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- 19:11:50: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
- 19:11:50: -------------------------------
- 19:11:50: CPU Name: AMD FX(tm)-4300 Quad-Core Processor
- 19:11:50: CPU Speed: 3792MHz
- 19:11:50: Physical Memory: 4095MB Total, 4095MB Free
- 19:11:50: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 4, total cores 2
- 19:11:50: monitor 1: pos={0, 0}, size={1600, 900}
- 19:11:50: Windows Version: 6.3 Build 9600 (revision 17415)
- 19:11:50: Aero is Enabled
- 19:11:50: -------------------------------
- 19:11:50: OBS Modules:
- 19:11:50: Base Address Module
- 19:11:50: 00060000 OBS.exe
- 19:11:50: 5F6A0000 OBSApi.dll
- 19:11:50: 64960000 DShowPlugin.dll
- 19:11:50: 64930000 GraphicsCapture.dll
- 19:11:50: 64900000 NoiseGate.dll
- 19:11:50: 648E0000 PSVPlugin.dll
- 19:11:50: 5F350000 scenesw.dll
- 19:11:50: ------------------------------------------
- 19:11:50: Adapter 1
- 19:11:50: Video Adapter: AMD Radeon R7 200 Series
- 19:11:50: Video Adapter Dedicated Video Memory: 1055973376
- 19:11:50: Video Adapter Shared System Memory: 3238928384
- 19:11:50: Video Adapter Output 1: pos={0, 0}, size={1600, 900}, attached=true
- 19:11:50: =====Stream Start: 2015-12-13, 19:11:50===============================================
- 19:11:50: Multithreaded optimizations: On
- 19:11:50: Base resolution: 1600x900
- 19:11:50: Output resolution: 1280x720
- 19:11:50: ------------------------------------------
- 19:11:50: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)...
- 19:11:50: ------------------------------------------
- 19:11:50: Audio Format: 48000 Hz
- 19:11:50: ------------------------------------------
- 19:11:50: Audio Channels: 2 Ch
- 19:11:50: Playback device {0.0.0.00000000}.{38e15cad-9949-4126-975e-040c880d4fcc}
- 19:11:50: ------------------------------------------
- 19:11:50: Using desktop audio input: Ηχεία (Realtek High Definition Audio)
- 19:11:50: Global Audio time adjust: 0
- 19:11:50: ------------------------------------------
- 19:11:50: Audio Encoding: AAC
- 19:11:50: bitrate: 320
- 19:11:50: Using graphics capture
- 19:11:50: Trying to hook process: javaw.exe
- 19:11:50: Scene buffering time set to 700
- 19:11:50: ------------------------------------------
- 19:11:50: Video Encoding: x264
- 19:11:50: fps: 60
- 19:11:50: width: 1280, height: 720
- 19:11:50: preset: veryfast
- 19:11:50: profile: high
- 19:11:50: keyint: 250
- 19:11:50: CBR: yes
- 19:11:50: CFR: yes
- 19:11:50: max bitrate: 3000
- 19:11:50: buffer size: 3000
- 19:11:50: ------------------------------------------
- 19:11:50: SharedTexCapture hooked
- 19:12:08: FlushBufferedVideo: Flushing 27 packets over 433 ms
- 19:12:08: Total frames encoded: 1051, total frames duplicated: 32 (3.04%)
- 19:12:08: Number of frames skipped due to encoder lag: 2 (0.19%)
- 19:12:08: Total frames rendered: 1071, number of late frames: 3 (0.28%) (it's okay for some frames to be late)
- 19:12:09:
- 19:12:09: Profiler time results:
- 19:12:09:
- 19:12:09: ==============================================================
- 19:12:09: video thread frame - [100%] [avg time: 0.963 ms] [children: 41.8%] [unaccounted: 58.2%]
- 19:12:09: | scene->Preprocess - [0.312%] [avg time: 0.003 ms]
- 19:12:09: | GPU download and conversion - [41.5%] [avg time: 0.4 ms] [children: 38%] [unaccounted: 3.53%]
- 19:12:09: | | flush - [35.4%] [avg time: 0.341 ms]
- 19:12:09: | | CopyResource - [1.97%] [avg time: 0.019 ms]
- 19:12:09: | | conversion to 4:2:0 - [0.623%] [avg time: 0.006 ms]
- 19:12:09: Convert444Thread - [100%] [avg time: 1.005 ms] [children: 98.6%] [unaccounted: 1.39%]
- 19:12:09: | Convert444toNV12 - [98.6%] [avg time: 0.991 ms]
- 19:12:09: encoder thread frame - [100%] [avg time: 2.922 ms] [children: 0.821%] [unaccounted: 99.2%]
- 19:12:09: | sending stuff out - [0.821%] [avg time: 0.024 ms]
- 19:12:09: ==============================================================
- 19:12:09:
- 19:12:09:
- 19:12:09: Profiler CPU results:
- 19:12:09:
- 19:12:09: ==============================================================
- 19:12:09: video thread frame - [cpu time: avg 0.16 ms, total 171.875 ms] [avg calls per frame: 1]
- 19:12:09: | scene->Preprocess - [cpu time: avg 0.014 ms, total 15.625 ms] [avg calls per frame: 1]
- 19:12:09: | GPU download and conversion - [cpu time: avg 0.029 ms, total 31.25 ms] [avg calls per frame: 1]
- 19:12:09: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:12:09: | | CopyResource - [cpu time: avg 0.015 ms, total 15.625 ms] [avg calls per frame: 1]
- 19:12:09: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:12:09: Convert444Thread - [cpu time: avg 0.794 ms, total 812.5 ms] [avg calls per frame: 1]
