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- [2015-08-15 15:33:51] [VERION] loading version from install dir: .\
- [2015-08-15 15:33:51] [VERSION] VERSION: 0.19361
- [2015-08-15 15:33:51] [VERSION] BUILD: 20150802_160440
- [2015-08-15 15:33:51] #################### StarMade #######################
- [2015-08-15 15:33:51] # version 0.19361 - build 20150802_160440 #
- [2015-08-15 15:33:51] #####################################################
- [2015-08-15 15:33:51] [SERIAL] "not retrieved"
- [2015-08-15 15:33:51] [STARTER] template dir exists. overwriting template with current data
- [2015-08-15 15:33:51] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\data\config\FactionConfig.xml to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\customFactionConfig\FactionConfigTemplate.xml
- [2015-08-15 15:33:51] [IO][COPY] FILE FROM C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\data\config\customFactionConfigHOWTO.txt to C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\customFactionConfig\customFactionConfigHOWTO.txt
- [2015-08-15 15:33:51] [RESOURCES][CustomTextures] No need to create pack.zip. Hash matches (as rewriting a zip changes the hash on it)
- [2015-08-15 15:33:51] [SERVER] using world: world0; .\server-database\world0\
- [2015-08-15 15:33:51] [INIT] Segment Database Path: C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\world0\DATA; exists? true; is Dir? true; creating dir sucessfull (gives false if exists)? true
- [2015-08-15 15:33:51] [GUI] NO STARMADE-WINDOW CONFIG FOUND. Using defaults
- [2015-08-15 15:33:51] [LIBLOADER] OS ARCHITECTURE amd64
- [2015-08-15 15:33:51] [LIBLOADER] LOADED WINDOWS 64bit NATIVE LIBRARIES
- [2015-08-15 15:33:51] [LIBLOADER] LOADED NATIVE LIBRARIES
- [2015-08-15 15:33:51] [MAIN] LOADED ENGINE SETTINGS
- [2015-08-15 15:33:51] [INITIALIZE] REMOTE CLASSES REGISTERED
- [2015-08-15 15:33:51] [INITIALIZE] RESOURCE MANAGER INITIALIZED
- [2015-08-15 15:33:51] ERROR: no content in Resource: C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\file:\C:\Program%20Files%20(x86)\Steam\steamapps\common\StarMade\StarMade\StarMade.jar!\org\schema\game\network\commands
- [2015-08-15 15:33:51] ################# Loading from JAR #####################
- [2015-08-15 15:33:51] ########################################################
- [2015-08-15 15:33:51] [INITIALIZE] REMOTE COMMANDS REGISTERED
- [2015-08-15 15:33:51] [INITIALIZE] SECURITY MANAGER SET
- [2015-08-15 15:33:51] [INITIALIZE] COMMAND ID's ASSIGNED
- [2015-08-15 15:33:52] [INITIALIZE] BLOCK CONFIGURATION READ
- [2015-08-15 15:33:52] [MAIN] INITIALIZATION COMPLETED
- [2015-08-15 15:33:52] [MAIN] CHECKING IF MIGRATION NECESSARY
- [2015-08-15 15:33:52] [BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\blueprints\catalog.txt
- [2015-08-15 15:33:52] [SERVER] ###### READING ALL BLUEPRINTS!
- [2015-08-15 15:33:53] [SERVER] ###### READING ALL 16 BLUEPRINTS FINISHED! TOOK 63ms
- [2015-08-15 15:33:53] [MAIN] MIGRATION PROCESS DONE
- [2015-08-15 15:33:53] [MAIN] INITIALIZING PRECALCULATED EXPLOSION DATA
- [2015-08-15 15:33:54] [MAIN] STARTING WITH ARGUMENTS: [-force, -port:4242]
- [2015-08-15 15:33:54] [LookAndFeel] NATIVE LF com.sun.java.swing.plaf.windows.WindowsLookAndFeel
- [2015-08-15 15:33:54] [CLIENT][GUI] Starting Client Login&Settings Dialog
- [2015-08-15 15:33:55] Difficulty read: easy
- [2015-08-15 15:33:55] WRITTEN SERVER DIFFICULTY LEVEL 10
- [2015-08-15 15:34:55] [INIT] Retrieved auth style: 1
- [2015-08-15 15:35:05] [API-LOGIN] REQUESTING OWN INFO
- [2015-08-15 15:35:06] [API-LOGIN] REQUESTING AUTH TOKEN TO AUTHORIZE ON SERVER
- [2015-08-15 15:35:06] [OAuth2] Requesting Auth Token https://registry.star-made.org/api/v1/users/login_request.json
- [2015-08-15 15:35:06] [OAuth2] server_auth token aquired
- [2015-08-15 15:35:29] [API-LOGIN] REQUESTING OWN INFO
- [2015-08-15 15:35:29] [API-LOGIN] REQUESTING AUTH TOKEN TO AUTHORIZE ON SERVER
- [2015-08-15 15:35:29] [OAuth2] Requesting Auth Token https://registry.star-made.org/api/v1/users/login_request.json
- [2015-08-15 15:35:29] [OAuth2] server_auth token aquired
- [2015-08-15 15:35:37] [CLIENT][TEXTURE] CURRENT TEX PACK: Default
- [2015-08-15 15:35:37] [SERVER] initializing
- [2015-08-15 15:35:37] [CLIENT] initializing 0.19361 (20150802_160440)
- [2015-08-15 15:35:38] [INIT] Seed File: C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\world0\.seed
- [2015-08-15 15:35:38] [SQL] Fetching connection (may take some if game crashed on the run before)
- [2015-08-15 15:35:38] [SQL] connection successfull
- [2015-08-15 15:35:38] [DATABASE] ENTITIES UID SIZE: 128
- [2015-08-15 15:35:38] [DATABASE] FTL UID SIZE: 128
- [2015-08-15 15:35:38] [DATABASE] SYSTEMS UID SIZE: 128
- [2015-08-15 15:35:38] [SERVER] Cant load chat channels. no saved data found
- [2015-08-15 15:35:38] [SERVER] Request Thread pool size is: 25
- [2015-08-15 15:35:40] [SERVER] port 4242 is open
- [2015-08-15 15:35:40] [SERVER] USING TCP...
- [2015-08-15 15:35:40] [PARSER] not parsed: idlingFloating
- [2015-08-15 15:35:40] [PARSER] not parsed: idlingGravity
- [2015-08-15 15:35:40] [PARSER] not parsed: dancingGravity
- [2015-08-15 15:35:40] [PARSER] not parsed: movingJumpingJumpUp
- [2015-08-15 15:35:40] [PARSER] not parsed: movingJumpingJumpDown
- [2015-08-15 15:35:40] [PARSER] not parsed: movingFallingStandard
- [2015-08-15 15:35:40] [PARSER] not parsed: movingFallingLedge
- [2015-08-15 15:35:40] [PARSER] not parsed: movingLandingShortFall
- [2015-08-15 15:35:40] [PARSER] not parsed: movingLandingMiddleFall
- [2015-08-15 15:35:40] [PARSER] not parsed: movingLandingLongFall
- [2015-08-15 15:35:40] [PARSER] not parsed: movingNoGravityGravToNoGrav
- [2015-08-15 15:35:40] [PARSER] not parsed: movingNoGravityNoGravToGrav
- [2015-08-15 15:35:40] [PARSER] not parsed: movingNoGravityFloatMoveN
- [2015-08-15 15:35:40] [PARSER] not parsed: movingNoGravityFloatMoveS
- [2015-08-15 15:35:40] [PARSER] not parsed: movingNoGravityFloatMoveUp
- [2015-08-15 15:35:40] [PARSER] not parsed: movingNoGravityFloatMoveDown
- [2015-08-15 15:35:40] [PARSER] not parsed: movingNoGravityFloatRot
- [2015-08-15 15:35:40] [PARSER] not parsed: movingNoGravityFloatHit
- [2015-08-15 15:35:40] [PARSER] not parsed: movingNoGravityFloatDeath
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootCrawling
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootCrawlingNorth
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootCrawlingSouth
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootCrawlingWest
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootCrawlingEast
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootCrawlingNorthEast
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootCrawlingNorthWest
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootCrawlingSouthWest
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootCrawlingSouthEast
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootSlowWalking
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootSlowWalkingNorth
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootSlowWalkingSouth
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootSlowWalkingWest
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootSlowWalkingEast
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootSlowWalkingNorthEast
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootSlowWalkingNorthWest
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootSlowWalkingSouthWest
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootSlowWalkingSouthEast
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootWalking
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootWalkingNorth
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootWalkingSouth
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootWalkingWest
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootWalkingEast
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootWalkingNorthEast
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootWalkingNorthWest
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootWalkingSouthWest
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootWalkingSouthEast
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootRunning
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootRunningNorth
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootRunningSouth
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootRunningWest
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootRunningEast
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootRunningNorthEast
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootRunningNorthWest
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootRunningSouthWest
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootRunningSouthEast
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyGun
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyGunIdle
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyGunIdleIn
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyGunDraw
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyGunAway
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyGunFire
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyGunFireHeavy
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyGunMeelee
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyFabricator
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyFabricatorIdle
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyFabricatorDraw
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyFabricatorAway
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyFabricatorFire
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyFabricatorPumpAction
- [2015-08-15 15:35:40] [PARSER] not parsed: attacking
- [2015-08-15 15:35:40] [PARSER] not parsed: attackingMeelee
- [2015-08-15 15:35:40] [PARSER] not parsed: attackingMeeleeFloating
- [2015-08-15 15:35:40] [PARSER] not parsed: attackingMeeleeGravity
- [2015-08-15 15:35:40] [PARSER] not parsed: death
- [2015-08-15 15:35:40] [PARSER] not parsed: deathFloating
- [2015-08-15 15:35:40] [PARSER] not parsed: deathGravity
- [2015-08-15 15:35:40] [PARSER] not parsed: sitting
- [2015-08-15 15:35:40] [PARSER] not parsed: sittingBlock
- [2015-08-15 15:35:40] [PARSER] not parsed: sittingBlockNoFloor
- [2015-08-15 15:35:40] [PARSER] not parsed: sittingBlockNoFloorIdle
- [2015-08-15 15:35:40] [PARSER] not parsed: sittingBlockFloor
- [2015-08-15 15:35:40] [PARSER] not parsed: sittingBlockFloorIdle
- [2015-08-15 15:35:40] [PARSER] not parsed: sittingWedge
- [2015-08-15 15:35:40] [PARSER] not parsed: sittingWedgeNoFloor
- [2015-08-15 15:35:40] [PARSER] not parsed: sittingWedgeNoFloorIdle
- [2015-08-15 15:35:40] [PARSER] not parsed: sittingWedgeFloor
- [2015-08-15 15:35:40] [PARSER] not parsed: sittingWedgeFloorIdle
- [2015-08-15 15:35:40] [PARSER] not parsed: hit
- [2015-08-15 15:35:40] [PARSER] not parsed: hitSmall
- [2015-08-15 15:35:40] [PARSER] not parsed: hitSmallFloating
- [2015-08-15 15:35:40] [PARSER] not parsed: hitSmallGravity
- [2015-08-15 15:35:40] [PARSER] not parsed: salutes
- [2015-08-15 15:35:40] [PARSER] not parsed: salutesSalute
- [2015-08-15 15:35:40] [PARSER] not parsed: talk
- [2015-08-15 15:35:40] [PARSER] not parsed: talkSalute
- [2015-08-15 15:35:40] [PARSER] not parsed: helmet
- [2015-08-15 15:35:40] [PARSER] not parsed: helmetOn
- [2015-08-15 15:35:40] [PARSER] not parsed: helmetOff
- [2015-08-15 15:35:40] [PARSER] not parsed: idlingFloating
- [2015-08-15 15:35:40] [PARSER] not parsed: idlingGravity
- [2015-08-15 15:35:40] [PARSER] not parsed: dancingGravity
- [2015-08-15 15:35:40] [PARSER] not parsed: movingJumpingJumpUp
- [2015-08-15 15:35:40] [PARSER] not parsed: movingJumpingJumpDown
- [2015-08-15 15:35:40] [PARSER] not parsed: movingFallingStandard
- [2015-08-15 15:35:40] [PARSER] not parsed: movingFallingLedge
- [2015-08-15 15:35:40] [PARSER] not parsed: movingLandingShortFall
- [2015-08-15 15:35:40] [PARSER] not parsed: movingLandingMiddleFall
- [2015-08-15 15:35:40] [PARSER] not parsed: movingLandingLongFall
- [2015-08-15 15:35:40] [PARSER] not parsed: movingNoGravityGravToNoGrav
- [2015-08-15 15:35:40] [PARSER] not parsed: movingNoGravityNoGravToGrav
- [2015-08-15 15:35:40] [PARSER] not parsed: movingNoGravityFloatMoveN
- [2015-08-15 15:35:40] [PARSER] not parsed: movingNoGravityFloatMoveS
- [2015-08-15 15:35:40] [PARSER] not parsed: movingNoGravityFloatMoveUp
- [2015-08-15 15:35:40] [PARSER] not parsed: movingNoGravityFloatMoveDown
- [2015-08-15 15:35:40] [PARSER] not parsed: movingNoGravityFloatRot
- [2015-08-15 15:35:40] [PARSER] not parsed: movingNoGravityFloatHit
- [2015-08-15 15:35:40] [PARSER] not parsed: movingNoGravityFloatDeath
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootCrawling
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootCrawlingNorth
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootCrawlingSouth
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootCrawlingWest
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootCrawlingEast
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootCrawlingNorthEast
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootCrawlingNorthWest
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootCrawlingSouthWest
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootCrawlingSouthEast
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootSlowWalking
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootSlowWalkingNorth
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootSlowWalkingSouth
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootSlowWalkingWest
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootSlowWalkingEast
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootSlowWalkingNorthEast
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootSlowWalkingNorthWest
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootSlowWalkingSouthWest
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootSlowWalkingSouthEast
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootWalking
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootWalkingNorth
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootWalkingSouth
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootWalkingWest
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootWalkingEast
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootWalkingNorthEast
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootWalkingNorthWest
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootWalkingSouthWest
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootWalkingSouthEast
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootRunning
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootRunningNorth
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootRunningSouth
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootRunningWest
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootRunningEast
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootRunningNorthEast
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootRunningNorthWest
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootRunningSouthWest
- [2015-08-15 15:35:40] [PARSER] not parsed: movingByFootRunningSouthEast
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyGun
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyGunIdle
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyGunIdleIn
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyGunDraw
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyGunAway
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyGunFire
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyGunFireHeavy
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyGunMeelee
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyFabricator
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyFabricatorIdle
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyFabricatorDraw
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyFabricatorAway
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyFabricatorFire
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyFabricatorPumpAction
- [2015-08-15 15:35:40] [PARSER] not parsed: attacking
- [2015-08-15 15:35:40] [PARSER] not parsed: attackingMeelee
- [2015-08-15 15:35:40] [PARSER] not parsed: attackingMeeleeFloating
- [2015-08-15 15:35:40] [PARSER] not parsed: attackingMeeleeGravity
- [2015-08-15 15:35:40] [PARSER] not parsed: death
- [2015-08-15 15:35:40] [PARSER] not parsed: deathFloating
- [2015-08-15 15:35:40] [PARSER] not parsed: deathGravity
- [2015-08-15 15:35:40] [PARSER] not parsed: sitting
- [2015-08-15 15:35:40] [PARSER] not parsed: sittingBlock
- [2015-08-15 15:35:40] [PARSER] not parsed: sittingBlockNoFloor
- [2015-08-15 15:35:40] [PARSER] not parsed: sittingBlockNoFloorIdle
- [2015-08-15 15:35:40] [PARSER] not parsed: sittingBlockFloor
- [2015-08-15 15:35:40] [PARSER] not parsed: sittingBlockFloorIdle
- [2015-08-15 15:35:40] [PARSER] not parsed: sittingWedge
