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Dec 16th, 2015
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  1. 19:11:50: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
  2. 19:11:50: -------------------------------
  3. 19:11:50: CPU Name: AMD FX(tm)-4300 Quad-Core Processor
  4. 19:11:50: CPU Speed: 3792MHz
  5. 19:11:50: Physical Memory: 4095MB Total, 4095MB Free
  6. 19:11:50: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 4, total cores 2
  7. 19:11:50: monitor 1: pos={0, 0}, size={1600, 900}
  8. 19:11:50: Windows Version: 6.3 Build 9600 (revision 17415)
  9. 19:11:50: Aero is Enabled
  10. 19:11:50: -------------------------------
  11. 19:11:50: OBS Modules:
  12. 19:11:50: Base Address Module
  13. 19:11:50: 00060000 OBS.exe
  14. 19:11:50: 5F6A0000 OBSApi.dll
  15. 19:11:50: 64960000 DShowPlugin.dll
  16. 19:11:50: 64930000 GraphicsCapture.dll
  17. 19:11:50: 64900000 NoiseGate.dll
  18. 19:11:50: 648E0000 PSVPlugin.dll
  19. 19:11:50: 5F350000 scenesw.dll
  20. 19:11:50: ------------------------------------------
  21. 19:11:50: Adapter 1
  22. 19:11:50: Video Adapter: AMD Radeon R7 200 Series
  23. 19:11:50: Video Adapter Dedicated Video Memory: 1055973376
  24. 19:11:50: Video Adapter Shared System Memory: 3238928384
  25. 19:11:50: Video Adapter Output 1: pos={0, 0}, size={1600, 900}, attached=true
  26. 19:11:50: =====Stream Start: 2015-12-13, 19:11:50===============================================
  27. 19:11:50: Multithreaded optimizations: On
  28. 19:11:50: Base resolution: 1600x900
  29. 19:11:50: Output resolution: 1280x720
  30. 19:11:50: ------------------------------------------
  31. 19:11:50: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)...
  32. 19:11:50: ------------------------------------------
  33. 19:11:50: Audio Format: 48000 Hz
  34. 19:11:50: ------------------------------------------
  35. 19:11:50: Audio Channels: 2 Ch
  36. 19:11:50: Playback device {0.0.0.00000000}.{38e15cad-9949-4126-975e-040c880d4fcc}
  37. 19:11:50: ------------------------------------------
  38. 19:11:50: Using desktop audio input: Ηχεία (Realtek High Definition Audio)
  39. 19:11:50: Global Audio time adjust: 0
  40. 19:11:50: ------------------------------------------
  41. 19:11:50: Audio Encoding: AAC
  42. 19:11:50: bitrate: 320
  43. 19:11:50: Using graphics capture
  44. 19:11:50: Trying to hook process: javaw.exe
  45. 19:11:50: Scene buffering time set to 700
  46. 19:11:50: ------------------------------------------
  47. 19:11:50: Video Encoding: x264
  48. 19:11:50: fps: 60
  49. 19:11:50: width: 1280, height: 720
  50. 19:11:50: preset: veryfast
  51. 19:11:50: profile: high
  52. 19:11:50: keyint: 250
  53. 19:11:50: CBR: yes
  54. 19:11:50: CFR: yes
  55. 19:11:50: max bitrate: 3000
  56. 19:11:50: buffer size: 3000
  57. 19:11:50: ------------------------------------------
  58. 19:11:50: SharedTexCapture hooked
  59. 19:12:08: FlushBufferedVideo: Flushing 27 packets over 433 ms
  60. 19:12:08: Total frames encoded: 1051, total frames duplicated: 32 (3.04%)
  61. 19:12:08: Number of frames skipped due to encoder lag: 2 (0.19%)
  62. 19:12:08: Total frames rendered: 1071, number of late frames: 3 (0.28%) (it's okay for some frames to be late)
  63. 19:12:09:
  64. 19:12:09: Profiler time results:
  65. 19:12:09:
  66. 19:12:09: ==============================================================
  67. 19:12:09: video thread frame - [100%] [avg time: 0.963 ms] [children: 41.8%] [unaccounted: 58.2%]
  68. 19:12:09: | scene->Preprocess - [0.312%] [avg time: 0.003 ms]
  69. 19:12:09: | GPU download and conversion - [41.5%] [avg time: 0.4 ms] [children: 38%] [unaccounted: 3.53%]
  70. 19:12:09: | | flush - [35.4%] [avg time: 0.341 ms]
  71. 19:12:09: | | CopyResource - [1.97%] [avg time: 0.019 ms]
  72. 19:12:09: | | conversion to 4:2:0 - [0.623%] [avg time: 0.006 ms]
  73. 19:12:09: Convert444Thread - [100%] [avg time: 1.005 ms] [children: 98.6%] [unaccounted: 1.39%]
  74. 19:12:09: | Convert444toNV12 - [98.6%] [avg time: 0.991 ms]
  75. 19:12:09: encoder thread frame - [100%] [avg time: 2.922 ms] [children: 0.821%] [unaccounted: 99.2%]
  76. 19:12:09: | sending stuff out - [0.821%] [avg time: 0.024 ms]
  77. 19:12:09: ==============================================================
  78. 19:12:09:
  79. 19:12:09:
  80. 19:12:09: Profiler CPU results:
  81. 19:12:09:
  82. 19:12:09: ==============================================================
  83. 19:12:09: video thread frame - [cpu time: avg 0.16 ms, total 171.875 ms] [avg calls per frame: 1]
  84. 19:12:09: | scene->Preprocess - [cpu time: avg 0.014 ms, total 15.625 ms] [avg calls per frame: 1]
  85. 19:12:09: | GPU download and conversion - [cpu time: avg 0.029 ms, total 31.25 ms] [avg calls per frame: 1]
  86. 19:12:09: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  87. 19:12:09: | | CopyResource - [cpu time: avg 0.015 ms, total 15.625 ms] [avg calls per frame: 1]
  88. 19:12:09: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  89. 19:12:09: Convert444Thread - [cpu time: avg 0.794 ms, total 812.5 ms] [avg calls per frame: 1]
