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May 22nd, 2015
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  1. #config.yml version 1.3.0-SNAPSHOT
  2. database:
  3.  #Database backend, can be set to mysql or sqlite
  4.   backend: sqlite
  5.   #MySQL database host
  6.   mySQLHost: localhost
  7.   #MySQL connection port number
  8.   mySQLPort: 3306
  9.   #MySQL database name
  10.   mySQLDatabase: db
  11.   #MySQL database user
  12.   mySQLUser: root
  13.   #MySQL user's password
  14.   mySQLPassword: ""
  15.   #Alliances table name
  16.   alliancesTable: "alliances"
  17.   #Gangs table name
  18.   gangsTable: "gangs"
  19.   #Homes table name
  20.   homesTable: "homes"
  21.   #Invitations table name
  22.   invitationsTable: "invitations"
  23.   #players table name
  24.   playersTable: "players"
  25. modules:
  26.  #Enable homes?
  27.   homes: true
  28.   #Enable fights?
  29.   fights: true
  30.   #Enable gang chat?
  31.   gangChat: true
  32.   #Enable gang bank accounts?
  33.   gangBank: true
  34.   #Enable alliances?
  35.   alliances: true
  36. settings:
  37.   broadcast:
  38.    #Choose if certain actions should be broadcasted
  39.     gangCreate: true
  40.     gangDisband: true
  41.     gangDisbandByAdmin: true
  42.     gangJoin: true
  43.     gangLeave: true
  44.     gangKick: true
  45.     gangLevelUp: true
  46.     fightStart: true
  47.     fightEnd: true
  48.   cooldowns:
  49.    #Cooldowns before teleports, set to 0 to disable
  50.     home: 5
  51.     fightJoin: 0
  52.   #Toggle debug mode
  53.   debug: false
  54.   #Choose how messages will be broadcasted. Valid values are message/title/subtitle
  55.   broadcastType: message
  56.   #Gang name regex, don't change it unless you know how it works
  57.   allowedNameCharacters: '[^a-zA-Z0-9\\ ]'
  58.   #Choose if spaces are allowed in gang name
  59.   allowSpaces: false
  60.   #Minimal gang name length
  61.   minGangNameLength: 3
  62.   #Maximal gang name length
  63.   maxGangNameLength: 32
  64.   #Maximal gang level
  65.   maxGangLevel: 5
  66.   #If set to true gang names in chat will be different for each level (customGangNameFormats config section)
  67.   useCustomGangNames: true
  68.   #If value above set to false this format will be applied for each gang regardless of it's level
  69.   defaultGangNameFormat: '&f[$gang]'
  70.   #If set to true maximal gang members amount will be different for each level (maxMembers config section)
  71.   useCustomMaxMembers: true
  72.   #If value above set to false this max members amount will be applied for each gang regardless of it's level
  73.   defaultMaxMembers: 5
  74.   #If set to true maximal homes amount will be different for each level (maxHomes config section)
  75.   useCustomMaxHomes: true
  76.   #If value above set to false this max homes amount will be applied for each gang regardless of it's level
  77.   defaultMaxHomes: 1
  78.   #Format of messages sent to gang members. Use $gang for gangs name and $message for the message text
  79.   inGangMsgFormat: "&b$gang > &7$message"
  80.   #Format of messages sent to players present in certain fight arena. Use $message for the message text
  81.   inArenaMsgFormat: "&3Fight > &7$message"
  82.   #Choose if friendly fire is disabled or enabled
  83.   friendlyFire: true
  84.   #Choose if gang leaders are able to toggle on/off friendly fire (if value above set to false they still won't be able)
  85.   friendlyFireTogglableByLeader: true
  86.   #Choose if kills and deaths should be counted only during gang fights
  87.   countKillsDeathsOnlyDuringFights: false
  88.   #If set to true plugin will log all damage given by player (including arrows and snowballs thrown by player) and count the kill even if player dies naturally (but not later than 5 minutes from the last damage), if set to false it will log only kills when player is killed directly by other player
  89.   advancedKillTracking: true
  90.   #If set to false players won't be able to move from the beginning location until fight starts
  91.   freezeBeforeFightStart: true
  92.   #Delay in seconds before fight starts, players can join then so recommended value is higher than 5
  93.   delayBeforeFightStart: 30
  94.   #Minimal players amount that can be chosen when challenging other gang for a fight
  95.   minFightMembersAmount: 1
  96.   #Maximal players amount that can be chosen when challenging other gang for a fight
  97.   maxFightMembersAmount: 5
  98.   #Minimal entry fee that can be chosen when challenging other gang for a fight
  99.   minFightMoneyAmount: 100
  100.   #Maximal entry fee that can be chosen when challenging other gang for a fight
  101.   maxFightMoneyAmount: 1000000
  102.   #Show gang's balance to other players (even those who aren't members of that gang)? Players with gangsplus.checkbalance will be still able to see it.