- [2015-08-15 15:35:40] [PARSER] not parsed: sittingWedgeNoFloor
- [2015-08-15 15:35:40] [PARSER] not parsed: sittingWedgeNoFloorIdle
- [2015-08-15 15:35:40] [PARSER] not parsed: sittingWedgeFloor
- [2015-08-15 15:35:40] [PARSER] not parsed: sittingWedgeFloorIdle
- [2015-08-15 15:35:40] [PARSER] not parsed: hit
- [2015-08-15 15:35:40] [PARSER] not parsed: hitSmall
- [2015-08-15 15:35:40] [PARSER] not parsed: hitSmallFloating
- [2015-08-15 15:35:40] [PARSER] not parsed: hitSmallGravity
- [2015-08-15 15:35:40] [PARSER] not parsed: salutes
- [2015-08-15 15:35:40] [PARSER] not parsed: salutesSalute
- [2015-08-15 15:35:40] [PARSER] not parsed: talk
- [2015-08-15 15:35:40] [PARSER] not parsed: talkSalute
- [2015-08-15 15:35:40] [PARSER] not parsed: helmet
- [2015-08-15 15:35:40] [PARSER] not parsed: helmetOn
- [2015-08-15 15:35:40] [PARSER] not parsed: helmetOff
- [2015-08-15 15:35:40] [PARSER] not parsed: movingFallingStandard
- [2015-08-15 15:35:40] [PARSER] not parsed: movingFallingLedge
- [2015-08-15 15:35:40] [PARSER] not parsed: movingLandingShortFall
- [2015-08-15 15:35:40] [PARSER] not parsed: movingLandingMiddleFall
- [2015-08-15 15:35:40] [PARSER] not parsed: movingLandingLongFall
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyGun
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyGunIdle
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyGunIdleIn
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyGunDraw
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyGunAway
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyGunFire
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyGunFireHeavy
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyGunMeelee
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyFabricator
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyFabricatorIdle
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyFabricatorDraw
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyFabricatorAway
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyFabricatorFire
- [2015-08-15 15:35:40] [PARSER] not parsed: upperBodyFabricatorPumpAction
- [2015-08-15 15:35:40] [PARSER] not parsed: attacking
- [2015-08-15 15:35:40] [PARSER] not parsed: attackingMeelee
- [2015-08-15 15:35:40] [PARSER] not parsed: attackingMeeleeFloating
- [2015-08-15 15:35:40] [PARSER] not parsed: attackingMeeleeGravity
- [2015-08-15 15:35:40] [PARSER] not parsed: death
- [2015-08-15 15:35:40] [PARSER] not parsed: deathFloating
- [2015-08-15 15:35:40] [PARSER] not parsed: deathGravity
- [2015-08-15 15:35:40] [PARSER] not parsed: sitting
- [2015-08-15 15:35:40] [PARSER] not parsed: sittingBlock
- [2015-08-15 15:35:40] [PARSER] not parsed: sittingBlockNoFloor
- [2015-08-15 15:35:40] [PARSER] not parsed: sittingBlockNoFloorIdle
- [2015-08-15 15:35:40] [PARSER] not parsed: sittingBlockFloor
- [2015-08-15 15:35:40] [PARSER] not parsed: sittingBlockFloorIdle
- [2015-08-15 15:35:40] [PARSER] not parsed: sittingWedge
- [2015-08-15 15:35:40] [PARSER] not parsed: sittingWedgeNoFloor
- [2015-08-15 15:35:40] [PARSER] not parsed: sittingWedgeNoFloorIdle
- [2015-08-15 15:35:40] [PARSER] not parsed: sittingWedgeFloor
- [2015-08-15 15:35:40] [PARSER] not parsed: sittingWedgeFloorIdle
- [2015-08-15 15:35:40] [PARSER] not parsed: hit
- [2015-08-15 15:35:40] [PARSER] not parsed: hitSmall
- [2015-08-15 15:35:40] [PARSER] not parsed: hitSmallFloating
- [2015-08-15 15:35:40] [PARSER] not parsed: hitSmallGravity
- [2015-08-15 15:35:40] [PARSER] not parsed: salutes
- [2015-08-15 15:35:40] [PARSER] not parsed: salutesSalute
- [2015-08-15 15:35:40] [PARSER] not parsed: talk
- [2015-08-15 15:35:40] [PARSER] not parsed: talkSalute
- [2015-08-15 15:35:40] [PARSER] not parsed: helmet
- [2015-08-15 15:35:40] [PARSER] not parsed: helmetOn
- [2015-08-15 15:35:40] [PARSER] not parsed: helmetOff
- [2015-08-15 15:35:40] [FILE NOT FOUND] File for FACTIONS does not exist: C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\world0\FACTIONS.fac
- [2015-08-15 15:35:40] [SERVER] NO FACTIONS FOUND ON DISK: FACTIONS; file: C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\world0\FACTIONS.fac; pathString: .\server-database\world0\FACTIONS.fac
- [2015-08-15 15:35:40] [SERVER][CATALOG] READ RAW BLUEPRINTS: 16
- [2015-08-15 15:35:40] [FILE NOT FOUND] File for CATALOG does not exist: C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\world0\CATALOG.cat
- [2015-08-15 15:35:40] [SERVER] NO DB CATALOG FOUND ON DISK: CATALOG; file: C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\world0\CATALOG.cat; pathString: .\server-database\world0\CATALOG.cat
- [2015-08-15 15:35:40] [FILE NOT FOUND] File for SIMULATION_STATE does not exist: C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\world0\SIMULATION_STATE.sim
- [2015-08-15 15:35:40] [SIMULATION] no simulation state found on disk. creating new...
- [2015-08-15 15:35:40] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2)
- [2015-08-15 15:35:41] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 93ms, loadDB 0ms, add 0ms, entity 15ms
- [2015-08-15 15:35:41] [ServerListener] Server initialization OK... now waiting for connections
- [2015-08-15 15:35:41] [SERVERCONTROLLER][INIT] SERVER STARTED UPDATING
- [2015-08-15 15:35:41] [LOCAL GAME] CHANGED PORT TO 4242
- [2015-08-15 15:35:41] [CLIENT] Added observer for GameClientController
- [2015-08-15 15:35:41] WARNING: Found unknown Windows version: Windows 7
- [2015-08-15 15:35:41] Attempting to use default windows plug-in.
- [2015-08-15 15:35:41] Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
- [2015-08-15 15:35:41] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 32 on Server(0)
- [2015-08-15 15:35:41] [FACTIONMANAGER] MAKING FACTION TURN: Wed Dec 31 16:00:00 PST 1969; 18; Turn: 60.0
- [2015-08-15 15:35:41] [FACTIONMANAGER] faction update took: 0ms
- [2015-08-15 15:35:41] [SERVER] updating prices for: obfuscated.Mo@50f02f6b took 63
- [2015-08-15 15:35:41] [SERVER][UPDATE] WARNING: object local update of Shop(4) took 63
- [2015-08-15 15:35:41] [SERVER][UPDATE] WARNING: object local update of 5 objects took 78
- [2015-08-15 15:35:41] [NT] Big FullUpdate: 13496 bytes: SenableGameState(1)
- [2015-08-15 15:35:41] [NT] Big FullUpdate: 17891 bytes: Shop(4)
- [2015-08-15 15:35:41] [CLIENT][GAMEINPUT] TOTAL INPUT DEVICES: 1
- [2015-08-15 15:35:41] [JOYSTICK] cannot read default joystick file because it does not exist
- [2015-08-15 15:35:41] [CLIENT] Client State and Controller successfully created
- [2015-08-15 15:35:41] [CLIENT] trying to connect to localhost:4242
- [2015-08-15 15:35:41] [CLIENT] establishing new socket connection to localhost:4242
- [2015-08-15 15:35:41] [CLIENT] Trying TCP...
- [2015-08-15 15:35:41] [SERVERSOCKET] Connection made. starting new processor 59872, /127.0.0.1; local: 4242, /127.0.0.1, keepalive false
- [2015-08-15 15:35:41] [CLIENT] SOCKET CONNECTED TO SERVER
- [2015-08-15 15:35:41] [SERVER] connection registered (TRunning: 1/0/0) 0
- [2015-08-15 15:35:41] [CLIENT] logging in now... Jumper11550; localhost:4242;
- [2015-08-15 15:35:41] [SERVER][PROCESSOR] client setup completed for PID: 0. listening for input
- [2015-08-15 15:35:41] [SERVER][LOGIN] new client connected. given id: 1: description: Jumper11550
- [2015-08-15 15:35:41] [SERVER][LOGIN] return code 0
- [2015-08-15 15:35:41] [AUTH] authenticating Jumper11550; useAuth: false; requireAuth: false
- [2015-08-15 15:35:41] [SESSION_CALLBACK] no player verification is necessary!
- [2015-08-15 15:35:41] [LOGIN] checking user agent: 0: Jumper11550
- [2015-08-15 15:35:41] [LOGIN] successful auth: now protecting username Jumper11550 with null
- [2015-08-15 15:35:41] [SERVER] checking ip ban: 127.0.0.1
- [2015-08-15 15:35:41] [FILE NOT FOUND] File for ENTITY_PLAYERSTATE_Jumper11550 does not exist: C:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\world0\ENTITY_PLAYERSTATE_Jumper11550.ent
- [2015-08-15 15:35:41] [SERVER] Not Found Saved State: PlS[Jumper11550 ; id(7)(1)f(0)] : UID ENTITY_PLAYERSTATE_Jumper11550
- [2015-08-15 15:35:41] [SERVER] adding player to synch queue (ID: 7) (SECTOR: (2, 2, 2) [3])
- [2015-08-15 15:35:42] [SERVER][LOGIN] login received. returning login info for RegisteredClient: Jumper11550 (1) connected: true: returnCode: 0
- [2015-08-15 15:35:42] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 16 on Server(0)
- [2015-08-15 15:35:42] [Client] [LOGIN]: Client sucessfully registered with id: 1
- [2015-08-15 15:35:42] [CLIENT] logged in as: Client(1)
- [2015-08-15 15:35:42] [CLIENT] executing login hooks...
- [2015-08-15 15:35:42] [SERVER] WARNING: UPDATING SERVER SECTORPROXMITY TOOK 81
- [2015-08-15 15:35:42] Revived PlayerState PlS[Jumper11550 ; id(7)(1)f(0)]
- [2015-08-15 15:35:42] [SERVER][UPDATE] WARNING: object local update of PlS[Jumper11550 ; id(7)(1)f(0)] took 81
- [2015-08-15 15:35:42] [SERVER][UPDATE] WARNING: object local update of 6 objects took 81
- [2015-08-15 15:35:42] [SERVER] SERIALIZED PROXIMITY (2, 2, 2)
- [2015-08-15 15:35:42] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): Jumper11550 has joined the game] to RegisteredClient: Jumper11550 (1) connected: true
- [2015-08-15 15:35:42] SET INITIAL SECTOR ID TO 3
- [2015-08-15 15:35:42] [CLIENT] RECEIVED STARTING SECTOR: (2, 2, 2)
- [2015-08-15 15:35:42] [CLIENT] RESET TO LOCAL CUSTOM TEXTURES
- [2015-08-15 15:35:42] [CLIENT] Server is using default block behavior: CSUM: remote: 3178890d705336d54a3067460011d15c94e427a9 ::: local: 3178890d705336d54a3067460011d15c94e427a9
- [2015-08-15 15:35:42] [CLIENT] Server is using default block properties
- [2015-08-15 15:35:42] [CLIENT] Server is using default block config
- [2015-08-15 15:35:42] [CLIENT] finished executing client hooks: [#document: null]
- [2015-08-15 15:35:42] [CLIENT] synchronizing ALL Client(1)
- [2015-08-15 15:35:42] [SERVER] (client needs synch) SENDING SYNCHALL TO RegisteredClient: Jumper11550 (1) connected: true
- [2015-08-15 15:35:42] [SERVER] sending ALLSYNCHRONIZING update to Jumper11550 7, 7
- [2015-08-15 15:35:42] [SYNC_SENDER] SENDING ALL OBJECTS: 7
- [2015-08-15 15:35:42] [NT] Big FullUpdate: 6732 bytes: SenableGameState(1)
- [2015-08-15 15:35:42] [NT] Big FullUpdate: 8905 bytes: Shop(4)
- [2015-08-15 15:35:42] [SERVER] SERIALIZED PROXIMITY (2, 2, 2)
- [2015-08-15 15:35:42] [SERVER] ALL-SYNCHRONIZE TO Jumper11550 TOOK 0 ms
- [2015-08-15 15:35:42] [CLIENT] 1 Sync all update received
- [2015-08-15 15:35:42] [SERVER] SYNCHALL TO RegisteredClient: Jumper11550 (1) connected: true took: 1
- [2015-08-15 15:35:42] [SYNCHRONIZE] FORCED UPDATE
- [2015-08-15 15:35:42] [CLIENT] chat channels loaded 0
- [2015-08-15 15:35:42] [SKINMANAGER] PlS[Jumper11550 ; id(7)(1)f(0)] Client(1) received skin filename
- [2015-08-15 15:35:42] [PlayerState] Client successfully received player state Client(1), owner: 1
- [2015-08-15 15:35:42] [CHAT] Client(1) initializing data from network object 0
- [2015-08-15 15:35:42] [CLIENT] 1 executed RequestSynchronizeAll. fetched objects 7
- [2015-08-15 15:35:42] [CLIENT] RE- synchronized client: 1
- [2015-08-15 15:35:42] [CLIENT] connected to server localhost:4242
- [2015-08-15 15:35:42] UPDATING AFTER LOGIN
- [2015-08-15 15:35:42] [CLIENT] Client State and Controller successfully connected
- [2015-08-15 15:35:42] [CLIENT] State initializing
- [2015-08-15 15:35:42] [CLIENT] Chat initializing
- [2015-08-15 15:35:42] [CLIENT] Client(1) asking for new IDS
- [2015-08-15 15:35:42] SENDING new ID RANGE TO CLIENT 8; packet -32763
- [2015-08-15 15:35:42] Client got new ID range 8
- [2015-08-15 15:35:42] [CLIENT] Client(1) received new IDS
- [2015-08-15 15:35:42] [CLIENT] ID RANGE AQUIRE TOOK 3
- [2015-08-15 15:35:42] [CLIENT] Control Manager initializing
- [2015-08-15 15:35:42] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 1)
- [2015-08-15 15:35:42] POPULATE EMPTY (1, 1, 1)
- [2015-08-15 15:35:42] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 2)
- [2015-08-15 15:35:42] POPULATE EMPTY (1, 1, 2)
- [2015-08-15 15:35:42] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 3)
- [2015-08-15 15:35:42] POPULATE EMPTY (1, 1, 3)
- [2015-08-15 15:35:42] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 1)
- [2015-08-15 15:35:42] POPULATE EMPTY (1, 2, 1)
- [2015-08-15 15:35:42] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 2)
- [2015-08-15 15:35:42] POPULATE EMPTY (1, 2, 2)
- [2015-08-15 15:35:42] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 3)
- [2015-08-15 15:35:42] POPULATE EMPTY (1, 2, 3)
- [2015-08-15 15:35:42] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 1)
- [2015-08-15 15:35:42] POPULATE EMPTY (1, 3, 1)
- [2015-08-15 15:35:42] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 2)
- [2015-08-15 15:35:42] POPULATE EMPTY (1, 3, 2)
- [2015-08-15 15:35:42] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 3)
- [2015-08-15 15:35:42] POPULATE EMPTY (1, 3, 3)
- [2015-08-15 15:35:42] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (1, 3, 3): STATS: inst 16ms, loadDB 0ms, add 0ms, entity 0ms
- [2015-08-15 15:35:42] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 1)
- [2015-08-15 15:35:42] POPULATE EMPTY (2, 1, 1)
- [2015-08-15 15:35:42] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 2)
- [2015-08-15 15:35:42] POPULATE EMPTY (2, 1, 2)
- [2015-08-15 15:35:42] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 3)
- [2015-08-15 15:35:42] POPULATE EMPTY (2, 1, 3)
- [2015-08-15 15:35:42] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 1)
- [2015-08-15 15:35:42] POPULATE EMPTY (2, 2, 1)
- [2015-08-15 15:35:42] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 3)
- [2015-08-15 15:35:42] POPULATE EMPTY (2, 2, 3)
- [2015-08-15 15:35:42] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 1)
- [2015-08-15 15:35:42] POPULATE EMPTY (2, 3, 1)
- [2015-08-15 15:35:42] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 2)
- [2015-08-15 15:35:42] POPULATE EMPTY (2, 3, 2)
- [2015-08-15 15:35:42] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 3)
- [2015-08-15 15:35:42] POPULATE EMPTY (2, 3, 3)
- [2015-08-15 15:35:42] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 1)
- [2015-08-15 15:35:42] POPULATE EMPTY (3, 1, 1)
- [2015-08-15 15:35:42] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 2)
- [2015-08-15 15:35:42] POPULATE EMPTY (3, 1, 2)
- [2015-08-15 15:35:42] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (3, 1, 2): STATS: inst 15ms, loadDB 0ms, add 0ms, entity 0ms
- [2015-08-15 15:35:42] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 3)
- [2015-08-15 15:35:42] POPULATE EMPTY (3, 1, 3)
- [2015-08-15 15:35:42] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 1)
- [2015-08-15 15:35:42] POPULATE EMPTY (3, 2, 1)
- [2015-08-15 15:35:42] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 2)
- [2015-08-15 15:35:42] POPULATE EMPTY (3, 2, 2)
- [2015-08-15 15:35:42] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 3)
- [2015-08-15 15:35:42] POPULATE EMPTY (3, 2, 3)
- [2015-08-15 15:35:42] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (3, 2, 3): STATS: inst 16ms, loadDB 0ms, add 0ms, entity 0ms
- [2015-08-15 15:35:42] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 1)
- [2015-08-15 15:35:42] POPULATE EMPTY (3, 3, 1)
- [2015-08-15 15:35:42] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 2)
- [2015-08-15 15:35:42] POPULATE EMPTY (3, 3, 2)
- [2015-08-15 15:35:42] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 3)
- [2015-08-15 15:35:42] POPULATE EMPTY (3, 3, 3)
- [2015-08-15 15:35:42] [UNIVERSE] WARNING: Sector Ping took 65
- [2015-08-15 15:35:42] [SERVER][UPDATE] WARNING: UNIVERSE update took 80
- [2015-08-15 15:35:42] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 16 on Server(0)
- [2015-08-15 15:35:42] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen)
- [2015-08-15 15:35:42] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen)
- [2015-08-15 15:35:42] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen)
- [2015-08-15 15:35:42] [CLIENT] InternalCallback initializing
- [2015-08-15 15:35:42] [CLIENT] State initialized. GameMode: SANDBOX
- [2015-08-15 15:35:42] [CLIENT] Client State and Controller successfully initialized
- [2015-08-15 15:35:42] ################### ENGINE SETTINGS ##########################
- [2015-08-15 15:35:42] C_USE_NEW_PLAYER_MODEL_ true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] CONTROL_HELP true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] C_MOUSE_BUTTOM_SWITCH false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_RESOLUTION 1360 x 768
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_FULLSCREEN true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_VSYNCH false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_FOV 85.0
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_MAX_SEGEMENTSDRAWN 1500
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_DRAW_SURROUNDING_GALAXIES_IN_MAP false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] HIT_INDICATION_NUMBERS_LIFETIME 0.4
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] D_LIFETIME_NORM 30
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_WINDOWED_BORDERLESS false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] S_SOUND_SYSTEM_ENABLED true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] S_SOUND_ENABLED true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] S_SOUND_VOLUME_GLOBAL 4
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] N_TRANSMIT_RAW_DEBUG_POSITIONS false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] C_SELECTED_JOYSTICK -1
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] ICON_BAKERY_BLOCKSTYLE_ROTATE_DEG -90.0
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] MOUSE_WHEEL_SENSIBILITY 7.0E-4
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] BUILD_MODE_SHIFT_SPEED 25.0
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] ORBITAL_CAM_SPEED 0.5
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_DAMAGE_DISPLAY 600
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_STAR_COUNT 4096
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_VBO_BULKMODE_SIZE 4
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_DRAW_FOG false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_DRAW_BEAMS true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_DRAW_EXHAUST_PLUMS true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] D_INFO_CONTROLMANAGER false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] D_INFO_SHADER true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] T_ENABLE_TEXTURE_BAKER false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] D_INFO_DRAW_TIMES false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] D_INFO_DRAW_SPACE_PARTICLE false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_SPACE_PARTICLE true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_DRAW_MOUSE_COLLISION false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_ATMOSPHERE_SHADER normal
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_SHADOW_QUALITY BEST
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_DRAW_SHIELDS true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_DRAW_WATER true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_DRAW_BACKGOUND true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_WATER_USER_MIPMAPS false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] E_NAVIGATION_FILTER 869
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_DRAW_ENTITIES true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_FRUSTUM_CULLTING true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_DRAW_EFFECTS true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_SHADER_RELOAD false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_FRAMRATE_FIXED -1
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_SHADERS_ACTIVE true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_DEBUG_DRAW_GRID false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_DEBUG_DRAW_LINES true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] F_FRAME_BUFFER_USE false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] T_TERRAIN_DRAW true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] T_TERRAIN_WIREFRAME_DRAW false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_CULLING_ACTIVE true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_TEXTURE_ARRAYS false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_AUTO_NORMALIZATION true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_DRAW_BY_SIDES true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_WIREFRAMED false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_NORMAL_MAPPING false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_TEXTURE_COMPRESSION true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_TEXTURE_ARRAY_COMPRESSION true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_TEXTURE_ARRAY_MIPMAP true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_TEXTURE_MIPMAP true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_SHADOWS false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_SHADOWS_VSM false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] S_PAUSED false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] S_SETTINGS_SHOW false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] MINIMAP_MODE SMALL
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] SECTOR_INDICATION_MODE INDICATION_ONLY
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] S_KEY_ALLOW_DUPLICATES true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_PROD_BG true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_PROD_BG_QUALITY 2048
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_TEXTURE_PACK Default
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] GIF_WIDTH 640
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] GIF_HEIGHT 640
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] GIF_FPS 15
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] GIF_GUI false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_DEBRIS_THRESHOLD_MS 4
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_TEXTURE_PACK_RESOLUTION 128
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] S_INITIAL_SETTING Single Player
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] S_GAME_MODE Sandbox
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_BONE_ANIMATION true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] P_NT_DEBUG_ACTIVE false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] P_PHYSICS_DEBUG_ACTIVE_OCCLUSION false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] P_PHYSICS_DEBUG_ACTIVE false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] P_PHYSICS_DEBUG_MODE 0
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_DEUBG_LINE_DRAWING_ACTIVATED false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_WINDOW_START_POSITION center
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_DRAW_GUI_ACTIVE true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_DRAW_NO_OVERLAYS false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_PARTICLE_SORTING true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] P_PHYSICS_ACTIVATED true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_SMOKE_QUALITY false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_DRAW_STARS true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_DRAW_PASTE_PREVIEW true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_USE_SPRITE_VBO true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] S_TUTORIAL true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_AUTOSELECT_CONTROLLERS true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] S_INFO_DRAW FPS_AND_PING
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_VBO_FLAG STATIC
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] N_LAG_COMPENSATION true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] N_IGNORE_SAVED_UPLINK_CREDENTIALS_IN_SINGLEPLAYER true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] N_SERVER_TIME_UPDATE_FREQUENCE 2000
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] M_TEXTURE_PACK_CONFIG_TOOL ./data/textures/block/Default/64/
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_MULTI_SAMPLE 0
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] M_MOUSE_SENSITIVITY 0.5
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_HIT_INDICATION_SIZE 1.0
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] F_BLOOM false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] F_BLOOM_INTENSITY 0.4
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] S_MOUSE_LOCK true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_DRAW_ADV_BUILDMODE_BLOCK_PREVIEW true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_DRAW_ALL_CONNECTIONS false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] S_ZOOM_MOUSEWHEEL SLOTS
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] S_MOUSE_SHIP_INVERT false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] S_MOUSE_ALL_INVERT false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] S_USE_REGION_SIGNATURE_TEST false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_PREVIEW_TO_BUILD_BLOCK_TEST false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] S_EXIT_ON_ESC false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_USE_HIGH_QUALITY_ACKGROUND false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_DRAW_POPUPS true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_USE_VBO_MAP true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_DRAW_JUMP_OVERLAY true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_MAG_FILTER_LINEAR_BLOCKS false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_MAG_FILTER_LINEAR_GUI false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_MAX_BEAMS 1024
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] SEGMENT_REQUEST_BATCH 32
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] CLIENT_BUFFER_SIZE 65536
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] ICON_BAKERY_SINGLE_RESOLUTION 150
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_RAYTRACE_COUNT 64
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] ICON_BAKERY_SINGLE_ICONS false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_USE_SHADER4 true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] O_OCULUS_RENDERING false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_USE_VERTEX_LIGHTING_ONLY false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] CLIENT_TRAFFIC_CLASS true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_DRAW_SELECTED_BLOCK_WOBBLE true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_USE_TWO_COMPENENT_SHADER false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] A_FORCE_AUTHENTICATION_METHOD -1
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] MIN_FFA 2
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] B_UNDO_REDO_MAX 30
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] N_ARTIFICIAL_DELAY 0
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_MAX_MISSILE_TRAILS 128
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_USE_OCCLUSION_CULLING false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] C_AUTOASSIGN_WEAPON_SLOTS true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_DRAW_NT_STATS_OVERLAY false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] SECRET none
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] USE_OPEN_AL_SOUND true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] LIMIT_FPS_UNFOCUS true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] GUI_USE_DISPLAY_LISTS false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] USE_GL_MULTI_DRAWARRAYS false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] CHAT_CLOSE_ON_ENTER true
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false
- [2015-08-15 15:35:42] ----------------------------------------------------------------
- [2015-08-15 15:35:42] G_SHIP_INFO_ZOOM 0
- [2015-08-15 15:35:42] ################### /ENGINE SETTINGS #########################
- [2015-08-15 15:35:42] [CLIENT] disposing connection dialog: DONE
- [2015-08-15 15:35:42] FULLSCREEN true; 1360 / 768
- [2015-08-15 15:35:42] CHECKING DISPLAY MODE: 640 x 400 x 32 @60Hz
- [2015-08-15 15:35:42] CHECKING DISPLAY MODE: 400 x 300 x 16 @60Hz
- [2015-08-15 15:35:42] CHECKING DISPLAY MODE: 320 x 200 x 32 @60Hz
- [2015-08-15 15:35:42] CHECKING DISPLAY MODE: 320 x 240 x 16 @60Hz
- [2015-08-15 15:35:42] CHECKING DISPLAY MODE: 512 x 384 x 32 @60Hz
- [2015-08-15 15:35:42] CHECKING DISPLAY MODE: 1024 x 768 x 32 @60Hz
- [2015-08-15 15:35:42] CHECKING DISPLAY MODE: 1280 x 768 x 32 @60Hz
- [2015-08-15 15:35:42] CHECKING DISPLAY MODE: 400 x 300 x 32 @60Hz
- [2015-08-15 15:35:42] CHECKING DISPLAY MODE: 320 x 200 x 16 @60Hz
- [2015-08-15 15:35:42] CHECKING DISPLAY MODE: 320 x 240 x 32 @60Hz
- [2015-08-15 15:35:42] CHECKING DISPLAY MODE: 512 x 384 x 16 @60Hz
- [2015-08-15 15:35:42] CHECKING DISPLAY MODE: 1024 x 768 x 16 @60Hz
- [2015-08-15 15:35:42] CHECKING DISPLAY MODE: 1280 x 768 x 16 @60Hz
- [2015-08-15 15:35:42] CHECKING DISPLAY MODE: 640 x 400 x 16 @60Hz
- [2015-08-15 15:35:42] CHECKING DISPLAY MODE: 1280 x 600 x 32 @60Hz
- [2015-08-15 15:35:42] CHECKING DISPLAY MODE: 1366 x 768 x 32 @60Hz
- [2015-08-15 15:35:42] CHECKING DISPLAY MODE: 640 x 480 x 16 @60Hz
- [2015-08-15 15:35:42] CHECKING DISPLAY MODE: 1280 x 720 x 32 @60Hz
- [2015-08-15 15:35:42] CHECKING DISPLAY MODE: 1360 x 768 x 32 @60Hz
- [2015-08-15 15:35:42] Compatible DisplayMode found: 1360 x 768 x 32 @60Hz; fullsceen capable true
- [2015-08-15 15:35:42] ARB_SUPPORTED COULD NOT BE RETRIEVED
- [2015-08-15 15:35:45] [UNIVERSE] WARNING: Sector UPDATE took 49; sectors updated: 27
- [2015-08-15 15:35:45] [SERVER][UPDATE] WARNING: UNIVERSE update took 49
- [2015-08-15 15:35:47] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768
- [2015-08-15 15:35:47] FILE CREATED: true
- [2015-08-15 15:35:47] [GLFrame] Open-GL initialized
- [2015-08-15 15:35:47] Starting up SoundSystem...
