Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Found path: /home/rust/RustDedicated
- Mono path[0] = '/home/rust/RustDedicated_Data/Managed'
- Mono path[1] = '/home/rust/RustDedicated_Data/Mono'
- Mono config path = '/home/rust/RustDedicated_Data/Mono/etc'
- Initialize engine version: 5.4.0p1 (e61faee5ea97)
- Forcing GfxDevice: Null
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- AudioManager: Using Unknown: NoSound Driver
- Begin MonoManager ReloadAssembly
- Platform assembly: /home/rust/RustDedicated_Data/Managed/UnityEngine.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/UnityEngine.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/Assembly-CSharp.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/UnityEngine.UI.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/ConvexHull.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/ConvexHull.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/I18N.CJK.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/I18N.CJK.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/I18N.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/I18N.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/I18N.MidEast.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/I18N.MidEast.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/I18N.Other.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/I18N.Other.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/I18N.Rare.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/I18N.Rare.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/I18N.West.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/I18N.West.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/Ionic.Zip.Reduced.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/Ionic.Zip.Reduced.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/LZ4n.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/LZ4n.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/Newtonsoft.Json.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/Newtonsoft.Json.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/Behave.Unity.Assets.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/Behave.Unity.Assets.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/Behave.Unity.Runtime.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/Behave.Unity.Runtime.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/protobuf-net.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/protobuf-net.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/RustBuild.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/RustBuild.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/EasyAntiCheat.Client.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/EasyAntiCheat.Server.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/Facepunch.Console.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/Facepunch.Console.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/Facepunch.GoogleSheets.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/Facepunch.GoogleSheets.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/Facepunch.Input.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/Facepunch.Input.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/Facepunch.Network.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/Facepunch.Network.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/Facepunch.Raknet.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/Facepunch.Raknet.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/Facepunch.Rcon.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/Facepunch.Rcon.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/Facepunch.SQLite.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/Facepunch.SQLite.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/Facepunch.System.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/Facepunch.System.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/Facepunch.UnityEngine.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/Facepunch.UnityEngine.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/Rust.Data.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/Rust.Data.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/Rust.Global.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/Rust.Global.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/Rust.UI.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/Rust.UI.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/Rust.Workshop.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/Rust.Workshop.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/websocket-sharp.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/websocket-sharp.dll into Unity Child Domain
- Platform assembly: /home/rust/RustDedicated_Data/Managed/Facepunch.Steamworks.dll (this message is harmless)
- Loading /home/rust/RustDedicated_Data/Managed/Facepunch.Steamworks.dll into Unity Child Domain
- - Completed reload, in 0.026 seconds
- Platform assembly: /home/rust/RustDedicated_Data/Managed/System.dll (this message is harmless)
- Platform assembly: /home/rust/RustDedicated_Data/Managed/System.Core.dll (this message is harmless)
- OnLevelWasLoaded was found on LeanTween
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- UnloadTime: 0.703000 ms
- System
- Name: ns3044236.ip-164-132-204.eu
- OS: Linux 3.14 unknown 64bit
- CPU
- Model: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
- Cores: 8
- Memory: 32193 MB
- GPU
- Model: Null Device
- API: NULL 1.0 [1.0]
- Memory: 128 MB
- SM: 30
- Memory
- Private: 0 MB
- Working Set: 0 MB
- Process
- Priority: 0
- Threads: 0
- Memory: 61 MB
- Peak: 63 MB
- Mono
- Collects: 4
- Memory: 0 MB
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Platform assembly: /home/rust/RustDedicated_Data/Managed/Mono.Security.dll (this message is harmless)
- Platform assembly: /home/rust/RustDedicated_Data/Managed/System.Configuration.dll (this message is harmless)
- Platform assembly: /home/rust/RustDedicated_Data/Managed/System.Xml.dll (this message is harmless)
- Platform assembly: /home/rust/RustDedicated_Data/Managed/System.Runtime.Serialization.dll (this message is harmless)
- Platform assembly: /home/rust/RustDedicated_Data/Managed/System.Xml.Linq.dll (this message is harmless)
