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rwr_game.log

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Feb 3rd, 2015
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  1. 18:37:32: Creating resource group General
  2. 18:37:32: Creating resource group Internal
  3. 18:37:32: Creating resource group Autodetect
  4. 18:37:32: SceneManagerFactory for type 'DefaultSceneManager' registered.
  5. 18:37:32: Registering ResourceManager for type Material
  6. 18:37:32: Registering ResourceManager for type Mesh
  7. 18:37:32: Registering ResourceManager for type Skeleton
  8. 18:37:32: MovableObjectFactory for type 'ParticleSystem' registered.
  9. 18:37:32: OverlayElementFactory for type Panel registered.
  10. 18:37:32: OverlayElementFactory for type BorderPanel registered.
  11. 18:37:32: OverlayElementFactory for type TextArea registered.
  12. 18:37:32: Registering ResourceManager for type Font
  13. 18:37:32: ArchiveFactory for archive type FileSystem registered.
  14. 18:37:32: ArchiveFactory for archive type Zip registered.
  15. 18:37:32: DDS codec registering
  16. 18:37:32: FreeImage version: 3.13.1
  17. 18:37:32: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
  18. 18:37:32: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,bay,bmq,cr2,crw,cs1,dc2,dcr,dng,erf,fff,hdr,k25,kdc,mdc,mos,mrw,nef,orf,pef,pxn,raf,raw,rdc,sr2,srf,arw,3fr,cine,ia,kc2,mef,nrw,qtk,rw2,sti,drf,dsc,ptx,cap,iiq,rwz
  19. 18:37:32: Registering ResourceManager for type HighLevelGpuProgram
  20. 18:37:32: Registering ResourceManager for type Compositor
  21. 18:37:32: MovableObjectFactory for type 'Entity' registered.
  22. 18:37:32: MovableObjectFactory for type 'Light' registered.
  23. 18:37:32: MovableObjectFactory for type 'BillboardSet' registered.
  24. 18:37:32: MovableObjectFactory for type 'ManualObject' registered.
  25. 18:37:32: MovableObjectFactory for type 'BillboardChain' registered.
  26. 18:37:32: MovableObjectFactory for type 'RibbonTrail' registered.
  27. 18:37:32: *-*-* OGRE Initialising
  28. 18:37:32: *-*-* Version 1.7.2 (Cthugha)
  29. 18:37:32: : initializing graphics
  30. 18:37:32: : loading plugins
  31. 18:37:32: Loading library RenderSystem_Direct3D9
  32. 18:37:32: Installing plugin: D3D9 RenderSystem
  33. 18:37:32: D3D9 : Direct3D9 Rendering Subsystem created.
  34. 18:37:32: D3D9: Driver Detection Starts
  35. 18:37:32: D3D9: Driver Detection Ends
  36. 18:37:32: Plugin successfully installed
  37. 18:37:32: Loading library Plugin_CgProgramManager
  38. 18:37:33: Installing plugin: Cg Program Manager
  39. 18:37:33: Plugin successfully installed
  40. 18:37:33: Loading library Plugin_OctreeSceneManager
  41. 18:37:33: Installing plugin: Octree & Terrain Scene Manager
  42. 18:37:33: Plugin successfully installed
  43. 18:37:33: Loading library Plugin_ParticleFX
  44. 18:37:33: Installing plugin: ParticleFX
  45. 18:37:33: Particle Emitter Type 'Point' registered
  46. 18:37:33: Particle Emitter Type 'Box' registered
  47. 18:37:33: Particle Emitter Type 'Ellipsoid' registered
  48. 18:37:33: Particle Emitter Type 'Cylinder' registered
  49. 18:37:33: Particle Emitter Type 'Ring' registered
  50. 18:37:33: Particle Emitter Type 'HollowEllipsoid' registered
  51. 18:37:33: Particle Affector Type 'LinearForce' registered
  52. 18:37:33: Particle Affector Type 'ColourFader' registered
  53. 18:37:33: Particle Affector Type 'ColourFader2' registered
  54. 18:37:33: Particle Affector Type 'ColourImage' registered
  55. 18:37:33: Particle Affector Type 'ColourInterpolator' registered
  56. 18:37:33: Particle Affector Type 'Scaler' registered
  57. 18:37:33: Particle Affector Type 'Rotator' registered
  58. 18:37:33: Particle Affector Type 'DirectionRandomiser' registered
  59. 18:37:33: Particle Affector Type 'DeflectorPlane' registered
  60. 18:37:33: Plugin successfully installed
  61. 18:37:33: : initializing render system
  62. 18:37:33: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
  63. 18:37:33: D3D9 : RenderSystem Option: Floating-point mode = Fastest
  64. 18:37:33: D3D9 : RenderSystem Option: VSync Interval = 1
  65. 18:37:33: : render device Monitor-1-AMD Radeon HD 7800 Series
  66. 18:37:33: D3D9 : RenderSystem Option: Rendering Device = Monitor-1-AMD Radeon HD 7800 Series
  67. 18:37:33: D3D9 : RenderSystem Option: FSAA = 8 [Quality]
  68. 18:37:33: D3D9 : RenderSystem Option: Full Screen = Yes
  69. 18:37:33: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No
  70. 18:37:33: D3D9 : RenderSystem Option: VSync = Yes
  71. 18:37:33: D3D9 : RenderSystem Option: Video Mode = 1920 x 1080 @ 32-bit colour
  72. 18:37:33: : initializing render window
  73. 18:37:33: CPU Identifier & Features
  74. 18:37:33: -------------------------
  75. 18:37:33: * CPU ID: GenuineIntel: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
  76. 18:37:33: * SSE: yes
  77. 18:37:33: * SSE2: yes
  78. 18:37:33: * SSE3: yes
  79. 18:37:33: * MMX: yes
  80. 18:37:33: * MMXEXT: yes
  81. 18:37:33: * 3DNOW: no
  82. 18:37:33: * 3DNOWEXT: no
  83. 18:37:33: * CMOV: yes
  84. 18:37:33: * TSC: yes
  85. 18:37:33: * FPU: yes
  86. 18:37:33: * PRO: yes
  87. 18:37:33: * HT: no
  88. 18:37:33: -------------------------
  89. 18:37:33: D3D9 : Subsystem Initialising
  90. 18:37:33: Registering ResourceManager for type Texture
  91. 18:37:33: Registering ResourceManager for type GpuProgram
  92. 18:37:33: D3D9RenderSystem::_createRenderWindow "RUNNING WITH RIFLES (c) Modulaatio Games 2015", 1920x1080 fullscreen miscParams: FSAA=8 FSAAHint=[Quality] colourDepth=32 gamma=false monitorIndex=0 useNVPerfHUD=false vsync=true vsyncInterval=1
  93. 18:37:33: D3D9 : Created D3D9 Rendering Window 'RUNNING WITH RIFLES (c) Modulaatio Games 2015' : 1920x1080, 32bpp
  94. 18:37:33: D3D9: Vertex texture format supported - PF_L8
  95. 18:37:33: D3D9: Vertex texture format supported - PF_L16
  96. 18:37:33: D3D9: Vertex texture format supported - PF_A8
  97. 18:37:33: D3D9: Vertex texture format supported - PF_A4L4
  98. 18:37:33: D3D9: Vertex texture format supported - PF_BYTE_LA
  99. 18:37:33: D3D9: Vertex texture format supported - PF_R5G6B5
  100. 18:37:33: D3D9: Vertex texture format supported - PF_B5G6R5
  101. 18:37:33: D3D9: Vertex texture format supported - PF_A4R4G4B4
  102. 18:37:33: D3D9: Vertex texture format supported - PF_A1R5G5B5
  103. 18:37:33: D3D9: Vertex texture format supported - PF_A8R8G8B8
  104. 18:37:33: D3D9: Vertex texture format supported - PF_B8G8R8A8
  105. 18:37:33: D3D9: Vertex texture format supported - PF_A2R10G10B10
  106. 18:37:33: D3D9: Vertex texture format supported - PF_A2B10G10R10
  107. 18:37:33: D3D9: Vertex texture format supported - PF_DXT1
  108. 18:37:33: D3D9: Vertex texture format supported - PF_DXT2
  109. 18:37:33: D3D9: Vertex texture format supported - PF_DXT3
  110. 18:37:33: D3D9: Vertex texture format supported - PF_DXT4
  111. 18:37:33: D3D9: Vertex texture format supported - PF_DXT5
  112. 18:37:33: D3D9: Vertex texture format supported - PF_FLOAT16_RGB
  113. 18:37:33: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA
  114. 18:37:33: D3D9: Vertex texture format supported - PF_FLOAT32_RGB
  115. 18:37:33: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
  116. 18:37:33: D3D9: Vertex texture format supported - PF_X8R8G8B8
  117. 18:37:33: D3D9: Vertex texture format supported - PF_X8B8G8R8
  118. 18:37:33: D3D9: Vertex texture format supported - PF_R8G8B8A8
  119. 18:37:33: D3D9: Vertex texture format supported - PF_DEPTH
  120. 18:37:33: D3D9: Vertex texture format supported - PF_SHORT_RGBA
  121. 18:37:33: D3D9: Vertex texture format supported - PF_FLOAT16_R
  122. 18:37:33: D3D9: Vertex texture format supported - PF_FLOAT32_R
  123. 18:37:33: D3D9: Vertex texture format supported - PF_SHORT_GR
  124. 18:37:33: D3D9: Vertex texture format supported - PF_FLOAT16_GR
  125. 18:37:33: D3D9: Vertex texture format supported - PF_FLOAT32_GR
  126. 18:37:33: D3D9: Vertex texture format supported - PF_SHORT_RGB
  127. 18:37:33: D3D9: Vertex texture format supported - PF_PVRTC_RGB2
  128. 18:37:33: D3D9: Vertex texture format supported - PF_PVRTC_RGBA2
  129. 18:37:33: D3D9: Vertex texture format supported - PF_PVRTC_RGB4
  130. 18:37:33: D3D9: Vertex texture format supported - PF_PVRTC_RGBA4
  131. 18:37:33: RenderSystem capabilities
  132. 18:37:33: -------------------------
  133. 18:37:33: RenderSystem Name: Direct3D9 Rendering Subsystem
  134. 18:37:33: GPU Vendor: ati
  135. 18:37:33: Device Name: Monitor-1-AMD Radeon HD 7800 Series
  136. 18:37:33: Driver Version: 8.17.10.1333
  137. 18:37:33: * Fixed function pipeline: yes
  138. 18:37:33: * Hardware generation of mipmaps: yes
  139. 18:37:33: * Texture blending: yes
  140. 18:37:33: * Anisotropic texture filtering: yes
  141. 18:37:33: * Dot product texture operation: yes
  142. 18:37:33: * Cube mapping: yes
  143. 18:37:33: * Hardware stencil buffer: yes
  144. 18:37:33: - Stencil depth: 8
  145. 18:37:33: - Two sided stencil support: yes
  146. 18:37:33: - Wrap stencil values: yes
  147. 18:37:33: * Hardware vertex / index buffers: yes
  148. 18:37:33: * Vertex programs: yes
  149. 18:37:33: * Number of floating-point constants for vertex programs: 256
  150. 18:37:33: * Number of integer constants for vertex programs: 16
  151. 18:37:33: * Number of boolean constants for vertex programs: 16
  152. 18:37:33: * Fragment programs: yes
  153. 18:37:33: * Number of floating-point constants for fragment programs: 224
  154. 18:37:33: * Number of integer constants for fragment programs: 16
  155. 18:37:33: * Number of boolean constants for fragment programs: 16
  156. 18:37:33: * Geometry programs: no
  157. 18:37:33: * Number of floating-point constants for geometry programs: 0
  158. 18:37:33: * Number of integer constants for geometry programs: 0
  159. 18:37:33: * Number of boolean constants for geometry programs: 0
  160. 18:37:33: * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
  161. 18:37:33: * Texture Compression: yes
  162. 18:37:33: - DXT: yes
  163. 18:37:33: - VTC: no
  164. 18:37:33: - PVRTC: no
  165. 18:37:33: * Scissor Rectangle: yes
  166. 18:37:33: * Hardware Occlusion Query: yes
  167. 18:37:33: * User clip planes: yes
  168. 18:37:33: * VET_UBYTE4 vertex element type: yes
  169. 18:37:33: * Infinite far plane projection: yes
  170. 18:37:33: * Hardware render-to-texture: yes
  171. 18:37:33: * Floating point textures: yes
  172. 18:37:33: * Non-power-of-two textures: yes
  173. 18:37:33: * Volume textures: yes
  174. 18:37:33: * Multiple Render Targets: 4
  175. 18:37:33: - With different bit depths: yes
  176. 18:37:33: * Point Sprites: yes
  177. 18:37:33: * Extended point parameters: yes
  178. 18:37:33: * Max Point Size: 10
  179. 18:37:33: * Vertex texture fetch: yes
  180. 18:37:33: * Number of world matrices: 0
  181. 18:37:33: * Number of texture units: 8
  182. 18:37:33: * Stencil buffer depth: 8
  183. 18:37:33: * Number of vertex blend matrices: 0
  184. 18:37:33: - Max vertex textures: 4
  185. 18:37:33: - Vertex textures shared: no
  186. 18:37:33: * Render to Vertex Buffer : no
  187. 18:37:33: * DirectX per stage constants: yes
  188. 18:37:33: ***************************************
  189. 18:37:33: *** D3D9 : Subsystem Initialised OK ***
  190. 18:37:33: ***************************************
  191. 18:37:33: DefaultWorkQueue('Root') initialising on thread 007BBB50.
  192. 18:37:33: DefaultWorkQueue('Root')::WorkerFunc - thread 00860980 starting.
  193. 18:37:33: DefaultWorkQueue('Root')::WorkerFunc - thread 008609B0 starting.
  194. 18:37:33: DefaultWorkQueue('Root')::WorkerFunc - thread 00860A10 starting.
  195. 18:37:33: DefaultWorkQueue('Root')::WorkerFunc - thread 05213748 starting.
  196. 18:37:33: DefaultWorkQueue('Root')::WorkerFunc - thread 052137A8 starting.
  197. 18:37:33: DefaultWorkQueue('Root')::WorkerFunc - thread 05213808 starting.
  198. 18:37:33: DefaultWorkQueue('Root')::WorkerFunc - thread 05213868 starting.
  199. 18:37:33: DefaultWorkQueue('Root')::WorkerFunc - thread 052138C8 starting.
  200. 18:37:33: Particle Renderer Type 'billboard' registered
  201. 18:37:33: SceneManagerFactory for type 'OctreeSceneManager' registered.
  202. 18:37:33: SceneManagerFactory for type 'TerrainSceneManager' registered.
  203. 18:37:33: Added resource location 'media' of type 'FileSystem' to resource group 'General'
  204. 18:37:33: Added resource location 'media/textures' of type 'FileSystem' to resource group 'General'
  205. 18:37:33: Added resource location 'media/sounds' of type 'FileSystem' to resource group 'General'
  206. 18:37:33: Added resource location 'media/packages/vanilla/fonts' of type 'FileSystem' to resource group 'General'
  207. 18:37:33: Added resource location 'media/data3.pak' of type 'Zip' to resource group 'General'
  208. 18:37:33: Added resource location 'media/data2.pak' of type 'Zip' to resource group 'General'
  209. 18:37:33: Parsing scripts for resource group Autodetect
  210. 18:37:33: Finished parsing scripts for resource group Autodetect
  211. 18:37:33: Parsing scripts for resource group General
  212. 18:37:33: Parsing script ShadowCaster.program
  213. 18:37:33: Parsing script AmbientOcclusion.program
  214. 18:37:33: Parsing script StdQuad_vp.program
  215. 18:37:33: Parsing script Vignette.program
  216. 18:37:33: Parsing script Intro.material
  217. 18:37:33: Parsing script ShadowCaster.material
  218. 18:37:33: Parsing script AmbientOcclusion.material
  219. 18:37:33: Parsing script Vignette.material
  220. 18:37:33: Parsing script AmbientOcclusion.compositor
  221. 18:37:33: Parsing script basic_font.fontdef
  222. 18:37:33: Parsing script basic_font_025.fontdef
  223. 18:37:33: Parsing script basic_font_050.fontdef
  224. 18:37:33: Parsing script basic_font_outline.fontdef
  225. 18:37:33: Parsing script basic_font_outline_025.fontdef
  226. 18:37:33: Parsing script basic_font_outline_050.fontdef
  227. 18:37:33: Parsing script input_font_outline.fontdef
  228. 18:37:33: Parsing script input_font_outline_025.fontdef
  229. 18:37:33: Parsing script input_font_outline_050.fontdef
  230. 18:37:33: Finished parsing scripts for resource group General
  231. 18:37:33: Parsing scripts for resource group Internal
  232. 18:37:33: Finished parsing scripts for resource group Internal
  233. 18:37:33: OverlayElementFactory for type TextArea2 registered.
  234. 18:37:33: : initializing scene manager
  235. 18:37:33: TerrainSceneManager: Registered a new PageSource for type Heightmap
  236. 18:37:33: : initializing audio
  237. 18:37:33: : audio devices found: 1
  238. 18:37:33: : audio enabled
  239. 18:37:33: : 0: Generic Software
  240. 18:37:33: : using device 0
  241. 18:37:33: : initializing input
  242. 18:37:33: : initializing Steam API
  243. 18:37:33: : using metagame: in=, out=
  244. 18:37:33: : -- using anonymous pipes
  245. 18:37:33: : RUNNING WITH RIFLES, version beta 0.99.4
  246. 18:37:33: : Map resource location set as media/packages/vanilla/maps/lobby
  247. 18:37:33: : Using application folder C:\Users\D\AppData\Roaming\Running with rifles\
  248. 18:37:33: : Using save path C:\Users\D\AppData\Roaming\Running with rifles\savegames/
  249. 18:37:33: : activating metagame in regular game build
  250. 18:37:33: Texture: black.png: Loading 1 faces(PF_R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,64x64x1.
  251. 18:37:33: Texture: splash.png: Loading 1 faces(PF_A8R8G8B8,700x91x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,700x91x1.
  252. 18:37:33: : application start done
  253. 18:37:33: : run simulation
  254. 18:37:33: : rendering the first frame
  255. 18:37:33: Texture: vignette.png: Loading 1 faces(PF_A8R8G8B8,1920x1080x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1920x1080x1.
  256. 18:37:34: Texture: basic_font_outline.tga: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
  257. 18:37:34: : first frame rendered ok
  258. 18:37:34: : adding frame listener
  259. 18:37:34: : starting rendering loop
  260. 18:37:35: : game init start
  261. 18:37:35: Creating resource group sessionResourceGroup
  262. 18:37:35: : adding package resource location media/packages/vanilla/
  263. 18:37:35: Added resource location 'media/packages/vanilla/' of type 'FileSystem' to resource group 'sessionResourceGroup'
  264. 18:37:35: Added resource location 'media/packages/vanilla/factions' of type 'FileSystem' to resource group 'sessionResourceGroup'
  265. 18:37:35: Added resource location 'media/packages/vanilla/fonts' of type 'FileSystem' to resource group 'sessionResourceGroup'
  266. 18:37:35: Added resource location 'media/packages/vanilla/models' of type 'FileSystem' to resource group 'sessionResourceGroup'
  267. 18:37:35: Added resource location 'media/packages/vanilla/names' of type 'FileSystem' to resource group 'sessionResourceGroup'
  268. 18:37:35: Added resource location 'media/packages/vanilla/particles' of type 'FileSystem' to resource group 'sessionResourceGroup'
  269. 18:37:35: Added resource location 'media/packages/vanilla/materials' of type 'FileSystem' to resource group 'sessionResourceGroup'
  270. 18:37:35: Added resource location 'media/packages/vanilla/sounds' of type 'FileSystem' to resource group 'sessionResourceGroup'
  271. 18:37:35: Added resource location 'media/packages/vanilla/textures' of type 'FileSystem' to resource group 'sessionResourceGroup'
  272. 18:37:35: Added resource location 'media/packages/vanilla/weapons' of type 'FileSystem' to resource group 'sessionResourceGroup'
  273. 18:37:35: Added resource location 'media/packages/vanilla/vehicles' of type 'FileSystem' to resource group 'sessionResourceGroup'
  274. 18:37:35: Added resource location 'media/packages/vanilla/items' of type 'FileSystem' to resource group 'sessionResourceGroup'
  275. 18:37:35: Added resource location 'media/packages/vanilla/calls' of type 'FileSystem' to resource group 'sessionResourceGroup'
  276. 18:37:35: Added resource location 'media/packages/vanilla/grenades' of type 'FileSystem' to resource group 'sessionResourceGroup'
  277. 18:37:35: Added resource location 'media/packages/vanilla/projectiles' of type 'FileSystem' to resource group 'sessionResourceGroup'
  278. 18:37:35: Added resource location 'media/packages/vanilla/static_objects' of type 'FileSystem' to resource group 'sessionResourceGroup'
  279. 18:37:35: Added resource location 'media/packages/vanilla/scripts' of type 'FileSystem' to resource group 'sessionResourceGroup'
  280. 18:37:35: Added resource location 'media/packages/vanilla/custom_matches' of type 'FileSystem' to resource group 'sessionResourceGroup'
  281. 18:37:35: Added resource location 'media/packages/vanilla/maps/lobby' of type 'FileSystem' to resource group 'sessionResourceGroup'
  282. 18:37:35: Added resource location 'media/packages/vanilla/maps/lobby/particles' of type 'FileSystem' to resource group 'sessionResourceGroup'
  283. 18:37:35: Added resource location 'media/packages/vanilla/maps/lobby/materials' of type 'FileSystem' to resource group 'sessionResourceGroup'
  284. 18:37:35: Added resource location 'media/data1.pak' of type 'Zip' to resource group 'sessionResourceGroup'
  285. 18:37:35: Initialising resource group sessionResourceGroup
  286. 18:37:35: Parsing scripts for resource group sessionResourceGroup
  287. 18:37:35: Parsing script Building.program
  288. 18:37:35: Parsing script MapViewForce.program
  289. 18:37:35: Parsing script NormalAndDepth.program
  290. 18:37:35: Parsing script soldieroutline.program
  291. 18:37:35: Parsing script soldierskin.program
  292. 18:37:35: Parsing script StdQuad_vp.program
  293. 18:37:35: Parsing script terrain.program
  294. 18:37:36: Parsing script tools.program
  295. 18:37:36: Parsing script WaterArea.program
  296. 18:37:36: Parsing script material.material
  297. 18:37:36: Parsing script chute.material
  298. 18:37:36: Parsing script flame2.material
  299. 18:37:36: Parsing script flare.material
  300. 18:37:36: Parsing script flash.material
  301. 18:37:36: Parsing script remote_grenade.material
  302. 18:37:36: Parsing script shadow_airplane.material
  303. 18:37:36: Parsing script BackContour.material
  304. 18:37:36: Parsing script Blood.material
  305. 18:37:36: Parsing script Building.material
  306. 18:37:36: Parsing script Bullet.material
  307. 18:37:36: Parsing script BulletTrail.material
  308. 18:37:36: Parsing script BushPlant.material
  309. 18:37:36: Parsing script ChatBubble.material
  310. 18:37:36: Parsing script Cord.material
  311. 18:37:36: Parsing script Crate.material
  312. 18:37:36: Parsing script Crosshair.material
  313. 18:37:36: Parsing script Dust.material
  314. 18:37:36: Parsing script Explosion.material
  315. 18:37:36: Parsing script Flame.material
  316. 18:37:36: Parsing script Foam.material
  317. 18:37:36: Parsing script GenericColoredMesh.material
  318. 18:37:36: Parsing script GenericDecal.material
  319. 18:37:36: Parsing script GenericMesh.material
  320. 18:37:36: Parsing script GenericVehicle.material
  321. 18:37:36: Parsing script GrenadeCrate.material
  322. 18:37:36: Parsing script Hud.material
  323. 18:37:36: Parsing script InventoryView.material
  324. 18:37:36: Parsing script lines.material
  325. 18:37:36: Parsing script MapView.material
  326. 18:37:36: Parsing script MapViewForce.material
  327. 18:37:36: Parsing script MenuSystem.material
  328. 18:37:36: Parsing script MiniRank.material
  329. 18:37:36: Parsing script NormalAndDepth.material
  330. 18:37:36: Parsing script Piece.material
  331. 18:37:36: Parsing script Plant.material
  332. 18:37:36: Parsing script Platform.material
  333. 18:37:36: Parsing script PlayerFarMarker.material
  334. 18:37:36: Parsing script PlayerMarker.material
  335. 18:37:36: Parsing script RadioView.material
  336. 18:37:36: Parsing script ShadowPixel.material
  337. 18:37:36: Parsing script ShadowPlant.material
  338. 18:37:36: Parsing script ShoePrint.material
  339. 18:37:36: Parsing script Sign.material
  340. 18:37:36: Parsing script Soldier3dPixel.material
  341. 18:37:36: Parsing script TreeGroundBase.material
  342. 18:37:36: Parsing script TrophyView.material
  343. 18:37:36: Parsing script Wall.material
  344. 18:37:36: Parsing script WaterArea.material
  345. 18:37:36: Parsing script Weapon3dPixel.material
  346. 18:37:36: Parsing script Weave.material
  347. 18:37:36: Parsing script bigger_muzzle.particle
  348. 18:37:36: Parsing script big_muzzle.particle
  349. 18:37:36: Parsing script big_muzzle_repeat.particle
  350. 18:37:36: Parsing script burning_pieces.particle
  351. 18:37:36: Parsing script burning_pieces_barrier.particle
  352. 18:37:36: Parsing script burst_repeat.particle
  353. 18:37:36: Parsing script burst_shine.particle
  354. 18:37:36: Parsing script cannon_exhaust.particle
  355. 18:37:36: Parsing script deploy_hider.particle
  356. 18:37:36: Parsing script flare.particle
  357. 18:37:36: Parsing script flare_smoke.particle
  358. 18:37:36: Parsing script flash.particle
  359. 18:37:36: Parsing script law_muzzle.particle
  360. 18:37:36: Parsing script medium_smoke_vehicle.particle
  361. 18:37:36: Parsing script minor_fire_repeat.particle
  362. 18:37:36: Parsing script prison_smoke.particle
  363. 18:37:36: Parsing script propulsion.particle
  364. 18:37:36: Parsing script shadow_airplane_flyby.particle
  365. 18:37:36: Parsing script shield_burst.particle
  366. 18:37:36: Parsing script small_smoke_vehicle.particle
  367. 18:37:36: Parsing script Burst.particle
  368. 18:37:36: Parsing script Dust.particle
  369. 18:37:36: Parsing script Explosion.particle
  370. 18:37:36: Parsing script Foam.particle
  371. 18:37:36: Parsing script MinorExplosion.particle
  372. 18:37:36: Parsing script Muzzle.particle
  373. 18:37:36: Parsing script basic_font.fontdef
  374. 18:37:36: Parsing script basic_font_025.fontdef
  375. 18:37:36: Parsing script basic_font_050.fontdef
  376. 18:37:36: Parsing script basic_font_outline.fontdef
  377. 18:37:36: Parsing script basic_font_outline_025.fontdef
  378. 18:37:36: Parsing script basic_font_outline_050.fontdef
  379. 18:37:36: Parsing script input_font_outline.fontdef
  380. 18:37:36: Parsing script input_font_outline_025.fontdef
  381. 18:37:36: Parsing script input_font_outline_050.fontdef
  382. 18:37:36: Finished parsing scripts for resource group sessionResourceGroup
  383. 18:37:36: : r=12582
  384. 18:37:36: : loading factions in map config
  385. 18:37:36: : loading map config media/packages/vanilla/maps/lobby/map_config.xml
  386. 18:37:36: : loading map config, game=9237080
  387. 18:37:36: : loading faction in green.xml
  388. 18:37:36: : loading faction in media/packages/vanilla/factions/green.xml
  389. 18:37:36: : default
  390. 18:37:36: : creating faction, membership 0
  391. 18:37:36: : loading names in media/packages/vanilla/names/english_firstnames.txt, english_firstnames.txt
  392. 18:37:36: : loading names in media/packages/vanilla/names/english_lastnames.txt, english_lastnames.txt
  393. 18:37:36: : map config factions loaded
  394. 18:37:36: : common sounds loaded
  395. 18:37:36: : loading terrain layers
  396. 18:37:36: : setting tag dirt, index=0
  397. 18:37:36: : setting tag road, index=1
  398. 18:37:36: : outline color=ColourValue(0.371094, 0.320313, 0.253906, 1)
  399. 18:37:36: : outline color=ColourValue(0.296875, 0.355469, 0.296875, 1)
  400. 18:37:36: : terrain.cfg: media/packages/vanilla//terrain.cfg
  401. 18:37:36: : page size read: 513
  402. 18:37:36: : terrain size read: 1024 inverse: 0.000976563
  403. 18:37:36: : max height read: 25
  404. 18:37:36: : heightmap load=media/packages/vanilla/maps/lobby/terrain5_heightmap.png
  405. 18:37:36: : terrain normals
  406. 18:37:36: : terrain normals done
  407. 18:37:36: : world loaded
  408. 18:37:36: : initializing terrain
  409. 18:37:36: : terrain config 0: dirt.png,
  410. 18:37:36: : terrain config 1: rocky_mountain.png, terrain5_alpha_rocky_mountain.png
  411. 18:37:36: : terrain config 2: grass.png, terrain5_alpha_grass.png
  412. 18:37:36: : terrain config 3: asphalt.png, terrain5_alpha_asphalt.png
  413. 18:37:36: : terrain config 4: road.png, terrain5_alpha_road.png
  414. 18:37:36: : splats=5, terrain5_combined_alpha.png exists
  415. 18:37:36: Texture: terrain5_combined_alpha.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
  416. 18:37:36: Texture: isoline.png: Loading 1 faces(PF_R8G8B8,1x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1x256x1.
