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B&S KR Force Master Changes

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Jan 4th, 2017
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  1. https://bnstree.com/skill/FM
  2.  
  3. Overview:
  4. All "Tiers" have been merged together into one Stage. Stages are now called Types.
  5. Skill points have been removed; the full benefits of a skill are now granted on learning them via player character levels (effectively closes the gap between a HM Level 1 and a HM Level 15 player).
  6. Hongmoon Skills still need to be learned. There is a side option that allows using the Hongmoon Skill effect.
  7. Skills normally learned through the previous Tiers (e.g. Multiple Blaze/Chi Bomb) are separated from the skill and given by default.
  8. A new energy resource, Hongmoon Energy, was added. A full bar (10,000 points) is needed to activate Ultimate skills.
  9.  
  10. Class-specific Changes:
  11. Global cooldown on all skills removed.
  12. Max number of Flame and Frost Orbits reduced from 3 to 1.
  13. All Flame skills now generate one Flame Orbit on critical hit.
  14. All Frost skills now generate one Frost Orbit on critical hit.
  15. Flame Soul/Frost Soul removed.
  16.  
  17. Flame Palm (LMB):
  18. Stage 1 (Auto Detonate) removed.
  19. Stage 2/Type 1 (Damage):
  20. Deals [1.20] Flame damage -> Deals [3.20] Flame damage
  21. New effect: Generates 95 Hongmoon Energy on hit to enemies inflicted by stun, daze, knockdown, airborne
  22. Hongmoon:
  23. New effect: Generates 1 additional focus on critical hit
  24. Stage 3/Type 2 (Heal):
  25. Deals [1.20] Flame damage up to 3 enemies -> Deals [3.20] Flame damage
  26. Area: 8 meter radius -> Single Target
  27. Hongmoon:
  28. Recovers 1 focus per hit -> Generates 1 additional focus on critical hit
  29.  
  30. Barrage (LMB): Removed
  31.  
  32. Frost Palm (RMB):
  33. Hongmoon Skill placeholder removed
  34. Stage 1/Type 1 (Slow):
  35. New effect: Generates 95 Hongmoon Energy on hit to enemies inflicted by stun, daze, knockdown, airborne
  36. Stage 2/Type 1 (Basic):
  37. New effect: Generates 95 Hongmoon Energy on hit to enemies inflicted by stun, daze, knockdown, airborne
  38. Removed effect: Creates 1 frost orbit on critical hit
  39. Removed effect: Does not generate threat
  40.  
  41. Mystic Fire/Mystic Ice (F):
  42. Becomes Mystic Fire and deals flame damage in Flame Build; becomes Mystic Ice and deals frost damage in Frost Build
  43. New effect: Increases evolved attack power gained from equips by 20% and then increases it by 100 during use
  44. New effect: Generates 20 Hongmoon Energy
  45. Removed effect: User gains Enhanced Flame/Frost for 15 sec
  46.  
  47. Flame Fury/Frost Fury (F): Removed
  48.  
  49. Windstorm (F): Removed
  50.  
  51. Dragonblaze (F):
  52. Consumes 3 Flame Orbits -> Consumes 1 Flame Orbit
  53. (Flame Build only) New effect: Increases flame damage gained from equips by 40% and then increases it by 100 for 15 sec
  54. (Flame Build only) New effect: Decreases the cooldown of Meteor Shower by 3 sec (no longer affects Blazing Wall)
  55. Cooldown: 0 sec -> 12 sec
  56.  
  57. Dragonfrost (F):
  58. Consumes 3 Frost Orbits -> Consumes 1 Frost Orbit
  59. (Frost Build only) New effect: Increases frost damage gained from equips by 40% and then increases it by 100 for 15 sec
  60. (Frost Build only) New effect: Decreases the cooldown of Cold Snap by 3 sec (no longer affects Snowball/Frost Tornado)
  61. Cooldown: 0 sec -> 12 sec
  62.  
  63. Dual Dragons (F):
  64. Consumes 3 Flame and Frost Orbits -> Consumes 1 Flame and Frost Orbit
  65.  
