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FH patch v1.03 notes

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Feb 27th, 2017
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  1. Feats
  2. Shugoki
  3. Fixed a bug that caused players to lose the “Hard to Kill “ Feat upon death.
  4. Orochi & Berserker
  5. Addressed bugs with their area of effect (AOE) ground Feats not working if the player stopped moving
  6. The Orochi's Nail Bomb & the Berserkers Stun Trap Feats now apply their damage effects correctly to characters who trigger the trap, but stop moving towards the trap, as it was intended.
  7. Valkyrie
  8. The Valkyrie Bloodlust Feat is now triggered on all types of kills as it was intended.
  9. Berserker, Warlord, & Valkyrie
  10. Tweaked the “Rush” Feat animation transition bug from idle to sprint animations
  11.  
  12. Fight
  13. All Fighters
  14. We reverted the Guardbreak mechanics to the Beta behavior in order to have it be a more usable skill. Guardbreak is no longer un-counterable if you're Guardbroken during Guardbreak startup.
  15. Attacks that cannot be blocked because they are too fast no longer display the Unblockable Attack feedback.
  16. Fixed camera clipping issues with walls on executions
  17.  
  18. Peacekeeper
  19. Some tweaking was made on the Peacekeeper during the Beta, which caused some bugs and unintended changes. We are changing some of her moves to behave as designed.
  20. Fixed the Peacekeeper Guardbreak and Bleed stacking bug
  21. Stab 1 applies 2 dmg + 15 Bleed dmg over 10 sec
  22. Stab 2 applies 2 dmg + 12 Bleed dmg over 8 sec
  23. Stab 3 applies 2 dmg + 9 Bleed dmg over 6 sec
  24. Bleed damage now stacks up for a total of 36 dmg, in the Beta this total was higher (45dmg) but has been reduced for balancing along with the accompanied bug fix
  25. Increased the range of the Peacekeeper Stab Attack to fix issues with missed stabs and therefore not applying Bleed
  26. Stab range increased from 1 m to 2 m
  27. Changed the range distance of the Peacekeeper Light Attack. She can now connect a Light Attack after a parry.
  28. Normal Light Attacks had their range increased by 0.25 m; from 2.75 m to 3 m
  29.  
  30. Berserker & Conqueror
  31. Light Attack recoveries decreased to prevent free Guardbreak on Block. This was never the intended behavior.
  32. Berserker's Light Attacks and chained Light Attacks recoveries on Block reduced from 900 ms to 700 ms
  33. Conqueror's Light Attacks and chained Light Attacks recoveries on Block reduced from 900 ms to 700 ms
  34.  
  35. Valkyrie
  36. Overall Valkyrie gameplay update/buff. We found that the changes we made during our latest Technical Test were impacting too much the dueling abilities of the Valkyrie. She has gone from the 1st place in Win/Loss in Duel to the last spot.We’ve made some of her moves a little faster and we’ve added some mix-ups.
  37. Pouncing Thrust & Hunter's Strike damage increased from 12 dmg to 17 dmg
  38. Pouncing Thrust & Hunter's Strike can link into Light Chain faster: from 400 ms – 900 ms to 200 ms – 500 ms
  39. Light Attacks recoveries reduced by 100 ms
  40. Light Attack Miss Recovery 900 ms to 800 ms
  41. Light Attack Hit Recovery 700 ms to 600 ms
  42. Light Attack Interrupt Block Recovery 800 ms to 700 ms
  43. Light Attack Regular Block Recovery 700 ms to 600 ms.
  44. Light Chain second Attack Startup reduced by 100 ms, recoveries reduced by 100ms
  45. Light Chain second Attack Startup 600 ms to 500 ms
  46. Light Chain second Attack Miss Recovery 800 ms to 700 ms
  47. Light Chain second Attack Hit Recovery 600 to 500 ms
  48. Light Chain second Attack Interrupt Block Recovery 700 ms to 600 ms
  49. Light Chain second Attack Regular Block Recovery 600 ms to 500 ms
  50. Shield Crush can now be chained into Light Chain
  51. After 400 ms into Hit Recovery
  52. After 500 ms into Miss Recovery
  53. Hunter's Rush Recoveries shortened by 200 ms
  54. Miss recovery 1000 ms to 800 ms
  55. Hit recovery 800 ms to 600 ms
  56. Interrupt Block recovery 900 ms to 700 ms
  57. Regular Block recovery 800 ms to 600 ms
  58.  
