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  1. # VisualV 1.0.290 - JEFF'S SPECIAL VISUALSETTINGS
  2. # ECED - Edited by BLacKHaLLoW for VISUALV
  3. #
  4. # stores intial values for configuration of in game elements
  5. #Name Value
  6. #Values to use with height based reflection map
  7. heightReflect.width 140.00
  8. heightReflect.height 225.00
  9. heightReflect.specularoffset 0.15
  10. heightReflect.waterspeed 1.00
  11.  
  12. #Values to use with rain collision map
  13. raincollision.specularoffset 1.00
  14. raincollision.waterspeed 1.00
  15.  
  16.  
  17. #Values for rain GPU particle effect
  18. rain.NumberParticles 65536
  19. rain.UseLitShader 1.00
  20. # rain.gravity 0.00 0.00 -0.98
  21. rain.gravity.x 0.00
  22. rain.gravity.y 0.00
  23. rain.gravity.z -0.98
  24. rain.fadeInScale 2.00
  25. rain.diffuse 1.00
  26. rain.ambient 0.40
  27. rain.wrapScale 0.60
  28. rain.wrapBias 0.40
  29. # rain.defaultlight 1.00 1.00 1.00
  30. rain.defaultlight.red 1.00
  31. rain.defaultlight.green 1.00
  32. rain.defaultlight.blue 1.00
  33. rain.defaultlight.alpha 16.00
  34.  
  35. #General weather configuration
  36. weather.CycleDuration 360
  37. weather.ChangeCloudOnSameCloudTypeChance 0.5
  38. weather.ChangeCloudOnSameWeatherTypeChance 0.5
  39.  
  40. #Config for static values for skyhat
  41. sky.sun.centreStart 0.98
  42. sky.sun.centreEnd 1.00
  43. sky.cloudWarp 1.00
  44. sky.cloudInscatteringRange 0.68
  45. sky.cloudEdgeSmooth 0.76
  46. sky.sunAxiasX 1.00
  47. sky.sunAxiasY 0.00
  48. sky.GameCloudSpeed 0.00
  49.  
  50. #config values for cloud shadows
  51. shadows.cloudtexture.scale 1.00
  52. shadows.cloudtexture.rangemin 0.00
  53. shadows.cloudtexture.rangemax 1.00
  54.  
  55. #config values for vehicle settings
  56.  
  57. # car.interiorlight.color 1.00 1.00 0.70
  58. car.interiorlight.color.red 1.00
  59. car.interiorlight.color.green 1.00
  60. car.interiorlight.color.blue 0.70
  61. car.interiorlight.intensity 1.50
  62. car.interiorlight.radius 4.00
  63. car.interiorlight.innerConeAngle 0.00
  64. car.interiorlight.outerConeAngle 90.00
  65. car.interiorlight.day.emissive.on 0.00
  66. car.interiorlight.night.emissive.on 0.00
  67. car.interiorlight.day.emissive.off 0.00
  68. car.interiorlight.night.emissive.off 0.00
  69. car.interiorlight.coronaHDR 1.00
  70. car.interiorlight.coronaSize 0.25
  71.  
  72. # car.fatinteriorlight.color 1.00 1.00 0.70
  73. car.fatinteriorlight.color.red 1.00
  74. car.fatinteriorlight.color.green 1.00
  75. car.fatinteriorlight.color.blue 0.70
  76. car.fatinteriorlight.intensity 1.5
  77. car.fatinteriorlight.radius 4.14
  78. car.fatinteriorlight.innerConeAngle 0.00
  79. car.fatinteriorlight.outerConeAngle 90.00
  80. car.fatinteriorlight.day.emissive.on 0.00
  81. car.fatinteriorlight.night.emissive.on 0.00
  82. car.fatinteriorlight.day.emissive.off 0.00
  83. car.fatinteriorlight.night.emissive.off 0.00
  84. car.fatinteriorlight.coronaHDR 1.00
  85. car.fatinteriorlight.coronaSize 0.25
  86.  
  87. car.platelight.color.red 1.00
  88. car.platelight.color.green 1.00
  89. car.platelight.color.blue 1.00
  90. car.platelight.intensity 1.10
  91. car.platelight.radius 0.40
  92. car.platelight.innerConeAngle 0.00
  93. car.platelight.outerConeAngle 90.00
  94. car.platelight.day.emissive.on 0.00
  95. car.platelight.night.emissive.on 0.00
  96. car.platelight.day.emissive.off 0.00
  97. car.platelight.night.emissive.off 0.00
  98. car.platelight.coronaHDR 1.00
  99. car.platelight.coronaSize 1.00
  100. car.platelight.falloffExp 64
  101.  
  102. car.dashlight.color.red 1.00
  103. car.dashlight.color.green 0.85
  104. car.dashlight.color.blue 0.60
  105. car.dashlight.intensity 0.20
  106. car.dashlight.radius 0.95
  107. car.dashlight.innerConeAngle 0.00
  108. car.dashlight.outerConeAngle 90.00
  109. car.dashlight.day.emissive.on 0.00
  110. car.dashlight.night.emissive.on 0.00
  111. car.dashlight.day.emissive.off 0.00
  112. car.dashlight.night.emissive.off 0.00
  113. car.dashlight.coronaHDR 1.00
  114. car.dashlight.coronaSize 1.00
  115. car.dashlight.falloffExp 4
  116.  
  117. car.doorlight.color.red 1.00
  118. car.doorlight.color.green 0.85
  119. car.doorlight.color.blue 0.95
  120. car.doorlight.intensity 0.05
  121. car.doorlight.radius 1.10
  122. car.doorlight.innerConeAngle 0.00
  123. car.doorlight.outerConeAngle 90.00
  124. car.doorlight.day.emissive.on 0.00
  125. car.doorlight.night.emissive.on 0.00
  126. car.doorlight.day.emissive.off 0.00
  127. car.doorlight.night.emissive.off 0.00
  128. car.doorlight.coronaHDR 1.00
  129. car.doorlight.coronaSize 1.00
  130. car.doorlight.falloffExp 4
  131.  
  132. # car.taxi.color 1.00 1.00 0.60
  133. car.taxi.color.red 1.00
  134. car.taxi.color.green 1.00
  135. car.taxi.color.blue 0.60
  136. car.taxi.intensity 0.50
  137. car.taxi.radius 1.25
  138. car.taxi.innerConeAngle 0.50
  139. car.taxi.outerConeAngle 1.00
  140. car.taxi.coronaHDR 1.00
  141. car.taxi.coronaSize 1.00
  142.  
  143. car.neon.defaultcolor.red 1.00
  144. car.neon.defaultcolor.green 0.00
  145. car.neon.defaultcolor.blue 1.00
  146. car.neon.intensity 16.0
  147. car.neon.radius 1.5
  148. car.neon.falloffexponent 128.0
  149. car.neon.capsuleextent.sides 1.2
  150. car.neon.capsuleextent.frontback 0.6
  151. car.neon.clipplaneheight -0.014
  152.  
  153. car.headlights.angle -0.7
  154. car.headlights.split 0.0
  155. car.headlights.global.HeadlightIntensityMult 3.7
  156. car.headlights.global.HeadlightDistMult 3.0
  157. car.headlights.global.ConeInnerAngleMod 1.0
  158. car.headlights.global.ConeOuterAngleMod 1.0
  159. car.headlights.global.OnlyOneLightMod 1.0
  160. car.headlights.global.Fake2LightsAngleMod 0.95
  161. car.headlights.global.Fake2LightsDisplacementMod 0.17
  162. car.headlights.submarine.Fake2LightsAngleMod 0.830
  163. car.headlights.submarine.Fake2LightsDisplacementMod 0.0
  164. car.headlights.fullbeam.IntensityMult 1.1
  165. car.headlights.fullbeam.DistMult 2.5
  166. car.headlights.fullbeam.CoronaIntensityMult 1.8
  167. car.headlights.fullbeam.CoronaSizeMult 1.8
  168. car.headlights.aim.fullbeam.mod 0.0
  169. car.headlights.aim.dippedbeam.mod -0.2
  170. car.headlights.aim.fullbeam.angle 0.0
  171. car.headlights.aim.dipeedbeam.angle 0.0
  172. car.headlights.player.intensitymult 1.1
  173. car.headlights.player.distmult 0.45
  174. car.headlights.player.exponentmult 3.0
  175. car.headlights.useDynamicShadows 1.0
  176.  
  177. # car headlight volume lights data
  178. car.headlights.volume.intensityscale 0.005
  179. car.headlights.volume.sizescale 1.0
  180. car.headlights.volume.outerintensity 0.0
  181. car.headlights.volume.outerexponent 50.0
  182. # car.headlights.volume.outerVolumeColor
  183. car.headlights.volume.outerVolumeColor.red 0.00
  184. car.headlights.volume.outerVolumeColor.green 0.00
  185. car.headlights.volume.outerVolumeColor.blue 0.00
  186.  
  187. car.coronas.MainFadeRatio 0.25
  188. car.coronas.BeginStart 50.0
  189. car.coronas.BeginEnd 300.0
  190. car.coronas.CutoffStart 280.0
  191. car.coronas.CutoffEnd 300.0
  192. car.coronas.underwaterFade 0.4
  193.  
  194. car.sirens.SpecularFade 15.0
  195. car.sirens.ShadowFade 195.0
  196.  
  197. # heli poslight
  198. heli.poslight.nearStrength 20.0
  199. heli.poslight.farStrength 80.0
  200. heli.poslight.nearSize 0.25
  201. heli.poslight.farSize 1.00
  202. heli.poslight.intensity_typeA 12.0
  203. heli.poslight.intensity_typeB 6.0
  204. heli.poslight.radius 2.5
  205. # heli.poslight.rightColor 0.00 1.00 0.00
  206. heli.poslight.rightColor.red 0.00
  207. heli.poslight.rightColor.green 1.00
  208. heli.poslight.rightColor.blue 0.00
  209. # heli.poslight.leftColor 1.00 0.00 0.00
  210. heli.poslight.leftColor.red 1.00
  211. heli.poslight.leftColor.green 0.00
  212. heli.poslight.leftColor.blue 0.00
  213.  
  214. #heli white head lights
  215. heli.whiteheadlight.nearStrength 15.0
  216. heli.whiteheadlight.farStrength 60.0
  217. heli.whiteheadlight.nearSize 0.25
  218. heli.whiteheadlight.farSize 2.00
  219. heli.whiteheadlight.intensity 4.0
  220. heli.whiteheadlight.radius 2.5
  221.  
  222. # heli.whiteheadlight.color 1.00 0.00 0.00
  223. heli.whiteheadlight.color.red 1.00
  224. heli.whiteheadlight.color.green 1.00
  225. heli.whiteheadlight.color.blue 0.80
  226.  
  227. #heli white tail lights
  228. heli.whitetaillight.nearStrength 15.0
  229. heli.whitetaillight.farStrength 60.0
  230. heli.whitetaillight.nearSize 0.25
  231. heli.whitetaillight.farSize 2.00
  232. heli.whitetaillight.intensity 4.0
  233. heli.whitetaillight.radius 2.5
  234. # heli.whitetaillight.color 1.00 0.00 0.00
  235. heli.whitetaillight.color.red 1.00
  236. heli.whitetaillight.color.green 1.00
  237. heli.whitetaillight.color.blue 0.80
  238.  
  239. #heli interior light
  240. heli.interiorlight.color.red 1.00
  241. heli.interiorlight.color.green 0.20
  242. heli.interiorlight.color.blue 0.05
  243. heli.interiorlight.intensity 1.50
  244. heli.interiorlight.radius 2.10
  245. heli.interiorlight.innerConeAngle 0.00
  246. heli.interiorlight.outerConeAngle 90.00
  247. heli.interiorlight.day.emissive.on 0.00
  248. heli.interiorlight.night.emissive.on 0.00
  249. heli.interiorlight.day.emissive.off 0.00
  250. heli.interiorlight.night.emissive.off 0.00
  251. heli.interiorlight.coronaHDR 1.00
  252. # the corona size is actually used as the bone offset for this particular light
  253. heli.interiorlight.coronaSize -0.25
  254.  
  255. # plane poslight
  256. plane.poslight.nearStrength 1.0
  257. plane.poslight.farStrength 10.0
  258. plane.poslight.nearSize 1.0
  259. plane.poslight.farSize 15.0
  260. plane.poslight.intensity_typeA 12.0
  261. plane.poslight.intensity_typeB 12.0
  262. plane.poslight.radius 2.0
  263.  
  264. plane.poslight.rightColor.red 0.00
  265. plane.poslight.rightColor.green 1.00
  266. plane.poslight.rightColor.blue 0.00
  267.  
  268. plane.poslight.leftColor.red 1.00
  269. plane.poslight.leftColor.green 0.00
  270. plane.poslight.leftColor.blue 0.00
  271.  
  272. # plane whiteheadlight
  273. plane.whiteheadlight.nearStrength 1.0
  274. plane.whiteheadlight.farStrength 10.0
  275. plane.whiteheadlight.nearSize 1.25
  276. plane.whiteheadlight.farSize 15
  277. plane.whiteheadlight.intensity 4.0
  278. plane.whiteheadlight.radius 1.75
  279.  
  280. # plane.whiteheadlight.color 1.00 0.00 0.00
  281. plane.whiteheadlight.color.red 1.00
  282. plane.whiteheadlight.color.green 1.00
  283. plane.whiteheadlight.color.blue 0.80
  284.  
  285. # plane whitetaillight
  286. plane.whitetaillight.nearStrength 1.0
  287. plane.whitetaillight.farStrength 10.0
  288. plane.whitetaillight.nearSize 0.5
  289. plane.whitetaillight.farSize 15.0
  290. plane.whitetaillight.intensity 6.0
  291. plane.whitetaillight.radius 1.75
  292. # plane.whitetaillight.color 1.00 0.00 0.00
  293. plane.whitetaillight.color.red 1.00
  294. plane.whitetaillight.color.green 1.00
  295. plane.whitetaillight.color.blue 0.80
  296.  
  297. # plane control-panel light
  298. plane.controlpanel.light.color.red 0.00
  299. plane.controlpanel.light.color.green 0.00
  300. plane.controlpanel.light.color.blue 1.00
  301. plane.controlpanel.light.intensity 3.00
  302. plane.controlpanel.light.falloff 1.00
  303. plane.controlpanel.light.falloff.exponent 32.00
  304.  
  305. # plane right emergency light
  306. plane.emergency.right.light.color.red 1.00
  307. plane.emergency.right.light.color.green 0.50
  308. plane.emergency.right.light.color.blue 0.00
  309. plane.emergency.right.light.intensity 0.00
  310. plane.emergency.right.light.falloff 8.00
  311. plane.emergency.right.light.falloff.exponent 32.00
  312. plane.emergency.right.light.inner.angle 60.00
  313. plane.emergency.right.light.outer.angle 65.00
  314. plane.emergency.right.light.rotation 270.0f
  315.  
  316. # plane left emergency light
  317. plane.emergency.left.light.color.red 1.00
  318. plane.emergency.left.light.color.green 0.50
  319. plane.emergency.left.light.color.blue 0.00
  320. plane.emergency.left.light.intensity 32.00
  321. plane.emergency.left.light.falloff 10.00
  322. plane.emergency.left.light.falloff.exponent 32.00
  323. plane.emergency.left.light.inner.angle 60.00
  324. plane.emergency.left.light.outer.angle 65.00
  325. plane.emergency.left.light.rotation 270.0f
  326.  
  327.  
  328. # plane inside hull light
  329. plane.insidehull.light.color.red 1.00
  330. plane.insidehull.light.color.green 1.00
  331. plane.insidehull.light.color.blue 1.00
  332. plane.insidehull.light.intensity 0.00
  333. plane.insidehull.light.falloff 6.00
  334. plane.insidehull.light.falloff.exponent 4.00
  335. plane.insidehull.light.inner.angle 60.00
  336. plane.insidehull.light.outer.angle 85.00
  337.  
  338. # luxe 2 cabin light
  339. plane.luxe2.cabin.color.red 1.00
  340. plane.luxe2.cabin.color.green 1.00
  341. plane.luxe2.cabin.color.blue 1.00
  342. plane.luxe2.cabin.intensity 5.0
  343. plane.luxe2.cabin.radius 2.4
  344. plane.luxe2.cabin.innerConeAngle 20.0
  345. plane.luxe2.cabin.outerConeAngle 180.00
  346. plane.luxe2.cabin.falloffExp 8.0
  347. plane.luxe2.cabin.useDynamicShadows 1.0
  348.  
