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- 16:38:46: Open Broadcaster Software v0.625b - 64bit ( ^ω^)
- 16:38:46: -------------------------------
- 16:38:46: CPU Name: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
- 16:38:46: CPU Speed: 3499MHz
- 16:38:46: Physical Memory: 16303MB Total, 9257MB Free
- 16:38:46: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
- 16:38:46: monitor 1: pos={0, 0}, size={1920, 1080}
- 16:38:46: Windows Version: 6.1 Build 7601 S
- 16:38:46: Aero is Disabled
- 16:38:46: -------------------------------
- 16:38:46: OBS Modules:
- 16:38:46: Base Address Module
- 16:38:46: 000000003F2E0000 OBS.exe
- 16:38:46: 00000000F2B60000 OBSApi.dll
- 16:38:46: 00000000F53B0000 DShowPlugin.dll
- 16:38:46: 00000000F5380000 GraphicsCapture.dll
- 16:38:46: 00000000F5050000 NoiseGate.dll
- 16:38:46: 00000000F5000000 PSVPlugin.dll
- 16:38:46: ------------------------------------------
- 16:38:46: Adapter 1
- 16:38:46: Video Adapter: NVIDIA GeForce GTX 770
- 16:38:46: Video Adapter Dedicated Video Memory: 2087387136
- 16:38:46: Video Adapter Shared System Memory: 2147807232
- 16:38:46: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 16:38:46: =====Stream Start: 2014-07-05, 16:38:46===============================================
- 16:38:46: Multithreaded optimizations: On
- 16:38:46: Base resolution: 1920x1080
- 16:38:46: Output resolution: 1280x720
- 16:38:46: ------------------------------------------
- 16:38:46: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
- 16:38:47: ------------------------------------------
- 16:38:47: Audio Format: 44100 Hz
- 16:38:47: ------------------------------------------
- 16:38:47: Audio Channels: 2 Ch
- 16:38:47: Playback device {0.0.0.00000000}.{f0c40ff2-3d5e-413b-b47e-44821665b2ba}
- 16:38:47: ------------------------------------------
- 16:38:47: Using desktop audio input: Lautsprecher (3- TRITTON 720+ Headset)
- 16:38:47: Global Audio time adjust: 0
- 16:38:47: ------------------------------------------
- 16:38:47: Using auxilary audio input: Mikrofon (3- TRITTON 720+ Headset)
- 16:38:47: Mic time offset: 0
- 16:38:47: ------------------------------------------
- 16:38:47: Audio Encoding: MP3
- 16:38:47: bitrate: 128
- 16:38:47: Using text output
- 16:38:47: Using bitmap image
- 16:38:47: Using graphics capture
- 16:38:47: Using graphics capture
- 16:38:47: Using graphics capture
- 16:38:47: Using bitmap image
- 16:38:47: Trying to hook process: APB.exe
- 16:38:47: Scene buffering time set to 700
- 16:38:47: ------------------------------------------
- 16:38:47: Video Encoding: x264
- 16:38:47: fps: 60
- 16:38:47: width: 1280, height: 720
- 16:38:47: preset: veryfast
- 16:38:47: profile: main
- 16:38:47: keyint: 120
- 16:38:47: CBR: yes
- 16:38:47: CFR: yes
- 16:38:47: max bitrate: 3000
- 16:38:47: buffer size: 3000
- 16:38:47: ------------------------------------------
- 16:38:47: SharedTexCapture hooked
- 16:38:50: Total frames encoded: 114, total frames duplicated: 0 (0.00%)
- 16:38:50: Total frames rendered: 143, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 16:38:50:
- 16:38:50: Profiler time results:
- 16:38:50:
- 16:38:50: ==============================================================
- 16:38:50: video thread frame - [100%] [avg time: 0.791 ms] [children: 13.7%] [unaccounted: 86.3%]
- 16:38:50: | scene->Preprocess - [5.31%] [avg time: 0.042 ms]
- 16:38:50: | GPU download and conversion - [8.34%] [avg time: 0.066 ms] [children: 7.59%] [unaccounted: 0.759%]
- 16:38:50: | | flush - [6.7%] [avg time: 0.053 ms]
- 16:38:50: | | CopyResource - [0.759%] [avg time: 0.006 ms]
- 16:38:50: | | conversion to 4:2:0 - [0.126%] [avg time: 0.001 ms]
- 16:38:50: Convert444Threads - [100%] [avg time: 0.423 ms] [children: 99.3%] [unaccounted: 0.709%]
- 16:38:50: | Convert444toNV12 - [99.3%] [avg time: 0.42 ms]
- 16:38:50: encoder thread frame - [100%] [avg time: 0.929 ms] [children: 0.108%] [unaccounted: 99.9%]
- 16:38:50: | sending stuff out - [0.108%] [avg time: 0.001 ms]
- 16:38:50: ==============================================================
- 16:38:50:
- 16:38:50:
- 16:38:50: Profiler CPU results:
- 16:38:50:
- 16:38:50: ==============================================================
- 16:38:50: video thread frame - [cpu time: avg 0.109 ms, total 15.6 ms] [avg calls per frame: 1]
- 16:38:50: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:38:50: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:38:50: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:38:50: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:38:50: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:38:50: Convert444Threads - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
- 16:38:50: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
- 16:38:50: encoder thread frame - [cpu time: avg 0.16 ms, total 15.6 ms] [avg calls per frame: 1]
- 16:38:50: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:38:50: ==============================================================
- 16:38:50:
- 16:38:50: =====Stream End: 2014-07-05, 16:38:50=================================================
- 16:40:00: =====Stream Start: 2014-07-05, 16:40:00===============================================
- 16:40:00: Multithreaded optimizations: On
- 16:40:00: Base resolution: 1920x1080
- 16:40:00: Output resolution: 1280x720
- 16:40:00: ------------------------------------------
- 16:40:00: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
- 16:40:00: ------------------------------------------
- 16:40:00: Audio Format: 44100 Hz
- 16:40:00: ------------------------------------------
- 16:40:00: Audio Channels: 2 Ch
- 16:40:00: Playback device {0.0.0.00000000}.{f0c40ff2-3d5e-413b-b47e-44821665b2ba}
- 16:40:00: ------------------------------------------
- 16:40:00: Using desktop audio input: Lautsprecher (3- TRITTON 720+ Headset)
- 16:40:00: Global Audio time adjust: 0
- 16:40:00: ------------------------------------------
- 16:40:00: Using auxilary audio input: Mikrofon (3- TRITTON 720+ Headset)
- 16:40:00: Mic time offset: 0
- 16:40:00: ------------------------------------------
- 16:40:00: Audio Encoding: MP3
- 16:40:00: bitrate: 128
- 16:40:00: Using text output
- 16:40:00: Using bitmap image
- 16:40:00: Using graphics capture
- 16:40:00: Using graphics capture
- 16:40:00: Using graphics capture
- 16:40:00: Using bitmap image
- 16:40:00: Trying to hook process: APB.exe
- 16:40:00: Scene buffering time set to 700
- 16:40:00: ------------------------------------------
- 16:40:00: Video Encoding: x264
- 16:40:00: fps: 60
- 16:40:00: width: 1280, height: 720
- 16:40:00: preset: veryfast
- 16:40:00: profile: main
- 16:40:00: keyint: 120
- 16:40:00: CBR: yes
- 16:40:00: CFR: yes
- 16:40:00: max bitrate: 3000
- 16:40:00: buffer size: 3000
- 16:40:00: ------------------------------------------
- 16:40:00: SharedTexCapture hooked
- 16:40:02: Using RTMP service: Twitch / Justin.tv
- 16:40:02: Server selection: rtmp://live-fra.justin.tv/app
- 16:40:02: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 100 mbps)
- 16:40:03: Completed handshake with rtmp://live-fra.justin.tv/app in 905 ms.
- 16:40:04: SO_SNDBUF was at 8192
- 16:40:04: SO_SNDBUF is now 65536
- 16:40:05: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 400384)
- 16:40:11: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 400384)
- 16:48:30: Capture window 0x001E046E invalid or changing, terminating capture
- 16:48:36: Using Monitor Capture
- 16:51:09: Audio timestamp for device 'Mikrofon (3- TRITTON 720+ Headset)' was behind target timestamp by 80
- 16:57:01: Using Monitor Capture
- 17:03:57: Audio timestamp for device 'Mikrofon (3- TRITTON 720+ Headset)' was behind target timestamp by 90
- 17:03:58: Total frames encoded: 86213, total frames duplicated: 705 (0.82%)
- 17:03:58: Total frames rendered: 85732, number of late frames: 88 (0.10%) (it's okay for some frames to be late)
- 17:03:58: RTMPPublisher::SocketLoop: Graceful loop exit
- 17:03:58: Average send payload: 6988 bytes, average send interval: 17 ms
- 17:03:58: Number of times waited to send: 0, Waited for a total of 0 bytes
- 17:03:58: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 17:03:58: Number of bytes sent: 562101917
- 17:03:58:
- 17:03:58: Profiler time results:
- 17:03:58:
- 17:03:58: ==============================================================
