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  1. RetroArch [INFO] :: === Build =======================================
  2. Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX
  3. Built: Jul 17 2016
  4. RetroArch [INFO] :: Version: 1.3.6
  5. RetroArch [INFO] :: Git: 218d6f5
  6. RetroArch [INFO] :: =================================================
  7. RetroArch [INFO] :: Config: loading config from: C:\HyperSpin\Emulators\RetroArch 1.3.6\retroarch.cfg.
  8. RetroArch [INFO] :: Resetting undo buffers.
  9. RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
  10. RetroArch [INFO] :: Version of libretro API: 1
  11. RetroArch [INFO] :: Compiled against API: 1
  12. RetroArch [INFO] :: Set audio input rate to: 29975.00 Hz.
  13. RetroArch [INFO] :: Video @ fullscreen
  14. RetroArch [INFO] :: Found GL context: wgl
  15. RetroArch [INFO] :: Detecting screen resolution 1440x900.
  16. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  17. RetroArch [INFO] :: [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics 2500.
  18. RetroArch [INFO] :: [GL]: Version: 4.0.0 - Build 9.17.10.2884.
  19. RetroArch [INFO] :: Querying GL extension: ARB_ES2_compatibility => doesn't exist
  20. RetroArch [INFO] :: Querying GL extension: ARB_sync => exists
  21. RetroArch [INFO] :: Querying GL extension: ARB_texture_float => exists
  22. RetroArch [INFO] :: Querying GL extension: EXT_texture_sRGB => exists
  23. RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_sRGB => exists
  24. RetroArch [INFO] :: [GL]: Supported extensions:
  25. RetroArch [INFO] :: GL_EXT_blend_minmax
  26. RetroArch [INFO] :: GL_EXT_blend_subtract
  27. RetroArch [INFO] :: GL_EXT_blend_color
  28. RetroArch [INFO] :: GL_EXT_abgr
  29. RetroArch [INFO] :: GL_EXT_texture3D
  30. RetroArch [INFO] :: GL_EXT_clip_volume_hint
  31. RetroArch [INFO] :: GL_EXT_compiled_vertex_array
  32. RetroArch [INFO] :: GL_SGIS_texture_edge_clamp
  33. RetroArch [INFO] :: GL_SGIS_generate_mipmap
  34. RetroArch [INFO] :: GL_EXT_draw_range_elements
  35. RetroArch [INFO] :: GL_SGIS_texture_lod
  36. RetroArch [INFO] :: GL_EXT_rescale_normal
  37. RetroArch [INFO] :: GL_EXT_packed_pixels
  38. RetroArch [INFO] :: GL_EXT_texture_edge_clamp
  39. RetroArch [INFO] :: GL_EXT_separate_specular_color
  40. RetroArch [INFO] :: GL_ARB_multitexture
  41. RetroArch [INFO] :: GL_EXT_texture_env_combine
  42. RetroArch [INFO] :: GL_EXT_bgra
  43. RetroArch [INFO] :: GL_EXT_blend_func_separate
  44. RetroArch [INFO] :: GL_EXT_secondary_color
  45. RetroArch [INFO] :: GL_EXT_fog_coord
  46. RetroArch [INFO] :: GL_EXT_texture_env_add
  47. RetroArch [INFO] :: GL_ARB_texture_cube_map
  48. RetroArch [INFO] :: GL_ARB_transpose_matrix
  49. RetroArch [INFO] :: GL_ARB_texture_env_add
  50. RetroArch [INFO] :: GL_IBM_texture_mirrored_repeat
  51. RetroArch [INFO] :: GL_EXT_multi_draw_arrays
  52. RetroArch [INFO] :: GL_SUN_multi_draw_arrays
  53. RetroArch [INFO] :: GL_NV_blend_square
  54. RetroArch [INFO] :: GL_ARB_texture_compression
  55. RetroArch [INFO] :: GL_3DFX_texture_compression_FXT1
  56. RetroArch [INFO] :: GL_EXT_texture_filter_anisotropic
  57. RetroArch [INFO] :: GL_ARB_texture_border_clamp
  58. RetroArch [INFO] :: GL_ARB_point_parameters
  59. RetroArch [INFO] :: GL_ARB_texture_env_combine
  60. RetroArch [INFO] :: GL_ARB_texture_env_dot3
  61. RetroArch [INFO] :: GL_ARB_texture_env_crossbar
  62. RetroArch [INFO] :: GL_EXT_texture_compression_s3tc
  63. RetroArch [INFO] :: GL_ARB_shadow
  64. RetroArch [INFO] :: GL_ARB_window_pos
  65. RetroArch [INFO] :: GL_EXT_shadow_funcs
  66. RetroArch [INFO] :: GL_EXT_stencil_wrap
  67. RetroArch [INFO] :: GL_ARB_vertex_program
  68. RetroArch [INFO] :: GL_EXT_texture_rectangle
  69. RetroArch [INFO] :: GL_ARB_fragment_program
  70. RetroArch [INFO] :: GL_EXT_stencil_two_side
  71. RetroArch [INFO] :: GL_ATI_separate_stencil
  72. RetroArch [INFO] :: GL_ARB_vertex_buffer_object
  73. RetroArch [INFO] :: GL_EXT_texture_lod_bias
  74. RetroArch [INFO] :: GL_ARB_occlusion_query
  75. RetroArch [INFO] :: GL_ARB_fragment_shader
  76. RetroArch [INFO] :: GL_ARB_shader_objects
  77. RetroArch [INFO] :: GL_ARB_shading_language_100
  78. RetroArch [INFO] :: GL_ARB_texture_non_power_of_two
  79. RetroArch [INFO] :: GL_ARB_vertex_shader
  80. RetroArch [INFO] :: GL_NV_texgen_reflection
  81. RetroArch [INFO] :: GL_ARB_point_sprite
  82. RetroArch [INFO] :: GL_ARB_fragment_program_shadow
  83. RetroArch [INFO] :: GL_EXT_blend_equation_separate
  84. RetroArch [INFO] :: GL_ARB_depth_texture
  85. RetroArch [INFO] :: GL_ARB_texture_rectangle
  86. RetroArch [INFO] :: GL_ARB_draw_buffers
  87. RetroArch [INFO] :: GL_ARB_color_buffer_float
  88. RetroArch [INFO] :: GL_ARB_half_float_pixel
  89. RetroArch [INFO] :: GL_ARB_texture_float
  90. RetroArch [INFO] :: GL_ARB_pixel_buffer_object
  91. RetroArch [INFO] :: GL_EXT_framebuffer_object
  92. RetroArch [INFO] :: GL_ARB_draw_instanced
  93. RetroArch [INFO] :: GL_ARB_half_float_vertex
  94. RetroArch [INFO] :: GL_ARB_occlusion_query2
  95. RetroArch [INFO] :: GL_EXT_draw_buffers2
  96. RetroArch [INFO] :: GL_WIN_swap_hint
  97. RetroArch [INFO] :: GL_EXT_texture_sRGB
  98. RetroArch [INFO] :: GL_ARB_multisample
  99. RetroArch [INFO] :: GL_EXT_packed_float
  100. RetroArch [INFO] :: GL_EXT_texture_shared_exponent
  101. RetroArch [INFO] :: GL_ARB_texture_rg
  102. RetroArch [INFO] :: GL_ARB_texture_compression_rgtc
  103. RetroArch [INFO] :: GL_NV_conditional_render
  104. RetroArch [INFO] :: GL_EXT_texture_swizzle
  105. RetroArch [INFO] :: GL_ARB_texture_gather
  106. RetroArch [INFO] :: GL_ARB_sync
  107. RetroArch [INFO] :: GL_ARB_framebuffer_sRGB
  108. RetroArch [INFO] :: GL_EXT_packed_depth_stencil
  109. RetroArch [INFO] :: GL_ARB_depth_buffer_float
  110. RetroArch [INFO] :: GL_EXT_transform_feedback
  111. RetroArch [INFO] :: GL_ARB_transform_feedback2
  112. RetroArch [INFO] :: GL_ARB_draw_indirect
  113. RetroArch [INFO] :: GL_EXT_framebuffer_blit
  114. RetroArch [INFO] :: GL_EXT_framebuffer_multisample
  115. RetroArch [INFO] :: GL_ARB_framebuffer_object
  116. RetroArch [INFO] :: GL_EXT_texture_array
  117. RetroArch [INFO] :: GL_EXT_texture_integer
  118. RetroArch [INFO] :: GL_ARB_map_buffer_range
  119. RetroArch [INFO] :: GL_EXT_texture_snorm
  120. RetroArch [INFO] :: GL_ARB_blend_func_extended
  121. RetroArch [INFO] :: GL_INTEL_performance_queries
  122. RetroArch [INFO] :: GL_ARB_copy_buffer
  123. RetroArch [INFO] :: GL_ARB_sampler_objects
  124. RetroArch [INFO] :: GL_NV_primitive_restart
  125. RetroArch [INFO] :: GL_ARB_seamless_cube_map
  126. RetroArch [INFO] :: GL_ARB_uniform_buffer_object
  127. RetroArch [INFO] :: GL_ARB_depth_clamp
  128. RetroArch [INFO] :: GL_ARB_vertex_array_bgra
  129. RetroArch [INFO] :: GL_ARB_shader_bit_encoding
  130. RetroArch [INFO] :: GL_ARB_draw_buffers_blend
  131. RetroArch [INFO] :: GL_ARB_geometry_shader4
  132. RetroArch [INFO] :: GL_ARB_texture_query_lod
  133. RetroArch [INFO] :: GL_ARB_explicit_attrib_location
  134. RetroArch [INFO] :: GL_ARB_draw_elements_base_vertex
  135. RetroArch [INFO] :: GL_ARB_instanced_arrays
  136. RetroArch [INFO] :: GL_ARB_fragment_coord_conventions
  137. RetroArch [INFO] :: GL_EXT_gpu_program_parameters
  138. RetroArch [INFO] :: GL_ARB_texture_buffer_object_rgb32
  139. RetroArch [INFO] :: GL_ARB_compatibility
  140. RetroArch [INFO] :: GL_ARB_texture_rgb10_a2ui
  141. RetroArch [INFO] :: GL_ARB_texture_multisample
  142. RetroArch [INFO] :: GL_ARB_vertex_type_2_10_10_10_rev
  143. RetroArch [INFO] :: GL_ARB_timer_query
  144. RetroArch [INFO] :: GL_INTEL_map_texture
  145. RetroArch [INFO] :: GL_ARB_tessellation_shader
  146. RetroArch [INFO] :: GL_ARB_vertex_array_object
  147. RetroArch [INFO] :: GL_ARB_provoking_vertex
  148. RetroArch [INFO] :: GL_ARB_sample_shading
  149. RetroArch [INFO] :: GL_ARB_texture_cube_map_array
  150. RetroArch [INFO] :: GL_ARB_gpu_shader5
  151. RetroArch [INFO] :: GL_ARB_gpu_shader_fp64
  152. RetroArch [INFO] :: GL_ARB_shader_subroutine
  153. RetroArch [INFO] :: GL_ARB_transform_feedback3
  154. RetroArch [INFO] :: Querying GL extension: KHR_debug => doesn't exist
  155. RetroArch [INFO] :: Querying GL extension: ARB_debug_output => doesn't exist
  156. RetroArch [ERROR] :: Neither GL_KHR_debug nor GL_ARB_debug_output are implemented. Cannot start GL debugging.
  157. RetroArch [INFO] :: GL: Using resolution 1440x900
  158. RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
  159. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  160. RetroArch [INFO] :: Checking GLSL shader support ...
  161. RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
  162. RetroArch [INFO] :: Found GLSL vertex shader.
  163. RetroArch [INFO] :: Shader log: No errors.
  164.  
