Advertisement
Guest User

Untitled

a guest
May 3rd, 2015
214
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.93 KB | None | 0 0
  1. --[[
  2. Below is the configs.
  3. Modify these to your needs. Please read all the text in green (notepad++). If the text is not colored, read all the text notes (they are marked like this: -- text).
  4. It's important that you read all the notes before you modify this config file!
  5. --]]
  6.  
  7. GovStation_MaxVehicles = 10 -- The maximum amount of vehicles allowed to be spawned by government officials. [Default = 10]
  8. GovStation_NPCModel = "models/breen.mdl" -- The model of the NPC.
  9. GovStation_RestrictToULXRanks = false -- Weather to restrict vehicles to specific ULX ranks. [Default = false]
  10.  
  11. timer.Simple(5, function()
  12.  
  13. GovStation_VehiclesUsed = { -- All the vehicle models you are using in the "Model" part below should be put in this table below!
  14. "models/tdmcars/emergency/dod_charger12.mdl",
  15. "models/sentry/c5500_ambu.mdl",
  16. "models/sickness/buffalodr.mdl",
  17. "models/sentry/15hellcat_cop.mdl",
  18. "models/sickness/sultanrdr.mdl"
  19. }
  20.  
  21. GovStation_TeamsUsed = { -- All the teams you are using under AllowedTeams should be put in this table below!
  22. TEAM_SWAT,
  23. TEAM_POLICE,
  24. TEAM_MEDIC,
  25. TEAM_SECRETSERVICE,
  26. TEAM_CHIEF -- THE LAST LINE SHOULD NOT HAVE A COMMA AT THE END. BE AWARE OF THIS WHEN EDITING THIS!
  27. }
  28.  
  29. --[[
  30. Below is the table of vehicles.
  31. Customize the list below to add new vehicles. Make sure you follow the instructions correctly.
  32.  
  33. Example item. Explenation of what each line does.
  34.  
  35. GovStation_Vehicles["GOV_POLICE"] = { -- UNIQUE name for the vehicle!
  36. Name = "Police Cruiser", -- Name of the vehicle in the menu.
  37. Description = "A standart police cruiser.", -- Description of the vehicle in the menu.
  38. Model = "models/sickness/lcpddr.mdl", -- The model of the vehicle.
  39. Script = "scripts/vehicles/ecpd01.txt", -- The vehicle script. Can be found in sickness models/scripts/vehicles.
  40. Health = 100, -- The amount of health the vehicle has (only works if you have a vehicle damage script).
  41. VehicleSkin = 0, -- The vehicle skin. Some vehicles has multiply skins.
  42. AllowedTeamNames = { -- Here is a list of the jobs that can get this vehicle. These names shows in the menu.
  43. "Police Officer",
  44. "Police Chief",
  45. },
  46. AllowedTeams = { -- Here is another list of the jobs that can get this vehicle. These are the actual names of the jobs from your darkrp file.
  47. TEAM_POLICE,
  48. TEAM_CHIEF,
  49. },
  50. ULXRanksAllowed = { -- Here is a list of the ulx ranks that a person has to be (just one of them), to retrieve this vehicle. The job is also still required.
  51. "user",
  52. "admin",
  53. },
  54. }
  55.  
  56. --]]
  57.  
  58. GovStation_Vehicles = {}
  59.  
  60. GovStation_Vehicles["GOV_POLICE"] = {
  61. Name = "Police Cruiser",
  62. Description = "A standart police cruiser.",
  63. Model = "models/sentry/15hellcat_cop.mdl",
  64. Script = "scripts/vehicles/sentry/hellcat.txt",
  65. Health = 100,
  66. VehicleSkin = 0,
  67. AllowedTeamNames = {
  68. "Police Officer",
  69. "Police Chief",
  70. },
  71. AllowedTeams = {
  72. TEAM_POLICE,
  73. TEAM_CHIEF,
  74. TEAM_CITIZEN,
  75. },
  76. ULXRanksAllowed = {
  77. "user",
  78. "admin",
  79. },
  80. }
  81.  
  82. GovStation_Vehicles["GOV_POLICECHIEF"] = {
  83. Name = "Police Chief Cruiser",
  84. Description = "A police cruiser in black for the police chief.",
  85. Model = "models/sickness/hakumaidr.mdl",
  86. Script = "scripts/vehicles/sentry/hellcat.txt",
  87. Health = 100,
  88. VehicleSkin = 1,
  89. AllowedTeamNames = {
  90. "Police Chief",
  91. },
  92. AllowedTeams = {
  93. TEAM_CHIEF,
  94. TEAM_CITIZEN,
  95. },
  96. ULXRanksAllowed = {
  97. "user",
  98. },
  99. }
  100.  
  101. GovStation_Vehicles["GOV_AMBULANCE"] = {
  102. Name = "Ambulance",
  103. Description = "An ambulance for the paramedics to use.",
  104. Model = "models/sentry/c5500_ambu.mdl",
  105. Script = "scripts/vehicles/sentry/c5500.txt",
  106. Health = 150,
  107. VehicleSkin = 0,
  108. AllowedTeamNames = {
  109. "Paramedic",
  110. },
  111. AllowedTeams = {
  112. TEAM_MEDIC,
  113. TEAM_CITIZEN,
  114. },
  115. ULXRanksAllowed = {
  116. "user",
  117. },
  118. }
  119.  
  120. GovStation_Vehicles["GOV_SECRETSERVICE"] = {
  121. Name = "Secret Service Vehicle",
  122. Description = "An undercover buffalo for the secret service agents.",
  123. Model = "models/sickness/buffalodr.mdl",
  124. Script = "scripts/vehicles/buffalo.txt",
  125. Health = 100,
  126. VehicleSkin = 0,
  127. AllowedTeamNames = {
  128. "Secret Service Agent",
  129. },
  130. AllowedTeams = {
  131. TEAM_SECRETSERVICE,
  132. TEAM_CITIZEN,
  133. },
  134. ULXRanksAllowed = {
  135. "user",
  136. },
  137. }
  138.  
  139. GovStation_Vehicles["GOV_SWAT"] = {
  140. Name = "S.W.A.T Truck",
  141. Description = "An armored swat unit truck.",
  142. Model = "models/sickness/meatwagon.mdl",
  143. Script = "scripts/vehicles/stockade.txt",
  144. Health = 400,
  145. VehicleSkin = 0,
  146. AllowedTeamNames = {
  147. "S.W.A.T",
  148. },
  149. AllowedTeams = {
  150. TEAM_SWAT,
  151. TEAM_CITIZEN,
  152. },
  153. ULXRanksAllowed = {
  154. "user",
  155. },
  156. }
  157.  
  158. GovStation_Vehicles["GOV_FIRE"] = {
  159. Name = "Firetruck",
  160. Description = "Fire truck to fight fires.",
  161. Model = "models/sickness/truckfire.mdl",
  162. Script = "scripts/vehicles/stockade.txt",
  163. Health = 400,
  164. VehicleSkin = 0,
  165. AllowedTeamNames = {
  166. "S.W.A.T",
  167. },
  168. AllowedTeams = {
  169. TEAM_SWAT,
  170. TEAM_CITIZEN,
  171. },
  172. ULXRanksAllowed = {
  173. "user",
  174. },
  175. }
  176.  
  177. end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement