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- //
- // Created by welli on 3/11/2024.
- //
- #ifndef STRUCTPLAYERUNDO_PLAYER_H
- #define STRUCTPLAYERUNDO_PLAYER_H
- #include "move_stack.h"
- typedef struct player_strc {
- char player_name[30];
- int experience_points;
- int x_position;
- int y_position;
- move_stack_t move_stack;
- } player_t;
- player_t create_player(char *name);
- #endif //STRUCTPLAYERUNDO_PLAYER_H
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