  165. RetroArch [INFO] :: Found GLSL fragment shader.
  166. RetroArch [INFO] :: Shader log: No errors.
  167.  
  168. RetroArch [INFO] :: Linking GLSL program.
  169. RetroArch [INFO] :: Linker log: No errors.
  170.  
  171. RetroArch [INFO] :: Found GLSL vertex shader.
  172. RetroArch [INFO] :: Shader log: No errors.
  173.  
  174. RetroArch [INFO] :: Found GLSL fragment shader.
  175. RetroArch [INFO] :: Shader log: No errors.
  176.  
  177. RetroArch [INFO] :: Linking GLSL program.
  178. RetroArch [INFO] :: Linker log: No errors.
  179.  
  180. RetroArch [INFO] :: Found GLSL vertex shader.
  181. RetroArch [INFO] :: Shader log: No errors.
  182.  
  183. RetroArch [INFO] :: Found GLSL fragment shader.
  184. RetroArch [INFO] :: Shader log: No errors.
  185.  
  186. RetroArch [INFO] :: Linking GLSL program.
  187. RetroArch [INFO] :: Linker log: No errors.
  188.  
  189. RetroArch [INFO] :: Found GLSL vertex shader.
  190. RetroArch [INFO] :: Shader log: No errors.
  191.  
  192. RetroArch [INFO] :: Found GLSL fragment shader.
  193. RetroArch [INFO] :: Shader log: No errors.
  194.  
  195. RetroArch [INFO] :: Linking GLSL program.
  196. RetroArch [INFO] :: Linker log: No errors.
  197.  
  198. RetroArch [INFO] :: Found GLSL vertex shader.
  199. RetroArch [INFO] :: Shader log: No errors.
  200.  
  201. RetroArch [INFO] :: Found GLSL fragment shader.
  202. RetroArch [INFO] :: Shader log: No errors.
  203.  
  204. RetroArch [INFO] :: Linking GLSL program.
  205. RetroArch [INFO] :: Linker log: No errors.
  206.  
  207. RetroArch [INFO] :: [GL]: Using 4 textures.
  208. RetroArch [INFO] :: [GL]: Loaded 1 program(s).
  209. RetroArch [INFO] :: Found XInput v1.3.
  210. RetroArch [INFO] :: Found XInput v1.3.
  211. RetroArch [INFO] :: Enumerating DInput joypads ...
  212. RetroArch [INFO] :: Done enumerating DInput joypads ...
  213. RetroArch [INFO] :: Found joypad driver: "dinput".
  214. RetroArch [INFO] :: Using font rendering backend: freetype.
  215. RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
  216. RetroArch [INFO] :: Found menu display driver: "menu_display_gl".
  217. RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_object => exists
  218. RetroArch [INFO] :: Using font rendering backend: freetype.
  219. RetroArch [INFO] :: Using font rendering backend: freetype.
  220. RetroArch [INFO] :: SRAM will not be saved.
  221. RetroArch [INFO] :: null: [C:\HyperSpin\Emulators\RetroArch 1.3.6\content_history.lpl].
  222. RetroArch [INFO] :: [GL]: VSync => on
  223. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  224. RetroArch [INFO] :: [GL]: VSync => on
  225. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  226. RetroArch [INFO] :: Using content: E:\roms\GG\Road Rash (USA).bin.
  227. RetroArch [INFO] :: arg #0: retroarch
  228. RetroArch [INFO] :: arg #1: E:\roms\GG\Road Rash (USA).bin
  229. RetroArch [INFO] :: arg #2: -c
  230. RetroArch [INFO] :: arg #3: C:\HyperSpin\Emulators\RetroArch 1.3.6\retroarch.cfg
  231. RetroArch [INFO] :: arg #4: -L
  232. RetroArch [INFO] :: arg #5: C:\HyperSpin\Emulators\RetroArch 1.3.6\cores\genesis_plus_gx_libretro.dll
  233. RetroArch [INFO] :: Resetting undo buffers.
  234. RetroArch [INFO] :: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  235. RetroArch [INFO] :: Redirecting save file to "E:\roms\GG\Road Rash (USA).srm".
  236. RetroArch [INFO] :: === Build =======================================
  237. Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX
  238. Built: Jul 17 2016
  239. RetroArch [INFO] :: Version: 1.3.6
  240. RetroArch [INFO] :: Git: 218d6f5
  241. RetroArch [INFO] :: =================================================
  242. RetroArch [INFO] :: Resetting undo buffers.
  243. RetroArch [INFO] :: Loading dynamic libretro core from: "C:\HyperSpin\Emulators\RetroArch 1.3.6\cores\genesis_plus_gx_libretro.dll"
  244. RetroArch [INFO] :: Overrides: no core-specific overrides found at C:\HyperSpin\Emulators\RetroArch 1.3.6\config\Genesis Plus GX\Genesis Plus GX.cfg.
  245. RetroArch [INFO] :: Overrides: no game-specific overrides found at C:\HyperSpin\Emulators\RetroArch 1.3.6\config\Genesis Plus GX\Road Rash (USA).cfg.
  246. RetroArch [INFO] :: Environ SET_VARIABLES.
  247. RetroArch [INFO] :: Environ SET_CONTROLLER_INFO.
  248. RetroArch [INFO] :: Controller port: 1
  249. RetroArch [INFO] :: Joypad Auto (ID: 1)
  250. RetroArch [INFO] :: Joypad Port Empty (ID: 0)
  251. RetroArch [INFO] :: MD Joypad 3 Button (ID: 257)
  252. RetroArch [INFO] :: MD Joypad 6 Button (ID: 513)
  253. RetroArch [INFO] :: MS Joypad 2 Button (ID: 769)
  254. RetroArch [INFO] :: MD Joypad 3 Button + 4-WayPlay (ID: 1025)
  255. RetroArch [INFO] :: MD Joypad 6 Button + 4-WayPlay (ID: 1281)
  256. RetroArch [INFO] :: MD Joypad 3 Button + Teamplayer (ID: 1537)
  257. RetroArch [INFO] :: MD Joypad 6 Button + Teamplayer (ID: 1793)
  258. RetroArch [INFO] :: MS Joypad 2 Button + Master Tap (ID: 2049)
  259. RetroArch [INFO] :: MS Light Phaser (ID: 260)
  260. RetroArch [INFO] :: MS Paddle Control (ID: 261)
  261. RetroArch [INFO] :: MS Sports Pad (ID: 517)
  262. RetroArch [INFO] :: MS Graphic Board (ID: 262)
  263. RetroArch [INFO] :: MD XE-1AP (ID: 773)
  264. RetroArch [INFO] :: MD Mouse (ID: 2)
  265. RetroArch [INFO] :: Controller port: 2
  266. RetroArch [INFO] :: Joypad Auto (ID: 1)
  267. RetroArch [INFO] :: Joypad Port Empty (ID: 0)
  268. RetroArch [INFO] :: MD Joypad 3 Button (ID: 257)
  269. RetroArch [INFO] :: MD Joypad 6 Button (ID: 513)
  270. RetroArch [INFO] :: MS Joypad 2 Button (ID: 769)
  271. RetroArch [INFO] :: MD Joypad 3 Button + 4-WayPlay (ID: 1025)
  272. RetroArch [INFO] :: MD Joypad 6 Button + 4-WayPlay (ID: 1281)
  273. RetroArch [INFO] :: MD Joypad 3 Button + Teamplayer (ID: 1537)
  274. RetroArch [INFO] :: MD Joypad 6 Button + Teamplayer (ID: 1793)
  275. RetroArch [INFO] :: MS Joypad 2 Button + Master Tap (ID: 2049)
  276. RetroArch [INFO] :: MD Menacer (ID: 516)
  277. RetroArch [INFO] :: MD Justifiers (ID: 772)
  278. RetroArch [INFO] :: MS Light Phaser (ID: 260)
  279. RetroArch [INFO] :: MS Paddle Control (ID: 261)
  280. RetroArch [INFO] :: MS Sports Pad (ID: 517)
  281. RetroArch [INFO] :: MS Graphic Board (ID: 262)
  282. RetroArch [INFO] :: MD XE-1AP (ID: 773)
  283. RetroArch [INFO] :: MD Mouse (ID: 2)
  284. RetroArch [INFO] :: Remaps: remap directory: C:\HyperSpin\Emulators\RetroArch 1.3.6\config/remaps
  285. RetroArch [INFO] :: Remaps: no game-specific remap found at C:\HyperSpin\Emulators\RetroArch 1.3.6\config/remaps/Genesis Plus GX/Road Rash (USA).rmp.
  286. RetroArch [INFO] :: Remaps: no core-specific remap found at C:\HyperSpin\Emulators\RetroArch 1.3.6\config/remaps/Genesis Plus GX/Genesis Plus GX.rmp.
  287. RetroArch [INFO] :: Redirecting save file to "E:\roms\GG\Road Rash (USA).srm".
  288. RetroArch [INFO] :: Environ PERFORMANCE_LEVEL: 1.
  289. RetroArch [INFO] :: Environ GET_LOG_INTERFACE.
  290. RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
  291. RetroArch [libretro INFO] :: Frontend supports RGB565 - will use that instead of XRGB1555.
  292. RetroArch [INFO] :: Environ PERFORMANCE_LEVEL: 7.
  293. RetroArch [INFO] :: Content loading skipped. Implementation will load it on its own.
  294. RetroArch [INFO] :: Environ SET_INPUT_DESCRIPTORS:
  295. RetroArch [INFO] :: RetroPad, User 1, Button "B (bottom)" => "B"
  296. RetroArch [INFO] :: RetroPad, User 1, Button "Y (left)" => "A"
  297. RetroArch [INFO] :: RetroPad, User 1, Button "Select" => "Mode"
  298. RetroArch [INFO] :: RetroPad, User 1, Button "Start" => "Start"
  299. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up"
  300. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down"
  301. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left"
  302. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right"
  303. RetroArch [INFO] :: RetroPad, User 1, Button "A (right)" => "C"
  304. RetroArch [INFO] :: RetroPad, User 1, Button "X (up)" => "Y"
  305. RetroArch [INFO] :: RetroPad, User 1, Button "L" => "X"
  306. RetroArch [INFO] :: RetroPad, User 1, Button "R" => "Z"
  307. RetroArch [INFO] :: RetroPad, User 2, Button "B (bottom)" => "B"
  308. RetroArch [INFO] :: RetroPad, User 2, Button "Y (left)" => "A"
  309. RetroArch [INFO] :: RetroPad, User 2, Button "Select" => "Mode"
  310. RetroArch [INFO] :: RetroPad, User 2, Button "Start" => "Start"
  311. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Up" => "D-Pad Up"
  312. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Down" => "D-Pad Down"
  313. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Left" => "D-Pad Left"
  314. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Right" => "D-Pad Right"
  315. RetroArch [INFO] :: RetroPad, User 2, Button "A (right)" => "C"
  316. RetroArch [INFO] :: RetroPad, User 2, Button "X (up)" => "Y"
  317. RetroArch [INFO] :: RetroPad, User 2, Button "L" => "X"
  318. RetroArch [INFO] :: RetroPad, User 2, Button "R" => "Z"
  319. RetroArch [INFO] :: RetroPad, User 3, Button "B (bottom)" => "B"
  320. RetroArch [INFO] :: RetroPad, User 3, Button "Y (left)" => "A"
  321. RetroArch [INFO] :: RetroPad, User 3, Button "Select" => "Mode"
  322. RetroArch [INFO] :: RetroPad, User 3, Button "Start" => "Start"
  323. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Up" => "D-Pad Up"
  324. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Down" => "D-Pad Down"
  325. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Left" => "D-Pad Left"
  326. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Right" => "D-Pad Right"
  327. RetroArch [INFO] :: RetroPad, User 3, Button "A (right)" => "C"
  328. RetroArch [INFO] :: RetroPad, User 3, Button "X (up)" => "Y"
  329. RetroArch [INFO] :: RetroPad, User 3, Button "L" => "X"
  330. RetroArch [INFO] :: RetroPad, User 3, Button "R" => "Z"
  331. RetroArch [INFO] :: RetroPad, User 4, Button "B (bottom)" => "B"
  332. RetroArch [INFO] :: RetroPad, User 4, Button "Y (left)" => "A"
  333. RetroArch [INFO] :: RetroPad, User 4, Button "Select" => "Mode"
  334. RetroArch [INFO] :: RetroPad, User 4, Button "Start" => "Start"
  335. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Up" => "D-Pad Up"
  336. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Down" => "D-Pad Down"
  337. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Left" => "D-Pad Left"
  338. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Right" => "D-Pad Right"
  339. RetroArch [INFO] :: RetroPad, User 4, Button "A (right)" => "C"
  340. RetroArch [INFO] :: RetroPad, User 4, Button "X (up)" => "Y"
  341. RetroArch [INFO] :: RetroPad, User 4, Button "L" => "X"
  342. RetroArch [INFO] :: RetroPad, User 4, Button "R" => "Z"
  343. RetroArch [INFO] :: RetroPad, User 5, Button "B (bottom)" => "B"
  344. RetroArch [INFO] :: RetroPad, User 5, Button "Y (left)" => "A"
  345. RetroArch [INFO] :: RetroPad, User 5, Button "Select" => "Mode"
  346. RetroArch [INFO] :: RetroPad, User 5, Button "Start" => "Start"
  347. RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Up" => "D-Pad Up"
  348. RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Down" => "D-Pad Down"
  349. RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Left" => "D-Pad Left"
  350. RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Right" => "D-Pad Right"
  351. RetroArch [INFO] :: RetroPad, User 5, Button "A (right)" => "C"
  352. RetroArch [INFO] :: RetroPad, User 5, Button "X (up)" => "Y"
  353. RetroArch [INFO] :: RetroPad, User 5, Button "L" => "X"
  354. RetroArch [INFO] :: RetroPad, User 5, Button "R" => "Z"
  355. RetroArch [INFO] :: Environ SYSTEM_DIRECTORY: "C:\HyperSpin\Emulators\RetroArch 1.3.6\system".
  356. RetroArch [libretro INFO] :: Game Genie ROM should be located at: C:\HyperSpin\Emulators\RetroArch 1.3.6\system\ggenie.bin
  357. RetroArch [libretro INFO] :: Action Replay (Pro) ROM should be located at: C:\HyperSpin\Emulators\RetroArch 1.3.6\system\areplay.bin
  358. RetroArch [libretro INFO] :: Sonic & Knuckles (2 MB) ROM should be located at: C:\HyperSpin\Emulators\RetroArch 1.3.6\system\sk.bin
  359. RetroArch [libretro INFO] :: Sonic & Knuckles UPMEM (256 KB) ROM should be located at: C:\HyperSpin\Emulators\RetroArch 1.3.6\system\sk2chip.bin
  360. RetroArch [libretro INFO] :: Mega Drive TMSS BOOTROM should be located at: C:\HyperSpin\Emulators\RetroArch 1.3.6\system\bios_MD.bin
  361. RetroArch [libretro INFO] :: Game Gear TMSS BOOTROM should be located at: C:\HyperSpin\Emulators\RetroArch 1.3.6\system\bios.gg
  362. RetroArch [libretro INFO] :: Master System (PAL) BOOTROM should be located at: C:\HyperSpin\Emulators\RetroArch 1.3.6\system\bios_E.sms
  363. RetroArch [libretro INFO] :: Master System (NTSC-U) BOOTROM should be located at: C:\HyperSpin\Emulators\RetroArch 1.3.6\system\bios_U.sms
  364. RetroArch [libretro INFO] :: Master System (NTSC-J) BOOTROM should be located at: C:\HyperSpin\Emulators\RetroArch 1.3.6\system\bios_J.sms
  365. RetroArch [libretro INFO] :: Mega CD (PAL) BIOS should be located at: C:\HyperSpin\Emulators\RetroArch 1.3.6\system\bios_CD_E.bin
  366. RetroArch [libretro INFO] :: Sega CD (NTSC-U) BIOS should be located at: C:\HyperSpin\Emulators\RetroArch 1.3.6\system\bios_CD_U.bin
  367. RetroArch [libretro INFO] :: Mega CD (NTSC-J) BIOS should be located at: C:\HyperSpin\Emulators\RetroArch 1.3.6\system\bios_CD_J.bin
  368. RetroArch [libretro INFO] :: Mega CD (PAL) BRAM is located at: C:\HyperSpin\Emulators\RetroArch 1.3.6\system\scd_E.brm
  369. RetroArch [libretro INFO] :: Sega CD (NTSC-U) BRAM is located at: C:\HyperSpin\Emulators\RetroArch 1.3.6\system\scd_U.brm
  370. RetroArch [libretro INFO] :: Mega CD (NTSC-J) BRAM is located at: C:\HyperSpin\Emulators\RetroArch 1.3.6\system\scd_J.brm
  371. RetroArch [libretro INFO] :: Sega/Mega CD RAM CART is located at: C:\HyperSpin\Emulators\RetroArch 1.3.6\system\cart.brm
  372. RetroArch [INFO] :: Environ GET_VARIABLE genesis_plus_gx_system_hw:
  373. RetroArch [INFO] :: auto
  374. RetroArch [INFO] :: Environ GET_VARIABLE genesis_plus_gx_region_detect:
  375. RetroArch [INFO] :: auto
  376. RetroArch [INFO] :: Environ GET_VARIABLE genesis_plus_gx_bios:
  377. RetroArch [INFO] :: disabled
  378. RetroArch [INFO] :: Environ GET_VARIABLE genesis_plus_gx_force_dtack:
  379. RetroArch [INFO] :: enabled
  380. RetroArch [INFO] :: Environ GET_VARIABLE genesis_plus_gx_addr_error:
  381. RetroArch [INFO] :: enabled
  382. RetroArch [INFO] :: Environ GET_VARIABLE genesis_plus_gx_lock_on:
  383. RetroArch [INFO] :: disabled
  384. RetroArch [INFO] :: Environ GET_VARIABLE genesis_plus_gx_ym2413:
  385. RetroArch [INFO] :: auto
  386. RetroArch [INFO] :: Environ GET_VARIABLE genesis_plus_gx_dac_bits:
  387. RetroArch [INFO] :: disabled
  388. RetroArch [INFO] :: Environ GET_VARIABLE genesis_plus_gx_blargg_ntsc_filter:
  389. RetroArch [INFO] :: disabled
  390. RetroArch [INFO] :: Environ GET_VARIABLE genesis_plus_gx_lcd_filter:
  391. RetroArch [INFO] :: disabled
  392. RetroArch [INFO] :: Environ GET_VARIABLE genesis_plus_gx_overscan:
  393. RetroArch [INFO] :: disabled
  394. RetroArch [INFO] :: Environ GET_VARIABLE genesis_plus_gx_gg_extra:
  395. RetroArch [INFO] :: disabled
  396. RetroArch [INFO] :: Environ GET_VARIABLE genesis_plus_gx_render:
  397. RetroArch [INFO] :: single field
  398. RetroArch [INFO] :: Environ GET_VARIABLE genesis_plus_gx_gun_cursor:
  399. RetroArch [INFO] :: no
  400. RetroArch [INFO] :: Environ GET_VARIABLE genesis_plus_gx_invert_mouse:
  401. RetroArch [INFO] :: no
  402. RetroArch [libretro INFO] :: INFORMATION - Loading 524288 bytes ...
  403. Failed to open E:\roms\GG\Road Rash (USA).srm: No such file or directory
  404. RetroArch [INFO] :: Skipping SRAM load..
  405. RetroArch [INFO] :: Version of libretro API: 1
  406. RetroArch [INFO] :: Compiled against API: 1
  407. RetroArch [INFO] :: Set audio input rate to: 44120.06 Hz.
  408. RetroArch [INFO] :: Video @ fullscreen
  409. RetroArch [INFO] :: Found GL context: wgl
  410. RetroArch [INFO] :: Detecting screen resolution 1440x900.
  411. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  412. RetroArch [INFO] :: [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics 2500.
  413. RetroArch [INFO] :: [GL]: Version: 4.0.0 - Build 9.17.10.2884.
  414. RetroArch [INFO] :: Querying GL extension: ARB_ES2_compatibility => doesn't exist
  415. RetroArch [INFO] :: Querying GL extension: ARB_sync => exists
  416. RetroArch [INFO] :: Querying GL extension: ARB_texture_float => exists
  417. RetroArch [INFO] :: Querying GL extension: EXT_texture_sRGB => exists
  418. RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_sRGB => exists
  419. RetroArch [INFO] :: [GL]: Supported extensions:
  420. RetroArch [INFO] :: GL_EXT_blend_minmax
  421. RetroArch [INFO] :: GL_EXT_blend_subtract
  422. RetroArch [INFO] :: GL_EXT_blend_color
  423. RetroArch [INFO] :: GL_EXT_abgr
  424. RetroArch [INFO] :: GL_EXT_texture3D
  425. RetroArch [INFO] :: GL_EXT_clip_volume_hint
  426. RetroArch [INFO] :: GL_EXT_compiled_vertex_array
  427. RetroArch [INFO] :: GL_SGIS_texture_edge_clamp
  428. RetroArch [INFO] :: GL_SGIS_generate_mipmap
  429. RetroArch [INFO] :: GL_EXT_draw_range_elements
  430. RetroArch [INFO] :: GL_SGIS_texture_lod
  431. RetroArch [INFO] :: GL_EXT_rescale_normal
  432. RetroArch [INFO] :: GL_EXT_packed_pixels
  433. RetroArch [INFO] :: GL_EXT_texture_edge_clamp
  434. RetroArch [INFO] :: GL_EXT_separate_specular_color
  435. RetroArch [INFO] :: GL_ARB_multitexture
  436. RetroArch [INFO] :: GL_EXT_texture_env_combine
  437. RetroArch [INFO] :: GL_EXT_bgra
  438. RetroArch [INFO] :: GL_EXT_blend_func_separate
  439. RetroArch [INFO] :: GL_EXT_secondary_color
  440. RetroArch [INFO] :: GL_EXT_fog_coord
  441. RetroArch [INFO] :: GL_EXT_texture_env_add
  442. RetroArch [INFO] :: GL_ARB_texture_cube_map
  443. RetroArch [INFO] :: GL_ARB_transpose_matrix
  444. RetroArch [INFO] :: GL_ARB_texture_env_add
  445. RetroArch [INFO] :: GL_IBM_texture_mirrored_repeat
  446. RetroArch [INFO] :: GL_EXT_multi_draw_arrays
  447. RetroArch [INFO] :: GL_SUN_multi_draw_arrays
  448. RetroArch [INFO] :: GL_NV_blend_square
  449. RetroArch [INFO] :: GL_ARB_texture_compression
  450. RetroArch [INFO] :: GL_3DFX_texture_compression_FXT1
  451. RetroArch [INFO] :: GL_EXT_texture_filter_anisotropic
  452. RetroArch [INFO] :: GL_ARB_texture_border_clamp
  453. RetroArch [INFO] :: GL_ARB_point_parameters
  454. RetroArch [INFO] :: GL_ARB_texture_env_combine
  455. RetroArch [INFO] :: GL_ARB_texture_env_dot3
  456. RetroArch [INFO] :: GL_ARB_texture_env_crossbar
  457. RetroArch [INFO] :: GL_EXT_texture_compression_s3tc
  458. RetroArch [INFO] :: GL_ARB_shadow
  459. RetroArch [INFO] :: GL_ARB_window_pos
  460. RetroArch [INFO] :: GL_EXT_shadow_funcs
  461. RetroArch [INFO] :: GL_EXT_stencil_wrap
  462. RetroArch [INFO] :: GL_ARB_vertex_program
  463. RetroArch [INFO] :: GL_EXT_texture_rectangle
  464. RetroArch [INFO] :: GL_ARB_fragment_program
  465. RetroArch [INFO] :: GL_EXT_stencil_two_side
  466. RetroArch [INFO] :: GL_ATI_separate_stencil
  467. RetroArch [INFO] :: GL_ARB_vertex_buffer_object
  468. RetroArch [INFO] :: GL_EXT_texture_lod_bias
  469. RetroArch [INFO] :: GL_ARB_occlusion_query
  470. RetroArch [INFO] :: GL_ARB_fragment_shader
  471. RetroArch [INFO] :: GL_ARB_shader_objects
  472. RetroArch [INFO] :: GL_ARB_shading_language_100
  473. RetroArch [INFO] :: GL_ARB_texture_non_power_of_two
  474. RetroArch [INFO] :: GL_ARB_vertex_shader
  475. RetroArch [INFO] :: GL_NV_texgen_reflection
  476. RetroArch [INFO] :: GL_ARB_point_sprite
  477. RetroArch [INFO] :: GL_ARB_fragment_program_shadow
  478. RetroArch [INFO] :: GL_EXT_blend_equation_separate
  479. RetroArch [INFO] :: GL_ARB_depth_texture
  480. RetroArch [INFO] :: GL_ARB_texture_rectangle
  481. RetroArch [INFO] :: GL_ARB_draw_buffers
  482. RetroArch [INFO] :: GL_ARB_color_buffer_float
  483. RetroArch [INFO] :: GL_ARB_half_float_pixel
  484. RetroArch [INFO] :: GL_ARB_texture_float
  485. RetroArch [INFO] :: GL_ARB_pixel_buffer_object
  486. RetroArch [INFO] :: GL_EXT_framebuffer_object
  487. RetroArch [INFO] :: GL_ARB_draw_instanced
  488. RetroArch [INFO] :: GL_ARB_half_float_vertex
  489. RetroArch [INFO] :: GL_ARB_occlusion_query2
  490. RetroArch [INFO] :: GL_EXT_draw_buffers2
  491. RetroArch [INFO] :: GL_WIN_swap_hint
  492. RetroArch [INFO] :: GL_EXT_texture_sRGB
  493. RetroArch [INFO] :: GL_ARB_multisample
  494. RetroArch [INFO] :: GL_EXT_packed_float
  495. RetroArch [INFO] :: GL_EXT_texture_shared_exponent
  496. RetroArch [INFO] :: GL_ARB_texture_rg
  497. RetroArch [INFO] :: GL_ARB_texture_compression_rgtc
  498. RetroArch [INFO] :: GL_NV_conditional_render
  499. RetroArch [INFO] :: GL_EXT_texture_swizzle
  500. RetroArch [INFO] :: GL_ARB_texture_gather
  501. RetroArch [INFO] :: GL_ARB_sync
  502. RetroArch [INFO] :: GL_ARB_framebuffer_sRGB
  503. RetroArch [INFO] :: GL_EXT_packed_depth_stencil
  504. RetroArch [INFO] :: GL_ARB_depth_buffer_float
  505. RetroArch [INFO] :: GL_EXT_transform_feedback
  506. RetroArch [INFO] :: GL_ARB_transform_feedback2
  507. RetroArch [INFO] :: GL_ARB_draw_indirect
  508. RetroArch [INFO] :: GL_EXT_framebuffer_blit
  509. RetroArch [INFO] :: GL_EXT_framebuffer_multisample
  510. RetroArch [INFO] :: GL_ARB_framebuffer_object
  511. RetroArch [INFO] :: GL_EXT_texture_array
  512. RetroArch [INFO] :: GL_EXT_texture_integer
  513. RetroArch [INFO] :: GL_ARB_map_buffer_range
  514. RetroArch [INFO] :: GL_EXT_texture_snorm
  515. RetroArch [INFO] :: GL_ARB_blend_func_extended
  516. RetroArch [INFO] :: GL_INTEL_performance_queries
  517. RetroArch [INFO] :: GL_ARB_copy_buffer
  518. RetroArch [INFO] :: GL_ARB_sampler_objects
  519. RetroArch [INFO] :: GL_NV_primitive_restart
  520. RetroArch [INFO] :: GL_ARB_seamless_cube_map
  521. RetroArch [INFO] :: GL_ARB_uniform_buffer_object
  522. RetroArch [INFO] :: GL_ARB_depth_clamp
  523. RetroArch [INFO] :: GL_ARB_vertex_array_bgra
  524. RetroArch [INFO] :: GL_ARB_shader_bit_encoding
  525. RetroArch [INFO] :: GL_ARB_draw_buffers_blend
  526. RetroArch [INFO] :: GL_ARB_geometry_shader4
  527. RetroArch [INFO] :: GL_ARB_texture_query_lod
  528. RetroArch [INFO] :: GL_ARB_explicit_attrib_location
  529. RetroArch [INFO] :: GL_ARB_draw_elements_base_vertex
  530. RetroArch [INFO] :: GL_ARB_instanced_arrays
  531. RetroArch [INFO] :: GL_ARB_fragment_coord_conventions
  532. RetroArch [INFO] :: GL_EXT_gpu_program_parameters
  533. RetroArch [INFO] :: GL_ARB_texture_buffer_object_rgb32
  534. RetroArch [INFO] :: GL_ARB_compatibility
  535. RetroArch [INFO] :: GL_ARB_texture_rgb10_a2ui
  536. RetroArch [INFO] :: GL_ARB_texture_multisample
  537. RetroArch [INFO] :: GL_ARB_vertex_type_2_10_10_10_rev
  538. RetroArch [INFO] :: GL_ARB_timer_query
  539. RetroArch [INFO] :: GL_INTEL_map_texture
  540. RetroArch [INFO] :: GL_ARB_tessellation_shader
  541. RetroArch [INFO] :: GL_ARB_vertex_array_object
  542. RetroArch [INFO] :: GL_ARB_provoking_vertex
  543. RetroArch [INFO] :: GL_ARB_sample_shading
  544. RetroArch [INFO] :: GL_ARB_texture_cube_map_array
  545. RetroArch [INFO] :: GL_ARB_gpu_shader5
  546. RetroArch [INFO] :: GL_ARB_gpu_shader_fp64
  547. RetroArch [INFO] :: GL_ARB_shader_subroutine
  548. RetroArch [INFO] :: GL_ARB_transform_feedback3
  549. RetroArch [INFO] :: Querying GL extension: KHR_debug => doesn't exist
  550. RetroArch [INFO] :: Querying GL extension: ARB_debug_output => doesn't exist
  551. RetroArch [ERROR] :: Neither GL_KHR_debug nor GL_ARB_debug_output are implemented. Cannot start GL debugging.
  552. RetroArch [INFO] :: GL: Using resolution 1440x900
  553. RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
  554. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  555. RetroArch [INFO] :: Checking GLSL shader support ...
  556. RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
  557. RetroArch [INFO] :: Found GLSL vertex shader.
  558. RetroArch [INFO] :: Shader log: No errors.
  559.  
  560. RetroArch [INFO] :: Found GLSL fragment shader.
  561. RetroArch [INFO] :: Shader log: No errors.
  562.  
  563. RetroArch [INFO] :: Linking GLSL program.
  564. RetroArch [INFO] :: Linker log: No errors.
  565.  
  566. RetroArch [INFO] :: Found GLSL vertex shader.
  567. RetroArch [INFO] :: Shader log: No errors.
  568.  
  569. RetroArch [INFO] :: Found GLSL fragment shader.
  570. RetroArch [INFO] :: Shader log: No errors.
  571.  
  572. RetroArch [INFO] :: Linking GLSL program.
  573. RetroArch [INFO] :: Linker log: No errors.
  574.  
  575. RetroArch [INFO] :: Found GLSL vertex shader.
  576. RetroArch [INFO] :: Shader log: No errors.
  577.  
  578. RetroArch [INFO] :: Found GLSL fragment shader.
  579. RetroArch [INFO] :: Shader log: No errors.
  580.  
  581. RetroArch [INFO] :: Linking GLSL program.
  582. RetroArch [INFO] :: Linker log: No errors.
  583.  
  584. RetroArch [INFO] :: Found GLSL vertex shader.
  585. RetroArch [INFO] :: Shader log: No errors.
  586.  
  587. RetroArch [INFO] :: Found GLSL fragment shader.
  588. RetroArch [INFO] :: Shader log: No errors.
  589.  
  590. RetroArch [INFO] :: Linking GLSL program.
  591. RetroArch [INFO] :: Linker log: No errors.
  592.  
  593. RetroArch [INFO] :: Found GLSL vertex shader.
  594. RetroArch [INFO] :: Shader log: No errors.
  595.  
  596. RetroArch [INFO] :: Found GLSL fragment shader.
  597. RetroArch [INFO] :: Shader log: No errors.
  598.  
  599. RetroArch [INFO] :: Linking GLSL program.
  600. RetroArch [INFO] :: Linker log: No errors.
  601.  
  602. RetroArch [INFO] :: [GL]: Using 4 textures.
  603. RetroArch [INFO] :: [GL]: Loaded 1 program(s).
  604. RetroArch [INFO] :: Found XInput v1.3.
  605. RetroArch [INFO] :: Found XInput v1.3.
  606. RetroArch [INFO] :: Enumerating DInput joypads ...
  607. RetroArch [INFO] :: Done enumerating DInput joypads ...
  608. RetroArch [INFO] :: Found joypad driver: "dinput".
  609. RetroArch [INFO] :: Using font rendering backend: freetype.
  610. RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
  611. RetroArch [INFO] :: Using font rendering backend: freetype.
  612. RetroArch [INFO] :: null: [C:\HyperSpin\Emulators\RetroArch 1.3.6\content_history.lpl].
  613. RetroArch [INFO] :: [GL]: VSync => on
  614. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  615. RetroArch [INFO] :: Saving config at path: "C:\HyperSpin\Emulators\RetroArch 1.3.6\retroarch.cfg"
  616. RetroArch [INFO] :: Saved new config to "C:\HyperSpin\Emulators\RetroArch 1.3.6\retroarch.cfg".
  617. RetroArch [INFO] :: Saving RAM type #0 to "E:\roms\GG\Road Rash (USA).srm".
  618. RetroArch [INFO] :: Saved successfully to "E:\roms\GG\Road Rash (USA).srm".
  619. RetroArch [INFO] :: Resetting undo buffers.
  620. RetroArch [INFO] :: Average audio buffer saturation: 43.89 %, standard deviation (percentage points): 9.59 %.
  621. RetroArch [INFO] :: Amount of time spent close to underrun: 5.51 %. Close to blocking: 0.00 %.
  622. RetroArch [INFO] :: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  623. RetroArch [INFO] :: Average audio buffer saturation: 43.89 %, standard deviation (percentage points): 9.59 %.
