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- Change Log:
- V0.54:
- The stage selection menu spins now
- Added a pause
- Added a pause screen to the pause
- Added some animations to the RED fighter KRIGGER
- Added KO to the game
- Added a pause menu to the screen of the pause
- You can go back to the menu from the pause screen
- Fixed fireball animation not working when you use it while walking
- Fixed the kick animation not working while walking
- Win animation only triggers after the KO animation
- Added a dramatic slow-motion during the KO
- Finally fixed the animation freeze on clayton
- Fixed a bug when you use a strong attack close to a wall the enemy would go outside the stage
- Fixed the ability to get stuck over the enemy on the corner of the stage
- You can't use fireballs while doing attack animations anymore
- Changed the font and color on the winner screen
- Changed the background on the winner screen
- Changed the material and size on the fighters names
- Hit stop fixed from 0.0001 to 0,02
- fixed some animations speed
- Clayton punches are way fasters, all thai attacks are faster
- Fixed Thai dodge animations that were not triggering
- Changed the font of the BEAT THE CRAP OF THE OUT GUY
- Changed the font of the ROUND X
- V0.55: Change Log:
- -Sparing mode Added
- -Sparing mode has a bag enemy
- -Sparing mode doesn't end when life reaches zero
- -Options menu finished
- -Can deactivate every single special effect during gameplay
- (exept on the Paper map, because some effects are needed for it to work)
- -Can mute the game
- -Options save between games
- -Change the font of every text on the main menu screen to BRODWAY
- -Fixed chose to choose
- -Fixed the numbers on the loading screen
- -Strong attacks now can throw enemies back too
- -Fixed the boat moving during the pause
- -Connected every single animation to the victory animation
- -Victory animation doesn't trigger on the air anymore
- -Death animation doesn't trigger on the air anymore
- -Thai low strong kick debuffed
- ------speed 1 > 0.7 , hitboxes are not as big
- Phisics changed
- ------Clayton mass = 0.9, gravity 6
- ------Thai Mass 0.85 gravity 5.5
- -Stamina during dodge changed according to each character
- ------Clayton 5/s
- ------Thai 7/s
- -Dodge ends 3 times faster
- -Clayton spins doenst freezes animations anymore
- -bloom is stronger
- -bloom is more potent
- -bloom, sparks , and explosions have a lights
- -Sparks and explosions have colisions on the floor
- -Clayton hands have extra bands with physics, to call attention to his hands
- -On the air collisions size fixed
- -Stamina text removed
- V0.56: Change Log:
- Victory Icon changed in every stage.
- Fixed the bug were life would go up if you change the atack type in a big combo
- Orange lifebar Drops slower (20/s to 15/s)
- Orange lifebar doesnt drop if the player keeps taking damage
- Sakana added to the game, all animations
- Krigger added to the game . all animations
- Sakana hitboxes added to the game
- Krigger Hitobxes added to the game
- Max stamina is diferent for every character
- >Clayton : 12
- >Thai : 10
- >Sakana : 15
- >Krigger : 20
- V0.57 Change Log
- Fixed the bug were animations would just fucking stop working
- Hitstun works on both characters
- Remade the entire Animator to connect every animation to every animaton
- Every atack of every character is way faster now
- Added name of the sage under the stage selection screen
- Took of the rainbow smoke from the main screen
- Cant atack whitout stamina anymore
- Dodge takes even less stamina now
- REMADE THE ANIMATOR A SECOND TIME
- Krigger arms change color when he is hit
- Change the character Selection Menu
- Fixed the options menu not working right with a game pad
- Fixed the size of the golden border on the main menu
- V0.58 Change Log
- Rigged all the Faces
- Made animators for the faces of everyone
- Added Face animations to : Pain, Dead: Atack, Idle, Tired, Time out and Victory
- Fixed Krigger Tits not working properly
- Added 2 new camera positions to the main game
- Fixed the background of the pause screen size
- Fixed the Dash animation
- Fixed the WAlljump animation
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