  417. 18:37:36: Texture: dirt.png: Loading 1 faces(PF_R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
  418. 18:37:36: Texture: rocky_mountain.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
  419. 18:37:36: Texture: grass.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
  420. 18:37:36: Texture: asphalt.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
  421. 18:37:36: Texture: road.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
  422. 18:37:36: Texture: terrain5_alpha_rocky_mountain.png: Loading 1 faces(PF_L8,2048x2048x1) with hardware generated mipmaps from Image. Internal format is PF_A8,2048x2048x1.
  423. 18:37:36: Texture: terrain5_alpha_grass.png: Loading 1 faces(PF_L8,2048x2048x1) with hardware generated mipmaps from Image. Internal format is PF_A8,2048x2048x1.
  424. 18:37:37: Texture: terrain5_alpha_asphalt.png: Loading 1 faces(PF_L8,2048x2048x1) with hardware generated mipmaps from Image. Internal format is PF_A8,2048x2048x1.
  425. 18:37:37: Texture: terrain5_alpha_road.png: Loading 1 faces(PF_L8,2048x2048x1) with hardware generated mipmaps from Image. Internal format is PF_A8,2048x2048x1.
  426. 18:37:37: : blitting effect_combined_alpha.png
  427. 18:37:37: Texture: EffectSplatMap: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with 0 custom mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
  428. 18:37:37: Texture: splat_effect_skidmark.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  429. 18:37:37: Texture: splat_effect_dirt.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
  430. 18:37:37: Texture: splat_effect_snow.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  431. 18:37:37: Texture: splat_effect_blood.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  432. 18:37:37: TerrainSceneManager: Activated PageSource Heightmap
  433. 18:37:37: OGRE EXCEPTION(5:ItemIdentityException): RenderQueueInvocationSequence with the name WaterFoam not found. in Root::getRenderQueueInvocationSequence at ..\..\..\..\OgreMain\src\OgreRoot.cpp (line 1528)
  434. 18:37:37: Texture: plant2.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  435. 18:37:37: Texture: shadowplant3.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  436. 18:37:37: Texture: piece.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
  437. 18:37:37: Texture: bullet_trail.png: Loading 1 faces(PF_A8R8G8B8,1x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1x64x1.
  438. 18:37:37: : best usable soldier render technique: HighDetailHWSkin
  439. 18:37:37: : HW skeleton supported: 1
  440. 18:37:37: : best usable terrain render technique: ShadersShadows1Pass
  441. 18:37:37: : Integrated shadows supported: 1
  442. 18:37:37: : worldblocks loaded
  443. 18:37:37: Texture: splat_effect_alpha_atlas.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
  444. 18:37:37: OGRE EXCEPTION(5:ItemIdentityException): RenderQueueInvocationSequence with the name EffectCanvas not found. in Root::getRenderQueueInvocationSequence at ..\..\..\..\OgreMain\src\OgreRoot.cpp (line 1528)
  445. 18:37:37: : loading visual items in media/packages/vanilla/items/all_visual_items.xml
  446. 18:37:37: : loading visual items in media/packages/vanilla/items/crate_debris.visual_item
  447. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_jeep1.visual_item
  448. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_jeep2.visual_item
  449. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_jeep3.visual_item
  450. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_jeep4.visual_item
  451. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_jeep5.visual_item
  452. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_jeep6.visual_item
  453. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_car1.visual_item
  454. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_car2.visual_item
  455. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_car3.visual_item
  456. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_car4.visual_item
  457. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_car5.visual_item
  458. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_armor1.visual_item
  459. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_armor2.visual_item
  460. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_armor3.visual_item
  461. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_armor4.visual_item
  462. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_truck1.visual_item
  463. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_truck2.visual_item
  464. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_truck3.visual_item
  465. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_truck4.visual_item
  466. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_truck5.visual_item
  467. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_truck6.visual_item
  468. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_radartower.visual_item
  469. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_tow.visual_item
  470. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_barrier.visual_item
  471. 18:37:37: Texture: spot_shadow_fade.png: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
  472. 18:37:37: Texture: foam.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  473. 18:37:37: Texture: cartoonflame.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
  474. 18:37:37: Texture: dust4.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  475. 18:37:37: Texture: smoke2.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  476. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_gas_tank1.visual_item
  477. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_gas_tank2.visual_item
  478. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_mortar1.visual_item
  479. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_mortar2.visual_item
  480. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_mortar3.visual_item
  481. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_barrier.visual_item
  482. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_aa.visual_item
  483. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_water_tower1.visual_item
  484. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_water_tower2.visual_item
  485. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_water_tower3.visual_item
  486. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_mortar_ammunition_crates1.visual_item
  487. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_mortar_ammunition_crates2.visual_item
  488. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_mortar_ammunition_crates3.visual_item
  489. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_mortar_ammunition_crates4.visual_item
  490. 18:37:37: : loading visual items in media/packages/vanilla/items/burning_piece_mortar_ammunition_crates5.visual_item
  491. 18:37:37: : visual items loaded
  492. 18:37:37: : loading static objects in media/packages/vanilla/static_objects/all_static_objects.xml
  493. 18:37:37: : loading static objects in media/packages/vanilla/static_objects/crate.static_object
  494. 18:37:37: : loading static objects in media/packages/vanilla/static_objects/destructible_wall.static_object
  495. 18:37:37: : loading static objects in media/packages/vanilla/static_objects/scripted_wall.static_object
  496. 18:37:37: : loading resources in map config
  497. 18:37:37: : loading map config media/packages/vanilla/maps/lobby/map_config.xml
  498. 18:37:37: : loading weapons in all_weapons.xml, path=media/packages/vanilla/weapons/all_weapons.xml
  499. 18:37:37: : loading weapons in media/packages/vanilla/weapons/all_weapons.xml
  500. 18:37:37: : loading weapons in ak47.weapon, path=media/packages/vanilla/weapons/ak47.weapon
  501. 18:37:37: : loading weapons in media/packages/vanilla/weapons/ak47.weapon
  502. 18:37:37: : weapon:AK47
  503. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  504. 18:37:37: : loading weapons in apc_hmg.weapon, path=media/packages/vanilla/weapons/apc_hmg.weapon
  505. 18:37:37: : loading weapons in media/packages/vanilla/weapons/apc_hmg.weapon
  506. 18:37:37: : weapon:APC HMG
  507. 18:37:37: : loading projectile in apc_hmg.projectile, path=media/packages/vanilla/weapons/apc_hmg.projectile
  508. 18:37:37: : loading weapons in g36.weapon, path=media/packages/vanilla/weapons/g36.weapon
  509. 18:37:37: : loading weapons in media/packages/vanilla/weapons/g36.weapon
  510. 18:37:37: : weapon:G36
  511. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  512. 18:37:37: : loading weapons in m24_a2.weapon, path=media/packages/vanilla/weapons/m24_a2.weapon
  513. 18:37:37: : loading weapons in media/packages/vanilla/weapons/m24_a2.weapon
  514. 18:37:37: : weapon:M24-A2
  515. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  516. 18:37:37: : loading weapons in riot_shield.weapon, path=media/packages/vanilla/weapons/riot_shield.weapon
  517. 18:37:37: : loading weapons in media/packages/vanilla/weapons/riot_shield.weapon
  518. 18:37:37: : loading weapons in riot_shield_base.weapon, path=media/packages/vanilla/weapons/riot_shield_base.weapon
  519. 18:37:37: : loading weapons in media/packages/vanilla/weapons/riot_shield_base.weapon
  520. 18:37:37: : weapon:riot shield
  521. 18:37:37: : loading weapons in riot_shield_base.weapon, path=media/packages/vanilla/weapons/riot_shield_base.weapon
  522. 18:37:37: : loading weapons in media/packages/vanilla/weapons/riot_shield_base.weapon
  523. 18:37:37: : weapon:riot shield
  524. 18:37:37: : loading weapons in m72_law.weapon, path=media/packages/vanilla/weapons/m72_law.weapon
  525. 18:37:37: : loading weapons in media/packages/vanilla/weapons/m72_law.weapon
  526. 18:37:37: : weapon:M72 LAW
  527. 18:37:37: : loading projectile in m72_law_rocket.projectile, path=media/packages/vanilla/weapons/m72_law_rocket.projectile
  528. 18:37:37: : loading weapons in m240.weapon, path=media/packages/vanilla/weapons/m240.weapon
  529. 18:37:37: : loading weapons in media/packages/vanilla/weapons/m240.weapon
  530. 18:37:37: : weapon:M240
  531. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  532. 18:37:37: : loading weapons in mossberg.weapon, path=media/packages/vanilla/weapons/mossberg.weapon
  533. 18:37:37: : loading weapons in media/packages/vanilla/weapons/mossberg.weapon
  534. 18:37:37: : weapon:Mossberg 500
  535. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  536. 18:37:37: : loading weapons in mp5sd.weapon, path=media/packages/vanilla/weapons/mp5sd.weapon
  537. 18:37:37: : loading weapons in media/packages/vanilla/weapons/mp5sd.weapon
  538. 18:37:37: : weapon:MP5SD
  539. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  540. 18:37:37: : loading weapons in pkm.weapon, path=media/packages/vanilla/weapons/pkm.weapon
  541. 18:37:37: : loading weapons in media/packages/vanilla/weapons/pkm.weapon
  542. 18:37:37: Texture: smoke1.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  543. 18:37:37: Texture: shine.png: Loading 1 faces(PF_R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,64x64x1.
  544. 18:37:37: Texture: godray.png: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
  545. 18:37:37: : weapon:PKM
  546. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  547. 18:37:37: : loading weapons in famasg1.weapon, path=media/packages/vanilla/weapons/famasg1.weapon
  548. 18:37:37: : loading weapons in media/packages/vanilla/weapons/famasg1.weapon
  549. 18:37:37: : weapon:FAMAS G1
  550. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  551. 18:37:37: : loading weapons in m16a4.weapon, path=media/packages/vanilla/weapons/m16a4.weapon
  552. 18:37:37: : loading weapons in media/packages/vanilla/weapons/m16a4.weapon
  553. 18:37:37: : weapon:M16A4
  554. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  555. 18:37:37: : loading weapons in f2000.weapon, path=media/packages/vanilla/weapons/f2000.weapon
  556. 18:37:37: : loading weapons in media/packages/vanilla/weapons/f2000.weapon
  557. 18:37:37: : weapon:F2000
  558. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  559. 18:37:37: : loading weapons in benelli_m4.weapon, path=media/packages/vanilla/weapons/benelli_m4.weapon
  560. 18:37:37: : loading weapons in media/packages/vanilla/weapons/benelli_m4.weapon
  561. 18:37:37: : weapon:Benelli M4
  562. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  563. 18:37:37: : loading weapons in pepperdust.weapon, path=media/packages/vanilla/weapons/pepperdust.weapon
  564. 18:37:37: : loading weapons in media/packages/vanilla/weapons/pepperdust.weapon
  565. 18:37:37: : weapon:pepperdust
  566. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  567. 18:37:37: : loading weapons in tank_cannon.weapon, path=media/packages/vanilla/weapons/tank_cannon.weapon
  568. 18:37:37: : loading weapons in media/packages/vanilla/weapons/tank_cannon.weapon
  569. 18:37:37: : weapon:Tank cannon
  570. 18:37:37: : loading projectile in tank_cannon.projectile, path=media/packages/vanilla/weapons/tank_cannon.projectile
  571. 18:37:37: : loading weapons in tank_mg.weapon, path=media/packages/vanilla/weapons/tank_mg.weapon
  572. 18:37:37: : loading weapons in media/packages/vanilla/weapons/tank_mg.weapon
  573. 18:37:37: : weapon:M240
  574. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  575. 18:37:37: : loading weapons in aks74u.weapon, path=media/packages/vanilla/weapons/aks74u.weapon
  576. 18:37:37: : loading weapons in media/packages/vanilla/weapons/aks74u.weapon
  577. 18:37:37: : weapon:AKS-74U
  578. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  579. 18:37:37: : loading weapons in p90.weapon, path=media/packages/vanilla/weapons/p90.weapon
  580. 18:37:37: : loading weapons in media/packages/vanilla/weapons/p90.weapon
  581. 18:37:37: : weapon:P90
  582. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  583. 18:37:37: : loading weapons in dragunov_svd.weapon, path=media/packages/vanilla/weapons/dragunov_svd.weapon
  584. 18:37:37: : loading weapons in media/packages/vanilla/weapons/dragunov_svd.weapon
  585. 18:37:37: : weapon:Dragunov SVD
  586. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  587. 18:37:37: : loading weapons in medikit.weapon, path=media/packages/vanilla/weapons/medikit.weapon
  588. 18:37:37: : loading weapons in media/packages/vanilla/weapons/medikit.weapon
  589. 18:37:37: : weapon:Medikit
  590. 18:37:37: : loading weapons in tow.weapon, path=media/packages/vanilla/weapons/tow.weapon
  591. 18:37:37: : loading weapons in media/packages/vanilla/weapons/tow.weapon
  592. 18:37:37: : weapon:Tank cannon
  593. 18:37:37: : loading projectile in tow.projectile, path=media/packages/vanilla/weapons/tow.projectile
  594. 18:37:37: : loading weapons in vss_vintorez.weapon, path=media/packages/vanilla/weapons/vss_vintorez.weapon
  595. 18:37:37: : loading weapons in media/packages/vanilla/weapons/vss_vintorez.weapon
  596. 18:37:37: : weapon:VSS Vintorez
  597. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  598. 18:37:37: : loading weapons in ns2000.weapon, path=media/packages/vanilla/weapons/ns2000.weapon
  599. 18:37:37: : loading weapons in media/packages/vanilla/weapons/ns2000.weapon
  600. 18:37:37: : weapon:Neostead 2000
  601. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  602. 18:37:37: : loading weapons in spas-12.weapon, path=media/packages/vanilla/weapons/spas-12.weapon
  603. 18:37:37: : loading weapons in media/packages/vanilla/weapons/spas-12.weapon
  604. 18:37:37: : weapon:SPAS-12
  605. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  606. 18:37:37: : loading weapons in qcw-05.weapon, path=media/packages/vanilla/weapons/qcw-05.weapon
  607. 18:37:37: : loading weapons in media/packages/vanilla/weapons/qcw-05.weapon
  608. 18:37:37: : weapon:QCW-05
  609. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  610. 18:37:37: : loading weapons in cover_resource.weapon, path=media/packages/vanilla/weapons/cover_resource.weapon
  611. 18:37:37: : loading weapons in media/packages/vanilla/weapons/cover_resource.weapon
  612. 18:37:37: : weapon:Cover deploy
  613. 18:37:37: : loading weapons in humvee_mg.weapon, path=media/packages/vanilla/weapons/humvee_mg.weapon
  614. 18:37:37: : loading weapons in media/packages/vanilla/weapons/humvee_mg.weapon
  615. 18:37:37: : weapon:Humvee MG
  616. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  617. 18:37:37: : loading weapons in stoner_lmg.weapon, path=media/packages/vanilla/weapons/stoner_lmg.weapon
  618. 18:37:37: : loading weapons in media/packages/vanilla/weapons/stoner_lmg.weapon
  619. 18:37:37: : weapon:Stoner LMG
  620. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  621. 18:37:37: : loading weapons in psg90.weapon, path=media/packages/vanilla/weapons/psg90.weapon
  622. 18:37:37: : loading weapons in media/packages/vanilla/weapons/psg90.weapon
  623. 18:37:37: : weapon:PSG-90
  624. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  625. 18:37:37: : loading weapons in rpg-7.weapon, path=media/packages/vanilla/weapons/rpg-7.weapon
  626. 18:37:37: : loading weapons in media/packages/vanilla/weapons/rpg-7.weapon
  627. 18:37:37: : weapon:RPG-7
  628. 18:37:37: : loading projectile in rpg-7_rocket.projectile, path=media/packages/vanilla/weapons/rpg-7_rocket.projectile
  629. 18:37:37: : loading weapons in m2_carlgustav.weapon, path=media/packages/vanilla/weapons/m2_carlgustav.weapon
  630. 18:37:37: : loading weapons in media/packages/vanilla/weapons/m2_carlgustav.weapon
  631. 18:37:37: : weapon:M2 Carl Gustav
  632. 18:37:37: : loading projectile in m2_carlgustav_rocket.projectile, path=media/packages/vanilla/weapons/m2_carlgustav_rocket.projectile
  633. 18:37:37: : loading weapons in l85a2.weapon, path=media/packages/vanilla/weapons/l85a2.weapon
  634. 18:37:37: : loading weapons in media/packages/vanilla/weapons/l85a2.weapon
  635. 18:37:37: : weapon:L85A2
  636. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  637. 18:37:37: : loading weapons in sg552.weapon, path=media/packages/vanilla/weapons/sg552.weapon
  638. 18:37:37: : loading weapons in media/packages/vanilla/weapons/sg552.weapon
  639. 18:37:37: : weapon:SG 552
  640. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  641. 18:37:37: : loading weapons in imi_negev.weapon, path=media/packages/vanilla/weapons/imi_negev.weapon
  642. 18:37:37: : loading weapons in media/packages/vanilla/weapons/imi_negev.weapon
  643. 18:37:37: : weapon:IMI Negev
  644. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  645. 18:37:37: : loading weapons in qbs-09.weapon, path=media/packages/vanilla/weapons/qbs-09.weapon
  646. 18:37:37: : loading weapons in media/packages/vanilla/weapons/qbs-09.weapon
  647. 18:37:37: : weapon:QBS-09
  648. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  649. 18:37:37: : loading weapons in scorpion-evo.weapon, path=media/packages/vanilla/weapons/scorpion-evo.weapon
  650. 18:37:37: : loading weapons in media/packages/vanilla/weapons/scorpion-evo.weapon
  651. 18:37:37: : weapon:Scorpion Evo III
  652. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  653. 18:37:37: : loading weapons in m79.weapon, path=media/packages/vanilla/weapons/m79.weapon
  654. 18:37:37: : loading weapons in media/packages/vanilla/weapons/m79.weapon
  655. 18:37:37: : weapon:m79 grenade launcher
  656. 18:37:37: : loading projectile in m79.projectile, path=media/packages/vanilla/weapons/m79.projectile
  657. 18:37:37: : loading weapons in mg_resource.weapon, path=media/packages/vanilla/weapons/mg_resource.weapon
  658. 18:37:37: : loading weapons in media/packages/vanilla/weapons/mg_resource.weapon
  659. 18:37:37: : weapon:MG deploy
  660. 18:37:37: : loading weapons in deployable_mg.weapon, path=media/packages/vanilla/weapons/deployable_mg.weapon
  661. 18:37:37: : loading weapons in media/packages/vanilla/weapons/deployable_mg.weapon
  662. 18:37:37: : weapon:MG
  663. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  664. 18:37:37: : loading weapons in patrol_ship_mg.weapon, path=media/packages/vanilla/weapons/patrol_ship_mg.weapon
  665. 18:37:37: : loading weapons in media/packages/vanilla/weapons/patrol_ship_mg.weapon
  666. 18:37:37: : weapon:M240
  667. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  668. 18:37:37: : loading weapons in patrol_ship_cannon.weapon, path=media/packages/vanilla/weapons/patrol_ship_cannon.weapon
  669. 18:37:37: : loading weapons in media/packages/vanilla/weapons/patrol_ship_cannon.weapon
  670. 18:37:37: : weapon:D40mm-Flak
  671. 18:37:37: : loading projectile in apc_hmg.projectile, path=media/packages/vanilla/weapons/apc_hmg.projectile
  672. 18:37:37: : loading weapons in patrol_ship_mortar.weapon, path=media/packages/vanilla/weapons/patrol_ship_mortar.weapon
  673. 18:37:37: : loading weapons in media/packages/vanilla/weapons/patrol_ship_mortar.weapon
  674. 18:37:37: : weapon:PS Mortar
  675. 18:37:37: : loading projectile in rocket2.projectile, path=media/packages/vanilla/weapons/rocket2.projectile
  676. 18:37:37: : loading weapons in minig_resource.weapon, path=media/packages/vanilla/weapons/minig_resource.weapon
  677. 18:37:37: : loading weapons in media/packages/vanilla/weapons/minig_resource.weapon
  678. 18:37:37: : weapon:MiniGun deploy
  679. 18:37:37: : loading weapons in mortar_resource.weapon, path=media/packages/vanilla/weapons/mortar_resource.weapon
  680. 18:37:37: : loading weapons in media/packages/vanilla/weapons/mortar_resource.weapon
  681. 18:37:37: : weapon:Mortar deploy
  682. 18:37:37: : loading weapons in deployable_minig.weapon, path=media/packages/vanilla/weapons/deployable_minig.weapon
  683. 18:37:37: : loading weapons in media/packages/vanilla/weapons/deployable_minig.weapon
  684. 18:37:37: : weapon:Minigun
  685. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  686. 18:37:37: : loading weapons in mortar.weapon, path=media/packages/vanilla/weapons/mortar.weapon
  687. 18:37:37: : loading weapons in media/packages/vanilla/weapons/mortar.weapon
  688. 18:37:37: : weapon:Mortar
  689. 18:37:37: : loading projectile in mortar_shell.projectile, path=media/packages/vanilla/weapons/mortar_shell.projectile
  690. 18:37:37: : loading weapons in pb.weapon, path=media/packages/vanilla/weapons/pb.weapon
  691. 18:37:37: : loading weapons in media/packages/vanilla/weapons/pb.weapon
  692. 18:37:37: : weapon:PB
  693. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  694. 18:37:37: : loading weapons in glock17.weapon, path=media/packages/vanilla/weapons/glock17.weapon
  695. 18:37:37: : loading weapons in media/packages/vanilla/weapons/glock17.weapon
  696. 18:37:37: : weapon:Glock 17
  697. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  698. 18:37:37: : loading weapons in beretta_m9.weapon, path=media/packages/vanilla/weapons/beretta_m9.weapon
  699. 18:37:37: : loading weapons in media/packages/vanilla/weapons/beretta_m9.weapon
  700. 18:37:37: : weapon:Beretta M9
  701. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  702. 18:37:37: : loading weapons in desert_eagle.weapon, path=media/packages/vanilla/weapons/desert_eagle.weapon
  703. 18:37:37: : loading weapons in media/packages/vanilla/weapons/desert_eagle.weapon
  704. 18:37:37: : weapon:Desert Eagle
  705. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  706. 18:37:37: : loading weapons in desert_eagle_gold.weapon, path=media/packages/vanilla/weapons/desert_eagle_gold.weapon
  707. 18:37:37: : loading weapons in media/packages/vanilla/weapons/desert_eagle_gold.weapon
  708. 18:37:37: : weapon:Desert Eagle GOLD
  709. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  710. 18:37:37: : loading weapons in aa-12.weapon, path=media/packages/vanilla/weapons/aa-12.weapon
  711. 18:37:37: : loading weapons in media/packages/vanilla/weapons/aa-12.weapon
  712. 18:37:37: : weapon:AA-12
  713. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  714. 18:37:37: : loading weapons in mgl_flasher.weapon, path=media/packages/vanilla/weapons/mgl_flasher.weapon
  715. 18:37:37: : loading weapons in media/packages/vanilla/weapons/mgl_flasher.weapon
  716. 18:37:37: : weapon:MGL Flasher
  717. 18:37:37: : loading projectile in mgl_flasher.projectile, path=media/packages/vanilla/weapons/mgl_flasher.projectile
  718. 18:37:37: : loading weapons in barrett_m107.weapon, path=media/packages/vanilla/weapons/barrett_m107.weapon
  719. 18:37:37: : loading weapons in media/packages/vanilla/weapons/barrett_m107.weapon
  720. 18:37:37: : weapon:Barrett M107
  721. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  722. 18:37:37: : loading weapons in xm8.weapon, path=media/packages/vanilla/weapons/xm8.weapon
  723. 18:37:37: : loading weapons in media/packages/vanilla/weapons/xm8.weapon
  724. 18:37:37: : weapon:XM8
  725. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  726. 18:37:37: : loading weapons in apc_hmg_1.weapon, path=media/packages/vanilla/weapons/apc_hmg_1.weapon
  727. 18:37:37: : loading weapons in media/packages/vanilla/weapons/apc_hmg_1.weapon
  728. 18:37:37: : weapon:APC HMG
  729. 18:37:37: : loading projectile in apc_hmg_1.projectile, path=media/packages/vanilla/weapons/apc_hmg_1.projectile
  730. 18:37:37: : loading weapons in apc_hmg_2.weapon, path=media/packages/vanilla/weapons/apc_hmg_2.weapon
  731. 18:37:37: : loading weapons in media/packages/vanilla/weapons/apc_hmg_2.weapon
  732. 18:37:37: : weapon:APC HMG
  733. 18:37:37: : loading projectile in apc_hmg_2.projectile, path=media/packages/vanilla/weapons/apc_hmg_2.projectile
  734. 18:37:37: : loading weapons in tank_cannon_1.weapon, path=media/packages/vanilla/weapons/tank_cannon_1.weapon
  735. 18:37:37: : loading weapons in media/packages/vanilla/weapons/tank_cannon_1.weapon
  736. 18:37:37: : weapon:Tank cannon
  737. 18:37:37: : loading projectile in tank_cannon_1.projectile, path=media/packages/vanilla/weapons/tank_cannon_1.projectile
  738. 18:37:37: : loading weapons in tank_cannon_2.weapon, path=media/packages/vanilla/weapons/tank_cannon_2.weapon
  739. 18:37:37: : loading weapons in media/packages/vanilla/weapons/tank_cannon_2.weapon
  740. 18:37:37: : weapon:Tank cannon
  741. 18:37:37: : loading projectile in tank_cannon_2.projectile, path=media/packages/vanilla/weapons/tank_cannon_2.projectile
  742. 18:37:37: Texture: flash_shine.png: Loading 1 faces(PF_R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,64x64x1.
