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- /*
- Addon by (YOUR NAME)
- */
- //Change the 2 directories to wherever you specified your model's directory to be in, as well as whatever you chose the model's name to be.
- player_manager.AddValidModel( "Change this to the name of your character", "models\player\yourname\yourcharacter.mdl" );
- list.Set( "PlayerOptionsModel", "Change this to the name of your character", "models\player\yourname\yourcharacter.mdl" );
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