  624. RetroArch [INFO] :: Amount of time spent close to underrun: 5.51 %. Close to blocking: 0.00 %.
  625. RetroArch [INFO] :: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  626. RetroArch [INFO] :: === Build =======================================
  627. Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX
  628. Built: Jul 17 2016
  629. RetroArch [INFO] :: Version: 1.3.6
  630. RetroArch [INFO] :: Git: 218d6f5
  631. RetroArch [INFO] :: =================================================
  632. RetroArch [INFO] :: Config: loading config from: C:\HyperSpin\Emulators\RetroArch 1.3.6\retroarch.cfg.
  633. RetroArch [INFO] :: Resetting undo buffers.
  634. RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
  635. RetroArch [INFO] :: Version of libretro API: 1
  636. RetroArch [INFO] :: Compiled against API: 1
  637. RetroArch [INFO] :: Set audio input rate to: 29975.00 Hz.
  638. RetroArch [INFO] :: Video @ fullscreen
  639. RetroArch [INFO] :: Found GL context: wgl
  640. RetroArch [INFO] :: Detecting screen resolution 1440x900.
  641. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  642. RetroArch [INFO] :: [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics 2500.
  643. RetroArch [INFO] :: [GL]: Version: 4.0.0 - Build 9.17.10.2884.
  644. RetroArch [INFO] :: Querying GL extension: ARB_ES2_compatibility => doesn't exist
  645. RetroArch [INFO] :: Querying GL extension: ARB_sync => exists
  646. RetroArch [INFO] :: Querying GL extension: ARB_texture_float => exists
  647. RetroArch [INFO] :: Querying GL extension: EXT_texture_sRGB => exists
  648. RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_sRGB => exists
  649. RetroArch [INFO] :: [GL]: Supported extensions:
  650. RetroArch [INFO] :: GL_EXT_blend_minmax
  651. RetroArch [INFO] :: GL_EXT_blend_subtract
  652. RetroArch [INFO] :: GL_EXT_blend_color
  653. RetroArch [INFO] :: GL_EXT_abgr
  654. RetroArch [INFO] :: GL_EXT_texture3D
  655. RetroArch [INFO] :: GL_EXT_clip_volume_hint
  656. RetroArch [INFO] :: GL_EXT_compiled_vertex_array
  657. RetroArch [INFO] :: GL_SGIS_texture_edge_clamp
  658. RetroArch [INFO] :: GL_SGIS_generate_mipmap
  659. RetroArch [INFO] :: GL_EXT_draw_range_elements
  660. RetroArch [INFO] :: GL_SGIS_texture_lod
  661. RetroArch [INFO] :: GL_EXT_rescale_normal
  662. RetroArch [INFO] :: GL_EXT_packed_pixels
  663. RetroArch [INFO] :: GL_EXT_texture_edge_clamp
  664. RetroArch [INFO] :: GL_EXT_separate_specular_color
  665. RetroArch [INFO] :: GL_ARB_multitexture
  666. RetroArch [INFO] :: GL_EXT_texture_env_combine
  667. RetroArch [INFO] :: GL_EXT_bgra
  668. RetroArch [INFO] :: GL_EXT_blend_func_separate
  669. RetroArch [INFO] :: GL_EXT_secondary_color
  670. RetroArch [INFO] :: GL_EXT_fog_coord
  671. RetroArch [INFO] :: GL_EXT_texture_env_add
  672. RetroArch [INFO] :: GL_ARB_texture_cube_map
  673. RetroArch [INFO] :: GL_ARB_transpose_matrix
  674. RetroArch [INFO] :: GL_ARB_texture_env_add
  675. RetroArch [INFO] :: GL_IBM_texture_mirrored_repeat
  676. RetroArch [INFO] :: GL_EXT_multi_draw_arrays
  677. RetroArch [INFO] :: GL_SUN_multi_draw_arrays
  678. RetroArch [INFO] :: GL_NV_blend_square
  679. RetroArch [INFO] :: GL_ARB_texture_compression
  680. RetroArch [INFO] :: GL_3DFX_texture_compression_FXT1
  681. RetroArch [INFO] :: GL_EXT_texture_filter_anisotropic
  682. RetroArch [INFO] :: GL_ARB_texture_border_clamp
  683. RetroArch [INFO] :: GL_ARB_point_parameters
  684. RetroArch [INFO] :: GL_ARB_texture_env_combine
  685. RetroArch [INFO] :: GL_ARB_texture_env_dot3
  686. RetroArch [INFO] :: GL_ARB_texture_env_crossbar
  687. RetroArch [INFO] :: GL_EXT_texture_compression_s3tc
  688. RetroArch [INFO] :: GL_ARB_shadow
  689. RetroArch [INFO] :: GL_ARB_window_pos
  690. RetroArch [INFO] :: GL_EXT_shadow_funcs
  691. RetroArch [INFO] :: GL_EXT_stencil_wrap
  692. RetroArch [INFO] :: GL_ARB_vertex_program
  693. RetroArch [INFO] :: GL_EXT_texture_rectangle
  694. RetroArch [INFO] :: GL_ARB_fragment_program
  695. RetroArch [INFO] :: GL_EXT_stencil_two_side
  696. RetroArch [INFO] :: GL_ATI_separate_stencil
  697. RetroArch [INFO] :: GL_ARB_vertex_buffer_object
  698. RetroArch [INFO] :: GL_EXT_texture_lod_bias
  699. RetroArch [INFO] :: GL_ARB_occlusion_query
  700. RetroArch [INFO] :: GL_ARB_fragment_shader
  701. RetroArch [INFO] :: GL_ARB_shader_objects
  702. RetroArch [INFO] :: GL_ARB_shading_language_100
  703. RetroArch [INFO] :: GL_ARB_texture_non_power_of_two
  704. RetroArch [INFO] :: GL_ARB_vertex_shader
  705. RetroArch [INFO] :: GL_NV_texgen_reflection
  706. RetroArch [INFO] :: GL_ARB_point_sprite
  707. RetroArch [INFO] :: GL_ARB_fragment_program_shadow
  708. RetroArch [INFO] :: GL_EXT_blend_equation_separate
  709. RetroArch [INFO] :: GL_ARB_depth_texture
  710. RetroArch [INFO] :: GL_ARB_texture_rectangle
  711. RetroArch [INFO] :: GL_ARB_draw_buffers
  712. RetroArch [INFO] :: GL_ARB_color_buffer_float
  713. RetroArch [INFO] :: GL_ARB_half_float_pixel
  714. RetroArch [INFO] :: GL_ARB_texture_float
  715. RetroArch [INFO] :: GL_ARB_pixel_buffer_object
  716. RetroArch [INFO] :: GL_EXT_framebuffer_object
  717. RetroArch [INFO] :: GL_ARB_draw_instanced
  718. RetroArch [INFO] :: GL_ARB_half_float_vertex
  719. RetroArch [INFO] :: GL_ARB_occlusion_query2
  720. RetroArch [INFO] :: GL_EXT_draw_buffers2
  721. RetroArch [INFO] :: GL_WIN_swap_hint
  722. RetroArch [INFO] :: GL_EXT_texture_sRGB
  723. RetroArch [INFO] :: GL_ARB_multisample
  724. RetroArch [INFO] :: GL_EXT_packed_float
  725. RetroArch [INFO] :: GL_EXT_texture_shared_exponent
  726. RetroArch [INFO] :: GL_ARB_texture_rg
  727. RetroArch [INFO] :: GL_ARB_texture_compression_rgtc
  728. RetroArch [INFO] :: GL_NV_conditional_render
  729. RetroArch [INFO] :: GL_EXT_texture_swizzle
  730. RetroArch [INFO] :: GL_ARB_texture_gather
  731. RetroArch [INFO] :: GL_ARB_sync
  732. RetroArch [INFO] :: GL_ARB_framebuffer_sRGB
  733. RetroArch [INFO] :: GL_EXT_packed_depth_stencil
  734. RetroArch [INFO] :: GL_ARB_depth_buffer_float
  735. RetroArch [INFO] :: GL_EXT_transform_feedback
  736. RetroArch [INFO] :: GL_ARB_transform_feedback2
  737. RetroArch [INFO] :: GL_ARB_draw_indirect
  738. RetroArch [INFO] :: GL_EXT_framebuffer_blit
  739. RetroArch [INFO] :: GL_EXT_framebuffer_multisample
  740. RetroArch [INFO] :: GL_ARB_framebuffer_object
  741. RetroArch [INFO] :: GL_EXT_texture_array
  742. RetroArch [INFO] :: GL_EXT_texture_integer
  743. RetroArch [INFO] :: GL_ARB_map_buffer_range
  744. RetroArch [INFO] :: GL_EXT_texture_snorm
  745. RetroArch [INFO] :: GL_ARB_blend_func_extended
  746. RetroArch [INFO] :: GL_INTEL_performance_queries
  747. RetroArch [INFO] :: GL_ARB_copy_buffer
  748. RetroArch [INFO] :: GL_ARB_sampler_objects
  749. RetroArch [INFO] :: GL_NV_primitive_restart
  750. RetroArch [INFO] :: GL_ARB_seamless_cube_map
  751. RetroArch [INFO] :: GL_ARB_uniform_buffer_object
  752. RetroArch [INFO] :: GL_ARB_depth_clamp
  753. RetroArch [INFO] :: GL_ARB_vertex_array_bgra
  754. RetroArch [INFO] :: GL_ARB_shader_bit_encoding
  755. RetroArch [INFO] :: GL_ARB_draw_buffers_blend
  756. RetroArch [INFO] :: GL_ARB_geometry_shader4
  757. RetroArch [INFO] :: GL_ARB_texture_query_lod
  758. RetroArch [INFO] :: GL_ARB_explicit_attrib_location
  759. RetroArch [INFO] :: GL_ARB_draw_elements_base_vertex
  760. RetroArch [INFO] :: GL_ARB_instanced_arrays
  761. RetroArch [INFO] :: GL_ARB_fragment_coord_conventions
  762. RetroArch [INFO] :: GL_EXT_gpu_program_parameters
  763. RetroArch [INFO] :: GL_ARB_texture_buffer_object_rgb32
  764. RetroArch [INFO] :: GL_ARB_compatibility
  765. RetroArch [INFO] :: GL_ARB_texture_rgb10_a2ui
  766. RetroArch [INFO] :: GL_ARB_texture_multisample
  767. RetroArch [INFO] :: GL_ARB_vertex_type_2_10_10_10_rev
  768. RetroArch [INFO] :: GL_ARB_timer_query
  769. RetroArch [INFO] :: GL_INTEL_map_texture
  770. RetroArch [INFO] :: GL_ARB_tessellation_shader
  771. RetroArch [INFO] :: GL_ARB_vertex_array_object
  772. RetroArch [INFO] :: GL_ARB_provoking_vertex
  773. RetroArch [INFO] :: GL_ARB_sample_shading
  774. RetroArch [INFO] :: GL_ARB_texture_cube_map_array
  775. RetroArch [INFO] :: GL_ARB_gpu_shader5
  776. RetroArch [INFO] :: GL_ARB_gpu_shader_fp64
  777. RetroArch [INFO] :: GL_ARB_shader_subroutine
  778. RetroArch [INFO] :: GL_ARB_transform_feedback3
  779. RetroArch [INFO] :: Querying GL extension: KHR_debug => doesn't exist
  780. RetroArch [INFO] :: Querying GL extension: ARB_debug_output => doesn't exist
  781. RetroArch [ERROR] :: Neither GL_KHR_debug nor GL_ARB_debug_output are implemented. Cannot start GL debugging.
  782. RetroArch [INFO] :: GL: Using resolution 1440x900
  783. RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
  784. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  785. RetroArch [INFO] :: Checking GLSL shader support ...
  786. RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
  787. RetroArch [INFO] :: Found GLSL vertex shader.
  788. RetroArch [INFO] :: Shader log: No errors.
  789.  
  790. RetroArch [INFO] :: Found GLSL fragment shader.
  791. RetroArch [INFO] :: Shader log: No errors.
  792.  