  743. 18:37:37: Texture: flash_godray.png: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
  744. 18:37:37: : loading weapons in technical_mg.weapon, path=media/packages/vanilla/weapons/technical_mg.weapon
  745. 18:37:37: : loading weapons in media/packages/vanilla/weapons/technical_mg.weapon
  746. 18:37:37: : weapon:Humvee MG
  747. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  748. 18:37:37: : loading weapons in radar_tank_cannon.weapon, path=media/packages/vanilla/weapons/radar_tank_cannon.weapon
  749. 18:37:37: : loading weapons in media/packages/vanilla/weapons/radar_tank_cannon.weapon
  750. 18:37:37: : weapon:D40mm-Flak
  751. 18:37:37: : loading projectile in radar_tank_hmg.projectile, path=media/packages/vanilla/weapons/radar_tank_hmg.projectile
  752. 18:37:37: : loading weapons in vulcan_tank_mg.weapon, path=media/packages/vanilla/weapons/vulcan_tank_mg.weapon
  753. 18:37:37: : loading weapons in media/packages/vanilla/weapons/vulcan_tank_mg.weapon
  754. 18:37:37: : weapon:Minigun
  755. 18:37:37: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  756. 18:37:37: : loading weapons in tank_mg_1.weapon, path=media/packages/vanilla/weapons/tank_mg_1.weapon
  757. 18:37:37: : loading weapons in media/packages/vanilla/weapons/tank_mg_1.weapon
  758. 18:37:37: : weapon:M240
  759. 18:37:38: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  760. 18:37:38: : loading weapons in tank_mg_2.weapon, path=media/packages/vanilla/weapons/tank_mg_2.weapon
  761. 18:37:38: : loading weapons in media/packages/vanilla/weapons/tank_mg_2.weapon
  762. 18:37:38: : weapon:M240
  763. 18:37:38: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  764. 18:37:38: : loading projectile in all_throwables.xml, path=media/packages/vanilla/weapons/all_throwables.xml
  765. 18:37:38: : loading projectile in stun_grenade.projectile, path=media/packages/vanilla/weapons/stun_grenade.projectile
  766. 18:37:38: : loading projectile in hand_grenade.projectile, path=media/packages/vanilla/weapons/hand_grenade.projectile
  767. 18:37:38: : loading projectile in mortar_shell.projectile, path=media/packages/vanilla/weapons/mortar_shell.projectile
  768. 18:37:38: : loading projectile in impact_grenade.projectile, path=media/packages/vanilla/weapons/impact_grenade.projectile
  769. 18:37:38: : loading projectile in c4.projectile, path=media/packages/vanilla/weapons/c4.projectile
  770. 18:37:38: : loading projectile in artillery_shell.projectile, path=media/packages/vanilla/weapons/artillery_shell.projectile
  771. 18:37:38: : loading projectile in flare.projectile, path=media/packages/vanilla/weapons/flare.projectile
  772. 18:37:38: : loading projectile in claymore.projectile, path=media/packages/vanilla/weapons/claymore.projectile
  773. 18:37:38: : loading projectile in naval_mine.projectile, path=media/packages/vanilla/weapons/naval_mine.projectile
  774. 18:37:38: : loading projectile in flare_checkpoint.projectile, path=media/packages/vanilla/weapons/flare_checkpoint.projectile
  775. 18:37:38: : loading carry items in all_carry_items.xml
  776. 18:37:38: : ->media/packages/vanilla/items/all_carry_items.xml
  777. 18:37:38: : loading carry items in whiskey_bottle.carry_item
  778. 18:37:38: : ->media/packages/vanilla/items/whiskey_bottle.carry_item
  779. 18:37:38: : loading carry items in base_valuable.carry_item
  780. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  781. 18:37:38: : loading carry items in cigarettes.carry_item
  782. 18:37:38: : ->media/packages/vanilla/items/cigarettes.carry_item
  783. 18:37:38: : loading carry items in base_valuable.carry_item
  784. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  785. 18:37:38: Texture: burst_shine.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  786. 18:37:38: : loading carry items in dollars.carry_item
  787. 18:37:38: : ->media/packages/vanilla/items/dollars.carry_item
  788. 18:37:38: : loading carry items in base_valuable.carry_item
  789. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  790. 18:37:38: : loading carry items in gamingdevice.carry_item
  791. 18:37:38: : ->media/packages/vanilla/items/gamingdevice.carry_item
  792. 18:37:38: : loading carry items in base_valuable.carry_item
  793. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  794. 18:37:38: : loading carry items in gem.carry_item
  795. 18:37:38: : ->media/packages/vanilla/items/gem.carry_item
  796. 18:37:38: : loading carry items in base_valuable.carry_item
  797. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  798. 18:37:38: : loading carry items in painting.carry_item
  799. 18:37:38: : ->media/packages/vanilla/items/painting.carry_item
  800. 18:37:38: : loading carry items in base_valuable.carry_item
  801. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  802. 18:37:38: : loading carry items in horny_magazine.carry_item
  803. 18:37:38: : ->media/packages/vanilla/items/horny_magazine.carry_item
  804. 18:37:38: : loading carry items in base_valuable.carry_item
  805. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  806. 18:37:38: : loading carry items in comic_book.carry_item
  807. 18:37:38: : ->media/packages/vanilla/items/comic_book.carry_item
  808. 18:37:38: : loading carry items in base_valuable.carry_item
  809. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  810. 18:37:38: : loading carry items in rwr_handbook.carry_item
  811. 18:37:38: : ->media/packages/vanilla/items/rwr_handbook.carry_item
  812. 18:37:38: : loading carry items in base_valuable.carry_item
  813. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  814. 18:37:38: : loading carry items in oscar_statue.carry_item
  815. 18:37:38: : ->media/packages/vanilla/items/oscar_statue.carry_item
  816. 18:37:38: : loading carry items in base_valuable.carry_item
  817. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  818. 18:37:38: : loading carry items in vest2.carry_item
  819. 18:37:38: : ->media/packages/vanilla/items/vest2.carry_item
  820. 18:37:38: : loading carry items in cigars.carry_item
  821. 18:37:38: : ->media/packages/vanilla/items/cigars.carry_item
  822. 18:37:38: : loading carry items in base_valuable.carry_item
  823. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  824. 18:37:38: : loading carry items in beer_can.carry_item
  825. 18:37:38: : ->media/packages/vanilla/items/beer_can.carry_item
  826. 18:37:38: : loading carry items in base_valuable.carry_item
  827. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  828. 18:37:38: : loading carry items in lighter.carry_item
  829. 18:37:38: : ->media/packages/vanilla/items/lighter.carry_item
  830. 18:37:38: : loading carry items in base_valuable.carry_item
  831. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  832. 18:37:38: : loading carry items in steroids.carry_item
  833. 18:37:38: : ->media/packages/vanilla/items/steroids.carry_item
  834. 18:37:38: : loading carry items in base_valuable.carry_item
  835. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  836. 18:37:38: : loading carry items in teddy.carry_item
  837. 18:37:38: : ->media/packages/vanilla/items/teddy.carry_item
  838. 18:37:38: : loading carry items in base_valuable.carry_item
  839. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  840. 18:37:38: : loading carry items in vest3.carry_item
  841. 18:37:38: : ->media/packages/vanilla/items/vest3.carry_item
  842. 18:37:38: : loading carry items in bible.carry_item
  843. 18:37:38: : ->media/packages/vanilla/items/bible.carry_item
  844. 18:37:38: : loading carry items in base_valuable.carry_item
  845. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  846. 18:37:38: : loading carry items in koran.carry_item
  847. 18:37:38: : ->media/packages/vanilla/items/koran.carry_item
  848. 18:37:38: : loading carry items in base_valuable.carry_item
  849. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  850. 18:37:38: : loading carry items in chewing_gum.carry_item
  851. 18:37:38: : ->media/packages/vanilla/items/chewing_gum.carry_item
  852. 18:37:38: : loading carry items in base_valuable.carry_item
  853. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  854. 18:37:38: : loading carry items in bizarre_rubber_bullet.carry_item
  855. 18:37:38: : ->media/packages/vanilla/items/bizarre_rubber_bullet.carry_item
  856. 18:37:38: : loading carry items in base_valuable.carry_item
  857. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  858. 18:37:38: : loading carry items in chocolate.carry_item
  859. 18:37:38: : ->media/packages/vanilla/items/chocolate.carry_item
  860. 18:37:38: : loading carry items in base_valuable.carry_item
  861. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  862. 18:37:38: : loading carry items in dollars_300.carry_item
  863. 18:37:38: : ->media/packages/vanilla/items/dollars_300.carry_item
  864. 18:37:38: : loading carry items in base_valuable.carry_item
  865. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  866. 18:37:38: : loading carry items in energy_drink.carry_item
  867. 18:37:38: : ->media/packages/vanilla/items/energy_drink.carry_item
  868. 18:37:38: : loading carry items in base_valuable.carry_item
  869. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  870. 18:37:38: : loading carry items in fancy_sunglasses.carry_item
  871. 18:37:38: : ->media/packages/vanilla/items/fancy_sunglasses.carry_item
  872. 18:37:38: : loading carry items in base_valuable.carry_item
  873. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  874. 18:37:38: : loading carry items in radio.carry_item
  875. 18:37:38: : ->media/packages/vanilla/items/radio.carry_item
  876. 18:37:38: : loading carry items in base_valuable.carry_item
  877. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  878. 18:37:38: : loading carry items in razor.carry_item
  879. 18:37:38: : ->media/packages/vanilla/items/razor.carry_item
  880. 18:37:38: : loading carry items in base_valuable.carry_item
  881. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  882. 18:37:38: : loading carry items in sheaths.carry_item
  883. 18:37:38: : ->media/packages/vanilla/items/sheaths.carry_item
  884. 18:37:38: : loading carry items in base_valuable.carry_item
  885. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  886. 18:37:38: : loading carry items in sheaths_xxl.carry_item
  887. 18:37:38: : ->media/packages/vanilla/items/sheaths_xxl.carry_item
  888. 18:37:38: : loading carry items in base_valuable.carry_item
  889. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  890. 18:37:38: : loading carry items in sunglasses.carry_item
  891. 18:37:38: : ->media/packages/vanilla/items/sunglasses.carry_item
  892. 18:37:38: : loading carry items in base_valuable.carry_item
  893. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  894. 18:37:38: : loading carry items in ipoo_player_blue.carry_item
  895. 18:37:38: : ->media/packages/vanilla/items/ipoo_player_blue.carry_item
  896. 18:37:38: : loading carry items in base_valuable.carry_item
  897. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  898. 18:37:38: : loading carry items in ipoo_player_red.carry_item
  899. 18:37:38: : ->media/packages/vanilla/items/ipoo_player_red.carry_item
  900. 18:37:38: : loading carry items in base_valuable.carry_item
  901. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  902. 18:37:38: : loading carry items in ipoo_player_white.carry_item
  903. 18:37:38: : ->media/packages/vanilla/items/ipoo_player_white.carry_item
  904. 18:37:38: : loading carry items in base_valuable.carry_item
  905. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  906. 18:37:38: : loading carry items in ipoo_player_silver.carry_item
  907. 18:37:38: : ->media/packages/vanilla/items/ipoo_player_silver.carry_item
  908. 18:37:38: : loading carry items in base_valuable.carry_item
  909. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  910. 18:37:38: : loading carry items in ipoo_player_yellow.carry_item
  911. 18:37:38: : ->media/packages/vanilla/items/ipoo_player_yellow.carry_item
  912. 18:37:38: : loading carry items in base_valuable.carry_item
  913. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  914. 18:37:38: : loading carry items in ipoo_player_green.carry_item
  915. 18:37:38: : ->media/packages/vanilla/items/ipoo_player_green.carry_item
  916. 18:37:38: : loading carry items in base_valuable.carry_item
  917. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  918. 18:37:38: : loading carry items in ipoo_player_pink.carry_item
  919. 18:37:38: : ->media/packages/vanilla/items/ipoo_player_pink.carry_item
  920. 18:37:38: : loading carry items in base_valuable.carry_item
  921. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  922. 18:37:38: : loading carry items in playing_cards.carry_item
  923. 18:37:38: : ->media/packages/vanilla/items/playing_cards.carry_item
  924. 18:37:38: : loading carry items in base_valuable.carry_item
  925. 18:37:38: : ->media/packages/vanilla/items/base_valuable.carry_item
  926. 18:37:38: : loading vehicle in all_vehicles.xml
  927. 18:37:38: : loading vehicle in jeep.vehicle
  928. 18:37:38: : loading vehicle in vehicle_base.vehicle
  929. 18:37:38: : loading vehicle in apc.vehicle
  930. 18:37:38: : loading vehicle in vehicle_base.vehicle
  931. 18:37:38: Texture: cartoonflame2.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
  932. 18:37:38: : loading vehicle in armored_truck.vehicle
  933. 18:37:38: : loading vehicle in vehicle_base.vehicle
  934. 18:37:38: : loading vehicle in radar_truck.vehicle
  935. 18:37:38: : loading vehicle in vehicle_base.vehicle
  936. 18:37:38: : loading vehicle in rubber_boat.vehicle
  937. 18:37:38: : loading vehicle in tank.vehicle
  938. 18:37:38: : loading vehicle in vehicle_base.vehicle
  939. 18:37:38: : loading vehicle in tow.vehicle
  940. 18:37:38: : loading vehicle in cover1.vehicle
  941. 18:37:38: : loading vehicle in humvee.vehicle
  942. 18:37:38: : loading vehicle in vehicle_base.vehicle
  943. 18:37:38: : loading vehicle in transport_truck.vehicle
  944. 18:37:38: : loading vehicle in vehicle_base.vehicle
  945. 18:37:38: : loading vehicle in radar_tower.vehicle
  946. 18:37:38: : loading vehicle in patrol_ship.vehicle
  947. 18:37:38: : loading vehicle in deployable_mg.vehicle
  948. 18:37:38: : loading vehicle in deco_vehicles.xml
  949. 18:37:38: : loading vehicle in deco_car1_brown.vehicle
  950. 18:37:38: : loading vehicle in deco_car1_blue.vehicle
  951. 18:37:38: : loading vehicle in deco_car1_yellow.vehicle
  952. 18:37:38: : loading vehicle in deco_car1_black.vehicle
  953. 18:37:38: : loading vehicle in deco_car1_white.vehicle
  954. 18:37:38: : loading vehicle in deco_car1_red.vehicle
  955. 18:37:38: : loading vehicle in deco_car1_pink.vehicle
  956. 18:37:38: : loading vehicle in deco_car1_green.vehicle
  957. 18:37:38: : loading vehicle in deco_car2_red.vehicle
  958. 18:37:38: : loading vehicle in deco_car2_green.vehicle
  959. 18:37:38: : loading vehicle in deco_car2_yellow.vehicle
  960. 18:37:38: : loading vehicle in deco_car2_white.vehicle
  961. 18:37:38: : loading vehicle in deco_car2_silver.vehicle
  962. 18:37:38: : loading vehicle in deco_car2_grey.vehicle
  963. 18:37:38: : loading vehicle in deco_car2_brown.vehicle
  964. 18:37:38: : loading vehicle in deco_car2_blue.vehicle
  965. 18:37:38: : loading vehicle in deco_car2_black.vehicle
  966. 18:37:38: : loading vehicle in deco_car3_sky.vehicle
  967. 18:37:38: : loading vehicle in deco_car3_green.vehicle
  968. 18:37:38: : loading vehicle in deco_car3_blue.vehicle
  969. 18:37:38: : loading vehicle in deco_car3_red.vehicle
  970. 18:37:38: : loading vehicle in deco_car3_yellow.vehicle
  971. 18:37:38: : loading vehicle in deco_car3_black.vehicle
  972. 18:37:38: : loading vehicle in deco_van_blue.vehicle
  973. 18:37:38: : loading vehicle in deco_van_khaki.vehicle
  974. 18:37:38: : loading vehicle in deco_van_sky.vehicle
  975. 18:37:38: : loading vehicle in deco_van_brown.vehicle
  976. 18:37:38: : loading vehicle in deco_van_yellow.vehicle
  977. 18:37:38: : loading vehicle in deco_van_red.vehicle
  978. 18:37:38: : loading vehicle in deco_van_green.vehicle
  979. 18:37:38: : loading vehicle in deco_pickup_red.vehicle
  980. 18:37:38: : loading vehicle in deco_pickup_yellow.vehicle
  981. 18:37:38: : loading vehicle in deco_pickup_blue.vehicle
  982. 18:37:38: : loading vehicle in deco_pickup_green.vehicle
  983. 18:37:38: : loading vehicle in deco_pickup_khaki.vehicle
  984. 18:37:38: : loading vehicle in dumpster.vehicle
  985. 18:37:38: : loading vehicle in mortar.vehicle
  986. 18:37:38: : loading vehicle in deployable_minig.vehicle
  987. 18:37:38: : loading vehicle in mobile_armory.vehicle
  988. 18:37:38: : loading vehicle in vehicle_base.vehicle
  989. 18:37:38: : loading vehicle in gas_tank.vehicle
  990. 18:37:38: : loading vehicle in para_spawn.vehicle
  991. 18:37:38: : loading vehicle in radio_jammer.vehicle
  992. 18:37:38: : loading vehicle in water_tower.vehicle
  993. 18:37:38: Texture: sparkle.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  994. 18:37:38: Texture: smoke.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  995. 18:37:38: Texture: flare.png: Loading 1 faces(PF_R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,64x64x1.
  996. 18:37:38: : loading vehicle in heli_extraction_broken.vehicle
  997. 18:37:38: : loading vehicle in heli_broken1.vehicle
  998. 18:37:38: : loading vehicle in heli_broken2.vehicle
  999. 18:37:38: : loading vehicle in special_crates_wood.xml
  1000. 18:37:38: : loading vehicle in special_crate_wood_base.vehicle
  1001. 18:37:38: : loading vehicle in special_crate_wood_base.vehicle
  1002. 18:37:38: : loading vehicle in special_crate_wood_base.vehicle
  1003. 18:37:38: : loading vehicle in special_crate_wood_base.vehicle
  1004. 18:37:38: : loading vehicle in special_crate_wood_base.vehicle
  1005. 18:37:38: : loading vehicle in special_crate_wood_base.vehicle
  1006. 18:37:38: : loading vehicle in jeep_1.vehicle
  1007. 18:37:38: : loading vehicle in vehicle_base.vehicle
  1008. 18:37:38: : loading vehicle in jeep_2.vehicle
  1009. 18:37:38: : loading vehicle in vehicle_base.vehicle
  1010. 18:37:38: : loading vehicle in apc_1.vehicle
  1011. 18:37:38: : loading vehicle in vehicle_base.vehicle
  1012. 18:37:38: : loading vehicle in apc_2.vehicle
  1013. 18:37:38: : loading vehicle in vehicle_base.vehicle
  1014. 18:37:38: : loading vehicle in tank_1.vehicle
  1015. 18:37:38: : loading vehicle in vehicle_base.vehicle
  1016. 18:37:38: : loading vehicle in tank_2.vehicle
  1017. 18:37:38: : loading vehicle in vehicle_base.vehicle
  1018. 18:37:38: : loading vehicle in transport_truck_1.vehicle
  1019. 18:37:38: : loading vehicle in vehicle_base.vehicle
  1020. 18:37:38: : loading vehicle in transport_truck_2.vehicle
  1021. 18:37:38: : loading vehicle in vehicle_base.vehicle
  1022. 18:37:38: : loading calls in media/packages/vanilla/calls/all_calls.xml
  1023. 18:37:38: : loading calls in media/packages/vanilla/calls/mortar1.call
  1024. 18:37:38: : loading calls in media/packages/vanilla/calls/mortar2.call
  1025. 18:37:38: : loading calls in media/packages/vanilla/calls/paratroopers1.call
  1026. 18:37:38: : loading calls in media/packages/vanilla/calls/paratroopers2.call
  1027. 18:37:38: : loading calls in media/packages/vanilla/calls/artillery1.call
  1028. 18:37:38: : loading calls in media/packages/vanilla/calls/artillery2.call
  1029. 18:37:38: : loading calls in media/packages/vanilla/calls/cover_drop.call
  1030. 18:37:38: : loading calls in media/packages/vanilla/calls/rubber_boat.call
  1031. 18:37:38: : loading calls in media/packages/vanilla/calls/humvee.call
  1032. 18:37:38: : loading calls in media/packages/vanilla/calls/tank.call
  1033. 18:37:38: : loading calls in media/packages/vanilla/calls/tank_1.call
  1034. 18:37:38: : loading calls in media/packages/vanilla/calls/tank_2.call
  1035. 18:37:38: : loading squad configs in media/packages/vanilla/factions/all_squad_configs.xml
  1036. 18:37:38: : loading squad configs in media/packages/vanilla/factions/default.squad_config
  1037. 18:37:38: : loading squad configs in media/packages/vanilla/factions/assault1.squad_config
  1038. 18:37:38: : loading squad configs in media/packages/vanilla/factions/stealth1.squad_config
  1039. 18:37:38: : loading squad configs in media/packages/vanilla/factions/destroyer1.squad_config
  1040. 18:37:38: : loading reward config in media/packages/vanilla//rewards.xml
  1041. 18:37:38: : enabling all resources for all factions
  1042. 18:37:38: : setting up initial faction resources
  1043. 18:37:38: Texture: shadow_airplane.png: Loading 1 faces(PF_A8R8G8B8,400x400x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,400x400x1.
  1044. 18:37:39: : loading faction resources in media/packages/vanilla/factions/green.xml
  1045. 18:37:39: : loading faction resources for 0
  1046. 18:37:39: : loading names in media/packages/vanilla/names/english_firstnames.txt, english_firstnames.txt
  1047. 18:37:39: : loading names in media/packages/vanilla/names/english_lastnames.txt, english_lastnames.txt
  1048. 18:37:39: : map config weapons loaded
  1049. 18:37:39: : loading world objects
  1050. 18:37:39: Texture: none.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  1051. 18:37:39: Texture: world_atlas1.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
  1052. 18:37:39: : adding tree config: TreeDefault
  1053. 18:37:39: : layer: materials
  1054. 18:37:39: : decal_template clover
  1055. 18:37:39: : decal_template pavement1
  1056. 18:37:39: : decal_template flower
  1057. 18:37:39: : decal_template pavement_tile1
  1058. 18:37:39: : decal_template roof_tile1
  1059. 18:37:39: : decal_template manhole
  1060. 18:37:39: : decal_template cracks_1
  1061. 18:37:39: : decal_template cracks_2
  1062. 18:37:39: : decal_template cracks_3
  1063. 18:37:39: : decal_template cracks_4
  1064. 18:37:39: : decal_template cracks_5
  1065. 18:37:39: : decal_template cracks_6
  1066. 18:37:39: : decal_template cracks_7
  1067. 18:37:39: : decal_template parking_line
  1068. 18:37:39: : not handled: 3 4 4
  1069. 18:37:39: Texture: fence_atlas1.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
  1070. 18:37:39: Texture: cutout.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  1071. 18:37:39: Texture: wall_atlas1.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
  1072. 18:37:39: : not handled: #color = fill
  1073. 18:37:39: : not handled: #side_texture_scale = 2.0 1.25
  1074. 18:37:39: : not handled: #side_texture_atlas_cell = 0 1 4 4 0.015625
  1075. 18:37:39: : not handled: #separator_side_texture_scale = 0.2 1.0
  1076. 18:37:39: : not handled: #separator_side_texture_atlas_cell = 2 1 4 4 0.03125 0.015625
  1077. 18:37:39: : not handled: #separator_top_texture_scale = 0.2 1.0
  1078. 18:37:39: : not handled: #separator_top_texture_atlas_cell = 2 1 4 4 0.03125 0.03125
  1079. 18:37:39: : not handled: #separator_color = stroke
  1080. 18:37:39: : adding tree config: TreeBirch
  1081. 18:37:39: : post_template post1_4
  1082. 18:37:39: : post_template post1_3
  1083. 18:37:39: : layer: alpha_road
  1084. 18:37:39: : layer: offroad
  1085. 18:37:39: : layer: bases
  1086. 18:37:39: : layer: layer
  1087. 18:37:39: : layer: boundaries
  1088. 18:37:39: : layer: walls
  1089. 18:37:39: : layer: objects
  1090. 18:37:39: Mesh: Loading enclosure.mesh.
