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- <!--************************ CustomOreGen metallurgy Ores Module *********************************
- *
- * This file contains Presets, Options, and Distributions for the 6 Metallurgy ore types:
- * Utility, Common, Precious, Fantasy, Nether, and End.
- *
- ***********************************************************************************************-->
- <ConfigSection>
- <!--*************************** Options + Symbols ***********************************
- *
- * Below are options for the Utility, Common, Precious, Fantasy, Nether, and End ore groups.
- * Each ore group has a "type" option corresponding to select which distribution is used
- * for that ore group in the overworld.
- *
- * Each ore group also has its own overall "frequency" and "size" multipliers. These are
- * provided so people can tweak the rarity of each ore from the options file rather
- * than having to edit the config directly.
- *
- * Each ore in the group is individually configured with its own values, based on the
- * overall ore group settings. Each ore is also given its own Mystcraft symbol.
- *
- *************************************************************************************-->
- <ConfigSection>
- <OptionDisplayGroup name='groupMetallurgy' displayName='Metallurgy 2 Ores' displayState='shown'>
- <Description>
- Distribution options for Metallurgy 2 Ore Groups.
- </Description>
- </OptionDisplayGroup>
- <!--******************* Utility Ores ***********************
- *
- * Utility ores include phosphorous, sulphur, saltpeter,
- * magnesium, bitumen, and potash.
- *
- ************************************************************-->
- <ConfigSection>
- <!-- OptionChoice: Configure Choice-Button GUI Options -->
- <OptionChoice name='utilityoreDist' default='layeredVeins' displayState='shown' displayGroup='groupMetallurgy'>
- <Description>Controls how Utility Ores are generated</Description>
- <DisplayName>Utility Ore Type</DisplayName>
- <Choice value='layeredVeins' displayValue='Veins'>
- <Description>
- Veins of Ore leading to a Motherlode. Most realistic placement.
- </Description>
- </Choice>
- <Choice value='strategicClouds' displayValue='Clouds'>
- <Description>
- Rare, sparsely populated clouds of ore extending over several chunks.
- </Description>
- </Choice>
- <Choice value='vanillaStdGen' displayValue='Clusters'>
- <Description>
- Small evenly scattered clusters of ore. This is the default Minecraft placement pattern.
- </Description>
- </Choice>
- <Choice value='none' displayValue='None' description='No utility ores are generated at all.'/>
- </OptionChoice>
- <!-- OptionNumeric: Numeric GUI Options, Identified by a slider -->
- <OptionNumeric name='utilityoreFreq' default='1' min='0' max='5' displayState='hidden' displayGroup='groupMetallurgy'>
- <Description> Frequency multiplier for Utility Ore distributions </Description>
- <DisplayName>Utility Freq.</DisplayName>
- </OptionNumeric>
- <OptionNumeric name='utilityoreSize' default='1' min='0' max='5' displayState='hidden' displayGroup='groupMetallurgy'>
- <Description> Size multiplier for utility Ore distributions </Description>
- <DisplayName>Utility Ore Size</DisplayName>
- </OptionNumeric>
- <!-- Minecraft Symbol Configuration for the different ores in the group -->
- <!-- Phosphorous -->
- <MystcraftSymbol name='phosphorousClusters' displayName='Phosphorous Clusters'/>
- <MystcraftSymbol name='phosphorousVeins' displayName='Phosphorous Veins'/>
- <MystcraftSymbol name='phosphorousClouds' displayName='Phosphorous Clouds'>
- <Instability>:= 50 * (age.phosphorousClusters + age.phosphorousVeins + age.phosphorousClouds - 1)^3</Instability>
- </MystcraftSymbol>
- <!-- Sulphur -->
- <MystcraftSymbol name='sulphurClusters' displayName='Sulphur Clusters'/>
- <MystcraftSymbol name='sulphurVeins' displayName='Sulphur Veins'/>
- <MystcraftSymbol name='sulphurClouds' displayName='Sulphur Clouds'>
- <Instability>:= 50 * (age.sulphurClusters + age.sulphurVeins + age.sulphurClouds - 1)^3</Instability>
- </MystcraftSymbol>
- <!-- Saltpeter -->
- <MystcraftSymbol name='saltpeterClusters' displayName='Saltpeter Clusters'/>
- <MystcraftSymbol name='saltpeterVeins' displayName='Saltpeter Veins'/>
- <MystcraftSymbol name='saltpeterClouds' displayName='Saltpeter Clouds'>
- <Instability>:= 50 * (age.saltpeterClusters + age.saltpeterVeins + age.saltpeterClouds - 1)^3</Instability>
- </MystcraftSymbol>
- <!-- Magnesium -->
- <MystcraftSymbol name='magnesiumClusters' displayName='Magnesium Clusters'/>
- <MystcraftSymbol name='magnesiumVeins' displayName='Magnesium Veins'/>
- <MystcraftSymbol name='magnesiumClouds' displayName='Magnesium Clouds'>
- <Instability>:= 50 * (age.magnesiumClusters + age.magnesiumVeins + age.magnesiumClouds - 1)^3</Instability>
- </MystcraftSymbol>
- <!-- Bitumen -->
- <MystcraftSymbol name='bitumenClusters' displayName='Bitumen Clusters'/>
- <MystcraftSymbol name='bitumenVeins' displayName='Bitumen Veins'/>
- <MystcraftSymbol name='bitumenClouds' displayName='Bitumen Clouds'>
- <Instability>:= 50 * (age.bitumenClusters + age.bitumenVeins + age.bitumenClouds - 1)^3</Instability>
- <!-- Potash -->
- </MystcraftSymbol>
- <MystcraftSymbol name='potashClusters' displayName='Potash Clusters'/>
- <MystcraftSymbol name='potashVeins' displayName='Potash Veins'/>
- <MystcraftSymbol name='potashClouds' displayName='Potash Clouds'>
- <Instability>:= 50 * (age.potashClusters + age.potashVeins + age.potashClouds - 1)^3</Instability>
- </MystcraftSymbol>
- </ConfigSection>
- <!-- ******************* End of Utility Ores ***********************-->
- <!--******************* Base Ores ***********************
- *
- * Base ores include tin, copper, and manganese.
- *
- **********************************************************-->
- <ConfigSection>
- <!-- OptionChoice: Configure Choice-Button GUI Options -->
- <OptionChoice name='baseDist' default='layeredVeins' displayState='shown' displayGroup='groupMetallurgy'>
- <Description>Controls how Utility Ores are generated</Description>
- <DisplayName>Base Ore Type</DisplayName>
- <Choice value='layeredVeins' displayValue='Veins'>
- <Description>
- Veins of Ore leading to a Motherlode. Most realistic placement.
- </Description>
- </Choice>
- <Choice value='strategicClouds' displayValue='Clouds'>
- <Description>
- Rare, sparsely populated clouds of ore extending over several chunks.
- </Description>
- </Choice>
- <Choice value='vanillaStdGen' displayValue='Clusters'>
- <Description>
- Small evenly scattered clusters of ore. This is the default Minecraft placement pattern.
- </Description>
- </Choice>
- <Choice value='none' displayValue='None' description='No base ores are generated at all.'/>
- </OptionChoice>
- <!-- OptionNumeric: Numeric GUI Options, Identified by a slider -->
- <OptionNumeric name='baseFreq' default='1' min='0' max='5' displayState='hidden' displayGroup='groupMetallurgy'>
- <Description> Frequency multiplier for Utility Ore distributions </Description>
- <DisplayName>Utility Freq.</DisplayName>
- </OptionNumeric>
- <OptionNumeric name='baseSize' default='1' min='0' max='5' displayState='hidden' displayGroup='groupMetallurgy'>
- <Description> Size multiplier for utility Ore distributions </Description>
- <DisplayName>Utility Ore Size</DisplayName>
- </OptionNumeric>
- <!-- Minecraft Symbol Configuration for the different ores in the group -->
- <!-- Tin -->
- <MystcraftSymbol name='tinClusters' displayName='Tin Clusters'/>
- <MystcraftSymbol name='tinVeins' displayName='Tin Veins'/>
- <MystcraftSymbol name='tinClouds' displayName='Tin Clouds'>
- <Instability>:= 50 * (age.tinClusters + age.tinVeins + age.tinClouds - 1)^3</Instability>
- </MystcraftSymbol>
- <!-- Copper -->
- <MystcraftSymbol name='copperClusters' displayName='Copper Clusters'/>
- <MystcraftSymbol name='copperVeins' displayName='Copper Veins'/>
- <MystcraftSymbol name='copperClouds' displayName='Copper Clouds'>
- <Instability>:= 50 * (age.copperClusters + age.copperVeins + age.copperClouds - 1)^3</Instability>
- </MystcraftSymbol>
- <!-- Manganese -->
- <MystcraftSymbol name='manganeseClusters' displayName='Manganese Clusters'/>
- <MystcraftSymbol name='manganeseVeins' displayName='Manganese Veins'/>
- <MystcraftSymbol name='manganeseClouds' displayName='Manganese Clouds'>
- <Instability>:= 50 * (age.manganeseClusters + age.manganeseVeins + age.manganeseClouds - 1)^3</Instability>
- </MystcraftSymbol>
- </ConfigSection>
- <!-- ******************* End of Base Ores ***********************-->
- <!--******************* Precious Ores ***********************
- *
- * Precious Ores include Zinc, Silver, and Platinum. Gold is
- * technically also a precious ore, but it is handled by the
- * vanilla Minecraft settings.
- *
- **********************************************************-->
- <ConfigSection>
- <!-- OptionChoice: Configure Choice-Button GUI Options -->
- <OptionChoice name='preciousDist' default='layeredVeins' displayState='shown' displayGroup='groupMetallurgy'>
- <Description>Controls how Utility Ores are generated</Description>
- <DisplayName>Precious Ore Type</DisplayName>
- <Choice value='layeredVeins' displayValue='Veins'>
- <Description>
- Veins of Ore leading to a Motherlode. Most realistic placement.
- </Description>
- </Choice>
- <Choice value='strategicClouds' displayValue='Clouds'>
- <Description>
- Rare, sparsely populated clouds of ore extending over several chunks.
- </Description>
- </Choice>
- <Choice value='vanillaStdGen' displayValue='Clusters'>
- <Description>
- Small evenly scattered clusters of ore. This is the default Minecraft placement pattern.
- </Description>
- </Choice>
- <Choice value='none' displayValue='None' description='No precious ores are generated at all.'/>
- </OptionChoice>
- <!-- OptionNumeric: Numeric GUI Options, Identified by a slider -->
- <OptionNumeric name='preciousFreq' default='1' min='0' max='5' displayState='hidden' displayGroup='groupMetallurgy'>
- <Description> Frequency multiplier for Utility Ore distributions </Description>
- <DisplayName>Utility Freq.</DisplayName>
- </OptionNumeric>
- <OptionNumeric name='preciousSize' default='1' min='0' max='5' displayState='hidden' displayGroup='groupMetallurgy'>
- <Description> Size multiplier for utility Ore distributions </Description>
- <DisplayName>Utility Ore Size</DisplayName>
- </OptionNumeric>
- <!-- Minecraft Symbol Configuration for the different ores in the group -->
- <!-- Zinc -->
- <MystcraftSymbol name='zincClusters' displayName='Zinc Clusters'/>
- <MystcraftSymbol name='zincVeins' displayName='Zinc Veins'/>
- <MystcraftSymbol name='zincClouds' displayName='Zinc Clouds'>
- <Instability>:= 50 * (age.zincClusters + age.zincVeins + age.zincClouds - 1)^3</Instability>
- </MystcraftSymbol>
- <!-- Silver -->
- <MystcraftSymbol name='silverClusters' displayName='Silver Clusters'/>
- <MystcraftSymbol name='silverVeins' displayName='Silver Veins'/>
- <MystcraftSymbol name='silverClouds' displayName='Silver Clouds'>
- <Instability>:= 50 * (age.silverClusters + age.silverVeins + age.silverClouds - 1)^3</Instability>
- </MystcraftSymbol>
- <!-- Platinum -->
- <MystcraftSymbol name='platinumClusters' displayName='Platinum Clusters'/>
- <MystcraftSymbol name='platinumVeins' displayName='Platinum Veins'/>
- <MystcraftSymbol name='platinumClouds' displayName='Platinum Clouds'>
- <Instability>:= 50 * (age.platinumClusters + age.platinumVeins + age.platinumClouds - 1)^3</Instability>
- </MystcraftSymbol>
- </ConfigSection>
- <!-- ******************* End of Precious Ores ***********************-->
- <!--******************* Fantasy Ores ***********************
- *
- * Fantasy Ores include promethium, deep iron, infuscolium,
- * oureclase, aredrite, astral silver, carmot, mithril,
- * rubracium, orichalcum, adamantine, and atlarus.
- *
- **********************************************************-->
- <ConfigSection>
- <!-- OptionChoice: Configure Choice-Button GUI Options -->
- <OptionChoice name='fantasyDist' default='layeredVeins' displayState='shown' displayGroup='groupMetallurgy'>
- <Description>Controls how Utility Ores are generated</Description>
- <DisplayName>Fantasy Ore Type</DisplayName>
- <Choice value='layeredVeins' displayValue='Veins'>
- <Description>
- Veins of Ore leading to a Motherlode. Most realistic placement.
- </Description>
- </Choice>
- <Choice value='strategicClouds' displayValue='Clouds'>
- <Description>
- Rare, sparsely populated clouds of ore extending over several chunks.
- </Description>
- </Choice>
- <Choice value='vanillaStdGen' displayValue='Clusters'>
- <Description>
- Small evenly scattered clusters of ore. This is the default Minecraft placement pattern.
