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- #region Quest Vip
- case 25345:
- {
- switch (npcRequest.OptionID)
- {
- case 0:
- {
- dialog.Text(" Hello Sir Iam The Manger Of Quest VIP Chance To Get");
- dialog.Option(" Need Some Information ", 1);
- dialog.Option("Cheack Points", 3);
- dialog.Option(" Lets Go ", 2);
- dialog.Option(" Exchange My Point ", 1);
- dialog.Option(" No Get away from my face ", 255);
- break;
- }
- case 1:
- {
- dialog.Text("The First you will teleport to Map depend on your VIP Level");
- dialog.Text("So we will attacked some Monster To Get some Points that will changed to Box");
- dialog.Text("That box will opend to find your order to complete your Quest");
- dialog.Text("");
- dialog.Option(" Ok Lets Go ", 2);
- dialog.Option(" Thanks i will cheak it later ", 255);
- break;
- }
- case 2:
- {
- dialog.Text( "Beware From Another player maybe attackd and kill you ");
- // cheack and telport
- uint viplevel;
- viplevel = client.Entity.VIPLevel;
- switch (viplevel) {
- case 0: { client.Entity.Teleport(7805, 568, 583); break; }
- case 1: { client.Entity.Teleport(7806, 568, 583); break; }
- case 2: { client.Entity.Teleport(7807, 568, 583); break; }
- case 3: { client.Entity.Teleport(7808, 568, 583); break; }
- case 4: { client.Entity.Teleport(7809, 568, 583); break; }
- case 5: { client.Entity.Teleport(7810, 568, 583); break; }
- }
- break;
- }
- case 3:
- {
- dialog.Text("Your Points = "+ client.Entity.VipPoints);
- dialog.Text(" Do you Want to exchange your points ");
- dialog.Option("Yes", 4);
- dialog.Option("Thanks", 255);
- break;
- }
- case 4:
- {
- dialog.Option(" 50 Points = 250k cps ", 5);
- dialog.Option(" 100 Points = 500k cps ", 6);
- dialog.Option(" 200 Points = 1.25kk cps ", 7);
- dialog.Option(" 500 Points = 4kk cps ", 8);
- dialog.Option(" 750 Points = [VIP] Tag ", 9);
- break;
- }
- case 5: {
- if (client.Entity.VipPoints == 50)
- {
- client.Entity.ConquerPoints += 250000;
- client.Entity.VipPoints -= 50;
- }
- else {
- dialog.Text(" Sorry You dont have the requerments ");
- }
- break;
- }
- case 6: {
- if (client.Entity.VipPoints == 100)
- {
- client.Entity.ConquerPoints += 500000;
- client.Entity.VipPoints -= 100;
- }
- else
- {
- dialog.Text(" Sorry You dont have the requerments ");
- }
- break;
- }
- case 7: {
- if (client.Entity.VipPoints == 200)
- {
- client.Entity.ConquerPoints += 1250000;
- client.Entity.VipPoints -= 200;
- }
- else
- {
- dialog.Text(" Sorry You dont have the requerments ");
- } break;
- }
- case 8: {
- if (client.Entity.VipPoints == 500)
- {
- client.Entity.ConquerPoints += 4000000;
- client.Entity.VipPoints -= 500;
- }
- else
- {
- dialog.Text(" Sorry You dont have the requerments ");
- }
- break;
- }
- case 9: {
- if (client.Entity.VipPoints == 750)
- {
- string uname;
- uname = client.Entity.Name;
- client.Entity.Name = uname + "[VIP]";
- client.Entity.VipPoints -= 750;
- client.Disconnect();
- }
- else {
- dialog.Text(" Sorry You dont have the requerments ");
- }
- break;
- }
- }
- break;
- }
- #endregion Quest Vip
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