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- 1>------ Build started: Project: ZERO_CHECK, Configuration: Release Win32 ------
- 1> Checking Build System
- 1> CMake does not need to re-run because C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Build/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Build/dep/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Build/dep/bzip2/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Build/dep/zlib/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Build/dep/g3dlite/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Build/dep/recastnavigation/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Build/dep/recastnavigation/Detour/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Build/dep/recastnavigation/Recast/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Build/dep/gsoap/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Build/dep/libmpq/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Build/src/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Build/src/genrev/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Build/src/server/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Build/src/server/shared/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Build/src/server/game/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Build/src/server/collision/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Build/src/server/authserver/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Build/src/server/scripts/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Build/src/server/worldserver/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Build/src/tools/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Build/src/tools/map_extractor/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Build/src/tools/vmap4_assembler/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Build/src/tools/vmap4_extractor/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Build/src/tools/mmaps_generator/CMakeFiles/generate.stamp is up-to-date.
- 2>------ Build started: Project: revision.h, Configuration: Release Win32 ------
- 3>------ Build started: Project: shared, Configuration: Release Win32 ------
- 4>------ Build started: Project: zlib, Configuration: Release Win32 ------
- 2> Building Custom Rule C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Source/src/genrev/CMakeLists.txt
- 2> CMake does not need to re-run because C:\Users\Robin\Desktop\TrinityCore 3.0\Compile\Build\src\genrev\CMakeFiles\generate.stamp is up-to-date.
- 4> Building Custom Rule C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Source/dep/zlib/CMakeLists.txt
- 3> Building Custom Rule C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Source/src/server/shared/CMakeLists.txt
- 4> CMake does not need to re-run because C:\Users\Robin\Desktop\TrinityCore 3.0\Compile\Build\dep\zlib\CMakeFiles\generate.stamp is up-to-date.
- 3> CMake does not need to re-run because C:\Users\Robin\Desktop\TrinityCore 3.0\Compile\Build\src\server\shared\CMakeFiles\generate.stamp is up-to-date.
- 3> sharedPCH.cpp
- 4> adler32.c
- 4> compress.c
- 4> crc32.c
- 4> deflate.c
- 4> infback.c
- 4> inffast.c
- 4> inflate.c
- 4> inftrees.c
- 4> trees.c
- 4> uncompr.c
- 4> zutil.c
- 4> Generating Code...
- 5>------ Build started: Project: bzip2, Configuration: Release Win32 ------
- 4> zlib.vcxproj -> C:\Users\Robin\Desktop\TrinityCore 3.0\Compile\Build\dep\zlib\Release\zlib.lib
- 6>------ Build started: Project: Detour, Configuration: Release Win32 ------
- 5> Building Custom Rule C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Source/dep/bzip2/CMakeLists.txt
- 5> CMake does not need to re-run because C:\Users\Robin\Desktop\TrinityCore 3.0\Compile\Build\dep\bzip2\CMakeFiles\generate.stamp is up-to-date.
- 6> Building Custom Rule C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Source/dep/recastnavigation/Detour/CMakeLists.txt
- 6> CMake does not need to re-run because C:\Users\Robin\Desktop\TrinityCore 3.0\Compile\Build\dep\recastnavigation\Detour\CMakeFiles\generate.stamp is up-to-date.
- 6> DetourAlloc.cpp
- 6> DetourCommon.cpp
- 6> DetourNavMesh.cpp
- 6> DetourNavMeshBuilder.cpp
- 6> DetourNavMeshQuery.cpp
- 6> DetourNode.cpp
- 6> Detour.vcxproj -> C:\Users\Robin\Desktop\TrinityCore 3.0\Compile\Build\dep\recastnavigation\Detour\Release\Detour.lib
- 5> blocksort.c
- 5> bzlib.c
- 5> compress.c
- 7>------ Build started: Project: Recast, Configuration: Release Win32 ------
- 7> Building Custom Rule C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Source/dep/recastnavigation/Recast/CMakeLists.txt
- 7> CMake does not need to re-run because C:\Users\Robin\Desktop\TrinityCore 3.0\Compile\Build\dep\recastnavigation\Recast\CMakeFiles\generate.stamp is up-to-date.
- 7> Recast.cpp
- 7> RecastAlloc.cpp
- 7> RecastArea.cpp
- 5> crctable.c
- 7> RecastContour.cpp
- 7> RecastFilter.cpp
- 7> RecastLayers.cpp
- 7> RecastMesh.cpp
- 7> RecastMeshDetail.cpp
- 5> decompress.c
- 7> RecastRasterization.cpp
- 7> RecastRegion.cpp
- 5> huffman.c
- 5> randtable.c
- 7> Recast.vcxproj -> C:\Users\Robin\Desktop\TrinityCore 3.0\Compile\Build\dep\recastnavigation\Recast\Release\Recast.lib
- 8>------ Build started: Project: g3dlib, Configuration: Release Win32 ------
- 5> Generating Code...