  59. Orochi
  60. Increased the dodge back on the Orochi’s “Riptide Strike”
  61. Increased the backward displacement from 1.75 m to 2 m
  62.  
  63. Game mode
  64. Duel, Brawl, Elimination
  65. Bots joining an in-progress match will be dead for the current round.
  66. Miscellaneous
  67. Changed Music in Face Off screen
  68. Various bug fixes
  69. PC BUG FIXES
  70. UI FIXES
  71. FIXED: Map overview is displayed when user tries to preview emblem in emblem editor when accessed in between Next Match timer screen
  72. FIXED: Non-FullScreen Videos are stretched in non 16:9 screens
  73. FIXED: UI Issues with Hero Customization & World map UI in 21:9 aspect ratio
  74. FIXED: Conflicting Scroll areas in Game Mode Selection
  75. FIXED: Wrong tip for quick chat controls appear when using keyboard and mouse
  76. FIXED: The mouse disappears after skipping the faction War video
  77. FIXED: Button prompts not displayed correctly in tutorial hints if user assigned buttons, which are too long
  78. FIXED: Controller Button depiction is displayed in instructions on face off screen even if controller is not connected
  79. FIXED: Scrollbar is incorrectly displayed to the left side of the page on selecting Key mapping with the mouse or keyboard
  80. FIXED: Bot settings in “Custom Match” blocked for keyboard when the mouse is moved
  81. FIXED: Pressing A to buy items in the store is instant instead of Hold
  82. FIXED: X/Y/Ä is not recognized properly on the Key Mapping Page with a German keyboard layout
  83. FIXED: Mapping < on German keyboard shows black icon
  84. FIXED: Key binding does not support all the special characters
  85. Chat FIXES
  86. FIXED: post match chat position too low
  87. FIXED: Scrolling down a long list in IME crashes the game
  88. FIXED: Group leader can only see their own messages in custom matches
  89. FIXED: Chat not accessible after restarting game flow
  90. FIXED: IME - visual elements missing for edit mode (underline/rectangle)
  91. Graphics FIXES
  92. FIXED: Full screen not working after restarting the game
  93. FIXED: Crash when the correct GPU driver is not found
  94. FIXED: Shadow Flickering on Player on Extreme Settings
  95. Controls FIXES
  96. FIXED: Game does not detect Dualshock 4 controller connected via DUALSHOCK 4 USB Wireless Adapter
  97. FIXED: Game does not detect Thrustmaster Firestorm Dual Analog 3 Gamepad
  98. FIXED: “Full Block” ingame action not working for Steam Controller
  99. FIXED: “Left Guard”, “Right Guard”, “Top Guard” ingame actions not working for Steam Controller
  100. General FIXES
  101. FIXED: Recording and Screenshot capturing with 'Radeon ReLive' not working
  102. FIXED: Push to talk does not work if popup is on screen
  103. FIXED: Ansel - Some UI elements remain visible with Ansel enabled
  104. Additional Changes:
  105. UI Improvements
  106. PC Mouse & keyboard now have separated loading screen tips
  107. Player widget is now clickable with shortcuts to (Emblem editor, Profile &Store page)
  108. Adjust chat log position to avoid critical overlaps in menus
  109. Removed "Map overview" from story mission selection screens
  110. Improve Mouse + Keyboard handling of the Bot selection page
  111. Graphics Improvements
  112. Visual Improvement to nVidia's HBAO+
  113. Improved HZB generation on higher resolutions (4K)
  114. General Improvements
  115. EAC displays better error descriptions to players
  116. Fixed multiple crashes
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