  349. # luxe 2 cabin strip light
  350. plane.luxe2.cabin.strip.color.red 1.00
  351. plane.luxe2.cabin.strip.color.green 1.00
  352. plane.luxe2.cabin.strip.color.blue 1.00
  353. plane.luxe2.cabin.strip.intensity 3.0
  354. plane.luxe2.cabin.strip.radius 1.63
  355. plane.luxe2.cabin.strip.falloffExp 128.0
  356. plane.luxe2.cabin.strip.capsuleLength 4.7
  357.  
  358. # luxe 2 cabin tv light
  359. plane.luxe2.cabin.tv.color.red 0.07
  360. plane.luxe2.cabin.tv.color.green 0.22
  361. plane.luxe2.cabin.tv.color.blue 0.97
  362. plane.luxe2.cabin.tv.intensity 3.0
  363. plane.luxe2.cabin.tv.radius 1.5
  364. plane.luxe2.cabin.tv.innerConeAngle 20.0
  365. plane.luxe2.cabin.tv.outerConeAngle 180.00
  366. plane.luxe2.cabin.tv.falloffExp 8.0
  367.  
  368. # luxe 2 cabin lod light
  369. plane.luxe2.cabin.lod.color.red 1.00
  370. plane.luxe2.cabin.lod.color.green 1.00
  371. plane.luxe2.cabin.lod.color.blue 1.00
  372. plane.luxe2.cabin.lod.intensity 1.1
  373. plane.luxe2.cabin.lod.radius 1.0
  374. plane.luxe2.cabin.lod.falloffExp 1.0
  375. plane.luxe2.cabin.lod.capsuleLength 6.5
  376.  
  377. # luxe 2 cabin window lights
  378. plane.luxe2.cabin.window.color.red 1.0
  379. plane.luxe2.cabin.window.color.green 1.0
  380. plane.luxe2.cabin.window.color.blue 1.0
  381. plane.luxe2.cabin.window.intensity 0.5
  382. plane.luxe2.cabin.window.radius 1.3
  383. plane.luxe2.cabin.window.innerConeAngle 0.0
  384. plane.luxe2.cabin.window.outerConeAngle 90.0
  385. plane.luxe2.cabin.window.falloffExp 32.0
  386. plane.luxe2.cabin.window.useSun 1.0
  387.  
  388. # swift 2 cabin light
  389. heli.swift2.cabin.color.red 1.00
  390. heli.swift2.cabin.color.green 1.00
  391. heli.swift2.cabin.color.blue 1.00
  392. heli.swift2.cabin.intensity 5.0
  393. heli.swift2.cabin.radius 1.5
  394. heli.swift2.cabin.innerConeAngle 20.0
  395. heli.swift2.cabin.outerConeAngle 180.00
  396. heli.swift2.cabin.falloffExp 16.0
  397. heli.swift2.cabin.useDynamicShadows 1.0
  398.  
  399. # boat lights
  400. boat.intensity 10
  401. boat.radius 0.7
  402. # boat.color 1.00 1.00 0.70
  403. boat.color.red 1.00
  404. boat.color.green 1.00
  405. boat.color.blue 0.70
  406.  
  407. boat.light.interiorshutdowndistance 100.0
  408. boat.light.fadelength 10.0
  409. boat.light.shutdowndistance 60.0
  410. boat.corona.fadelength 20.0
  411. boat.corona.size 4.0
  412. boat.corona.intensity 1.0
  413. boat.corona.zBias 0.02
  414.  
  415. sub.lightOne.color.red 1.00
  416. sub.lightOne.color.green 1.00
  417. sub.lightOne.color.blue 1.00
  418. sub.lightOne.intensity 0.00
  419. sub.lightOne.radius 1.00
  420. sub.lightOne.falloffExp 8.0
  421. sub.lightOne.innerConeAngle 0.00
  422. sub.lightOne.outerConeAngle 45.00
  423. sub.lightOne.coronaHDR 0.00
  424. sub.lightOne.coronaSize 0.00
  425.  
  426. sub.lightTwo.color.red 1.00
  427. sub.lightTwo.color.green 1.00
  428. sub.lightTwo.color.blue 1.00
  429. sub.lightTwo.intensity 0.00
  430. sub.lightTwo.radius 1.00
  431. sub.lightTwo.falloffExp 8.0
  432. sub.lightTwo.innerConeAngle 0.00
  433. sub.lightTwo.outerConeAngle 45.00
  434. sub.lightTwo.coronaHDR 0.00
  435. sub.lightTwo.coronaSize 0.00
  436.  
  437. # train settings
  438. train.light.r 1.0
  439. train.light.g 1.0
  440. train.light.b 0.8
  441. train.light.intensity 3
  442. train.light.falloffmax 2.1
  443. train.light.fadingdistance 100.0
  444. train.light.fadelength 20.0
  445. train.ambientvolume.intensityscaler 2.0
  446.  
  447. # ECED EDITS for VISUAL V
  448. # emissive bits
  449. car.headlight.day.emissive.on 10.00
  450. car.headlight.night.emissive.on 3.00
  451. car.headlight.day.emissive.off 0.000
  452. car.headlight.night.emissive.off 0.000
  453. car.taillight.day.emissive.on 20.0
  454. car.taillight.night.emissive.on 18.0
  455. car.taillight.day.emissive.off 0.00
  456. car.taillight.night.emissive.off 0.000
  457. car.indicator.day.emissive.on 125.00
  458. car.indicator.night.emissive.on 69.00
  459. car.indicator.day.emissive.off 0.00
  460. car.indicator.night.emissive.off 0.000
  461. car.reversinglight.day.emissive.on 15.00
  462. car.reversinglight.night.emissive.on 2.00
  463. car.reversinglight.day.emissive.off 0.000
  464. car.reversinglight.night.emissive.off 0.000
  465. car.defaultlight.day.emissive.on 400.00
  466. car.defaultlight.night.emissive.on 280.00
  467. car.defaultlight.day.emissive.off 0.00
  468. car.defaultlight.night.emissive.off 0.000
  469. car.brakelight.day.emissive.on 15.00
  470. car.brakelight.night.emissive.on 10.00
  471. car.brakelight.day.emissive.off 0.00
  472. car.brakelight.night.emissive.off 0.000
  473. car.middlebrakelight.day.emissive.on 30.00
  474. car.middlebrakelight.night.emissive.on 19.00
  475. car.middlebrakelight.day.emissive.off 0.00
  476. car.middlebrakelight.night.emissive.off 0.000
  477. car.extralight.day.emissive.on 320.00
  478. car.extralight.night.emissive.on 250.00
  479. car.extralight.day.emissive.off 0.000
  480. car.extralight.night.emissive.off 0.00
  481. car.emissiveMultiplier 2.00
  482.  
  483. # Lod distances for vehicles
  484. car.lod.distance.high 30.00
  485. car.lod.distance.low 140.00
  486.  
  487. # search lights...
  488. defaultsearchlight.length 100.0
  489. defaultsearchlight.offset -0.13
  490. defaultsearchlight.color.red 0.030
  491. defaultsearchlight.color.green 0.030
  492. defaultsearchlight.color.blue 0.030
  493. defaultsearchlight.mainLightInfo.falloffScale 2.0
  494. defaultsearchlight.mainLightInfo.falloffExp 8.0
  495. defaultsearchlight.mainLightInfo.innerAngle 0.0
  496. defaultsearchlight.mainLightInfo.outerAngle 5.0
  497. defaultsearchlight.mainLightInfo.globalIntensity 4.0
  498. defaultsearchlight.mainLightInfo.lightIntensityScale 10.0
  499. defaultsearchlight.mainLightInfo.volumeIntensityScale 0.125
  500. defaultsearchlight.mainLightInfo.volumeSizeScale 0.5
  501. defaultsearchlight.mainLightInfo.outerVolumeColor.color.red 0.0
  502. defaultsearchlight.mainLightInfo.outerVolumeColor.color.green 0.0
  503. defaultsearchlight.mainLightInfo.outerVolumeColor.color.blue 0.0
  504. defaultsearchlight.mainLightInfo.outerVolumeIntensity 0.0
  505. defaultsearchlight.mainLightInfo.outerVolumeFallOffExponent 50.0
  506. defaultsearchlight.mainLightInfo.enable 1.0
  507. defaultsearchlight.mainLightInfo.specular 1.0
  508. defaultsearchlight.mainLightInfo.shadow 1.0
  509. defaultsearchlight.mainLightInfo.volume 1.0
  510. defaultsearchlight.mainLightInfo.coronaIntensity 6.0
  511. defaultsearchlight.mainLightInfo.coronaIntensityFar 12.0
  512. defaultsearchlight.mainLightInfo.coronaSize 3.5
  513. defaultsearchlight.mainLightInfo.coronaSizeFar 35.0
  514. defaultsearchlight.mainLightInfo.coronaZBias 0.3
  515. defaultsearchlight.mainLightInfo.coronaOffset 0.4
  516. defaultsearchlight.mainLightInfo.lightFadeDist 40.0
  517.  