  90. 19:12:09: | Convert444toNV12 - [cpu time: avg 0.778 ms, total 796.875 ms] [avg calls per frame: 1]
  91. 19:12:09: encoder thread frame - [cpu time: avg 1.22 ms, total 1250 ms] [avg calls per frame: 1]
  92. 19:12:09: | sending stuff out - [cpu time: avg 0.03 ms, total 31.25 ms] [avg calls per frame: 1]
  93. 19:12:09: ==============================================================
  94. 19:12:09:
  95. 19:12:09: =====Stream End: 2015-12-13, 19:12:09=================================================
  96. 19:18:07: =====Stream Start: 2015-12-13, 19:18:07===============================================
  97. 19:18:07: Multithreaded optimizations: On
  98. 19:18:07: Base resolution: 1600x900
  99. 19:18:07: Output resolution: 1280x720
  100. 19:18:07: ------------------------------------------
  101. 19:18:07: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)...
  102. 19:18:07: ------------------------------------------
  103. 19:18:07: Audio Format: 48000 Hz
  104. 19:18:07: ------------------------------------------
  105. 19:18:07: Audio Channels: 2 Ch
  106. 19:18:07: Playback device {0.0.0.00000000}.{38e15cad-9949-4126-975e-040c880d4fcc}
  107. 19:18:07: ------------------------------------------
  108. 19:18:07: Using desktop audio input: Ηχεία (Realtek High Definition Audio)
  109. 19:18:07: Global Audio time adjust: 0
  110. 19:18:07: ------------------------------------------
  111. 19:18:07: Audio Encoding: AAC
  112. 19:18:07: bitrate: 320
  113. 19:18:07: Using graphics capture
  114. 19:18:07: Trying to hook process: javaw.exe
  115. 19:18:07: Scene buffering time set to 700
  116. 19:18:07: ------------------------------------------
  117. 19:18:07: Video Encoding: x264
  118. 19:18:07: fps: 60
  119. 19:18:07: width: 1280, height: 720
  120. 19:18:07: preset: veryfast
  121. 19:18:07: profile: high
  122. 19:18:07: keyint: 250
  123. 19:18:07: CBR: yes
  124. 19:18:07: CFR: yes
  125. 19:18:07: max bitrate: 3000
  126. 19:18:07: buffer size: 3000
  127. 19:18:07: ------------------------------------------
  128. 19:18:07: SharedTexCapture hooked
  129. 19:18:17: FlushBufferedVideo: Flushing 27 packets over 433 ms
  130. 19:18:18: Total frames encoded: 607, total frames duplicated: 15 (2.47%)
  131. 19:18:18: Number of frames skipped due to encoder lag: 3 (0.49%)
  132. 19:18:18: Total frames rendered: 626, number of late frames: 1 (0.16%) (it's okay for some frames to be late)
  133. 19:18:18:
  134. 19:18:18: Profiler time results:
  135. 19:18:18:
  136. 19:18:18: ==============================================================
  137. 19:18:18: video thread frame - [100%] [avg time: 0.896 ms] [children: 37.2%] [unaccounted: 62.8%]
  138. 19:18:18: | scene->Preprocess - [0.335%] [avg time: 0.003 ms]
  139. 19:18:18: | GPU download and conversion - [36.8%] [avg time: 0.33 ms] [children: 32.9%] [unaccounted: 3.91%]
  140. 19:18:18: | | flush - [30.8%] [avg time: 0.276 ms]
  141. 19:18:18: | | CopyResource - [1.56%] [avg time: 0.014 ms]
  142. 19:18:18: | | conversion to 4:2:0 - [0.558%] [avg time: 0.005 ms]
  143. 19:18:18: Convert444Thread - [100%] [avg time: 0.996 ms] [children: 98.7%] [unaccounted: 1.31%]
  144. 19:18:18: | Convert444toNV12 - [98.7%] [avg time: 0.983 ms]
  145. 19:18:18: encoder thread frame - [100%] [avg time: 2.855 ms] [children: 0.946%] [unaccounted: 99.1%]
  146. 19:18:18: | sending stuff out - [0.946%] [avg time: 0.027 ms]
  147. 19:18:18: ==============================================================
  148. 19:18:18:
  149. 19:18:18:
  150. 19:18:18: Profiler CPU results:
  151. 19:18:18:
  152. 19:18:18: ==============================================================
  153. 19:18:18: video thread frame - [cpu time: avg 0.174 ms, total 109.375 ms] [avg calls per frame: 1]
  154. 19:18:18: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  155. 19:18:18: | GPU download and conversion - [cpu time: avg 0.049 ms, total 31.25 ms] [avg calls per frame: 1]
  156. 19:18:18: | | flush - [cpu time: avg 0.024 ms, total 15.625 ms] [avg calls per frame: 1]
  157. 19:18:18: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  158. 19:18:18: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  159. 19:18:18: Convert444Thread - [cpu time: avg 0.973 ms, total 562.5 ms] [avg calls per frame: 1]
  160. 19:18:18: | Convert444toNV12 - [cpu time: avg 0.973 ms, total 562.5 ms] [avg calls per frame: 1]
  161. 19:18:18: encoder thread frame - [cpu time: avg 1.104 ms, total 640.625 ms] [avg calls per frame: 1]
  162. 19:18:18: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  163. 19:18:18: ==============================================================
  164. 19:18:18:
  165. 19:18:18: =====Stream End: 2015-12-13, 19:18:18=================================================
  166. 19:22:09: =====Stream Start: 2015-12-13, 19:22:09===============================================
  167. 19:22:09: Multithreaded optimizations: On
  168. 19:22:09: Base resolution: 1600x900
  169. 19:22:09: Output resolution: 1280x720
  170. 19:22:09: ------------------------------------------
  171. 19:22:09: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)...
  172. 19:22:09: ------------------------------------------
  173. 19:22:09: Audio Format: 48000 Hz
  174. 19:22:09: ------------------------------------------
  175. 19:22:09: Audio Channels: 2 Ch
  176. 19:22:09: Playback device {0.0.0.00000000}.{38e15cad-9949-4126-975e-040c880d4fcc}
  177. 19:22:09: ------------------------------------------
  178. 19:22:09: Using desktop audio input: Ηχεία (Realtek High Definition Audio)
  179. 19:22:09: Global Audio time adjust: 0
  180. 19:22:09: ------------------------------------------
  181. 19:22:09: Audio Encoding: AAC
  182. 19:22:09: bitrate: 320
  183. 19:22:09: Using graphics capture
  184. 19:22:09: Trying to hook process: javaw.exe
  185. 19:22:09: Scene buffering time set to 700
  186. 19:22:09: ------------------------------------------
  187. 19:22:09: Video Encoding: x264
  188. 19:22:09: fps: 60
  189. 19:22:09: width: 1280, height: 720
  190. 19:22:09: preset: veryfast
  191. 19:22:09: profile: high
  192. 19:22:09: keyint: 250
  193. 19:22:09: CBR: yes
  194. 19:22:09: CFR: yes
  195. 19:22:09: max bitrate: 3000
  196. 19:22:09: buffer size: 3000
  197. 19:22:09: ------------------------------------------
  198. 19:22:09: SharedTexCapture hooked
  199. 19:25:13: FlushBufferedVideo: Flushing 27 packets over 434 ms
  200. 19:25:14: Total frames encoded: 11017, total frames duplicated: 522 (4.74%)
  201. 19:25:14: Number of frames skipped due to encoder lag: 128 (1.16%)
  202. 19:25:14: Total frames rendered: 10887, number of late frames: 46 (0.42%) (it's okay for some frames to be late)
  203. 19:25:14:
  204. 19:25:14: Profiler time results:
  205. 19:25:14:
  206. 19:25:14: ==============================================================
  207. 19:25:14: video thread frame - [100%] [avg time: 0.999 ms] [children: 43.2%] [unaccounted: 56.8%]
  208. 19:25:14: | scene->Preprocess - [0.3%] [avg time: 0.003 ms]
  209. 19:25:14: | GPU download and conversion - [42.9%] [avg time: 0.429 ms] [children: 38.8%] [unaccounted: 4.1%]
  210. 19:25:14: | | flush - [36.5%] [avg time: 0.365 ms]
  211. 19:25:14: | | CopyResource - [1.6%] [avg time: 0.016 ms]
  212. 19:25:14: | | conversion to 4:2:0 - [0.701%] [avg time: 0.007 ms]
  213. 19:25:14: Convert444Thread - [100%] [avg time: 1.112 ms] [children: 98.8%] [unaccounted: 1.17%]
  214. 19:25:14: | Convert444toNV12 - [98.8%] [avg time: 1.099 ms]
  215. 19:25:14: encoder thread frame - [100%] [avg time: 3.394 ms] [children: 0.796%] [unaccounted: 99.2%]
  216. 19:25:14: | sending stuff out - [0.796%] [avg time: 0.027 ms]
  217. 19:25:14: ==============================================================
  218. 19:25:14:
  219. 19:25:14:
  220. 19:25:14: Profiler CPU results:
  221. 19:25:14:
  222. 19:25:14: ==============================================================
  223. 19:25:14: video thread frame - [cpu time: avg 0.139 ms, total 1515.63 ms] [avg calls per frame: 1]
  224. 19:25:14: | scene->Preprocess - [cpu time: avg 0.001 ms, total 15.625 ms] [avg calls per frame: 1]
  225. 19:25:14: | GPU download and conversion - [cpu time: avg 0.048 ms, total 531.25 ms] [avg calls per frame: 1]
  226. 19:25:14: | | flush - [cpu time: avg 0.037 ms, total 406.25 ms] [avg calls per frame: 1]
  227. 19:25:14: | | CopyResource - [cpu time: avg 0.004 ms, total 46.875 ms] [avg calls per frame: 1]
  228. 19:25:14: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 31.25 ms] [avg calls per frame: 1]
  229. 19:25:14: Convert444Thread - [cpu time: avg 0.939 ms, total 10187.5 ms] [avg calls per frame: 1]
  230. 19:25:14: | Convert444toNV12 - [cpu time: avg 0.937 ms, total 10156.3 ms] [avg calls per frame: 1]
  231. 19:25:14: encoder thread frame - [cpu time: avg 1.117 ms, total 12281.3 ms] [avg calls per frame: 1]
  232. 19:25:14: | sending stuff out - [cpu time: avg 0.008 ms, total 93.75 ms] [avg calls per frame: 1]
  233. 19:25:14: ==============================================================
  234. 19:25:14:
  235. 19:25:14: =====Stream End: 2015-12-13, 19:25:14=================================================
  236. 19:31:08: =====Stream Start: 2015-12-13, 19:31:08===============================================
  237. 19:31:08: Multithreaded optimizations: On
  238. 19:31:08: Base resolution: 1600x900
  239. 19:31:08: Output resolution: 1280x720
  240. 19:31:08: ------------------------------------------
  241. 19:31:08: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)...