- 17:03:58: video thread frame - [100%] [avg time: 1.519 ms] [children: 88.9%] [unaccounted: 11.1%]
- 17:03:58: | scene->Preprocess - [77.7%] [avg time: 1.18 ms]
- 17:03:58: | GPU download and conversion - [11.2%] [avg time: 0.17 ms] [children: 9.48%] [unaccounted: 1.71%]
- 17:03:58: | | flush - [8.69%] [avg time: 0.132 ms]
- 17:03:58: | | CopyResource - [0.724%] [avg time: 0.011 ms]
- 17:03:58: | | conversion to 4:2:0 - [0.0658%] [avg time: 0.001 ms]
- 17:03:58: Convert444Threads - [100%] [avg time: 0.401 ms] [children: 99.5%] [unaccounted: 0.499%]
- 17:03:58: | Convert444toNV12 - [99.5%] [avg time: 0.399 ms]
- 17:03:58: encoder thread frame - [100%] [avg time: 0.631 ms] [children: 2.22%] [unaccounted: 97.8%]
- 17:03:58: | sending stuff out - [2.22%] [avg time: 0.014 ms]
- 17:03:58: ==============================================================
- 17:03:58:
- 17:03:58:
- 17:03:58: Profiler CPU results:
- 17:03:58:
- 17:03:58: ==============================================================
- 17:03:58: video thread frame - [cpu time: avg 0.685 ms, total 58734.4 ms] [avg calls per frame: 1]
- 17:03:58: | scene->Preprocess - [cpu time: avg 0.608 ms, total 52197.9 ms] [avg calls per frame: 1]
- 17:03:58: | GPU download and conversion - [cpu time: avg 0.037 ms, total 3244.83 ms] [avg calls per frame: 1]
- 17:03:58: | | flush - [cpu time: avg 0.029 ms, total 2496.02 ms] [avg calls per frame: 1]
- 17:03:58: | | CopyResource - [cpu time: avg 0.002 ms, total 234 ms] [avg calls per frame: 1]
- 17:03:58: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 124.802 ms] [avg calls per frame: 1]
- 17:03:58: Convert444Threads - [cpu time: avg 0.422 ms, total 72337.7 ms] [avg calls per frame: 2]
- 17:03:58: | Convert444toNV12 - [cpu time: avg 0.42 ms, total 72025.7 ms] [avg calls per frame: 2]
- 17:03:58: encoder thread frame - [cpu time: avg 0.01 ms, total 936.006 ms] [avg calls per frame: 1]
- 17:03:58: | sending stuff out - [cpu time: avg 0.001 ms, total 124.8 ms] [avg calls per frame: 1]
- 17:03:58: ==============================================================
- 17:03:58:
- 17:03:58: =====Stream End: 2014-07-05, 17:03:58=================================================
- Last game capture log:
- 2014-07-05, 16:38:47: we're booting up:
- 16:38:47: CaptureThread: attached to process APB.exe
- 16:38:47: D3D9 Present
- 16:38:47: (half life scientist) everything.. seems to be in order
- 16:38:47: D3D9EndScene called
- 16:38:47: D3DPRESENT_PARAMETERS {
- 16:38:47: BackBufferWidth: 1914
- 16:38:47: BackBufferHeight: 1012
- 16:38:47: BackBufferFormat: D3DFMT_A8R8G8B8
- 16:38:47: BackBufferCount: 1
- 16:38:47: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:38:47: MultiSampleQuality: 0
- 16:38:47: SwapEffect: D3DSWAPEFFECT_COPY
- 16:38:47: hDeviceWindow: 1967214
- 16:38:47: Windowed: true
- 16:38:47: EnableAutoDepthStencil: false
- 16:38:47: AutoDepthStencilFormat: D3DFMT_UNKNOWN
- 16:38:47: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
- 16:38:47: FullScreen_RefreshRateInHz: 0
- 16:38:47: PresentationInterval: 2147483648
- 16:38:47: };
- 16:38:47: successfully set up d3d9 hooks
- 16:38:47: D3D9Present called
- 16:38:47: DoD3D9GPUHook: success
- 16:38:47: D3DSURFACE_DESC {
- 16:38:47: Format: D3DFMT_A8R8G8B8
- 16:38:47: Type: D3DRTYPE_SURFACE
- 16:38:47: Usage: D3DUSAGE_RENDERTARGET
- 16:38:47: Pool: D3DPOOL_DEFAULT
- 16:38:47: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:38:47: MultiSampleQuality: 0
- 16:38:47: Width: 1914
- 16:38:47: Height: 1012
- 16:38:47: };
- 16:38:47: successfully capturing d3d9 frames via GPU
- 16:38:50: ---------------------- Cleared D3D9 Capture ----------------------
- 16:38:50: D3D9EndScene called
- 16:38:50: D3D9Present called
- 16:40:00: received restart event, capturing
- 16:40:00: DoD3D9GPUHook: success
- 16:40:00: D3DSURFACE_DESC {
- 16:40:00: Format: D3DFMT_A8R8G8B8
- 16:40:00: Type: D3DRTYPE_SURFACE
- 16:40:00: Usage: D3DUSAGE_RENDERTARGET
- 16:40:00: Pool: D3DPOOL_DEFAULT
- 16:40:00: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:40:00: MultiSampleQuality: 0
- 16:40:00: Width: 1914
- 16:40:00: Height: 1012
- 16:40:00: };
- 16:40:00: successfully capturing d3d9 frames via GPU
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