- </Description>
- </Choice>
- <Choice value='none' displayValue='None' description='No fantasy ores are generated at all.'/>
- </OptionChoice>
- <!-- OptionNumeric: Numeric GUI Options, Identified by a slider -->
- <OptionNumeric name='fantasyFreq' default='1' min='0' max='5' displayState='hidden' displayGroup='groupMetallurgy'>
- <Description> Frequency multiplier for Utility Ore distributions </Description>
- <DisplayName>Utility Freq.</DisplayName>
- </OptionNumeric>
- <OptionNumeric name='fantasySize' default='1' min='0' max='5' displayState='hidden' displayGroup='groupMetallurgy'>
- <Description> Size multiplier for utility Ore distributions </Description>
- <DisplayName>Utility Ore Size</DisplayName>
- </OptionNumeric>
- <!-- Minecraft Symbol Configuration for the different ores in the group -->
- <!-- Promethium -->
- <MystcraftSymbol name='promethiumClusters' displayName='Promethium Clusters'/>
- <MystcraftSymbol name='promethiumVeins' displayName='Promethium Veins'/>
- <MystcraftSymbol name='promethiumClouds' displayName='Promethium Clouds'>
- <Instability>:= 50 * (age.promethiumClusters + age.promethiumVeins + age.promethiumClouds - 1)^3</Instability>
- </MystcraftSymbol>
- <!-- Deep Iron -->
- <MystcraftSymbol name='deepironClusters' displayName='Deep Iron Clusters'/>
- <MystcraftSymbol name='deepironVeins' displayName='Deep Iron Veins'/>
- <MystcraftSymbol name='deepironClouds' displayName='Deep Iron Clouds'>
- <Instability>:= 50 * (age.deepironClusters + age.deepironVeins + age.deepironClouds - 1)^3</Instability>
- </MystcraftSymbol>
- <!-- Infuscolium -->
- <MystcraftSymbol name='infuscoliumClusters' displayName='Infuscolium Clusters'/>
- <MystcraftSymbol name='infuscoliumVeins' displayName='Infuscolium Veins'/>
- <MystcraftSymbol name='infuscoliumClouds' displayName='Infuscolium Clouds'>
- <Instability>:= 50 * (age.infuscoliumClusters + age.infuscoliumVeins + age.infuscoliumClouds - 1)^3</Instability>
- </MystcraftSymbol>
- <!-- Oureclase -->
- <MystcraftSymbol name='oureclaseClusters' displayName='Oureclase Clusters'/>
- <MystcraftSymbol name='oureclaseVeins' displayName='Oureclase Veins'/>
- <MystcraftSymbol name='oureclaseClouds' displayName='Oureclase Clouds'>
- <Instability>:= 50 * (age.oureclaseClusters + age.oureclaseVeins + age.oureclaseClouds - 1)^3</Instability>
- </MystcraftSymbol>
- <!-- Aredrite -->
- <MystcraftSymbol name='aredriteClusters' displayName='Aredrite Clusters'/>
- <MystcraftSymbol name='aredriteVeins' displayName='Aredrite Veins'/>
- <MystcraftSymbol name='aredriteClouds' displayName='Aredrite Clouds'>
- <Instability>:= 50 * (age.aredriteClusters + age.aredriteVeins + age.aredriteClouds - 1)^3</Instability>
- </MystcraftSymbol>
- <!-- Astral Silver -->
- <MystcraftSymbol name='astralsilverClusters' displayName='Astral Silver Clusters'/>
- <MystcraftSymbol name='astralsilverVeins' displayName='Astral Silver Veins'/>
- <MystcraftSymbol name='astralsilverClouds' displayName='Astral Silver Clouds'>
- <Instability>:= 50 * (age.astralsilverClusters + age.astralsilverVeins + age.astralsilverClouds - 1)^3</Instability>
- </MystcraftSymbol>
- <!-- Mithril -->
- <MystcraftSymbol name='mithrilClusters' displayName='Mithril Clusters'/>
- <MystcraftSymbol name='mithrilVeins' displayName='Mithril Veins'/>
- <MystcraftSymbol name='mithrilClouds' displayName='Mithril Clouds'>
- <Instability>:= 50 * (age.mithrilClusters + age.mithrilVeins + age.mithrilClouds - 1)^3</Instability>
- </MystcraftSymbol>
- <!-- Rubracium -->
- <MystcraftSymbol name='rubraciumClusters' displayName='Rubracium Clusters'/>
- <MystcraftSymbol name='rubraciumVeins' displayName='Rubracium Veins'/>
- <MystcraftSymbol name='rubraciumClouds' displayName='Rubracium Clouds'>
- <Instability>:= 50 * (age.rubraciumClusters + age.rubraciumVeins + age.rubraciumClouds - 1)^3</Instability>
- </MystcraftSymbol>
- <!-- Orichalcum -->
- <MystcraftSymbol name='orichalcumClusters' displayName='Orichalcum Clusters'/>
- <MystcraftSymbol name='orichalcumVeins' displayName='Orichalcum Veins'/>
- <MystcraftSymbol name='orichalcumClouds' displayName='Orichalcum Clouds'>
- <Instability>:= 50 * (age.orichalcumClusters + age.orichalcumVeins + age.orichalcumClouds - 1)^3</Instability>
- </MystcraftSymbol>
- <!-- Adamantine -->
- <MystcraftSymbol name='adamantineClusters' displayName='Adamantine Clusters'/>
- <MystcraftSymbol name='adamantineVeins' displayName='Adamantine Veins'/>
- <MystcraftSymbol name='adamantineClouds' displayName='Adamantine Clouds'>
- <Instability>:= 50 * (age.adamantineClusters + age.adamantineVeins + age.adamantineClouds - 1)^3</Instability>
- </MystcraftSymbol>
- <!-- Atlarus -->
- <MystcraftSymbol name='atlarusClusters' displayName='Atlarus Clusters'/>
- <MystcraftSymbol name='atlarusVeins' displayName='Atlarus Veins'/>
- <MystcraftSymbol name='atlarusClouds' displayName='Atlarus Clouds'>
- <Instability>:= 50 * (age.atlarusClusters + age.atlarusVeins + age.atlarusClouds - 1)^3</Instability>
- </MystcraftSymbol>
- </ConfigSection>
- <!-- ******************* End of Fantasy Ores ***********************-->
- <!--******************* Nether Ores ***********************
- *
- * Nether Ores include ignatius, shadow iron, midasium,
- * vyroxeres, ceruclase, kalendrite, vulcanite, sanguinite,
- * lemurite, and adluorite. These ores can only be found
- * naturally in the Nether.
- *
- **********************************************************-->
- <ConfigSection>
- <!-- OptionChoice: Configure Choice-Button GUI Options -->
- <OptionChoice name='netherDist' default='layeredVeins' displayState='shown' displayGroup='groupMetallurgy'>
- <Description>Controls how Utility Ores are generated</Description>
- <DisplayName>Nether Ore Type</DisplayName>
- <Choice value='layeredVeins' displayValue='Veins'>
- <Description>
- Veins of Ore leading to a Motherlode. Most realistic placement. Only appears in the Nether.
- </Description>
- </Choice>
- <Choice value='strategicClouds' displayValue='Clouds'>
- <Description>
- Rare, sparsely populated clouds of ore extending over several chunks. Only appears in the Nether.
- </Description>
- </Choice>
- <Choice value='vanillaStdGen' displayValue='Clusters'>
- <Description>
- Small evenly scattered clusters of ore. This is the default Minecraft placement pattern. Only appears in the Nether.
- </Description>
- </Choice>
- <Choice value='none' displayValue='None' description='No nether ores are generated at all.'/>
- </OptionChoice>
- <!-- OptionNumeric: Numeric GUI Options, Identified by a slider -->
- <OptionNumeric name='netherFreq' default='1' min='0' max='5' displayState='hidden' displayGroup='groupMetallurgy'>
- <Description> Frequency multiplier for Utility Ore distributions </Description>
- <DisplayName>Utility Freq.</DisplayName>
- </OptionNumeric>
- <OptionNumeric name='netherSize' default='1' min='0' max='5' displayState='hidden' displayGroup='groupMetallurgy'>
- <Description> Size multiplier for utility Ore distributions </Description>
- <DisplayName>Utility Ore Size</DisplayName>
- </OptionNumeric>
- <!-- Minecraft Symbol Configuration for the different ores in the group -->
- <!-- Ignatius -->
- <MystcraftSymbol name='ignatiusClusters' displayName='Ignatius Clusters'/>
- <MystcraftSymbol name='ignatiusVeins' displayName='Ignatius Veins'/>
- <MystcraftSymbol name='ignatiusClouds' displayName='Ignatius Clouds'>
- <Instability>:= 50 * (age.ignatiusClusters + age.ignatiusVeins + age.ignatiusClouds - 1)^3</Instability>
- </MystcraftSymbol>
- <!-- Shadow Iron -->
- <MystcraftSymbol name='shadowironClusters' displayName='Shadow Iron Clusters'/>
- <MystcraftSymbol name='shadowironVeins' displayName='Shadow Iron Veins'/>
- <MystcraftSymbol name='shadowironClouds' displayName='Shadow Iron Clouds'>
- <Instability>:= 50 * (age.shadowironClusters + age.shadowironVeins + age.shadowironClouds - 1)^3</Instability>
- </MystcraftSymbol>
- <!-- Midasium -->
- <MystcraftSymbol name='midasiumClusters' displayName='Midasium Clusters'/>
- <MystcraftSymbol name='midasiumVeins' displayName='Midasium Veins'/>
- <MystcraftSymbol name='midasiumClouds' displayName='Midasium Clouds'>
- <Instability>:= 50 * (age.midasiumClusters + age.midasiumVeins + age.midasiumClouds - 1)^3</Instability>
- </MystcraftSymbol>
- <!-- Vyroxeres -->
- <MystcraftSymbol name='vyroxeresClusters' displayName='Vyroxeres Clusters'/>
- <MystcraftSymbol name='vyroxeresVeins' displayName='Vyroxeres Veins'/>
- <MystcraftSymbol name='vyroxeresClouds' displayName='Vyroxeres Clouds'>
- <Instability>:= 50 * (age.vyroxeresClusters + age.vyroxeresVeins + age.vyroxeresClouds - 1)^3</Instability>
- </MystcraftSymbol>
- <!-- Ceruclase -->
- <MystcraftSymbol name='ceruclaseClusters' displayName='Ceruclase Clusters'/>
- <MystcraftSymbol name='ceruclaseVeins' displayName='Ceruclase Veins'/>
- <MystcraftSymbol name='ceruclaseClouds' displayName='Ceruclase Clouds'>
- <Instability>:= 50 * (age.ceruclaseeClusters + age.ceruclaseVeins + age.ceruclaseClouds - 1)^3</Instability>
- </MystcraftSymbol>
- <!-- Kalendrite -->
- <MystcraftSymbol name='kalendriteClusters' displayName='Kalendrite Clusters'/>
- <MystcraftSymbol name='kalendriteVeins' displayName='Kalendrite Veins'/>
- <MystcraftSymbol name='kalendriteClouds' displayName='Kalendrite Clouds'>
- <Instability>:= 50 * (age.kalendriteClusters + age.kalendriteVeins + age.kalendriteClouds - 1)^3</Instability>
- </MystcraftSymbol>
- <!-- Vulcanite -->
- <MystcraftSymbol name='vulcaniteClusters' displayName='Vulcanite Clusters'/>
- <MystcraftSymbol name='vulcaniteVeins' displayName='Vulcanite Veins'/>
- <MystcraftSymbol name='vulcaniteClouds' displayName='Vulcanite Clouds'>
- <Instability>:= 50 * (age.vulcaniteClusters + age.vulcaniteVeins + age.vulcaniteClouds - 1)^3</Instability>
- </MystcraftSymbol>
- <!-- Sanguinite -->
- <MystcraftSymbol name='sanguiniteClusters' displayName='Sanguinite Clusters'/>
- <MystcraftSymbol name='sanguiniteVeins' displayName='Sanguinite Veins'/>
- <MystcraftSymbol name='sanguiniteClouds' displayName='Sanguinite Clouds'>
- <Instability>:= 50 * (age.sanguiniteClusters + age.sanguiniteVeins + age.sanguiniteClouds - 1)^3</Instability>
- </MystcraftSymbol>
- <!-- Lemurite -->
- <MystcraftSymbol name='lemuriteClusters' displayName='Lemurite Clusters'/>
- <MystcraftSymbol name='lemuriteVeins' displayName='Lemurite Veins'/>
- <MystcraftSymbol name='lemuriteClouds' displayName='Lemurite Clouds'>
- <Instability>:= 50 * (age.lemuriteClusters + age.lemuriteVeins + age.lemuriteClouds - 1)^3</Instability>
- </MystcraftSymbol>
- <!-- Adluorite -->
- <MystcraftSymbol name='adluoriteClusters' displayName='Adluorite Clusters'/>
- <MystcraftSymbol name='adluoriteVeins' displayName='Adluorite Veins'/>
- <MystcraftSymbol name='adluoriteClouds' displayName='Adluorite Clouds'>
- <Instability>:= 50 * (age.adluoriteClusters + age.adluoriteVeins + age.adluoriteClouds - 1)^3</Instability>
- </MystcraftSymbol>
- </ConfigSection>
- <!-- ******************* End of Nether Ores ***********************-->
- <!--******************* Ender Ores ***********************
- *
- * Ender ores include eximite and meutoite. These ores can
- * only be found naturally in the End.
- *
- **********************************************************-->
- <ConfigSection>
- <!-- OptionChoice: Configure Choice-Button GUI Options -->
- <OptionChoice name='enderDist' default='layeredVeins' displayState='shown' displayGroup='groupMetallurgy'>
- <Description>Controls how Utility Ores are generated</Description>
- <DisplayName>End Ore Type</DisplayName>
- <Choice value='layeredVeins' displayValue='Veins'>
- <Description>
- Veins of Ore leading to a Motherlode. Most realistic placement. Only appears in the End.
- </Description>
- </Choice>
- <Choice value='strategicClouds' displayValue='Clouds'>
- <Description>
- Rare, sparsely populated clouds of ore extending over several chunks. Only appears in the End.
- </Description>
- </Choice>
- <Choice value='vanillaStdGen' displayValue='Clusters'>
- <Description>
- Small evenly scattered clusters of ore. This is the default Minecraft placement pattern. Only appears in the End.
- </Description>
- </Choice>
- <Choice value='none' displayValue='None' description='No ender ores are generated at all.'/>
- </OptionChoice>
- <!-- OptionNumeric: Numeric GUI Options, Identified by a slider -->
- <OptionNumeric name='enderFreq' default='1' min='0' max='5' displayState='hidden' displayGroup='groupMetallurgy'>
- <Description> Frequency multiplier for Utility Ore distributions </Description>
- <DisplayName>Utility Freq.</DisplayName>
- </OptionNumeric>
- <OptionNumeric name='enderSize' default='1' min='0' max='5' displayState='hidden' displayGroup='groupMetallurgy'>
- <Description> Size multiplier for utility Ore distributions </Description>
- <DisplayName>Utility Ore Size</DisplayName>
- </OptionNumeric>
- <!-- Minecraft Symbol Configuration for the different ores in the group -->
- <!-- Eximite -->
- <MystcraftSymbol name='eximiteClusters' displayName='Eximite Clusters'/>
- <MystcraftSymbol name='eximiteVeins' displayName='Eximite Veins'/>
- <MystcraftSymbol name='eximiteClouds' displayName='Eximite Clouds'>
- <Instability>:= 50 * (age.eximiteClusters + age.eximiteVeins + age.eximiteClouds - 1)^3</Instability>
- </MystcraftSymbol>
- <!-- Meutoite -->
- <MystcraftSymbol name='meutoiteClusters' displayName='Meutoite Clusters'/>
- <MystcraftSymbol name='meutoiteVeins' displayName='Meutoite Veins'/>
- <MystcraftSymbol name='meutoiteClouds' displayName='Meutoite Clouds'>
- <Instability>:= 50 * (age.meutoiteClusters + age.meutoiteVeins + age.meutoiteClouds - 1)^3</Instability>
- </MystcraftSymbol>
- </ConfigSection>
- <!-- ******************* End of Ender Ores ***********************-->
- </ConfigSection>
- <!--*************************** End of Options + Symbols *********************************** -->
- <!--***************************** Distributions *************************************
- *
- * Now that we're done with the GUI options and Mystcraft symbols, let's get to the meat
- * of the matter: Setting up the actual distribution values.