- 19:12:09: | Convert444toNV12 - [cpu time: avg 0.778 ms, total 796.875 ms] [avg calls per frame: 1]
- 19:12:09: encoder thread frame - [cpu time: avg 1.22 ms, total 1250 ms] [avg calls per frame: 1]
- 19:12:09: | sending stuff out - [cpu time: avg 0.03 ms, total 31.25 ms] [avg calls per frame: 1]
- 19:12:09: ==============================================================
- 19:12:09:
- 19:12:09: =====Stream End: 2015-12-13, 19:12:09=================================================
- 19:18:07: =====Stream Start: 2015-12-13, 19:18:07===============================================
- 19:18:07: Multithreaded optimizations: On
- 19:18:07: Base resolution: 1600x900
- 19:18:07: Output resolution: 1280x720
- 19:18:07: ------------------------------------------
- 19:18:07: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)...
- 19:18:07: ------------------------------------------
- 19:18:07: Audio Format: 48000 Hz
- 19:18:07: ------------------------------------------
- 19:18:07: Audio Channels: 2 Ch
- 19:18:07: Playback device {0.0.0.00000000}.{38e15cad-9949-4126-975e-040c880d4fcc}
- 19:18:07: ------------------------------------------
- 19:18:07: Using desktop audio input: Ηχεία (Realtek High Definition Audio)
- 19:18:07: Global Audio time adjust: 0
- 19:18:07: ------------------------------------------
- 19:18:07: Audio Encoding: AAC
- 19:18:07: bitrate: 320
- 19:18:07: Using graphics capture
- 19:18:07: Trying to hook process: javaw.exe
- 19:18:07: Scene buffering time set to 700
- 19:18:07: ------------------------------------------
- 19:18:07: Video Encoding: x264
- 19:18:07: fps: 60
- 19:18:07: width: 1280, height: 720
- 19:18:07: preset: veryfast
- 19:18:07: profile: high
- 19:18:07: keyint: 250
- 19:18:07: CBR: yes
- 19:18:07: CFR: yes
- 19:18:07: max bitrate: 3000
- 19:18:07: buffer size: 3000
- 19:18:07: ------------------------------------------
- 19:18:07: SharedTexCapture hooked
- 19:18:17: FlushBufferedVideo: Flushing 27 packets over 433 ms
- 19:18:18: Total frames encoded: 607, total frames duplicated: 15 (2.47%)
- 19:18:18: Number of frames skipped due to encoder lag: 3 (0.49%)
- 19:18:18: Total frames rendered: 626, number of late frames: 1 (0.16%) (it's okay for some frames to be late)
- 19:18:18:
- 19:18:18: Profiler time results:
- 19:18:18:
- 19:18:18: ==============================================================
- 19:18:18: video thread frame - [100%] [avg time: 0.896 ms] [children: 37.2%] [unaccounted: 62.8%]
- 19:18:18: | scene->Preprocess - [0.335%] [avg time: 0.003 ms]
- 19:18:18: | GPU download and conversion - [36.8%] [avg time: 0.33 ms] [children: 32.9%] [unaccounted: 3.91%]
- 19:18:18: | | flush - [30.8%] [avg time: 0.276 ms]
- 19:18:18: | | CopyResource - [1.56%] [avg time: 0.014 ms]
- 19:18:18: | | conversion to 4:2:0 - [0.558%] [avg time: 0.005 ms]
- 19:18:18: Convert444Thread - [100%] [avg time: 0.996 ms] [children: 98.7%] [unaccounted: 1.31%]
- 19:18:18: | Convert444toNV12 - [98.7%] [avg time: 0.983 ms]
- 19:18:18: encoder thread frame - [100%] [avg time: 2.855 ms] [children: 0.946%] [unaccounted: 99.1%]
- 19:18:18: | sending stuff out - [0.946%] [avg time: 0.027 ms]
- 19:18:18: ==============================================================
- 19:18:18:
- 19:18:18:
- 19:18:18: Profiler CPU results:
- 19:18:18:
- 19:18:18: ==============================================================
- 19:18:18: video thread frame - [cpu time: avg 0.174 ms, total 109.375 ms] [avg calls per frame: 1]
- 19:18:18: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:18:18: | GPU download and conversion - [cpu time: avg 0.049 ms, total 31.25 ms] [avg calls per frame: 1]
- 19:18:18: | | flush - [cpu time: avg 0.024 ms, total 15.625 ms] [avg calls per frame: 1]
- 19:18:18: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:18:18: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:18:18: Convert444Thread - [cpu time: avg 0.973 ms, total 562.5 ms] [avg calls per frame: 1]
- 19:18:18: | Convert444toNV12 - [cpu time: avg 0.973 ms, total 562.5 ms] [avg calls per frame: 1]
- 19:18:18: encoder thread frame - [cpu time: avg 1.104 ms, total 640.625 ms] [avg calls per frame: 1]
- 19:18:18: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:18:18: ==============================================================
- 19:18:18:
- 19:18:18: =====Stream End: 2015-12-13, 19:18:18=================================================
- 19:22:09: =====Stream Start: 2015-12-13, 19:22:09===============================================
- 19:22:09: Multithreaded optimizations: On
- 19:22:09: Base resolution: 1600x900
- 19:22:09: Output resolution: 1280x720
- 19:22:09: ------------------------------------------
- 19:22:09: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)...