  242. 19:31:08: ------------------------------------------
  243. 19:31:08: Audio Format: 48000 Hz
  244. 19:31:08: ------------------------------------------
  245. 19:31:08: Audio Channels: 2 Ch
  246. 19:31:08: Playback device {0.0.0.00000000}.{38e15cad-9949-4126-975e-040c880d4fcc}
  247. 19:31:08: ------------------------------------------
  248. 19:31:08: Using desktop audio input: Ηχεία (Realtek High Definition Audio)
  249. 19:31:08: Global Audio time adjust: 0
  250. 19:31:08: ------------------------------------------
  251. 19:31:08: Audio Encoding: AAC
  252. 19:31:08: bitrate: 320
  253. 19:31:08: Using graphics capture
  254. 19:31:08: Trying to hook process: javaw.exe
  255. 19:31:08: Scene buffering time set to 700
  256. 19:31:08: ------------------------------------------
  257. 19:31:08: Video Encoding: x264
  258. 19:31:08: fps: 60
  259. 19:31:08: width: 1280, height: 720
  260. 19:31:08: preset: veryfast
  261. 19:31:08: profile: high
  262. 19:31:08: keyint: 250
  263. 19:31:08: CBR: yes
  264. 19:31:08: CFR: yes
  265. 19:31:08: max bitrate: 3000
  266. 19:31:08: buffer size: 3000
  267. 19:31:08: ------------------------------------------
  268. 19:31:08: SharedTexCapture hooked
  269. 19:33:08: FlushBufferedVideo: Flushing 27 packets over 433 ms
  270. 19:33:09: Total frames encoded: 7192, total frames duplicated: 1845 (25.65%)
  271. 19:33:09: Number of frames skipped due to encoder lag: 1578 (21.94%)
  272. 19:33:09: Total frames rendered: 5581, number of late frames: 107 (1.92%) (it's okay for some frames to be late)
  273. 19:33:09:
  274. 19:33:09: Profiler time results:
  275. 19:33:09:
  276. 19:33:09: ==============================================================
  277. 19:33:09: video thread frame - [100%] [avg time: 1.115 ms] [children: 32.6%] [unaccounted: 67.4%]
  278. 19:33:09: | scene->Preprocess - [0.359%] [avg time: 0.004 ms]
  279. 19:33:09: | GPU download and conversion - [32.3%] [avg time: 0.36 ms] [children: 27.4%] [unaccounted: 4.93%]
  280. 19:33:09: | | flush - [24.8%] [avg time: 0.277 ms]
  281. 19:33:09: | | CopyResource - [1.79%] [avg time: 0.02 ms]
  282. 19:33:09: | | conversion to 4:2:0 - [0.717%] [avg time: 0.008 ms]
  283. 19:33:09: Convert444Thread - [100%] [avg time: 1.449 ms] [children: 99%] [unaccounted: 1.04%]
  284. 19:33:09: | Convert444toNV12 - [99%] [avg time: 1.434 ms]
  285. 19:33:09: encoder thread frame - [100%] [avg time: 7.433 ms] [children: 0.511%] [unaccounted: 99.5%]
  286. 19:33:09: | sending stuff out - [0.511%] [avg time: 0.038 ms]
  287. 19:33:09: ==============================================================
  288. 19:33:09:
  289. 19:33:09:
  290. 19:33:09: Profiler CPU results:
  291. 19:33:09:
  292. 19:33:09: ==============================================================
  293. 19:33:09: video thread frame - [cpu time: avg 0.265 ms, total 1484.38 ms] [avg calls per frame: 1]
  294. 19:33:09: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  295. 19:33:09: | GPU download and conversion - [cpu time: avg 0.067 ms, total 375 ms] [avg calls per frame: 1]
  296. 19:33:09: | | flush - [cpu time: avg 0.039 ms, total 218.75 ms] [avg calls per frame: 1]
  297. 19:33:09: | | CopyResource - [cpu time: avg 0.014 ms, total 78.125 ms] [avg calls per frame: 1]
  298. 19:33:09: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 15.625 ms] [avg calls per frame: 1]
  299. 19:33:09: Convert444Thread - [cpu time: avg 1.517 ms, total 8390.63 ms] [avg calls per frame: 1]
  300. 19:33:09: | Convert444toNV12 - [cpu time: avg 1.497 ms, total 8281.25 ms] [avg calls per frame: 1]
  301. 19:33:09: encoder thread frame - [cpu time: avg 1.493 ms, total 10703.1 ms] [avg calls per frame: 1]
  302. 19:33:09: | sending stuff out - [cpu time: avg 0.034 ms, total 250 ms] [avg calls per frame: 1]
  303. 19:33:09: ==============================================================
  304. 19:33:09:
  305. 19:33:09: =====Stream End: 2015-12-13, 19:33:09=================================================
  306. 20:04:28: =====Stream Start: 2015-12-13, 20:04:28===============================================
  307. 20:04:28: Multithreaded optimizations: On
  308. 20:04:28: Base resolution: 1600x900
  309. 20:04:28: Output resolution: 1280x720
  310. 20:04:28: ------------------------------------------
  311. 20:04:28: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)...