- *
- * Layered Veins:
- * Some form of veins or clusters arranged loosely by height and more common
- * in affiliated biomes. For now, I'm not placing any location weights for
- * the ores.
- *
- * Strategic Clouds:
- * Huge, rare, low-density clouds. Size and frequency are fairly consistent;
- * density is varied to reflect ore rarity. May be surrounded by a scattering
- * of single blocks as hints to help guide players in.
- *
- * Vanilla Clusters:
- * A re-creation of the vanilla ore generation using the StandardGen algorithm.
- *
- *************************************************************************************-->
- <IfCondition condition=':= if(dimension.generator = "HellRandomLevelSource" | dimension.generator = "EndRandomLevelSource" | dimension.generator = "RandomLevelSource",true,false)'>
- <!-- <IfCondition condition=':= dimension.generator = "RandomLevelSource"'> -->
- <!--******************* Utility Ores ***********************
- *
- * Utility ores include phosphorous, sulphur, saltpeter,
- * magnesium, bitumen, and potash. Distribution is based
- * on coal.
- *
- ************************************************************-->
- <!-- * phosphorous * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.phosphorousClusters > 0, utilityoreDist = "vanillaStdGen")'>
- <StandardGen name='phosphorousStandard' block='923' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= 2 * utilityoreSize * _default_'/>
- <Setting name='Frequency' avg=':= utilityoreFreq * if(age,age.phosphorousClusters,1) * _default_'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.phosphorousVeins > 0, utilityoreDist = "layeredVeins")'>
- <Veins name='phosphorousVeins' block='923' inherits='PresetSparseVeins'>
- <Description>
- Utility ores spawn just near the surface, and up into hills and mountains. The veins are
- long and thick, but sparsely filled with ore and often broken up by caves or depressions
- in the terrain.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 10.7 * utilityoreFreq * if(age,age.phosphorousVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= utilityoreSize * _default_' range=':= utilityoreSize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 60/64 * dimension.groundLevel' range=':= 10/64 * dimension.groundLevel'/>
- <Setting name='BranchLength' avg=':= 0.45 * _default_' range=':= 0.45 * _default_'/>
- <Setting name='BranchInclination' avg='0' range='0.35'/>
- <Setting name='BranchHeightLimit' avg='10'/>
- <Setting name='SegmentRadius' avg=':= utilityoreSize * _default_' range=':= utilityoreSize * _default_'/>
- <Setting name='OreDensity' avg=':= 1.75 * _default_' range=':= _default_'/>
- </Veins>
- <Veins name='phosphorousVeinsSwamp' inherits='phosphorousVeins'>
- <Description> This roughly triples the chance of finding ore in a swamp. </Description>
- <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= _default_' range=':= 2 * _default_'/>
- <Setting name='BranchHeightLimit' avg=':= 2 * _default_'/>
- <Biome name='Swampland'/>
- <Biome name='Green\s*Swamplands'/> <Comment> ExtraBiomesXL </Comment>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.phosphorousClouds > 0, utilityoreDist = "strategicClouds")'>
- <Cloud name='phosphorousCloud' block='923' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in swamps.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 5 * utilityoreFreq * if(age,age.phosphorousClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= 1.2 * utilityoreSize * _default_' range=':= 1.2 * utilityoreSize * _default_'/>
- <Setting name='CloudThickness' avg=':= utilityoreSize * _default_' range=':= utilityoreSize * _default_'/>
- <Setting name='OreDensity' avg=':= 0.75 * _default_'/>
- <Biome name='Swampland'/>
- <Biome name='Green\s*Swamplands'/> <Comment> ExtraBiomesXL </Comment>
- <Veins name='phosphorousHintVeins' block='923' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 1.2 * _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= utilityoreSize * _default_' range=':= utilityoreSize * _default_'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!-- * sulphur * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.sulphurClusters > 0, utilityoreDist = "vanillaStdGen")'>
- <StandardGen name='sulphurStandard' block='923:1' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= 2 * utilityoreSize * _default_'/>
- <Setting name='Frequency' avg=':= utilityoreFreq * if(age,age.sulphurClusters,1) * _default_'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.sulphurVeins > 0, utilityoreDist = "layeredVeins")'>
- <Veins name='sulphurVeins' block='923:1' inherits='PresetSparseVeins'>
- <Description>
- Utility ores spawn just near the surface, and up into hills and mountains. The veins are
- long and thick, but sparsely filled with ore and often broken up by caves or depressions
- in the terrain.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 10.7 * utilityoreFreq * if(age,age.sulphurVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= utilityoreSize * _default_' range=':= utilityoreSize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 60/64 * dimension.groundLevel' range=':= 10/64 * dimension.groundLevel'/>
- <Setting name='BranchLength' avg=':= 0.45 * _default_' range=':= 0.45 * _default_'/>
- <Setting name='BranchInclination' avg='0' range='0.35'/>
- <Setting name='BranchHeightLimit' avg='10'/>
- <Setting name='SegmentRadius' avg=':= utilityoreSize * _default_' range=':= utilityoreSize * _default_'/>
- <Setting name='OreDensity' avg=':= 1.75 * _default_' range=':= _default_'/>
- </Veins>
- <Veins name='sulphurVeinsSwamp' inherits='sulphurVeins'>
- <Description> This roughly triples the chance of finding ore in a swamp. </Description>
- <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= _default_' range=':= 2 * _default_'/>
- <Setting name='BranchHeightLimit' avg=':= 2 * _default_'/>
- <Biome name='Swampland'/>
- <Biome name='Green\s*Swamplands'/> <Comment> ExtraBiomesXL </Comment>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.sulphurClouds > 0, utilityoreDist = "strategicClouds")'>
- <Cloud name='sulphurCloud' block='923:1' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in swamps.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 5 * utilityoreFreq * if(age,age.sulphurClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= 1.2 * utilityoreSize * _default_' range=':= 1.2 * utilityoreSize * _default_'/>
- <Setting name='CloudThickness' avg=':= utilityoreSize * _default_' range=':= utilityoreSize * _default_'/>
- <Setting name='OreDensity' avg=':= 0.75 * _default_'/>
- <Biome name='Swampland'/>
- <Biome name='Green\s*Swamplands'/> <Comment> ExtraBiomesXL </Comment>
- <Veins name='sulphurHintVeins' block='923:1' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 1.2 * _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= utilityoreSize * _default_' range=':= utilityoreSize * _default_'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!-- * saltpeter * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.saltpeterClusters > 0, utilityoreDist = "vanillaStdGen")'>
- <StandardGen name='saltpeterStandard' block='923:2' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= 2 * utilityoreSize * _default_'/>
- <Setting name='Frequency' avg=':= utilityoreFreq * if(age,age.saltpeterClusters,1) * _default_'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.saltpeterVeins > 0, utilityoreDist = "layeredVeins")'>
- <Veins name='saltpeterVeins' block='923:2' inherits='PresetSparseVeins'>
- <Description>
- Utility ores spawn just near the surface, and up into hills and mountains. The veins are
- long and thick, but sparsely filled with ore and often broken up by caves or depressions
- in the terrain.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 10.7 * utilityoreFreq * if(age,age.saltpeterVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= utilityoreSize * _default_' range=':= utilityoreSize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 60/64 * dimension.groundLevel' range=':= 10/64 * dimension.groundLevel'/>
- <Setting name='BranchLength' avg=':= 0.45 * _default_' range=':= 0.45 * _default_'/>
- <Setting name='BranchInclination' avg='0' range='0.35'/>
- <Setting name='BranchHeightLimit' avg='10'/>
- <Setting name='SegmentRadius' avg=':= utilityoreSize * _default_' range=':= utilityoreSize * _default_'/>
- <Setting name='OreDensity' avg=':= 1.75 * _default_' range=':= _default_'/>
- </Veins>
- <Veins name='saltpeterVeinsSwamp' inherits='saltpeterVeins'>
- <Description> This roughly triples the chance of finding ore in a swamp. </Description>
- <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= _default_' range=':= 2 * _default_'/>
- <Setting name='BranchHeightLimit' avg=':= 2 * _default_'/>
- <Biome name='Swampland'/>
- <Biome name='Green\s*Swamplands'/> <Comment> ExtraBiomesXL </Comment>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.saltpeterClouds > 0, utilityoreDist = "strategicClouds")'>
- <Cloud name='saltpeterCloud' block='923:2' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in swamps.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 5 * utilityoreFreq * if(age,age.saltpeterClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= 1.2 * utilityoreSize * _default_' range=':= 1.2 * utilityoreSize * _default_'/>
- <Setting name='CloudThickness' avg=':= utilityoreSize * _default_' range=':= utilityoreSize * _default_'/>
- <Setting name='OreDensity' avg=':= 0.75 * _default_'/>
- <Biome name='Swampland'/>
- <Biome name='Green\s*Swamplands'/> <Comment> ExtraBiomesXL </Comment>
- <Veins name='saltpeterHintVeins' block='923:2' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 1.2 * _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= utilityoreSize * _default_' range=':= utilityoreSize * _default_'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!-- * magnesium * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.magnesiumClusters > 0, utilityoreDist = "vanillaStdGen")'>
- <StandardGen name='magnesiumStandard' block='923:3' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= 2 * utilityoreSize * _default_'/>
- <Setting name='Frequency' avg=':= utilityoreFreq * if(age,age.magnesiumClusters,1) * _default_'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.magnesiumVeins > 0, utilityoreDist = "layeredVeins")'>
- <Veins name='magnesiumVeins' block='923:3' inherits='PresetSparseVeins'>
- <Description>
- Utility ores spawn just near the surface, and up into hills and mountains. The veins are
- long and thick, but sparsely filled with ore and often broken up by caves or depressions
- in the terrain.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 10.7 * utilityoreFreq * if(age,age.magnesiumVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= utilityoreSize * _default_' range=':= utilityoreSize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 60/64 * dimension.groundLevel' range=':= 10/64 * dimension.groundLevel'/>
- <Setting name='BranchLength' avg=':= 0.45 * _default_' range=':= 0.45 * _default_'/>
- <Setting name='BranchInclination' avg='0' range='0.35'/>
- <Setting name='BranchHeightLimit' avg='10'/>
- <Setting name='SegmentRadius' avg=':= utilityoreSize * _default_' range=':= utilityoreSize * _default_'/>
- <Setting name='OreDensity' avg=':= 1.75 * _default_' range=':= _default_'/>
- </Veins>
- <Veins name='magnesiumVeinsSwamp' inherits='magnesiumVeins'>
- <Description> This roughly triples the chance of finding ore in a swamp. </Description>
- <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= _default_' range=':= 2 * _default_'/>
- <Setting name='BranchHeightLimit' avg=':= 2 * _default_'/>
- <Biome name='Swampland'/>
- <Biome name='Green\s*Swamplands'/> <Comment> ExtraBiomesXL </Comment>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.magnesiumClouds > 0, utilityoreDist = "strategicClouds")'>
- <Cloud name='magnesiumCloud' block='923:3' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in swamps.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 5 * utilityoreFreq * if(age,age.magnesiumClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= 1.2 * utilityoreSize * _default_' range=':= 1.2 * utilityoreSize * _default_'/>
- <Setting name='CloudThickness' avg=':= utilityoreSize * _default_' range=':= utilityoreSize * _default_'/>
- <Setting name='OreDensity' avg=':= 0.75 * _default_'/>
- <Biome name='Swampland'/>
- <Biome name='Green\s*Swamplands'/> <Comment> ExtraBiomesXL </Comment>
- <Veins name='magnesiumHintVeins' block='923:3' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 1.2 * _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= utilityoreSize * _default_' range=':= utilityoreSize * _default_'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!-- * bitumen * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.bitumenClusters > 0, utilityoreDist = "vanillaStdGen")'>
- <StandardGen name='bitumenStandard' block='923:4' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= 2 * utilityoreSize * _default_'/>
- <Setting name='Frequency' avg=':= utilityoreFreq * if(age,age.bitumenClusters,1) * _default_'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.bitumenVeins > 0, utilityoreDist = "layeredVeins")'>
- <Veins name='bitumenVeins' block='923:4' inherits='PresetSparseVeins'>
- <Description>
- Utility ores spawn just near the surface, and up into hills and mountains. The veins are
- long and thick, but sparsely filled with ore and often broken up by caves or depressions
- in the terrain.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 10.7 * utilityoreFreq * if(age,age.bitumenVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= utilityoreSize * _default_' range=':= utilityoreSize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 60/64 * dimension.groundLevel' range=':= 10/64 * dimension.groundLevel'/>
- <Setting name='BranchLength' avg=':= 0.45 * _default_' range=':= 0.45 * _default_'/>
- <Setting name='BranchInclination' avg='0' range='0.35'/>
- <Setting name='BranchHeightLimit' avg='10'/>
- <Setting name='SegmentRadius' avg=':= utilityoreSize * _default_' range=':= utilityoreSize * _default_'/>
- <Setting name='OreDensity' avg=':= 1.75 * _default_' range=':= _default_'/>
- </Veins>
- <Veins name='bitumenVeinsSwamp' inherits='bitumenVeins'>
- <Description> This roughly triples the chance of finding ore in a swamp. </Description>
