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- function NPC2_OnSpawn(pUnit, Event)
- NPC2 = pUnit
- end
- function NPC1_OnSpawn(pUnit, Event)
- NPC1 = pUnit
- end
- function Cinematic_OnFirstEnterWorld(player, Event)
- local guid = player:GetGuid()
- local name = player:GetName()
- RegisterTimedEvent("Cinematic_Play", 1000, 1, player, pUnit, event)
- end
- function Cinematic_Play(player, pUnit, event)
- NPC1:ChannelSpell(ID, guid)
- NPC2:ChannelSpell(ID, guid)
- RegisterTimedEvent("Cinematic_Play2", 3000, 1, player, pUnit, event)
- end
- function Cinematic_Play2(player, pUnit, event)
- NPC1:SendChatMessage(12, 0, "Are you alright "..name.."?")
- end
- RegisterServerHook(ID, "Cinematic_OnFirstEnterWorld")
- RegisterUnitEvent(ID, 18, NPC1_OnSpawn")
- RegisterUnitEvent(ID, 18, NPC2_OnSpawn")
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