  1091. 18:37:39: : layer: other
  1092. 18:37:39: Mesh: Loading barell.mesh.
  1093. 18:37:39: Texture: bushplant.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  1094. 18:37:39: Texture: bushes_atlas.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
  1095. 18:37:39: Mesh: Loading bush4.mesh.
  1096. 18:37:39: Mesh: Loading awning.mesh.
  1097. 18:37:39: Texture: armory.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
  1098. 18:37:39: Mesh: Loading armory.mesh.
  1099. 18:37:39: Mesh: Loading bush2.mesh.
  1100. 18:37:39: Mesh: Loading weapon_rack.mesh.
  1101. 18:37:39: Mesh: Loading streetlight.mesh.
  1102. 18:37:39: Mesh: Loading post1_3.mesh.
  1103. 18:37:39: : layer: rocks
  1104. 18:37:39: Mesh: Loading rock_s1.mesh.
  1105. 18:37:39: Mesh: Loading stone_3.mesh.
  1106. 18:37:39: Mesh: Loading stone_4.mesh.
  1107. 18:37:39: Mesh: Loading rock_m4.mesh.
  1108. 18:37:39: Mesh: Loading rock_s3.mesh.
  1109. 18:37:39: Mesh: Loading stone_5.mesh.
  1110. 18:37:39: Mesh: Loading rock_b2.mesh.
  1111. 18:37:39: Mesh: Loading stone_1.mesh.
  1112. 18:37:39: Mesh: Loading rock_b3.mesh.
  1113. 18:37:39: Mesh: Loading rock_s4.mesh.
  1114. 18:37:39: Mesh: Loading rock_m1.mesh.
  1115. 18:37:39: Mesh: Loading rock_m2.mesh.
  1116. 18:37:39: : layer: woods_pine
  1117. 18:37:39: : WARNING, decal template not found, template=tree_ground_base1
  1118. 18:37:39: : WARNING, decal template not found, template=tree_ground_base1
  1119. 18:37:39: : WARNING, decal template not found, template=tree_ground_base1
  1120. 18:37:39: : WARNING, decal template not found, template=tree_ground_base1
  1121. 18:37:39: : WARNING, decal template not found, template=tree_ground_base1
  1122. 18:37:39: : WARNING, decal template not found, template=tree_ground_base1
  1123. 18:37:39: : WARNING, decal template not found, template=tree_ground_base1
  1124. 18:37:39: : WARNING, decal template not found, template=tree_ground_base1
  1125. 18:37:39: : WARNING, decal template not found, template=tree_ground_base1
  1126. 18:37:39: : WARNING, decal template not found, template=tree_ground_base1
  1127. 18:37:39: : WARNING, decal template not found, template=tree_ground_base1
  1128. 18:37:39: : WARNING, decal template not found, template=tree_ground_base1
  1129. 18:37:39: : WARNING, decal template not found, template=tree_ground_base1
  1130. 18:37:39: : WARNING, decal template not found, template=tree_ground_base1
  1131. 18:37:39: : WARNING, decal template not found, template=tree_ground_base1
  1132. 18:37:39: : WARNING, decal template not found, template=tree_ground_base1
  1133. 18:37:39: : WARNING, decal template not found, template=tree_ground_base1
  1134. 18:37:39: : WARNING, decal template not found, template=tree_ground_base1
  1135. 18:37:39: : layer: crate
  1136. 18:37:39: : walls set to be merged = 0
  1137. 18:37:39: : create merged walls
  1138. 18:37:39: : merged walls created = 0
  1139. 18:37:39: : post process objects
  1140. 18:37:39: : post process objects done
  1141. 18:37:39: : layer: layer2
  1142. 18:37:39: : layer: objects
  1143. 18:37:39: Mesh: Loading pipe.mesh.
  1144. 18:37:39: : layer: walls
  1145. 18:37:39: : layer: crate
  1146. 18:37:39: Mesh: Loading crate.mesh.
  1147. 18:37:39: Texture: crate.png: Loading 1 faces(PF_A8R8G8B8,128x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x256x1.
  1148. 18:37:39: : layer: other
  1149. 18:37:39: Texture: rwr.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
  1150. 18:37:39: Mesh: Loading rwr.mesh.
  1151. 18:37:39: : walls set to be merged = 0
  1152. 18:37:39: : create merged walls
  1153. 18:37:39: : merged walls created = 0
  1154. 18:37:39: : post process objects
  1155. 18:37:39: : post process objects done
  1156. 18:37:39: : attaching ladders, 3
  1157. 18:37:39: : attaching ladders done
  1158. 18:37:39: : road network
  1159. 18:37:39: : nodes: 27
  1160. 18:37:39: : connections: 27
  1161. 18:37:39: : cleaning up meshes, count 23
  1162. 18:37:39: : done
  1163. 18:37:39: : creating decoration
  1164. 18:37:39: Texture: ground_decoration.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  1165. 18:37:40: : creating decoration done
  1166. 18:37:40: : generate water nav map
  1167. 18:37:40: : generate water nav map done
  1168. 18:37:40: : nodes: 0
  1169. 18:37:40: : connections: 0
  1170. 18:37:40: : loading soldiers in map config
  1171. 18:37:40: : loading map config media/packages/vanilla/maps/lobby/map_config.xml
  1172. 18:37:40: : loading soldiers in media/packages/vanilla/factions/green.xml
  1173. 18:37:40: : loading faction resources in media/packages/vanilla/factions/common.resources
  1174. 18:37:40: : loading faction resources in media/packages/vanilla/factions/green_primaries.resources
  1175. 18:37:40: : loading faction resources in media/packages/vanilla/factions/green_secondaries.resources
  1176. 18:37:40: : loading faction resources in media/packages/vanilla/factions/green_default.resources
  1177. 18:37:40: : miniboss
  1178. 18:37:40: : loading faction resources in media/packages/vanilla/factions/common_miniboss.resources
  1179. 18:37:40: : loading faction resources in media/packages/vanilla/factions/green_miniboss.resources
  1180. 18:37:40: : medic
  1181. 18:37:40: : copy_from = default
  1182. 18:37:40: : loading faction resources in media/packages/vanilla/factions/common_medic.resources
  1183. 18:37:40: : loading faction resources in media/packages/vanilla/factions/green_primaries.resources
  1184. 18:37:40: : WARNING, animation key recoil, mortar not found
  1185. 18:37:40: : WARNING, animation key reload, mortar not found
  1186. 18:37:40: : WARNING, animation key still, mortar not found
  1187. 18:37:40: : WARNING, animation key crouch still, mortar not found
  1188. 18:37:40: : map config soldiers loaded
  1189. 18:37:40: : soldiers loaded
  1190. 18:37:40: Texture: hud_ak47.png: Loading 1 faces(PF_A8R8G8B8,82x212x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,82x212x1.
  1191. 18:37:40: Texture: hud_apc.png: Loading 1 faces(PF_A8R8G8B8,100x290x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x290x1.
  1192. 18:37:40: Texture: hud_g36.png: Loading 1 faces(PF_A8R8G8B8,91x215x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,91x215x1.
  1193. 18:37:40: Texture: hud_m24a2.png: Loading 1 faces(PF_A8R8G8B8,83x259x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,83x259x1.
  1194. 18:37:40: Texture: hud_riot_shield.png: Loading 1 faces(PF_A8R8G8B8,72x210x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,72x210x1.
  1195. 18:37:40: Texture: hud_m72law.png: Loading 1 faces(PF_A8R8G8B8,86x241x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,86x241x1.
  1196. 18:37:40: Texture: hud_m240.png: Loading 1 faces(PF_A8R8G8B8,92x290x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,92x290x1.
  1197. 18:37:40: Texture: hud_mossberg.png: Loading 1 faces(PF_A8R8G8B8,72x243x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,72x243x1.
  1198. 18:37:40: Texture: hud_mp5sd.png: Loading 1 faces(PF_A8R8G8B8,87x171x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,87x171x1.
  1199. 18:37:40: Texture: hud_pkm.png: Loading 1 faces(PF_A8R8G8B8,87x270x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,87x270x1.
  1200. 18:37:40: Texture: hud_famasg1.png: Loading 1 faces(PF_A8R8G8B8,81x183x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,81x183x1.
  1201. 18:37:40: Texture: hud_m16a4.png: Loading 1 faces(PF_A8R8G8B8,86x237x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,86x237x1.
  1202. 18:37:40: Texture: hud_f2000.png: Loading 1 faces(PF_A8R8G8B8,81x151x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,81x151x1.
  1203. 18:37:40: Texture: hud_benelli_m4.png: Loading 1 faces(PF_A8R8G8B8,71x226x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,71x226x1.
  1204. 18:37:40: Texture: hud_pepperdust.png: Loading 1 faces(PF_A8R8G8B8,81x218x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,81x218x1.
  1205. 18:37:40: Texture: hud_tank_cannon.png: Loading 1 faces(PF_A8R8G8B8,67x273x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,67x273x1.
  1206. 18:37:40: Texture: hud_tank_mg.png: Loading 1 faces(PF_A8R8G8B8,77x277x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,77x277x1.
  1207. 18:37:40: Texture: hud_aks74u.png: Loading 1 faces(PF_A8R8G8B8,82x177x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,82x177x1.
  1208. 18:37:40: Texture: hud_p90.png: Loading 1 faces(PF_A8R8G8B8,74x135x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,74x135x1.
  1209. 18:37:40: Texture: hud_dragunov_svd.png: Loading 1 faces(PF_A8R8G8B8,83x260x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,83x260x1.
  1210. 18:37:40: Texture: hud_medikit.png: Loading 1 faces(PF_A8R8G8B8,100x89x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x89x1.
  1211. 18:37:40: Texture: hud_tow.png: Loading 1 faces(PF_A8R8G8B8,100x274x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x274x1.
  1212. 18:37:40: Texture: hud_vss_vintorez.png: Loading 1 faces(PF_A8R8G8B8,85x255x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,85x255x1.
  1213. 18:37:40: Texture: hud_ns2000.png: Loading 1 faces(PF_A8R8G8B8,91x182x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,91x182x1.
  1214. 18:37:40: Texture: hud_spas-12.png: Loading 1 faces(PF_A8R8G8B8,79x193x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,79x193x1.
  1215. 18:37:40: Texture: hud_qcw-05.png: Loading 1 faces(PF_A8R8G8B8,82x171x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,82x171x1.
  1216. 18:37:40: Texture: hud_hesco_barrier.png: Loading 1 faces(PF_A8R8G8B8,100x113x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x113x1.
  1217. 18:37:40: Texture: hud_stoner_lmg.png: Loading 1 faces(PF_A8R8G8B8,73x210x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,73x210x1.
  1218. 18:37:40: Texture: hud_psg90.png: Loading 1 faces(PF_A8R8G8B8,74x261x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,74x261x1.
  1219. 18:37:40: Texture: hud_rpg-7.png: Loading 1 faces(PF_A8R8G8B8,63x230x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,63x230x1.
  1220. 18:37:40: Texture: hud_m2_carlgustav.png: Loading 1 faces(PF_A8R8G8B8,84x255x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,84x255x1.
  1221. 18:37:40: Texture: hud_l85a2.png: Loading 1 faces(PF_A8R8G8B8,85x193x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,85x193x1.
  1222. 18:37:40: Texture: hud_sg552.png: Loading 1 faces(PF_A8R8G8B8,71x172x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,71x172x1.
  1223. 18:37:40: Texture: hud_imi_negev.png: Loading 1 faces(PF_A8R8G8B8,73x231x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,73x231x1.
  1224. 18:37:40: Texture: hud_qbs-09.png: Loading 1 faces(PF_A8R8G8B8,69x182x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,69x182x1.
  1225. 18:37:40: Texture: hud_scorpion-evo.png: Loading 1 faces(PF_A8R8G8B8,83x195x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,83x195x1.
  1226. 18:37:40: Texture: hud_m79.png: Loading 1 faces(PF_A8R8G8B8,83x180x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,83x180x1.
  1227. 18:37:40: Texture: hud_deployable_mg.png: Loading 1 faces(PF_A8R8G8B8,100x114x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x114x1.
  1228. 18:37:40: Texture: hud_patrol_ship_mg.png: Loading 1 faces(PF_A8R8G8B8,77x277x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,77x277x1.
  1229. 18:37:40: Texture: hud_patrol_ship_cannon.png: Loading 1 faces(PF_A8R8G8B8,100x290x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x290x1.
  1230. 18:37:40: Texture: hud_patrol_ship_mortar.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1231. 18:37:40: Texture: hud_minigun.png: Loading 1 faces(PF_A8R8G8B8,100x125x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x125x1.
  1232. 18:37:40: Texture: hud_mortar.png: Loading 1 faces(PF_A8R8G8B8,100x79x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x79x1.
  1233. 18:37:40: Texture: hud_pb.png: Loading 1 faces(PF_A8R8G8B8,100x188x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x188x1.
  1234. 18:37:40: Texture: hud_glock17.png: Loading 1 faces(PF_A8R8G8B8,100x188x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x188x1.
  1235. 18:37:40: Texture: hud_beretta_m9.png: Loading 1 faces(PF_A8R8G8B8,100x188x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x188x1.
  1236. 18:37:40: Texture: hud_desert_eagle.png: Loading 1 faces(PF_A8R8G8B8,100x194x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x194x1.
  1237. 18:37:40: Texture: hud_desert_eagle_gold.png: Loading 1 faces(PF_A8R8G8B8,100x194x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x194x1.
  1238. 18:37:40: Texture: hud_aa-12.png: Loading 1 faces(PF_A8R8G8B8,78x204x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,78x204x1.
  1239. 18:37:40: Texture: hud_mgl.png: Loading 1 faces(PF_A8R8G8B8,81x189x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,81x189x1.
  1240. 18:37:40: Texture: hud_barrett_m107.png: Loading 1 faces(PF_A8R8G8B8,81x290x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,81x290x1.
  1241. 18:37:40: Texture: hud_xm8.png: Loading 1 faces(PF_A8R8G8B8,70x158x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,70x158x1.
  1242. 18:37:40: Texture: hud_stun_grenade.png: Loading 1 faces(PF_A8R8G8B8,76x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,76x100x1.
  1243. 18:37:40: Texture: hud_grenade.png: Loading 1 faces(PF_A8R8G8B8,75x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,75x100x1.
  1244. 18:37:40: Texture: hud_impact_grenade.png: Loading 1 faces(PF_A8R8G8B8,92x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,92x100x1.
  1245. 18:37:40: Texture: hud_c4.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1246. 18:37:40: Texture: hud_flare.png: Loading 1 faces(PF_A8R8G8B8,100x122x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x122x1.
  1247. 18:37:40: Texture: hud_claymore.png: Loading 1 faces(PF_A8R8G8B8,100x99x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x99x1.
  1248. 18:37:40: Texture: hud_at_mine.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1249. 18:37:40: Texture: hud_mortar1.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1250. 18:37:40: Texture: hud_mortar2.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1251. 18:37:40: Texture: hud_paratroopers1.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1252. 18:37:40: Texture: hud_paratroopers2.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1253. 18:37:40: Texture: hud_artillery1.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1254. 18:37:40: Texture: hud_artillery2.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1255. 18:37:40: Texture: hud_rubber_boat.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  1256. 18:37:40: Texture: hud_humveedrop.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1257. 18:37:40: Texture: hud_tank.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  1258. 18:37:40: Texture: hud_whiskey_bottle.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1259. 18:37:40: Texture: hud_cigarettes.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1260. 18:37:40: Texture: hud_dollars_100.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1261. 18:37:40: Texture: hud_gamingdevice.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1262. 18:37:40: Texture: hud_gem.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1263. 18:37:40: Texture: hud_painting.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1264. 18:37:40: Texture: hud_horny_magazine.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1265. 18:37:40: Texture: hud_comic.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1266. 18:37:40: Texture: hud_rwr_handbook.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1267. 18:37:40: Texture: hud_oscar_statue.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1268. 18:37:40: Texture: hud_vest.png: Loading 1 faces(PF_A8R8G8B8,100x117x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x117x1.
  1269. 18:37:40: Texture: hud_vest_hole1.png: Loading 1 faces(PF_A8R8G8B8,100x117x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x117x1.
  1270. 18:37:40: Texture: hud_vest_hole2.png: Loading 1 faces(PF_A8R8G8B8,100x117x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x117x1.
  1271. 18:37:40: Texture: hud_cigars.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1272. 18:37:40: Texture: hud_beer_can.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1273. 18:37:40: Texture: hud_lighter.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1274. 18:37:40: Texture: hud_steroids.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1275. 18:37:40: Texture: hud_teddy.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1276. 18:37:40: Texture: hud_bible.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1277. 18:37:40: Texture: hud_koran.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1278. 18:37:40: Texture: hud_chewing_gum.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1279. 18:37:40: Texture: hud_bizarre_rubber_bullet.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1280. 18:37:40: Texture: hud_chocolate.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1281. 18:37:40: Texture: hud_dollars_300.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1282. 18:37:40: Texture: hud_energy_drink.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1283. 18:37:40: Texture: hud_fancy_sunglasses.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1284. 18:37:40: Texture: hud_radio.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1285. 18:37:40: Texture: hud_razor.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1286. 18:37:40: Texture: hud_sheaths.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1287. 18:37:40: Texture: hud_sheaths_xxl.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1288. 18:37:40: Texture: hud_sunglasses.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1289. 18:37:40: Texture: hud_ipoo_blue.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1290. 18:37:40: Texture: hud_ipoo_red.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1291. 18:37:40: Texture: hud_ipoo_white.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1292. 18:37:40: Texture: hud_ipoo_silver.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1293. 18:37:40: Texture: hud_ipoo_yellow.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1294. 18:37:40: Texture: hud_ipoo_green.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1295. 18:37:40: Texture: hud_ipoo_pink.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1296. 18:37:40: Texture: hud_playing_cards.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1297. 18:37:40: Texture: chat_icon_default.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  1298. 18:37:40: Texture: chat_icon_soldier_green.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  1299. 18:37:40: Texture: chat_icon_commander_green.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  1300. 18:37:40: Texture: hud_teammember.png: Loading 1 faces(PF_A8R8G8B8,160x160x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,160x160x1.
  1301. 18:37:40: Texture: hud_medic.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  1302. 18:37:40: Texture: hud_rank0.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
  1303. 18:37:40: Texture: hud_badge_dogtag.png: Loading 1 faces(PF_A8R8G8B8,160x160x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,160x160x1.
  1304. 18:37:40: Texture: hud_meter.png: Loading 1 faces(PF_A8R8G8B8,534x50x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,534x50x1.
  1305. 18:37:40: Texture: hud_meter_cursor.png: Loading 1 faces(PF_R8G8B8,32x32x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,32x32x1.
  1306. 18:37:40: Texture: MeterTexture: Loading 1 faces(PF_R8G8B8,2x1x1) with 1 custom mipmaps from Image. Internal format is PF_X8R8G8B8,2x1x1.
  1307. 18:37:40: Texture: radioview_shortcut_frame.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  1308. 18:37:40: Texture: playermarker.png: Loading 1 faces(PF_A8R8G8B8,400x80x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,400x80x1.
  1309. 18:37:40: Texture: squad_ai_marker.png: Loading 1 faces(PF_A8R8G8B8,80x80x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,80x80x1.
  1310. 18:37:40: Texture: mapview_player.png: Loading 1 faces(PF_A8R8G8B8,320x64x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,320x64x1.
  1311. 18:37:40: Texture: squad_marker_foot.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
  1312. 18:37:40: Texture: command_marker.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
  1313. 18:37:40: Texture: squad_marker_vehicle.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
  1314. 18:37:40: Texture: squad_marker_vehicle_iconmask.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
  1315. 18:37:40: Texture: mapview_vehicle.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
  1316. 18:37:40: Texture: callmarker.png: Loading 1 faces(PF_A8R8G8B8,80x80x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,80x80x1.
  1317. 18:37:40: Texture: mapview_attack_target.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  1318. 18:37:40: Texture: mapview_defense_target.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  1319. 18:37:40: Texture: inventoryview_connection_reverse.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  1320. 18:37:40: Texture: inventoryview_connection.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  1321. 18:37:40: Texture: inventoryview_connection_horizontal.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  1322. 18:37:40: Texture: inventoryview_section_frame.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  1323. 18:37:40: Texture: inventoryview_section_background.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  1324. 18:37:40: Texture: inventoryview_slot_frame.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  1325. 18:37:40: Texture: inventoryview_slot_highlight.png: Loading 1 faces(PF_A8R8G8B8,160x160x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,160x160x1.
  1326. 18:37:40: Texture: hud_badge_kill_combo1.png: Loading 1 faces(PF_A8R8G8B8,160x160x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,160x160x1.
  1327. 18:37:40: Texture: inventoryview_backpack_tag.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
  1328. 18:37:40: Texture: radioview_frame.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  1329. 18:37:40: Texture: inventoryview_calls_tag.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
  1330. 18:37:40: Texture: hud_radio_meter.png: Loading 1 faces(PF_A8R8G8B8,24x24x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,24x24x1.
  1331. 18:37:40: Texture: RadioMeterTexture: Loading 1 faces(PF_R8G8B8,1x1x1) with 0 custom mipmaps from Image. Internal format is PF_X8R8G8B8,1x1x1.
  1332. 18:37:40: Texture: mapview_frame.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
  1333. 18:37:40: Texture: map.png: Loading 1 faces(PF_L8,2048x2048x1) with hardware generated mipmaps from Image. Internal format is PF_L8,2048x2048x1.
  1334. 18:37:40: Texture: mapview_grid.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  1335. 18:37:40: Texture: mapview_force.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  1336. 18:37:40: Texture: mapview_force_noise.png: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
  1337. 18:37:40: Texture: mapview_battle_alert.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  1338. 18:37:40: Texture: mapview_attack_start.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  1339. 18:37:40: Texture: mapview_alert.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  1340. 18:37:40: Texture: mapview_resource.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
  1341. 18:37:40: Texture: mapview_comms_marker.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
  1342. 18:37:40: Texture: mapview_spawnpoint.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  1343. 18:37:40: Texture: mapview_positioner.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  1344. 18:37:40: Texture: menusystem_bar.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  1345. 18:37:40: Texture: menusystem_control_background.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  1346. 18:37:40: Texture: menusystem_control_selected_background.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  1347. 18:37:40: Texture: worldview_atlas.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
  1348. 18:37:40: Texture: menu_title.png: Loading 1 faces(PF_A8R8G8B8,700x91x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,700x91x1.
  1349. 18:37:40: : game mode: 0
  1350. 18:37:40: Texture: menusystem_slider.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  1351. 18:37:40: : loading map info
  1352. 18:37:40: : loading map info
  1353. 18:37:41: : loading map info
  1354. 18:37:41: : loading map info
  1355. 18:37:41: : loading map info
  1356. 18:37:41: : loading map info
  1357. 18:37:41: : loading map info
  1358. 18:37:41: : loading map info
  1359. 18:37:41: : loading map info
  1360. 18:37:41: : loading map info
  1361. 18:37:41: : loading map info
  1362. 18:37:42: : loading map info
  1363. 18:37:42: : loading map info
  1364. 18:37:42: : loading map info
  1365. 18:37:42: Texture: chatbubbleborder.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  1366. 18:37:42: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource chatlog_channel.png in resource group sessionResourceGroup or any other group. in ResourceGroupManager::openResource at ..\..\..\..\OgreMain\src\OgreResourceGroupManager.cpp (line 753)
  1367. 18:37:42: Error loading texture chatlog_channel.png. Texture layer will be blank. Loading the texture failed with the following exception: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource chatlog_channel.png in resource group sessionResourceGroup or any other group. in ResourceGroupManager::openResource at ..\..\..\..\OgreMain\src\OgreResourceGroupManager.cpp (line 753)
  1368. 18:37:42: Texture: crosshair.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  1369. 18:37:42: Texture: aim_helper.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  1370. 18:37:42: : game reset
  1371. 18:37:42: : 1: ColourValue(0, 0.5, 0.1, 1), Greenbelts
  1372. 18:37:42: : profile folder = savegames/_default.save
  1373. 18:37:42: : profiles at C:\Users\D\AppData\Roaming\Running with rifles\savegames/_default.save/
  1374. 18:37:42: : savename _default.save
  1375. 18:37:42: : Setting init data, machine id = 0
  1376. 18:37:42: : init data set done
  1377. 18:37:42: : no old character, attempt load
  1378. 18:37:42: Mesh: Loading chute.mesh.
  1379. 18:37:42: Can't assign material _missing_material_ to SubEntity of Ogre/MO30 because this Material does not exist. Have you forgotten to define it in a .material script?
  1380. 18:37:42: Texture: signs.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
  1381. 18:37:42: Texture: chute.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
  1382. 18:37:42: : saving
  1383. 18:37:42: : save path=C:\Users\D\AppData\Roaming\Running with rifles\savegames/_default.save
  1384. 18:37:42: : mode = 0
  1385. 18:37:42: : last script =
  1386. 18:37:42: : save done
  1387. 18:37:42: : saving C:\Users\D\AppData\Roaming\Running with rifles\savegames/_default.save/effect_splat_map.png
  1388. 18:37:42: : new game created
  1389. 18:37:42: : command: update_inventory
  1390. 18:37:42: Texture: dynamic_crosshair.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
  1391. 18:37:42: Texture: building_atlas.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
  1392. 18:37:42: Texture: los.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  1393. 18:37:42: : settings loaded
  1394. 18:37:42: : r=18523
  1395. 18:37:42: : game init done
  1396. 18:37:42: Texture: hud_squad0.png: Loading 1 faces(PF_A8R8G8B8,400x241x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,400x241x1.
  1397. 18:37:42: Mesh: Loading jeep_body.mesh.
  1398. 18:37:42: Texture: jeep_body.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
  1399. 18:37:42: Mesh: Loading jeep_body_broken.mesh.
  1400. 18:37:42: Texture: jeep_body_broken.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
  1401. 18:37:42: Mesh: Loading jeep_wheel.mesh.
  1402. 18:37:42: Texture: jeep_wheel.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  1403. 18:37:42: Mesh: Loading dumpster.mesh.
  1404. 18:37:42: Texture: dumpster.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  1405. 18:37:42: : saving
  1406. 18:37:42: : save path=C:\Users\D\AppData\Roaming\Running with rifles\savegames/_default.save
  1407. 18:37:42: : mode = 0
  1408. 18:37:42: : last script =
  1409. 18:37:42: : save done
  1410. 18:37:42: Texture: basic_font_outline_050.tga: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
  1411. 18:37:43: Texture: RadioMeterTexture: Loading 1 faces(PF_R8G8B8,10x1x1) with 1 custom mipmaps from Image. Internal format is PF_X8R8G8B8,10x1x1.