  518. helisearchlight.length 100.0
  519. helisearchlight.offset -0.13
  520. helisearchlight.color.red 0.030
  521. helisearchlight.color.green 0.030
  522. helisearchlight.color.blue 0.030
  523. helisearchlight.mainLightInfo.falloffScale 2.0
  524. helisearchlight.mainLightInfo.falloffExp 8.0
  525. helisearchlight.mainLightInfo.innerAngle 0.0
  526. helisearchlight.mainLightInfo.outerAngle 5.0
  527. helisearchlight.mainLightInfo.globalIntensity 4.0
  528. helisearchlight.mainLightInfo.lightIntensityScale 10.0
  529. helisearchlight.mainLightInfo.volumeIntensityScale 0.125
  530. helisearchlight.mainLightInfo.volumeSizeScale 0.5
  531. helisearchlight.mainLightInfo.outerVolumeColor.color.red 0.0
  532. helisearchlight.mainLightInfo.outerVolumeColor.color.green 0.0
  533. helisearchlight.mainLightInfo.outerVolumeColor.color.blue 0.0
  534. helisearchlight.mainLightInfo.outerVolumeIntensity 0.0
  535. helisearchlight.mainLightInfo.outerVolumeFallOffExponent 50.0
  536. helisearchlight.mainLightInfo.enable 1.0
  537. helisearchlight.mainLightInfo.specular 1.0
  538. helisearchlight.mainLightInfo.shadow 1.0
  539. helisearchlight.mainLightInfo.volume 1.0
  540. helisearchlight.mainLightInfo.coronaIntensity 100.0
  541. helisearchlight.mainLightInfo.coronaIntensityFar 50.0
  542. helisearchlight.mainLightInfo.coronaSize 2.5
  543. helisearchlight.mainLightInfo.coronaSizeFar 35.0
  544. helisearchlight.mainLightInfo.coronaZBias 0.3
  545. helisearchlight.mainLightInfo.coronaOffset 0.4
  546. helisearchlight.mainLightInfo.lightFadeDist 40.0
  547.  
  548. boatsearchlight.length 100.0
  549. boatsearchlight.offset -0.110
  550. boatsearchlight.color.red 0.030
  551. boatsearchlight.color.green 0.030
  552. boatsearchlight.color.blue 0.030
  553. boatsearchlight.mainLightInfo.falloffScale 2.0
  554. boatsearchlight.mainLightInfo.falloffExp 8.0
  555. boatsearchlight.mainLightInfo.innerAngle 0.0
  556. boatsearchlight.mainLightInfo.outerAngle 5.0
  557. boatsearchlight.mainLightInfo.globalIntensity 4.0
  558. boatsearchlight.mainLightInfo.lightIntensityScale 10.0
  559. boatsearchlight.mainLightInfo.volumeIntensityScale 0.125
  560. boatsearchlight.mainLightInfo.volumeSizeScale 0.5
  561. boatsearchlight.mainLightInfo.outerVolumeColor.color.red 0.0
  562. boatsearchlight.mainLightInfo.outerVolumeColor.color.green 0.0
  563. boatsearchlight.mainLightInfo.outerVolumeColor.color.blue 0.0
  564. boatsearchlight.mainLightInfo.outerVolumeIntensity 0.0
  565. boatsearchlight.mainLightInfo.outerVolumeFallOffExponent 50.0
  566. boatsearchlight.mainLightInfo.enable 1.0
  567. boatsearchlight.mainLightInfo.specular 1.0
  568. boatsearchlight.mainLightInfo.shadow 1.0
  569. boatsearchlight.mainLightInfo.volume 1.0
  570. boatsearchlight.mainLightInfo.coronaIntensity 6.0
  571. boatsearchlight.mainLightInfo.coronaIntensityFar 12.0
  572. boatsearchlight.mainLightInfo.coronaSize 1.5
  573. boatsearchlight.mainLightInfo.coronaSizeFar 20.0
  574. boatsearchlight.mainLightInfo.coronaZBias 0.3
  575. boatsearchlight.mainLightInfo.coronaOffset 0.235
  576. boatsearchlight.mainLightInfo.lightFadeDist 40.0
  577.  
  578. #Config values for traffic lights
  579. # trafficLight.red.color 1.00 0.20 0.05
  580. trafficLight.red.color.red 1.00
  581. trafficLight.red.color.green 0.003
  582. trafficLight.red.color.blue 0.0001
  583. # trafficLight.amber.color 1.00 0.30 0.05
  584. trafficLight.amber.color.red 1.00
  585. trafficLight.amber.color.green 0.30
  586. trafficLight.amber.color.blue 0.001
  587. # trafficLight.green.color 0.10 1.00 0.50
  588. trafficLight.green.color.red 0.01
  589. trafficLight.green.color.green 1.00
  590. trafficLight.green.color.blue 0.135
  591. trafficLight.walk.color.red 1.0
  592. trafficLight.walk.color.green 1.0
  593. trafficLight.walk.color.blue 1.0
  594. trafficLight.dontwalk.color.red 1.00
  595. trafficLight.dontwalk.color.green 0.003
  596. trafficLight.dontwalk.color.blue 0.0001
  597.  
  598. trafficLight.near.na.color.red 1.00
  599. trafficLight.near.na.color.green 1.00
  600. trafficLight.near.na.color.blue 1.00
  601. trafficLight.near.intensity 0.0
  602. trafficLight.near.radius 0.0
  603. trafficlight.near.falloffExp 4.0
  604. trafficLight.near.innerConeAngle 0.10
  605. trafficLight.near.outerConeAngle 20.00
  606. trafficLight.near.coronaHDR 10.0
  607. trafficLight.near.coronaSize 1.5
  608.  
  609. trafficLight.farFadeStart 200.0
  610. trafficLight.farFadeEnd 250.0
  611. trafficLight.nearFadeStart 100.0
  612. trafficLight.nearFadeEnd 130.0
  613.  
  614. #Config values for Tree Imposters
  615. imposter.color.blendRange 54.00
  616. imposter.color.blendBias 128.00
  617. imposter.color.size1 128.00
  618. imposter.color.amt1 12.00
  619. imposter.color.size2 64.00
  620. imposter.color.amt2 12.00
  621. # imposter.backgroundColor 0.20 0.20 0.10
  622. imposter.backgroundColor.red 0.20
  623. imposter.backgroundColor.green 0.20
  624. imposter.backgroundColor.blue 0.10
  625. imposter.shadow.blendRange 12.00
  626. imposter.shadow.blendBias 128.00
  627. imposter.shadow.size1 256.00
  628. imposter.shadow.amt1 12.00
  629. imposter.shadow.size2 128.00
  630. imposter.shadow.amt2 64.00
  631.  
  632. #Config values for peds
  633. ped.ambientvolume.maxstrength 1.000
  634. ped.ambientvolume.fadestart 16.000
  635. ped.ambientvolume.fadeend 20.000
  636. ped.ambientvolume.baseintensity 0.000
  637. ped.incarAmbientScale 0.4
  638.  
  639. pedLight.color.red 1.000
  640. pedLight.color.green 1.000
  641. pedLight.color.blue 1.000
  642. pedlight.intensity 6.000
  643. pedlight.radius 6.000
  644. pedlight.innerConeAngle 30.000
  645. pedlight.outerConeAngle 45.000
  646. pedlight.coronaHDR 1.000
  647. pedlight.coronaSize 2.087
  648. pedlight.falloffExp 32.000
  649. pedlight.volumeIntensity 0.300
  650. pedlight.volumeSize 0.400
  651. pedlight.volumeExponent 70.000
  652. pedLight.volumeColor.x 1.000
  653. pedLight.volumeColor.y 1.000
  654. pedLight.volumeColor.z 0.500
  655. pedLight.volumeColor.w 1.000
  656. pedlight.fade 20.000
  657. pedlight.shadowFade 15.000
  658. pedlight.specularFade 10.000
  659.  
  660. pedFpsLight.color.red 1.000
  661. pedFpsLight.color.green 1.000
  662. pedFpsLight.color.blue 1.000
  663. pedFpslight.intensity 6.000
  664. pedFpslight.radius 16.000
  665. pedFpslight.innerConeAngle 30.000
  666. pedFpslight.outerConeAngle 45.000
  667. pedFpslight.coronaHDR 1.000
  668. pedFpslight.coronaSize 2.087
  669. pedFpslight.falloffExp 128.000
  670. pedFpslight.volumeIntensity 0.0500
  671. pedFpslight.volumeSize 0.400
  672. pedFpslight.volumeExponent 70.000
  673. pedFpsLight.volumeColor.x 1.000
  674. pedFpsLight.volumeColor.y 1.000
  675. pedFpsLight.volumeColor.z 0.500
  676. pedFpsLight.volumeColor.w 1.000
  677. pedFpslight.fade 20.000
  678. pedFpslight.shadowFade 15.000
  679. pedFpslight.specularFade 10.000
  680.  
  681. # Lod distances for peds
  682. ped.lod.distance.high 25.00
  683. ped.lod.distance.medium 50.00
  684. ped.lod.distance.low 80.00
  685. pedincar.lod.distance.high 7.00
  686. pedincar.lod.distance.high.x64 15.00
  687.  
  688.  
  689. #Config Values for Camera Events Val start Val End MB start MB End
  690. # cam.followped.blur.zoom 0 0.10 0.00 0.025
  691. cam.followped.blur.zoom.x 0
  692. cam.followped.blur.zoom.y 0.10
  693. cam.followped.blur.zoom.z 0.00
  694. cam.followped.blur.zoom.w 0.025
  695. # cam.followped.blur.damage 0 10.00 0.00 0.025
  696. cam.followped.blur.damage.x 0
  697. cam.followped.blur.damage.y 10.00
  698. cam.followped.blur.damage.z 0.00
  699. cam.followped.blur.damage.w 0.025
  700. # cam.followped.blur.falling 3 10.00 0.00 0.1
  701. cam.followped.blur.falling.x 3
  702. cam.followped.blur.falling.y 10.00
  703. cam.followped.blur.falling.z 0.00
  704. cam.followped.blur.falling.w 0.1
  705. # cam.followped.blur.beta 0.045 0.05 0.00 0.01
  706. cam.followped.blur.beta.x 0.045
  707. cam.followped.blur.beta.y 0.05
  708. cam.followped.blur.beta.z 0.00
  709. cam.followped.blur.beta.w 0.01
  710. cam.followped.blur.damage.time 500
  711. cam.followped.blur.damage.attacktime 0.1
  712. cam.followped.blur.damage.decaytime 0.3
  713. cam.followped.blur.cap 0.3
  714. # cam.aimweapon.blur.zoom 0 0.10 0.00 0.1
  715. cam.aimweapon.blur.zoom.x 0
  716. cam.aimweapon.blur.zoom.y 0.10
  717. cam.aimweapon.blur.zoom.z 0.00
  718. cam.aimweapon.blur.zoom.w 0.1
  719. # cam.aimweapon.blur.damage 0 10.00 0.00 0.1
  720. cam.aimweapon.blur.damage.x 0
  721. cam.aimweapon.blur.damage.y 10.00
  722. cam.aimweapon.blur.damage.z 0.00
  723. cam.aimweapon.blur.damage.w 0.1
  724. cam.aimweapon.blur.damage.time 1000
  725. cam.aimweapon.blur.interp 0.05
  726. cam.aimweapon.blur.damage.attacktime 0.1
  727. cam.aimweapon.blur.damage.decaytime 0.3
  728. cam.aimweapon.blur.cap 1
  729. # cam.followvehicle.blur.zoom 0 0.10 0.00 0.025
  730. cam.followvehicle.blur.zoom.x 0
  731. cam.followvehicle.blur.zoom.y 0.10
  732. cam.followvehicle.blur.zoom.z 0.00
  733. cam.followvehicle.blur.zoom.w 0.025
  734. # cam.followvehicle.blur.speed 25 50.00 0.00 0.2
  735. cam.followvehicle.blur.speed.x 25
  736. cam.followvehicle.blur.speed.y 50.00
  737. cam.followvehicle.blur.speed.z 0.00
  738. cam.followvehicle.blur.speed.w 0.2
  739. # cam.followvehicle.blur.damage 50 100.00 0.00 0.03
  740. cam.followvehicle.blur.damage.x 50
  741. cam.followvehicle.blur.damage.y 100.00
  742. cam.followvehicle.blur.damage.z 0.00
  743. cam.followvehicle.blur.damage.w 0.03
  744. cam.followvehicle.blur.damage.time 500
  745. cam.followvehicle.blur.cap 0.3
  746. cam.game.blur.wasted 0.1
  747. cam.game.blur.wasted.fadetime 1000
  748. cam.game.blur.busted 0.1
  749. cam.game.blur.busted.fadetime 1000
  750. cam.game.blur.cap 1
  751. cam.fpsweapon.blur 0.001
  752. cam.fpsweapon.sniperinitime 300
  753. cam.fpsweapon.blur.cap 1
  754. cam.intermezzo.stuntjump.blur 0.02
  755.  
  756. # Containers LOD
  757. lod.container.caploddist 750
  758.  
  759. # distant lights
  760. distantlights.inlandHeight 0.0
  761. distantlights.size 0.5
  762. distantlights.sizeReflections 0.4
  763. distantlights.sizeMin 0.9
  764. distantlights.sizeUpscale 1.8
  765. distantlights.sizeUpscaleReflections 8.0
  766. distantlights.flicker 0.0
  767. distantlights.twinkleAmount 1.3
  768. distantlights.twinkleSpeed 0.07
  769. distantlights.carlightZOffset 2.0
  770. distantlights.hourStart 20.0
  771. distantlights.hourEnd 6.0
  772. distantlights.streetLightHourStart 20.0
  773. distantlights.streetLighthourEnd 6.0
  774. distantlights.sizeDistStart 0.0001
  775. distantlights.sizeDist 0.0001
  776.  
  777. distantlights.speed0 0.2
  778. distantlights.speed1 0.35
  779. distantlights.speed2 0.4
  780. distantlights.speed3 0.6
  781.  
  782. distantlights.density0Spacing 10.0
  783. distantlights.density15Spacing 1.0
  784. distantlights.speed0Speed 0.3
  785. distantlights.speed3Speed 0.1
  786. distantlights.randomizeSpeed.sp 0.5
  787. distantlights.randomizeSpacing.sp 0.25
  788. distantlights.randomizeSpeed.mp 0.5
  789. distantlights.randomizeSpacing.mp 0.5
  790. distantlights.carlight.HDRIntensity 7.0
  791. distantlights.carlight.nearFade 375.0
  792. distantlights.carlight.farFade 450.0
  793.  
  794. distantlights.carlight1.spacing.sp 2.0
  795. distantlights.carlight1.speed.sp 40
  796. distantlights.carlight1.spacing.mp 3.5
  797. distantlights.carlight1.speed.mp 35
  798. distantlights.carlight1.color.red 1.0
  799. distantlights.carlight1.color.green 0.95
  800. distantlights.carlight1.color.blue 0.91
  801.  
  802. distantlights.carlight2.spacing.sp 3.0
  803. distantlights.carlight2.speed.sp 20.0
  804. distantlights.carlight2.spacing.mp 3.0
  805. distantlights.carlight2.speed.mp 20.0
  806. distantlights.carlight2.color.red 1.0
  807. distantlights.carlight2.color.green 0.01
  808. distantlights.carlight2.color.blue 0.0
  809.  
  810. distantlights.streetlight.HDRIntensity 2.0
  811. distantlights.streetlight.ZOffset 12.0
  812. distantlights.streetlight.Spacing 25.0
  813. distantlights.streetlight.color.red 1.0
  814. distantlights.streetlight.color.green 0.48
  815. distantlights.streetlight.color.blue 0.03
  816.  
  817. # Emissive night values
  818. emissive.night.start.time 20
  819. emissive.night.end.time 6
  820.  
  821. # Misc Values
  822. misc.DOFBlurMultiplier.HD 1
  823. misc.DOFBlurMultiplier.SD 0.5
  824. misc.Multiplier.heightStart 100
  825. misc.Multiplier.heightEnd 250.00
  826. misc.Multiplier.farClipMultiplier 1
  827. misc.Multiplier.nearFogMultiplier 1
  828. misc.3dMarkers.FrontLightIntensity 10.00
  829. misc.3dMarkers.frontLightExponent 32
  830.  