  312. 20:04:28: ------------------------------------------
  313. 20:04:28: Audio Format: 48000 Hz
  314. 20:04:28: ------------------------------------------
  315. 20:04:28: Audio Channels: 2 Ch
  316. 20:04:28: Playback device {0.0.0.00000000}.{38e15cad-9949-4126-975e-040c880d4fcc}
  317. 20:04:28: ------------------------------------------
  318. 20:04:28: Using desktop audio input: Ηχεία (Realtek High Definition Audio)
  319. 20:04:28: Global Audio time adjust: 0
  320. 20:04:29: ------------------------------------------
  321. 20:04:29: Audio Encoding: AAC
  322. 20:04:29: bitrate: 320
  323. 20:04:29: Using graphics capture
  324. 20:04:29: Trying to hook process: javaw.exe
  325. 20:04:29: Scene buffering time set to 700
  326. 20:04:29: ------------------------------------------
  327. 20:04:29: Video Encoding: x264
  328. 20:04:29: fps: 60
  329. 20:04:29: width: 1280, height: 720
  330. 20:04:29: preset: veryfast
  331. 20:04:29: profile: high
  332. 20:04:29: keyint: 250
  333. 20:04:29: CBR: yes
  334. 20:04:29: CFR: yes
  335. 20:04:29: max bitrate: 3000
  336. 20:04:29: buffer size: 3000
  337. 20:04:29: ------------------------------------------
  338. 20:04:29: SharedTexCapture hooked
  339. 20:07:39: FlushBufferedVideo: Flushing 1 packets over 0 ms
  340. 20:07:39: Total frames encoded: 2774, total frames duplicated: 2743 (98.88%)
  341. 20:07:39: Number of frames skipped due to encoder lag: 2738 (98.70%)
  342. 20:07:39: Total frames rendered: 82, number of late frames: 2 (2.44%) (it's okay for some frames to be late)
  343. 20:07:40:
  344. 20:07:40: Profiler time results:
  345. 20:07:40:
  346. 20:07:40: ==============================================================
  347. 20:07:40: video thread frame - [100%] [avg time: 0.916 ms] [children: 31.8%] [unaccounted: 68.2%]
  348. 20:07:40: | scene->Preprocess - [0.328%] [avg time: 0.003 ms]
  349. 20:07:40: | GPU download and conversion - [31.4%] [avg time: 0.288 ms] [children: 32.2%] [unaccounted: -0.764%]
  350. 20:07:40: | | flush - [28.4%] [avg time: 0.26 ms]
  351. 20:07:40: | | CopyResource - [3.28%] [avg time: 0.03 ms]
  352. 20:07:40: | | conversion to 4:2:0 - [0.546%] [avg time: 0.005 ms]
  353. 20:07:40: Convert444Thread - [100%] [avg time: 1.311 ms] [children: 99.1%] [unaccounted: 0.915%]
  354. 20:07:40: | Convert444toNV12 - [99.1%] [avg time: 1.299 ms]
  355. 20:07:40: encoder thread frame - [100%] [avg time: 68.397 ms] [children: 0.0541%] [unaccounted: 99.9%]
  356. 20:07:40: | sending stuff out - [0.0541%] [avg time: 0.037 ms]
  357. 20:07:40: ==============================================================
  358. 20:07:40:
  359. 20:07:40:
  360. 20:07:40: Profiler CPU results:
  361. 20:07:40:
  362. 20:07:40: ==============================================================
  363. 20:07:40: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  364. 20:07:40: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  365. 20:07:40: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  366. 20:07:40: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  367. 20:07:40: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
  368. 20:07:40: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
  369. 20:07:40: Convert444Thread - [cpu time: avg 0.473 ms, total 15.625 ms] [avg calls per frame: 1]
  370. 20:07:40: | Convert444toNV12 - [cpu time: avg 0.473 ms, total 15.625 ms] [avg calls per frame: 1]
  371. 20:07:40: encoder thread frame - [cpu time: avg 1.442 ms, total 4000 ms] [avg calls per frame: 1]
  372. 20:07:40: | sending stuff out - [cpu time: avg 0.011 ms, total 31.25 ms] [avg calls per frame: 1]
  373. 20:07:40: ==============================================================
  374. 20:07:40:
  375. 20:07:40: =====Stream End: 2015-12-13, 20:07:40=================================================
  376. 20:13:02: =====Stream Start: 2015-12-13, 20:13:02===============================================
  377. 20:13:02: Multithreaded optimizations: On
  378. 20:13:02: Base resolution: 1600x900
  379. 20:13:02: Output resolution: 1280x720
  380. 20:13:02: ------------------------------------------
  381. 20:13:02: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)...