  66. Second Wind (Tab):
  67. Hongmoon Skill placeholder removed
  68. Stage 2 (Knockback/Knockdown + Slow Disable + Charge Disable) and 3 (Daze + 5 Focus Generation) removed
  69. Stage 1/Type 1 (Escape):
  70. Heals the user 5% of their health on recovering from grapple, grab, phantom grip -> Heals the user 5% of their health
  71. New effect: Inflicts 2 sec daze on escape from stun, daze, knockdown, unconscious
  72.  
  73. Fire Storm (Tab):
  74. Hongmoon Skill placeholder removed
  75. Stage 1 (Damage) and 4 (Heatwave Daze) removed.
  76. Stage 3 (Heatwave Knockdown) moved to Z Skill and replaces Wildfire/Ring of Fire
  77. Stage 2/Type 1 (Deflect):
  78. New effect: Generates 105 Hongmoon Energy on hit to enemies inflicted by stun, daze, knockdown
  79. New effect: Pierces deflect
  80.  
  81. Frost Armor (Tab):
  82. Stage 1/Type 1 (Lifesteal):
  83. Removed effect: Heals the user 1% of their health on resist
  84. Removed effect: Heals the user 10% of their health over 10 sec
  85. Removed effect: Inflicts 5 meter knockback on cancelling skill
  86. Stage 2/Type 2 (Freeze):
  87. Removed effect: Heals the user 1% of their health on resist
  88. Removed effect: Heals the user 10% of their health over 10 sec
  89.  
  90. Impact (1):
  91. Stage 1/Type 1 (Defense):
  92. Hongmoon:
  93. New effect: Generates 116 Hongmoon Energy on counter
  94. Stage 3/Type 3 Flame (Combo):
  95. Force Blast renamed to Impact
  96. Only available in Flame Build
  97. Hongmoon:
  98. Deals [3.50] additional flame damage on hitting an enemy with 5 stacks of ember -> Max speed Dragonchar available on detonating 5 stacks of ember
  99. Stage 4/Type 3 Frost (Cooldown Reduction):
  100. Force Blast renamed to Impact
  101. Only available in Frost Build
  102. Removed effect: Deals [5.00] additional frost damage to enemies inflicted by freeze
  103. New effect: Decreases the cooldown of Snowball/Frost Tornado by 15 sec
  104. Cooldown: 0 sec -> 9 sec
  105. Hongmoon:
  106. Removed effect: Decreases the cooldown of Snowball/Frost Tornado by 1 sec on critical hit to enemies inflicted by freeze
  107. Focus: 0 Generation -> 3 Generation
  108.  
  109. Dragonchar (2):
  110. Stage 1/Type 1 Flame (Accelerated):
  111. Only available in Flame Build
  112. Removed effect: Deals [1.00] additional flame damage to enemies inflicted by stun, daze, grab, phantom grip
  113. Deals [4.00] additional flame damage to enemies inflicted by burn -> Deals [1.30] additional flame damage to enemies inflicted by burn
  114. New effect: Generates 7 Hongmoon Energy
  115. Cast speed accelerates with consecutive use moved from Hongmoon effect to normal skill effect
  116. Area: 2x10 meter linear -> 2x16 meter linear
  117. Hongmoon:
  118. New effect: Generates 1 focus on critical hit
  119. Stage 2/Type 2 Flame (Daze):
  120. Only available in Flame Build
  121. New effect: Generates 105 Hongmoon Energy
  122. New effect: Does not generate Hongmoon Energy while cooldown is active
  123. Stage 3/Type 3 Flame (Blazing Beam) (Damage):
  124. Only available in Flame Build
  125. Deals [6.00] flame damage -> Deals [9.50] flame damage
  126. Deals [4.00] additional flame damage to enemies inflicted by burn -> Deals [4.50] additional flame damage to enemies inflicted by burn
  127. New effect: Generates 17 Hongmoon Energy
  128. Stage 4/Type 1 Frost (Ice Rain) (Damage):
  129. Only available in Frost Build
  130. Deals [3.00] frost damage -> Deals [9.25] frost damage
  131. Focus: 1 Cost -> 2 Cost
  132. Removed effect: Deals [4.00] additional frost damage to enemies within the area of Cold Snap
  133. Cast speed accelerates with consecutive use -> Cast speed increased on use to enemies within the area of Cold Snap
  134. New effect: Costs 1 less focus on use to enemies within the area of Cold Snap
  135. New effect: Generates 12 Hongmoon Energy
  136. Hongmoon:
  137. Removed effect: Recovers 1 focus on hit to enemies within the area of Cold Snap
  138. Costs 1 less focus on use to enemies within the area of Cold Snap -> Costs 2 less focus on use to enemies within the area of Cold Snap
  139. Dragonwhorl moved to 2 Skill under Type 2 Frost
  140. Only available in Frost Build
  141. Completely redesigned to be the "Frost" version of Daze Dragonchar
  142. Inflicts 1 stack of ember -> Inflicts 5 sec freeze
  143.  
  144. Awakened Dragonchar/Ice Rain (2):
  145. Awakened Daze Dragonchar and Awakened Blazing Beam removed; now defaults to Awakened Dragonchar/Ice Rain regardless of specs.
  146. Awakened Dragonchar:
  147. Removed effect: Deals [1.00] additional flame damage to enemies inflicted by stun, daze, grab, phantom grip
  148. Removed effect: Deals [4.00] additional flame damage to enemies inflicted by burn
  149. Removed effect: User gains enhanced flame for 15 sec
  150. New effect: Increases flame damage gained from equips by 40% and then increases it by 100 for 15 sec
  151. New effect: Generates 7 Hongmoon Energy
  152. Awakened Ice Rain:
  153. Deals [7.20] frost damage -> Deals [11.50] frost damage
  154. Removed effect: Deals [4.00] additional frost damage to enemies within the area of Cold Snap
  155. Removed effect: Recovers 1 focus on hit to enemies within the area of Cold Snap
  156. New effect: Increases frost damage gained from equips by 40% and then increases it by 100 for 15 sec
  157. New effect: Generates 12 Hongmoon Energy
  158.  
  159. Dragonwhorl (3):
  160. Stage 1 (Dragonwhorl) moved to 2 Skill (Ice Rain) under Type 2 Frost
  161. Stage 2 (Frost Nova) moved to V Skill (Frost Sheath) under Type 3
  162. Stage 3/Type 1 (Glacial Beam) (Stun):
  163. Renamed to Force Blast
  164. New effect: Generates 74 Hongmoon Energy
  165.  
  166. Phantom Grip (4):
  167. Stage 4 (Shadow Grasp one-time pull) removed
  168. Stage 1/Type 1 (Basic):
  169. New effect: Generates 105 Hongmoon Energy
  170. Cooldown: 36 sec -> 24 sec
  171. Stage 3/Type 3 (Shadow Grasp):
  172. Hongmoon:
  173. Inflicts 1 sec 80% movement speed reduction per hit -> Inflicts 3 sec 80% movement speed reduction per hit
  174. Inflicts 1 sec charge skill disable per hit -> Inflicts 3 sec charge skill disable per hit
  175.  
  176. Multiple Blaze/Chi Bomb (4):
  177. Multiple Blaze is only available in Flame Build; Chi Bomb is only avaiable in Frost Build
  178. No longer requires Hongmoon Phantom Grip to learn
  179.  
  180. Ice Coil (Z):
  181. Stage 1/Type 1 Flame/Type 2 Frost (Ice Coil) (Slow):
  182. Cooldown: 30 sec -> 18 sec
  183. Stage 2/Type 1 Flame/Type 3 Frost (Frost Burst) (Frost Prison):
  184. Cooldown: 30 sec -> 45 sec
  185. Stage 3/Type 1 Frost (Cold Snap) (Additional Damage):
  186. Only available in Frost Build
  187. Deals [2.50] frost damage over 5 sec -> Deals [25.00] frost damage over 10 sec
  188. Focus: 0 Generation -> 3 Generation
  189. Recovers 1 focus per hit -> Recovers 3 focus per hit
  190. Removed effect: Frost skills deal 10% increased damage to enemies within the area
  191. Cooldown: 30 sec -> 36 sec
  192.  
  193. Wildfire (Z):
  194. Wildfire/Ring of Fire replaced with Knockdown Heatwave
  195. Removed effect: Launches enemies inflicted by stun, daze into the air
  196. Range: From user -> 16 meters
  197. Type 2 (Launch Heatwave) added:
  198. Launches enemies inflicted by stun, daze, knockdown into the air
  199. Generates 116 Hongmoon Energy on hit to enemies inflicted by stun, daze, knockdown
  200. Deals [3.00] flame damage
  201. Inflicts 1 stack of ember
  202. Detonated using Scorching Heat
  203. Pierces defense, deflect
  204.  
  205. Snowball (X):
  206. Hongmoon Skill placeholder removed
  207. Stage 2 (Snowball) (Defense Break) merged into Stage 3/Type 2 (Frost Tornado) (Offense-Defense Disable):
  208. Deals [1.50] frost damage up to 3 enemies -> Deals 54 ~ 63 [4.50] frost damage over 3 hits up to 3 enemies
  209. New effect: Breaks defense skills
  210. New effect: Inflicts 5 sec freeze on breaking defense
  211. New effect: Inflicts 6 sec defense skill disable on breaking defense
  212.  
  213. Inferno (X):
  214. Stage 3 Inferno (Ember Stacking) removed
  215. Stage 1/Type 1 (Increased Damage):
  216. Removed effect: Creates 3 Flame Orbits
  217. Stage 2/Type 1 (Additional Damage):
  218. New effect: Generates 105 Hongmoon Energy on hit to enemies inflicted by stun, daze
  219.  
  220. Short Fuse (C):
  221. Stage 2 (Ember Detonate) removed
  222. Stage 1/Type 1 (Focus Regen):
  223. Deals [10.00] flame damage over 10 sec -> Deals [10.00] flame damage
  224. Removed effect: Ember detonated using Flame Reap
  225. Removed effect: Deals [0.30] damage per ember stack on detonation
  226. Removed effect: Deals 75% additional damage per ember stack on detonation
  227.  
  228. Divine Veil (C):
  229. Stage 2 (Mobile Veil) removed
  230.  
  231. Blazing Wall (V):
  232. Blazing Wall and Meteor Shower are now separate skills
  233. Blazing Wall:
  234. Deals [6.00] flame damage over 5 sec -> Deals [10.00] flame damage over 5 sec
  235. Removed effect: Deals [0.80] additional flame damage to enemies inflicted by phantom grip
  236.  
  237. Frost Prison (V):
  238. Frost Sheath is a Type 1 skill; Frost Prison is a Type 2 skill
  239. Frost Nova moved to V skill under Type 3
  240.  
  241. Backstep (S):
  242. Base/Type 1:
  243. Cooldown: 16 sec -> 12 sec
  244. Tier 2 (8 meter -> 14 meter) is now its own version under Type 2
  245. Tier 3 (Escape Stun/Daze/Knockdown/Unconscious) is now its own version under Type 3
  246.  
  247. New Ultimate Skill: Drago Cannon (G)
  248. Deals flame damage in Flame Build; deals frost damage in Frost Build
  249. Deals [147.00] flame/frost damage over 4 hits
  250. Deals [35.00] additional flame/frost damage to enemies inflicted by airborne
  251. Pierces defense, deflect
  252. Range: 16 meter
  253. Area: 5 meter radius
  254. Cast Time: None
  255. Cooldown: None
  256. Preconditions:
  257. Flame Stance
  258. Max Hongmoon Energy
  259.  
  260. New Ultimate Skill: Freezing Tundra (B)
  261. Creates a Freezing Tundra field that lasts for 10 sec
  262. Inflicts 6 sec chill per hit
  263. Creates Frost Orbit per hit
  264. Pierces defense, deflect
  265. Range: From User
  266. Area: 5 meter radius
  267. Cast Time: None
  268. Cooldown: None
  269. Preconditions:
  270. Frost Stance
  271. Max Hongmoon Energy
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