  831. # coronas
  832. misc.coronas.sizeScaleGlobal 0.75
  833. misc.coronas.intensityScaleGlobal 0.5
  834. misc.coronas.intensityScaleWater 0.5
  835. misc.coronas.sizeScaleWater 0.5
  836. misc.coronas.sizeScaleParaboloid 0.9
  837. misc.coronas.screenspaceExpansion 0.3
  838. misc.coronas.screenspaceExpansionWater 0.0
  839. misc.coronas.zBiasMultiplier 30.0
  840. misc.coronas.zBiasDistanceNear 50.0
  841. misc.coronas.zBiasDistanceFar 500.0
  842. misc.coronas.zBias.fromFinalSizeMultiplier 0.1
  843. misc.coronas.occlusionSizeScale 0.5
  844. misc.coronas.occlusionSizeMax 32.0
  845. misc.coronas.flareCoronaSizeRatio 0.17
  846. misc.coronas.flareMinAngleDegToFadeIn 30.0
  847. misc.coronas.flareScreenCenterOffsetSizeMult 200.0
  848. misc.coronas.flareColShiftR 0.005
  849. misc.coronas.flareColShiftG 0.01
  850. misc.coronas.flareColShiftB 0.03
  851. misc.coronas.baseValueR 0.0
  852. misc.coronas.baseValueG 0.0
  853. misc.coronas.baseValueB 0.0
  854. misc.coronas.zBias.min 0.0
  855. misc.coronas.zBias.max 0.35
  856. misc.coronas.zBias.additionalBias.WaterReflection 5.0
  857. misc.coronas.zBias.additionalBias.EnvReflection 0.0
  858. misc.coronas.zBias.additionalBias.MirrorReflection 2.0
  859. misc.coronas.dir.mult.fadeoff.start 30.0
  860. misc.coronas.dir.mult.fadeoff.dist 80.0
  861. misc.coronas.flareScreenCenterOffsetVerticalSizeMult 120.0
  862. misc.coronas.underwaterFadeDist 4.0
  863. misc.coronas.m_doNGCoronas 1.0
  864. misc.coronas.m_rotationSpeed 0.08
  865. misc.coronas.m_rotationSpeedRampedUp 0.15
  866. misc.coronas.m_layer1Muliplier 0.5
  867. misc.coronas.m_layer2Muliplier 0.5
  868. misc.coronas.m_scaleRampUp 1.5
  869. misc.coronas.m_scaleRampUpAngle 20.0
  870. misc.coronas.flareScreenCenterOffsetVerticalSizeMult 0.95
  871. misc.coronas.screenEdgeMinDistForFade 0.95
  872. misc.BloomIntensityClamp.HD 10
  873. misc.BloomIntensityClamp.SD 10.00
  874. misc.CrossPMultiplier.RimLight 1.00
  875. misc.CrossPMultiplier.GlobalEnvironmentReflection 1.00
  876. misc.CrossPMultiplier.Gamma 1.00
  877. misc.CrossPMultiplier.MidBlur 1.00
  878. misc.CrossPMultiplier.Farblur 1.00
  879. misc.CrossPMultiplier.SkyMultiplier 1.00
  880. misc.CrossPMultiplier.Desaturation 1.00
  881. misc.HiDof.nearBlur 1
  882. misc.HiDof.midBlur 0.20
  883. misc.HiDof.farBlur 1.00
  884. misc.cutscene.nearBlurMin 0.2
  885. misc.HiDof.nearBlur 1.00
  886. misc.HiDof.midBlur 0.20
  887. misc.HiDof.farBlur 1
  888. misc.cutscene.nearBlurMin 0.2
  889. misc.PedKillOverlay.duration 750.0f
  890.  
  891. misc.DamageOverlay.RampUpDuration 75
  892. misc.DamageOverlay.HoldDuration 400
  893. misc.DamageOverlay.RampDownDuration 200
  894. misc.DamageOverlay.ColorBottom.red 0.80
  895. misc.DamageOverlay.ColorBottom.green 0.15
  896. misc.DamageOverlay.ColorBottom.blue 0.15
  897. misc.DamageOverlay.ColorTop.red 0.60
  898. misc.DamageOverlay.ColorTop.green 0.08
  899. misc.DamageOverlay.ColorTop.blue 0.08
  900. misc.DamageOverlay.GlobalAlphaBottom 0.20
  901. misc.DamageOverlay.GlobalAlphaTop 0.40
  902. misc.DamageOverlay.SpriteLength 0.30
  903. misc.DamageOverlay.SpriteBaseWidth 0.20
  904. misc.DamageOverlay.SpriteTipWidth 0.10
  905. misc.DamageOverlay.HorizontalFadeSoftness 1.00
  906. misc.DamageOverlay.VerticalFadeOffset 0.50
  907. misc.DamageOverlay.AngleScalingMult 0.00
  908.  
  909. misc.DamageOverlay.FP.RampUpDuration 75
  910. misc.DamageOverlay.FP.HoldDuration 400
  911. misc.DamageOverlay.FP.RampDownDuration 200
  912. misc.DamageOverlay.FP.ColorBottom.red 0.80
  913. misc.DamageOverlay.FP.ColorBottom.green 0.15
  914. misc.DamageOverlay.FP.ColorBottom.blue 0.15
  915. misc.DamageOverlay.FP.ColorTop.red 0.60
  916. misc.DamageOverlay.FP.ColorTop.green 0.08
  917. misc.DamageOverlay.FP.ColorTop.blue 0.08
  918. misc.DamageOverlay.FP.GlobalAlphaBottom 0.20
  919. misc.DamageOverlay.FP.GlobalAlphaTop 0.45
  920. misc.DamageOverlay.FP.SpriteLength 0.40
  921. misc.DamageOverlay.FP.SpriteBaseWidth 0.27
  922. misc.DamageOverlay.FP.SpriteTipWidth 0.10
  923. misc.DamageOverlay.FP.HorizontalFadeSoftness 1.00
  924. misc.DamageOverlay.FP.VerticalFadeOffset 0.50
  925. misc.DamageOverlay.FP.AngleScalingMult 0.00
  926.  
  927. misc.DamageOverlay.ScreenSafeZoneLength 0.45
  928.  
  929. misc.SniperRifleDof.Enabled 0
  930. misc.SniperRifleDof.NearStart 0.0
  931. misc.SniperRifleDof.NearEnd 0.0
  932. misc.SniperRifleDof.FarStart 5000.0
  933. misc.SniperRifleDof.FarEnd 5000.0
  934.  
  935. misc.MoonDimMult 0.3
  936.  
  937. misc.NextGenModifier 1.0
  938.  
  939. # See Through
  940. seeThrough.PedQuadSize 0.35
  941. seeThrough.PedQuadStartDistance 0
  942. seeThrough.PedQuadEndDistance 1500
  943. seeThrough.PedQuadScale 12
  944. seeThrough.FadeStartDistance 50
  945. seeThrough.FadeEndDistance 1100
  946. seeThrough.MaxThickness 10000
  947. seeThrough.MinNoiseAmount 0.25
  948. seeThrough.MaxNoiseAmount 1
  949. seeThrough.HiLightIntensity 0.5
  950. seeThrough.HiLightNoise 0.5
  951. # seeThrough.ColorNear 0.06 0.02 0.14 1
  952. seeThrough.ColorNear.red 0.06
  953. seeThrough.ColorNear.green 0.02
  954. seeThrough.ColorNear.blue 0.14
  955. # seeThrough.ColorFar 0.03 0.05 0.16 1
  956. seeThrough.ColorFar.red 0.03
  957. seeThrough.ColorFar.green 0.05
  958. seeThrough.ColorFar.blue 0.16
  959. # seeThrough.ColorVisibleBase 0.78 0 0 1
  960. seeThrough.ColorVisibleBase.red 0.78
  961. seeThrough.ColorVisibleBase.green 0
  962. seeThrough.ColorVisibleBase.blue 0
  963. # seeThrough.ColorVisibleWarm 1 0 0 1
  964. seeThrough.ColorVisibleWarm.red 0.85
  965. seeThrough.ColorVisibleWarm.green 0.65
  966. seeThrough.ColorVisibleWarm.blue 0
  967. # seeThrough.ColorVisibleHot 0 1 1 0
  968. seeThrough.ColorVisibleHot.red 0.95
  969. seeThrough.ColorVisibleHot.green 0.99
  970. seeThrough.ColorVisibleHot.blue 1
  971.  