- 19:22:09: ------------------------------------------
- 19:22:09: Audio Format: 48000 Hz
- 19:22:09: ------------------------------------------
- 19:22:09: Audio Channels: 2 Ch
- 19:22:09: Playback device {0.0.0.00000000}.{38e15cad-9949-4126-975e-040c880d4fcc}
- 19:22:09: ------------------------------------------
- 19:22:09: Using desktop audio input: Ηχεία (Realtek High Definition Audio)
- 19:22:09: Global Audio time adjust: 0
- 19:22:09: ------------------------------------------
- 19:22:09: Audio Encoding: AAC
- 19:22:09: bitrate: 320
- 19:22:09: Using graphics capture
- 19:22:09: Trying to hook process: javaw.exe
- 19:22:09: Scene buffering time set to 700
- 19:22:09: ------------------------------------------
- 19:22:09: Video Encoding: x264
- 19:22:09: fps: 60
- 19:22:09: width: 1280, height: 720
- 19:22:09: preset: veryfast
- 19:22:09: profile: high
- 19:22:09: keyint: 250
- 19:22:09: CBR: yes
- 19:22:09: CFR: yes
- 19:22:09: max bitrate: 3000
- 19:22:09: buffer size: 3000
- 19:22:09: ------------------------------------------
- 19:22:09: SharedTexCapture hooked
- 19:25:13: FlushBufferedVideo: Flushing 27 packets over 434 ms
- 19:25:14: Total frames encoded: 11017, total frames duplicated: 522 (4.74%)
- 19:25:14: Number of frames skipped due to encoder lag: 128 (1.16%)
- 19:25:14: Total frames rendered: 10887, number of late frames: 46 (0.42%) (it's okay for some frames to be late)
- 19:25:14:
- 19:25:14: Profiler time results:
- 19:25:14:
- 19:25:14: ==============================================================
- 19:25:14: video thread frame - [100%] [avg time: 0.999 ms] [children: 43.2%] [unaccounted: 56.8%]
- 19:25:14: | scene->Preprocess - [0.3%] [avg time: 0.003 ms]
- 19:25:14: | GPU download and conversion - [42.9%] [avg time: 0.429 ms] [children: 38.8%] [unaccounted: 4.1%]
- 19:25:14: | | flush - [36.5%] [avg time: 0.365 ms]
- 19:25:14: | | CopyResource - [1.6%] [avg time: 0.016 ms]
- 19:25:14: | | conversion to 4:2:0 - [0.701%] [avg time: 0.007 ms]
- 19:25:14: Convert444Thread - [100%] [avg time: 1.112 ms] [children: 98.8%] [unaccounted: 1.17%]
- 19:25:14: | Convert444toNV12 - [98.8%] [avg time: 1.099 ms]
- 19:25:14: encoder thread frame - [100%] [avg time: 3.394 ms] [children: 0.796%] [unaccounted: 99.2%]
- 19:25:14: | sending stuff out - [0.796%] [avg time: 0.027 ms]
- 19:25:14: ==============================================================
- 19:25:14:
- 19:25:14:
- 19:25:14: Profiler CPU results:
- 19:25:14:
- 19:25:14: ==============================================================
- 19:25:14: video thread frame - [cpu time: avg 0.139 ms, total 1515.63 ms] [avg calls per frame: 1]
- 19:25:14: | scene->Preprocess - [cpu time: avg 0.001 ms, total 15.625 ms] [avg calls per frame: 1]
- 19:25:14: | GPU download and conversion - [cpu time: avg 0.048 ms, total 531.25 ms] [avg calls per frame: 1]
- 19:25:14: | | flush - [cpu time: avg 0.037 ms, total 406.25 ms] [avg calls per frame: 1]
- 19:25:14: | | CopyResource - [cpu time: avg 0.004 ms, total 46.875 ms] [avg calls per frame: 1]
- 19:25:14: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 31.25 ms] [avg calls per frame: 1]
- 19:25:14: Convert444Thread - [cpu time: avg 0.939 ms, total 10187.5 ms] [avg calls per frame: 1]
- 19:25:14: | Convert444toNV12 - [cpu time: avg 0.937 ms, total 10156.3 ms] [avg calls per frame: 1]
- 19:25:14: encoder thread frame - [cpu time: avg 1.117 ms, total 12281.3 ms] [avg calls per frame: 1]
- 19:25:14: | sending stuff out - [cpu time: avg 0.008 ms, total 93.75 ms] [avg calls per frame: 1]
- 19:25:14: ==============================================================
- 19:25:14:
- 19:25:14: =====Stream End: 2015-12-13, 19:25:14=================================================
- 19:31:08: =====Stream Start: 2015-12-13, 19:31:08===============================================
- 19:31:08: Multithreaded optimizations: On
- 19:31:08: Base resolution: 1600x900
- 19:31:08: Output resolution: 1280x720
- 19:31:08: ------------------------------------------
- 19:31:08: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)...