- [2015-08-15 15:35:48] Initializing LWJGL OpenAL
- [2015-08-15 15:35:48] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
- [2015-08-15 15:35:48] OpenAL initialized.
- [2015-08-15 15:35:48] Running on thread: ClientThread
- Adapter: igdumd64
- Driver Version: 8.15.10.2372
- Vendor: Intel
- OpenGL Version: 3.1.0 - Build 8.15.10.2372
- Renderer: Intel(R) HD Graphics Family
- [2015-08-15 15:35:48] [GLFrame] loading content data
- [2015-08-15 15:35:48] [PARSER] not parsed: idlingFloating
- [2015-08-15 15:35:48] [PARSER] not parsed: idlingGravity
- [2015-08-15 15:35:48] [PARSER] not parsed: dancingGravity
- [2015-08-15 15:35:48] [PARSER] not parsed: movingJumpingJumpUp
- [2015-08-15 15:35:48] [PARSER] not parsed: movingJumpingJumpDown
- [2015-08-15 15:35:48] [PARSER] not parsed: movingFallingStandard
- [2015-08-15 15:35:48] [PARSER] not parsed: movingFallingLedge
- [2015-08-15 15:35:48] [PARSER] not parsed: movingLandingShortFall
- [2015-08-15 15:35:48] [PARSER] not parsed: movingLandingMiddleFall
- [2015-08-15 15:35:48] [PARSER] not parsed: movingLandingLongFall
- [2015-08-15 15:35:48] [PARSER] not parsed: movingNoGravityGravToNoGrav
- [2015-08-15 15:35:48] [PARSER] not parsed: movingNoGravityNoGravToGrav
- [2015-08-15 15:35:48] [PARSER] not parsed: movingNoGravityFloatMoveN
- [2015-08-15 15:35:48] [PARSER] not parsed: movingNoGravityFloatMoveS
- [2015-08-15 15:35:48] [PARSER] not parsed: movingNoGravityFloatMoveUp
- [2015-08-15 15:35:48] [PARSER] not parsed: movingNoGravityFloatMoveDown
- [2015-08-15 15:35:48] [PARSER] not parsed: movingNoGravityFloatRot
- [2015-08-15 15:35:48] [PARSER] not parsed: movingNoGravityFloatHit
- [2015-08-15 15:35:48] [PARSER] not parsed: movingNoGravityFloatDeath
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootCrawling
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootCrawlingNorth
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootCrawlingSouth
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootCrawlingWest
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootCrawlingEast
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootCrawlingNorthEast
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootCrawlingNorthWest
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootCrawlingSouthWest
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootCrawlingSouthEast
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootSlowWalking
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootSlowWalkingNorth
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootSlowWalkingSouth
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootSlowWalkingWest
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootSlowWalkingEast
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootSlowWalkingNorthEast
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootSlowWalkingNorthWest
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootSlowWalkingSouthWest
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootSlowWalkingSouthEast
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootWalking
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootWalkingNorth
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootWalkingSouth
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootWalkingWest
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootWalkingEast
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootWalkingNorthEast
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootWalkingNorthWest
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootWalkingSouthWest
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootWalkingSouthEast
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootRunning
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootRunningNorth
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootRunningSouth
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootRunningWest
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootRunningEast
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootRunningNorthEast
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootRunningNorthWest
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootRunningSouthWest
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootRunningSouthEast
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyGun
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyGunIdle
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyGunIdleIn
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyGunDraw
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyGunAway
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyGunFire
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyGunFireHeavy
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyGunMeelee
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyFabricator
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyFabricatorIdle
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyFabricatorDraw
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyFabricatorAway
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyFabricatorFire
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyFabricatorPumpAction
- [2015-08-15 15:35:48] [PARSER] not parsed: attacking
- [2015-08-15 15:35:48] [PARSER] not parsed: attackingMeelee
- [2015-08-15 15:35:48] [PARSER] not parsed: attackingMeeleeFloating
- [2015-08-15 15:35:48] [PARSER] not parsed: attackingMeeleeGravity
- [2015-08-15 15:35:48] [PARSER] not parsed: death
- [2015-08-15 15:35:48] [PARSER] not parsed: deathFloating
- [2015-08-15 15:35:48] [PARSER] not parsed: deathGravity
- [2015-08-15 15:35:48] [PARSER] not parsed: sitting
- [2015-08-15 15:35:48] [PARSER] not parsed: sittingBlock
- [2015-08-15 15:35:48] [PARSER] not parsed: sittingBlockNoFloor
- [2015-08-15 15:35:48] [PARSER] not parsed: sittingBlockNoFloorIdle
- [2015-08-15 15:35:48] [PARSER] not parsed: sittingBlockFloor
- [2015-08-15 15:35:48] [PARSER] not parsed: sittingBlockFloorIdle
- [2015-08-15 15:35:48] [PARSER] not parsed: sittingWedge
- [2015-08-15 15:35:48] [PARSER] not parsed: sittingWedgeNoFloor
- [2015-08-15 15:35:48] [PARSER] not parsed: sittingWedgeNoFloorIdle
- [2015-08-15 15:35:48] [PARSER] not parsed: sittingWedgeFloor
- [2015-08-15 15:35:48] [PARSER] not parsed: sittingWedgeFloorIdle
- [2015-08-15 15:35:48] [PARSER] not parsed: hit
- [2015-08-15 15:35:48] [PARSER] not parsed: hitSmall
- [2015-08-15 15:35:48] [PARSER] not parsed: hitSmallFloating
- [2015-08-15 15:35:48] [PARSER] not parsed: hitSmallGravity
- [2015-08-15 15:35:48] [PARSER] not parsed: salutes
- [2015-08-15 15:35:48] [PARSER] not parsed: salutesSalute
- [2015-08-15 15:35:48] [PARSER] not parsed: talk
- [2015-08-15 15:35:48] [PARSER] not parsed: talkSalute
- [2015-08-15 15:35:48] [PARSER] not parsed: helmet
- [2015-08-15 15:35:48] [PARSER] not parsed: helmetOn
- [2015-08-15 15:35:48] [PARSER] not parsed: helmetOff
- [2015-08-15 15:35:48] [PARSER] not parsed: idlingFloating
- [2015-08-15 15:35:48] [PARSER] not parsed: idlingGravity
- [2015-08-15 15:35:48] [PARSER] not parsed: dancingGravity
- [2015-08-15 15:35:48] [PARSER] not parsed: movingJumpingJumpUp
- [2015-08-15 15:35:48] [PARSER] not parsed: movingJumpingJumpDown
- [2015-08-15 15:35:48] [PARSER] not parsed: movingFallingStandard
- [2015-08-15 15:35:48] [PARSER] not parsed: movingFallingLedge
- [2015-08-15 15:35:48] [PARSER] not parsed: movingLandingShortFall
- [2015-08-15 15:35:48] [PARSER] not parsed: movingLandingMiddleFall
- [2015-08-15 15:35:48] [PARSER] not parsed: movingLandingLongFall
- [2015-08-15 15:35:48] [PARSER] not parsed: movingNoGravityGravToNoGrav
- [2015-08-15 15:35:48] [PARSER] not parsed: movingNoGravityNoGravToGrav
- [2015-08-15 15:35:48] [PARSER] not parsed: movingNoGravityFloatMoveN
- [2015-08-15 15:35:48] [PARSER] not parsed: movingNoGravityFloatMoveS
- [2015-08-15 15:35:48] [PARSER] not parsed: movingNoGravityFloatMoveUp
- [2015-08-15 15:35:48] [PARSER] not parsed: movingNoGravityFloatMoveDown
- [2015-08-15 15:35:48] [PARSER] not parsed: movingNoGravityFloatRot
- [2015-08-15 15:35:48] [PARSER] not parsed: movingNoGravityFloatHit
- [2015-08-15 15:35:48] [PARSER] not parsed: movingNoGravityFloatDeath
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootCrawling
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootCrawlingNorth
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootCrawlingSouth
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootCrawlingWest
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootCrawlingEast
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootCrawlingNorthEast
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootCrawlingNorthWest
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootCrawlingSouthWest
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootCrawlingSouthEast
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootSlowWalking
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootSlowWalkingNorth
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootSlowWalkingSouth
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootSlowWalkingWest
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootSlowWalkingEast
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootSlowWalkingNorthEast
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootSlowWalkingNorthWest
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootSlowWalkingSouthWest
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootSlowWalkingSouthEast
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootWalking
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootWalkingNorth
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootWalkingSouth
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootWalkingWest
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootWalkingEast
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootWalkingNorthEast
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootWalkingNorthWest
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootWalkingSouthWest
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootWalkingSouthEast
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootRunning
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootRunningNorth
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootRunningSouth
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootRunningWest
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootRunningEast
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootRunningNorthEast
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootRunningNorthWest
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootRunningSouthWest
- [2015-08-15 15:35:48] [PARSER] not parsed: movingByFootRunningSouthEast
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyGun
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyGunIdle
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyGunIdleIn
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyGunDraw
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyGunAway
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyGunFire
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyGunFireHeavy
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyGunMeelee
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyFabricator
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyFabricatorIdle
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyFabricatorDraw
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyFabricatorAway
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyFabricatorFire
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyFabricatorPumpAction
- [2015-08-15 15:35:48] [PARSER] not parsed: attacking
- [2015-08-15 15:35:48] [PARSER] not parsed: attackingMeelee
- [2015-08-15 15:35:48] [PARSER] not parsed: attackingMeeleeFloating
- [2015-08-15 15:35:48] [PARSER] not parsed: attackingMeeleeGravity
- [2015-08-15 15:35:48] [PARSER] not parsed: death
- [2015-08-15 15:35:48] [PARSER] not parsed: deathFloating
- [2015-08-15 15:35:48] [PARSER] not parsed: deathGravity
- [2015-08-15 15:35:48] [PARSER] not parsed: sitting
- [2015-08-15 15:35:48] [PARSER] not parsed: sittingBlock
- [2015-08-15 15:35:48] [PARSER] not parsed: sittingBlockNoFloor
- [2015-08-15 15:35:48] [PARSER] not parsed: sittingBlockNoFloorIdle
- [2015-08-15 15:35:48] [PARSER] not parsed: sittingBlockFloor
- [2015-08-15 15:35:48] [PARSER] not parsed: sittingBlockFloorIdle
- [2015-08-15 15:35:48] [PARSER] not parsed: sittingWedge
- [2015-08-15 15:35:48] [PARSER] not parsed: sittingWedgeNoFloor
- [2015-08-15 15:35:48] [PARSER] not parsed: sittingWedgeNoFloorIdle
- [2015-08-15 15:35:48] [PARSER] not parsed: sittingWedgeFloor
- [2015-08-15 15:35:48] [PARSER] not parsed: sittingWedgeFloorIdle
- [2015-08-15 15:35:48] [PARSER] not parsed: hit
- [2015-08-15 15:35:48] [PARSER] not parsed: hitSmall
- [2015-08-15 15:35:48] [PARSER] not parsed: hitSmallFloating
- [2015-08-15 15:35:48] [PARSER] not parsed: hitSmallGravity
- [2015-08-15 15:35:48] [PARSER] not parsed: salutes
- [2015-08-15 15:35:48] [PARSER] not parsed: salutesSalute
- [2015-08-15 15:35:48] [PARSER] not parsed: talk
- [2015-08-15 15:35:48] [PARSER] not parsed: talkSalute
- [2015-08-15 15:35:48] [PARSER] not parsed: helmet
- [2015-08-15 15:35:48] [PARSER] not parsed: helmetOn
- [2015-08-15 15:35:48] [PARSER] not parsed: helmetOff
- [2015-08-15 15:35:48] [PARSER] not parsed: movingFallingStandard
- [2015-08-15 15:35:48] [PARSER] not parsed: movingFallingLedge
- [2015-08-15 15:35:48] [PARSER] not parsed: movingLandingShortFall
- [2015-08-15 15:35:48] [PARSER] not parsed: movingLandingMiddleFall
- [2015-08-15 15:35:48] [PARSER] not parsed: movingLandingLongFall
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyGun
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyGunIdle
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyGunIdleIn
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyGunDraw
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyGunAway
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyGunFire
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyGunFireHeavy
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyGunMeelee
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyFabricator
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyFabricatorIdle
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyFabricatorDraw
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyFabricatorAway
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyFabricatorFire
- [2015-08-15 15:35:48] [PARSER] not parsed: upperBodyFabricatorPumpAction
- [2015-08-15 15:35:48] [PARSER] not parsed: attacking
- [2015-08-15 15:35:48] [PARSER] not parsed: attackingMeelee
- [2015-08-15 15:35:48] [PARSER] not parsed: attackingMeeleeFloating
- [2015-08-15 15:35:48] [PARSER] not parsed: attackingMeeleeGravity
- [2015-08-15 15:35:48] [PARSER] not parsed: death
- [2015-08-15 15:35:48] [PARSER] not parsed: deathFloating
- [2015-08-15 15:35:48] [PARSER] not parsed: deathGravity
- [2015-08-15 15:35:48] [PARSER] not parsed: sitting
- [2015-08-15 15:35:48] [PARSER] not parsed: sittingBlock
- [2015-08-15 15:35:48] [PARSER] not parsed: sittingBlockNoFloor
- [2015-08-15 15:35:48] [PARSER] not parsed: sittingBlockNoFloorIdle
- [2015-08-15 15:35:48] [PARSER] not parsed: sittingBlockFloor
- [2015-08-15 15:35:48] [PARSER] not parsed: sittingBlockFloorIdle
- [2015-08-15 15:35:48] [PARSER] not parsed: sittingWedge
- [2015-08-15 15:35:48] [PARSER] not parsed: sittingWedgeNoFloor
- [2015-08-15 15:35:48] [PARSER] not parsed: sittingWedgeNoFloorIdle
- [2015-08-15 15:35:48] [PARSER] not parsed: sittingWedgeFloor
- [2015-08-15 15:35:48] [PARSER] not parsed: sittingWedgeFloorIdle
- [2015-08-15 15:35:48] [PARSER] not parsed: hit
- [2015-08-15 15:35:48] [PARSER] not parsed: hitSmall
- [2015-08-15 15:35:48] [PARSER] not parsed: hitSmallFloating
- [2015-08-15 15:35:48] [PARSER] not parsed: hitSmallGravity
- [2015-08-15 15:35:48] [PARSER] not parsed: salutes
- [2015-08-15 15:35:48] [PARSER] not parsed: salutesSalute
- [2015-08-15 15:35:48] [PARSER] not parsed: talk
- [2015-08-15 15:35:48] [PARSER] not parsed: talkSalute
- [2015-08-15 15:35:48] [PARSER] not parsed: helmet
- [2015-08-15 15:35:48] [PARSER] not parsed: helmetOn
- [2015-08-15 15:35:48] [PARSER] not parsed: helmetOff
- [2015-08-15 15:35:48] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push big.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push medium.wav
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push small.wav
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Actions\0022_action - enter digits in digital keypad.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Actions\0022_action - error invalid.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up (loop).ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up quick.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Actions\0022_action - keyboard typing.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase register _chick-ching_.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with coins.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with credits.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Actions\0022_action - receive coins.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Actions\0022_action - receive credits.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Actions\0022_action - repair ship power drill & ratchet.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip big.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip small.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Actions\0022_action - upgrade ship power tools.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - computer lab tech (loop).ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - interior cockpit (loop).ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - shop machinery (loop).ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - space wind omnious light warbling tones (loop).ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar busy engines machinery and rumbles (loop).ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar light (loop).ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - air release steam valve.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds drill.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds hydraulics.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds working with ratchet.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout busy.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout light.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - light flicker.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radar pulse.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radio static interference with glitchy voices.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - servo movement.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Explosions\0022_explosion.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_2.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_3.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_4.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 1.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 2.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 3.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 4.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - cockpit warning beep.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level completed.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 1.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 2.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low armor _electric_ warning chime.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low fuel warning constant beeps (loop).ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 1.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 2.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down big.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down small.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up big.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up small.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 1.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 2.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 3.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 4.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - save game chime.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield activate.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield loop.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield powerdown.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Items\0022_item - pick up coin ding.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Items\0022_item - pick up health.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Items\0022_item - pick up weapon.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Items\0022_item - shield activate.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Items\0022_item - shield loop.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Items\0022_item - shield powerdown.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 1.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 2.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 3.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Items\0022_item - use special blastwave.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Items\0022_item - use special dissapear energetic hum (loop).ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Items\0022_item - use special energy zap.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Items\0022_item - use special light beam.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - back.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - cancel.wav
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - enter.wav
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 1.wav
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 2.wav
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 1.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 2.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 3.wav
