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Mar 24th, 2013
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  1. public Startup(playerid, vehicleid)
  2. {
  3. new pveh = GetVehicleModel(GetPlayerVehicleID(playerid));
  4. new newcar = GetPlayerVehicleID(playerid);
  5. if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER || engineOn[vehicleid])
  6. {
  7. TogglePlayerControllable(playerid, false);
  8. engineOn[GetPlayerVehicleID(playerid)] = false;
  9. //I do nothing!
  10. }
  11. else if(IsPlayerInAnyVehicle(playerid) && !engineOn[vehicleid] && !vehicleEntered[playerid][vehicleid] && GetPlayerState(playerid) == PLAYER_STATE_DRIVER && pveh != 510 && pveh != 462 && newcar != 107 && newcar != 108 && newcar != 109 && newcar != 110 && !IsAHarvest(newcar) && !IsADrugHarvest(newcar) && !IsASweeper(newcar))
  12. {
  13. engineOn[GetPlayerVehicleID(playerid)] = false;
  14. if(voiturepaslui[playerid] == 1)
  15. {
  16. TogglePlayerControllable(playerid, false);
  17. vehicleEntered[playerid][vehicleid] = false;
  18. engineOn[GetPlayerVehicleID(playerid)] = false;
  19. }
  20. if(CarInfo[vehicleid][cOwned]==0 && IsAnOwnableCar(vehicleid))
  21. {
  22. TogglePlayerControllable(playerid, false);
  23. engineOn[GetPlayerVehicleID(playerid)] = false;
  24. }
  25. else
  26. {
  27. SendClientMessage(playerid, COLOR_LIGHT_BLUE, "Faites /contact pour démarrer le véhicule, /sortir ou F pour sortir, /fermer pour fermer ton véhicule.");
  28. TogglePlayerControllable(playerid, 0);
  29. vehicleEntered[playerid][vehicleid] = false;
  30. }
  31. }
  32. else if(IsPlayerInAnyVehicle(playerid) && !engineOn[vehicleid] && vehicleEntered[playerid][vehicleid] && GetPlayerState(playerid) == PLAYER_STATE_DRIVER && pveh != 510 && pveh != 462 && newcar != 107 && newcar != 108 && newcar != 109 && newcar != 110 && !IsAHarvest(newcar) && !IsADrugHarvest(newcar) && !IsASweeper(newcar))
  33. {
  34. if(voiturepaslui[playerid] == 0)
  35. {
  36. TogglePlayerControllable(playerid, true);
  37. }
  38. if(CarInfo[vehicleid][cOwned]==1 && IsAnOwnableCar(vehicleid))
  39. {
  40. }
  41. else
  42. {
  43. SendClientMessage(playerid, COLOR_LIGHT_BLUE, "Faites /contact pour démarrer le véhicule, /sortir ou F pour sortir, /fermer pour fermer ton véhicule.");
  44. TogglePlayerControllable(playerid, 0);
  45.  
  46. }
  47. }
  48. }
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