- 19:31:08: ------------------------------------------
- 19:31:08: Audio Format: 48000 Hz
- 19:31:08: ------------------------------------------
- 19:31:08: Audio Channels: 2 Ch
- 19:31:08: Playback device {0.0.0.00000000}.{38e15cad-9949-4126-975e-040c880d4fcc}
- 19:31:08: ------------------------------------------
- 19:31:08: Using desktop audio input: Ηχεία (Realtek High Definition Audio)
- 19:31:08: Global Audio time adjust: 0
- 19:31:08: ------------------------------------------
- 19:31:08: Audio Encoding: AAC
- 19:31:08: bitrate: 320
- 19:31:08: Using graphics capture
- 19:31:08: Trying to hook process: javaw.exe
- 19:31:08: Scene buffering time set to 700
- 19:31:08: ------------------------------------------
- 19:31:08: Video Encoding: x264
- 19:31:08: fps: 60
- 19:31:08: width: 1280, height: 720
- 19:31:08: preset: veryfast
- 19:31:08: profile: high
- 19:31:08: keyint: 250
- 19:31:08: CBR: yes
- 19:31:08: CFR: yes
- 19:31:08: max bitrate: 3000
- 19:31:08: buffer size: 3000
- 19:31:08: ------------------------------------------
- 19:31:08: SharedTexCapture hooked
- 19:33:08: FlushBufferedVideo: Flushing 27 packets over 433 ms
- 19:33:09: Total frames encoded: 7192, total frames duplicated: 1845 (25.65%)
- 19:33:09: Number of frames skipped due to encoder lag: 1578 (21.94%)
- 19:33:09: Total frames rendered: 5581, number of late frames: 107 (1.92%) (it's okay for some frames to be late)
- 19:33:09:
- 19:33:09: Profiler time results:
- 19:33:09:
- 19:33:09: ==============================================================
- 19:33:09: video thread frame - [100%] [avg time: 1.115 ms] [children: 32.6%] [unaccounted: 67.4%]
- 19:33:09: | scene->Preprocess - [0.359%] [avg time: 0.004 ms]
- 19:33:09: | GPU download and conversion - [32.3%] [avg time: 0.36 ms] [children: 27.4%] [unaccounted: 4.93%]
- 19:33:09: | | flush - [24.8%] [avg time: 0.277 ms]
- 19:33:09: | | CopyResource - [1.79%] [avg time: 0.02 ms]
- 19:33:09: | | conversion to 4:2:0 - [0.717%] [avg time: 0.008 ms]
- 19:33:09: Convert444Thread - [100%] [avg time: 1.449 ms] [children: 99%] [unaccounted: 1.04%]
- 19:33:09: | Convert444toNV12 - [99%] [avg time: 1.434 ms]
- 19:33:09: encoder thread frame - [100%] [avg time: 7.433 ms] [children: 0.511%] [unaccounted: 99.5%]
- 19:33:09: | sending stuff out - [0.511%] [avg time: 0.038 ms]
- 19:33:09: ==============================================================
- 19:33:09:
- 19:33:09:
- 19:33:09: Profiler CPU results:
- 19:33:09:
- 19:33:09: ==============================================================
- 19:33:09: video thread frame - [cpu time: avg 0.265 ms, total 1484.38 ms] [avg calls per frame: 1]
- 19:33:09: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 19:33:09: | GPU download and conversion - [cpu time: avg 0.067 ms, total 375 ms] [avg calls per frame: 1]
- 19:33:09: | | flush - [cpu time: avg 0.039 ms, total 218.75 ms] [avg calls per frame: 1]
- 19:33:09: | | CopyResource - [cpu time: avg 0.014 ms, total 78.125 ms] [avg calls per frame: 1]
- 19:33:09: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 15.625 ms] [avg calls per frame: 1]
- 19:33:09: Convert444Thread - [cpu time: avg 1.517 ms, total 8390.63 ms] [avg calls per frame: 1]
- 19:33:09: | Convert444toNV12 - [cpu time: avg 1.497 ms, total 8281.25 ms] [avg calls per frame: 1]
- 19:33:09: encoder thread frame - [cpu time: avg 1.493 ms, total 10703.1 ms] [avg calls per frame: 1]
- 19:33:09: | sending stuff out - [cpu time: avg 0.034 ms, total 250 ms] [avg calls per frame: 1]
- 19:33:09: ==============================================================
- 19:33:09:
- 19:33:09: =====Stream End: 2015-12-13, 19:33:09=================================================
- 20:04:28: =====Stream Start: 2015-12-13, 20:04:28===============================================
- 20:04:28: Multithreaded optimizations: On
- 20:04:28: Base resolution: 1600x900
- 20:04:28: Output resolution: 1280x720
- 20:04:28: ------------------------------------------
- 20:04:28: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)...
- 20:04:28: ------------------------------------------
- 20:04:28: Audio Format: 48000 Hz
- 20:04:28: ------------------------------------------
- 20:04:28: Audio Channels: 2 Ch
- 20:04:28: Playback device {0.0.0.00000000}.{38e15cad-9949-4126-975e-040c880d4fcc}
- 20:04:28: ------------------------------------------
- 20:04:28: Using desktop audio input: Ηχεία (Realtek High Definition Audio)
- 20:04:28: Global Audio time adjust: 0
- 20:04:29: ------------------------------------------
- 20:04:29: Audio Encoding: AAC
- 20:04:29: bitrate: 320
- 20:04:29: Using graphics capture
- 20:04:29: Trying to hook process: javaw.exe
- 20:04:29: Scene buffering time set to 700
- 20:04:29: ------------------------------------------
- 20:04:29: Video Encoding: x264
- 20:04:29: fps: 60
- 20:04:29: width: 1280, height: 720
- 20:04:29: preset: veryfast
- 20:04:29: profile: high
- 20:04:29: keyint: 250
- 20:04:29: CBR: yes
- 20:04:29: CFR: yes
- 20:04:29: max bitrate: 3000
- 20:04:29: buffer size: 3000
- 20:04:29: ------------------------------------------
- 20:04:29: SharedTexCapture hooked
- 20:07:39: FlushBufferedVideo: Flushing 1 packets over 0 ms
- 20:07:39: Total frames encoded: 2774, total frames duplicated: 2743 (98.88%)
- 20:07:39: Number of frames skipped due to encoder lag: 2738 (98.70%)
- 20:07:39: Total frames rendered: 82, number of late frames: 2 (2.44%) (it's okay for some frames to be late)
- 20:07:40:
- 20:07:40: Profiler time results:
- 20:07:40:
- 20:07:40: ==============================================================
- 20:07:40: video thread frame - [100%] [avg time: 0.916 ms] [children: 31.8%] [unaccounted: 68.2%]
- 20:07:40: | scene->Preprocess - [0.328%] [avg time: 0.003 ms]
- 20:07:40: | GPU download and conversion - [31.4%] [avg time: 0.288 ms] [children: 32.2%] [unaccounted: -0.764%]
- 20:07:40: | | flush - [28.4%] [avg time: 0.26 ms]
- 20:07:40: | | CopyResource - [3.28%] [avg time: 0.03 ms]
- 20:07:40: | | conversion to 4:2:0 - [0.546%] [avg time: 0.005 ms]
- 20:07:40: Convert444Thread - [100%] [avg time: 1.311 ms] [children: 99.1%] [unaccounted: 0.915%]
- 20:07:40: | Convert444toNV12 - [99.1%] [avg time: 1.299 ms]
- 20:07:40: encoder thread frame - [100%] [avg time: 68.397 ms] [children: 0.0541%] [unaccounted: 99.9%]
- 20:07:40: | sending stuff out - [0.0541%] [avg time: 0.037 ms]
- 20:07:40: ==============================================================
- 20:07:40:
- 20:07:40:
- 20:07:40: Profiler CPU results:
- 20:07:40:
- 20:07:40: ==============================================================
- 20:07:40: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:07:40: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:07:40: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:07:40: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:07:40: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
- 20:07:40: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
- 20:07:40: Convert444Thread - [cpu time: avg 0.473 ms, total 15.625 ms] [avg calls per frame: 1]
- 20:07:40: | Convert444toNV12 - [cpu time: avg 0.473 ms, total 15.625 ms] [avg calls per frame: 1]
- 20:07:40: encoder thread frame - [cpu time: avg 1.442 ms, total 4000 ms] [avg calls per frame: 1]
- 20:07:40: | sending stuff out - [cpu time: avg 0.011 ms, total 31.25 ms] [avg calls per frame: 1]
- 20:07:40: ==============================================================
- 20:07:40:
- 20:07:40: =====Stream End: 2015-12-13, 20:07:40=================================================
- 20:13:02: =====Stream Start: 2015-12-13, 20:13:02===============================================
- 20:13:02: Multithreaded optimizations: On
- 20:13:02: Base resolution: 1600x900
- 20:13:02: Output resolution: 1280x720
- 20:13:02: ------------------------------------------
- 20:13:02: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)...
