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TheInsidiousOne

Sapphire another

Jun 27th, 2020
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  1. Sapphire-Eyes Solid Dragon
  2. Level 8 LIGHT Dragon/Effect
  3. 2500/2000
  4. If this card is Normal or Special Summoned: You can target 1 face-up card your opponent controls; negate its effects. When your opponent activates a card or effect (Quick Effect): You can shuffle this card from the field into the Deck, and if you do, Special Summon 1 "Sapphire-Eyes" monster from your Deck, except "Sapphire-Eyes Solid Dragon". You can only use each effect of "Sapphire-Eyes Solid Dragon" once per turn.
  5.  
  6. Deep of Sapphire-Eyes
  7. Level 8 LIGHT Dragon/Effect
  8. 2500/2000
  9. If you have "Sapphire-Eyes White Dragon", you can Special Summon this card (from your hand). If this card is Special Summoned: You can add 1 "Sapphire" Spell/Trap from your Deck to your hand. During your End Phase, if this card was Special Summoned this turn: You can add 1 Level 8 or higher "Sapphire" monster from your Deck to your hand. You can only use each effect of "Deep of Sapphire-Eyes" once per turn.
  10.  
  11. Dragon Spirit of Sapphire
  12. Level 8 LIGHT Dragon/Effect
  13. 2500/2000
  14. (This card is always treated as a "Sapphire-Eyes" card.)
  15. When this card is Normal or Special Summoned: You can target 1 Set card your opponent controls; banish it. If your opponent controls a monster (Quick Effect): You can Tribute this card; Special Summon 1 "Sapphire-Eyes White Dragon" from your hand. You can only use each effect of "Dragon Spirit of Sapphire" once per turn.
  16.  
  17. Sapphireman
  18. Level 3 LIGHT Warrior/Effect
  19. 200/700
  20. You can Tribute this card; Special Summon 1 "Sapphire-Eyes" monster from your hand or GY.
  21.  
  22. Sapphire Pandemic Dragon
  23. Level 7 LIGHT Dragon/Effect
  24. 2500/1000
  25. You can Special Summon this card (from your hand) by Tributing 2 "Sapphire" monsters. Once per turn: You can target 1 monster on the field with ATK less than or equal to this card's; destroy it.
  26.  
  27. Sapphire Krystal Dragon
  28. Level 6 LIGHT Dragon/Effect
  29. 2500/1000
  30. You can Special Summon this card (from your hand) by Tributing 1 "Sapphire" monster. Once per turn, during your Battle Step, if this card battled this turn: You can add 1 Level 8 "Sapphire" monster from your Deck to your hand.
  31.  
  32. Sapphire Luster Dragon
  33. Level 4 LIGHT Dragon/Effect
  34. 1900/1600
  35. If the effect activation of your monster is negated by an opponent's card effect: You can Special Summon this card from your hand. This activation and effect cannot be negated. If this card is sent from the field to the GY: You can send 1 "Sapphire" monster from your hand to the GY, and if you do, draw 1 card. You can only use each effect of "Sapphire Luster Dragon" once per turn.
  36.  
  37. Sapphire Slate
  38. Level 4 LIGHT Fiend/Effect
  39. 1900/400
  40. If this card is destroyed by battle: The monster that destroyed it loses 500 ATK/DEF. During damage calculation, if your "Sapphire" monster battles an opponent's monster (Quick Effect): You can banish this card from your GY; each battling monster's ATK becomes 3000 during that damage calculation only. You can only use this effect of "Sapphire Slate" once per turn.
  41.  
  42. Sapphire Alexandrite Dragon
  43. Level 4 LIGHT Dragon/Normal
  44. 2000/100
  45. This lustrous dragon is the proof that the world is perfect, and only few have reached perfection.
  46.  
  47. Sapphire Master
  48. Level 1 LIGHT Spellcaster/Tuner/Effect
  49. 300/1200
  50. When this card is Normal Summoned: You can target 1 Level 5 or higher "Sapphire" monster in your GY; add it to your hand. If this card you control would be used as Synchro Material for a LIGHT Dragon monster, "Sapphire" monsters in your hand can be used as the non-Tuner Synchro Materials.
  51.  
  52. Sapphire Priestess
  53. Level 1 LIGHT Spellcaster/Tuner/Effect
  54. 0/0
  55. If this card you control would be used as Synchro Material for a LIGHT Dragon monster, "Sapphire" monsters in your hand can be used as the non-Tuner Synchro Materials. If this card is in your GY: You can target 1 "Sapphire-Eyes" monster you control; shuffle it into the Deck, and if you do, Special Summon this card. You can only use this effect of "Sapphire Priestess" once per turn.
  56.  
  57. Sapphire Protector
  58. Level 1 LIGHT Spellcaster/Tuner/Effect
  59. 800/1300
  60. You can target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Sapphire-Eyes" monster from your hand or GY with a different name from the sent monster. You can only use this effect of "Protector with Eyes of Blue" once per turn.
  61.  
  62. Sapphire Rider
  63. Level 1 LIGHT Dragon/Union/Tuner/Effect
  64. 500/200
  65. Once per turn, you can either: Target 1 face-up "Sapphire" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If a monster equipped with this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is destroyed and sent to the GY while equipped to a monster: You can Special Summon this card. You can only use this effect of "Sapphire Rider" once per turn.
  66.  
  67. Sapphire-Eyes Chaos Dragon
  68. Level 8 DARK Dragon/Ritual/Effect
  69. 4000/0
  70. You can Ritual Summon this card with "Sapphire Ritual". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this Ritual Summoned card declares an attack: You can change the battle positions of as many monsters your opponent controls as possible, and if you do, the ATK/DEF of those changed monsters become 0, also, this turn, if this card attacks a Defense Position monster, inflict piercing battle damage.
  71.  
  72. Sapphire-Eyes Alternative Ultimate Dragon
  73. Level 12 LIGHT Dragon/Fusion/Effect
  74. 4500/3800
  75. "Sapphire-Eyes White Dragon" + "Sapphire-Eyes White Dragon" + "Sapphire-Eyes White Dragon"
  76. Unaffected by your opponent's Spell/Trap effects during your turn only. Once per turn: You can target 1 card your opponent controls; destroy it. If this card was Fusion Summoned using a monster whose original name is "Sapphire-Eyes Alternative Dragon" as material, you can target up to 3 cards your opponent controls instead. This card cannot attack the turn this effect is activated.
  77.  
  78. Sapphire Beacon
  79. Equip Spell
  80. If you have 3 or more "Sapphire-Eyes" monsters in your GY: Target 1 of them; Special Summon it, but it has its effects negated, also equip it with this card. When this card leaves the field, banish the equipped monster. Other monsters you control cannot attack, also if you have any number of "Sapphire-Eyes" monster(s) in your GY, the equipped monster can attack up to that number of times during each Battle Phase. You can only control 1 "Sapphire Beacon". You can only activate 1 "Sapphire Beacon" per turn.
  81.  
  82. Sapphire Bingo Machine
  83. Normal Spell
  84. Reveal 3 "Sapphire" cards with different names from your Deck, except "Sapphire Bingo Machine", your opponent randomly picks 1 for you to add to the hand, also shuffle the rest into your Deck. You can only activate 1 "Sapphire Bingo Machine" per turn.
  85.  
  86. Sapphire Majesty
  87. Quick-Play Spell
  88. Send 1 "Sapphire-Eyes" monster from your hand or Deck to the GY, then target 1 face-up monster on the field; negate its effects. You can only activate 1 "Sapphire Majesty" per turn.
  89.  
  90. Sapphire Neutron
  91. Normal Spell
  92. Target 1 Fusion Summoned "Sapphire-Eyes" Fusion Monster you control; this turn, it can make a second attack during each Battle Phase, also when it attacks, your opponent's cards and effects cannot be activated until the end of the Damage Step.
  93.  
  94. Sapphire Rhapsody
  95. Normal Spell
  96. Send 1 "Sapphire" monster from your hand or Deck to the GY; add 1 "Sapphire" Spell/Trap from your Deck to your hand, except "Sapphire Rhapsody". You can only activate 1 "Sapphire Rhapsody" per turn.
  97.  
  98. Sapphire Chalice
  99. Quick-Play Spell
  100. Send 1 "Sapphire-Eyes" monster from your hand or Deck to the GY, then target 1 face-up monster on the field; its ATK/DEF becomes 0. You can only activate 1 "Sapphire Chalice" per turn.
  101.  
  102. Sapphire Shard
  103. Continuous Spell
  104. Each time you Special Summon a "Sapphire" Ritual Monster, Fusion Monster or Synchro Monster, place 1 Sapphire Counter on this card. You can send this card with 4 or more Sapphire Counters to the GY; draw 2 cards.
  105.  
  106. Sapphire Shrink
  107. Quick-Play Spell
  108. Send 1 "Sapphire" monster from your hand or Deck to the GY, then target 1 monster your opponent controls; halve its ATK/DEF. You can only activate 1 "Sapphire Shrink" per turn.
  109.  
  110. The Ultimate Sapphire Dragon
  111. Normal Trap
  112. Target 1 "Sapphire" Ritual Monster, Fusion Monster or Synchro Monster you control; this turn, that face-up monster is unaffected by card effects, except its own, it cannot be destroyed by battle, also any opponent's monster it battles is destroyed at the end of the Damage Step.
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