  972. # Tonemapping # CONTRAST
  973. Tonemapping.bright.filmic.A 0.3 # http://imgur.com/wFJeGJZ
  974. Tonemapping.bright.filmic.B 0.23 # http://imgur.com/BBN5vUK
  975. Tonemapping.bright.filmic.C 0.1 # http://imgur.com/U5BCcM0
  976. Tonemapping.bright.filmic.D 0.2 # http://imgur.com/EzBJgA4
  977. Tonemapping.bright.filmic.E 0.01 # http://imgur.com/2gUflKy
  978. Tonemapping.bright.filmic.F 0.3 # http://imgur.com/H3XEKPJ
  979. Tonemapping.bright.filmic.W 4.0 # http://imgur.com/43Rtdnl
  980. Tonemapping.bright.filmic.exposure -0.5
  981.  
  982. Tonemapping.dark.filmic.A 0.3
  983. Tonemapping.dark.filmic.B 0.23
  984. Tonemapping.dark.filmic.C 0.2
  985. Tonemapping.dark.filmic.D 0.2
  986. Tonemapping.dark.filmic.E 0.0
  987. Tonemapping.dark.filmic.F 0.3
  988. Tonemapping.dark.filmic.W 4.0
  989. Tonemapping.dark.filmic.exposure 3.0
  990.  
  991. # Exposure
  992. Exposure.curve.scale -106.200 # -116.178
  993. Exposure.curve.power 0.007 # 0.0100
  994. Exposure.curve.offset 104.800 # 115.299
  995.  
  996. # Adaptation
  997. Adaptation.min.step.size 0.0
  998. Adaptation.max.step.size 19.9
  999. Adaptation.step.size.mult 0.55
  1000. Adaptation.threshold 0.0
  1001. Adaptation.sun.exposure.tweak -3
  1002.  
  1003. # Cloud generation
  1004. cloudgen.frequency 2.0
  1005. cloudgen.scale 48.0
  1006. cloudgen.edge.detail.scale 16.0
  1007. cloudgen.overlay.detail.scale 8.0
  1008.  
  1009. # Cloud speeds
  1010. cloud.speed.large 5.0
  1011. cloud.speed.small 1.0
  1012. cloud.speed.overall 1.0
  1013. cloud.speed.edge 1.0
  1014. cloud.speed.hats 1.0
  1015.  
  1016. # lod fade distances
  1017. lod.fadedist.orphanhd 20.0
  1018. lod.fadedist.hd 20.0
  1019. lod.fadedist.lod 20.0
  1020. lod.fadedist.slod1 20.0
  1021. lod.fadedist.slod2 25.0
  1022. lod.fadedist.slod3 25.0
  1023. lod.fadedist.slod4 25.0
  1024.  
  1025. # sky plane
  1026. skyplane.offset 512.0
  1027. skyplane.fog.fade.start 64.0
  1028. skyplane.fog.fade.end 128.0
  1029.  
  1030. // Rim lighting
  1031. rim.lighting.width.start 0.3
  1032. rim.lighting.width.end 0.9
  1033. rim.lighting.transition.angle 0.0
  1034. rim.lighting.downmask.angle 0.3
  1035. rim.lighting.main.colour.intensity 6.0
  1036. rim.lighting.offangle.colour.intensity 0.3
  1037.  
  1038. // Reflection tweaks
  1039. reflection.tweaks.interior.artificial.boost 3.0
  1040. reflection.tweaks.exterior.artificial.boost 3.0
  1041. reflection.tweaks.emissive.boost 5.0
  1042.  
  1043. // Light component cutoff
  1044. lights.cutoff.distance 1000.0
  1045. lights.cutoff.shadow.distance 1001.0
  1046. lights.cutoff.specular.distance 1002.0
  1047. lights.cutoff.volumetric.distance 1003.0
  1048. lights.cutoff.nonGbuf.distance 75.0
  1049. lights.cutoff.map.distance 1004.0
  1050.  
  1051. // Bloom
  1052. bloom.threshold.min 0.4
  1053. bloom.threshold.expsoure.diff.min 0.0
  1054. bloom.threshold.expsoure.diff.max 0.0
  1055. bloom.threshold.power 1.0
  1056.  
  1057. bloom.blurblendmult.large 0.6
  1058. bloom.blurblendmult.med 2.4
  1059. bloom.blurblendmult.small 1.2
  1060.  
  1061.  
  1062. // Dynmaic bake paramaters
  1063. dynamic.bake.start.min 0.7
  1064. dynamic.bake.start.max 1.7
  1065.  
  1066. dynamic.bake.end.min 0.3
  1067. dynamic.bake.end.max 1.3
  1068.  
  1069. // Minimap alpha
  1070. UI.minimap.alpha 0.6
  1071.  
  1072. // Puddles
  1073. puddles.scale 0.015
  1074. puddles.range 0.15
  1075. puddles.depth 0.9
  1076. puddles.depthtest 0.200
  1077. puddles.strength 0.5
  1078. puddles.animspeed 30.0
  1079. puddles.ripples.minsize 0.012
  1080. puddles.ripples.maxsize 0.02
  1081. puddles.ripples.speed 10
  1082. puddles.ripples.minduration 4.0
  1083. puddles.ripples.maxduration 5.0
  1084. puddles.ripples.dropfactor 0.8
  1085. puddles.ripples.windstrength 0.03
  1086. puddles.ripples.ripplestrength 0.7
  1087. puddles.ripples.winddamping 0.05
  1088. puddles.ripples.playerspeed 10.0
  1089. puddles.ripples.playermapsize 8
  1090.  
  1091. // LOD lights - do not change these ranges without talking to code because it requires data changes
  1092. lodlight.small.range 250.0
  1093. lodlight.medium.range 750.0
  1094. lodlight.large.range 2500.0
  1095.  
  1096. lodlight.small.fade 50.0
  1097. lodlight.medium.fade 100.0
  1098. lodlight.large.fade 50.0
  1099.  
  1100. lodlight.small.corona.range 150.0
  1101. lodlight.medium.corona.range 180.0
  1102. lodlight.large.corona.range 1250.0
  1103.  
  1104. lodlight.corona.size 2.0
  1105.  
  1106. lodlight.sphere.expand.size.mult 2
  1107. lodlight.sphere.expand.start 50.0
  1108. lodlight.sphere.expand.end 500.0
  1109.  
  1110. // Bright Lights
  1111. misc.brightlight.distculled.FadeStart 250.0
  1112. misc.brightlight.distculled.FadeEnd 270.0
  1113. misc.brightlight.notdistculled.FadeStart 200.0
  1114. misc.brightlight.notdistculled.FadeEnd 270.0
  1115. misc.brightlight.globalIntensity 12.0
  1116. misc.brightlight.railwayItensity 2.5
  1117. misc.brightlight.coronaZBias 1.0
  1118.  
  1119. // Vehicle Light Night/Day Settings
  1120. vehicle.lights.sunrise 6.5
  1121. vehicle.lights.sunset 20.0
  1122.  
  1123. // Vehicle light fade distances
  1124. vehicle.lights.fadeDistance.main 700.0
  1125. vehicle.lights.fadeDistance.secondary 700.0
  1126. vehicle.lights.fadeDistance.sirens 999.0
  1127. vehicle.lights.fadeDistance.AO 700.0
  1128. vehicle.lights.fadeDistance.neon 150.0
  1129. vehicle.lights.fadeLength 20.0
  1130.  
  1131. //Particle Shadow intensity
  1132. particles.shadowintensity 1.5
  1133.  
  1134. // Dark Light
  1135. dark.light.color.red 0.60
  1136. dark.light.color.green 1.00
  1137. dark.light.color.blue 0.60
  1138. dark.light.intensity 0.1
  1139. dark.light.radius 50.0
  1140. dark.light.falloffExp 128.0
  1141. dark.light.innerConeAngle 0.00
  1142. dark.light.outerConeAngle 40.00
  1143. dark.light.coronaHDR 1.00
  1144. dark.light.coronaSize 1.00
  1145. dark.light.offset.x 0.20
  1146. dark.light.offset.y 0.00
  1147. dark.light.offset.z 0.10
  1148. dark.fpv.light.offset.x 0.20
  1149. dark.fpv.light.offset.y 0.00
  1150. dark.fpv.light.offset.z 0.10
  1151. dark.useSpec 1.0
  1152. dark.useNormal 1.0
  1153. dark.useShadows 1.0
  1154. dark.useVolumes 1.0
  1155. dark.shadowNearCLip 0.2
  1156. dark.shadowBlur 8.0
  1157. dark.volumeIntensity 0.1
  1158. dark.volumeSize 0.05
  1159. dark.volumeExponent 0.0
  1160. dark.volumeColor.x 0.6
  1161. dark.volumeColor.y 1.0
  1162. dark.volumeColor.z 0.6
  1163. dark.volumeColor.w 1.0
  1164. dark.lightDirBase 0.5
  1165.  
