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  1. // This config will be executed last at launching a dedicated server.
  2. // It will never be written in from War§ow.
  3.  
  4. // note that configs for individual gametypes can be found inside configs/server/gametypes directory
  5. // such configs can override cvars set inside this file
  6.  
  7. // server settings - must be different for each server running on same machine
  8. set sv_hostname "^1#^0k^7y^0a ^7pickup server"
  9. set sv_ip "" // set to bind to a specific interface IP address
  10. set sv_port "44400"
  11.  
  12. set sv_http "0"
  13. set sv_http_ip "" // set to bind to a specific interface IP address
  14. set sv_http_port "44447"
  15. set sv_http_upstream_baseurl ""
  16. set sv_http_upstream_realip_header ""
  17. set sv_http_upstream_ip ""
  18.  
  19. set logconsole "wswconsole_pickup.log"
  20. set logconsole_append "1" // don't destroy the old log when restarting server
  21.  
  22. // Warsow MatchMaker statistics
  23. // NOTE! You need to register your server at www.warsow.net to obtain authkey
  24. // set sv_mm_authkey "" // REGISTER your server at www.warsow.net to obtain authkey
  25. // set sv_mm_enable "1" // To enable this, also set authkey
  26. // set sv_mm_loginonly "0" // Allow only registered players?
  27.  
  28. // MOTD
  29. sv_MOTD to "1"
  30. sv_MOTDFile "motd.txt"
  31.  
  32. // more server settings
  33. set sv_public "1"
  34. set sv_maxclients "16"
  35. set sv_skilllevel "1" // 0 = easy, 1 = normal, 2 = hard
  36. set password "pickupforpickup" // password required to enter the server
  37. set rcon_password "" // password to remotely control the server, keep secret
  38. set sv_pure "1" // if 1 client is forced to use same game modules and
  39. // game data as the server
  40. set masterservers "dpmaster.deathmask.net ghdigital.com excalibur.nvg.ntnu.no eu.master.warsow.net"
  41. set sv_showInfoQueries "0" // prints when a (server browser) info query is received
  42.  
  43. // file uploading
  44. set sv_uploads "1" // setting this to 0 will disable sending of
  45. // server upload offers or urls to clients
  46. set sv_uploads_from_server "1" // allow uploading directly from the server
  47. set sv_uploads_baseurl "" // http url of a directory mirroring Warsow directory.
  48. // Note: mod directory not to be included in this url anymore.
  49. // Example: sv_uploads_baseurl "http://mydomain.com/warsow" where
  50. // there is a subdirectory "basewsw" or whatever mod directory your
  51. // server is running containing the downloadable files.
  52.  
  53. set sv_autoupdate "1" // enable automatic download of updates from www.warsow.net.
  54.  
  55. set sv_iplimit "3" // limit connections per ip address (stop zombie dos/flood)
  56.  
  57. set g_operator_password "" // game operators get their callvotes instantly passed, so
  58. // they are users who can kick, kickban, change map, etc without
  59. // other players agreement
  60.  
  61. // server side demos
  62. set g_autorecord "1" // record demos from all the matches
  63. set g_autorecord_maxdemos "20" // if there is more than this amount of
  64. // automatically recorded demos, the oldest ones will be deleted
  65. set g_uploads_demos "1" // if this is enabled and server uploading is
  66. // enabled, players can download demos from the server
  67.  
  68. // antilag settings
  69. set g_antilag "1"
  70. set g_antilag_timenudge "0"
  71.  
  72. // callvotes settings - you can add this cvar for every callvote, even if it isn't here
  73. set g_vote_allowed "1"
  74. set g_votable_gametypes "" // the server can only change to the gametypes in
  75. // this cvar (space separated). Empty = All.
  76.  