- <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= _default_' range=':= 2 * _default_'/>
- <Setting name='BranchHeightLimit' avg=':= 2 * _default_'/>
- <Biome name='Swampland'/>
- <Biome name='Green\s*Swamplands'/> <Comment> ExtraBiomesXL </Comment>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.bitumenClouds > 0, utilityoreDist = "strategicClouds")'>
- <Cloud name='bitumenCloud' block='923:4' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in swamps.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 5 * utilityoreFreq * if(age,age.bitumenClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= 1.2 * utilityoreSize * _default_' range=':= 1.2 * utilityoreSize * _default_'/>
- <Setting name='CloudThickness' avg=':= utilityoreSize * _default_' range=':= utilityoreSize * _default_'/>
- <Setting name='OreDensity' avg=':= 0.75 * _default_'/>
- <Biome name='Swampland'/>
- <Biome name='Green\s*Swamplands'/> <Comment> ExtraBiomesXL </Comment>
- <Veins name='bitumenHintVeins' block='923:4' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 1.2 * _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= utilityoreSize * _default_' range=':= utilityoreSize * _default_'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!-- * potash * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.potashClusters > 0, utilityoreDist = "vanillaStdGen")'>
- <StandardGen name='potashStandard' block='923:5' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= 2 * utilityoreSize * _default_'/>
- <Setting name='Frequency' avg=':= utilityoreFreq * if(age,age.potashClusters,1) * _default_'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.potashVeins > 0, utilityoreDist = "layeredVeins")'>
- <Veins name='potashVeins' block='923:5' inherits='PresetSparseVeins'>
- <Description>
- Utility ores spawn just near the surface, and up into hills and mountains. The veins are
- long and thick, but sparsely filled with ore and often broken up by caves or depressions
- in the terrain.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 10.7 * utilityoreFreq * if(age,age.potashVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= utilityoreSize * _default_' range=':= utilityoreSize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 60/64 * dimension.groundLevel' range=':= 10/64 * dimension.groundLevel'/>
- <Setting name='BranchLength' avg=':= 0.45 * _default_' range=':= 0.45 * _default_'/>
- <Setting name='BranchInclination' avg='0' range='0.35'/>
- <Setting name='BranchHeightLimit' avg='10'/>
- <Setting name='SegmentRadius' avg=':= utilityoreSize * _default_' range=':= utilityoreSize * _default_'/>
- <Setting name='OreDensity' avg=':= 1.75 * _default_' range=':= _default_'/>
- </Veins>
- <Veins name='potashVeinsSwamp' inherits='potashVeins'>
- <Description> This roughly triples the chance of finding ore in a swamp. </Description>
- <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= _default_' range=':= 2 * _default_'/>
- <Setting name='BranchHeightLimit' avg=':= 2 * _default_'/>
- <Biome name='Swampland'/>
- <Biome name='Green\s*Swamplands'/> <Comment> ExtraBiomesXL </Comment>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.potashClouds > 0, utilityoreDist = "strategicClouds")'>
- <Cloud name='potashCloud' block='923:5' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in swamps.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 5 * utilityoreFreq * if(age,age.potashClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= 1.2 * utilityoreSize * _default_' range=':= 1.2 * utilityoreSize * _default_'/>
- <Setting name='CloudThickness' avg=':= utilityoreSize * _default_' range=':= utilityoreSize * _default_'/>
- <Setting name='OreDensity' avg=':= 0.75 * _default_'/>
- <Biome name='Swampland'/>
- <Biome name='Green\s*Swamplands'/> <Comment> ExtraBiomesXL </Comment>
- <Veins name='potashHintVeins' block='923:5' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 1.2 * _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= utilityoreSize * _default_' range=':= utilityoreSize * _default_'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!--******************* Base Ores ***********************
- *
- * Base ores include tin, copper, and manganese. Distribution
- * is based on iron
- *
- **********************************************************-->
- <!-- * copper * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.copperClusters > 0, baseDist = "vanillaStdGen")'>
- <StandardGen name='copperStandard' block='901' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= baseSize * _default_'/>
- <Setting name='Frequency' avg=':= baseFreq * if(age,age.copperClusters,1) * _default_'/>
- <Setting name='Height' avg=':= 32/64 * dimension.groundLevel' range=':= 32/64 * dimension.groundLevel'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.copperVeins > 0, baseDist = "layeredVeins")'>
- <Veins name='copperVeins' block='901' inherits='PresetLayeredVeins'>
- <Description>
- Ore spawns in the height 30-50 range. The veins are average in length and size.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.9 * baseFreq * if(age,age.copperVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= baseSize * _default_' range=':= baseSize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 43/64 * dimension.groundLevel' range=':= 10.5/64 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchHeightLimit' avg='10.5'/>
- <Setting name='SegmentRadius' avg=':= baseSize * _default_' range=':= baseSize * _default_'/>
- </Veins>
- <Veins name='copperVeinsCold' inherits='copperVeins'>
- <Description> This roughly triples the chance of finding ore in cold/icy biomes. </Description>
- <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
- <Setting name='MotherlodeHeight' avg=':=_default_' range=':= 2 * _default_'/>
- <Setting name='BranchHeightLimit' avg=':= 2 * _default_'/>
- <Biome name='Taiga'/>
- <Biome name='TaigaHills'/>
- <Biome name='Ice\s*Plains'/>
- <Biome name='Ice\s*Mountains'/>
- <Biome name='Alpine'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Glacier'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Ice\s*Wasteland'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Mountain\s*Taiga'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Snow\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Tundra'/> <Comment> ExtraBiomesXL </Comment>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.copperClouds > 0, baseDist = "strategicClouds")'>
- <Cloud name='copperCloud' block='901' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in cold biomes.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 2.5 * baseFreq * if(age,age.copperClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= baseSize * _default_' range=':= baseSize * _default_'/>
- <Setting name='CloudThickness' avg=':= baseSize * _default_' range=':= baseSize * _default_'/>
- <Biome name='Taiga'/>
- <Biome name='TaigaHills'/>
- <Biome name='Ice\s*Plains'/>
- <Biome name='Ice\s*Mountains'/>
- <Biome name='Alpine'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Glacier'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Ice\s*Wasteland'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Mountain\s*Taiga'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Snow\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Tundra'/> <Comment> ExtraBiomesXL </Comment>
- <Veins name='copperHintVeins' block='901' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= baseSize * _default_' range=':= baseSize * _default_'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!-- * tin * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.tinClusters > 0, baseDist = "vanillaStdGen")'>
- <StandardGen name='tinStandard' block='901:1' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= baseSize * _default_'/>
- <Setting name='Frequency' avg=':= baseFreq * if(age,age.tinClusters,1) * _default_'/>
- <Setting name='Height' avg=':= 32/64 * dimension.groundLevel' range=':= 32/64 * dimension.groundLevel'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.tinVeins > 0, baseDist = "layeredVeins")'>
- <Veins name='tinVeins' block='901:1' inherits='PresetLayeredVeins'>
- <Description>
- Ore spawns in the height 30-50 range. The veins are average in length and size.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.9 * baseFreq * if(age,age.tinVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= baseSize * _default_' range=':= baseSize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 43/64 * dimension.groundLevel' range=':= 10.5/64 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchHeightLimit' avg='10.5'/>
- <Setting name='SegmentRadius' avg=':= baseSize * _default_' range=':= baseSize * _default_'/>
- </Veins>
- <Veins name='tinVeinsCold' inherits='tinVeins'>
- <Description> This roughly triples the chance of finding ore in cold/icy biomes. </Description>
- <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
- <Setting name='MotherlodeHeight' avg=':=_default_' range=':= 2 * _default_'/>
- <Setting name='BranchHeightLimit' avg=':= 2 * _default_'/>
- <Biome name='Taiga'/>
- <Biome name='TaigaHills'/>
- <Biome name='Ice\s*Plains'/>
- <Biome name='Ice\s*Mountains'/>
- <Biome name='Alpine'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Glacier'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Ice\s*Wasteland'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Mountain\s*Taiga'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Snow\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Tundra'/> <Comment> ExtraBiomesXL </Comment>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.tinClouds > 0, baseDist = "strategicClouds")'>
- <Cloud name='tinCloud' block='901:1' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in cold biomes.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 2.5 * baseFreq * if(age,age.tinClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= baseSize * _default_' range=':= baseSize * _default_'/>
- <Setting name='CloudThickness' avg=':= baseSize * _default_' range=':= baseSize * _default_'/>
- <Biome name='Taiga'/>
- <Biome name='TaigaHills'/>
- <Biome name='Ice\s*Plains'/>
- <Biome name='Ice\s*Mountains'/>
- <Biome name='Alpine'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Glacier'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Ice\s*Wasteland'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Mountain\s*Taiga'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Snow\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Tundra'/> <Comment> ExtraBiomesXL </Comment>
- <Veins name='tinHintVeins' block='901:1' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= baseSize * _default_' range=':= baseSize * _default_'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!-- * manganese * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.manganeseClusters > 0, baseDist = "vanillaStdGen")'>
- <StandardGen name='manganeseStandard' block='901:2' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= baseSize * _default_'/>
- <Setting name='Frequency' avg=':= baseFreq * if(age,age.manganeseClusters,1) * _default_'/>
- <Setting name='Height' avg=':= 32/64 * dimension.groundLevel' range=':= 32/64 * dimension.groundLevel'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.manganeseVeins > 0, baseDist = "layeredVeins")'>
- <Veins name='manganeseVeins' block='901:2' inherits='PresetLayeredVeins'>
- <Description>
- Ore spawns in the height 30-50 range. The veins are average in length and size.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.9 * baseFreq * if(age,age.manganeseVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= baseSize * _default_' range=':= baseSize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 43/64 * dimension.groundLevel' range=':= 10.5/64 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchHeightLimit' avg='10.5'/>
- <Setting name='SegmentRadius' avg=':= baseSize * _default_' range=':= baseSize * _default_'/>
- </Veins>
- <Veins name='manganeseVeinsCold' inherits='manganeseVeins'>
- <Description> This roughly triples the chance of finding ore in cold/icy biomes. </Description>
- <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
- <Setting name='MotherlodeHeight' avg=':=_default_' range=':= 2 * _default_'/>
- <Setting name='BranchHeightLimit' avg=':= 2 * _default_'/>
- <Biome name='Taiga'/>
- <Biome name='TaigaHills'/>
- <Biome name='Ice\s*Plains'/>
- <Biome name='Ice\s*Mountains'/>
- <Biome name='Alpine'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Glacier'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Ice\s*Wasteland'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Mountain\s*Taiga'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Snow\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Tundra'/> <Comment> ExtraBiomesXL </Comment>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.manganeseClouds > 0, baseDist = "strategicClouds")'>
- <Cloud name='manganeseCloud' block='901:2' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in cold biomes.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 2.5 * baseFreq * if(age,age.manganeseClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= baseSize * _default_' range=':= baseSize * _default_'/>
- <Setting name='CloudThickness' avg=':= baseSize * _default_' range=':= baseSize * _default_'/>
- <Biome name='Taiga'/>
- <Biome name='TaigaHills'/>
- <Biome name='Ice\s*Plains'/>
- <Biome name='Ice\s*Mountains'/>
- <Biome name='Alpine'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Glacier'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Ice\s*Wasteland'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Mountain\s*Taiga'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Snow\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Tundra'/> <Comment> ExtraBiomesXL </Comment>
- <Veins name='manganeseHintVeins' block='901:2' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= baseSize * _default_' range=':= baseSize * _default_'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!--******************* Precious Ores ***********************
- *
- * Precious Ores include Zinc, Silver, and Platinum. Gold is
- * technically also a precious ore, but it is handled by the
- * vanilla Minecraft settings. Distribution is based on
- * gold.