  1412. 18:37:43: Texture: menusystem_control_focus_background.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  1413. 18:37:48: Texture: input_font_outline.tga: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
  1414. 18:37:51: : start client
  1415. 18:37:51: : connection to 81.19.211.70:1235 succeeded
  1416. 18:37:51: : connection ok
  1417. 18:37:51: : Welcome received, our peer index at server = 13, machine id = 14, server realm=
  1418. 18:37:51: : sending authentication data for server
  1419. 18:37:52: : Resource setup received
  1420. 18:37:52: : game reset
  1421. 18:37:52: : Server overlay enabled: media/overlays/invasion
  1422. 18:37:52: : Incorrect content package, changing and reconnecting
  1423. 18:37:52: : save before exit?
  1424. 18:37:53: : check = 0
  1425. 18:37:53: : freeing regions
  1426. 18:37:53: Destroying resource group sessionResourceGroup
  1427. 18:37:53: Unloading resource group sessionResourceGroup
  1428. 18:37:53: Finished unloading resource group sessionResourceGroup
  1429. 18:37:53: : game uninitialized
  1430. 18:37:53: : Map resource location set as media/packages/vanilla/maps/map3
  1431. 18:37:53: : Using application folder C:\Users\D\AppData\Roaming\Running with rifles\
  1432. 18:37:53: : Using save path C:\Users\D\AppData\Roaming\Running with rifles\savegames/
  1433. 18:37:53: : using custom map config
  1434. 18:37:53: : <map_config>
  1435. <include_layer name="bases.default" />
  1436. <include_layer name="layer1.default" />
  1437. <include_layer name="layer2.default" />
  1438. <include_layer name="layer3.default" />
  1439. <faction file="green.xml" />
  1440. <faction file="grey.xml" />
  1441. <weapon file="invasion_all_weapons.xml" />
  1442. <projectile file="invasion_all_throwables.xml" />
  1443. <carry_item file="invasion_all_carry_items.xml" />
  1444. <call file="invasion_all_calls.xml" />
  1445. <vehicle file="invasion_all_vehicles.xml" />
  1446. <achievement file="achievements.xml" />
  1447. </map_config>
  1448.  
  1449. 18:37:55: : game init start
  1450. 18:37:55: Creating resource group sessionResourceGroup
  1451. 18:37:55: : adding package resource location media/packages/vanilla/
  1452. 18:37:55: Added resource location 'media/packages/vanilla/' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1453. 18:37:55: Added resource location 'media/packages/vanilla/factions' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1454. 18:37:55: Added resource location 'media/packages/vanilla/fonts' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1455. 18:37:55: Added resource location 'media/packages/vanilla/models' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1456. 18:37:55: Added resource location 'media/packages/vanilla/names' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1457. 18:37:55: Added resource location 'media/packages/vanilla/particles' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1458. 18:37:55: Added resource location 'media/packages/vanilla/materials' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1459. 18:37:55: Added resource location 'media/packages/vanilla/sounds' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1460. 18:37:55: Added resource location 'media/packages/vanilla/textures' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1461. 18:37:55: Added resource location 'media/packages/vanilla/weapons' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1462. 18:37:55: Added resource location 'media/packages/vanilla/vehicles' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1463. 18:37:55: Added resource location 'media/packages/vanilla/items' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1464. 18:37:55: Added resource location 'media/packages/vanilla/calls' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1465. 18:37:55: Added resource location 'media/packages/vanilla/grenades' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1466. 18:37:55: Added resource location 'media/packages/vanilla/projectiles' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1467. 18:37:55: Added resource location 'media/packages/vanilla/static_objects' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1468. 18:37:55: Added resource location 'media/packages/vanilla/scripts' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1469. 18:37:55: Added resource location 'media/packages/vanilla/custom_matches' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1470. 18:37:55: Added resource location 'media/packages/vanilla/maps/map3' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1471. 18:37:55: Added resource location 'media/packages/vanilla/maps/map3/particles' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1472. 18:37:55: Added resource location 'media/packages/vanilla/maps/map3/materials' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1473. 18:37:55: : adding package resource location media/overlays/invasion/
  1474. 18:37:55: Added resource location 'media/overlays/invasion/' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1475. 18:37:55: Added resource location 'media/overlays/invasion/factions' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1476. 18:37:55: Added resource location 'media/overlays/invasion/fonts' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1477. 18:37:55: Added resource location 'media/overlays/invasion/models' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1478. 18:37:55: Added resource location 'media/overlays/invasion/names' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1479. 18:37:55: Added resource location 'media/overlays/invasion/particles' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1480. 18:37:55: Added resource location 'media/overlays/invasion/materials' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1481. 18:37:55: Added resource location 'media/overlays/invasion/sounds' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1482. 18:37:55: Added resource location 'media/overlays/invasion/textures' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1483. 18:37:55: Added resource location 'media/overlays/invasion/weapons' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1484. 18:37:55: Added resource location 'media/overlays/invasion/vehicles' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1485. 18:37:55: Added resource location 'media/overlays/invasion/items' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1486. 18:37:55: Added resource location 'media/overlays/invasion/calls' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1487. 18:37:55: Added resource location 'media/overlays/invasion/grenades' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1488. 18:37:55: Added resource location 'media/overlays/invasion/projectiles' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1489. 18:37:55: Added resource location 'media/overlays/invasion/static_objects' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1490. 18:37:55: Added resource location 'media/overlays/invasion/scripts' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1491. 18:37:55: Added resource location 'media/overlays/invasion/custom_matches' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1492. 18:37:55: : adding package resource location media/overlays/invasion/packages/vanilla/
  1493. 18:37:55: Added resource location 'media/overlays/invasion/packages/vanilla/' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1494. 18:37:55: Added resource location 'media/overlays/invasion/packages/vanilla/factions' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1495. 18:37:55: Added resource location 'media/overlays/invasion/packages/vanilla/fonts' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1496. 18:37:55: Added resource location 'media/overlays/invasion/packages/vanilla/models' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1497. 18:37:55: Added resource location 'media/overlays/invasion/packages/vanilla/names' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1498. 18:37:55: Added resource location 'media/overlays/invasion/packages/vanilla/particles' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1499. 18:37:55: Added resource location 'media/overlays/invasion/packages/vanilla/materials' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1500. 18:37:55: Added resource location 'media/overlays/invasion/packages/vanilla/sounds' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1501. 18:37:55: Added resource location 'media/overlays/invasion/packages/vanilla/textures' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1502. 18:37:55: Added resource location 'media/overlays/invasion/packages/vanilla/weapons' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1503. 18:37:55: Added resource location 'media/overlays/invasion/packages/vanilla/vehicles' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1504. 18:37:55: Added resource location 'media/overlays/invasion/packages/vanilla/items' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1505. 18:37:55: Added resource location 'media/overlays/invasion/packages/vanilla/calls' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1506. 18:37:55: Added resource location 'media/overlays/invasion/packages/vanilla/grenades' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1507. 18:37:55: Added resource location 'media/overlays/invasion/packages/vanilla/projectiles' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1508. 18:37:55: Added resource location 'media/overlays/invasion/packages/vanilla/static_objects' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1509. 18:37:55: Added resource location 'media/overlays/invasion/packages/vanilla/scripts' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1510. 18:37:55: Added resource location 'media/overlays/invasion/packages/vanilla/custom_matches' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1511. 18:37:55: Added resource location 'media/overlays/invasion/packages/vanilla/maps/map3' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1512. 18:37:55: Added resource location 'media/overlays/invasion/packages/vanilla/maps/map3/particles' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1513. 18:37:55: Added resource location 'media/overlays/invasion/packages/vanilla/maps/map3/materials' of type 'FileSystem' to resource group 'sessionResourceGroup'
  1514. 18:37:55: Added resource location 'media/data1.pak' of type 'Zip' to resource group 'sessionResourceGroup'
  1515. 18:37:55: Initialising resource group sessionResourceGroup
  1516. 18:37:55: Parsing scripts for resource group sessionResourceGroup
  1517. 18:37:55: Parsing script Building.program
  1518. 18:37:55: Parsing script MapViewForce.program
  1519. 18:37:55: Parsing script NormalAndDepth.program
  1520. 18:37:55: Parsing script soldieroutline.program
  1521. 18:37:55: Parsing script soldierskin.program
  1522. 18:37:55: Parsing script StdQuad_vp.program
  1523. 18:37:55: Parsing script terrain.program
  1524. 18:37:55: Parsing script tools.program
  1525. 18:37:55: Parsing script WaterArea.program
  1526. 18:37:55: Parsing script material.material
  1527. 18:37:55: Parsing script chute.material
  1528. 18:37:55: Parsing script flame2.material
  1529. 18:37:55: Parsing script flare.material
  1530. 18:37:55: Parsing script flash.material
  1531. 18:37:55: Parsing script remote_grenade.material
  1532. 18:37:55: Parsing script shadow_airplane.material
  1533. 18:37:55: Parsing script BackContour.material
  1534. 18:37:55: Parsing script Blood.material
  1535. 18:37:55: Parsing script Building.material
  1536. 18:37:55: Parsing script Bullet.material
  1537. 18:37:55: Parsing script BulletTrail.material
  1538. 18:37:55: Parsing script BushPlant.material
  1539. 18:37:55: Parsing script ChatBubble.material
  1540. 18:37:55: Parsing script Cord.material
  1541. 18:37:55: Parsing script Crate.material
  1542. 18:37:55: Parsing script Crosshair.material
  1543. 18:37:55: Parsing script Dust.material
  1544. 18:37:55: Parsing script Explosion.material
  1545. 18:37:55: Parsing script Flame.material
  1546. 18:37:55: Parsing script Foam.material
  1547. 18:37:55: Parsing script GenericColoredMesh.material
  1548. 18:37:55: Parsing script GenericDecal.material
  1549. 18:37:55: Parsing script GenericMesh.material
  1550. 18:37:55: Parsing script GenericVehicle.material
  1551. 18:37:55: Parsing script GrenadeCrate.material
  1552. 18:37:55: Parsing script Hud.material
  1553. 18:37:55: Parsing script InventoryView.material
  1554. 18:37:55: Parsing script lines.material
  1555. 18:37:55: Parsing script MapView.material
  1556. 18:37:55: Parsing script MapViewForce.material
  1557. 18:37:55: Parsing script MenuSystem.material
  1558. 18:37:55: Parsing script MiniRank.material
  1559. 18:37:55: Parsing script NormalAndDepth.material
  1560. 18:37:55: Parsing script Piece.material
  1561. 18:37:55: Parsing script Plant.material
  1562. 18:37:55: Parsing script Platform.material
  1563. 18:37:55: Parsing script PlayerFarMarker.material
  1564. 18:37:55: Parsing script PlayerMarker.material
  1565. 18:37:55: Parsing script RadioView.material
  1566. 18:37:55: Parsing script ShadowPixel.material
  1567. 18:37:55: Parsing script ShadowPlant.material
  1568. 18:37:55: Parsing script ShoePrint.material
  1569. 18:37:55: Parsing script Sign.material
  1570. 18:37:55: Parsing script Soldier3dPixel.material
  1571. 18:37:55: Parsing script TreeGroundBase.material
  1572. 18:37:55: Parsing script TrophyView.material
  1573. 18:37:55: Parsing script Wall.material
  1574. 18:37:55: Parsing script WaterArea.material
  1575. 18:37:55: Parsing script Weapon3dPixel.material
  1576. 18:37:55: Parsing script Weave.material
  1577. 18:37:55: Parsing script bigger_muzzle.particle
  1578. 18:37:55: Parsing script big_muzzle.particle
  1579. 18:37:55: Parsing script big_muzzle_repeat.particle
  1580. 18:37:55: Parsing script burning_pieces.particle
  1581. 18:37:55: Parsing script burning_pieces_barrier.particle
  1582. 18:37:55: Parsing script burst_repeat.particle
  1583. 18:37:55: Parsing script burst_shine.particle
  1584. 18:37:55: Parsing script cannon_exhaust.particle
  1585. 18:37:55: Parsing script deploy_hider.particle
  1586. 18:37:55: Parsing script flare.particle
  1587. 18:37:55: Parsing script flare_smoke.particle
  1588. 18:37:55: Parsing script flash.particle
  1589. 18:37:55: Parsing script law_muzzle.particle
  1590. 18:37:55: Parsing script medium_smoke_vehicle.particle
  1591. 18:37:55: Parsing script minor_fire_repeat.particle
  1592. 18:37:55: Parsing script prison_smoke.particle
  1593. 18:37:55: Parsing script propulsion.particle
  1594. 18:37:55: Parsing script shadow_airplane_flyby.particle
  1595. 18:37:55: Parsing script shield_burst.particle
  1596. 18:37:55: Parsing script small_smoke_vehicle.particle
  1597. 18:37:55: Parsing script Burst.particle
  1598. 18:37:55: Parsing script Dust.particle
  1599. 18:37:55: Parsing script Explosion.particle
  1600. 18:37:55: Parsing script Foam.particle
  1601. 18:37:55: Parsing script MinorExplosion.particle
  1602. 18:37:55: Parsing script Muzzle.particle
  1603. 18:37:55: Parsing script basic_font.fontdef
  1604. 18:37:55: Parsing script basic_font_025.fontdef
  1605. 18:37:55: Parsing script basic_font_050.fontdef
  1606. 18:37:55: Parsing script basic_font_outline.fontdef
  1607. 18:37:55: Parsing script basic_font_outline_025.fontdef
  1608. 18:37:55: Parsing script basic_font_outline_050.fontdef
  1609. 18:37:55: Parsing script input_font_outline.fontdef
  1610. 18:37:55: Parsing script input_font_outline_025.fontdef
  1611. 18:37:55: Parsing script input_font_outline_050.fontdef
  1612. 18:37:55: Finished parsing scripts for resource group sessionResourceGroup
  1613. 18:37:55: : r=12582
  1614. 18:37:55: : loading factions in map config
  1615. 18:37:55: : loading custom map config
  1616. 18:37:55: : loading map config, game=551276536
  1617. 18:37:55: : loading faction in green.xml
  1618. 18:37:55: : loading faction in media/packages/vanilla/factions/green.xml
  1619. 18:37:55: : default
  1620. 18:37:55: : creating faction, membership 0
  1621. 18:37:55: : loading names in media/packages/vanilla/names/english_firstnames.txt, english_firstnames.txt
  1622. 18:37:55: : loading names in media/packages/vanilla/names/english_lastnames.txt, english_lastnames.txt
  1623. 18:37:55: : loading faction in grey.xml
  1624. 18:37:55: : loading faction in media/packages/vanilla/factions/grey.xml
  1625. 18:37:55: : default
  1626. 18:37:55: : creating faction, membership 1
  1627. 18:37:55: : loading names in media/packages/vanilla/names/german_firstnames.txt, german_firstnames.txt
  1628. 18:37:55: : loading names in media/packages/vanilla/names/german_lastnames.txt, german_lastnames.txt
  1629. 18:37:55: : map config factions loaded
  1630. 18:37:56: : common sounds loaded
  1631. 18:37:56: : loading terrain layers
  1632. 18:37:56: : outline color=ColourValue(0.480469, 0.445313, 0.398438, 1)
  1633. 18:37:56: : outline color=ColourValue(0.371094, 0.320313, 0.253906, 1)
  1634. 18:37:56: : setting tag dirt, index=0
  1635. 18:37:56: : setting tag road, index=1
  1636. 18:37:56: : terrain.cfg: media/packages/vanilla//terrain.cfg
  1637. 18:37:56: : page size read: 513
  1638. 18:37:56: : terrain size read: 1024 inverse: 0.000976563
  1639. 18:37:56: : max height read: 25
  1640. 18:37:56: : heightmap load=media/packages/vanilla/maps/map3/terrain5_heightmap.png
  1641. 18:37:56: : terrain normals
  1642. 18:37:56: : terrain normals done
  1643. 18:37:56: : world loaded
  1644. 18:37:56: : initializing terrain
  1645. 18:37:56: : terrain config 0: dirt.png,
  1646. 18:37:56: : terrain config 1: grass.png, terrain5_alpha_grass.png
  1647. 18:37:56: : terrain config 2: sand.png, terrain5_alpha_sand.png
  1648. 18:37:56: : terrain config 3: asphalt.png, terrain5_alpha_asphalt.png
  1649. 18:37:56: : terrain config 4: road.png, terrain5_alpha_road.png
  1650. 18:37:56: : splats=5, terrain5_combined_alpha.png exists
  1651. 18:37:56: Texture: terrain5_combined_alpha.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
  1652. 18:37:56: Texture: isoline.png: Loading 1 faces(PF_R8G8B8,1x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1x256x1.
  1653. 18:37:56: Texture: dirt.png: Loading 1 faces(PF_R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
  1654. 18:37:56: Texture: grass.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
  1655. 18:37:56: Texture: sand.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
  1656. 18:37:56: Texture: asphalt.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
  1657. 18:37:56: Texture: road.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
  1658. 18:37:56: Texture: terrain5_alpha_grass.png: Loading 1 faces(PF_L8,2048x2048x1) with hardware generated mipmaps from Image. Internal format is PF_A8,2048x2048x1.
  1659. 18:37:56: Texture: terrain5_alpha_sand.png: Loading 1 faces(PF_L8,2048x2048x1) with hardware generated mipmaps from Image. Internal format is PF_A8,2048x2048x1.
  1660. 18:37:56: Texture: terrain5_alpha_asphalt.png: Loading 1 faces(PF_L8,2048x2048x1) with hardware generated mipmaps from Image. Internal format is PF_A8,2048x2048x1.
  1661. 18:37:56: Texture: terrain5_alpha_road.png: Loading 1 faces(PF_L8,2048x2048x1) with hardware generated mipmaps from Image. Internal format is PF_A8,2048x2048x1.
  1662. 18:37:56: : blitting effect_combined_alpha.png
  1663. 18:37:56: Texture: EffectSplatMap: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with 0 custom mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
  1664. 18:37:56: Texture: splat_effect_skidmark.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  1665. 18:37:56: Texture: splat_effect_dirt.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
  1666. 18:37:56: Texture: splat_effect_snow.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  1667. 18:37:56: Texture: splat_effect_blood.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  1668. 18:37:56: TerrainSceneManager: Activated PageSource Heightmap
  1669. 18:37:56: Texture: plant2.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  1670. 18:37:56: Texture: shadowplant3.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  1671. 18:37:57: Texture: foam.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  1672. 18:37:57: Texture: piece.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
  1673. 18:37:57: Texture: bullet_trail.png: Loading 1 faces(PF_A8R8G8B8,1x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1x64x1.
  1674. 18:37:57: : best usable soldier render technique: HighDetailHWSkin
  1675. 18:37:57: : HW skeleton supported: 1
  1676. 18:37:57: : best usable terrain render technique: ShadersShadows1Pass
  1677. 18:37:57: : Integrated shadows supported: 1
  1678. 18:37:57: Texture: fence_atlas1.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
  1679. 18:37:57: : worldblocks loaded
  1680. 18:37:57: Texture: splat_effect_alpha_atlas.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
  1681. 18:37:57: : loading visual items in media/packages/vanilla/items/all_visual_items.xml
  1682. 18:37:57: : loading visual items in media/packages/vanilla/items/crate_debris.visual_item
  1683. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_jeep1.visual_item
  1684. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_jeep2.visual_item
  1685. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_jeep3.visual_item
  1686. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_jeep4.visual_item
  1687. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_jeep5.visual_item
  1688. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_jeep6.visual_item
  1689. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_car1.visual_item
  1690. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_car2.visual_item
  1691. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_car3.visual_item
  1692. 18:37:57: Texture: cartoonflame.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
  1693. 18:37:57: Texture: dust4.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  1694. 18:37:57: Texture: smoke2.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  1695. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_car4.visual_item
  1696. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_car5.visual_item
  1697. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_armor1.visual_item
  1698. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_armor2.visual_item
  1699. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_armor3.visual_item
  1700. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_armor4.visual_item
  1701. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_truck1.visual_item
  1702. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_truck2.visual_item
  1703. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_truck3.visual_item
  1704. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_truck4.visual_item
  1705. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_truck5.visual_item
  1706. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_truck6.visual_item
  1707. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_radartower.visual_item
  1708. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_tow.visual_item
  1709. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_barrier.visual_item
  1710. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_gas_tank1.visual_item
  1711. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_gas_tank2.visual_item
  1712. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_mortar1.visual_item
  1713. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_mortar2.visual_item
  1714. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_mortar3.visual_item
  1715. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_barrier.visual_item
  1716. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_aa.visual_item
  1717. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_water_tower1.visual_item
  1718. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_water_tower2.visual_item
  1719. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_water_tower3.visual_item
  1720. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_mortar_ammunition_crates1.visual_item
  1721. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_mortar_ammunition_crates2.visual_item
  1722. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_mortar_ammunition_crates3.visual_item
  1723. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_mortar_ammunition_crates4.visual_item
  1724. 18:37:57: : loading visual items in media/packages/vanilla/items/burning_piece_mortar_ammunition_crates5.visual_item
  1725. 18:37:57: : visual items loaded
  1726. 18:37:57: : loading static objects in media/packages/vanilla/static_objects/all_static_objects.xml
  1727. 18:37:57: : loading static objects in media/packages/vanilla/static_objects/crate.static_object
  1728. 18:37:57: : loading static objects in media/packages/vanilla/static_objects/destructible_wall.static_object
  1729. 18:37:57: : loading static objects in media/packages/vanilla/static_objects/scripted_wall.static_object
  1730. 18:37:57: : loading resources in map config
  1731. 18:37:57: : loading custom map config
  1732. 18:37:57: : loading weapons in invasion_all_weapons.xml, path=media/packages/vanilla/weapons/invasion_all_weapons.xml
  1733. 18:37:57: : loading weapons in media/packages/vanilla/weapons/invasion_all_weapons.xml
  1734. 18:37:57: : loading weapons in ak47.weapon, path=media/packages/vanilla/weapons/ak47.weapon
  1735. 18:37:57: : loading weapons in media/packages/vanilla/weapons/ak47.weapon
  1736. 18:37:57: : weapon:AK47
  1737. 18:37:57: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1738. 18:37:57: : loading weapons in apc_hmg.weapon, path=media/packages/vanilla/weapons/apc_hmg.weapon
  1739. 18:37:57: : loading weapons in media/packages/vanilla/weapons/apc_hmg.weapon
  1740. 18:37:57: : weapon:APC HMG
  1741. 18:37:57: : loading projectile in apc_hmg.projectile, path=media/packages/vanilla/weapons/apc_hmg.projectile
  1742. 18:37:57: : loading weapons in g36.weapon, path=media/packages/vanilla/weapons/g36.weapon
  1743. 18:37:57: : loading weapons in media/packages/vanilla/weapons/g36.weapon
  1744. 18:37:57: : weapon:G36
  1745. 18:37:57: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1746. 18:37:57: : loading weapons in m24_a2.weapon, path=media/packages/vanilla/weapons/m24_a2.weapon
  1747. 18:37:57: : loading weapons in media/packages/vanilla/weapons/m24_a2.weapon
  1748. 18:37:57: : weapon:M24-A2
  1749. 18:37:57: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1750. 18:37:57: : loading weapons in riot_shield.weapon, path=media/packages/vanilla/weapons/riot_shield.weapon
  1751. 18:37:57: : loading weapons in media/packages/vanilla/weapons/riot_shield.weapon
  1752. 18:37:57: : loading weapons in riot_shield_base.weapon, path=media/packages/vanilla/weapons/riot_shield_base.weapon
  1753. 18:37:57: : loading weapons in media/packages/vanilla/weapons/riot_shield_base.weapon
  1754. 18:37:57: : weapon:riot shield
  1755. 18:37:57: : loading weapons in riot_shield_base.weapon, path=media/packages/vanilla/weapons/riot_shield_base.weapon
  1756. 18:37:57: : loading weapons in media/packages/vanilla/weapons/riot_shield_base.weapon
  1757. 18:37:57: : weapon:riot shield
  1758. 18:37:57: : loading weapons in m72_law.weapon, path=media/packages/vanilla/weapons/m72_law.weapon
  1759. 18:37:57: : loading weapons in media/packages/vanilla/weapons/m72_law.weapon
  1760. 18:37:57: : weapon:M72 LAW
  1761. 18:37:57: : loading projectile in m72_law_rocket.projectile, path=media/packages/vanilla/weapons/m72_law_rocket.projectile
  1762. 18:37:57: : loading weapons in m240.weapon, path=media/packages/vanilla/weapons/m240.weapon
  1763. 18:37:57: : loading weapons in media/packages/vanilla/weapons/m240.weapon
  1764. 18:37:57: : weapon:M240
  1765. 18:37:57: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1766. 18:37:57: : loading weapons in mossberg.weapon, path=media/packages/vanilla/weapons/mossberg.weapon
  1767. 18:37:57: : loading weapons in media/packages/vanilla/weapons/mossberg.weapon
  1768. 18:37:57: Texture: smoke1.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  1769. 18:37:57: Texture: shine.png: Loading 1 faces(PF_R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,64x64x1.