  77. // disable votes one by one
  78. // note: this can be done to any callvote, even if we forgot to add it to this list,
  79. // composing the cvar with "g_disable_vote_" + <name of the callvote>
  80. set g_disable_vote_gametype "0"
  81. set g_disable_vote_map "0"
  82. set g_disable_vote_nextmap "0"
  83. set g_disable_vote_restart "0"
  84. set g_disable_vote_scorelimit "0"
  85. set g_disable_vote_timelimit "0"
  86. set g_disable_vote_numbots "0"
  87. set g_disable_vote_warmup "0"
  88. set g_disable_vote_warmup_timelimit "0"
  89. set g_disable_vote_extended_time "0"
  90. set g_disable_vote_maxteams "0"
  91. set g_disable_vote_maxteamplayers "0"
  92. set g_disable_vote_lock "0"
  93. set g_disable_vote_unlock "0"
  94. set g_disable_vote_allow_teamdamage "0"
  95. set g_disable_vote_allow_selfdamage "0"
  96. set g_disable_vote_allow_falldamage "0"
  97. set g_disable_vote_allow_uneven "0"
  98. set g_disable_vote_maxtimeouts "0"
  99. set g_disable_vote_timeout "0"
  100. set g_disable_vote_timein "0"
  101. set g_disable_vote_challengers_queue "0"
  102. set g_disable_vote_kick "0"
  103. set g_disable_vote_kickban "0"
  104. set g_disable_vote_instajump "0"
  105. set g_disable_vote_instashield "0"
  106.  
  107. // disable opcalls one by one (opcall are instant-pass callvotes by power users with operator password)
  108. // note: this can be done to any callvote, even if we forgot to add it to this list,
  109. // composing the cvar with "g_disable_vote_" + <name of the callvote>
  110. set g_disable_opcall_gametype "0"
  111. set g_disable_opcall_map "0"
  112. set g_disable_opcall_nextmap "0"
  113. set g_disable_opcall_restart "0"
  114. set g_disable_opcall_scorelimit "0"
  115. set g_disable_opcall_timelimit "0"
  116. set g_disable_opcall_numbots "0"
  117. set g_disable_opcall_warmup "0"
  118. set g_disable_opcall_warmup_timelimit "0"
  119. set g_disable_opcall_extended_time "0"
  120. set g_disable_opcall_maxteams "0"
  121. set g_disable_opcall_maxteamplayers "0"
  122. set g_disable_opcall_lock "0"
  123. set g_disable_opcall_unlock "0"
  124. set g_disable_opcall_allow_teamdamage "0"
  125. set g_disable_opcall_allow_selfdamage "0"
  126. set g_disable_opcall_allow_falldamage "0"
  127. set g_disable_opcall_allow_uneven "0"
  128. set g_disable_opcall_maxtimeouts "0"
  129. set g_disable_opcall_timeout "0"
  130. set g_disable_opcall_timein "0"
  131. set g_disable_opcall_challengers_queue "0"
  132. set g_disable_opcall_kick "0"
  133. set g_disable_opcall_kickban "0"
  134. set g_disable_opcall_instajump "0"
  135. set g_disable_opcall_instashield "0"
  136.  
  137. // game settings
  138. set g_gametype "bomb"
  139. set g_teams_maxplayers "6"
  140. set g_teams_allow_uneven "1"
  141. set g_numbots "0"
  142. set g_instagib "0"
  143. set g_instajump "0"
  144. set g_instashield "0"
  145.  
  146. // gametype settings - Gametype cfgs can change these when the server changes gametype
  147. set g_allow_teamdamage "1"
  148. set g_allow_selfdamage "1"
  149. set g_allow_falldamage "1"
  150. set g_scorelimit "0"
  151. set g_timelimit "20"
  152. set g_warmup_enabled "1"
  153. set g_warmup_timelimit "0"
  154. set g_match_extendedtime "5"
  155. set g_countdown_time "5"
  156. set g_maxtimeouts "3" // -1 = unlimited
  157. set g_challengers_queue "1"
  158.  
  159. // map settings
  160. set sv_defaultmap "wbomb1"
  161. set g_maplist "" // list of maps in automatic rotation
  162. set g_maprotation 0 // 0 = same map, 1 = in order, 2 = random
  163.  
  164. set g_asGC_stats "0"
  165. set g_asGC_interval "10"
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