- *
- **********************************************************-->
- <!-- * zinc * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.zincClusters > 0, preciousDist = "vanillaStdGen")'>
- <StandardGen name='zincStandard' block='910' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= preciousSize * _default_'/>
- <Setting name='Frequency' avg=':= 0.1 * preciousFreq * if(age,age.zincClusters,1) * _default_'/>
- <Setting name='Height' avg=':= 16/64 * dimension.groundLevel' range=':= 16/64 * dimension.groundLevel'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.zincVeins > 0, preciousDist = "layeredVeins")'>
- <Veins name='zincVeins' block='910' inherits='PresetLayeredVeins'>
- <Description>
- Ore spawns in the height 10-30 range. The veins are shorter than average,
- and much rarer overall. Ore is not easy to find.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.85 * preciousFreq * if(age,age.zincVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= 0.8 * preciousSize * _default_' range=':= 0.5 * preciousSize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 20/64 * dimension.groundLevel' range=':= 10/64 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchHeightLimit' avg='10'/>
- <Setting name='BranchFrequency' avg=':= 0.85 * _default_'/>
- <Setting name='BranchLength' avg=':= 0.75 * _default_' range=':= 0.66 * _default_'/>
- <Setting name='SegmentRadius' avg=':= 0.7 * preciousSize * _default_' range=':= 0.5 * preciousSize * _default_'/>
- <Setting name='SegmentAngle' avg='0.6' range='0.40' />
- </Veins>
- <Veins name='zincVeinsForest' inherits='zincVeins'>
- <Description> This roughly triples the chance of finding ore in forested biomes. </Description>
- <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
- <Setting name='MotherlodeHeight' avg=':=_default_' range=':= 2 * _default_'/>
- <Setting name='BranchHeightLimit' avg=':= 2 * _default_'/>
- <Biome name='Forest'/>
- <Biome name='ForestHills'/>
- <Biome name='Birch\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Autumn\s*Woods'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Island'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Hills'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Rainforest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Woodlands'/> <Comment> ExtraBiomesXL </Comment>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.zincClouds > 0, preciousDist = "strategicClouds")'>
- <Cloud name='zincCloud' block='910' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in forest biomes.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 4.5 * preciousFreq * if(age,age.zincClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= 0.8 * preciousSize * _default_' range=':= 0.8 * preciousSize * _default_'/>
- <Setting name='CloudThickness' avg=':= 0.8 * preciousSize * _default_' range=':= preciousSize * _default_'/>
- <Setting name='OreDensity' avg=':= 0.3 * _default_'/>
- <Biome name='Forest'/>
- <Biome name='ForestHills'/>
- <Biome name='Birch\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Autumn\s*Woods'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Island'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Hills'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Rainforest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Woodlands'/> <Comment> ExtraBiomesXL </Comment>
- <Veins name='zincHintVeins' block='910' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.3 * _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= 0.75 * preciousSize * _default_' range=':= 0.65 * preciousSize * _default_'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!-- * silver * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.silverClusters > 0, preciousDist = "vanillaStdGen")'>
- <StandardGen name='silverStandard' block='910:1' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= preciousSize * _default_'/>
- <Setting name='Frequency' avg=':= 0.1 * preciousFreq * if(age,age.silverClusters,1) * _default_'/>
- <Setting name='Height' avg=':= 16/64 * dimension.groundLevel' range=':= 16/64 * dimension.groundLevel'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.silverVeins > 0, preciousDist = "layeredVeins")'>
- <Veins name='silverVeins' block='910:1' inherits='PresetLayeredVeins'>
- <Description>
- Ore spawns in the height 10-30 range. The veins are shorter than average,
- and much rarer overall. Ore is not easy to find.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.85 * preciousFreq * if(age,age.silverVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= 0.8 * preciousSize * _default_' range=':= 0.5 * preciousSize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 20/64 * dimension.groundLevel' range=':= 10/64 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchHeightLimit' avg='10'/>
- <Setting name='BranchFrequency' avg=':= 0.85 * _default_'/>
- <Setting name='BranchLength' avg=':= 0.75 * _default_' range=':= 0.66 * _default_'/>
- <Setting name='SegmentRadius' avg=':= 0.7 * preciousSize * _default_' range=':= 0.5 * preciousSize * _default_'/>
- <Setting name='SegmentAngle' avg='0.6' range='0.40' />
- </Veins>
- <Veins name='silverVeinsForest' inherits='silverVeins'>
- <Description> This roughly triples the chance of finding ore in forested biomes. </Description>
- <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
- <Setting name='MotherlodeHeight' avg=':=_default_' range=':= 2 * _default_'/>
- <Setting name='BranchHeightLimit' avg=':= 2 * _default_'/>
- <Biome name='Forest'/>
- <Biome name='ForestHills'/>
- <Biome name='Birch\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Autumn\s*Woods'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Island'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Hills'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Rainforest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Woodlands'/> <Comment> ExtraBiomesXL </Comment>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.silverClouds > 0, preciousDist = "strategicClouds")'>
- <Cloud name='silverCloud' block='910:1' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in forest biomes.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 4.5 * preciousFreq * if(age,age.silverClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= 0.8 * preciousSize * _default_' range=':= 0.8 * preciousSize * _default_'/>
- <Setting name='CloudThickness' avg=':= 0.8 * preciousSize * _default_' range=':= preciousSize * _default_'/>
- <Setting name='OreDensity' avg=':= 0.3 * _default_'/>
- <Biome name='Forest'/>
- <Biome name='ForestHills'/>
- <Biome name='Birch\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Autumn\s*Woods'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Island'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Hills'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Rainforest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Woodlands'/> <Comment> ExtraBiomesXL </Comment>
- <Veins name='silverHintVeins' block='910:1' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.3 * _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= 0.75 * preciousSize * _default_' range=':= 0.65 * preciousSize * _default_'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!-- * platinum * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.platinumClusters > 0, preciousDist = "vanillaStdGen")'>
- <StandardGen name='platinumStandard' block='910:2' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= preciousSize * _default_'/>
- <Setting name='Frequency' avg=':= 0.1 * preciousFreq * if(age,age.platinumClusters,1) * _default_'/>
- <Setting name='Height' avg=':= 16/64 * dimension.groundLevel' range=':= 16/64 * dimension.groundLevel'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.platinumVeins > 0, preciousDist = "layeredVeins")'>
- <Veins name='platinumVeins' block='910:2' inherits='PresetLayeredVeins'>
- <Description>
- Ore spawns in the height 10-30 range. The veins are shorter than average,
- and much rarer overall. Ore is not easy to find.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.85 * preciousFreq * if(age,age.platinumVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= 0.8 * preciousSize * _default_' range=':= 0.5 * preciousSize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 20/64 * dimension.groundLevel' range=':= 10/64 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchHeightLimit' avg='10'/>
- <Setting name='BranchFrequency' avg=':= 0.85 * _default_'/>
- <Setting name='BranchLength' avg=':= 0.75 * _default_' range=':= 0.66 * _default_'/>
- <Setting name='SegmentRadius' avg=':= 0.7 * preciousSize * _default_' range=':= 0.5 * preciousSize * _default_'/>
- <Setting name='SegmentAngle' avg='0.6' range='0.40' />
- </Veins>
- <Veins name='platinumVeinsForest' inherits='platinumVeins'>
- <Description> This roughly triples the chance of finding ore in forested biomes. </Description>
- <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
- <Setting name='MotherlodeHeight' avg=':=_default_' range=':= 2 * _default_'/>
- <Setting name='BranchHeightLimit' avg=':= 2 * _default_'/>
- <Biome name='Forest'/>
- <Biome name='ForestHills'/>
- <Biome name='Birch\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Autumn\s*Woods'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Island'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Hills'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Rainforest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Woodlands'/> <Comment> ExtraBiomesXL </Comment>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.platinumClouds > 0, preciousDist = "strategicClouds")'>
- <Cloud name='platinumCloud' block='910:2' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in forest biomes.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 4.5 * preciousFreq * if(age,age.platinumClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= 0.8 * preciousSize * _default_' range=':= 0.8 * preciousSize * _default_'/>
- <Setting name='CloudThickness' avg=':= 0.8 * preciousSize * _default_' range=':= preciousSize * _default_'/>
- <Setting name='OreDensity' avg=':= 0.3 * _default_'/>
- <Biome name='Forest'/>
- <Biome name='ForestHills'/>
- <Biome name='Birch\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Autumn\s*Woods'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Island'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Hills'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Rainforest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Woodlands'/> <Comment> ExtraBiomesXL </Comment>
- <Veins name='platinumHintVeins' block='910:2' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.3 * _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= 0.75 * preciousSize * _default_' range=':= 0.65 * preciousSize * _default_'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!--******************* Fantasy Ores ***********************
- *
- * Fantasy Ores include promethium, deep iron, infuscolium,
- * oureclase, aredrite, astral silver, carmot, mithril,
- * rubracium, orichalcum, adamantine, and atlarus. Distribution
- * is based on gold.
- *
- **********************************************************-->
- <!-- * promethium * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.promethiumClusters > 0, fantasyDist = "vanillaStdGen")'>
- <StandardGen name='promethiumStandard' block='919' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= fantasySize * _default_'/>
- <Setting name='Frequency' avg=':= 0.1 * fantasyFreq * if(age,age.promethiumClusters,1) * _default_'/>
- <Setting name='Height' avg=':= 16/64 * dimension.groundLevel' range=':= 16/64 * dimension.groundLevel'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.promethiumVeins > 0, fantasyDist = "layeredVeins")'>
- <Veins name='promethiumVeins' block='919' inherits='PresetLayeredVeins'>
- <Description>
- Ore spawns in the height 10-30 range. The veins are shorter than average,
- and much rarer overall. Ore is not easy to find.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.85 * fantasyFreq * if(age,age.promethiumVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= 0.8 * fantasySize * _default_' range=':= 0.5 * fantasySize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 20/64 * dimension.groundLevel' range=':= 10/64 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchHeightLimit' avg='10'/>
- <Setting name='BranchFrequency' avg=':= 0.85 * _default_'/>
- <Setting name='BranchLength' avg=':= 0.75 * _default_' range=':= 0.66 * _default_'/>
- <Setting name='SegmentRadius' avg=':= 0.7 * fantasySize * _default_' range=':= 0.5 * fantasySize * _default_'/>
- <Setting name='SegmentAngle' avg='0.6' range='0.40' />
- </Veins>
- <Veins name='promethiumVeinsForest' inherits='promethiumVeins'>
- <Description> This roughly triples the chance of finding ore in forested biomes. </Description>
- <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
- <Setting name='MotherlodeHeight' avg=':=_default_' range=':= 2 * _default_'/>
- <Setting name='BranchHeightLimit' avg=':= 2 * _default_'/>
- <Biome name='Forest'/>
- <Biome name='ForestHills'/>
- <Biome name='Birch\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Autumn\s*Woods'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Island'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Hills'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Rainforest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Woodlands'/> <Comment> ExtraBiomesXL </Comment>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.promethiumClouds > 0, fantasyDist = "strategicClouds")'>
- <Cloud name='promethiumCloud' block='919' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in forest biomes.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 4.5 * fantasyFreq * if(age,age.promethiumClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= 0.8 * fantasySize * _default_' range=':= 0.8 * fantasySize * _default_'/>
- <Setting name='CloudThickness' avg=':= 0.8 * fantasySize * _default_' range=':= fantasySize * _default_'/>
- <Setting name='OreDensity' avg=':= 0.3 * _default_'/>
- <Biome name='Forest'/>
- <Biome name='ForestHills'/>
- <Biome name='Birch\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Autumn\s*Woods'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Island'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Hills'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Rainforest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Woodlands'/> <Comment> ExtraBiomesXL </Comment>
- <Veins name='promethiumHintVeins' block='919' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.3 * _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= 0.75 * fantasySize * _default_' range=':= 0.65 * fantasySize * _default_'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!-- * deepiron * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.deepironClusters > 0, fantasyDist = "vanillaStdGen")'>
- <StandardGen name='deepironStandard' block='919:1' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= fantasySize * _default_'/>
- <Setting name='Frequency' avg=':= 0.1 * fantasyFreq * if(age,age.deepironClusters,1) * _default_'/>
- <Setting name='Height' avg=':= 16/64 * dimension.groundLevel' range=':= 16/64 * dimension.groundLevel'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.deepironVeins > 0, fantasyDist = "layeredVeins")'>
- <Veins name='deepironVeins' block='919:1' inherits='PresetLayeredVeins'>
- <Description>
- Ore spawns in the height 10-30 range. The veins are shorter than average,
- and much rarer overall. Ore is not easy to find.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.85 * fantasyFreq * if(age,age.deepironVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= 0.8 * fantasySize * _default_' range=':= 0.5 * fantasySize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 20/64 * dimension.groundLevel' range=':= 10/64 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchHeightLimit' avg='10'/>
- <Setting name='BranchFrequency' avg=':= 0.85 * _default_'/>
- <Setting name='BranchLength' avg=':= 0.75 * _default_' range=':= 0.66 * _default_'/>
- <Setting name='SegmentRadius' avg=':= 0.7 * fantasySize * _default_' range=':= 0.5 * fantasySize * _default_'/>
- <Setting name='SegmentAngle' avg='0.6' range='0.40' />
- </Veins>
- <Veins name='deepironVeinsForest' inherits='deepironVeins'>
- <Description> This roughly triples the chance of finding ore in forested biomes. </Description>
- <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
- <Setting name='MotherlodeHeight' avg=':=_default_' range=':= 2 * _default_'/>
- <Setting name='BranchHeightLimit' avg=':= 2 * _default_'/>
- <Biome name='Forest'/>
- <Biome name='ForestHills'/>
- <Biome name='Birch\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Autumn\s*Woods'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Island'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Hills'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Rainforest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Woodlands'/> <Comment> ExtraBiomesXL </Comment>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.deepironClouds > 0, fantasyDist = "strategicClouds")'>
- <Cloud name='deepironCloud' block='919:1' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in forest biomes.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 4.5 * fantasyFreq * if(age,age.deepironClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= 0.8 * fantasySize * _default_' range=':= 0.8 * fantasySize * _default_'/>
- <Setting name='CloudThickness' avg=':= 0.8 * fantasySize * _default_' range=':= fantasySize * _default_'/>
- <Setting name='OreDensity' avg=':= 0.3 * _default_'/>
- <Biome name='Forest'/>
- <Biome name='ForestHills'/>
- <Biome name='Birch\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Autumn\s*Woods'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Island'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Hills'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Rainforest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Woodlands'/> <Comment> ExtraBiomesXL </Comment>