  1770. 18:37:57: Texture: godray.png: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
  1771. 18:37:57: : weapon:Mossberg 500
  1772. 18:37:57: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1773. 18:37:57: : loading weapons in mp5sd.weapon, path=media/packages/vanilla/weapons/mp5sd.weapon
  1774. 18:37:57: : loading weapons in media/packages/vanilla/weapons/mp5sd.weapon
  1775. 18:37:57: : weapon:MP5SD
  1776. 18:37:57: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1777. 18:37:57: : loading weapons in pkm.weapon, path=media/packages/vanilla/weapons/pkm.weapon
  1778. 18:37:57: : loading weapons in media/packages/vanilla/weapons/pkm.weapon
  1779. 18:37:57: : weapon:PKM
  1780. 18:37:57: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1781. 18:37:57: : loading weapons in famasg1.weapon, path=media/packages/vanilla/weapons/famasg1.weapon
  1782. 18:37:57: : loading weapons in media/packages/vanilla/weapons/famasg1.weapon
  1783. 18:37:57: : weapon:FAMAS G1
  1784. 18:37:57: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1785. 18:37:57: : loading weapons in m16a4.weapon, path=media/packages/vanilla/weapons/m16a4.weapon
  1786. 18:37:57: : loading weapons in media/packages/vanilla/weapons/m16a4.weapon
  1787. 18:37:57: : weapon:M16A4
  1788. 18:37:57: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1789. 18:37:57: : loading weapons in f2000.weapon, path=media/packages/vanilla/weapons/f2000.weapon
  1790. 18:37:57: : loading weapons in media/packages/vanilla/weapons/f2000.weapon
  1791. 18:37:57: : weapon:F2000
  1792. 18:37:57: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1793. 18:37:57: : loading weapons in benelli_m4.weapon, path=media/packages/vanilla/weapons/benelli_m4.weapon
  1794. 18:37:57: : loading weapons in media/packages/vanilla/weapons/benelli_m4.weapon
  1795. 18:37:57: : weapon:Benelli M4
  1796. 18:37:57: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1797. 18:37:57: : loading weapons in pepperdust.weapon, path=media/packages/vanilla/weapons/pepperdust.weapon
  1798. 18:37:57: : loading weapons in media/packages/vanilla/weapons/pepperdust.weapon
  1799. 18:37:57: : weapon:pepperdust
  1800. 18:37:57: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1801. 18:37:57: : loading weapons in tank_cannon.weapon, path=media/packages/vanilla/weapons/tank_cannon.weapon
  1802. 18:37:57: : loading weapons in media/packages/vanilla/weapons/tank_cannon.weapon
  1803. 18:37:57: : weapon:Tank cannon
  1804. 18:37:57: : loading projectile in tank_cannon.projectile, path=media/packages/vanilla/weapons/tank_cannon.projectile
  1805. 18:37:57: : loading weapons in tank_mg.weapon, path=media/packages/vanilla/weapons/tank_mg.weapon
  1806. 18:37:57: : loading weapons in media/packages/vanilla/weapons/tank_mg.weapon
  1807. 18:37:57: : weapon:M240
  1808. 18:37:57: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1809. 18:37:57: : loading weapons in aks74u.weapon, path=media/packages/vanilla/weapons/aks74u.weapon
  1810. 18:37:57: : loading weapons in media/packages/vanilla/weapons/aks74u.weapon
  1811. 18:37:57: : weapon:AKS-74U
  1812. 18:37:57: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1813. 18:37:57: : loading weapons in p90.weapon, path=media/packages/vanilla/weapons/p90.weapon
  1814. 18:37:57: : loading weapons in media/packages/vanilla/weapons/p90.weapon
  1815. 18:37:57: : weapon:P90
  1816. 18:37:57: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1817. 18:37:57: : loading weapons in dragunov_svd.weapon, path=media/packages/vanilla/weapons/dragunov_svd.weapon
  1818. 18:37:57: : loading weapons in media/packages/vanilla/weapons/dragunov_svd.weapon
  1819. 18:37:57: : weapon:Dragunov SVD
  1820. 18:37:57: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1821. 18:37:57: : loading weapons in medikit.weapon, path=media/packages/vanilla/weapons/medikit.weapon
  1822. 18:37:57: : loading weapons in media/packages/vanilla/weapons/medikit.weapon
  1823. 18:37:57: : weapon:Medikit
  1824. 18:37:57: : loading weapons in tow.weapon, path=media/packages/vanilla/weapons/tow.weapon
  1825. 18:37:57: : loading weapons in media/packages/vanilla/weapons/tow.weapon
  1826. 18:37:57: : weapon:Tank cannon
  1827. 18:37:57: : loading projectile in tow.projectile, path=media/packages/vanilla/weapons/tow.projectile
  1828. 18:37:57: : loading weapons in vss_vintorez.weapon, path=media/packages/vanilla/weapons/vss_vintorez.weapon
  1829. 18:37:57: : loading weapons in media/packages/vanilla/weapons/vss_vintorez.weapon
  1830. 18:37:57: : weapon:VSS Vintorez
  1831. 18:37:57: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1832. 18:37:57: : loading weapons in ns2000.weapon, path=media/packages/vanilla/weapons/ns2000.weapon
  1833. 18:37:57: : loading weapons in media/packages/vanilla/weapons/ns2000.weapon
  1834. 18:37:57: : weapon:Neostead 2000
  1835. 18:37:57: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1836. 18:37:57: : loading weapons in spas-12.weapon, path=media/packages/vanilla/weapons/spas-12.weapon
  1837. 18:37:57: : loading weapons in media/packages/vanilla/weapons/spas-12.weapon
  1838. 18:37:57: : weapon:SPAS-12
  1839. 18:37:57: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1840. 18:37:57: : loading weapons in qcw-05.weapon, path=media/packages/vanilla/weapons/qcw-05.weapon
  1841. 18:37:57: : loading weapons in media/packages/vanilla/weapons/qcw-05.weapon
  1842. 18:37:57: : weapon:QCW-05
  1843. 18:37:57: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1844. 18:37:57: : loading weapons in cover_resource.weapon, path=media/packages/vanilla/weapons/cover_resource.weapon
  1845. 18:37:57: : loading weapons in media/packages/vanilla/weapons/cover_resource.weapon
  1846. 18:37:57: : weapon:Cover deploy
  1847. 18:37:57: : loading weapons in humvee_mg.weapon, path=media/packages/vanilla/weapons/humvee_mg.weapon
  1848. 18:37:57: : loading weapons in media/packages/vanilla/weapons/humvee_mg.weapon
  1849. 18:37:57: : weapon:Humvee MG
  1850. 18:37:57: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1851. 18:37:57: : loading weapons in stoner_lmg.weapon, path=media/packages/vanilla/weapons/stoner_lmg.weapon
  1852. 18:37:57: : loading weapons in media/packages/vanilla/weapons/stoner_lmg.weapon
  1853. 18:37:57: : weapon:Stoner LMG
  1854. 18:37:57: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1855. 18:37:57: : loading weapons in m79.weapon, path=media/packages/vanilla/weapons/m79.weapon
  1856. 18:37:57: : loading weapons in media/packages/vanilla/weapons/m79.weapon
  1857. 18:37:57: : weapon:m79 grenade launcher
  1858. 18:37:57: : loading projectile in m79.projectile, path=media/packages/vanilla/weapons/m79.projectile
  1859. 18:37:57: : loading weapons in psg90.weapon, path=media/packages/vanilla/weapons/psg90.weapon
  1860. 18:37:57: : loading weapons in media/packages/vanilla/weapons/psg90.weapon
  1861. 18:37:57: : weapon:PSG-90
  1862. 18:37:57: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1863. 18:37:57: : loading weapons in rpg-7.weapon, path=media/packages/vanilla/weapons/rpg-7.weapon
  1864. 18:37:57: : loading weapons in media/packages/vanilla/weapons/rpg-7.weapon
  1865. 18:37:57: : weapon:RPG-7
  1866. 18:37:57: : loading projectile in rpg-7_rocket.projectile, path=media/packages/vanilla/weapons/rpg-7_rocket.projectile
  1867. 18:37:57: : loading weapons in m2_carlgustav.weapon, path=media/packages/vanilla/weapons/m2_carlgustav.weapon
  1868. 18:37:57: : loading weapons in media/packages/vanilla/weapons/m2_carlgustav.weapon
  1869. 18:37:57: : weapon:M2 Carl Gustav
  1870. 18:37:57: : loading projectile in m2_carlgustav_rocket.projectile, path=media/packages/vanilla/weapons/m2_carlgustav_rocket.projectile
  1871. 18:37:57: : loading weapons in l85a2.weapon, path=media/packages/vanilla/weapons/l85a2.weapon
  1872. 18:37:57: : loading weapons in media/packages/vanilla/weapons/l85a2.weapon
  1873. 18:37:57: : weapon:L85A2
  1874. 18:37:57: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1875. 18:37:57: : loading weapons in sg552.weapon, path=media/packages/vanilla/weapons/sg552.weapon
  1876. 18:37:57: : loading weapons in media/packages/vanilla/weapons/sg552.weapon
  1877. 18:37:57: : weapon:SG 552
  1878. 18:37:57: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1879. 18:37:57: : loading weapons in imi_negev.weapon, path=media/packages/vanilla/weapons/imi_negev.weapon
  1880. 18:37:57: : loading weapons in media/packages/vanilla/weapons/imi_negev.weapon
  1881. 18:37:57: : weapon:IMI Negev
  1882. 18:37:57: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1883. 18:37:57: : loading weapons in qbs-09.weapon, path=media/packages/vanilla/weapons/qbs-09.weapon
  1884. 18:37:57: : loading weapons in media/packages/vanilla/weapons/qbs-09.weapon
  1885. 18:37:57: : weapon:QBS-09
  1886. 18:37:57: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1887. 18:37:57: : loading weapons in scorpion-evo.weapon, path=media/packages/vanilla/weapons/scorpion-evo.weapon
  1888. 18:37:57: : loading weapons in media/packages/vanilla/weapons/scorpion-evo.weapon
  1889. 18:37:57: : weapon:Scorpion Evo III
  1890. 18:37:57: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1891. 18:37:57: : loading weapons in mg_resource.weapon, path=media/packages/vanilla/weapons/mg_resource.weapon
  1892. 18:37:57: : loading weapons in media/packages/vanilla/weapons/mg_resource.weapon
  1893. 18:37:57: : weapon:MG deploy
  1894. 18:37:57: : loading weapons in deployable_mg.weapon, path=media/packages/vanilla/weapons/deployable_mg.weapon
  1895. 18:37:57: : loading weapons in media/packages/vanilla/weapons/deployable_mg.weapon
  1896. 18:37:57: : weapon:MG
  1897. 18:37:57: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1898. 18:37:57: : loading weapons in patrol_ship_mg.weapon, path=media/packages/vanilla/weapons/patrol_ship_mg.weapon
  1899. 18:37:57: : loading weapons in media/packages/vanilla/weapons/patrol_ship_mg.weapon
  1900. 18:37:57: : weapon:M240
  1901. 18:37:57: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1902. 18:37:57: : loading weapons in patrol_ship_cannon.weapon, path=media/packages/vanilla/weapons/patrol_ship_cannon.weapon
  1903. 18:37:57: : loading weapons in media/packages/vanilla/weapons/patrol_ship_cannon.weapon
  1904. 18:37:57: : weapon:D40mm-Flak
  1905. 18:37:57: : loading projectile in apc_hmg.projectile, path=media/packages/vanilla/weapons/apc_hmg.projectile
  1906. 18:37:58: : loading weapons in patrol_ship_mortar.weapon, path=media/packages/vanilla/weapons/patrol_ship_mortar.weapon
  1907. 18:37:58: : loading weapons in media/packages/vanilla/weapons/patrol_ship_mortar.weapon
  1908. 18:37:58: : weapon:PS Mortar
  1909. 18:37:58: : loading projectile in rocket2.projectile, path=media/packages/vanilla/weapons/rocket2.projectile
  1910. 18:37:58: : loading weapons in deployable_minig.weapon, path=media/packages/vanilla/weapons/deployable_minig.weapon
  1911. 18:37:58: : loading weapons in media/packages/vanilla/weapons/deployable_minig.weapon
  1912. 18:37:58: : weapon:Minigun
  1913. 18:37:58: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1914. 18:37:58: : loading weapons in minig_resource.weapon, path=media/packages/vanilla/weapons/minig_resource.weapon
  1915. 18:37:58: : loading weapons in media/packages/vanilla/weapons/minig_resource.weapon
  1916. 18:37:58: : weapon:MiniGun deploy
  1917. 18:37:58: : loading weapons in mortar.weapon, path=media/packages/vanilla/weapons/mortar.weapon
  1918. 18:37:58: : loading weapons in media/packages/vanilla/weapons/mortar.weapon
  1919. 18:37:58: : weapon:Mortar
  1920. 18:37:58: : loading projectile in mortar_shell.projectile, path=media/packages/vanilla/weapons/mortar_shell.projectile
  1921. 18:37:58: : loading weapons in mortar_resource.weapon, path=media/packages/vanilla/weapons/mortar_resource.weapon
  1922. 18:37:58: : loading weapons in media/packages/vanilla/weapons/mortar_resource.weapon
  1923. 18:37:58: : weapon:Mortar deploy
  1924. 18:37:58: : loading weapons in beretta_m9.weapon, path=media/packages/vanilla/weapons/beretta_m9.weapon
  1925. 18:37:58: : loading weapons in media/packages/vanilla/weapons/beretta_m9.weapon
  1926. 18:37:58: : weapon:Beretta M9
  1927. 18:37:58: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1928. 18:37:58: : loading weapons in glock17.weapon, path=media/packages/vanilla/weapons/glock17.weapon
  1929. 18:37:58: : loading weapons in media/packages/vanilla/weapons/glock17.weapon
  1930. 18:37:58: : weapon:Glock 17
  1931. 18:37:58: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1932. 18:37:58: : loading weapons in pb.weapon, path=media/packages/vanilla/weapons/pb.weapon
  1933. 18:37:58: : loading weapons in media/packages/vanilla/weapons/pb.weapon
  1934. 18:37:58: : weapon:PB
  1935. 18:37:58: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1936. 18:37:58: : loading weapons in xm25.weapon, path=media/packages/vanilla/weapons/xm25.weapon
  1937. 18:37:58: : loading weapons in media/packages/vanilla/weapons/xm25.weapon
  1938. 18:37:58: : weapon:XM-25
  1939. 18:37:58: : loading projectile in xm25.projectile, path=media/packages/vanilla/weapons/xm25.projectile
  1940. 18:37:58: : loading weapons in desert_eagle.weapon, path=media/packages/vanilla/weapons/desert_eagle.weapon
  1941. 18:37:58: : loading weapons in media/packages/vanilla/weapons/desert_eagle.weapon
  1942. 18:37:58: : weapon:Desert Eagle
  1943. 18:37:58: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1944. 18:37:58: Texture: burst_shine.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  1945. 18:37:58: : loading weapons in desert_eagle_gold.weapon, path=media/packages/vanilla/weapons/desert_eagle_gold.weapon
  1946. 18:37:58: : loading weapons in media/packages/vanilla/weapons/desert_eagle_gold.weapon
  1947. 18:37:58: : weapon:Desert Eagle GOLD
  1948. 18:37:58: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1949. 18:37:58: : loading weapons in aa-12.weapon, path=media/packages/vanilla/weapons/aa-12.weapon
  1950. 18:37:58: : loading weapons in media/packages/vanilla/weapons/aa-12.weapon
  1951. 18:37:58: : weapon:AA-12
  1952. 18:37:58: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1953. 18:37:58: : loading weapons in mgl_flasher.weapon, path=media/packages/vanilla/weapons/mgl_flasher.weapon
  1954. 18:37:58: : loading weapons in media/packages/vanilla/weapons/mgl_flasher.weapon
  1955. 18:37:58: : weapon:MGL Flasher
  1956. 18:37:58: : loading projectile in mgl_flasher.projectile, path=media/packages/vanilla/weapons/mgl_flasher.projectile
  1957. 18:37:58: : loading weapons in barrett_m107.weapon, path=media/packages/vanilla/weapons/barrett_m107.weapon
  1958. 18:37:58: : loading weapons in media/packages/vanilla/weapons/barrett_m107.weapon
  1959. 18:37:58: : weapon:Barrett M107
  1960. 18:37:58: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1961. 18:37:58: : loading weapons in xm8.weapon, path=media/packages/vanilla/weapons/xm8.weapon
  1962. 18:37:58: : loading weapons in media/packages/vanilla/weapons/xm8.weapon
  1963. 18:37:58: : weapon:XM8
  1964. 18:37:58: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1965. 18:37:58: : loading weapons in tow.weapon, path=media/packages/vanilla/weapons/tow.weapon
  1966. 18:37:58: : loading weapons in media/packages/vanilla/weapons/tow.weapon
  1967. 18:37:58: : weapon:Tank cannon
  1968. 18:37:58: : loading projectile in tow.projectile, path=media/packages/vanilla/weapons/tow.projectile
  1969. 18:37:58: : loading weapons in tow_resource.weapon, path=media/packages/vanilla/weapons/tow_resource.weapon
  1970. 18:37:58: : loading weapons in media/packages/vanilla/weapons/tow_resource.weapon
  1971. 18:37:58: : weapon:TOW deploy
  1972. 18:37:58: Texture: flash_shine.png: Loading 1 faces(PF_R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,64x64x1.
  1973. 18:37:58: Texture: flash_godray.png: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
  1974. 18:37:58: : loading weapons in apc_hmg_1.weapon, path=media/packages/vanilla/weapons/apc_hmg_1.weapon
  1975. 18:37:58: : loading weapons in media/packages/vanilla/weapons/apc_hmg_1.weapon
  1976. 18:37:58: : weapon:APC HMG
  1977. 18:37:58: : loading projectile in apc_hmg_1.projectile, path=media/packages/vanilla/weapons/apc_hmg_1.projectile
  1978. 18:37:58: : loading weapons in apc_hmg_2.weapon, path=media/packages/vanilla/weapons/apc_hmg_2.weapon
  1979. 18:37:58: : loading weapons in media/packages/vanilla/weapons/apc_hmg_2.weapon
  1980. 18:37:58: : weapon:APC HMG
  1981. 18:37:58: : loading projectile in apc_hmg_2.projectile, path=media/packages/vanilla/weapons/apc_hmg_2.projectile
  1982. 18:37:58: : loading weapons in tank_cannon_1.weapon, path=media/packages/vanilla/weapons/tank_cannon_1.weapon
  1983. 18:37:58: : loading weapons in media/packages/vanilla/weapons/tank_cannon_1.weapon
  1984. 18:37:58: : weapon:Tank cannon
  1985. 18:37:58: : loading projectile in tank_cannon_1.projectile, path=media/packages/vanilla/weapons/tank_cannon_1.projectile
  1986. 18:37:58: : loading weapons in tank_cannon_2.weapon, path=media/packages/vanilla/weapons/tank_cannon_2.weapon
  1987. 18:37:58: : loading weapons in media/packages/vanilla/weapons/tank_cannon_2.weapon
  1988. 18:37:58: : weapon:Tank cannon
  1989. 18:37:58: : loading projectile in tank_cannon_2.projectile, path=media/packages/vanilla/weapons/tank_cannon_2.projectile
  1990. 18:37:58: : loading weapons in tank2_cannon.weapon, path=media/packages/vanilla/weapons/tank2_cannon.weapon
  1991. 18:37:58: : loading weapons in media/packages/vanilla/weapons/tank2_cannon.weapon
  1992. 18:37:58: : weapon:D40mm-Flak-proto
  1993. 18:37:58: : loading projectile in apc_hmg.projectile, path=media/packages/vanilla/weapons/apc_hmg.projectile
  1994. 18:37:58: : loading weapons in tank2_mg.weapon, path=media/packages/vanilla/weapons/tank2_mg.weapon
  1995. 18:37:58: : loading weapons in media/packages/vanilla/weapons/tank2_mg.weapon
  1996. 18:37:58: : weapon:Minigun
  1997. 18:37:58: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  1998. 18:37:58: : loading weapons in tank2_missile_launcher.weapon, path=media/packages/vanilla/weapons/tank2_missile_launcher.weapon
  1999. 18:37:58: : loading weapons in media/packages/vanilla/weapons/tank2_missile_launcher.weapon
  2000. 18:37:58: : weapon:Missile launcher
  2001. 18:37:58: : loading projectile in rocket2.projectile, path=media/packages/vanilla/weapons/rocket2.projectile
  2002. 18:37:58: : loading weapons in tank_mg_1.weapon, path=media/packages/vanilla/weapons/tank_mg_1.weapon
  2003. 18:37:58: : loading weapons in media/packages/vanilla/weapons/tank_mg_1.weapon
  2004. 18:37:58: : weapon:M240
  2005. 18:37:58: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  2006. 18:37:58: : loading weapons in tank_mg_2.weapon, path=media/packages/vanilla/weapons/tank_mg_2.weapon
  2007. 18:37:58: : loading weapons in media/packages/vanilla/weapons/tank_mg_2.weapon
  2008. 18:37:58: : weapon:M240
  2009. 18:37:58: : loading projectile in bullet.projectile, path=media/packages/vanilla/weapons/bullet.projectile
  2010. 18:37:58: : loading projectile in invasion_all_throwables.xml, path=media/packages/vanilla/weapons/invasion_all_throwables.xml
  2011. 18:37:58: : loading projectile in all_throwables.xml, path=media/packages/vanilla/weapons/all_throwables.xml
  2012. 18:37:58: : loading projectile in stun_grenade.projectile, path=media/packages/vanilla/weapons/stun_grenade.projectile
  2013. 18:37:58: : loading projectile in hand_grenade.projectile, path=media/packages/vanilla/weapons/hand_grenade.projectile
  2014. 18:37:58: : loading projectile in mortar_shell.projectile, path=media/packages/vanilla/weapons/mortar_shell.projectile
  2015. 18:37:58: : loading projectile in impact_grenade.projectile, path=media/packages/vanilla/weapons/impact_grenade.projectile
  2016. 18:37:58: : loading projectile in c4.projectile, path=media/packages/vanilla/weapons/c4.projectile
  2017. 18:37:58: : loading projectile in artillery_shell.projectile, path=media/packages/vanilla/weapons/artillery_shell.projectile
  2018. 18:37:58: : loading projectile in flare.projectile, path=media/packages/vanilla/weapons/flare.projectile
  2019. 18:37:58: : loading projectile in claymore.projectile, path=media/packages/vanilla/weapons/claymore.projectile
  2020. 18:37:58: : loading projectile in naval_mine.projectile, path=media/packages/vanilla/weapons/naval_mine.projectile
  2021. 18:37:58: : loading projectile in flare_checkpoint.projectile, path=media/packages/vanilla/weapons/flare_checkpoint.projectile
  2022. 18:37:58: : loading carry items in invasion_all_carry_items.xml
  2023. 18:37:58: : ->media/packages/vanilla/items/invasion_all_carry_items.xml
  2024. 18:37:58: : loading carry items in all_carry_items.xml
  2025. 18:37:58: : ->media/packages/vanilla/items/all_carry_items.xml
  2026. 18:37:58: : loading carry items in whiskey_bottle.carry_item
  2027. 18:37:58: : ->media/packages/vanilla/items/whiskey_bottle.carry_item
  2028. 18:37:58: : loading carry items in base_valuable.carry_item
  2029. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2030. 18:37:58: : loading carry items in cigarettes.carry_item
  2031. 18:37:58: : ->media/packages/vanilla/items/cigarettes.carry_item
  2032. 18:37:58: : loading carry items in base_valuable.carry_item
  2033. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2034. 18:37:58: : loading carry items in dollars.carry_item
  2035. 18:37:58: : ->media/packages/vanilla/items/dollars.carry_item
  2036. 18:37:58: : loading carry items in base_valuable.carry_item
  2037. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2038. 18:37:58: : loading carry items in gamingdevice.carry_item
  2039. 18:37:58: : ->media/packages/vanilla/items/gamingdevice.carry_item
  2040. 18:37:58: : loading carry items in base_valuable.carry_item
  2041. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2042. 18:37:58: : loading carry items in gem.carry_item
  2043. 18:37:58: : ->media/packages/vanilla/items/gem.carry_item
  2044. 18:37:58: : loading carry items in base_valuable.carry_item
  2045. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2046. 18:37:58: : loading carry items in painting.carry_item
  2047. 18:37:58: : ->media/packages/vanilla/items/painting.carry_item
  2048. 18:37:58: : loading carry items in base_valuable.carry_item
  2049. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2050. 18:37:58: : loading carry items in horny_magazine.carry_item
  2051. 18:37:58: : ->media/packages/vanilla/items/horny_magazine.carry_item
  2052. 18:37:58: : loading carry items in base_valuable.carry_item
  2053. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2054. 18:37:58: : loading carry items in comic_book.carry_item
  2055. 18:37:58: : ->media/packages/vanilla/items/comic_book.carry_item
  2056. 18:37:58: : loading carry items in base_valuable.carry_item
  2057. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2058. 18:37:58: : loading carry items in rwr_handbook.carry_item
  2059. 18:37:58: : ->media/packages/vanilla/items/rwr_handbook.carry_item
  2060. 18:37:58: : loading carry items in base_valuable.carry_item
  2061. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2062. 18:37:58: : loading carry items in oscar_statue.carry_item
  2063. 18:37:58: : ->media/packages/vanilla/items/oscar_statue.carry_item
  2064. 18:37:58: : loading carry items in base_valuable.carry_item
  2065. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2066. 18:37:58: : loading carry items in vest2.carry_item
  2067. 18:37:58: : ->media/packages/vanilla/items/vest2.carry_item
  2068. 18:37:58: : loading carry items in cigars.carry_item
  2069. 18:37:58: : ->media/packages/vanilla/items/cigars.carry_item
  2070. 18:37:58: : loading carry items in base_valuable.carry_item
  2071. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2072. 18:37:58: : loading carry items in beer_can.carry_item
  2073. 18:37:58: : ->media/packages/vanilla/items/beer_can.carry_item
  2074. 18:37:58: : loading carry items in base_valuable.carry_item
  2075. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2076. 18:37:58: : loading carry items in lighter.carry_item
  2077. 18:37:58: : ->media/packages/vanilla/items/lighter.carry_item
  2078. 18:37:58: : loading carry items in base_valuable.carry_item
  2079. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2080. 18:37:58: : loading carry items in steroids.carry_item
  2081. 18:37:58: : ->media/packages/vanilla/items/steroids.carry_item
  2082. 18:37:58: : loading carry items in base_valuable.carry_item
  2083. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2084. 18:37:58: : loading carry items in teddy.carry_item
  2085. 18:37:58: : ->media/packages/vanilla/items/teddy.carry_item
  2086. 18:37:58: : loading carry items in base_valuable.carry_item
  2087. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2088. 18:37:58: : loading carry items in vest3.carry_item
  2089. 18:37:58: : ->media/packages/vanilla/items/vest3.carry_item
  2090. 18:37:58: : loading carry items in bible.carry_item
  2091. 18:37:58: : ->media/packages/vanilla/items/bible.carry_item
  2092. 18:37:58: : loading carry items in base_valuable.carry_item
  2093. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2094. 18:37:58: : loading carry items in koran.carry_item
  2095. 18:37:58: : ->media/packages/vanilla/items/koran.carry_item
  2096. 18:37:58: : loading carry items in base_valuable.carry_item
  2097. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2098. 18:37:58: : loading carry items in chewing_gum.carry_item
  2099. 18:37:58: : ->media/packages/vanilla/items/chewing_gum.carry_item
  2100. 18:37:58: : loading carry items in base_valuable.carry_item
  2101. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2102. 18:37:58: : loading carry items in bizarre_rubber_bullet.carry_item
  2103. 18:37:58: : ->media/packages/vanilla/items/bizarre_rubber_bullet.carry_item
  2104. 18:37:58: : loading carry items in base_valuable.carry_item
  2105. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2106. 18:37:58: : loading carry items in chocolate.carry_item
  2107. 18:37:58: : ->media/packages/vanilla/items/chocolate.carry_item
  2108. 18:37:58: : loading carry items in base_valuable.carry_item
  2109. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2110. 18:37:58: : loading carry items in dollars_300.carry_item
  2111. 18:37:58: : ->media/packages/vanilla/items/dollars_300.carry_item
  2112. 18:37:58: : loading carry items in base_valuable.carry_item
  2113. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2114. 18:37:58: : loading carry items in energy_drink.carry_item
  2115. 18:37:58: : ->media/packages/vanilla/items/energy_drink.carry_item
  2116. 18:37:58: : loading carry items in base_valuable.carry_item
  2117. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2118. 18:37:58: : loading carry items in fancy_sunglasses.carry_item
  2119. 18:37:58: : ->media/packages/vanilla/items/fancy_sunglasses.carry_item
  2120. 18:37:58: : loading carry items in base_valuable.carry_item
  2121. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2122. 18:37:58: : loading carry items in radio.carry_item
  2123. 18:37:58: : ->media/packages/vanilla/items/radio.carry_item
  2124. 18:37:58: : loading carry items in base_valuable.carry_item
  2125. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2126. 18:37:58: : loading carry items in razor.carry_item
  2127. 18:37:58: : ->media/packages/vanilla/items/razor.carry_item
  2128. 18:37:58: : loading carry items in base_valuable.carry_item
  2129. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2130. 18:37:58: : loading carry items in sheaths.carry_item
  2131. 18:37:58: : ->media/packages/vanilla/items/sheaths.carry_item
  2132. 18:37:58: : loading carry items in base_valuable.carry_item
  2133. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2134. 18:37:58: : loading carry items in sheaths_xxl.carry_item
  2135. 18:37:58: : ->media/packages/vanilla/items/sheaths_xxl.carry_item
  2136. 18:37:58: : loading carry items in base_valuable.carry_item
  2137. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2138. 18:37:58: : loading carry items in sunglasses.carry_item
  2139. 18:37:58: : ->media/packages/vanilla/items/sunglasses.carry_item
  2140. 18:37:58: : loading carry items in base_valuable.carry_item
  2141. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2142. 18:37:58: : loading carry items in ipoo_player_blue.carry_item
  2143. 18:37:58: : ->media/packages/vanilla/items/ipoo_player_blue.carry_item
  2144. 18:37:58: : loading carry items in base_valuable.carry_item
  2145. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2146. 18:37:58: : loading carry items in ipoo_player_red.carry_item
  2147. 18:37:58: : ->media/packages/vanilla/items/ipoo_player_red.carry_item
  2148. 18:37:58: : loading carry items in base_valuable.carry_item
  2149. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2150. 18:37:58: : loading carry items in ipoo_player_white.carry_item
  2151. 18:37:58: : ->media/packages/vanilla/items/ipoo_player_white.carry_item
  2152. 18:37:58: : loading carry items in base_valuable.carry_item
  2153. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2154. 18:37:58: : loading carry items in ipoo_player_silver.carry_item
  2155. 18:37:58: : ->media/packages/vanilla/items/ipoo_player_silver.carry_item
  2156. 18:37:58: : loading carry items in base_valuable.carry_item
  2157. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2158. 18:37:58: : loading carry items in ipoo_player_yellow.carry_item
  2159. 18:37:58: : ->media/packages/vanilla/items/ipoo_player_yellow.carry_item
  2160. 18:37:58: : loading carry items in base_valuable.carry_item
  2161. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2162. 18:37:58: : loading carry items in ipoo_player_green.carry_item
  2163. 18:37:58: : ->media/packages/vanilla/items/ipoo_player_green.carry_item
  2164. 18:37:58: : loading carry items in base_valuable.carry_item
  2165. 18:37:58: : ->media/packages/vanilla/items/base_valuable.carry_item
  2166. 18:37:59: : loading carry items in ipoo_player_pink.carry_item
  2167. 18:37:59: : ->media/packages/vanilla/items/ipoo_player_pink.carry_item
  2168. 18:37:59: : loading carry items in base_valuable.carry_item
  2169. 18:37:59: : ->media/packages/vanilla/items/base_valuable.carry_item
  2170. 18:37:59: : loading carry items in playing_cards.carry_item
  2171. 18:37:59: : ->media/packages/vanilla/items/playing_cards.carry_item
  2172. 18:37:59: : loading carry items in base_valuable.carry_item
  2173. 18:37:59: : ->media/packages/vanilla/items/base_valuable.carry_item
  2174. 18:37:59: : loading carry items in suitcase.carry_item
  2175. 18:37:59: : ->media/packages/vanilla/items/suitcase.carry_item
  2176. 18:37:59: : loading carry items in base_valuable.carry_item
  2177. 18:37:59: : ->media/packages/vanilla/items/base_valuable.carry_item
  2178. 18:37:59: : loading vehicle in invasion_all_vehicles.xml
  2179. 18:37:59: : loading vehicle in jeep.vehicle
  2180. 18:37:59: : loading vehicle in vehicle_base.vehicle
  2181. 18:37:59: Texture: cartoonflame2.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
  2182. 18:37:59: : loading vehicle in apc.vehicle
  2183. 18:37:59: : loading vehicle in vehicle_base.vehicle
  2184. 18:37:59: : loading vehicle in armored_truck.vehicle
  2185. 18:37:59: : loading vehicle in vehicle_base.vehicle
  2186. 18:37:59: : loading vehicle in radar_truck.vehicle
  2187. 18:37:59: : loading vehicle in vehicle_base.vehicle
  2188. 18:37:59: : loading vehicle in rubber_boat.vehicle
  2189. 18:37:59: : loading vehicle in tank.vehicle
  2190. 18:37:59: : loading vehicle in vehicle_base.vehicle
  2191. 18:37:59: : loading vehicle in cargo_truck.vehicle
  2192. 18:37:59: : loading vehicle in vehicle_base.vehicle
  2193. 18:37:59: : loading vehicle in tow.vehicle
  2194. 18:37:59: : loading vehicle in cover1.vehicle
  2195. 18:37:59: : loading vehicle in humvee.vehicle
  2196. 18:37:59: : loading vehicle in vehicle_base.vehicle
  2197. 18:37:59: : loading vehicle in radar_tower.vehicle
  2198. 18:37:59: : loading vehicle in patrol_ship.vehicle
  2199. 18:37:59: : loading vehicle in deployable_mg.vehicle
  2200. 18:37:59: : loading vehicle in transport_truck.vehicle
  2201. 18:37:59: : loading vehicle in vehicle_base.vehicle
  2202. 18:37:59: : loading vehicle in deco_vehicles.xml
  2203. 18:37:59: : loading vehicle in deco_car1_brown.vehicle
  2204. 18:37:59: : loading vehicle in deco_car1_blue.vehicle
  2205. 18:37:59: : loading vehicle in deco_car1_yellow.vehicle
  2206. 18:37:59: : loading vehicle in deco_car1_black.vehicle
  2207. 18:37:59: : loading vehicle in deco_car1_white.vehicle
  2208. 18:37:59: : loading vehicle in deco_car1_red.vehicle
  2209. 18:37:59: : loading vehicle in deco_car1_pink.vehicle
  2210. 18:37:59: : loading vehicle in deco_car1_green.vehicle
  2211. 18:37:59: : loading vehicle in deco_car2_red.vehicle
  2212. 18:37:59: : loading vehicle in deco_car2_green.vehicle
  2213. 18:37:59: : loading vehicle in deco_car2_yellow.vehicle
  2214. 18:37:59: : loading vehicle in deco_car2_white.vehicle
  2215. 18:37:59: : loading vehicle in deco_car2_silver.vehicle
  2216. 18:37:59: : loading vehicle in deco_car2_grey.vehicle
  2217. 18:37:59: : loading vehicle in deco_car2_brown.vehicle
  2218. 18:37:59: : loading vehicle in deco_car2_blue.vehicle
  2219. 18:37:59: : loading vehicle in deco_car2_black.vehicle
  2220. 18:37:59: : loading vehicle in deco_car3_sky.vehicle
  2221. 18:37:59: : loading vehicle in deco_car3_green.vehicle
  2222. 18:37:59: : loading vehicle in deco_car3_blue.vehicle
  2223. 18:37:59: : loading vehicle in deco_car3_red.vehicle
  2224. 18:37:59: : loading vehicle in deco_car3_yellow.vehicle
  2225. 18:37:59: : loading vehicle in deco_car3_black.vehicle
  2226. 18:37:59: : loading vehicle in deco_van_blue.vehicle
  2227. 18:37:59: : loading vehicle in deco_van_khaki.vehicle
  2228. 18:37:59: : loading vehicle in deco_van_sky.vehicle
  2229. 18:37:59: : loading vehicle in deco_van_brown.vehicle
  2230. 18:37:59: : loading vehicle in deco_van_yellow.vehicle
  2231. 18:37:59: : loading vehicle in deco_van_red.vehicle
  2232. 18:37:59: : loading vehicle in deco_van_green.vehicle
  2233. 18:37:59: : loading vehicle in deco_pickup_red.vehicle
  2234. 18:37:59: : loading vehicle in deco_pickup_yellow.vehicle
  2235. 18:37:59: : loading vehicle in deco_pickup_blue.vehicle
  2236. 18:37:59: : loading vehicle in deco_pickup_green.vehicle
  2237. 18:37:59: : loading vehicle in deco_pickup_khaki.vehicle
  2238. 18:37:59: : loading vehicle in dumpster.vehicle
  2239. 18:37:59: : loading vehicle in deployable_minig.vehicle
  2240. 18:37:59: : loading vehicle in gas_tank.vehicle
  2241. 18:37:59: : loading vehicle in mobile_armory.vehicle
  2242. 18:37:59: : loading vehicle in vehicle_base.vehicle
  2243. 18:37:59: : loading vehicle in prison_bus.vehicle
  2244. 18:37:59: : loading vehicle in prison_door.vehicle
  2245. 18:37:59: : loading vehicle in para_spawn.vehicle
  2246. 18:37:59: : loading vehicle in special_crates.xml
  2247. 18:37:59: : loading vehicle in special_crate_base.vehicle
  2248. 18:37:59: : loading vehicle in special_crate_base.vehicle
  2249. 18:37:59: : loading vehicle in special_crate_base.vehicle
  2250. 18:37:59: : loading vehicle in special_crate_base.vehicle
  2251. 18:37:59: Texture: sparkle.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  2252. 18:37:59: Texture: smoke.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  2253. 18:37:59: Texture: flare.png: Loading 1 faces(PF_R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,64x64x1.
  2254. 18:37:59: : loading vehicle in special_crate_base.vehicle
  2255. 18:37:59: : loading vehicle in mortar.vehicle
  2256. 18:38:00: : loading vehicle in radio_jammer.vehicle
  2257. 18:38:00: : loading vehicle in aa_emplacement.vehicle
  2258. 18:38:00: : loading vehicle in water_tower.vehicle
  2259. 18:38:00: : loading vehicle in mortar_ammunition_crates.vehicle
  2260. 18:38:00: : loading vehicle in special_crates2.xml
  2261. 18:38:00: : loading vehicle in special_crate_base.vehicle
  2262. 18:38:00: : loading vehicle in special_crate_base.vehicle
  2263. 18:38:00: : loading vehicle in special_crate_base.vehicle
  2264. 18:38:00: : loading vehicle in special_crate_base.vehicle
  2265. 18:38:00: : loading vehicle in special_crate_base.vehicle
  2266. 18:38:00: : loading vehicle in special_cargo_vehicles.xml
  2267. 18:38:00: : loading vehicle in special_cargo_vehicle_base.vehicle
  2268. 18:38:00: : loading vehicle in vehicle_base.vehicle
  2269. 18:38:00: : loading vehicle in special_cargo_vehicle_base.vehicle
  2270. 18:38:00: : loading vehicle in vehicle_base.vehicle
  2271. 18:38:00: : loading vehicle in special_cargo_vehicle_base.vehicle
  2272. 18:38:00: : loading vehicle in vehicle_base.vehicle
  2273. 18:38:00: : loading vehicle in special_cargo_vehicle_base.vehicle
  2274. 18:38:00: : loading vehicle in vehicle_base.vehicle
  2275. 18:38:00: : loading vehicle in special_cargo_vehicle_base.vehicle
  2276. 18:38:00: : loading vehicle in vehicle_base.vehicle
  2277. 18:38:00: : loading vehicle in special_crates_wood.xml
  2278. 18:38:00: : loading vehicle in special_crate_wood_base.vehicle
  2279. 18:38:00: : loading vehicle in special_crate_wood_base.vehicle
  2280. 18:38:00: : loading vehicle in special_crate_wood_base.vehicle
  2281. 18:38:00: : loading vehicle in special_crate_wood_base.vehicle
  2282. 18:38:00: : loading vehicle in special_crate_wood_base.vehicle
  2283. 18:38:00: : loading vehicle in special_crate_wood_base.vehicle
  2284. 18:38:00: : loading vehicle in tractor.vehicle
  2285. 18:38:00: : loading vehicle in vehicle_base.vehicle
  2286. 18:38:00: : loading vehicle in flare_checkpoint.vehicle
  2287. 18:38:00: : loading vehicle in heli_extraction_broken.vehicle
  2288. 18:38:00: : loading vehicle in heli_broken1.vehicle
  2289. 18:38:00: : loading vehicle in heli_broken2.vehicle
  2290. 18:38:00: : loading vehicle in heli_extraction.vehicle
  2291. 18:38:00: : loading vehicle in jeep_1.vehicle
  2292. 18:38:00: : loading vehicle in vehicle_base.vehicle
  2293. 18:38:00: : loading vehicle in jeep_2.vehicle
  2294. 18:38:00: : loading vehicle in vehicle_base.vehicle
  2295. 18:38:00: : loading vehicle in apc_1.vehicle
  2296. 18:38:00: : loading vehicle in vehicle_base.vehicle
  2297. 18:38:00: : loading vehicle in apc_2.vehicle
  2298. 18:38:00: : loading vehicle in vehicle_base.vehicle
  2299. 18:38:00: : loading vehicle in tank_1.vehicle
  2300. 18:38:00: : loading vehicle in vehicle_base.vehicle
  2301. 18:38:00: : loading vehicle in tank_2.vehicle
  2302. 18:38:00: : loading vehicle in vehicle_base.vehicle
  2303. 18:38:00: : loading vehicle in tank2.vehicle
  2304. 18:38:00: : loading vehicle in vehicle_base.vehicle
  2305. 18:38:00: : loading vehicle in transport_truck_1.vehicle
  2306. 18:38:00: : loading vehicle in vehicle_base.vehicle
  2307. 18:38:00: : loading vehicle in transport_truck_2.vehicle
  2308. 18:38:00: : loading vehicle in vehicle_base.vehicle
  2309. 18:38:00: : loading calls in media/packages/vanilla/calls/invasion_all_calls.xml
  2310. 18:38:00: : loading calls in media/packages/vanilla/calls/all_calls.xml
  2311. 18:38:00: : loading calls in media/packages/vanilla/calls/mortar1.call
  2312. 18:38:00: : loading calls in media/packages/vanilla/calls/mortar2.call
  2313. 18:38:00: : loading calls in media/packages/vanilla/calls/paratroopers1.call
  2314. 18:38:00: : loading calls in media/packages/vanilla/calls/paratroopers2.call
  2315. 18:38:00: : loading calls in media/packages/vanilla/calls/artillery1.call
  2316. 18:38:00: : loading calls in media/packages/vanilla/calls/artillery2.call
  2317. 18:38:00: : loading calls in media/packages/vanilla/calls/cover_drop.call
  2318. 18:38:00: : loading calls in media/packages/vanilla/calls/rubber_boat.call
  2319. 18:38:00: : loading calls in media/packages/vanilla/calls/humvee.call
  2320. 18:38:00: : loading calls in media/packages/vanilla/calls/tank.call
  2321. 18:38:00: : loading calls in media/packages/vanilla/calls/tank_1.call
  2322. 18:38:00: : loading calls in media/packages/vanilla/calls/tank_2.call
  2323. 18:38:00: : loading squad configs in media/packages/vanilla/factions/all_squad_configs.xml
  2324. 18:38:00: : loading squad configs in media/packages/vanilla/factions/default.squad_config
  2325. 18:38:00: : loading squad configs in media/packages/vanilla/factions/assault1.squad_config
  2326. 18:38:00: : loading squad configs in media/packages/vanilla/factions/stealth1.squad_config
  2327. 18:38:00: : loading squad configs in media/packages/vanilla/factions/destroyer1.squad_config
  2328. 18:38:00: : loading reward config in media/packages/vanilla//rewards.xml
  2329. 18:38:00: : enabling all resources for all factions
  2330. 18:38:00: : setting up initial faction resources
  2331. 18:38:00: Texture: shadow_airplane.png: Loading 1 faces(PF_A8R8G8B8,400x400x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,400x400x1.
  2332. 18:38:00: : loading faction resources in media/packages/vanilla/factions/green.xml
  2333. 18:38:00: : loading faction resources for 0
  2334. 18:38:00: : loading names in media/packages/vanilla/names/english_firstnames.txt, english_firstnames.txt
  2335. 18:38:00: : loading names in media/packages/vanilla/names/english_lastnames.txt, english_lastnames.txt
  2336. 18:38:00: : loading faction resources in media/packages/vanilla/factions/grey.xml
  2337. 18:38:00: : loading faction resources for 1
  2338. 18:38:00: : loading names in media/packages/vanilla/names/german_firstnames.txt, german_firstnames.txt
  2339. 18:38:00: : loading names in media/packages/vanilla/names/german_lastnames.txt, german_lastnames.txt
  2340. 18:38:00: : map config weapons loaded
  2341. 18:38:00: : loading stats counter config in media/packages/vanilla//achievements.xml
  2342. 18:38:00: : WARNING, key vulcan_tank.vehicle not found
  2343. 18:38:00: : WARNING, key technical.vehicle not found
  2344. 18:38:00: : WARNING, key radar_tank.vehicle not found
  2345. 18:38:01: : loading world objects
  2346. 18:38:01: Texture: none.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  2347. 18:38:01: Texture: world_atlas1.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
  2348. 18:38:01: : adding tree config: TreeDefault
  2349. 18:38:01: : layer: materials
  2350. 18:38:01: : adding tree config: TreeBirch
  2351. 18:38:01: Texture: cutout.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  2352. 18:38:01: Texture: wall_atlas1.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
  2353. 18:38:01: : not handled: # plain
  2354. 18:38:01: : not handled: # plain
  2355. 18:38:01: Texture: fence_atlas1.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
  2356. 18:38:01: : not handled: # plain
  2357. 18:38:01: : not handled: # plain
  2358. 18:38:01: : not handled: # plain
  2359. 18:38:01: : not handled: # plain
  2360. 18:38:01: : adding tree config: TreeBirch2
  2361. 18:38:01: : not handled: #color = fill
  2362. 18:38:01: : not handled: #side_texture_scale = 2.0 1.25
  2363. 18:38:01: : not handled: #side_texture_atlas_cell = 0 1 4 4 0.015625
  2364. 18:38:01: : not handled: #separator_side_texture_scale = 0.2 1.0
  2365. 18:38:01: : not handled: #separator_side_texture_atlas_cell = 2 1 4 4 0.03125 0.015625
  2366. 18:38:01: : not handled: #separator_top_texture_scale = 0.2 1.0
  2367. 18:38:01: : not handled: #separator_top_texture_atlas_cell = 2 1 4 4 0.03125 0.03125
  2368. 18:38:01: : not handled: #separator_color = stroke
  2369. 18:38:01: : not handled: #color = fill
  2370. 18:38:01: : not handled: #side_texture_scale = 2.0 1.25
  2371. 18:38:01: : not handled: #side_texture_atlas_cell = 0 1 4 4 0.015625
  2372. 18:38:01: : not handled: #separator_side_texture_scale = 0.2 1.0
  2373. 18:38:01: : not handled: #separator_side_texture_atlas_cell = 2 1 4 4 0.03125 0.015625
  2374. 18:38:01: : not handled: #separator_top_texture_scale = 0.2 1.0
  2375. 18:38:01: : not handled: #separator_top_texture_atlas_cell = 2 1 4 4 0.03125 0.03125
  2376. 18:38:01: : not handled: #separator_color = stroke
  2377. 18:38:01: : decal_template clover
  2378. 18:38:01: : decal_template pavement1
  2379. 18:38:01: : decal_template flower
  2380. 18:38:01: : decal_template pavement_tile1
  2381. 18:38:01: : decal_template roof_tile1
  2382. 18:38:01: : decal_template manhole
  2383. 18:38:01: : decal_template cracks_1
  2384. 18:38:01: : decal_template cracks_2
  2385. 18:38:01: : decal_template cracks_3
  2386. 18:38:01: : decal_template cracks_4
  2387. 18:38:01: : decal_template cracks_5
  2388. 18:38:01: : decal_template cracks_6
  2389. 18:38:01: : decal_template cracks_7
  2390. 18:38:01: : decal_template parking_line
  2391. 18:38:01: : decal_template roadline
  2392. 18:38:01: : decal_template burned_ground
  2393. 18:38:01: : decal_template tree_ground_base1
  2394. 18:38:01: : post_template post1_4
  2395. 18:38:01: : post_template post1_3
  2396. 18:38:01: : not handled: # plain
  2397. 18:38:01: : not handled: separator_texture_scale = 3 3
  2398. 18:38:01: : not handled: # plain
  2399. 18:38:01: : not handled: #visual_hitbox_offset = 0 0 0
  2400. 18:38:01: : not handled: #visual_hitbox_offset = 0 8 0
  2401. 18:38:01: : not handled: #visual_hitbox_offset =
  2402. 18:38:01: : not handled: #visual_hitbox_offset =
  2403. 18:38:01: : not handled: #visual_hitbox_offset =
  2404. 18:38:01: : not handled: #visual_hitbox_offset =
  2405. 18:38:01: : decal_template stop_line
  2406. 18:38:01: : decal_template stop_line2
  2407. 18:38:01: : layer: alpha_road
  2408. 18:38:01: : layer: offroad
  2409. 18:38:01: : layer: bases
  2410. 18:38:01: : layer: layer
  2411. 18:38:01: : layer: walls
  2412. 18:38:01: : layer: decals
  2413. 18:38:01: Texture: bushplant.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  2414. 18:38:01: Texture: decal_decoration_atlas.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
  2415. 18:38:01: Texture: roadline.png: Loading 1 faces(PF_A8R8G8B8,32x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x256x1.
  2416. 18:38:01: Texture: burned_ground.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
  2417. 18:38:01: : layer: objects
  2418. 18:38:01: Mesh: Loading enclosure.mesh.
  2419. 18:38:01: Mesh: Loading container.mesh.
  2420. 18:38:01: Mesh: Loading concrete_barrier.mesh.
  2421. 18:38:01: Mesh: Loading bench.mesh.
  2422. 18:38:01: : layer: buildings
  2423. 18:38:01: : layer: other
  2424. 18:38:01: Texture: armory.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
  2425. 18:38:01: Mesh: Loading armory.mesh.
  2426. 18:38:01: Mesh: Loading weapon_rack.mesh.
  2427. 18:38:01: : layer: vehicles
  2428. 18:38:01: : layer: ladder
  2429. 18:38:01: : layer: spawn
  2430. 18:38:01: : layer: crates
  2431. 18:38:01: Mesh: Loading crate.mesh.
  2432. 18:38:01: Texture: crate.png: Loading 1 faces(PF_A8R8G8B8,128x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x256x1.
  2433. 18:38:01: Mesh: Loading streetlight.mesh.
  2434. 18:38:01: : layer: rocks
  2435. 18:38:01: Mesh: Loading rock_s3.mesh.
  2436. 18:38:01: Mesh: Loading stone_1.mesh.
  2437. 18:38:01: Mesh: Loading stone_4.mesh.
  2438. 18:38:01: Mesh: Loading stone_5.mesh.
  2439. 18:38:01: Mesh: Loading rock_s2.mesh.
  2440. 18:38:01: Mesh: Loading rock_m3.mesh.
  2441. 18:38:01: Mesh: Loading rock_s1.mesh.
  2442. 18:38:01: Mesh: Loading rock_s4.mesh.
  2443. 18:38:01: Mesh: Loading stone_3.mesh.
  2444. 18:38:01: Mesh: Loading rock_b2.mesh.
  2445. 18:38:01: Mesh: Loading stone_2.mesh.
  2446. 18:38:01: Mesh: Loading rock_m2.mesh.
  2447. 18:38:01: Mesh: Loading rock_b1.mesh.
  2448. 18:38:01: Mesh: Loading rock_b3.mesh.
  2449. 18:38:01: Mesh: Loading rock_b4.mesh.
  2450. 18:38:02: Mesh: Loading rock_m1.mesh.
  2451. 18:38:02: Mesh: Loading rock_m4.mesh.
  2452. 18:38:03: : layer: cars
  2453. 18:38:03: : layer: woods_birch
  2454. 18:38:04: : layer: woods_oak
  2455. 18:38:04: : layer: fallen_trees
  2456. 18:38:04: : layer: foliage
  2457. 18:38:04: Texture: bushes_atlas.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
  2458. 18:38:04: Mesh: Loading bush2.mesh.
  2459. 18:38:04: Mesh: Loading bush0.mesh.
  2460. 18:38:04: Mesh: Loading bush1.mesh.
  2461. 18:38:04: Mesh: Loading bush3.mesh.
  2462. 18:38:04: Mesh: Loading bush3_1.mesh.
  2463. 18:38:04: : not handled: #offset = 0 -1.1 0
  2464. 18:38:04: : not handled: #offset = 0 -1.1 0
  2465. 18:38:04: Mesh: Loading bush4.mesh.
  2466. 18:38:04: Mesh: Loading bush5.mesh.
  2467. 18:38:04: : layer: avoid
  2468. 18:38:04: : layer: bushes
  2469. 18:38:04: : layer: extraction
  2470. 18:38:04: : walls set to be merged = 0
  2471. 18:38:04: : create merged walls
  2472. 18:38:04: : merged walls created = 0
  2473. 18:38:04: : post process objects
  2474. 18:38:04: : post process objects done
  2475. 18:38:04: : WARNING, negative contour piece height, modifying
  2476. 18:38:04: : WARNING, negative contour piece height, modifying
  2477. 18:38:04: : WARNING, negative contour piece height, modifying
  2478. 18:38:04: : WARNING, negative contour piece height, modifying
  2479. 18:38:04: : WARNING, negative contour piece height, modifying
  2480. 18:38:04: : WARNING, negative contour piece height, modifying
  2481. 18:38:04: : WARNING, negative contour piece height, modifying
  2482. 18:38:04: : WARNING, negative contour piece height, modifying
  2483. 18:38:04: : WARNING, negative contour piece height, modifying
  2484. 18:38:04: : WARNING, negative contour piece height, modifying
  2485. 18:38:04: : layer: layer2
  2486. 18:38:04: : layer: decals2
  2487. 18:38:04: : layer: objects
  2488. 18:38:04: Mesh: Loading pipe.mesh.