- 8> Building Custom Rule C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Source/dep/g3dlite/CMakeLists.txt
- 3>c:\users\robin\desktop\trinitycore 3.0\compile\source\src\server\shared\database\Field.h(24): fatal error C1083: Cannot open include file: 'mysql.h': No such file or directory
- 8> CMake does not need to re-run because C:\Users\Robin\Desktop\TrinityCore 3.0\Compile\Build\dep\g3dlite\CMakeFiles\generate.stamp is up-to-date.
- 8> AABox.cpp
- 8> Any.cpp
- 8> AnyTableReader.cpp
- 8> BinaryFormat.cpp
- 8> BinaryInput.cpp
- 8> BinaryOutput.cpp
- 8> Box.cpp
- 8> Capsule.cpp
- 8> CollisionDetection.cpp
- 8> CoordinateFrame.cpp
- 8> Crypto.cpp
- 8> Cylinder.cpp
- 8> debugAssert.cpp
- 8> FileSystem.cpp
- 8> fileutils.cpp
- 8> format.cpp
- 8> g3dfnmatch.cpp
- 8> g3dmath.cpp
- 8> GThread.cpp
- 8> Line.cpp
- 8> LineSegment.cpp
- 8> Log.cpp
- 8> Matrix3.cpp
- 8> Matrix4.cpp
- 8> MemoryManager.cpp
- 8> PhysicsFrame.cpp
- 8> Plane.cpp
- 8> prompt.cpp
- 8> Quat.cpp
- 8> Random.cpp
- 8> Ray.cpp
- 8> RegistryUtil.cpp
- 8> Sphere.cpp
- 8> stringutils.cpp
- 8> System.cpp
- 8> TextInput.cpp
- 8> TextOutput.cpp
- 8> Triangle.cpp
- 8> uint128.cpp
- 8> UprightFrame.cpp
- 8> Vector2.cpp
- 8> Vector3.cpp
- 8> Vector4.cpp
- 5> bzip2.vcxproj -> C:\Users\Robin\Desktop\TrinityCore 3.0\Compile\Build\dep\bzip2\Release\bzip2.lib
- 9>------ Build started: Project: collision, Configuration: Release Win32 ------
- 10>------ Build started: Project: game, Configuration: Release Win32 ------
- 10> Building Custom Rule C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Source/src/server/game/CMakeLists.txt
- 10> CMake does not need to re-run because C:\Users\Robin\Desktop\TrinityCore 3.0\Compile\Build\src\server\game\CMakeFiles\generate.stamp is up-to-date.
- 8> g3dlib.vcxproj -> C:\Users\Robin\Desktop\TrinityCore 3.0\Compile\Build\dep\g3dlite\Release\g3dlib.lib
- 9> Building Custom Rule C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Source/src/server/collision/CMakeLists.txt
- 9> CMake does not need to re-run because C:\Users\Robin\Desktop\TrinityCore 3.0\Compile\Build\src\server\collision\CMakeFiles\generate.stamp is up-to-date.
- 11>------ Build started: Project: gsoap, Configuration: Release Win32 ------
- 10> gamePCH.cpp
- 9> collisionPCH.cpp
- 9> MMapFactory.cpp
- 9> MMapManager.cpp
- 9> VMapFactory.cpp
- 12>------ Build started: Project: mpq, Configuration: Release Win32 ------
- 9> VMapManager2.cpp
- 12> Building Custom Rule C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Source/dep/libmpq/CMakeLists.txt
- 12> CMake does not need to re-run because C:\Users\Robin\Desktop\TrinityCore 3.0\Compile\Build\dep\libmpq\CMakeFiles\generate.stamp is up-to-date.
- 9>c:\users\robin\desktop\trinitycore 3.0\compile\source\src\server\shared\database\Field.h(24): fatal error C1083: Cannot open include file: 'mysql.h': No such file or directory (C:\Users\Robin\Desktop\TrinityCore 3.0\Compile\Source\src\server\collision\Management\MMapManager.cpp)
- 9> MapTree.cpp
- 12> common.c
- 12> explode.c
- 12> extract.c
- 12> huffman.c
- 12> mpq.c
- 12> wave.c
- 9> TileAssembler.cpp
- 9> GameObjectModel.cpp
- 12> mpq.vcxproj -> C:\Users\Robin\Desktop\TrinityCore 3.0\Compile\Build\dep\libmpq\Release\mpq.lib
- 9> ModelInstance.cpp
- 13>------ Build started: Project: scripts, Configuration: Release Win32 ------
- 9> WorldModel.cpp
- 9>c:\users\robin\desktop\trinitycore 3.0\compile\source\src\server\shared\database\Field.h(24): fatal error C1083: Cannot open include file: 'mysql.h': No such file or directory (C:\Users\Robin\Desktop\TrinityCore 3.0\Compile\Source\src\server\collision\Models\GameObjectModel.cpp)
- 9> BoundingIntervalHierarchy.cpp
- 9> DynamicTree.cpp
- 13> Building Custom Rule C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Source/src/server/scripts/CMakeLists.txt
- 13> CMake does not need to re-run because C:\Users\Robin\Desktop\TrinityCore 3.0\Compile\Build\src\server\scripts\CMakeFiles\generate.stamp is up-to-date.