  382. 20:13:02: ------------------------------------------
  383. 20:13:02: Audio Format: 48000 Hz
  384. 20:13:02: ------------------------------------------
  385. 20:13:02: Audio Channels: 2 Ch
  386. 20:13:02: Playback device {0.0.0.00000000}.{38e15cad-9949-4126-975e-040c880d4fcc}
  387. 20:13:02: ------------------------------------------
  388. 20:13:02: Using desktop audio input: Ηχεία (Realtek High Definition Audio)
  389. 20:13:02: Global Audio time adjust: 0
  390. 20:13:02: ------------------------------------------
  391. 20:13:02: Audio Encoding: AAC
  392. 20:13:02: bitrate: 320
  393. 20:13:02: Using graphics capture
  394. 20:13:02: Trying to hook process: javaw.exe
  395. 20:13:02: Scene buffering time set to 700
  396. 20:13:02: ------------------------------------------
  397. 20:13:02: Video Encoding: x264
  398. 20:13:02: fps: 60
  399. 20:13:02: width: 1280, height: 720
  400. 20:13:02: preset: veryfast
  401. 20:13:02: profile: high
  402. 20:13:02: keyint: 250
  403. 20:13:02: CBR: yes
  404. 20:13:02: CFR: yes
  405. 20:13:02: max bitrate: 3000
  406. 20:13:02: buffer size: 3000
  407. 20:13:02: ------------------------------------------
  408. 20:13:02: SharedTexCapture hooked
  409. 20:14:38: FlushBufferedVideo: Flushing 1 packets over 0 ms
  410. 20:14:38: Total frames encoded: 2771, total frames duplicated: 2739 (98.85%)
  411. 20:14:38: Number of frames skipped due to encoder lag: 2735 (98.70%)
  412. 20:14:38: Total frames rendered: 82, number of late frames: 5 (6.10%) (it's okay for some frames to be late)
  413. 20:14:38:
  414. 20:14:38: Profiler time results:
  415. 20:14:38:
  416. 20:14:38: ==============================================================
  417. 20:14:38: video thread frame - [100%] [avg time: 0.831 ms] [children: 33%] [unaccounted: 67%]
  418. 20:14:38: | scene->Preprocess - [0.361%] [avg time: 0.003 ms]
  419. 20:14:38: | GPU download and conversion - [32.6%] [avg time: 0.271 ms] [children: 30.1%] [unaccounted: 2.53%]
  420. 20:14:38: | | flush - [27.9%] [avg time: 0.232 ms]
  421. 20:14:38: | | CopyResource - [1.68%] [avg time: 0.014 ms]
  422. 20:14:38: | | conversion to 4:2:0 - [0.481%] [avg time: 0.004 ms]
  423. 20:14:38: Convert444Thread - [100%] [avg time: 1.266 ms] [children: 99.2%] [unaccounted: 0.79%]
  424. 20:14:38: | Convert444toNV12 - [99.2%] [avg time: 1.256 ms]
  425. 20:14:38: encoder thread frame - [100%] [avg time: 34.187 ms] [children: 0.079%] [unaccounted: 99.9%]
  426. 20:14:38: | sending stuff out - [0.079%] [avg time: 0.027 ms]
  427. 20:14:38: ==============================================================
  428. 20:14:38:
  429. 20:14:38:
  430. 20:14:38: Profiler CPU results:
  431. 20:14:38:
  432. 20:14:38: ==============================================================
  433. 20:14:38: video thread frame - [cpu time: avg 0.381 ms, total 31.25 ms] [avg calls per frame: 1]
  434. 20:14:38: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  435. 20:14:38: | GPU download and conversion - [cpu time: avg 0.381 ms, total 31.25 ms] [avg calls per frame: 1]
  436. 20:14:38: | | flush - [cpu time: avg 0.381 ms, total 31.25 ms] [avg calls per frame: 1]
  437. 20:14:38: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
  438. 20:14:38: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
  439. 20:14:38: Convert444Thread - [cpu time: avg 1.953 ms, total 62.5 ms] [avg calls per frame: 1]
  440. 20:14:38: | Convert444toNV12 - [cpu time: avg 1.953 ms, total 62.5 ms] [avg calls per frame: 1]
  441. 20:14:38: encoder thread frame - [cpu time: avg 1.523 ms, total 4218.75 ms] [avg calls per frame: 1]
  442. 20:14:38: | sending stuff out - [cpu time: avg 0.011 ms, total 31.25 ms] [avg calls per frame: 1]
  443. 20:14:38: ==============================================================
  444. 20:14:38:
  445. 20:14:38: =====Stream End: 2015-12-13, 20:14:38=================================================
  446. 20:16:01: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
  447. 20:16:01: Failed loading CUDA dll
  448. 20:16:58: =====Stream Start: 2015-12-13, 20:16:58===============================================
  449. 20:16:58: Multithreaded optimizations: On
  450. 20:16:58: Base resolution: 1600x900
  451. 20:16:58: Output resolution: 1280x720
  452. 20:16:58: ------------------------------------------
  453. 20:16:58: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)...