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - pause.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 1.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 2.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 3.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 4.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll large.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll small.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion big.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion small.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - engine start up.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by quick.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by slow.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters big ship low pitched (loop).ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters medium ship medium pitched (loop).ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters small ship high pitched (loop).ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit large explosion big enemy ship blow up.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit medium explosion medium enemy ship blow up.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion metallic impact on enemy ship.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion synthetic impact on enemy ship.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit small explosion small enemy ship blow up.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid large.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid small.wav
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal large.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal small.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 1 (loop).ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 2 (loop).ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm medium pitched (loop).ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster end release gas.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster loop.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster start push gas.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit big.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit small.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit big.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit small.wav
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - laser gun single fire big.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lightspeed space wind.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lock on target unsuccessful tone.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locked on target successful beep.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locking on target pulse (loop).ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters end release gas.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters loop.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters start push gas.wav
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence heavy.ogg
- [2015-08-15 15:35:49] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence medium.ogg
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence small.ogg
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster end release gas.wav
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster loop.ogg
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thrusters start push gas.wav
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost large.ogg
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost medium.ogg
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost small.ogg
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1.ogg
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1_burst.ogg
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2.ogg
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2_burst.ogg
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_1.ogg
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_2.ogg
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun fire burst.ogg
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire large.ogg
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire medium.ogg
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire small.ogg
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 1.ogg
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 2.ogg
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire three.ogg
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire two.ogg
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire medium.ogg
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire small.ogg
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit big.ogg
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit small.ogg
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit big.ogg
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit small.ogg
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 1.ogg
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 2.ogg
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - ricochet laser hits metal.ogg
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 1.ogg
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 2.ogg
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 1.ogg
- [2015-08-15 15:35:50] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 2.ogg
- [2015-08-15 15:35:50] [SceneParser] now parsing scene: data//models/ground/\sky
- [2015-08-15 15:35:50] ... parse Mesh data//models/ground/\sky-sphere-mesh.mesh.xml 0
- [2015-08-15 15:35:50] [SceneParser] now parsing scene: data//models/ground/\box
- [2015-08-15 15:35:50] ... parse Mesh data//models/ground/\Box.mesh.xml 0
- [2015-08-15 15:35:50] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/brick_normal.png
- [2015-08-15 15:35:50] [SceneParser] now parsing scene: data//models/ground/\sphere-low
- [2015-08-15 15:35:50] ... parse Mesh data//models/ground/\planet-mesh.mesh.xml 0
- [2015-08-15 15:35:50] [SceneParser] now parsing scene: data//models/ground/\GeoSphere300x10
- [2015-08-15 15:35:50] ... parse Mesh data//models/ground/\GeoSphere300x10.mesh.xml 0
- [2015-08-15 15:35:50] [SceneParser] now parsing scene: data//models/ground/\planet
- [2015-08-15 15:35:50] ... parse Mesh data//models/ground/\Planet.mesh.xml 0
- [2015-08-15 15:35:50] [SceneParser] now parsing scene: data//models/ground/\atmosphere
- [2015-08-15 15:35:50] ... parse Mesh data//models/ground/\Atmosphere.mesh.xml 0
- [2015-08-15 15:35:50] [SceneParser] now parsing scene: data//models/ground/\asteroid
- [2015-08-15 15:35:50] ... parse Mesh data//models/ground/\asteroid.mesh.xml 0
- [2015-08-15 15:35:51] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/asteroid_normal.jpg
- [2015-08-15 15:35:51] [SceneParser] now parsing scene: data//models/ground/\exaustplum
- [2015-08-15 15:35:51] ... parse Mesh data//models/ground/\ExaustPlum.mesh.xml 0
- [2015-08-15 15:35:51] [SceneParser] now parsing scene: data//models/ground/\simplebeam
- [2015-08-15 15:35:51] ... parse Mesh data//models/ground/\beam.mesh.xml 0
- [2015-08-15 15:35:51] [SceneParser] now parsing scene: data//models/ground/\arrow
- [2015-08-15 15:35:51] ... parse Mesh data//models/ground/\arrow.mesh.xml 0
- [2015-08-15 15:35:51] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/arrow_normal.png
- [2015-08-15 15:35:51] [SceneParser] now parsing scene: data//models/ground/\blackhole
- [2015-08-15 15:35:51] ... parse Mesh data//models/ground/\blackhole.mesh.xml 0
- [2015-08-15 15:35:51] [SceneParser] now parsing scene: data//models/ground/\BlDebris0
- [2015-08-15 15:35:51] ... parse Mesh data//models/ground/\BlDebris_0.mesh.xml 0
- [2015-08-15 15:35:51] ... parse Mesh data//models/ground/\BlDebris_1.mesh.xml 6
- [2015-08-15 15:35:51] ... parse Mesh data//models/ground/\BlDebris_2.mesh.xml 12
- [2015-08-15 15:35:51] ... parse Mesh data//models/ground/\BlDebris_3.mesh.xml 18
- [2015-08-15 15:35:51] ... parse Mesh data//models/ground/\BlDebris_4.mesh.xml 24
- [2015-08-15 15:35:51] [SceneParser] now parsing scene: data//models/ground/\fnTube
- [2015-08-15 15:35:51] ... parse Mesh data//models/ground/\fnTube.mesh.xml 0
- [2015-08-15 15:35:51] [SceneParser] now parsing scene: data//models/character/\AccHelmet
- [2015-08-15 15:35:51] ... parse Mesh data//models/character/\AccHelmet.mesh.xml 0
- [2015-08-15 15:35:51] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playerhelm_normal.png
- [2015-08-15 15:35:51] [SceneParser] now parsing scene: data//models/character/\AccFabricator
- [2015-08-15 15:35:51] ... parse Mesh data//models/character/\AccFabricator.mesh.xml 0
- [2015-08-15 15:35:51] [WARNING][ResourceLoader] File Does Not exist: data/models/character/accfabricator_normal.png
- [2015-08-15 15:35:51] [SceneParser] now parsing scene: data//models/character/\AccPistol
- [2015-08-15 15:35:51] ... parse Mesh data//models/character/\AccPistol.mesh.xml 0
- [2015-08-15 15:35:51] [WARNING][ResourceLoader] File Does Not exist: data/models/character/WeapPistol_normal.png
- [2015-08-15 15:35:51] [SceneParser] now parsing scene: data//models/character/\konata
- [2015-08-15 15:35:51] ... parse Mesh data//models/character/\Character.mesh.xml 0
- [2015-08-15 15:35:51] [WARNING][ResourceLoader] File Does Not exist: data/models/character/uvw_normal.png
- [2015-08-15 15:35:51] [SceneParser] now parsing scene: data//models/character/\PlayerMdl
- [2015-08-15 15:35:51] ... parse Mesh data//models/character/\PlayerMdl.mesh.xml 0
- [2015-08-15 15:35:52] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playertex_normal.png
- [2015-08-15 15:35:52] [SceneParser] now parsing scene: data//models/character/\hoppy_legs
- [2015-08-15 15:35:52] ... parse Mesh data//models/character/\MdlLegs.mesh.xml 0
- [2015-08-15 15:35:52] [WARNING][ResourceLoader] File Does Not exist: data/models/character/hoppy_desert_normal.png
- [2015-08-15 15:35:52] [SceneParser] now parsing scene: data//models/character/\hoppy_body
- [2015-08-15 15:35:52] ... parse Mesh data//models/character/\MdlBody.mesh.xml 0
- [2015-08-15 15:35:52] [WARNING][ResourceLoader] File Does Not exist: data/models/character/hoppy_desert_normal.png
- [2015-08-15 15:35:52] [SceneParser] now parsing scene: data//models/character/\FaunQuadAracLegs
- [2015-08-15 15:35:52] ... parse Mesh data//models/character/\AracLeg.mesh.xml 0
- [2015-08-15 15:35:52] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadLegsTex01_normal.png
- [2015-08-15 15:35:52] [SceneParser] now parsing scene: data//models/character/\FaunQuadBodyShell
- [2015-08-15 15:35:52] ... parse Mesh data//models/character/\FaunQBodyTorso.mesh.xml 0
- [2015-08-15 15:35:52] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadTorsoTex01_normal.png
- [2015-08-15 15:35:52] [SERVER][UPDATE] WARNING: object local update of Asteroid(5)sec[3] took 276
- [2015-08-15 15:35:52] [SERVER][UPDATE] WARNING: object local update of 6 objects took 276
- [2015-08-15 15:35:52] [WARNING] initializing Texture data//image-resource/ai-panel-gui-.png took 394 ms
- [2015-08-15 15:35:53] [WARNING] initializing Texture data//image-resource/build-icons-00-16x16-gui-.png took 312 ms
- [2015-08-15 15:35:57] [RESOURCE] Init Shop FrameBuffer
- [2015-08-15 15:35:57] [UTIL] native buffer fetch took 360 ms; invoked GC: true; new size 2097280; index: 0
- [2015-08-15 15:35:57] [RESOURCE] Loading cube textures
- [2015-08-15 15:36:01] [RESOURCE] Loading cube textures DONE
- [2015-08-15 15:36:01] [RESOURCE] Loading effects
- [2015-08-15 15:36:01] [RESOURCE] Loading effects done
- [2015-08-15 15:36:01] [RESOURCE] Loading background
- [2015-08-15 15:36:01] [RESOURCE] Loading background DONE
- [2015-08-15 15:36:01] [GLFRAME] Content has been loaded
- [2015-08-15 15:36:01] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere/SkyFromSpace.vert; data//shader/atmosphere/SkyFromSpace.frag
- [2015-08-15 15:36:02] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere/SkyFromAtmosphere.vert; data//shader/atmosphere/SkyFromAtmosphere.frag
- [2015-08-15 15:36:02] [INIT][CLIENT][SHADER] Loading Shader: data//shader/perpixel/perpixel.vert.glsl; data//shader/perpixel/perpixel.frag.glsl
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