  1166. // Secondary Dark Light
  1167. dark.secLight.enable 1.00
  1168. dark.secLight.color.red 0.60
  1169. dark.secLight.color.green 1.00
  1170. dark.secLight.color.blue 0.60
  1171. dark.secLight.intensity 0.10
  1172. dark.secLight.radius 0.5
  1173. dark.secLight.falloffExp 32.0
  1174. dark.secLight.innerConeAngle 0.00
  1175. dark.secLight.outerConeAngle 90.00
  1176. dark.secLight.coronaHDR 1.00
  1177. dark.secLight.coronaSize 1.00
  1178. dark.secLight.offset.x 0.00
  1179. dark.secLight.offset.y 0.00
  1180. dark.secLight.offset.z 0.00
  1181. dark.secLight.useSpec 1.00
  1182. dark.secLight.lightDirBase 0.5
  1183.  
  1184. // Ped light
  1185. ped.light.direction.x -0.825
  1186. ped.light.direction.y 0.565
  1187. ped.light.direction.z 0.000
  1188.  
  1189. ped.light.fade.day.start 5.99
  1190. ped.light.fade.day.end 6.1
  1191.  
  1192. ped.light.fade.night.start 19.99
  1193. ped.light.fade.night.end 20.1
  1194.  
  1195. //ped phone light properties
  1196. ped.phonelight.color.r 1.0
  1197. ped.phonelight.color.g 1.0
  1198. ped.phonelight.color.b 1.0
  1199. ped.phonelight.intensity 4.0
  1200. ped.phonelight.radius 0.9
  1201. ped.phonelight.falloffexp 15.0
  1202. ped.phonelight.cone.inner 0.0
  1203. ped.phonelight.cone.outer 90.0
  1204.  
  1205. //Adaptive DOF - PC/NG Only
  1206. adaptivedof.range.verynear 5
  1207. adaptivedof.range.near 20
  1208. adaptivedof.range.mid 1000
  1209. adaptivedof.range.far 3000
  1210. adaptivedof.range.veryfar 10000
  1211.  
  1212. adaptivedof.day.verynear.nearout -0.5
  1213. adaptivedof.day.verynear.nearin 1.0
  1214. adaptivedof.day.verynear.farin -10.0
  1215. adaptivedof.day.verynear.farout 300.0
  1216.  
  1217. adaptivedof.day.near.nearout -1.0
  1218. adaptivedof.day.near.nearin 2.0
  1219. adaptivedof.day.near.farin -800.0
  1220. adaptivedof.day.near.farout 8000.0
  1221.  
  1222. adaptivedof.day.mid.nearout -2.0
  1223. adaptivedof.day.mid.nearin 2.5
  1224. adaptivedof.day.mid.farin -1000.0
  1225. adaptivedof.day.mid.farout 25000.0
  1226.  
  1227. adaptivedof.day.far.nearout 0.0
  1228. adaptivedof.day.far.nearin 4.0
  1229. adaptivedof.day.far.farin 5000.0
  1230. adaptivedof.day.far.farout 25000.0
  1231.  
  1232. adaptivedof.day.veryfar.nearout -6.0
  1233. adaptivedof.day.veryfar.nearin 15.5
  1234. adaptivedof.day.veryfar.farin 13000.0
  1235. adaptivedof.day.veryfar.farout 25000.0
  1236.  
  1237. adaptivedof.night.verynear.nearout -0.5
  1238. adaptivedof.night.verynear.nearin 1.05
  1239. adaptivedof.night.verynear.farin -25.0
  1240. adaptivedof.night.verynear.farout 300.0
  1241.  
  1242. adaptivedof.night.near.nearout -1.0
  1243. adaptivedof.night.near.nearin 1.0
  1244. adaptivedof.night.near.farin -200.0
  1245. adaptivedof.night.near.farout 2500.0
  1246.  
  1247. adaptivedof.night.mid.nearout -0.5
  1248. adaptivedof.night.mid.nearin 2.0
  1249. adaptivedof.night.mid.farin -1000.0
  1250. adaptivedof.night.mid.farout 15000.0
  1251.  
  1252. adaptivedof.night.far.nearout 0.0
  1253. adaptivedof.night.far.nearin 4.0
  1254. adaptivedof.night.far.farin 5000.0
  1255. adaptivedof.night.far.farout 25000.0
  1256.  
  1257. adaptivedof.night.veryfar.nearout 0.0
  1258. adaptivedof.night.veryfar.nearin 15.5
  1259. adaptivedof.night.veryfar.farin 10000.0
  1260. adaptivedof.night.veryfar.farout 25000.0
  1261.  
  1262. adaptivedof.missedrayvalue 10000
  1263. adaptivedof.gridsize 15
  1264. adaptivedof.gridscalex 0.3
  1265. adaptivedof.gridscaley 0.5
  1266. adaptivedof.gridscalexincover 0.1
  1267.  
  1268. adaptivedof.gridscaleyincover 0.2
  1269. adaptivedof.gridscalexaiming 0.01
  1270. adaptivedof.gridscaleyaiming 0.01
  1271. adaptivedof.gridscalexrungun 0.02
  1272. adaptivedof.gridscaleyrungun 0.03
  1273. adaptivedof.smoothtime 0.75
  1274. adaptivedof.nearplayeradjust 4.5f
  1275.  
  1276. adaptivedof.meleefocal.nearout 1.0
  1277. adaptivedof.meleefocal.nearin 1.0
  1278. adaptivedof.meleefocal.farin 1.0
  1279. adaptivedof.meleefocal.farout 1.0
  1280.  
  1281. adaptivedof.aimingfocal.nearout 1.0
  1282. adaptivedof.aimingfocal.nearin 1.0
  1283. adaptivedof.aimingfocal.farin 1.0
  1284. adaptivedof.aimingfocal.farout 1.0
  1285.  
  1286. adaptivedof.rungunfocal.nearout 1.0
  1287. adaptivedof.rungunfocal.nearin 1.0
  1288. adaptivedof.rungunfocal.farin 1.0
  1289. adaptivedof.rungunfocal.farout 1.0
  1290.  
  1291. adaptivedof.incoverfocal.nearout 1.0
  1292. adaptivedof.incoverfocal.nearin 1.0
  1293. adaptivedof.incoverfocal.farin 1.0
  1294. adaptivedof.incoverfocal.farout 1.0
  1295.  
  1296. adaptivedof.exposureDay -2.0
  1297. adaptivedof.exposureNight 1.0
  1298.  
  1299. adaptivedof.exposureMin -2.5
  1300. adaptivedof.exposureMax 2.5
  1301.  
  1302. bokeh.brightnessThresholdMin 4.0
  1303. bokeh.brightnessThresholdMax 3.0
  1304. bokeh.brightnessExposureMin -3.0
  1305. bokeh.brightnessExposureMax 1.0
  1306. bokeh.cocThreshold 0.1
  1307. bokeh.fadeRangeMin 1.320
  1308. bokeh.fadeRangeMax 0.06
  1309. bokeh.sizeMultiplier 1.3
  1310. bokeh.globalAlpha 1.0
  1311. bokeh.alphaCutoff 0.15
  1312. bokeh.shapeExposureRangeMin -3.0
  1313. bokeh.shapeExposureRangeMax 1.0
  1314.  
  1315. defaultmotionblur.enabled 1
  1316. defaultmotionblur.strength 0.1
  1317.  
  1318. procObjects.minRadiusForHeightMap 0.4
  1319.  
  1320. // Multipiers over final shadow cascade.
  1321. fogray.fadestart 0.0
  1322. fogray.fadeend 1.0
  1323.  
  1324. //character lens flare
  1325. lensflare.switch.length 990
  1326. lensflare.hide.length 495
  1327. lensflare.show.length 264
  1328. lensflare.desaturation.boost 1.6
  1329.  
  1330. // First person motion blur
  1331. fpv.motionblur.weight0 1.0
  1332. fpv.motionblur.weight1 0.0
  1333. fpv.motionblur.weight2 0.8
  1334. fpv.motionblur.weight3 1.0
  1335. fpv.motionblur.max.velocity 350.0
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