- <Veins name='deepironHintVeins' block='919:1' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.3 * _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= 0.75 * fantasySize * _default_' range=':= 0.65 * fantasySize * _default_'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!-- * infuscolium * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.infuscoliumClusters > 0, fantasyDist = "vanillaStdGen")'>
- <StandardGen name='infuscoliumStandard' block='919:2' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= fantasySize * _default_'/>
- <Setting name='Frequency' avg=':= 0.1 * fantasyFreq * if(age,age.infuscoliumClusters,1) * _default_'/>
- <Setting name='Height' avg=':= 16/64 * dimension.groundLevel' range=':= 16/64 * dimension.groundLevel'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.infuscoliumVeins > 0, fantasyDist = "layeredVeins")'>
- <Veins name='infuscoliumVeins' block='919:2' inherits='PresetLayeredVeins'>
- <Description>
- Ore spawns in the height 10-30 range. The veins are shorter than average,
- and much rarer overall. Ore is not easy to find.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.85 * fantasyFreq * if(age,age.infuscoliumVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= 0.8 * fantasySize * _default_' range=':= 0.5 * fantasySize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 20/64 * dimension.groundLevel' range=':= 10/64 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchHeightLimit' avg='10'/>
- <Setting name='BranchFrequency' avg=':= 0.85 * _default_'/>
- <Setting name='BranchLength' avg=':= 0.75 * _default_' range=':= 0.66 * _default_'/>
- <Setting name='SegmentRadius' avg=':= 0.7 * fantasySize * _default_' range=':= 0.5 * fantasySize * _default_'/>
- <Setting name='SegmentAngle' avg='0.6' range='0.40' />
- </Veins>
- <Veins name='infuscoliumVeinsForest' inherits='infuscoliumVeins'>
- <Description> This roughly triples the chance of finding ore in forested biomes. </Description>
- <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
- <Setting name='MotherlodeHeight' avg=':=_default_' range=':= 2 * _default_'/>
- <Setting name='BranchHeightLimit' avg=':= 2 * _default_'/>
- <Biome name='Forest'/>
- <Biome name='ForestHills'/>
- <Biome name='Birch\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Autumn\s*Woods'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Island'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Hills'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Rainforest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Woodlands'/> <Comment> ExtraBiomesXL </Comment>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.infuscoliumClouds > 0, fantasyDist = "strategicClouds")'>
- <Cloud name='infuscoliumCloud' block='919:2' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in forest biomes.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 4.5 * fantasyFreq * if(age,age.infuscoliumClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= 0.8 * fantasySize * _default_' range=':= 0.8 * fantasySize * _default_'/>
- <Setting name='CloudThickness' avg=':= 0.8 * fantasySize * _default_' range=':= fantasySize * _default_'/>
- <Setting name='OreDensity' avg=':= 0.3 * _default_'/>
- <Biome name='Forest'/>
- <Biome name='ForestHills'/>
- <Biome name='Birch\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Autumn\s*Woods'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Island'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Hills'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Rainforest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Woodlands'/> <Comment> ExtraBiomesXL </Comment>
- <Veins name='infuscoliumHintVeins' block='919:2' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.3 * _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= 0.75 * fantasySize * _default_' range=':= 0.65 * fantasySize * _default_'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!-- * oureclase * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.oureclaseClusters > 0, fantasyDist = "vanillaStdGen")'>
- <StandardGen name='oureclaseStandard' block='919:3' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= fantasySize * _default_'/>
- <Setting name='Frequency' avg=':= 0.1 * fantasyFreq * if(age,age.oureclaseClusters,1) * _default_'/>
- <Setting name='Height' avg=':= 16/64 * dimension.groundLevel' range=':= 16/64 * dimension.groundLevel'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.oureclaseVeins > 0, fantasyDist = "layeredVeins")'>
- <Veins name='oureclaseVeins' block='919:3' inherits='PresetLayeredVeins'>
- <Description>
- Ore spawns in the height 10-30 range. The veins are shorter than average,
- and much rarer overall. Ore is not easy to find.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.85 * fantasyFreq * if(age,age.oureclaseVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= 0.8 * fantasySize * _default_' range=':= 0.5 * fantasySize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 20/64 * dimension.groundLevel' range=':= 10/64 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchHeightLimit' avg='10'/>
- <Setting name='BranchFrequency' avg=':= 0.85 * _default_'/>
- <Setting name='BranchLength' avg=':= 0.75 * _default_' range=':= 0.66 * _default_'/>
- <Setting name='SegmentRadius' avg=':= 0.7 * fantasySize * _default_' range=':= 0.5 * fantasySize * _default_'/>
- <Setting name='SegmentAngle' avg='0.6' range='0.40' />
- </Veins>
- <Veins name='oureclaseVeinsForest' inherits='oureclaseVeins'>
- <Description> This roughly triples the chance of finding ore in forested biomes. </Description>
- <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
- <Setting name='MotherlodeHeight' avg=':=_default_' range=':= 2 * _default_'/>
- <Setting name='BranchHeightLimit' avg=':= 2 * _default_'/>
- <Biome name='Forest'/>
- <Biome name='ForestHills'/>
- <Biome name='Birch\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Autumn\s*Woods'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Island'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Hills'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Rainforest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Woodlands'/> <Comment> ExtraBiomesXL </Comment>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.oureclaseClouds > 0, fantasyDist = "strategicClouds")'>
- <Cloud name='oureclaseCloud' block='919:3' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in forest biomes.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 4.5 * fantasyFreq * if(age,age.oureclaseClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= 0.8 * fantasySize * _default_' range=':= 0.8 * fantasySize * _default_'/>
- <Setting name='CloudThickness' avg=':= 0.8 * fantasySize * _default_' range=':= fantasySize * _default_'/>
- <Setting name='OreDensity' avg=':= 0.3 * _default_'/>
- <Biome name='Forest'/>
- <Biome name='ForestHills'/>
- <Biome name='Birch\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Autumn\s*Woods'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Island'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Hills'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Rainforest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Woodlands'/> <Comment> ExtraBiomesXL </Comment>
- <Veins name='oureclaseHintVeins' block='919:3' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.3 * _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= 0.75 * fantasySize * _default_' range=':= 0.65 * fantasySize * _default_'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!-- * aredrite * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.aredriteClusters > 0, fantasyDist = "vanillaStdGen")'>
- <StandardGen name='aredriteStandard' block='919:4' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= fantasySize * _default_'/>
- <Setting name='Frequency' avg=':= 0.1 * fantasyFreq * if(age,age.aredriteClusters,1) * _default_'/>
- <Setting name='Height' avg=':= 16/64 * dimension.groundLevel' range=':= 16/64 * dimension.groundLevel'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.aredriteVeins > 0, fantasyDist = "layeredVeins")'>
- <Veins name='aredriteVeins' block='919:4' inherits='PresetLayeredVeins'>
- <Description>
- Ore spawns in the height 10-30 range. The veins are shorter than average,
- and much rarer overall. Ore is not easy to find.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.85 * fantasyFreq * if(age,age.aredriteVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= 0.8 * fantasySize * _default_' range=':= 0.5 * fantasySize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 20/64 * dimension.groundLevel' range=':= 10/64 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchHeightLimit' avg='10'/>
- <Setting name='BranchFrequency' avg=':= 0.85 * _default_'/>
- <Setting name='BranchLength' avg=':= 0.75 * _default_' range=':= 0.66 * _default_'/>
- <Setting name='SegmentRadius' avg=':= 0.7 * fantasySize * _default_' range=':= 0.5 * fantasySize * _default_'/>
- <Setting name='SegmentAngle' avg='0.6' range='0.40' />
- </Veins>
- <Veins name='aredriteVeinsForest' inherits='aredriteVeins'>
- <Description> This roughly triples the chance of finding ore in forested biomes. </Description>
- <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
- <Setting name='MotherlodeHeight' avg=':=_default_' range=':= 2 * _default_'/>
- <Setting name='BranchHeightLimit' avg=':= 2 * _default_'/>
- <Biome name='Forest'/>
- <Biome name='ForestHills'/>
- <Biome name='Birch\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Autumn\s*Woods'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Island'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Hills'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Rainforest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Woodlands'/> <Comment> ExtraBiomesXL </Comment>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.aredriteClouds > 0, fantasyDist = "strategicClouds")'>
- <Cloud name='aredriteCloud' block='919:4' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in forest biomes.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 4.5 * fantasyFreq * if(age,age.aredriteClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= 0.8 * fantasySize * _default_' range=':= 0.8 * fantasySize * _default_'/>
- <Setting name='CloudThickness' avg=':= 0.8 * fantasySize * _default_' range=':= fantasySize * _default_'/>
- <Setting name='OreDensity' avg=':= 0.3 * _default_'/>
- <Biome name='Forest'/>
- <Biome name='ForestHills'/>
- <Biome name='Birch\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Autumn\s*Woods'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Island'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Hills'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Rainforest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Woodlands'/> <Comment> ExtraBiomesXL </Comment>
- <Veins name='aredriteHintVeins' block='919:4' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.3 * _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= 0.75 * fantasySize * _default_' range=':= 0.65 * fantasySize * _default_'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!-- * astralsilver * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.astralsilverClusters > 0, fantasyDist = "vanillaStdGen")'>
- <StandardGen name='astralsilverStandard' block='919:5' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= fantasySize * _default_'/>
- <Setting name='Frequency' avg=':= 0.1 * fantasyFreq * if(age,age.astralsilverClusters,1) * _default_'/>
- <Setting name='Height' avg=':= 16/64 * dimension.groundLevel' range=':= 16/64 * dimension.groundLevel'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.astralsilverVeins > 0, fantasyDist = "layeredVeins")'>
- <Veins name='astralsilverVeins' block='919:5' inherits='PresetLayeredVeins'>
- <Description>
- Ore spawns in the height 10-30 range. The veins are shorter than average,
- and much rarer overall. Ore is not easy to find.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.85 * fantasyFreq * if(age,age.astralsilverVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= 0.8 * fantasySize * _default_' range=':= 0.5 * fantasySize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 20/64 * dimension.groundLevel' range=':= 10/64 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchHeightLimit' avg='10'/>
- <Setting name='BranchFrequency' avg=':= 0.85 * _default_'/>
- <Setting name='BranchLength' avg=':= 0.75 * _default_' range=':= 0.66 * _default_'/>
- <Setting name='SegmentRadius' avg=':= 0.7 * fantasySize * _default_' range=':= 0.5 * fantasySize * _default_'/>
- <Setting name='SegmentAngle' avg='0.6' range='0.40' />
- </Veins>
- <Veins name='astralsilverVeinsForest' inherits='astralsilverVeins'>
- <Description> This roughly triples the chance of finding ore in forested biomes. </Description>
- <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
- <Setting name='MotherlodeHeight' avg=':=_default_' range=':= 2 * _default_'/>
- <Setting name='BranchHeightLimit' avg=':= 2 * _default_'/>
- <Biome name='Forest'/>
- <Biome name='ForestHills'/>
- <Biome name='Birch\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Autumn\s*Woods'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Island'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Hills'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Rainforest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Woodlands'/> <Comment> ExtraBiomesXL </Comment>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.astralsilverClouds > 0, fantasyDist = "strategicClouds")'>
- <Cloud name='astralsilverCloud' block='919:5' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in forest biomes.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 4.5 * fantasyFreq * if(age,age.astralsilverClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= 0.8 * fantasySize * _default_' range=':= 0.8 * fantasySize * _default_'/>
- <Setting name='CloudThickness' avg=':= 0.8 * fantasySize * _default_' range=':= fantasySize * _default_'/>
- <Setting name='OreDensity' avg=':= 0.3 * _default_'/>
- <Biome name='Forest'/>
- <Biome name='ForestHills'/>
- <Biome name='Birch\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Autumn\s*Woods'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Island'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Hills'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Rainforest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Woodlands'/> <Comment> ExtraBiomesXL </Comment>
- <Veins name='astralsilverHintVeins' block='919:5' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.3 * _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= 0.75 * fantasySize * _default_' range=':= 0.65 * fantasySize * _default_'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!-- * carmot * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.carmotClusters > 0, fantasyDist = "vanillaStdGen")'>
- <StandardGen name='carmotStandard' block='919:6' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= fantasySize * _default_'/>
- <Setting name='Frequency' avg=':= 0.1 * fantasyFreq * if(age,age.carmotClusters,1) * _default_'/>
- <Setting name='Height' avg=':= 16/64 * dimension.groundLevel' range=':= 16/64 * dimension.groundLevel'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.carmotVeins > 0, fantasyDist = "layeredVeins")'>
- <Veins name='carmotVeins' block='919:6' inherits='PresetLayeredVeins'>
- <Description>
- Ore spawns in the height 10-30 range. The veins are shorter than average,
- and much rarer overall. Ore is not easy to find.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.85 * fantasyFreq * if(age,age.carmotVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= 0.8 * fantasySize * _default_' range=':= 0.5 * fantasySize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 20/64 * dimension.groundLevel' range=':= 10/64 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchHeightLimit' avg='10'/>
- <Setting name='BranchFrequency' avg=':= 0.85 * _default_'/>
- <Setting name='BranchLength' avg=':= 0.75 * _default_' range=':= 0.66 * _default_'/>
- <Setting name='SegmentRadius' avg=':= 0.7 * fantasySize * _default_' range=':= 0.5 * fantasySize * _default_'/>
- <Setting name='SegmentAngle' avg='0.6' range='0.40' />
- </Veins>
- <Veins name='carmotVeinsForest' inherits='carmotVeins'>
- <Description> This roughly triples the chance of finding ore in forested biomes. </Description>
- <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
- <Setting name='MotherlodeHeight' avg=':=_default_' range=':= 2 * _default_'/>
- <Setting name='BranchHeightLimit' avg=':= 2 * _default_'/>
- <Biome name='Forest'/>
- <Biome name='ForestHills'/>
- <Biome name='Birch\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Autumn\s*Woods'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Island'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Hills'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Rainforest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Woodlands'/> <Comment> ExtraBiomesXL </Comment>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.carmotClouds > 0, fantasyDist = "strategicClouds")'>
- <Cloud name='carmotCloud' block='919:6' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in forest biomes.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 4.5 * fantasyFreq * if(age,age.carmotClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= 0.8 * fantasySize * _default_' range=':= 0.8 * fantasySize * _default_'/>
- <Setting name='CloudThickness' avg=':= 0.8 * fantasySize * _default_' range=':= fantasySize * _default_'/>
- <Setting name='OreDensity' avg=':= 0.3 * _default_'/>
- <Biome name='Forest'/>
- <Biome name='ForestHills'/>
- <Biome name='Birch\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Autumn\s*Woods'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Island'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Hills'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Rainforest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Woodlands'/> <Comment> ExtraBiomesXL </Comment>
- <Veins name='carmotHintVeins' block='919:6' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.3 * _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= 0.75 * fantasySize * _default_' range=':= 0.65 * fantasySize * _default_'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!-- * mithril * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.mithrilClusters > 0, fantasyDist = "vanillaStdGen")'>