- 20:13:02: ------------------------------------------
- 20:13:02: Audio Format: 48000 Hz
- 20:13:02: ------------------------------------------
- 20:13:02: Audio Channels: 2 Ch
- 20:13:02: Playback device {0.0.0.00000000}.{38e15cad-9949-4126-975e-040c880d4fcc}
- 20:13:02: ------------------------------------------
- 20:13:02: Using desktop audio input: Ηχεία (Realtek High Definition Audio)
- 20:13:02: Global Audio time adjust: 0
- 20:13:02: ------------------------------------------
- 20:13:02: Audio Encoding: AAC
- 20:13:02: bitrate: 320
- 20:13:02: Using graphics capture
- 20:13:02: Trying to hook process: javaw.exe
- 20:13:02: Scene buffering time set to 700
- 20:13:02: ------------------------------------------
- 20:13:02: Video Encoding: x264
- 20:13:02: fps: 60
- 20:13:02: width: 1280, height: 720
- 20:13:02: preset: veryfast
- 20:13:02: profile: high
- 20:13:02: keyint: 250
- 20:13:02: CBR: yes
- 20:13:02: CFR: yes
- 20:13:02: max bitrate: 3000
- 20:13:02: buffer size: 3000
- 20:13:02: ------------------------------------------
- 20:13:02: SharedTexCapture hooked
- 20:14:38: FlushBufferedVideo: Flushing 1 packets over 0 ms
- 20:14:38: Total frames encoded: 2771, total frames duplicated: 2739 (98.85%)
- 20:14:38: Number of frames skipped due to encoder lag: 2735 (98.70%)
- 20:14:38: Total frames rendered: 82, number of late frames: 5 (6.10%) (it's okay for some frames to be late)
- 20:14:38:
- 20:14:38: Profiler time results:
- 20:14:38:
- 20:14:38: ==============================================================
- 20:14:38: video thread frame - [100%] [avg time: 0.831 ms] [children: 33%] [unaccounted: 67%]
- 20:14:38: | scene->Preprocess - [0.361%] [avg time: 0.003 ms]
- 20:14:38: | GPU download and conversion - [32.6%] [avg time: 0.271 ms] [children: 30.1%] [unaccounted: 2.53%]
- 20:14:38: | | flush - [27.9%] [avg time: 0.232 ms]
- 20:14:38: | | CopyResource - [1.68%] [avg time: 0.014 ms]
- 20:14:38: | | conversion to 4:2:0 - [0.481%] [avg time: 0.004 ms]
- 20:14:38: Convert444Thread - [100%] [avg time: 1.266 ms] [children: 99.2%] [unaccounted: 0.79%]
- 20:14:38: | Convert444toNV12 - [99.2%] [avg time: 1.256 ms]
- 20:14:38: encoder thread frame - [100%] [avg time: 34.187 ms] [children: 0.079%] [unaccounted: 99.9%]
- 20:14:38: | sending stuff out - [0.079%] [avg time: 0.027 ms]
- 20:14:38: ==============================================================
- 20:14:38:
- 20:14:38:
- 20:14:38: Profiler CPU results:
- 20:14:38:
- 20:14:38: ==============================================================
- 20:14:38: video thread frame - [cpu time: avg 0.381 ms, total 31.25 ms] [avg calls per frame: 1]
- 20:14:38: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:14:38: | GPU download and conversion - [cpu time: avg 0.381 ms, total 31.25 ms] [avg calls per frame: 1]
- 20:14:38: | | flush - [cpu time: avg 0.381 ms, total 31.25 ms] [avg calls per frame: 1]
- 20:14:38: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
- 20:14:38: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
- 20:14:38: Convert444Thread - [cpu time: avg 1.953 ms, total 62.5 ms] [avg calls per frame: 1]
- 20:14:38: | Convert444toNV12 - [cpu time: avg 1.953 ms, total 62.5 ms] [avg calls per frame: 1]
- 20:14:38: encoder thread frame - [cpu time: avg 1.523 ms, total 4218.75 ms] [avg calls per frame: 1]
- 20:14:38: | sending stuff out - [cpu time: avg 0.011 ms, total 31.25 ms] [avg calls per frame: 1]
- 20:14:38: ==============================================================
- 20:14:38:
- 20:14:38: =====Stream End: 2015-12-13, 20:14:38=================================================
- 20:16:01: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 20:16:01: Failed loading CUDA dll
- 20:16:58: =====Stream Start: 2015-12-13, 20:16:58===============================================
- 20:16:58: Multithreaded optimizations: On
- 20:16:58: Base resolution: 1600x900
- 20:16:58: Output resolution: 1280x720
- 20:16:58: ------------------------------------------
- 20:16:58: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)...