  454. 20:16:58: ------------------------------------------
  455. 20:16:58: Audio Format: 48000 Hz
  456. 20:16:58: ------------------------------------------
  457. 20:16:58: Audio Channels: 2 Ch
  458. 20:16:58: Playback device {0.0.0.00000000}.{38e15cad-9949-4126-975e-040c880d4fcc}
  459. 20:16:58: ------------------------------------------
  460. 20:16:58: Using desktop audio input: Ηχεία (Realtek High Definition Audio)
  461. 20:16:58: Global Audio time adjust: 0
  462. 20:16:58: ------------------------------------------
  463. 20:16:58: Audio Encoding: AAC
  464. 20:16:58: bitrate: 320
  465. 20:16:58: Using graphics capture
  466. 20:16:58: Trying to hook process: javaw.exe
  467. 20:16:58: Scene buffering time set to 700
  468. 20:16:58: ------------------------------------------
  469. 20:16:58: Video Encoding: x264
  470. 20:16:58: fps: 60
  471. 20:16:58: width: 1280, height: 720
  472. 20:16:58: preset: veryfast
  473. 20:16:58: profile: high
  474. 20:16:58: keyint: 250
  475. 20:16:58: CBR: yes
  476. 20:16:58: CFR: yes
  477. 20:16:58: max bitrate: 3000
  478. 20:16:58: buffer size: 3000
  479. 20:16:58: ------------------------------------------
  480. 20:16:58: SharedTexCapture hooked
  481. 20:18:55: FlushBufferedVideo: Flushing 6 packets over 83 ms
  482. 20:18:55: Total frames encoded: 4464, total frames duplicated: 4424 (99.10%)
  483. 20:18:55: Number of frames skipped due to encoder lag: 4421 (99.04%)
  484. 20:18:55: Total frames rendered: 86, number of late frames: 4 (4.65%) (it's okay for some frames to be late)
  485. 20:18:55:
  486. 20:18:55: Profiler time results:
  487. 20:18:55:
  488. 20:18:55: ==============================================================
  489. 20:18:55: video thread frame - [100%] [avg time: 1.219 ms] [children: 46.9%] [unaccounted: 53.1%]
  490. 20:18:55: | scene->Preprocess - [0.246%] [avg time: 0.003 ms]
  491. 20:18:55: | GPU download and conversion - [46.7%] [avg time: 0.569 ms] [children: 28.2%] [unaccounted: 18.5%]
  492. 20:18:55: | | flush - [26.3%] [avg time: 0.321 ms]
  493. 20:18:55: | | CopyResource - [1.48%] [avg time: 0.018 ms]
  494. 20:18:55: | | conversion to 4:2:0 - [0.41%] [avg time: 0.005 ms]
  495. 20:18:55: Convert444Thread - [100%] [avg time: 1.307 ms] [children: 99.2%] [unaccounted: 0.842%]
  496. 20:18:55: | Convert444toNV12 - [99.2%] [avg time: 1.296 ms]
  497. 20:18:55: encoder thread frame - [100%] [avg time: 26.013 ms] [children: 0.1%] [unaccounted: 99.9%]
  498. 20:18:55: | sending stuff out - [0.1%] [avg time: 0.026 ms]
  499. 20:18:55: ==============================================================
  500. 20:18:55:
  501. 20:18:55:
  502. 20:18:55: Profiler CPU results:
  503. 20:18:55:
  504. 20:18:55: ==============================================================
  505. 20:18:55: video thread frame - [cpu time: avg 0.363 ms, total 31.25 ms] [avg calls per frame: 1]
  506. 20:18:55: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  507. 20:18:55: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  508. 20:18:55: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  509. 20:18:55: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
  510. 20:18:55: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
  511. 20:18:55: Convert444Thread - [cpu time: avg 0.422 ms, total 15.625 ms] [avg calls per frame: 1]
  512. 20:18:55: | Convert444toNV12 - [cpu time: avg 0.422 ms, total 15.625 ms] [avg calls per frame: 1]
  513. 20:18:55: encoder thread frame - [cpu time: avg 1.444 ms, total 6437.5 ms] [avg calls per frame: 1]
  514. 20:18:55: | sending stuff out - [cpu time: avg 0.024 ms, total 109.375 ms] [avg calls per frame: 1]
  515. 20:18:55: ==============================================================
  516. 20:18:55:
  517. 20:18:55: =====Stream End: 2015-12-13, 20:18:55=================================================
  518. 20:55:02: Terminating 0x5f4
  519. 20:55:02: Terminating 0xb0
  520. 20:55:02: Terminating 0x1734
  521. 20:55:02: Terminating 0x10b0
  522. 20:55:02: Terminating 0x16b0
  523. 20:55:02: Terminating 0xfe0
  524. 20:55:02: Terminating 0x708
  525.  