- <StandardGen name='mithrilStandard' block='919:7' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= fantasySize * _default_'/>
- <Setting name='Frequency' avg=':= 0.1 * fantasyFreq * if(age,age.mithrilClusters,1) * _default_'/>
- <Setting name='Height' avg=':= 16/64 * dimension.groundLevel' range=':= 16/64 * dimension.groundLevel'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.mithrilVeins > 0, fantasyDist = "layeredVeins")'>
- <Veins name='mithrilVeins' block='919:7' inherits='PresetLayeredVeins'>
- <Description>
- Ore spawns in the height 10-30 range. The veins are shorter than average,
- and much rarer overall. Ore is not easy to find.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.85 * fantasyFreq * if(age,age.mithrilVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= 0.8 * fantasySize * _default_' range=':= 0.5 * fantasySize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 20/64 * dimension.groundLevel' range=':= 10/64 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchHeightLimit' avg='10'/>
- <Setting name='BranchFrequency' avg=':= 0.85 * _default_'/>
- <Setting name='BranchLength' avg=':= 0.75 * _default_' range=':= 0.66 * _default_'/>
- <Setting name='SegmentRadius' avg=':= 0.7 * fantasySize * _default_' range=':= 0.5 * fantasySize * _default_'/>
- <Setting name='SegmentAngle' avg='0.6' range='0.40' />
- </Veins>
- <Veins name='mithrilVeinsForest' inherits='mithrilVeins'>
- <Description> This roughly triples the chance of finding ore in forested biomes. </Description>
- <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
- <Setting name='MotherlodeHeight' avg=':=_default_' range=':= 2 * _default_'/>
- <Setting name='BranchHeightLimit' avg=':= 2 * _default_'/>
- <Biome name='Forest'/>
- <Biome name='ForestHills'/>
- <Biome name='Birch\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Autumn\s*Woods'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Island'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Hills'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Rainforest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Woodlands'/> <Comment> ExtraBiomesXL </Comment>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.mithrilClouds > 0, fantasyDist = "strategicClouds")'>
- <Cloud name='mithrilCloud' block='919:7' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in forest biomes.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 4.5 * fantasyFreq * if(age,age.mithrilClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= 0.8 * fantasySize * _default_' range=':= 0.8 * fantasySize * _default_'/>
- <Setting name='CloudThickness' avg=':= 0.8 * fantasySize * _default_' range=':= fantasySize * _default_'/>
- <Setting name='OreDensity' avg=':= 0.3 * _default_'/>
- <Biome name='Forest'/>
- <Biome name='ForestHills'/>
- <Biome name='Birch\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Autumn\s*Woods'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Island'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Hills'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Rainforest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Woodlands'/> <Comment> ExtraBiomesXL </Comment>
- <Veins name='mithrilHintVeins' block='919:7' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.3 * _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= 0.75 * fantasySize * _default_' range=':= 0.65 * fantasySize * _default_'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!-- * rubracium * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.rubraciumClusters > 0, fantasyDist = "vanillaStdGen")'>
- <StandardGen name='rubraciumStandard' block='919:8' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= fantasySize * _default_'/>
- <Setting name='Frequency' avg=':= 0.1 * fantasyFreq * if(age,age.rubraciumClusters,1) * _default_'/>
- <Setting name='Height' avg=':= 16/64 * dimension.groundLevel' range=':= 16/64 * dimension.groundLevel'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.rubraciumVeins > 0, fantasyDist = "layeredVeins")'>
- <Veins name='rubraciumVeins' block='919:8' inherits='PresetLayeredVeins'>
- <Description>
- Ore spawns in the height 10-30 range. The veins are shorter than average,
- and much rarer overall. Ore is not easy to find.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.85 * fantasyFreq * if(age,age.rubraciumVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= 0.8 * fantasySize * _default_' range=':= 0.5 * fantasySize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 20/64 * dimension.groundLevel' range=':= 10/64 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchHeightLimit' avg='10'/>
- <Setting name='BranchFrequency' avg=':= 0.85 * _default_'/>
- <Setting name='BranchLength' avg=':= 0.75 * _default_' range=':= 0.66 * _default_'/>
- <Setting name='SegmentRadius' avg=':= 0.7 * fantasySize * _default_' range=':= 0.5 * fantasySize * _default_'/>
- <Setting name='SegmentAngle' avg='0.6' range='0.40' />
- </Veins>
- <Veins name='rubraciumVeinsForest' inherits='rubraciumVeins'>
- <Description> This roughly triples the chance of finding ore in forested biomes. </Description>
- <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
- <Setting name='MotherlodeHeight' avg=':=_default_' range=':= 2 * _default_'/>
- <Setting name='BranchHeightLimit' avg=':= 2 * _default_'/>
- <Biome name='Forest'/>
- <Biome name='ForestHills'/>
- <Biome name='Birch\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Autumn\s*Woods'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Island'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Hills'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Rainforest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Woodlands'/> <Comment> ExtraBiomesXL </Comment>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.rubraciumClouds > 0, fantasyDist = "strategicClouds")'>
- <Cloud name='rubraciumCloud' block='919:8' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in forest biomes.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 4.5 * fantasyFreq * if(age,age.rubraciumClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= 0.8 * fantasySize * _default_' range=':= 0.8 * fantasySize * _default_'/>
- <Setting name='CloudThickness' avg=':= 0.8 * fantasySize * _default_' range=':= fantasySize * _default_'/>
- <Setting name='OreDensity' avg=':= 0.3 * _default_'/>
- <Biome name='Forest'/>
- <Biome name='ForestHills'/>
- <Biome name='Birch\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Autumn\s*Woods'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Island'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Hills'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Rainforest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Woodlands'/> <Comment> ExtraBiomesXL </Comment>
- <Veins name='rubraciumHintVeins' block='919:8' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.3 * _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= 0.75 * fantasySize * _default_' range=':= 0.65 * fantasySize * _default_'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!-- * orichalcum * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.orichalcumClusters > 0, fantasyDist = "vanillaStdGen")'>
- <StandardGen name='orichalcumStandard' block='919:9' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= fantasySize * _default_'/>
- <Setting name='Frequency' avg=':= 0.1 * fantasyFreq * if(age,age.orichalcumClusters,1) * _default_'/>
- <Setting name='Height' avg=':= 16/64 * dimension.groundLevel' range=':= 16/64 * dimension.groundLevel'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.orichalcumVeins > 0, fantasyDist = "layeredVeins")'>
- <Veins name='orichalcumVeins' block='919:9' inherits='PresetLayeredVeins'>
- <Description>
- Ore spawns in the height 10-30 range. The veins are shorter than average,
- and much rarer overall. Ore is not easy to find.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.85 * fantasyFreq * if(age,age.orichalcumVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= 0.8 * fantasySize * _default_' range=':= 0.5 * fantasySize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 20/64 * dimension.groundLevel' range=':= 10/64 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchHeightLimit' avg='10'/>
- <Setting name='BranchFrequency' avg=':= 0.85 * _default_'/>
- <Setting name='BranchLength' avg=':= 0.75 * _default_' range=':= 0.66 * _default_'/>
- <Setting name='SegmentRadius' avg=':= 0.7 * fantasySize * _default_' range=':= 0.5 * fantasySize * _default_'/>
- <Setting name='SegmentAngle' avg='0.6' range='0.40' />
- </Veins>
- <Veins name='orichalcumVeinsForest' inherits='orichalcumVeins'>
- <Description> This roughly triples the chance of finding ore in forested biomes. </Description>
- <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
- <Setting name='MotherlodeHeight' avg=':=_default_' range=':= 2 * _default_'/>
- <Setting name='BranchHeightLimit' avg=':= 2 * _default_'/>
- <Biome name='Forest'/>
- <Biome name='ForestHills'/>
- <Biome name='Birch\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Autumn\s*Woods'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Island'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Hills'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Rainforest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Woodlands'/> <Comment> ExtraBiomesXL </Comment>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.orichalcumClouds > 0, fantasyDist = "strategicClouds")'>
- <Cloud name='orichalcumCloud' block='919:9' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in forest biomes.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 4.5 * fantasyFreq * if(age,age.orichalcumClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= 0.8 * fantasySize * _default_' range=':= 0.8 * fantasySize * _default_'/>
- <Setting name='CloudThickness' avg=':= 0.8 * fantasySize * _default_' range=':= fantasySize * _default_'/>
- <Setting name='OreDensity' avg=':= 0.3 * _default_'/>
- <Biome name='Forest'/>
- <Biome name='ForestHills'/>
- <Biome name='Birch\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Autumn\s*Woods'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Island'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Hills'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Rainforest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Woodlands'/> <Comment> ExtraBiomesXL </Comment>
- <Veins name='orichalcumHintVeins' block='919:9' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.3 * _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= 0.75 * fantasySize * _default_' range=':= 0.65 * fantasySize * _default_'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!-- * adamantine * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.adamantineClusters > 0, fantasyDist = "vanillaStdGen")'>
- <StandardGen name='adamantineStandard' block='919:10' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= fantasySize * _default_'/>
- <Setting name='Frequency' avg=':= 0.1 * fantasyFreq * if(age,age.adamantineClusters,1) * _default_'/>
- <Setting name='Height' avg=':= 16/64 * dimension.groundLevel' range=':= 16/64 * dimension.groundLevel'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.adamantineVeins > 0, fantasyDist = "layeredVeins")'>
- <Veins name='adamantineVeins' block='919:10' inherits='PresetLayeredVeins'>
- <Description>
- Ore spawns in the height 10-30 range. The veins are shorter than average,
- and much rarer overall. Ore is not easy to find.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.85 * fantasyFreq * if(age,age.adamantineVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= 0.8 * fantasySize * _default_' range=':= 0.5 * fantasySize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 20/64 * dimension.groundLevel' range=':= 10/64 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchHeightLimit' avg='10'/>
- <Setting name='BranchFrequency' avg=':= 0.85 * _default_'/>
- <Setting name='BranchLength' avg=':= 0.75 * _default_' range=':= 0.66 * _default_'/>
- <Setting name='SegmentRadius' avg=':= 0.7 * fantasySize * _default_' range=':= 0.5 * fantasySize * _default_'/>
- <Setting name='SegmentAngle' avg='0.6' range='0.40' />
- </Veins>
- <Veins name='adamantineVeinsForest' inherits='adamantineVeins'>
- <Description> This roughly triples the chance of finding ore in forested biomes. </Description>
- <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
- <Setting name='MotherlodeHeight' avg=':=_default_' range=':= 2 * _default_'/>
- <Setting name='BranchHeightLimit' avg=':= 2 * _default_'/>
- <Biome name='Forest'/>
- <Biome name='ForestHills'/>
- <Biome name='Birch\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Autumn\s*Woods'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Island'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Hills'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Rainforest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Woodlands'/> <Comment> ExtraBiomesXL </Comment>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.adamantineClouds > 0, fantasyDist = "strategicClouds")'>
- <Cloud name='adamantineCloud' block='919:10' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in forest biomes.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 4.5 * fantasyFreq * if(age,age.adamantineClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= 0.8 * fantasySize * _default_' range=':= 0.8 * fantasySize * _default_'/>
- <Setting name='CloudThickness' avg=':= 0.8 * fantasySize * _default_' range=':= fantasySize * _default_'/>
- <Setting name='OreDensity' avg=':= 0.3 * _default_'/>
- <Biome name='Forest'/>
- <Biome name='ForestHills'/>
- <Biome name='Birch\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Autumn\s*Woods'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Island'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Hills'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Rainforest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Woodlands'/> <Comment> ExtraBiomesXL </Comment>
- <Veins name='adamantineHintVeins' block='919:10' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.3 * _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= 0.75 * fantasySize * _default_' range=':= 0.65 * fantasySize * _default_'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!-- * atlarus * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.atlarusClusters > 0, fantasyDist = "vanillaStdGen")'>
- <StandardGen name='atlarusStandard' block='919:11' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= fantasySize * _default_'/>
- <Setting name='Frequency' avg=':= 0.1 * fantasyFreq * if(age,age.atlarusClusters,1) * _default_'/>
- <Setting name='Height' avg=':= 16/64 * dimension.groundLevel' range=':= 16/64 * dimension.groundLevel'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.atlarusVeins > 0, fantasyDist = "layeredVeins")'>
- <Veins name='atlarusVeins' block='919:11' inherits='PresetLayeredVeins'>
- <Description>
- Ore spawns in the height 10-30 range. The veins are shorter than average,
- and much rarer overall. Ore is not easy to find.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.85 * fantasyFreq * if(age,age.atlarusVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= 0.8 * fantasySize * _default_' range=':= 0.5 * fantasySize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 20/64 * dimension.groundLevel' range=':= 10/64 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchHeightLimit' avg='10'/>
- <Setting name='BranchFrequency' avg=':= 0.85 * _default_'/>
- <Setting name='BranchLength' avg=':= 0.75 * _default_' range=':= 0.66 * _default_'/>
- <Setting name='SegmentRadius' avg=':= 0.7 * fantasySize * _default_' range=':= 0.5 * fantasySize * _default_'/>
- <Setting name='SegmentAngle' avg='0.6' range='0.40' />
- </Veins>
- <Veins name='atlarusVeinsForest' inherits='atlarusVeins'>
- <Description> This roughly triples the chance of finding ore in forested biomes. </Description>
- <Setting name='MotherlodeFrequency' avg=':= 2 * _default_'/>
- <Setting name='MotherlodeHeight' avg=':=_default_' range=':= 2 * _default_'/>
- <Setting name='BranchHeightLimit' avg=':= 2 * _default_'/>
- <Biome name='Forest'/>
- <Biome name='ForestHills'/>
- <Biome name='Birch\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Autumn\s*Woods'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Island'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Hills'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Rainforest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Woodlands'/> <Comment> ExtraBiomesXL </Comment>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.atlarusClouds > 0, fantasyDist = "strategicClouds")'>
- <Cloud name='atlarusCloud' block='919:11' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in forest biomes.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 4.5 * fantasyFreq * if(age,age.atlarusClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= 0.8 * fantasySize * _default_' range=':= 0.8 * fantasySize * _default_'/>
- <Setting name='CloudThickness' avg=':= 0.8 * fantasySize * _default_' range=':= fantasySize * _default_'/>
- <Setting name='OreDensity' avg=':= 0.3 * _default_'/>
- <Biome name='Forest'/>
- <Biome name='ForestHills'/>
- <Biome name='Birch\s*Forest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Autumn\s*Woods'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Island'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Forested\s*Hills'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Rainforest'/> <Comment> ExtraBiomesXL </Comment>
- <Biome name='Woodlands'/> <Comment> ExtraBiomesXL </Comment>
- <Veins name='atlarusHintVeins' block='919:11' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.3 * _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= 0.75 * fantasySize * _default_' range=':= 0.65 * fantasySize * _default_'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!--******************* Nether Ores ***********************
- *
- * Nether Ores include ignatius, shadow iron, midasium,
- * vyroxeres, ceruclase, kalendrite, vulcanite, sanguinite,
- * lemurite, and adluorite. These ores can only be found
- * naturally in the Nether. Distribution is based on iron.