- 20:16:58: ------------------------------------------
- 20:16:58: Audio Format: 48000 Hz
- 20:16:58: ------------------------------------------
- 20:16:58: Audio Channels: 2 Ch
- 20:16:58: Playback device {0.0.0.00000000}.{38e15cad-9949-4126-975e-040c880d4fcc}
- 20:16:58: ------------------------------------------
- 20:16:58: Using desktop audio input: Ηχεία (Realtek High Definition Audio)
- 20:16:58: Global Audio time adjust: 0
- 20:16:58: ------------------------------------------
- 20:16:58: Audio Encoding: AAC
- 20:16:58: bitrate: 320
- 20:16:58: Using graphics capture
- 20:16:58: Trying to hook process: javaw.exe
- 20:16:58: Scene buffering time set to 700
- 20:16:58: ------------------------------------------
- 20:16:58: Video Encoding: x264
- 20:16:58: fps: 60
- 20:16:58: width: 1280, height: 720
- 20:16:58: preset: veryfast
- 20:16:58: profile: high
- 20:16:58: keyint: 250
- 20:16:58: CBR: yes
- 20:16:58: CFR: yes
- 20:16:58: max bitrate: 3000
- 20:16:58: buffer size: 3000
- 20:16:58: ------------------------------------------
- 20:16:58: SharedTexCapture hooked
- 20:18:55: FlushBufferedVideo: Flushing 6 packets over 83 ms
- 20:18:55: Total frames encoded: 4464, total frames duplicated: 4424 (99.10%)
- 20:18:55: Number of frames skipped due to encoder lag: 4421 (99.04%)
- 20:18:55: Total frames rendered: 86, number of late frames: 4 (4.65%) (it's okay for some frames to be late)
- 20:18:55:
- 20:18:55: Profiler time results:
- 20:18:55:
- 20:18:55: ==============================================================
- 20:18:55: video thread frame - [100%] [avg time: 1.219 ms] [children: 46.9%] [unaccounted: 53.1%]
- 20:18:55: | scene->Preprocess - [0.246%] [avg time: 0.003 ms]
- 20:18:55: | GPU download and conversion - [46.7%] [avg time: 0.569 ms] [children: 28.2%] [unaccounted: 18.5%]
- 20:18:55: | | flush - [26.3%] [avg time: 0.321 ms]
- 20:18:55: | | CopyResource - [1.48%] [avg time: 0.018 ms]
- 20:18:55: | | conversion to 4:2:0 - [0.41%] [avg time: 0.005 ms]
- 20:18:55: Convert444Thread - [100%] [avg time: 1.307 ms] [children: 99.2%] [unaccounted: 0.842%]
- 20:18:55: | Convert444toNV12 - [99.2%] [avg time: 1.296 ms]
- 20:18:55: encoder thread frame - [100%] [avg time: 26.013 ms] [children: 0.1%] [unaccounted: 99.9%]
- 20:18:55: | sending stuff out - [0.1%] [avg time: 0.026 ms]
- 20:18:55: ==============================================================
- 20:18:55:
- 20:18:55:
- 20:18:55: Profiler CPU results:
- 20:18:55:
- 20:18:55: ==============================================================
- 20:18:55: video thread frame - [cpu time: avg 0.363 ms, total 31.25 ms] [avg calls per frame: 1]
- 20:18:55: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:18:55: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:18:55: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:18:55: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
- 20:18:55: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
- 20:18:55: Convert444Thread - [cpu time: avg 0.422 ms, total 15.625 ms] [avg calls per frame: 1]
- 20:18:55: | Convert444toNV12 - [cpu time: avg 0.422 ms, total 15.625 ms] [avg calls per frame: 1]
- 20:18:55: encoder thread frame - [cpu time: avg 1.444 ms, total 6437.5 ms] [avg calls per frame: 1]
- 20:18:55: | sending stuff out - [cpu time: avg 0.024 ms, total 109.375 ms] [avg calls per frame: 1]
- 20:18:55: ==============================================================
- 20:18:55:
- 20:18:55: =====Stream End: 2015-12-13, 20:18:55=================================================
- 20:55:02: Terminating 0x5f4
- 20:55:02: Terminating 0xb0
- 20:55:02: Terminating 0x1734
- 20:55:02: Terminating 0x10b0
- 20:55:02: Terminating 0x16b0
- 20:55:02: Terminating 0xfe0
- 20:55:02: Terminating 0x708
- Last game capture log:
- 2015-12-13, 19:11:50: we're booting up:
- 19:11:50: CaptureThread: attached to process javaw.exe
- 19:11:50: D3D9 Present
- 19:11:50: GL Present
- 19:11:50: DirectDraw capture: Windows 8 not supported yet
- 19:11:50: (half life scientist) everything.. seems to be in order
- 19:11:50: SwapBuffers(738264483) Called
- 19:11:50: NV Capture available
- 19:11:50: FBO available
- 19:11:50: setting up gl data
- 19:11:50: share device: 837355200
- 19:11:50: share texture: 844684784
- 19:11:50: share device handle: 786815296
- 19:11:50: share texture handle: 947768480
- 19:11:50: DoGLGPUHook: success
- 19:11:50: wglSwapBuffers(738264483) Called
- 19:12:08: stop requested, terminating gl capture
- 19:12:08: ---------------------- Cleared OpenGL Capture ----------------------
- 19:12:08: wglSwapBuffers(738264483) Called
- 19:12:08: setting up gl data
- 19:12:09: SwapBuffers(738264483) Called
- 19:12:11: DirectDraw capture: Windows 8 not supported yet
- 19:18:07: share device: 837355200
- 19:18:07: share texture: 844694320
- 19:18:07: share device handle: 844186416
- 19:18:07: share texture handle: 845217824
- 19:18:07: DoGLGPUHook: success
- 19:18:18: stop requested, terminating gl capture
- 19:18:18: ---------------------- Cleared OpenGL Capture ----------------------
- 19:18:18: wglSwapBuffers(738264483) Called
- 19:18:18: setting up gl data
- 19:18:18: SwapBuffers(738264483) Called
- 19:18:20: DirectDraw capture: Windows 8 not supported yet
- 19:22:09: share device: 837355200
- 19:22:09: share texture: 844695472
- 19:22:09: share device handle: 786097584
- 19:22:09: share texture handle: 954769504
- 19:22:09: DoGLGPUHook: success
- 19:25:14: stop requested, terminating gl capture
- 19:25:14: ---------------------- Cleared OpenGL Capture ----------------------
- 19:25:14: wglSwapBuffers(738264483) Called
- 19:25:14: setting up gl data
- 19:25:14: SwapBuffers(738264483) Called
- 19:25:14: DirectDraw capture: Windows 8 not supported yet
- 19:31:08: share device: 837355200
- 19:31:08: share texture: 844695472
- 19:31:08: share device handle: 789914576
- 19:31:08: share texture handle: 954769504
- 19:31:08: DoGLGPUHook: success
- 19:33:09: stop requested, terminating gl capture
- 19:33:09: ---------------------- Cleared OpenGL Capture ----------------------
- 19:33:09: wglSwapBuffers(738264483) Called
- 19:33:09: setting up gl data
- 19:33:09: SwapBuffers(738264483) Called
- 19:33:10: DirectDraw capture: Windows 8 not supported yet
- 20:04:29: share device: 837355200
- 20:04:29: share texture: 844694320
- 20:04:29: share device handle: 786103344
- 20:04:29: share texture handle: 951513104
- 20:04:29: DoGLGPUHook: success
- 20:07:40: stop requested, terminating gl capture
- 20:07:40: ---------------------- Cleared OpenGL Capture ----------------------
- 20:07:40: wglSwapBuffers(738264483) Called
- 20:07:40: setting up gl data
- 20:07:43: DirectDraw capture: Windows 8 not supported yet
- 20:07:47: SwapBuffers(738264483) Called
- 20:13:02: share device: 784311808
- 20:13:02: share texture: 844689840
- 20:13:02: share device handle: 844196576
- 20:13:02: share texture handle: 954096736
- 20:13:02: DoGLGPUHook: success
- 20:14:38: stop requested, terminating gl capture
- 20:14:38: ---------------------- Cleared OpenGL Capture ----------------------
- 20:14:38: wglSwapBuffers(738264483) Called
- 20:14:38: setting up gl data
- 20:14:38: SwapBuffers(738264483) Called
- 20:14:38: DirectDraw capture: Windows 8 not supported yet
- 20:16:58: share device: 784307696
- 20:16:58: share texture: 844684272
- 20:16:58: share device handle: 844195776
- 20:16:58: share texture handle: 954638400
- 20:16:58: DoGLGPUHook: success
- 20:18:55: stop requested, terminating gl capture
- 20:18:55: ---------------------- Cleared OpenGL Capture ----------------------
- 20:18:55: wglSwapBuffers(738264483) Called
- 20:18:55: setting up gl data
- 20:18:55: SwapBuffers(738264483) Called
- 20:18:57: DirectDraw capture: Windows 8 not supported yet
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