  793. RetroArch [INFO] :: Linking GLSL program.
  794. RetroArch [INFO] :: Linker log: No errors.
  795.  
  796. RetroArch [INFO] :: Found GLSL vertex shader.
  797. RetroArch [INFO] :: Shader log: No errors.
  798.  
  799. RetroArch [INFO] :: Found GLSL fragment shader.
  800. RetroArch [INFO] :: Shader log: No errors.
  801.  
  802. RetroArch [INFO] :: Linking GLSL program.
  803. RetroArch [INFO] :: Linker log: No errors.
  804.  
  805. RetroArch [INFO] :: Found GLSL vertex shader.
  806. RetroArch [INFO] :: Shader log: No errors.
  807.  
  808. RetroArch [INFO] :: Found GLSL fragment shader.
  809. RetroArch [INFO] :: Shader log: No errors.
  810.  
  811. RetroArch [INFO] :: Linking GLSL program.
  812. RetroArch [INFO] :: Linker log: No errors.
  813.  
  814. RetroArch [INFO] :: Found GLSL vertex shader.
  815. RetroArch [INFO] :: Shader log: No errors.
  816.  
  817. RetroArch [INFO] :: Found GLSL fragment shader.
  818. RetroArch [INFO] :: Shader log: No errors.
  819.  
  820. RetroArch [INFO] :: Linking GLSL program.
  821. RetroArch [INFO] :: Linker log: No errors.
  822.  
  823. RetroArch [INFO] :: Found GLSL vertex shader.
  824. RetroArch [INFO] :: Shader log: No errors.
  825.  
  826. RetroArch [INFO] :: Found GLSL fragment shader.
  827. RetroArch [INFO] :: Shader log: No errors.
  828.  
  829. RetroArch [INFO] :: Linking GLSL program.
  830. RetroArch [INFO] :: Linker log: No errors.
  831.  
  832. RetroArch [INFO] :: [GL]: Using 4 textures.
  833. RetroArch [INFO] :: [GL]: Loaded 1 program(s).
  834. RetroArch [INFO] :: Found XInput v1.3.
  835. RetroArch [INFO] :: Found XInput v1.3.
  836. RetroArch [INFO] :: Enumerating DInput joypads ...
  837. RetroArch [INFO] :: Done enumerating DInput joypads ...
  838. RetroArch [INFO] :: Found joypad driver: "dinput".
  839. RetroArch [INFO] :: Using font rendering backend: freetype.
  840. RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
  841. RetroArch [INFO] :: Found menu display driver: "menu_display_gl".
  842. RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_object => exists
  843. RetroArch [INFO] :: Using font rendering backend: freetype.
  844. RetroArch [INFO] :: Using font rendering backend: freetype.
  845. RetroArch [INFO] :: SRAM will not be saved.
  846. RetroArch [INFO] :: null: [C:\HyperSpin\Emulators\RetroArch 1.3.6\content_history.lpl].
  847. RetroArch [INFO] :: [GL]: VSync => on
  848. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  849. RetroArch [INFO] :: [GL]: VSync => on
  850. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  851. RetroArch [INFO] :: Using content: E:\roms\GG\Captain Silver (USA).bin.
  852. RetroArch [INFO] :: arg #0: retroarch
  853. RetroArch [INFO] :: arg #1: E:\roms\GG\Captain Silver (USA).bin
  854. RetroArch [INFO] :: arg #2: -c
  855. RetroArch [INFO] :: arg #3: C:\HyperSpin\Emulators\RetroArch 1.3.6\retroarch.cfg
  856. RetroArch [INFO] :: arg #4: -L
  857. RetroArch [INFO] :: arg #5: C:\HyperSpin\Emulators\RetroArch 1.3.6\cores\genesis_plus_gx_libretro.dll
  858. RetroArch [INFO] :: Resetting undo buffers.
  859. RetroArch [INFO] :: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  860. RetroArch [INFO] :: Redirecting save file to "E:\roms\GG\Captain Silver (USA).srm".
  861. RetroArch [INFO] :: === Build =======================================
  862. Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX
  863. Built: Jul 17 2016
  864. RetroArch [INFO] :: Version: 1.3.6
  865. RetroArch [INFO] :: Git: 218d6f5
  866. RetroArch [INFO] :: =================================================
  867. RetroArch [INFO] :: Resetting undo buffers.
  868. RetroArch [INFO] :: Loading dynamic libretro core from: "C:\HyperSpin\Emulators\RetroArch 1.3.6\cores\genesis_plus_gx_libretro.dll"
  869. RetroArch [INFO] :: Overrides: no core-specific overrides found at C:\HyperSpin\Emulators\RetroArch 1.3.6\config\Genesis Plus GX\Genesis Plus GX.cfg.
  870. RetroArch [INFO] :: Overrides: no game-specific overrides found at C:\HyperSpin\Emulators\RetroArch 1.3.6\config\Genesis Plus GX\Captain Silver (USA).cfg.
  871. RetroArch [INFO] :: Environ SET_VARIABLES.
  872. RetroArch [INFO] :: Environ SET_CONTROLLER_INFO.
  873. RetroArch [INFO] :: Controller port: 1
  874. RetroArch [INFO] :: Joypad Auto (ID: 1)
  875. RetroArch [INFO] :: Joypad Port Empty (ID: 0)
  876. RetroArch [INFO] :: MD Joypad 3 Button (ID: 257)
  877. RetroArch [INFO] :: MD Joypad 6 Button (ID: 513)
  878. RetroArch [INFO] :: MS Joypad 2 Button (ID: 769)
  879. RetroArch [INFO] :: MD Joypad 3 Button + 4-WayPlay (ID: 1025)
  880. RetroArch [INFO] :: MD Joypad 6 Button + 4-WayPlay (ID: 1281)
  881. RetroArch [INFO] :: MD Joypad 3 Button + Teamplayer (ID: 1537)
  882. RetroArch [INFO] :: MD Joypad 6 Button + Teamplayer (ID: 1793)
  883. RetroArch [INFO] :: MS Joypad 2 Button + Master Tap (ID: 2049)
  884. RetroArch [INFO] :: MS Light Phaser (ID: 260)
  885. RetroArch [INFO] :: MS Paddle Control (ID: 261)
  886. RetroArch [INFO] :: MS Sports Pad (ID: 517)
  887. RetroArch [INFO] :: MS Graphic Board (ID: 262)
  888. RetroArch [INFO] :: MD XE-1AP (ID: 773)
  889. RetroArch [INFO] :: MD Mouse (ID: 2)
  890. RetroArch [INFO] :: Controller port: 2
  891. RetroArch [INFO] :: Joypad Auto (ID: 1)
  892. RetroArch [INFO] :: Joypad Port Empty (ID: 0)
  893. RetroArch [INFO] :: MD Joypad 3 Button (ID: 257)
  894. RetroArch [INFO] :: MD Joypad 6 Button (ID: 513)
  895. RetroArch [INFO] :: MS Joypad 2 Button (ID: 769)
  896. RetroArch [INFO] :: MD Joypad 3 Button + 4-WayPlay (ID: 1025)
  897. RetroArch [INFO] :: MD Joypad 6 Button + 4-WayPlay (ID: 1281)
  898. RetroArch [INFO] :: MD Joypad 3 Button + Teamplayer (ID: 1537)
  899. RetroArch [INFO] :: MD Joypad 6 Button + Teamplayer (ID: 1793)
  900. RetroArch [INFO] :: MS Joypad 2 Button + Master Tap (ID: 2049)
  901. RetroArch [INFO] :: MD Menacer (ID: 516)
  902. RetroArch [INFO] :: MD Justifiers (ID: 772)
  903. RetroArch [INFO] :: MS Light Phaser (ID: 260)
  904. RetroArch [INFO] :: MS Paddle Control (ID: 261)
  905. RetroArch [INFO] :: MS Sports Pad (ID: 517)
  906. RetroArch [INFO] :: MS Graphic Board (ID: 262)
  907. RetroArch [INFO] :: MD XE-1AP (ID: 773)
  908. RetroArch [INFO] :: MD Mouse (ID: 2)
  909. RetroArch [INFO] :: Remaps: remap directory: C:\HyperSpin\Emulators\RetroArch 1.3.6\config/remaps
  910. RetroArch [INFO] :: Remaps: no game-specific remap found at C:\HyperSpin\Emulators\RetroArch 1.3.6\config/remaps/Genesis Plus GX/Captain Silver (USA).rmp.
  911. RetroArch [INFO] :: Remaps: no core-specific remap found at C:\HyperSpin\Emulators\RetroArch 1.3.6\config/remaps/Genesis Plus GX/Genesis Plus GX.rmp.
  912. RetroArch [INFO] :: Redirecting save file to "E:\roms\GG\Captain Silver (USA).srm".
  913. RetroArch [INFO] :: Environ PERFORMANCE_LEVEL: 1.
  914. RetroArch [INFO] :: Environ GET_LOG_INTERFACE.
  915. RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
  916. RetroArch [libretro INFO] :: Frontend supports RGB565 - will use that instead of XRGB1555.
  917. RetroArch [INFO] :: Environ PERFORMANCE_LEVEL: 7.
  918. RetroArch [INFO] :: Content loading skipped. Implementation will load it on its own.
  919. RetroArch [INFO] :: Environ SET_INPUT_DESCRIPTORS:
  920. RetroArch [INFO] :: RetroPad, User 1, Button "B (bottom)" => "B"
  921. RetroArch [INFO] :: RetroPad, User 1, Button "Y (left)" => "A"
  922. RetroArch [INFO] :: RetroPad, User 1, Button "Select" => "Mode"
  923. RetroArch [INFO] :: RetroPad, User 1, Button "Start" => "Start"
  924. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up"
  925. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down"
  926. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left"
  927. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right"
  928. RetroArch [INFO] :: RetroPad, User 1, Button "A (right)" => "C"
  929. RetroArch [INFO] :: RetroPad, User 1, Button "X (up)" => "Y"
  930. RetroArch [INFO] :: RetroPad, User 1, Button "L" => "X"
  931. RetroArch [INFO] :: RetroPad, User 1, Button "R" => "Z"
  932. RetroArch [INFO] :: RetroPad, User 2, Button "B (bottom)" => "B"
  933. RetroArch [INFO] :: RetroPad, User 2, Button "Y (left)" => "A"
  934. RetroArch [INFO] :: RetroPad, User 2, Button "Select" => "Mode"
  935. RetroArch [INFO] :: RetroPad, User 2, Button "Start" => "Start"
  936. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Up" => "D-Pad Up"
  937. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Down" => "D-Pad Down"
  938. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Left" => "D-Pad Left"
  939. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Right" => "D-Pad Right"
  940. RetroArch [INFO] :: RetroPad, User 2, Button "A (right)" => "C"
  941. RetroArch [INFO] :: RetroPad, User 2, Button "X (up)" => "Y"
  942. RetroArch [INFO] :: RetroPad, User 2, Button "L" => "X"
  943. RetroArch [INFO] :: RetroPad, User 2, Button "R" => "Z"
  944. RetroArch [INFO] :: RetroPad, User 3, Button "B (bottom)" => "B"
  945. RetroArch [INFO] :: RetroPad, User 3, Button "Y (left)" => "A"
  946. RetroArch [INFO] :: RetroPad, User 3, Button "Select" => "Mode"
  947. RetroArch [INFO] :: RetroPad, User 3, Button "Start" => "Start"
  948. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Up" => "D-Pad Up"
  949. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Down" => "D-Pad Down"
  950. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Left" => "D-Pad Left"
  951. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Right" => "D-Pad Right"
  952. RetroArch [INFO] :: RetroPad, User 3, Button "A (right)" => "C"
  953. RetroArch [INFO] :: RetroPad, User 3, Button "X (up)" => "Y"
  954. RetroArch [INFO] :: RetroPad, User 3, Button "L" => "X"
  955. RetroArch [INFO] :: RetroPad, User 3, Button "R" => "Z"
  956. RetroArch [INFO] :: RetroPad, User 4, Button "B (bottom)" => "B"
  957. RetroArch [INFO] :: RetroPad, User 4, Button "Y (left)" => "A"
  958. RetroArch [INFO] :: RetroPad, User 4, Button "Select" => "Mode"
  959. RetroArch [INFO] :: RetroPad, User 4, Button "Start" => "Start"
  960. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Up" => "D-Pad Up"
  961. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Down" => "D-Pad Down"
  962. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Left" => "D-Pad Left"
  963. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Right" => "D-Pad Right"
