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- Twin Dragons
- Normal Spell
- You can only activate 1 card with this card's name per turn.
- (1) Target 1 Level 4 or lower Dragon monster you control; Special Summon 1 Dragon monster from your hand with the same Level as the targeted monster.
- Dragon's Obedience
- Quick-Play Spell
- You can only activate 1 card with this card's name per turn.
- (1) Target 1 Dragon Fusion Monster you control; this turn, if that target battles an opponent's monster, you can send 1 card your opponent controls to the GY at the start of the Damage Step.
- Dragonic Swords of Wrathful Light
- Continuous Spell
- Destroy this card during the End Phase of your opponent's 3rd turn.
- (1) When this card is activated: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.
- (2) While you control a Dragon Fusion Monster, your opponent's monsters cannot target Dragon Fusion Monsters you control for attacks.
- Horn of the Dragon
- Equip Spell
- Equip only to a Dragon monster. You can only use this card name's (2) effect once per turn.
- (1) Its Attribute becomes DARK.
- (2) If this card is sent to the GY because the equipped monster is used as Fusion Material for the Fusion Summon of a Dragon Fusion Monster: You can add 1 "Horn of the Dragon" from your Deck to your hand.
- Eye of Dark Dragons
- Equip Spell
- Equip only to a Dragon Fusion Monster you control.
- (1) It cannot be destroyed by battle or card effects.
- (2) If the equipped monster is a DARK monster, when it destroys an opponent's monster by its attack: You can inflict damage to your opponent equal to half that opponent's monster's original ATK.
- Mighty Dragons
- Quick-Play Spell
- (1) If you control a Dragon Fusion Monster: You take no effect damage this turn.
- Graceful Consonance
- Normal Spell
- You can only activate 1 card with this card's name per turn.
- (1) Target 3 Dragon monsters in your GY that were sent there for a Fusion Summon; shuffle them into the Deck, and if you do, draw 2 cards.
- Enraged Dragon
- Continuous Trap
- (1) If a Dragon Fusion Monster you control battles, your opponent cannot activate cards or effects until the end of the Damage Step.
- (2) Dragon Fusion Monsters you control cannot be destroyed by battle or card effects.
- (3) If your Dragon Fusion Monster battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.
- Den of Dragon Souls
- Normal Trap
- You can only activate 1 card with this card's name per turn.
- (1) Reveal any number of Dragon monsters from your hand and/or face-up from your field and place them to the bottom of the Deck; draw cards equal to the number of monsters you placed to the bottom of the Deck by this effect +1.
- Dragonic Warfare
- Normal Trap
- You can only activate 1 card with this card's name per turn.
- (1) When your opponent Special Summons a monster(s) from the Extra Deck: Target 1 Dragon Fusion Monster in your GY; Special Summon that target.
- Kaiser Wings
- Normal Trap
- (1) Target 1 Dragon Fusion Monster you control; equip this card to it. The first time the equipped monster would be destroyed by battle each turn, it is not destroyed.
- (2) If this card is sent from the field to the GY during the Battle Phase: End the Battle Phase.
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