  526.  
  527. Last game capture log:
  528. 2015-12-13, 19:11:50: we're booting up:
  529. 19:11:50: CaptureThread: attached to process javaw.exe
  530. 19:11:50: D3D9 Present
  531. 19:11:50: GL Present
  532. 19:11:50: DirectDraw capture: Windows 8 not supported yet
  533. 19:11:50: (half life scientist) everything.. seems to be in order
  534. 19:11:50: SwapBuffers(738264483) Called
  535. 19:11:50: NV Capture available
  536. 19:11:50: FBO available
  537. 19:11:50: setting up gl data
  538. 19:11:50: share device: 837355200
  539. 19:11:50: share texture: 844684784
  540. 19:11:50: share device handle: 786815296
  541. 19:11:50: share texture handle: 947768480
  542. 19:11:50: DoGLGPUHook: success
  543. 19:11:50: wglSwapBuffers(738264483) Called
  544. 19:12:08: stop requested, terminating gl capture
  545. 19:12:08: ---------------------- Cleared OpenGL Capture ----------------------
  546. 19:12:08: wglSwapBuffers(738264483) Called
  547. 19:12:08: setting up gl data
  548. 19:12:09: SwapBuffers(738264483) Called
  549. 19:12:11: DirectDraw capture: Windows 8 not supported yet
  550. 19:18:07: share device: 837355200
  551. 19:18:07: share texture: 844694320
  552. 19:18:07: share device handle: 844186416
  553. 19:18:07: share texture handle: 845217824
  554. 19:18:07: DoGLGPUHook: success
  555. 19:18:18: stop requested, terminating gl capture
  556. 19:18:18: ---------------------- Cleared OpenGL Capture ----------------------
  557. 19:18:18: wglSwapBuffers(738264483) Called
  558. 19:18:18: setting up gl data
  559. 19:18:18: SwapBuffers(738264483) Called
  560. 19:18:20: DirectDraw capture: Windows 8 not supported yet
  561. 19:22:09: share device: 837355200
  562. 19:22:09: share texture: 844695472
  563. 19:22:09: share device handle: 786097584
  564. 19:22:09: share texture handle: 954769504
  565. 19:22:09: DoGLGPUHook: success
  566. 19:25:14: stop requested, terminating gl capture
  567. 19:25:14: ---------------------- Cleared OpenGL Capture ----------------------
  568. 19:25:14: wglSwapBuffers(738264483) Called
  569. 19:25:14: setting up gl data
  570. 19:25:14: SwapBuffers(738264483) Called
  571. 19:25:14: DirectDraw capture: Windows 8 not supported yet
  572. 19:31:08: share device: 837355200
  573. 19:31:08: share texture: 844695472
  574. 19:31:08: share device handle: 789914576
  575. 19:31:08: share texture handle: 954769504
  576. 19:31:08: DoGLGPUHook: success
  577. 19:33:09: stop requested, terminating gl capture
  578. 19:33:09: ---------------------- Cleared OpenGL Capture ----------------------
  579. 19:33:09: wglSwapBuffers(738264483) Called
  580. 19:33:09: setting up gl data
  581. 19:33:09: SwapBuffers(738264483) Called
  582. 19:33:10: DirectDraw capture: Windows 8 not supported yet
  583. 20:04:29: share device: 837355200
  584. 20:04:29: share texture: 844694320
  585. 20:04:29: share device handle: 786103344
  586. 20:04:29: share texture handle: 951513104
  587. 20:04:29: DoGLGPUHook: success
  588. 20:07:40: stop requested, terminating gl capture
  589. 20:07:40: ---------------------- Cleared OpenGL Capture ----------------------
  590. 20:07:40: wglSwapBuffers(738264483) Called
  591. 20:07:40: setting up gl data
  592. 20:07:43: DirectDraw capture: Windows 8 not supported yet
  593. 20:07:47: SwapBuffers(738264483) Called
  594. 20:13:02: share device: 784311808
  595. 20:13:02: share texture: 844689840
  596. 20:13:02: share device handle: 844196576
  597. 20:13:02: share texture handle: 954096736
  598. 20:13:02: DoGLGPUHook: success
  599. 20:14:38: stop requested, terminating gl capture
  600. 20:14:38: ---------------------- Cleared OpenGL Capture ----------------------
  601. 20:14:38: wglSwapBuffers(738264483) Called
  602. 20:14:38: setting up gl data
  603. 20:14:38: SwapBuffers(738264483) Called
  604. 20:14:38: DirectDraw capture: Windows 8 not supported yet
  605. 20:16:58: share device: 784307696
  606. 20:16:58: share texture: 844684272
  607. 20:16:58: share device handle: 844195776
  608. 20:16:58: share texture handle: 954638400
  609. 20:16:58: DoGLGPUHook: success
  610. 20:18:55: stop requested, terminating gl capture
  611. 20:18:55: ---------------------- Cleared OpenGL Capture ----------------------
  612. 20:18:55: wglSwapBuffers(738264483) Called
  613. 20:18:55: setting up gl data
  614. 20:18:55: SwapBuffers(738264483) Called
  615. 20:18:57: DirectDraw capture: Windows 8 not supported yet
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