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rabbit nest

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Feb 26th, 2015
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  1. LUA ERROR stack traceback:
  2. =[C] in function 'error'
  3. scripts/strict.lua(23,1)
  4. ../mods/workshop-395433621/scripts/prefabs/rabbitnest.lua(35,1) in function 'fn'
  5. scripts/mainfunctions.lua(94,1)
  6. =(tail call) ?
  7. =[C] in function 'xpcall'
  8. scripts/mods.lua(165,1)
  9. scripts/mods.lua(456,1) in function 'RegisterPrefabs'
  10. scripts/gamelogic.lua(166,1) in function 'LoadAssets'
  11. scripts/gamelogic.lua(972,1) in function 'DoResetAction'
  12. scripts/gamelogic.lua(990,1) in function 'complete_callback'
  13. ...
  14. =[C] in function 'GetPersistentString'
  15. scripts/saveindex.lua(90,1) in function 'Load'
  16. scripts/gamelogic.lua(1011,1) in function 'callback'
  17. scripts/playerprofile.lua(671,1) in function 'Set'
  18. scripts/playerprofile.lua(553,1)
  19. =[C] in function 'GetPersistentString'
  20. scripts/playerprofile.lua(551,1) in function 'Load'
  21. scripts/gamelogic.lua(1010,1) in main chunk
  22. =[C] in function 'require'
  23. scripts/mainfunctions.lua(685,1)
  24. [00:00:54]: SCRIPT ERROR! Showing error screen
  25. [00:00:54]: Mod: workshop-395433621 (Rabbit Nest) Registering default mod prefab
  26.  
  27. or is it that ? - has no real idea what i am looking for. i a just finiding the rabbit nest parts instead of the whole thing
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