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- switch (classid)
- {
- case 0, 1, 2, 3, 4, 5:
- {
- GameTextForPlayer(playerid, "~g~Kierowca", 500, 6);
- }
- case 6, 7, 8:
- {
- if(NIe jest w policji) return 0;
- GameTextForPlayer(playerid, "~r~Pol~w~i~b~cja", 500, 6);
- }
- case 9, 10, 11:
- {
- if(NIe jest w pogotowiu) return 0;
- GameTextForPlayer(playerid, "~r~Pogotowie", 500, 6);
- }
- case 12, 13, 14:
- {
- GameTextForPlayer(playerid, "~s~Pomoc Drogowa", 500, 6);
- }
- case 15, 16, 17:
- {
- GameTextForPlayer(playerid, "~b~San News", 500, 6);
- }
- case 18, 19, 20:
- {
- GameTextForPlayer(playerid, "~y~TAXI", 500, 6);
- }
- case 21, 22, 23:
- {
- GameTextForPlayer(playerid, "~r~Straz Pozarna", 500, 6);
- }
- case 24, 25 , 26:
- {
- GameTextForPlayer(playerid, "~y~DHL Express", 700, 6);
- }
- case 27, 28, 29:
- {
- GameTextForPlayer(playerid, "~b~Polimex Mostostal", 900, 6);
- }
- }
- return 1;
- }
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