- 13> ScriptPCH.cpp
- 13>C:\Users\Robin\Desktop\TrinityCore 3.0\Compile\Source\src\server\shared\Database\Field.h(24): fatal error C1083: Cannot open include file: 'mysql.h': No such file or directory
- 14>------ Build started: Project: authserver, Configuration: Release Win32 ------
- 14> Building Custom Rule C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Source/src/server/authserver/CMakeLists.txt
- 14> CMake does not need to re-run because C:\Users\Robin\Desktop\TrinityCore 3.0\Compile\Build\src\server\authserver\CMakeFiles\generate.stamp is up-to-date.
- 14> authPCH.cpp
- 10>c:\users\robin\desktop\trinitycore 3.0\compile\source\src\server\shared\database\Field.h(24): fatal error C1083: Cannot open include file: 'mysql.h': No such file or directory
- 15>------ Build started: Project: mapextractor, Configuration: Release Win32 ------
- 15> Building Custom Rule C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Source/src/tools/map_extractor/CMakeLists.txt
- 15> CMake does not need to re-run because C:\Users\Robin\Desktop\TrinityCore 3.0\Compile\Build\src\tools\map_extractor\CMakeFiles\generate.stamp is up-to-date.
- 15> adt.cpp
- 15> dbcfile.cpp
- 15> loadlib.cpp
- 15> mpq_libmpq.cpp
- 15> System.cpp
- 14>c:\users\robin\desktop\trinitycore 3.0\compile\source\src\server\shared\database\Field.h(24): fatal error C1083: Cannot open include file: 'mysql.h': No such file or directory
- 15> wdt.cpp
- 16>------ Build started: Project: vmap4extractor, Configuration: Release Win32 ------
- 16> Building Custom Rule C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Source/src/tools/vmap4_extractor/CMakeLists.txt
- 16> CMake does not need to re-run because C:\Users\Robin\Desktop\TrinityCore 3.0\Compile\Build\src\tools\vmap4_extractor\CMakeFiles\generate.stamp is up-to-date.
- 16> adtfile.cpp
- 16> dbcfile.cpp
- 16> gameobject_extract.cpp
- 17>------ Build started: Project: mmaps_generator, Configuration: Release Win32 ------
- 16> model.cpp
- 16> mpq_libmpq.cpp
- 16> vmapexport.cpp
- 16> wdtfile.cpp
- 16> wmo.cpp
- 15> mapextractor.vcxproj -> C:\Users\Robin\Desktop\TrinityCore 3.0\Compile\Build\bin\Release\mapextractor.exe
- 18>------ Build started: Project: vmap4assembler, Configuration: Release Win32 ------
- 18> Building Custom Rule C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Source/src/tools/vmap4_assembler/CMakeLists.txt
- 18> CMake does not need to re-run because C:\Users\Robin\Desktop\TrinityCore 3.0\Compile\Build\src\tools\vmap4_assembler\CMakeFiles\generate.stamp is up-to-date.
- 18> VMapAssembler.cpp
- 17> Building Custom Rule C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Source/src/tools/mmaps_generator/CMakeLists.txt
- 17> CMake does not need to re-run because C:\Users\Robin\Desktop\TrinityCore 3.0\Compile\Build\src\tools\mmaps_generator\CMakeFiles\generate.stamp is up-to-date.
- 17> IntermediateValues.cpp
- 17> MapBuilder.cpp
- 17> PathGenerator.cpp
- 16> vmap4extractor.vcxproj -> C:\Users\Robin\Desktop\TrinityCore 3.0\Compile\Build\bin\Release\vmap4extractor.exe
- 17> TerrainBuilder.cpp
- 19>------ Build started: Project: worldserver, Configuration: Release Win32 ------
- 17> VMapExtensions.cpp
- 18>LINK : fatal error LNK1181: cannot open input file '..\..\server\collision\Release\collision.lib'
- 17>LINK : fatal error LNK1181: cannot open input file '..\..\server\collision\Release\collision.lib'
- 19> Building Custom Rule C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Source/src/server/worldserver/CMakeLists.txt
- 19> CMake does not need to re-run because C:\Users\Robin\Desktop\TrinityCore 3.0\Compile\Build\src\server\worldserver\CMakeFiles\generate.stamp is up-to-date.
- 19> worldPCH.cpp
- 19>c:\users\robin\desktop\trinitycore 3.0\compile\source\src\server\shared\database\Field.h(24): fatal error C1083: Cannot open include file: 'mysql.h': No such file or directory
- 20>------ Build started: Project: ALL_BUILD, Configuration: Release Win32 ------
- 20> Building Custom Rule C:/Users/Robin/Desktop/TrinityCore 3.0/Compile/Source/CMakeLists.txt
- 20> CMake does not need to re-run because C:\Users\Robin\Desktop\TrinityCore 3.0\Compile\Build\CMakeFiles\generate.stamp is up-to-date.
- 21>------ Skipped Build: Project: INSTALL, Configuration: Release Win32 ------
- 21>Project not selected to build for this solution configuration
- ========== Build: 12 succeeded, 8 failed, 0 up-to-date, 1 skipped ==========
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