  2489. 18:38:05: Texture: chimney.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
  2490. 18:38:05: Mesh: Loading chimney.mesh.
  2491. 18:38:05: : layer: walls
  2492. 18:38:05: : layer: vehicles
  2493. 18:38:05: : layer: crates
  2494. 18:38:05: : layer: ladder
  2495. 18:38:05: : layer: other
  2496. 18:38:05: Mesh: Loading world_statue.mesh.
  2497. 18:38:05: Mesh: Loading chairset_chair.mesh.
  2498. 18:38:05: Mesh: Loading chairset_table.mesh.
  2499. 18:38:05: Mesh: Loading parasol.mesh.
  2500. 18:38:05: Mesh: Loading post1_4.mesh.
  2501. 18:38:05: : walls set to be merged = 0
  2502. 18:38:05: : create merged walls
  2503. 18:38:05: : merged walls created = 0
  2504. 18:38:05: : post process objects
  2505. 18:38:05: : post process objects done
  2506. 18:38:05: : layer: layer3
  2507. 18:38:05: : layer: objects
  2508. 18:38:05: : layer: crates
  2509. 18:38:05: : layer: other
  2510. 18:38:05: : walls set to be merged = 0
  2511. 18:38:05: : create merged walls
  2512. 18:38:05: : merged walls created = 0
  2513. 18:38:05: : post process objects
  2514. 18:38:05: : WARNING, negative contour piece height, modifying
  2515. 18:38:05: : post process objects done
  2516. 18:38:05: : attaching ladders, 87
  2517. 18:38:05: : attaching ladders done
  2518. 18:38:05: : road network
  2519. 18:38:05: : nodes: 321
  2520. 18:38:05: : connections: 321
  2521. 18:38:05: : cleaning up meshes, count 38
  2522. 18:38:05: : done
  2523. 18:38:05: : creating decoration
  2524. 18:38:05: Texture: ground_decoration.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  2525. 18:38:05: Texture: building_atlas.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
  2526. 18:38:05: Texture: pavement_end.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  2527. 18:38:05: Texture: pavement.png: Loading 1 faces(PF_A8R8G8B8,240x240x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,240x240x1.
  2528. 18:38:06: : creating decoration done
  2529. 18:38:06: : generate water nav map
  2530. 18:38:06: : generate water nav map done
  2531. 18:38:06: : nodes: 53
  2532. 18:38:06: : connections: 53
  2533. 18:38:06: : loading soldiers in map config
  2534. 18:38:06: : loading custom map config
  2535. 18:38:06: : loading soldiers in media/packages/vanilla/factions/green.xml
  2536. 18:38:06: : loading faction resources in media/packages/vanilla/factions/common.resources
  2537. 18:38:06: : loading faction resources in media/packages/vanilla/factions/green_primaries.resources
  2538. 18:38:06: : loading faction resources in media/packages/vanilla/factions/green_secondaries.resources
  2539. 18:38:06: : loading faction resources in media/packages/vanilla/factions/green_default.resources
  2540. 18:38:06: : miniboss
  2541. 18:38:06: : loading faction resources in media/packages/vanilla/factions/common_miniboss.resources
  2542. 18:38:06: : loading faction resources in media/packages/vanilla/factions/green_miniboss.resources
  2543. 18:38:06: : medic
  2544. 18:38:06: : copy_from = default
  2545. 18:38:06: : loading faction resources in media/packages/vanilla/factions/common_medic.resources
  2546. 18:38:06: : loading faction resources in media/packages/vanilla/factions/green_primaries.resources
  2547. 18:38:06: : loading soldiers in media/packages/vanilla/factions/grey.xml
  2548. 18:38:07: : loading faction resources in media/packages/vanilla/factions/common.resources
  2549. 18:38:07: : loading faction resources in media/packages/vanilla/factions/grey_primaries.resources
  2550. 18:38:07: : loading faction resources in media/packages/vanilla/factions/grey_secondaries.resources
  2551. 18:38:07: : loading faction resources in media/packages/vanilla/factions/grey_default.resources
  2552. 18:38:07: : miniboss
  2553. 18:38:07: : loading faction resources in media/packages/vanilla/factions/common_miniboss.resources
  2554. 18:38:07: : loading faction resources in media/packages/vanilla/factions/grey_miniboss.resources
  2555. 18:38:07: : medic
  2556. 18:38:07: : copy_from = default
  2557. 18:38:07: : loading faction resources in media/packages/vanilla/factions/common_medic.resources
  2558. 18:38:07: : loading faction resources in media/packages/vanilla/factions/grey_primaries.resources
  2559. 18:38:07: : WARNING, animation key recoil, mortar not found
  2560. 18:38:07: : WARNING, animation key reload, mortar not found
  2561. 18:38:07: : WARNING, animation key still, mortar not found
  2562. 18:38:07: : WARNING, animation key crouch still, mortar not found
  2563. 18:38:07: : map config soldiers loaded
  2564. 18:38:07: : soldiers loaded
  2565. 18:38:07: Texture: hud_ak47.png: Loading 1 faces(PF_A8R8G8B8,82x212x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,82x212x1.
  2566. 18:38:07: Texture: hud_apc.png: Loading 1 faces(PF_A8R8G8B8,100x290x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x290x1.
  2567. 18:38:07: Texture: hud_g36.png: Loading 1 faces(PF_A8R8G8B8,91x215x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,91x215x1.
  2568. 18:38:07: Texture: hud_m24a2.png: Loading 1 faces(PF_A8R8G8B8,83x259x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,83x259x1.
  2569. 18:38:07: Texture: hud_riot_shield.png: Loading 1 faces(PF_A8R8G8B8,72x210x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,72x210x1.
  2570. 18:38:07: Texture: hud_m72law.png: Loading 1 faces(PF_A8R8G8B8,86x241x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,86x241x1.
  2571. 18:38:07: Texture: hud_m240.png: Loading 1 faces(PF_A8R8G8B8,92x290x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,92x290x1.
  2572. 18:38:07: Texture: hud_mossberg.png: Loading 1 faces(PF_A8R8G8B8,72x243x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,72x243x1.
  2573. 18:38:07: Texture: hud_mp5sd.png: Loading 1 faces(PF_A8R8G8B8,87x171x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,87x171x1.
  2574. 18:38:07: Texture: hud_pkm.png: Loading 1 faces(PF_A8R8G8B8,87x270x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,87x270x1.
  2575. 18:38:07: Texture: hud_famasg1.png: Loading 1 faces(PF_A8R8G8B8,81x183x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,81x183x1.
  2576. 18:38:07: Texture: hud_m16a4.png: Loading 1 faces(PF_A8R8G8B8,86x237x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,86x237x1.
  2577. 18:38:07: Texture: hud_f2000.png: Loading 1 faces(PF_A8R8G8B8,81x151x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,81x151x1.
  2578. 18:38:07: Texture: hud_benelli_m4.png: Loading 1 faces(PF_A8R8G8B8,71x226x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,71x226x1.
  2579. 18:38:07: Texture: hud_pepperdust.png: Loading 1 faces(PF_A8R8G8B8,81x218x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,81x218x1.
  2580. 18:38:07: Texture: hud_tank_cannon.png: Loading 1 faces(PF_A8R8G8B8,67x273x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,67x273x1.
  2581. 18:38:07: Texture: hud_tank_mg.png: Loading 1 faces(PF_A8R8G8B8,77x277x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,77x277x1.
  2582. 18:38:07: Texture: hud_aks74u.png: Loading 1 faces(PF_A8R8G8B8,82x177x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,82x177x1.
  2583. 18:38:07: Texture: hud_p90.png: Loading 1 faces(PF_A8R8G8B8,74x135x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,74x135x1.
  2584. 18:38:07: Texture: hud_dragunov_svd.png: Loading 1 faces(PF_A8R8G8B8,83x260x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,83x260x1.
  2585. 18:38:07: Texture: hud_medikit.png: Loading 1 faces(PF_A8R8G8B8,100x89x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x89x1.
  2586. 18:38:07: Texture: hud_tow.png: Loading 1 faces(PF_A8R8G8B8,100x274x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x274x1.
  2587. 18:38:07: Texture: hud_vss_vintorez.png: Loading 1 faces(PF_A8R8G8B8,85x255x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,85x255x1.
  2588. 18:38:07: Texture: hud_ns2000.png: Loading 1 faces(PF_A8R8G8B8,91x182x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,91x182x1.
  2589. 18:38:07: Texture: hud_spas-12.png: Loading 1 faces(PF_A8R8G8B8,79x193x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,79x193x1.
  2590. 18:38:07: Texture: hud_qcw-05.png: Loading 1 faces(PF_A8R8G8B8,82x171x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,82x171x1.
  2591. 18:38:07: Texture: hud_hesco_barrier.png: Loading 1 faces(PF_A8R8G8B8,100x113x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x113x1.
  2592. 18:38:07: Texture: hud_stoner_lmg.png: Loading 1 faces(PF_A8R8G8B8,73x210x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,73x210x1.
  2593. 18:38:07: Texture: hud_m79.png: Loading 1 faces(PF_A8R8G8B8,83x180x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,83x180x1.
  2594. 18:38:07: Texture: hud_psg90.png: Loading 1 faces(PF_A8R8G8B8,74x261x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,74x261x1.
  2595. 18:38:07: Texture: hud_rpg-7.png: Loading 1 faces(PF_A8R8G8B8,63x230x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,63x230x1.
  2596. 18:38:07: Texture: hud_m2_carlgustav.png: Loading 1 faces(PF_A8R8G8B8,84x255x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,84x255x1.
  2597. 18:38:07: Texture: hud_l85a2.png: Loading 1 faces(PF_A8R8G8B8,85x193x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,85x193x1.
  2598. 18:38:07: Texture: hud_sg552.png: Loading 1 faces(PF_A8R8G8B8,71x172x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,71x172x1.
  2599. 18:38:07: Texture: hud_imi_negev.png: Loading 1 faces(PF_A8R8G8B8,73x231x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,73x231x1.
  2600. 18:38:07: Texture: hud_qbs-09.png: Loading 1 faces(PF_A8R8G8B8,69x182x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,69x182x1.
  2601. 18:38:07: Texture: hud_scorpion-evo.png: Loading 1 faces(PF_A8R8G8B8,83x195x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,83x195x1.
  2602. 18:38:07: Texture: hud_deployable_mg.png: Loading 1 faces(PF_A8R8G8B8,100x114x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x114x1.
  2603. 18:38:07: Texture: hud_patrol_ship_mg.png: Loading 1 faces(PF_A8R8G8B8,77x277x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,77x277x1.
  2604. 18:38:07: Texture: hud_patrol_ship_cannon.png: Loading 1 faces(PF_A8R8G8B8,100x290x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x290x1.
  2605. 18:38:07: Texture: hud_patrol_ship_mortar.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2606. 18:38:07: Texture: hud_minigun.png: Loading 1 faces(PF_A8R8G8B8,100x125x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x125x1.
  2607. 18:38:07: Texture: hud_mortar.png: Loading 1 faces(PF_A8R8G8B8,100x79x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x79x1.
  2608. 18:38:07: Texture: hud_beretta_m9.png: Loading 1 faces(PF_A8R8G8B8,100x188x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x188x1.
  2609. 18:38:07: Texture: hud_glock17.png: Loading 1 faces(PF_A8R8G8B8,100x188x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x188x1.
  2610. 18:38:07: Texture: hud_pb.png: Loading 1 faces(PF_A8R8G8B8,100x188x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x188x1.
  2611. 18:38:07: Texture: hud_xm25.png: Loading 1 faces(PF_A8R8G8B8,100x169x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x169x1.
  2612. 18:38:07: Texture: hud_desert_eagle.png: Loading 1 faces(PF_A8R8G8B8,100x194x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x194x1.
  2613. 18:38:07: Texture: hud_desert_eagle_gold.png: Loading 1 faces(PF_A8R8G8B8,100x194x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x194x1.
  2614. 18:38:07: Texture: hud_aa-12.png: Loading 1 faces(PF_A8R8G8B8,78x204x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,78x204x1.
  2615. 18:38:07: Texture: hud_mgl.png: Loading 1 faces(PF_A8R8G8B8,81x189x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,81x189x1.
  2616. 18:38:07: Texture: hud_barrett_m107.png: Loading 1 faces(PF_A8R8G8B8,81x290x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,81x290x1.
  2617. 18:38:07: Texture: hud_xm8.png: Loading 1 faces(PF_A8R8G8B8,70x158x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,70x158x1.
  2618. 18:38:07: Texture: hud_tow2.png: Loading 1 faces(PF_A8R8G8B8,100x96x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x96x1.
  2619. 18:38:07: Texture: hud_stun_grenade.png: Loading 1 faces(PF_A8R8G8B8,76x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,76x100x1.
  2620. 18:38:07: Texture: hud_grenade.png: Loading 1 faces(PF_A8R8G8B8,75x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,75x100x1.
  2621. 18:38:07: Texture: hud_impact_grenade.png: Loading 1 faces(PF_A8R8G8B8,92x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,92x100x1.
  2622. 18:38:07: Texture: hud_c4.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2623. 18:38:07: Texture: hud_flare.png: Loading 1 faces(PF_A8R8G8B8,100x122x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x122x1.
  2624. 18:38:07: Texture: hud_claymore.png: Loading 1 faces(PF_A8R8G8B8,100x99x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x99x1.
  2625. 18:38:07: Texture: hud_at_mine.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2626. 18:38:07: Texture: hud_mortar1.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2627. 18:38:07: Texture: hud_mortar2.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2628. 18:38:07: Texture: hud_paratroopers1.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2629. 18:38:07: Texture: hud_paratroopers2.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2630. 18:38:07: Texture: hud_artillery1.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2631. 18:38:07: Texture: hud_artillery2.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2632. 18:38:07: Texture: hud_rubber_boat.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  2633. 18:38:07: Texture: hud_humveedrop.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2634. 18:38:07: Texture: hud_tank.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  2635. 18:38:07: Texture: hud_whiskey_bottle.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2636. 18:38:07: Texture: hud_cigarettes.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2637. 18:38:07: Texture: hud_dollars_100.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2638. 18:38:07: Texture: hud_gamingdevice.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2639. 18:38:07: Texture: hud_gem.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2640. 18:38:07: Texture: hud_painting.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2641. 18:38:07: Texture: hud_horny_magazine.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2642. 18:38:07: Texture: hud_comic.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2643. 18:38:07: Texture: hud_rwr_handbook.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2644. 18:38:07: Texture: hud_oscar_statue.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2645. 18:38:07: Texture: hud_vest.png: Loading 1 faces(PF_A8R8G8B8,100x117x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x117x1.
  2646. 18:38:07: Texture: hud_vest_hole1.png: Loading 1 faces(PF_A8R8G8B8,100x117x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x117x1.
  2647. 18:38:07: Texture: hud_vest_hole2.png: Loading 1 faces(PF_A8R8G8B8,100x117x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x117x1.
  2648. 18:38:07: Texture: hud_cigars.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2649. 18:38:07: Texture: hud_beer_can.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2650. 18:38:07: Texture: hud_lighter.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2651. 18:38:07: Texture: hud_steroids.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2652. 18:38:07: Texture: hud_teddy.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2653. 18:38:07: Texture: hud_bible.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2654. 18:38:07: Texture: hud_koran.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2655. 18:38:07: Texture: hud_chewing_gum.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2656. 18:38:07: Texture: hud_bizarre_rubber_bullet.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2657. 18:38:07: Texture: hud_chocolate.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2658. 18:38:07: Texture: hud_dollars_300.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2659. 18:38:07: Texture: hud_energy_drink.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2660. 18:38:07: Texture: hud_fancy_sunglasses.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2661. 18:38:07: Texture: hud_radio.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2662. 18:38:07: Texture: hud_razor.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2663. 18:38:07: Texture: hud_sheaths.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2664. 18:38:07: Texture: hud_sheaths_xxl.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2665. 18:38:07: Texture: hud_sunglasses.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2666. 18:38:07: Texture: hud_ipoo_blue.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2667. 18:38:07: Texture: hud_ipoo_red.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2668. 18:38:07: Texture: hud_ipoo_white.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2669. 18:38:07: Texture: hud_ipoo_silver.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2670. 18:38:07: Texture: hud_ipoo_yellow.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2671. 18:38:07: Texture: hud_ipoo_green.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2672. 18:38:07: Texture: hud_ipoo_pink.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2673. 18:38:07: Texture: hud_playing_cards.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2674. 18:38:07: Texture: hud_suitcase.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2675. 18:38:07: Texture: chat_icon_default.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  2676. 18:38:07: Texture: chat_icon_soldier_green.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  2677. 18:38:07: Texture: chat_icon_commander_green.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  2678. 18:38:07: Texture: chat_icon_soldier_gray.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  2679. 18:38:07: Texture: chat_icon_commander_gray.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  2680. 18:38:07: Texture: hud_teammember.png: Loading 1 faces(PF_A8R8G8B8,160x160x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,160x160x1.
  2681. 18:38:07: Texture: hud_medic.png: Loading 1 faces(PF_A8R8G8B8,100x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x100x1.
  2682. 18:38:07: Texture: hud_rank0.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
  2683. 18:38:07: Texture: hud_badge_dogtag.png: Loading 1 faces(PF_A8R8G8B8,160x160x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,160x160x1.
  2684. 18:38:07: Texture: hud_meter.png: Loading 1 faces(PF_A8R8G8B8,534x50x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,534x50x1.
  2685. 18:38:07: Texture: hud_meter_cursor.png: Loading 1 faces(PF_R8G8B8,32x32x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,32x32x1.
  2686. 18:38:07: Texture: MeterTexture: Loading 1 faces(PF_R8G8B8,2x1x1) with 1 custom mipmaps from Image. Internal format is PF_X8R8G8B8,2x1x1.
  2687. 18:38:07: Texture: radioview_shortcut_frame.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  2688. 18:38:07: Texture: playermarker.png: Loading 1 faces(PF_A8R8G8B8,400x80x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,400x80x1.
  2689. 18:38:07: Texture: squad_ai_marker.png: Loading 1 faces(PF_A8R8G8B8,80x80x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,80x80x1.
  2690. 18:38:07: Texture: mapview_player.png: Loading 1 faces(PF_A8R8G8B8,320x64x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,320x64x1.
  2691. 18:38:07: Texture: squad_marker_foot.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
  2692. 18:38:07: Texture: command_marker.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
  2693. 18:38:07: Texture: squad_marker_vehicle.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
  2694. 18:38:07: Texture: squad_marker_vehicle_iconmask.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
  2695. 18:38:07: Texture: mapview_vehicle.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
  2696. 18:38:07: Texture: callmarker.png: Loading 1 faces(PF_A8R8G8B8,80x80x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,80x80x1.
  2697. 18:38:07: Texture: mapview_attack_target.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  2698. 18:38:07: Texture: mapview_defense_target.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  2699. 18:38:07: Texture: inventoryview_connection_reverse.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  2700. 18:38:07: Texture: inventoryview_connection.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  2701. 18:38:07: Texture: inventoryview_connection_horizontal.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  2702. 18:38:07: Texture: inventoryview_section_frame.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  2703. 18:38:07: Texture: inventoryview_section_background.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  2704. 18:38:07: Texture: inventoryview_slot_frame.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  2705. 18:38:07: Texture: inventoryview_slot_highlight.png: Loading 1 faces(PF_A8R8G8B8,160x160x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,160x160x1.
  2706. 18:38:07: Texture: hud_badge_kill_combo1.png: Loading 1 faces(PF_A8R8G8B8,160x160x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,160x160x1.
  2707. 18:38:07: Texture: inventoryview_backpack_tag.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
  2708. 18:38:07: Texture: radioview_frame.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  2709. 18:38:07: Texture: inventoryview_calls_tag.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
  2710. 18:38:07: Texture: hud_radio_meter.png: Loading 1 faces(PF_A8R8G8B8,24x24x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,24x24x1.
  2711. 18:38:07: Texture: RadioMeterTexture: Loading 1 faces(PF_R8G8B8,1x1x1) with 0 custom mipmaps from Image. Internal format is PF_X8R8G8B8,1x1x1.
  2712. 18:38:07: Texture: mapview_frame.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
  2713. 18:38:07: Texture: map.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
  2714. 18:38:07: Texture: mapview_grid.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  2715. 18:38:07: Texture: mapview_force.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  2716. 18:38:07: Texture: mapview_force_noise.png: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
  2717. 18:38:07: Texture: mapview_battle_alert.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  2718. 18:38:07: Texture: mapview_attack_start.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  2719. 18:38:07: Texture: mapview_alert.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  2720. 18:38:07: Texture: mapview_resource.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
  2721. 18:38:07: Texture: mapview_comms_marker.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
  2722. 18:38:07: Texture: mapview_spawnpoint.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  2723. 18:38:07: Texture: mapview_positioner.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  2724. 18:38:07: Texture: menusystem_bar.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  2725. 18:38:07: Texture: menusystem_control_background.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  2726. 18:38:07: Texture: menusystem_control_selected_background.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  2727. 18:38:07: Texture: worldview_atlas.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
  2728. 18:38:07: Texture: menu_title.png: Loading 1 faces(PF_A8R8G8B8,700x91x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,700x91x1.
  2729. 18:38:07: : game mode: 3
  2730. 18:38:07: Texture: menusystem_slider.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  2731. 18:38:07: : loading map info
  2732. 18:38:07: : loading map info
  2733. 18:38:07: : loading map info
  2734. 18:38:08: : loading map info
  2735. 18:38:08: : loading map info
  2736. 18:38:08: : loading map info
  2737. 18:38:08: : loading map info
  2738. 18:38:08: : loading map info
  2739. 18:38:08: : loading map info
  2740. 18:38:08: : loading map info
  2741. 18:38:08: : loading map info
  2742. 18:38:08: : loading map info
  2743. 18:38:09: : loading map info
  2744. 18:38:09: : loading map info
  2745. 18:38:09: Texture: chatbubbleborder.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
  2746. 18:38:09: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource chatlog_channel.png in resource group sessionResourceGroup or any other group. in ResourceGroupManager::openResource at ..\..\..\..\OgreMain\src\OgreResourceGroupManager.cpp (line 753)
  2747. 18:38:09: Error loading texture chatlog_channel.png. Texture layer will be blank. Loading the texture failed with the following exception: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource chatlog_channel.png in resource group sessionResourceGroup or any other group. in ResourceGroupManager::openResource at ..\..\..\..\OgreMain\src\OgreResourceGroupManager.cpp (line 753)
  2748. 18:38:09: Texture: crosshair.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  2749. 18:38:09: Texture: aim_helper.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  2750. 18:38:09: : game reset
  2751. 18:38:09: : 1: ColourValue(0, 0.5, 0.1, 1), Greenbelts
  2752. 18:38:09: : 1: ColourValue(0.6, 0.6, 0.6, 1), Graycollars
  2753. 18:38:09: : profile folder = savegames/_default.save
  2754. 18:38:09: : profiles at C:\Users\D\AppData\Roaming\Running with rifles\savegames/_default.save/
  2755. 18:38:09: : savename _default.save
  2756. 18:38:09: : Setting init data, machine id = 0
  2757. 18:38:09: : init data set done
  2758. 18:38:09: : no old character, attempt load
  2759. 18:38:09: Mesh: Loading chute.mesh.
  2760. 18:38:09: Can't assign material _missing_material_ to SubEntity of Ogre/MO474 because this Material does not exist. Have you forgotten to define it in a .material script?
  2761. 18:38:09: Texture: signs.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
  2762. 18:38:09: Texture: chute.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
  2763. 18:38:09: Can't assign material _missing_material_ to SubEntity of Ogre/MO475 because this Material does not exist. Have you forgotten to define it in a .material script?
  2764. 18:38:09: Can't assign material _missing_material_ to SubEntity of Ogre/MO476 because this Material does not exist. Have you forgotten to define it in a .material script?
  2765. 18:38:09: Can't assign material _missing_material_ to SubEntity of Ogre/MO477 because this Material does not exist. Have you forgotten to define it in a .material script?
  2766. 18:38:09: Can't assign material _missing_material_ to SubEntity of Ogre/MO478 because this Material does not exist. Have you forgotten to define it in a .material script?
  2767. 18:38:09: Can't assign material _missing_material_ to SubEntity of Ogre/MO479 because this Material does not exist. Have you forgotten to define it in a .material script?
  2768. 18:38:09: Can't assign material _missing_material_ to SubEntity of Ogre/MO480 because this Material does not exist. Have you forgotten to define it in a .material script?
  2769. 18:38:09: : saving
  2770. 18:38:09: : save path=C:\Users\D\AppData\Roaming\Running with rifles\savegames/_default.save
  2771. 18:38:09: : mode = 3
  2772. 18:38:09: : last script =
  2773. 18:38:09: : save done
  2774. 18:38:09: : saving C:\Users\D\AppData\Roaming\Running with rifles\savegames/_default.save/effect_splat_map.png
  2775. 18:38:09: : new game created
  2776. 18:38:09: Texture: dynamic_crosshair.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
  2777. 18:38:09: Texture: los.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  2778. 18:38:09: Texture: building_atlas3.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
  2779. 18:38:09: : settings loaded
  2780. 18:38:09: : r=13656
  2781. 18:38:09: : start client
  2782. 18:38:09: : connection to 81.19.211.70:1235 succeeded
  2783. 18:38:09: : connection ok
  2784. 18:38:09: : game init done
  2785. 18:38:09: Texture: hud_squad0.png: Loading 1 faces(PF_A8R8G8B8,400x241x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,400x241x1.
  2786. 18:38:09: Texture: hud_rank5.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
  2787. 18:38:10: Texture: inventoryview_slot_frame_not_respawnable.png: Loading 1 faces(PF_A8R8G8B8,132x132x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,132x132x1.
  2788. 18:38:10: Texture: RadioMeterTexture: Loading 1 faces(PF_R8G8B8,10x1x1) with 1 custom mipmaps from Image. Internal format is PF_X8R8G8B8,10x1x1.
  2789. 18:38:10: : Welcome received, our peer index at server = 13, machine id = 14, server realm=
  2790. 18:38:10: : sending authentication data for server
  2791. 18:38:10: Texture: crosshair_poor.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  2792. 18:38:10: Texture: zebracrossing.png: Loading 1 faces(PF_A8R8G8B8,64x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x128x1.
  2793. 18:38:10: : Resource setup received
  2794. 18:38:10: : game reset
  2795. 18:38:18: : saving C:\Users\D\AppData\Roaming\Running with rifles\savegames/_default.save/effect_splat_map.png
  2796. 18:38:49: : onDisconnected, reason=0
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