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zoofman

Trainer Equipment

Jun 5th, 2012
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  1. TODO: Some sorta tier system for helping GM's make equipment or something?
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  3. Trainer Equipment
  4. Trainers can have three equipment slots: weapon, armor and accessory. These items come in many forms and types, though the specifics of how such things are described is up to you as an individual and your GM! Equipment can come with several properties, including Bonus Moves, Combat Stage Boosts, Abilities, Skill and Capability Bonuses, STAB Bonuses, Gifted Feats and unique properties! GM's are encouraged to be creative when brainstorming these types of things, especially when considering the type of weapon, armor, or accessory, and the components it is made from, but here are some examples.
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  6. Weapons:
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  8. **NOTE: Do not take these as verbatim stuff I'm trying to pitch here I'm just trying to get ideas on paper to show what I was thinking.
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  10. Generic Tier 1 Sword or Axe, Scratch.
  11. Generic Tier 2 Sword or Axe, Cut.
  12. Generic Tier 3 Sword or Axe, Slash, Cut.
  13. Generic Tier 4 Sword or Axe, Slash, Night Slash.
  14. Generic Tier 5 Sword or Axe, Slash, Night Slash, +1 to Attack Combat Stage
  15. Generic Tier 6 Sword or Axe, Slash, Night Slash, Sacred Sword, +1 to Attack Combat Stage
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  17. Generic Tier 1 Hammer, Rock Smash.
  18. Generic Tier 2 Hammer, Smack Down.
  19. Generic Tier 3 Hammer, Smack Down, Iron Head.
  20. Generic Tier 4 Hammer, Body Slam, Iron Head.
  21. Generic Tier 5 Hammer, Body Slam, Iron Head, +1 to Attack Combat Stage
  22. Generic Tier 6 Hammer, Body Slam, Iron Head, Earthquake, +1 to Attack Combat Stage
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  25. *okay these were tricky to brainstorm for a draft due to shortage of physical ranged moves. maybe they could be either or? SHRUG THIS IS A DRAFT FOR EXAMPLES OF THE TYPE OF SHIT I'M THINKING OF ANYWAY.
  26. Generic Tier 1 Bow/Crossbow/Firearm, Rock Throw.
  27. Generic Tier 2 Bow/Crossbow/Firearm, Magnet Bomb.
  28. Generic Tier 3 Bow/Crossbow/Firearm, Magnet Bomb, Seed Bomb
  29. Generic Tier 4 Bow/Crossbow/Firearm, Magnet Bomb, Seed Bomb.
  30. Generic Tier 5 Bow/Crossbow/Firearm, Magnet Bomb, Seed Bomb, Ice Shard, +1 to Attack Combat Stage
  31. Generic Tier 6 Bow/Crossbow/Firearm, Sludge Bomb, Seed Bomb, Ice Shard, +1 to Attack Combat Stage
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  33. Generic Tier 1 Focus, Gust.
  34. Generic Tier 2 Focus, Confusion.
  35. Generic Tier 3 Focus, Confusion, Psybeam.
  36. Generic Tier 4 Focus, Shadow Ball, Psybeam.
  37. Generic Tier 5 Focus, Shadow Ball, Psybeam, +1 Special Attack Stage.
  38. Generic Tier 6 Focus, Shadow Ball, Psybeam, Flamethrower, +1 Special Attack Stage.
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  40. Armor:
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  42. Generic Tier 1 Armor, +1 Defense Stage
  43. Generic Tier 2 Armor, +1 both Defense Stages
  44. Generic Tier 3 Armor, +1 both Defense Stages, Immune: choice affliction
  45. Generic Tier 4 Armor, +2 both Defense Stages
  46. Generic Tier 5 Armor, +2 both Defense Stages, Immune: choice affliction
  47. Generic Tier 6 Armor, +2 both Stages, UNIQUE THING HERE
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  49. Accessories:
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  51. BOOTS OF FAST AS FUCK: +X to overland capabilities, +1 speed stage
  52. SHIELD OF FUCK YOU: +1 evasion bonus
  53. WEIRD BOBBLE THING? FUCK IF I KNOW: Bonus to choice skill checks!
  54. COOL CLASSES OF RADITUDE: +1 Dark STAB Bonus.
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