- rcon.port: "28016"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- rcon.password: "*"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- rcon.ip: "*"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- server.ip: "*"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- server.hostname: "*"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- server.port: "28015"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- server.identity: "my_server1"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- server.maxplayers: "100"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- server.headerimage: "*"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- server.description: "*"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- server.saveinterval: "60"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- server.seed: "4242"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- server.worldsize: "3000"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- server.itemdespawn: "10"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Command Line: "/home/rust/RustDedicated" "-batchmode" "-nographics" "-rcon.port" "28016" "-rcon.password" "******" "-rcon.ip" "*" "-server.ip" "*" "-server.hostname" "*" "-server.port" "28015" "-server.identity" "my_server1" "-server.maxplayers" "100" "-server.headerimage" "*" "-server.description" "*" "-server.saveinterval" "60" "-server.seed" "4242" "-server.worldsize" "3000" "-server.itemdespawn" "10" "-logfile"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- rcon.port: "28016"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- rcon.password: "*"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- rcon.ip: "*"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- server.ip: "*"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- server.hostname: "*"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- server.port: "28015"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- server.identity: "my_server1"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- server.maxplayers: "100"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- server.headerimage: "*"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- server.description: "*"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- server.saveinterval: "60"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- server.seed: "4242"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- server.worldsize: "3000"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- server.itemdespawn: "10"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server Config Loaded
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Running server/my_server1/cfg/users.cfg
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- WARNING: Shader Unsupported: 'Rust/Standard Terrain Blend (Specular setup)' - All passes removed
- WARNING: Shader Unsupported: 'Rust/Standard Terrain Blend (Specular setup)' - All passes removed
- WARNING: Shader Unsupported: 'Rust/Standard Terrain Blend (Specular setup)' - All passes removed
- WARNING: Shader Unsupported: 'Rust/Standard Terrain Blend (Specular setup)' - All passes removed
- WARNING: Shader Unsupported: 'Rust/Standard Terrain Blend (Specular setup)' - All passes removed
- WARNING: Shader Unsupported: 'Rust/Standard Terrain Blend (Specular setup)' - All passes removed
- WARNING: Shader Unsupported: 'Rust/Standard Terrain BaseMap' - All passes removed
- WARNING: Shader Unsupported: 'Rust/Standard Terrain BaseMap' - All passes removed
- WARNING: Shader Unsupported: 'Rust/Standard Terrain BaseMap' - All passes removed
- WARNING: Shader Unsupported: 'Rust/Standard Terrain BaseMap' - All passes removed
- Unloading 5 Unused Serialized files (Serialized files now loaded: 70)
- WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
- WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
- WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
- WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
- WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
- WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
- UnloadTime: 3.491000 ms
- Generating terrain of size 3000 with seed 4242
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Floating point textures aren't supported on this device (Main Camera (UnityStandardAssets.CinematicEffects.TonemappingColorGrading))
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- [AmplifyOcclusion] Null graphics device detected. Skipping effect silently.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 7444 unused Assets to reduce memory usage. Loaded Objects now: 8224.
- Total: 53.750000 ms (FindLiveObjects: 0.222000 ms CreateObjectMapping: 0.316000 ms MarkObjects: 4.614000 ms DeleteObjects: 48.597000 ms)
- The image effect Main Camera (UnityStandardAssets.ImageEffects.DepthOfField) has been disabled as it's not supported on the current platform.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- RCon Started on 28016
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- [1.3s] HEIGHT MAP
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- [1.2s] MOUNTAINS
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- [1.4s] TOPOLOGY MAP
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- [0.5s] SPLAT MAP
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- WARNING: Shader Unsupported: 'Rust/Standard Terrain Blend (Specular setup)' - All passes removed
- WARNING: Shader Unsupported: 'Rust/Standard Terrain Blend (Specular setup)' - All passes removed
- WARNING: Shader Unsupported: 'Rust/Standard Terrain Blend (Specular setup)' - All passes removed
- WARNING: Shader Unsupported: 'Rust/Standard Terrain Blend (Specular setup)' - All passes removed
- WARNING: Shader Unsupported: 'Rust/Standard Terrain Blend (Specular setup)' - All passes removed
- WARNING: Shader Unsupported: 'Rust/Standard Terrain Blend (Specular setup)' - All passes removed
- [4.3s] LARGE MONUMENTS
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- [0.5s] MEDIUM MONUMENTS
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- [0.7s] SMALL MONUMENTS
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- [1.7s] RIVER LAYOUT
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- [2.8s] ROAD LAYOUT
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- [0.7s] ROAD OBJECTS
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- [0.3s] POWERLINE OBJECTS
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- [0.6s] MICRO CLIFFS
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- [1.1s] TERRAIN MESH
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- [0.5s] CLIFF SPLAT
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- [0.4s] PROCEDURAL OBJECTS
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- [0.6s] CLIFF TOPOLOGY
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- [20.9s] Procedural Generation
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Loaded database server/my_server1/user5.db ( 0 entries)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Couldn't load server/my_server1/proceduralmap.3000.4242.138.sav - file doesn't exist
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- WARNING: Shader Unsupported: 'Rust/Standard Terrain Blend (Specular setup)' - All passes removed
- WARNING: Shader Unsupported: 'Rust/Standard Terrain Blend (Specular setup)' - All passes removed
- WARNING: Shader Unsupported: 'Rust/Standard Terrain Blend (Specular setup)' - All passes removed
- WARNING: Shader Unsupported: 'Rust/Standard Terrain Blend (Specular setup)' - All passes removed
- WARNING: Shader Unsupported: 'Rust/Standard Terrain Blend (Specular setup)' - All passes removed
- WARNING: Shader Unsupported: 'Rust/Standard Terrain Blend (Specular setup)' - All passes removed
- AngryAnt Behave version 2.5 (d859964) - Copyright (C) Emil Johansen - AngryAnt 2015
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Map Spawned 8970 entities
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Missing EnvSync - creating
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Initializing 8985 entity links
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- [RCON] Auth: ***.***.***.***:62366
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Initializing 72 stability supports
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement