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STABmons Moves

Oct 13th, 2016
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  1. GOOD STAB MOVES IN STABMONS
  2.  
  3. Pokemon-specific coverage moves not included, such as
  4. Fire Punch on Ursaring, since it's directly outclassed
  5. by Sacred Fire on Fire types, or Solarbeam, since it's
  6. only viable on Mega Charizard-Y.
  7.  
  8. Also moves only useful on one pokemon are not listed,
  9. like Origin Pulse for Blastoise and Iron Tail for Doublade.
  10.  
  11. MOVE NAME BP /ACC EFFECTS
  12.  
  13. 1 BUG
  14. Special:
  15. -Bug Buzz 90 /100 10% -1 SpD
  16. Physical:
  17. -Megahorn 120/85
  18. -Attack Order 90 /100
  19. -U-Turn 70 /100 +momentum
  20. -Pin Missile 25 /100 x2-5 hits
  21. Setup:
  22. -Tail Glow +3 SpA
  23. -Quiver Dance +1 SpA/SpD/Spe
  24. Recovery:
  25. -Heal Order +50% HP
  26. Utility:
  27. -Sticky Web Sets Webs
  28. -Powder Nullifies fire attacks and deals 25% back
  29.  
  30. 2 DARK
  31. Special:
  32. -Dark Pulse 80 /100 20% flinch
  33. -Night Daze 85 /95 40% -1 Acc
  34. Physical:
  35. -Knock Off 65 /100 x1.5 if remove item
  36. -Sucker Punch 80 /100 +1 Priority
  37. -Pursuit 40 /100 x2 if switch out
  38. Setup:
  39. -Nasty Plot +2 SpA
  40. Recovery:
  41. [None]
  42. Utility:
  43. -Dark Void (BANNED) -/80 100% sleep
  44. -Taunt Opponent can't use status moves
  45. -Parting Shot -1 Atk/SpA +momentum
  46. -Topsy-Turvy Reverses stat changes
  47. -Memento -2 Atk/SpA suicide
  48. -Switcheroo Swaps items with opponent
  49.  
  50. 3 DRAGON
  51. Special:
  52. -Spacial Rend 100/95 high crit
  53. -Draco Meteor 130/90 self -2 SpA
  54. Physical:
  55. -Outrage 120/100 2-3 turns, self confusion
  56. -Dragon Claw 80 /100
  57. -Dragon Tail 60 /90 phases opponent
  58. Setup:
  59. -Dragon Dance +1 Atk/Spe
  60. Recovery:
  61. [None]
  62. Utility:
  63. [None]
  64.  
  65. 4 ELECTRIC
  66. Special:
  67. -Thunder 110/70 30% para
  68. -Thunderbolt 90 /100 10% para
  69. -Volt Switch 70 /100 +momentum
  70. Physical:
  71. -Bolt Strike 130/85 20% para
  72. -Fusion Bolt 100/100
  73. Setup:
  74. [None]
  75. Recovery:
  76. [None]
  77. Utility:
  78. -Nuzzle 20 /100 100% para
  79. -Electrify Make opponents move Electric
  80. -Magnet Rise Immunity from ground
  81.  
  82. 5 FAIRY
  83. Special:
  84. -Moonblast 95 /100 30% -1 SpA
  85. -Light of Ruin (UNRELEASED)
  86. Physical
  87. -Play Rough 90 /90 10% -1 Atk
  88. Setup:
  89. -Geomancy (BANNED) +2 SpA/SpD/Spe, charge turn
  90. Recovery:
  91. -Moonlight +50% HP, weather dependent
  92. Utility:
  93. [None]
  94.  
  95. 6 FIGHTING
  96. Special:
  97. -Focus Blast 120/70 30% -1 SpD
  98. -Secret Sword 85 /100 Deals physical damage
  99. -Aura Sphere 80 /--
  100. -Vacuum Wave 40 /100 +1 Priority
  101. Physical:
  102. -High Jump Kick 130/90 -50% HP on miss
  103. -Close Combat 120/100 self -1 Def/SpD
  104. -Mach Punch 40 /100 +1 Priority
  105. -Drain Punch 75 /100 heals 50% damage dealt
  106. Setup:
  107. -Bulk Up +1 Atk/Def
  108. Recovery:
  109. [None]
  110. Utility:
  111. [None]
  112.  
  113. 7 FIRE
  114. Special
  115. -Blue Flare 130/85 20% burn
  116. -Searing Shot 100/100 30% burn
  117. -Eruption 150/100 damage scales down with HP
  118. -Magma Storm 100/75 partial trapping
  119. Physical:
  120. -V-Create 180/95 self -1 Def/SpD/Spe
  121. -Sacred Fire 100/95 50% burn
  122. Setup:
  123. [None]
  124. Recovery:
  125. [None]
  126. Utility:
  127. -Will-O-Wisp -- /85 100% burn
  128.  
  129. 8 FLYING
  130. Special:
  131. -Hurricane 110/70 30% confuse
  132. -Aeroblast 100/95 high crit
  133. -Oblivion Wing 80 /100 heals 75% of damage dealt
  134. Physical:
  135. -Dragon Ascent 120/100 self -1 Def/SpD
  136. -Brave Bird 120/100 self recoil 33%
  137. Setup:
  138. [None]
  139. Recovery:
  140. -Roost +50% HP, lose flying for a turn
  141. Utility:
  142. -Defog Clear hazards and screens, -1 Eva
  143.  
  144. 9 GHOST
  145. Special:
  146. -Shadow Ball 80 /100 10% -1 SpD
  147. -Hex 65 /100 x2 if opponent status
  148. Physical:
  149. -Shadow Sneak 40 /100 +1 Priority
  150. -Shadow Claw 70 /100
  151. Setup:
  152. -Curse either +1 Atk/Def, -1 Spe or -50% HP and apply curse
  153. Recovery:
  154. [None]
  155. Utility:
  156. -Destiny Bond if opponent kills you before next move, they die
  157.  
  158. 10 GRASS
  159. Special:
  160. -Seed Flare 120/85 40% -2 SpD
  161. -Energy Ball 90 /100 10% SpD drop
  162. -Giga Drain 75 /100 heals 50% damage dealt
  163. Physical:
  164. -Power Whip 120/85
  165. -Horn Leech 75 /100 heals 75% damage dealt
  166. Setup:
  167. -Cotton Guard +3 Def
  168. Recovery:
  169. -Synthesis +50% HP, weather dependent
  170. Utility:
  171. -Spore -- /100 100% sleep
  172. -Aromatherapy cures team status
  173. -Leech Seed drain 12.5% HP per turn
  174. -Spiky Shield Protect with 12.5% recoil on contact
  175.  
  176. 11 GROUND
  177. Special:
  178. -Earth Power 90 /100 10% -1 SpD
  179. Physical
  180. -Precipice Blades 120/85
  181. -Earthquake 100/100
  182. -Thousand Arrows (UNRELEASED)
  183. -Thousand Waves (UNRELEASED)
  184. Setup:
  185. [None]
  186. Recovery:
  187. [None]
  188. Utility:
  189. -Spikes sets spikes
  190.  
  191. 12 ICE
  192. Special:
  193. -Freeze-Dry 70 /100 SE on water types
  194. -Blizzard 110/70 10% freeze
  195. -Ice Beam 90 /100 10% freeze
  196. Physical
  197. -Ice Shard 40 /100 +1 Priority
  198. -Icicle Spear 25 /100 x2-5 hits
  199. -Icicle Crash 85 /90 30% flinch
  200. Setup:
  201. [None]
  202. Recovery:
  203. [None]
  204. Utility:
  205. -Haze clears stat changes
  206.  