  964. RetroArch [INFO] :: RetroPad, User 4, Button "A (right)" => "C"
  965. RetroArch [INFO] :: RetroPad, User 4, Button "X (up)" => "Y"
  966. RetroArch [INFO] :: RetroPad, User 4, Button "L" => "X"
  967. RetroArch [INFO] :: RetroPad, User 4, Button "R" => "Z"
  968. RetroArch [INFO] :: RetroPad, User 5, Button "B (bottom)" => "B"
  969. RetroArch [INFO] :: RetroPad, User 5, Button "Y (left)" => "A"
  970. RetroArch [INFO] :: RetroPad, User 5, Button "Select" => "Mode"
  971. RetroArch [INFO] :: RetroPad, User 5, Button "Start" => "Start"
  972. RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Up" => "D-Pad Up"
  973. RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Down" => "D-Pad Down"
  974. RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Left" => "D-Pad Left"
  975. RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Right" => "D-Pad Right"
  976. RetroArch [INFO] :: RetroPad, User 5, Button "A (right)" => "C"
  977. RetroArch [INFO] :: RetroPad, User 5, Button "X (up)" => "Y"
  978. RetroArch [INFO] :: RetroPad, User 5, Button "L" => "X"
  979. RetroArch [INFO] :: RetroPad, User 5, Button "R" => "Z"
  980. RetroArch [INFO] :: Environ SYSTEM_DIRECTORY: "C:\HyperSpin\Emulators\RetroArch 1.3.6\system".
  981. RetroArch [libretro INFO] :: Game Genie ROM should be located at: C:\HyperSpin\Emulators\RetroArch 1.3.6\system\ggenie.bin
  982. RetroArch [libretro INFO] :: Action Replay (Pro) ROM should be located at: C:\HyperSpin\Emulators\RetroArch 1.3.6\system\areplay.bin
  983. RetroArch [libretro INFO] :: Sonic & Knuckles (2 MB) ROM should be located at: C:\HyperSpin\Emulators\RetroArch 1.3.6\system\sk.bin
  984. RetroArch [libretro INFO] :: Sonic & Knuckles UPMEM (256 KB) ROM should be located at: C:\HyperSpin\Emulators\RetroArch 1.3.6\system\sk2chip.bin
  985. RetroArch [libretro INFO] :: Mega Drive TMSS BOOTROM should be located at: C:\HyperSpin\Emulators\RetroArch 1.3.6\system\bios_MD.bin
  986. RetroArch [libretro INFO] :: Game Gear TMSS BOOTROM should be located at: C:\HyperSpin\Emulators\RetroArch 1.3.6\system\bios.gg
  987. RetroArch [libretro INFO] :: Master System (PAL) BOOTROM should be located at: C:\HyperSpin\Emulators\RetroArch 1.3.6\system\bios_E.sms
  988. RetroArch [libretro INFO] :: Master System (NTSC-U) BOOTROM should be located at: C:\HyperSpin\Emulators\RetroArch 1.3.6\system\bios_U.sms
  989. RetroArch [libretro INFO] :: Master System (NTSC-J) BOOTROM should be located at: C:\HyperSpin\Emulators\RetroArch 1.3.6\system\bios_J.sms
  990. RetroArch [libretro INFO] :: Mega CD (PAL) BIOS should be located at: C:\HyperSpin\Emulators\RetroArch 1.3.6\system\bios_CD_E.bin
  991. RetroArch [libretro INFO] :: Sega CD (NTSC-U) BIOS should be located at: C:\HyperSpin\Emulators\RetroArch 1.3.6\system\bios_CD_U.bin
  992. RetroArch [libretro INFO] :: Mega CD (NTSC-J) BIOS should be located at: C:\HyperSpin\Emulators\RetroArch 1.3.6\system\bios_CD_J.bin
  993. RetroArch [libretro INFO] :: Mega CD (PAL) BRAM is located at: C:\HyperSpin\Emulators\RetroArch 1.3.6\system\scd_E.brm
  994. RetroArch [libretro INFO] :: Sega CD (NTSC-U) BRAM is located at: C:\HyperSpin\Emulators\RetroArch 1.3.6\system\scd_U.brm
  995. RetroArch [libretro INFO] :: Mega CD (NTSC-J) BRAM is located at: C:\HyperSpin\Emulators\RetroArch 1.3.6\system\scd_J.brm
  996. RetroArch [libretro INFO] :: Sega/Mega CD RAM CART is located at: C:\HyperSpin\Emulators\RetroArch 1.3.6\system\cart.brm
  997. RetroArch [INFO] :: Environ GET_VARIABLE genesis_plus_gx_system_hw:
  998. RetroArch [INFO] :: auto
  999. RetroArch [INFO] :: Environ GET_VARIABLE genesis_plus_gx_region_detect:
  1000. RetroArch [INFO] :: auto
  1001. RetroArch [INFO] :: Environ GET_VARIABLE genesis_plus_gx_bios:
  1002. RetroArch [INFO] :: disabled
  1003. RetroArch [INFO] :: Environ GET_VARIABLE genesis_plus_gx_force_dtack:
  1004. RetroArch [INFO] :: enabled
  1005. RetroArch [INFO] :: Environ GET_VARIABLE genesis_plus_gx_addr_error:
  1006. RetroArch [INFO] :: enabled
  1007. RetroArch [INFO] :: Environ GET_VARIABLE genesis_plus_gx_lock_on:
  1008. RetroArch [INFO] :: disabled
  1009. RetroArch [INFO] :: Environ GET_VARIABLE genesis_plus_gx_ym2413:
  1010. RetroArch [INFO] :: auto
  1011. RetroArch [INFO] :: Environ GET_VARIABLE genesis_plus_gx_dac_bits:
  1012. RetroArch [INFO] :: disabled
  1013. RetroArch [INFO] :: Environ GET_VARIABLE genesis_plus_gx_blargg_ntsc_filter:
  1014. RetroArch [INFO] :: disabled
  1015. RetroArch [INFO] :: Environ GET_VARIABLE genesis_plus_gx_lcd_filter:
  1016. RetroArch [INFO] :: disabled
  1017. RetroArch [INFO] :: Environ GET_VARIABLE genesis_plus_gx_overscan:
  1018. RetroArch [INFO] :: disabled
  1019. RetroArch [INFO] :: Environ GET_VARIABLE genesis_plus_gx_gg_extra:
  1020. RetroArch [INFO] :: disabled
  1021. RetroArch [INFO] :: Environ GET_VARIABLE genesis_plus_gx_render:
  1022. RetroArch [INFO] :: single field
  1023. RetroArch [INFO] :: Environ GET_VARIABLE genesis_plus_gx_gun_cursor:
  1024. RetroArch [INFO] :: no
  1025. RetroArch [INFO] :: Environ GET_VARIABLE genesis_plus_gx_invert_mouse:
  1026. RetroArch [INFO] :: no
  1027. RetroArch [libretro INFO] :: INFORMATION - Loading 131072 bytes ...
  1028. Failed to open E:\roms\GG\Captain Silver (USA).srm: No such file or directory
  1029. RetroArch [INFO] :: Skipping SRAM load..
  1030. RetroArch [INFO] :: Version of libretro API: 1
  1031. RetroArch [INFO] :: Compiled against API: 1
  1032. RetroArch [INFO] :: Set audio input rate to: 44120.06 Hz.
  1033. RetroArch [INFO] :: Video @ fullscreen
  1034. RetroArch [INFO] :: Found GL context: wgl
  1035. RetroArch [INFO] :: Detecting screen resolution 1440x900.
  1036. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  1037. RetroArch [INFO] :: [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics 2500.
