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Apr 1st, 2015
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  1. ; ENABLE CONSOLE
  2. Con_Restricted = 0
  3. ; SYSTEM DEFAULTS
  4. sys_spec_GameEffects = 1
  5. sys_spec_light = 1
  6. sys_spec_ObjectDetail = 2
  7. sys_spec_Particles = 1
  8. sys_spec_Physics = 1
  9. sys_spec_PostProcessing = 1
  10. sys_spec_Shading = 2
  11. sys_spec_Quality = 2
  12. sys_spec_Shadows = 1
  13. ;sys_spec_sound = 3
  14. sys_spec_Texture = 3
  15. sys_spec_TextureResolution = 2
  16. sys_spec_VolumetricEffects = 2
  17. ; RENDERING SETTINGS
  18. r_fullscreenwindow=1
  19. r_windowed=1
  20. r_height=1080
  21. r_width=1920
  22. cl_FOV = 80
  23. r_DrawNearFOV = 80
  24. pl_movement.power_sprint_targetFOV = 80
  25. r_MotionBlur = 0
  26. r_SSReflections = 0
  27. r_TessellationMaxDistance = 0
  28. r_ssao = 1
  29. r_ssdo = 0
  30. r_FogShadows = 0
  31. e_ShadowsMaxTexRes = 128
  32. ;e_ShadowsResScale = 3.4
  33. e_GsmCache = 1
  34. r_TexMinAnisotropy = 8
  35. r_TexMaxAnisotropy = 8
  36. r_VSync = 0
  37. e_ParticlesShadows = 0
  38. r_DepthOfField = 0
  39. g_radialBlur = 0
  40. r_ChromaticAberration = 0
  41. r_Sharpening = 0.25
  42. r_DeferredShadingAmbientLights = 0
  43. r_PostProcessEffects = 0
  44. r_PostProcessFilters = 0
  45. r_PostProcessEffectsGameFx = 0
  46. r_TexMinSize = 0
  47. r_RefractionPartialResolves = 0
  48. r_Refraction = 0
  49. i_mouse_smooth = 0
  50. i_mouse_accel = 0
  51. r_ParticlesMotionBlur = 0
  52. e_ParticlesForceSoftParticles = 0
  53. e_ParticlesObjectCollisions = 0
  54. e_GI = 0
  55. es_DebrisLifetimeScale = 0.1
  56. r_FlaresTessellationRatio = 0.1
  57. r_SilhouettePOM = 0
  58. r_ParticlesTessellation = 0
  59. e_ParticlesMaxScreenFill = 16
  60. e_Clouds = 0
  61. r_TexturesStreamingSkipMips = 1
  62. e_Fog = 0
  63. r_Gamma = 1.1
  64. sys_maxfps = 60
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