  207. 13 NORMAL
  208. Special:
  209. -Boomburst 140/100
  210. -Judgment 100/100 type depends on plate
  211. Physical
  212. -Fake Out 40 /100 +3 priority, 100% flinch, first turn only
  213. -Extreme Speed 80 /100 +2 priority
  214. -Facade 70 /100 x2 if statused, ignores burn drop
  215. -Explosion 250/100 Suicide
  216. -Double-Edge 120/100 33% recoil
  217. Setup:
  218. -Swords Dance +2 Atk
  219. -Belly Drum (BANNED) +12 Atk, -50% HP
  220. -Shell Smash (BANNED) +2 Atk/SpA/Spe, -1 Def/SpD
  221. Recovery:
  222. -Milk Drink +50% HP
  223. -Wish +50% HP end of next turn
  224. Utility:
  225. -Lovely Kiss (BANNED) -/75 100% sleep
  226. -Glare 100% para
  227. -Baton Pass +momentum, passes boosts
  228. -Rapid Spin 20 /100 clears hazards
  229. -Transform transform into opponent
  230. -Heal Bell cures team status
  231. -Perish Song pokemon faint in 3 turns unless they switch
  232. -Block prevents opponent from switching
  233. -Sleep Talk uses a random move if you're asleep
  234. -Whirlwind phases opponent
  235. -Encore locks opponent into move for 3 turns
  236. -Super Fang -- /90 reduces enemy HP by half
  237.  
  238. 14 POISON
  239. Special:
  240. -Sludge Wave 95 /100 10% poison
  241. -Sludge Bomb 90 /100 30% poison
  242. Physical:
  243. -Gunk Shot 120/80 30% poison
  244. -Poison Jab 70 /100 10% poison
  245. Setup:
  246. -Coil +1 Atk/Def/Acc
  247. Recovery:
  248. [None]
  249. Utility:
  250. -Toxic Spikes sets tspikes
  251. -Toxic -- /90 badly poisons
  252. -Clear Smog 50 /-- clears stat changes
  253. -Gastro Acid removes ability
  254.  
  255. 15 PSYCHIC
  256. Special:
  257. -Psystrike 100/100 deals physical damage
  258. -Psycho Boost 140/90 self -2 SpA
  259. -Stored Power 20 /100 +20 BP per stat boost
  260. -Future Sight 120/100 hits after two turns
  261. -Mirror Coat -- /100 if hit by special attack, returns double damage
  262. Physical:
  263. -Zen Headbutt 80 /90 20% flinch chance
  264. Setup:
  265. -Calm Mind +1 SpA/SpD
  266. -Cosmic Power +1 Def/SpD
  267. -Agility +2 Spe
  268. Recovery:
  269. -Rest +100% HP, self sleep for 2 turns
  270. Utility:
  271. -Lunar Dance suicide, fully heals next pokemon
  272. -Trick trades item with opponent
  273. -Trick Room sets TR
  274. -Light Screen sets screen
  275. -Reflect sets screen
  276.  
  277. 16 ROCK
  278. Special:
  279. -Power Gem 80 /100
  280. Physical
  281. -Diamond Storm 100/95 self 50% +1 Def
  282. -Head Smash 150/80 self 50% recoil
  283. -Rock Blast 25 /90 2-5x hits
  284. Setup:
  285. -Rock Polish +2 Spe
  286. Recovery:
  287. [None]
  288. Utility:
  289. -Stealth Rock sets SR
  290.  
  291. 17 STEEL
  292. Special:
  293. -Flash Cannon 80 /100 10% -1 SpD
  294. -Doom Desire 140/100 hits after two turns
  295. Physical:
  296. -Meteor Mash 90 /90 20% self +1 Atk
  297. -Gear Grind 50 /85 hits twice
  298. -Heavy Slam -- /100 weight dependant damage
  299. -Gyro Ball -- /100 speed dependent damage
  300. -Bullet Punch 40 /100 +1 priority
  301. Setup:
  302. -Shift Gear (BANNED) +1 Atk, +2 Spe
  303. -Autotomize +2 Spe
  304. Recovery:
  305. [None]
  306. Utility:
  307. -King’s Shield protect with -2 atk on contact, does not block status
  308. -Metal Burst deals 1.5x damage taken this turn
  309.  
  310. 18 WATER
  311. Special:
  312. -Steam Eruption 110/95 30% burn
  313. -Water Spout 150/100 scales down with HP
  314. Physical:
  315. -Crabhammer 100/90 high crit chance
  316. -Waterfall 80 /100 20% flinch
  317. -Water Shuriken 15 /100 x2-5 hits, +1 priority
  318. Setup:
  319. [None]
  320. Recovery:
  321. [None]
  322. Utility:
  323. [None]
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