  1038. RetroArch [INFO] :: [GL]: Version: 4.0.0 - Build 9.17.10.2884.
  1039. RetroArch [INFO] :: Querying GL extension: ARB_ES2_compatibility => doesn't exist
  1040. RetroArch [INFO] :: Querying GL extension: ARB_sync => exists
  1041. RetroArch [INFO] :: Querying GL extension: ARB_texture_float => exists
  1042. RetroArch [INFO] :: Querying GL extension: EXT_texture_sRGB => exists
  1043. RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_sRGB => exists
  1044. RetroArch [INFO] :: [GL]: Supported extensions:
  1045. RetroArch [INFO] :: GL_EXT_blend_minmax
  1046. RetroArch [INFO] :: GL_EXT_blend_subtract
  1047. RetroArch [INFO] :: GL_EXT_blend_color
  1048. RetroArch [INFO] :: GL_EXT_abgr
  1049. RetroArch [INFO] :: GL_EXT_texture3D
  1050. RetroArch [INFO] :: GL_EXT_clip_volume_hint
  1051. RetroArch [INFO] :: GL_EXT_compiled_vertex_array
  1052. RetroArch [INFO] :: GL_SGIS_texture_edge_clamp
  1053. RetroArch [INFO] :: GL_SGIS_generate_mipmap
  1054. RetroArch [INFO] :: GL_EXT_draw_range_elements
  1055. RetroArch [INFO] :: GL_SGIS_texture_lod
  1056. RetroArch [INFO] :: GL_EXT_rescale_normal
  1057. RetroArch [INFO] :: GL_EXT_packed_pixels
  1058. RetroArch [INFO] :: GL_EXT_texture_edge_clamp
  1059. RetroArch [INFO] :: GL_EXT_separate_specular_color
  1060. RetroArch [INFO] :: GL_ARB_multitexture
  1061. RetroArch [INFO] :: GL_EXT_texture_env_combine
  1062. RetroArch [INFO] :: GL_EXT_bgra
  1063. RetroArch [INFO] :: GL_EXT_blend_func_separate
  1064. RetroArch [INFO] :: GL_EXT_secondary_color
  1065. RetroArch [INFO] :: GL_EXT_fog_coord
  1066. RetroArch [INFO] :: GL_EXT_texture_env_add
  1067. RetroArch [INFO] :: GL_ARB_texture_cube_map
  1068. RetroArch [INFO] :: GL_ARB_transpose_matrix
  1069. RetroArch [INFO] :: GL_ARB_texture_env_add
  1070. RetroArch [INFO] :: GL_IBM_texture_mirrored_repeat
  1071. RetroArch [INFO] :: GL_EXT_multi_draw_arrays
  1072. RetroArch [INFO] :: GL_SUN_multi_draw_arrays
  1073. RetroArch [INFO] :: GL_NV_blend_square
  1074. RetroArch [INFO] :: GL_ARB_texture_compression
  1075. RetroArch [INFO] :: GL_3DFX_texture_compression_FXT1
  1076. RetroArch [INFO] :: GL_EXT_texture_filter_anisotropic
  1077. RetroArch [INFO] :: GL_ARB_texture_border_clamp
  1078. RetroArch [INFO] :: GL_ARB_point_parameters
  1079. RetroArch [INFO] :: GL_ARB_texture_env_combine
  1080. RetroArch [INFO] :: GL_ARB_texture_env_dot3
  1081. RetroArch [INFO] :: GL_ARB_texture_env_crossbar
  1082. RetroArch [INFO] :: GL_EXT_texture_compression_s3tc
  1083. RetroArch [INFO] :: GL_ARB_shadow
  1084. RetroArch [INFO] :: GL_ARB_window_pos
  1085. RetroArch [INFO] :: GL_EXT_shadow_funcs
  1086. RetroArch [INFO] :: GL_EXT_stencil_wrap
  1087. RetroArch [INFO] :: GL_ARB_vertex_program
  1088. RetroArch [INFO] :: GL_EXT_texture_rectangle
  1089. RetroArch [INFO] :: GL_ARB_fragment_program
  1090. RetroArch [INFO] :: GL_EXT_stencil_two_side
  1091. RetroArch [INFO] :: GL_ATI_separate_stencil
  1092. RetroArch [INFO] :: GL_ARB_vertex_buffer_object
  1093. RetroArch [INFO] :: GL_EXT_texture_lod_bias
  1094. RetroArch [INFO] :: GL_ARB_occlusion_query
  1095. RetroArch [INFO] :: GL_ARB_fragment_shader
  1096. RetroArch [INFO] :: GL_ARB_shader_objects
  1097. RetroArch [INFO] :: GL_ARB_shading_language_100
  1098. RetroArch [INFO] :: GL_ARB_texture_non_power_of_two
  1099. RetroArch [INFO] :: GL_ARB_vertex_shader
  1100. RetroArch [INFO] :: GL_NV_texgen_reflection
  1101. RetroArch [INFO] :: GL_ARB_point_sprite
  1102. RetroArch [INFO] :: GL_ARB_fragment_program_shadow
  1103. RetroArch [INFO] :: GL_EXT_blend_equation_separate
  1104. RetroArch [INFO] :: GL_ARB_depth_texture
  1105. RetroArch [INFO] :: GL_ARB_texture_rectangle
  1106. RetroArch [INFO] :: GL_ARB_draw_buffers
  1107. RetroArch [INFO] :: GL_ARB_color_buffer_float
  1108. RetroArch [INFO] :: GL_ARB_half_float_pixel
  1109. RetroArch [INFO] :: GL_ARB_texture_float
  1110. RetroArch [INFO] :: GL_ARB_pixel_buffer_object
  1111. RetroArch [INFO] :: GL_EXT_framebuffer_object
  1112. RetroArch [INFO] :: GL_ARB_draw_instanced
  1113. RetroArch [INFO] :: GL_ARB_half_float_vertex
  1114. RetroArch [INFO] :: GL_ARB_occlusion_query2
  1115. RetroArch [INFO] :: GL_EXT_draw_buffers2
  1116. RetroArch [INFO] :: GL_WIN_swap_hint
  1117. RetroArch [INFO] :: GL_EXT_texture_sRGB
  1118. RetroArch [INFO] :: GL_ARB_multisample
  1119. RetroArch [INFO] :: GL_EXT_packed_float
  1120. RetroArch [INFO] :: GL_EXT_texture_shared_exponent
  1121. RetroArch [INFO] :: GL_ARB_texture_rg
  1122. RetroArch [INFO] :: GL_ARB_texture_compression_rgtc
  1123. RetroArch [INFO] :: GL_NV_conditional_render
  1124. RetroArch [INFO] :: GL_EXT_texture_swizzle
  1125. RetroArch [INFO] :: GL_ARB_texture_gather
  1126. RetroArch [INFO] :: GL_ARB_sync
  1127. RetroArch [INFO] :: GL_ARB_framebuffer_sRGB
  1128. RetroArch [INFO] :: GL_EXT_packed_depth_stencil
  1129. RetroArch [INFO] :: GL_ARB_depth_buffer_float
  1130. RetroArch [INFO] :: GL_EXT_transform_feedback
  1131. RetroArch [INFO] :: GL_ARB_transform_feedback2
  1132. RetroArch [INFO] :: GL_ARB_draw_indirect
  1133. RetroArch [INFO] :: GL_EXT_framebuffer_blit
  1134. RetroArch [INFO] :: GL_EXT_framebuffer_multisample
  1135. RetroArch [INFO] :: GL_ARB_framebuffer_object
  1136. RetroArch [INFO] :: GL_EXT_texture_array
  1137. RetroArch [INFO] :: GL_EXT_texture_integer
  1138. RetroArch [INFO] :: GL_ARB_map_buffer_range
  1139. RetroArch [INFO] :: GL_EXT_texture_snorm
  1140. RetroArch [INFO] :: GL_ARB_blend_func_extended
  1141. RetroArch [INFO] :: GL_INTEL_performance_queries
  1142. RetroArch [INFO] :: GL_ARB_copy_buffer
  1143. RetroArch [INFO] :: GL_ARB_sampler_objects
  1144. RetroArch [INFO] :: GL_NV_primitive_restart
  1145. RetroArch [INFO] :: GL_ARB_seamless_cube_map
  1146. RetroArch [INFO] :: GL_ARB_uniform_buffer_object
  1147. RetroArch [INFO] :: GL_ARB_depth_clamp
  1148. RetroArch [INFO] :: GL_ARB_vertex_array_bgra
  1149. RetroArch [INFO] :: GL_ARB_shader_bit_encoding
  1150. RetroArch [INFO] :: GL_ARB_draw_buffers_blend
  1151. RetroArch [INFO] :: GL_ARB_geometry_shader4
  1152. RetroArch [INFO] :: GL_ARB_texture_query_lod
  1153. RetroArch [INFO] :: GL_ARB_explicit_attrib_location
  1154. RetroArch [INFO] :: GL_ARB_draw_elements_base_vertex
  1155. RetroArch [INFO] :: GL_ARB_instanced_arrays
  1156. RetroArch [INFO] :: GL_ARB_fragment_coord_conventions
  1157. RetroArch [INFO] :: GL_EXT_gpu_program_parameters
  1158. RetroArch [INFO] :: GL_ARB_texture_buffer_object_rgb32
  1159. RetroArch [INFO] :: GL_ARB_compatibility
  1160. RetroArch [INFO] :: GL_ARB_texture_rgb10_a2ui
  1161. RetroArch [INFO] :: GL_ARB_texture_multisample
  1162. RetroArch [INFO] :: GL_ARB_vertex_type_2_10_10_10_rev
  1163. RetroArch [INFO] :: GL_ARB_timer_query
  1164. RetroArch [INFO] :: GL_INTEL_map_texture
  1165. RetroArch [INFO] :: GL_ARB_tessellation_shader
  1166. RetroArch [INFO] :: GL_ARB_vertex_array_object
  1167. RetroArch [INFO] :: GL_ARB_provoking_vertex
  1168. RetroArch [INFO] :: GL_ARB_sample_shading
  1169. RetroArch [INFO] :: GL_ARB_texture_cube_map_array
  1170. RetroArch [INFO] :: GL_ARB_gpu_shader5
  1171. RetroArch [INFO] :: GL_ARB_gpu_shader_fp64
  1172. RetroArch [INFO] :: GL_ARB_shader_subroutine
  1173. RetroArch [INFO] :: GL_ARB_transform_feedback3
  1174. RetroArch [INFO] :: Querying GL extension: KHR_debug => doesn't exist
  1175. RetroArch [INFO] :: Querying GL extension: ARB_debug_output => doesn't exist
  1176. RetroArch [ERROR] :: Neither GL_KHR_debug nor GL_ARB_debug_output are implemented. Cannot start GL debugging.
  1177. RetroArch [INFO] :: GL: Using resolution 1440x900
  1178. RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
  1179. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  1180. RetroArch [INFO] :: Checking GLSL shader support ...
  1181. RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
  1182. RetroArch [INFO] :: Found GLSL vertex shader.
  1183. RetroArch [INFO] :: Shader log: No errors.
  1184.  
  1185. RetroArch [INFO] :: Found GLSL fragment shader.
  1186. RetroArch [INFO] :: Shader log: No errors.
  1187.  
  1188. RetroArch [INFO] :: Linking GLSL program.
  1189. RetroArch [INFO] :: Linker log: No errors.
  1190.  
  1191. RetroArch [INFO] :: Found GLSL vertex shader.
  1192. RetroArch [INFO] :: Shader log: No errors.
  1193.  
  1194. RetroArch [INFO] :: Found GLSL fragment shader.
  1195. RetroArch [INFO] :: Shader log: No errors.
  1196.  
  1197. RetroArch [INFO] :: Linking GLSL program.
  1198. RetroArch [INFO] :: Linker log: No errors.
  1199.  
  1200. RetroArch [INFO] :: Found GLSL vertex shader.
  1201. RetroArch [INFO] :: Shader log: No errors.
  1202.  
  1203. RetroArch [INFO] :: Found GLSL fragment shader.
  1204. RetroArch [INFO] :: Shader log: No errors.
  1205.  
  1206. RetroArch [INFO] :: Linking GLSL program.
  1207. RetroArch [INFO] :: Linker log: No errors.
  1208.  
  1209. RetroArch [INFO] :: Found GLSL vertex shader.
  1210. RetroArch [INFO] :: Shader log: No errors.
  1211.  
  1212. RetroArch [INFO] :: Found GLSL fragment shader.
  1213. RetroArch [INFO] :: Shader log: No errors.
  1214.  
  1215. RetroArch [INFO] :: Linking GLSL program.
  1216. RetroArch [INFO] :: Linker log: No errors.
  1217.  
  1218. RetroArch [INFO] :: Found GLSL vertex shader.
  1219. RetroArch [INFO] :: Shader log: No errors.
  1220.  
  1221. RetroArch [INFO] :: Found GLSL fragment shader.
  1222. RetroArch [INFO] :: Shader log: No errors.
  1223.  
  1224. RetroArch [INFO] :: Linking GLSL program.
  1225. RetroArch [INFO] :: Linker log: No errors.
  1226.  
  1227. RetroArch [INFO] :: [GL]: Using 4 textures.
  1228. RetroArch [INFO] :: [GL]: Loaded 1 program(s).
  1229. RetroArch [INFO] :: Found XInput v1.3.
  1230. RetroArch [INFO] :: Found XInput v1.3.
  1231. RetroArch [INFO] :: Enumerating DInput joypads ...
  1232. RetroArch [INFO] :: Done enumerating DInput joypads ...
  1233. RetroArch [INFO] :: Found joypad driver: "dinput".
  1234. RetroArch [INFO] :: Using font rendering backend: freetype.
  1235. RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
  1236. RetroArch [INFO] :: Using font rendering backend: freetype.
  1237. RetroArch [INFO] :: null: [C:\HyperSpin\Emulators\RetroArch 1.3.6\content_history.lpl].
  1238. RetroArch [INFO] :: [GL]: VSync => on
  1239. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  1240. RetroArch [INFO] :: Saving config at path: "C:\HyperSpin\Emulators\RetroArch 1.3.6\retroarch.cfg"
  1241. RetroArch [INFO] :: Saved new config to "C:\HyperSpin\Emulators\RetroArch 1.3.6\retroarch.cfg".
  1242. RetroArch [INFO] :: Resetting undo buffers.
  1243. RetroArch [INFO] :: Average audio buffer saturation: 48.93 %, standard deviation (percentage points): 8.73 %.
  1244. RetroArch [INFO] :: Amount of time spent close to underrun: 0.97 %. Close to blocking: 0.00 %.
  1245. RetroArch [INFO] :: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  1246. RetroArch [INFO] :: Average audio buffer saturation: 48.93 %, standard deviation (percentage points): 8.73 %.
  1247. RetroArch [INFO] :: Amount of time spent close to underrun: 0.97 %. Close to blocking: 0.00 %.
  1248. RetroArch [INFO] :: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
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