  103.   showGangBalanceToOthers: false
  104.   #How many gangs should be shown on the gangs list per page
  105.   gangsPerPage: 10
  106.   #Enable fight time limit?
  107.   enableFightTimeLimit: true
  108.   #After that time (in seconds) fight will end with no winner and loser if enableFightTimeLimit set to true.
  109.   fightTimeLimit: 300
  110.   #Highlight online players (from player's gang) names?
  111.   showOnlinePlayers: true
  112.   #Highlight online players (from all gangs) names?
  113.   showOnlinePlayersInAllGangs: false
  114.   #Format of online player's name, $name will be replaced with player's nickname
  115.   onlinePlayerNameFormat: "&a$player&b"
  116.   #Delay in seconds before players get teleported out of arena after winning a fight
  117.   delayBeforeTeleport: 15
  118. #Custom gang name formats shown on chat depending on it's level. Format is LEVEL:FORMAT, use $gang for gang's name.
  119. customGangNameFormats:
  120.   1: '&a[$gang] &f'
  121.   2: '&b[$gang] &f'
  122.   3: '&6&l[$gang] &f'
  123. prices:
  124.  #Gang's creation price
  125.   create: 1000000
  126.   #Level up price from each level. Format is FROMLEVEL:PRICE
  127.   levelup:
  128.     1: 100000
  129.     2: 300000
  130.     3: 500000
  131. #Custom maximal members amount depending on it's level. Format is LEVEL:AMOUNT
  132. maxMembers:
  133.   1: 5
  134.   2: 10
  135.   3: 20
  136. #Custom homes members amount depending on it's level. Format is LEVEL:AMOUNT
  137. maxHomes:
  138.   1: 1
  139.   2: 5
  140.   3: 20
  141. #Players won't be able to set gang homes in these worlds
  142. disableHomesInWorlds:
  143.  - world_nether
  144. #Players without gangsplus.fightcommands won't be able to use these commands during fights
  145. disabledCommandsDuringFight:
  146.  - /espawn
  147.   - /spawn
  148.   - /tpa
  149.   - /etpa
  150. #Player won't be able to create gangs with names containing following words/phrases
  151. bannedNames:
  152.  - ass
  153.   - noob
  154. #Rewards for upgrading the gang to higher level. Following commands will be executed for every online gang member.
  155. #Placeholders:
  156. #{PLAYER} - will be replaced with name of each of online gang members
  157. #{GANG} - will be replaced with gang name
  158. #{LEVEL} - will be replaced with new gang's level
  159. levelUpRewards:
  160.   1:
  161.     commands:
  162.      - msg {PLAYER} Congratulations!
  163.       - give {PLAYER} diamond 64
  164.   2:
  165.     commands:
  166.      - msg {PLAYER} Congratulations!
  167.       - give {PLAYER} diamond 128
  168. #Alliances settings
  169. alliances:
  170.  #Enable pvp between allied factions?
  171.   allowPvp: false
  172.   #Allow fights between allied factions (allowPvp value doesn't matter, they will be always able hurt to each other during the fight)
  173.   allowFights : true
  174.   #Enable ally chat?
  175.   enableAllyChat: true
  176. #All gang related commands will be disabled in these worlds
  177. disableGangsInWorlds:
  178.  - flat
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