- *
- **********************************************************-->
- <!-- * ignatius * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.ignatiusClusters > 0, netherDist = "vanillaStdGen")'>
- <StandardGen name='ignatiusStandard' block='915' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= netherSize * _default_'/>
- <Setting name='Frequency' avg=':= netherFreq * if(age,age.ignatiusClusters,1) * _default_'/>
- <Setting name='Height' avg=':= 32/64 * 1.5 * dimension.groundLevel' range=':= 32/64 * 1.5 * dimension.groundLevel'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.ignatiusVeins > 0, netherDist = "layeredVeins")'>
- <Veins name='ignatiusVeins' block='915' inherits='PresetLayeredVeins'>
- <Description>
- Ore spawns in the height 30-50 range. The veins are average in length and size.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.9 * netherFreq * if(age,age.ignatiusVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 43/64 * 1.5 * dimension.groundLevel' range=':= 10.5/64 * 1.5 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchHeightLimit' avg='10.5'/>
- <Setting name='SegmentRadius' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.ignatiusClouds > 0, netherDist = "strategicClouds")'>
- <Cloud name='ignatiusCloud' block='915' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in cold biomes.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 2.5 * netherFreq * if(age,age.ignatiusClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Setting name='CloudThickness' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- <Veins name='ignatiusHintVeins' block='915' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!-- * shadowiron * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.shadowironClusters > 0, netherDist = "vanillaStdGen")'>
- <StandardGen name='shadowironStandard' block='915:1' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= netherSize * _default_'/>
- <Setting name='Frequency' avg=':= netherFreq * if(age,age.shadowironClusters,1) * _default_'/>
- <Setting name='Height' avg=':= 32/64 * 1.5 * dimension.groundLevel' range=':= 32/64 * 1.5 * dimension.groundLevel'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.shadowironVeins > 0, netherDist = "layeredVeins")'>
- <Veins name='shadowironVeins' block='915:1' inherits='PresetLayeredVeins'>
- <Description>
- Ore spawns in the height 30-50 range. The veins are average in length and size.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.9 * netherFreq * if(age,age.shadowironVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 43/64 * 1.5 * dimension.groundLevel' range=':= 10.5/64 * 1.5 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchHeightLimit' avg='10.5'/>
- <Setting name='SegmentRadius' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.shadowironClouds > 0, netherDist = "strategicClouds")'>
- <Cloud name='shadowironCloud' block='915:1' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in cold biomes.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 2.5 * netherFreq * if(age,age.shadowironClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Setting name='CloudThickness' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- <Veins name='shadowironHintVeins' block='915:1' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!-- * midasium * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.midasiumClusters > 0, netherDist = "vanillaStdGen")'>
- <StandardGen name='midasiumStandard' block='915:2' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= netherSize * _default_'/>
- <Setting name='Frequency' avg=':= netherFreq * if(age,age.midasiumClusters,1) * _default_'/>
- <Setting name='Height' avg=':= 32/64 * 1.5 * dimension.groundLevel' range=':= 32/64 * 1.5 * dimension.groundLevel'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.midasiumVeins > 0, netherDist = "layeredVeins")'>
- <Veins name='midasiumVeins' block='915:2' inherits='PresetLayeredVeins'>
- <Description>
- Ore spawns in the height 30-50 range. The veins are average in length and size.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.9 * netherFreq * if(age,age.midasiumVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 43/64 * 1.5 * dimension.groundLevel' range=':= 10.5/64 * 1.5 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchHeightLimit' avg='10.5'/>
- <Setting name='SegmentRadius' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.midasiumClouds > 0, netherDist = "strategicClouds")'>
- <Cloud name='midasiumCloud' block='915:2' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in cold biomes.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 2.5 * netherFreq * if(age,age.midasiumClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Setting name='CloudThickness' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- <Veins name='midasiumHintVeins' block='915:2' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!-- * vyroxeres * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.vyroxeresClusters > 0, netherDist = "vanillaStdGen")'>
- <StandardGen name='vyroxeresStandard' block='915:3' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= netherSize * _default_'/>
- <Setting name='Frequency' avg=':= netherFreq * if(age,age.vyroxeresClusters,1) * _default_'/>
- <Setting name='Height' avg=':= 32/64 * 1.5 * dimension.groundLevel' range=':= 32/64 * 1.5 * dimension.groundLevel'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.vyroxeresVeins > 0, netherDist = "layeredVeins")'>
- <Veins name='vyroxeresVeins' block='915:3' inherits='PresetLayeredVeins'>
- <Description>
- Ore spawns in the height 30-50 range. The veins are average in length and size.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.9 * netherFreq * if(age,age.vyroxeresVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 43/64 * 1.5 * dimension.groundLevel' range=':= 10.5/64 * 1.5 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchHeightLimit' avg='10.5'/>
- <Setting name='SegmentRadius' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.vyroxeresClouds > 0, netherDist = "strategicClouds")'>
- <Cloud name='vyroxeresCloud' block='915:3' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in cold biomes.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 2.5 * netherFreq * if(age,age.vyroxeresClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Setting name='CloudThickness' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- <Veins name='vyroxeresHintVeins' block='915:3' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!-- * ceruclase * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.ceruclaseClusters > 0, netherDist = "vanillaStdGen")'>
- <StandardGen name='ceruclaseStandard' block='915:4' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= netherSize * _default_'/>
- <Setting name='Frequency' avg=':= netherFreq * if(age,age.ceruclaseClusters,1) * _default_'/>
- <Setting name='Height' avg=':= 32/64 * 1.5 * dimension.groundLevel' range=':= 32/64 * 1.5 * dimension.groundLevel'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.ceruclaseVeins > 0, netherDist = "layeredVeins")'>
- <Veins name='ceruclaseVeins' block='915:4' inherits='PresetLayeredVeins'>
- <Description>
- Ore spawns in the height 30-50 range. The veins are average in length and size.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.9 * netherFreq * if(age,age.ceruclaseVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 43/64 * 1.5 * dimension.groundLevel' range=':= 10.5/64 * 1.5 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchHeightLimit' avg='10.5'/>
- <Setting name='SegmentRadius' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.ceruclaseClouds > 0, netherDist = "strategicClouds")'>
- <Cloud name='ceruclaseCloud' block='915:4' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in cold biomes.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 2.5 * netherFreq * if(age,age.ceruclaseClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Setting name='CloudThickness' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- <Veins name='ceruclaseHintVeins' block='915:4' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!-- * kalendrite * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.kalendriteClusters > 0, netherDist = "vanillaStdGen")'>
- <StandardGen name='kalendriteStandard' block='915:5' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= netherSize * _default_'/>
- <Setting name='Frequency' avg=':= netherFreq * if(age,age.kalendriteClusters,1) * _default_'/>
- <Setting name='Height' avg=':= 32/64 * 1.5 * dimension.groundLevel' range=':= 32/64 * 1.5 * dimension.groundLevel'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.kalendriteVeins > 0, netherDist = "layeredVeins")'>
- <Veins name='kalendriteVeins' block='915:5' inherits='PresetLayeredVeins'>
- <Description>
- Ore spawns in the height 30-50 range. The veins are average in length and size.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.9 * netherFreq * if(age,age.kalendriteVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 43/64 * 1.5 * dimension.groundLevel' range=':= 10.5/64 * 1.5 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchHeightLimit' avg='10.5'/>
- <Setting name='SegmentRadius' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.kalendriteClouds > 0, netherDist = "strategicClouds")'>
- <Cloud name='kalendriteCloud' block='915:5' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in cold biomes.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 2.5 * netherFreq * if(age,age.kalendriteClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Setting name='CloudThickness' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- <Veins name='kalendriteHintVeins' block='915:5' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!-- * vulcanite * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.vulcaniteClusters > 0, netherDist = "vanillaStdGen")'>
- <StandardGen name='vulcaniteStandard' block='915:6' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= netherSize * _default_'/>
- <Setting name='Frequency' avg=':= netherFreq * if(age,age.vulcaniteClusters,1) * _default_'/>
- <Setting name='Height' avg=':= 32/64 * 1.5 * dimension.groundLevel' range=':= 32/64 * 1.5 * dimension.groundLevel'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.vulcaniteVeins > 0, netherDist = "layeredVeins")'>
- <Veins name='vulcaniteVeins' block='915:6' inherits='PresetLayeredVeins'>
- <Description>
- Ore spawns in the height 30-50 range. The veins are average in length and size.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.9 * netherFreq * if(age,age.vulcaniteVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 43/64 * 1.5 * dimension.groundLevel' range=':= 10.5/64 * 1.5 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchHeightLimit' avg='10.5'/>
- <Setting name='SegmentRadius' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.vulcaniteClouds > 0, netherDist = "strategicClouds")'>
- <Cloud name='vulcaniteCloud' block='915:6' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in cold biomes.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 2.5 * netherFreq * if(age,age.vulcaniteClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Setting name='CloudThickness' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- <Veins name='vulcaniteHintVeins' block='915:6' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!-- * sanguinite * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.sanguiniteClusters > 0, netherDist = "vanillaStdGen")'>
- <StandardGen name='sanguiniteStandard' block='915:7' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= netherSize * _default_'/>
- <Setting name='Frequency' avg=':= netherFreq * if(age,age.sanguiniteClusters,1) * _default_'/>
- <Setting name='Height' avg=':= 32/64 * 1.5 * dimension.groundLevel' range=':= 32/64 * 1.5 * dimension.groundLevel'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.sanguiniteVeins > 0, netherDist = "layeredVeins")'>
- <Veins name='sanguiniteVeins' block='915:7' inherits='PresetLayeredVeins'>
- <Description>
- Ore spawns in the height 30-50 range. The veins are average in length and size.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.9 * netherFreq * if(age,age.sanguiniteVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 43/64 * 1.5 * dimension.groundLevel' range=':= 10.5/64 * 1.5 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchHeightLimit' avg='10.5'/>
- <Setting name='SegmentRadius' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.sanguiniteClouds > 0, netherDist = "strategicClouds")'>
- <Cloud name='sanguiniteCloud' block='915:7' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in cold biomes.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 2.5 * netherFreq * if(age,age.sanguiniteClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Setting name='CloudThickness' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- <Veins name='sanguiniteHintVeins' block='915:7' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!-- * lemurite * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.lemuriteClusters > 0, netherDist = "vanillaStdGen")'>
- <StandardGen name='lemuriteStandard' block='915:8' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= netherSize * _default_'/>
- <Setting name='Frequency' avg=':= netherFreq * if(age,age.lemuriteClusters,1) * _default_'/>
- <Setting name='Height' avg=':= 32/64 * 1.5 * dimension.groundLevel' range=':= 32/64 * 1.5 * dimension.groundLevel'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.lemuriteVeins > 0, netherDist = "layeredVeins")'>
- <Veins name='lemuriteVeins' block='915:8' inherits='PresetLayeredVeins'>
- <Description>
- Ore spawns in the height 30-50 range. The veins are average in length and size.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.9 * netherFreq * if(age,age.lemuriteVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 43/64 * 1.5 * dimension.groundLevel' range=':= 10.5/64 * 1.5 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchHeightLimit' avg='10.5'/>
- <Setting name='SegmentRadius' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.lemuriteClouds > 0, netherDist = "strategicClouds")'>
- <Cloud name='lemuriteCloud' block='915:8' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in cold biomes.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 2.5 * netherFreq * if(age,age.lemuriteClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Setting name='CloudThickness' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- <Veins name='lemuriteHintVeins' block='915:8' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!-- * adluorite * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.adluoriteClusters > 0, netherDist = "vanillaStdGen")'>
- <StandardGen name='adluoriteStandard' block='915:9' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= netherSize * _default_'/>
- <Setting name='Frequency' avg=':= netherFreq * if(age,age.adluoriteClusters,1) * _default_'/>
- <Setting name='Height' avg=':= 32/64 * 1.5 * dimension.groundLevel' range=':= 32/64 * 1.5 * dimension.groundLevel'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.adluoriteVeins > 0, netherDist = "layeredVeins")'>
- <Veins name='adluoriteVeins' block='915:9' inherits='PresetLayeredVeins'>
- <Description>
- Ore spawns in the height 30-50 range. The veins are average in length and size.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.9 * netherFreq * if(age,age.adluoriteVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 43/64 * 1.5 * dimension.groundLevel' range=':= 10.5/64 * 1.5 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchHeightLimit' avg='10.5'/>
- <Setting name='SegmentRadius' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.adluoriteClouds > 0, netherDist = "strategicClouds")'>
- <Cloud name='adluoriteCloud' block='915:9' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in cold biomes.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 2.5 * netherFreq * if(age,age.adluoriteClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Setting name='CloudThickness' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- <Veins name='adluoriteHintVeins' block='915:9' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= netherSize * _default_' range=':= netherSize * _default_'/>
- <Replaces block='hellrock'/>
- <Biome name='Hell' weight='1'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!--******************* Ender Ores ***********************
- *
- * Ender ores include eximite and meutoite. These ores can
- * only be found naturally in the End. Distribution is based
- * on iron.
- *
- **********************************************************-->
- <!-- * eximite * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.eximiteClusters > 0, enderDist = "vanillaStdGen")'>
- <StandardGen name='eximiteStandard' block='924' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= enderSize * _default_'/>
- <Setting name='Frequency' avg=':= enderFreq * if(age,age.eximiteClusters,1) * _default_'/>
- <Setting name='Height' avg=':= 32/64 * 1.5 * dimension.groundLevel' range=':= 32/64 * 1.5 * dimension.groundLevel'/>
- <Replaces block='whiteStone'/>
- <Biome name='Sky' weight='1'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.eximiteVeins > 0, enderDist = "layeredVeins")'>
- <Veins name='eximiteVeins' block='924' inherits='PresetLayeredVeins'>
- <Description>
- Ore spawns in the height 30-50 range. The veins are average in length and size.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.9 * enderFreq * if(age,age.eximiteVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= enderSize * _default_' range=':= enderSize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 43/64 * 1.5 * dimension.groundLevel' range=':= 10.5/64 * 1.5 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchHeightLimit' avg='10.5'/>
- <Setting name='SegmentRadius' avg=':= enderSize * _default_' range=':= enderSize * _default_'/>
- <Replaces block='whiteStone'/>
- <Biome name='Sky' weight='1'/>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.eximiteClouds > 0, enderDist = "strategicClouds")'>
- <Cloud name='eximiteCloud' block='924' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in cold biomes.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 2.5 * enderFreq * if(age,age.eximiteClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= enderSize * _default_' range=':= enderSize * _default_'/>
- <Setting name='CloudThickness' avg=':= enderSize * _default_' range=':= enderSize * _default_'/>
- <Replaces block='whiteStone'/>
- <Biome name='Sky' weight='1'/>
- <Veins name='eximiteHintVeins' block='924' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= enderSize * _default_' range=':= enderSize * _default_'/>
- <Replaces block='whiteStone'/>
- <Biome name='Sky' weight='1'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- <!-- * meutoite * -->
- <ConfigSection>
- <IfCondition condition=':= if(age, age.meutoiteClusters > 0, enderDist = "vanillaStdGen")'>
- <StandardGen name='meutoiteStandard' block='924:1' inherits='PresetStandardGen'>
- <Description> Equivalent to vanilla minecraft ore distribution </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='Size' avg=':= enderSize * _default_'/>
- <Setting name='Frequency' avg=':= enderFreq * if(age,age.meutoiteClusters,1) * _default_'/>
- <Setting name='Height' avg=':= 32/64 * 1.5 * dimension.groundLevel' range=':= 32/64 * 1.5 * dimension.groundLevel'/>
- <Replaces block='whiteStone'/>
- <Biome name='Sky' weight='1'/>
- </StandardGen>
- </IfCondition>
- <IfCondition condition=':= if(age, age.meutoiteVeins > 0, enderDist = "layeredVeins")'>
- <Veins name='meutoiteVeins' block='924:1' inherits='PresetLayeredVeins'>
- <Description>
- Ore spawns in the height 30-50 range. The veins are average in length and size.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= 0.9 * enderFreq * if(age,age.meutoiteVeins,1) * _default_'/>
- <Setting name='MotherlodeSize' avg=':= enderSize * _default_' range=':= enderSize * _default_'/>
- <Setting name='MotherlodeHeight' avg=':= 43/64 * 1.5 * dimension.groundLevel' range=':= 10.5/64 * 1.5 * dimension.groundLevel' type='normal'/>
- <Setting name='BranchHeightLimit' avg='10.5'/>
- <Setting name='SegmentRadius' avg=':= enderSize * _default_' range=':= enderSize * _default_'/>
- <Replaces block='whiteStone'/>
- <Biome name='Sky' weight='1'/>
- </Veins>
- </IfCondition>
- <IfCondition condition=':= if(age, age.meutoiteClouds > 0, enderDist = "strategicClouds")'>
- <Cloud name='meutoiteCloud' block='924:1' inherits='PresetStrategicCloud'>
- <Description>
- Diffuse ore cloud surrounded by single-block "hint" veins, found in cold biomes.
- </Description>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='DistributionFrequency' avg=':= 2.5 * enderFreq * if(age,age.meutoiteClouds,1) * _default_'/>
- <Setting name='CloudRadius' avg=':= enderSize * _default_' range=':= enderSize * _default_'/>
- <Setting name='CloudThickness' avg=':= enderSize * _default_' range=':= enderSize * _default_'/>
- <Replaces block='whiteStone'/>
- <Biome name='Sky' weight='1'/>
- <Veins name='meutoiteHintVeins' block='924:1' inherits='PresetHintVeins'>
- <!--
- <DrawWireframe>:=drawWireframes</DrawWireframe>
- <WireframeColor>0x60101010</WireframeColor>
- -->
- <Setting name='MotherlodeFrequency' avg=':= _default_' range=':= _default_'/>
- <Setting name='MotherlodeRangeLimit' avg=':= enderSize * _default_' range=':= enderSize * _default_'/>
- <Replaces block='whiteStone'/>
- <Biome name='Sky' weight='1'/>
- </Veins>
- </Cloud>
- </IfCondition>
- </ConfigSection>
- </IfCondition>
- </ConfigSection>
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