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- Using configuration source: "C:\Spiele\spring-94.1\springsettings.cfg"
- [CMyMath::Init] CPU SSE mask: 124, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 0, SSE 4.2: 0
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- OS: Microsoft Windows
- Microsoft Windows Vista Home Premium Edition, 32-bit Service Pack 2 (build 6002)
- Intel(R) Core(TM)2 CPU 6320 @ 1.86GHz; 3069MB RAM, 6349MB pagefile
- OS: 32bit native mode
- [Watchdog] Installed (HangTimeout: 10sec)
- Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, AutohostInterface, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
- Enabled log sections: Sound(LOG_LEVEL_INFO)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 94.1 (OMP)
- Build date/time: Mar 26 2013 00:28:09
- Build environment: boost-105000, GNU libstdc++ version 20120920
- Compiler: gcc-4.7.2
- Using read-only data directory: C:\Spiele\springcontent\
- Using read-write data directory: C:\Spiele\spring-94.1\
- Using read-only data directory: C:\Users\dell\Documents\My Games\Spring\
- Scanning: C:\Users\dell\Documents\My Games\Spring\maps
- Error: Error opening C:\Users\dell\Documents\My Games\Spring\maps\9089_Red_Triangle-V01.sd7: Unexpected end of file (truncated?)
- Unable to open archive: C:\Users\dell\Documents\My Games\Spring\maps\9089_Red_Triangle-V01.sd7
- [ArchiveScanner] Warning: Archive C:\Users\dell\Documents\My Games\Spring\maps\urban_skirmish_v1.sd7: The cost for reading a 2nd-class meta-file is too high: features/all worlds/smothdist.tdf
- [ArchiveScanner] Warning: Archive C:\Users\dell\Documents\My Games\Spring\maps\urban_skirmish_v1.sd7: The cost for reading a 2nd-class meta-file is too high: features/all worlds/streetlamp_1.tdf
- Scanning: C:\Users\dell\Documents\My Games\Spring\games
- Scanning: C:\Users\dell\Documents\My Games\Spring\packages
- Scanning: C:\Spiele\spring-94.1\maps
- Scanning: C:\Spiele\spring-94.1\base
- Scanning: C:\Spiele\spring-94.1\games
- Scanning: C:\Spiele\springcontent\maps
- [ArchiveScanner] Warning: Archive C:\Spiele\springcontent\maps\urban_skirmish_v1.sd7: The cost for reading a 2nd-class meta-file is too high: features/all worlds/smothdist.tdf
- [ArchiveScanner] Warning: Archive C:\Spiele\springcontent\maps\urban_skirmish_v1.sd7: The cost for reading a 2nd-class meta-file is too high: features/all worlds/streetlamp_1.tdf
- Scanning: C:\Spiele\springcontent\base
- Scanning: C:\Spiele\springcontent\games
- Scanning: C:\Spiele\springcontent\mods
- Scanning: C:\Spiele\springcontent\packages
- Supported Video modes: 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 848x480, 800x600, 720x576, 720x480, 640x480
- Video mode set to 1280x1024/32bit (windowed)
- [f=0000000] SDL version: 1.2.10
- [f=0000000] GL version: 2.1.8545 Release
- [f=0000000] GL vendor: ATI Technologies Inc.
- [f=0000000] GL renderer: Radeon X1300/X1550 Series
- [f=0000000] GLSL version: 1.20
- [f=0000000] GLEW version: 1.5.8
- [f=0000000] Video RAM: total 210MB, available 210MB
- [f=0000000] GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 1
- FBO support: 1, NPOT-texture support: 0, 24bit Z-buffer support: 0
- maximum texture size: 4096, compress MIP-map textures: 0
- maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 11/16
- maximum drawbuffers: 4, maximum recommended indices/vertices: 16384/2147483647
- number of UniformBufferBindings: 0 (0kB)
- [f=0000000] VSync disabled
- [f=0000000] Joysticks found: 0
- [f=0000000] Warning: Joystick 0 not found
- [f=0000000] CPU Cores: 2
- [f=0000000] Loading startscript from: C:\Spiele\spring-94.1\script.txt
- [f=0000000] Connecting to 94.23.171.71:8859 using name [2up]knorke
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] DirectSound Software
- [f=0000000] [Sound] Device: DirectSound Software
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
- [f=0000000] [Sound] EFX Enabled: no
- [f=0000000] [Sound] Max Sounds: 128
- [f=0000000] Using map: DesertTriad
- [f=0000000] Warning: Incompatible map-checksum: Checksum of DesertTriad (checksum 0x69717ad4) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
- [f=0000000] Using game: XTA 9.728
- [f=0000000] Using game archive: fdff84362dd9db524605925792e5c1cd.sdp
- [f=0000000] Warning: Incompatible game-checksum: Checksum of fdff84362dd9db524605925792e5c1cd.sdp (checksum 0x4227988f) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
- [f=0000000] recording demo: demos/20130524_220646_DesertTriad_94.sdf
- [f=0000000] PreGame::GameDataReceived: 76 ms
- [f=0000000] User number 0 (team 0, allyteam 0)
- [f=0000000] [Threading] Main thread CPU affinity mask set: 2
- [f=0000000] Warning: Couldn't create an offscreen GL context: wglCreateContextAttribsARB failed!
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] Loading all definitions: 3.270000
- [f=0000000] Game::LoadDefs (GameData): 3386 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] parsed 352 sounds from gamedata/sounds.lua
- [f=0000000] Game::LoadDefs (Sound): 38 ms
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (25 MB)
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 56 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] Number of damage types: 17
- [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
- [f=0000000] Creating Unit Textures
- [f=0000000] Creating Sky
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Loading Unit Definitions
- [f=0000000] Warning: [UnitDef] inconsistent path-type 17 for "arm_plesiosaur" (move-class "hover4"): canFloat, but not a ship-based movetype
- [f=0000000] Warning: Could not load sound from def: hovsmof1
- [f=0000000] Warning: [UnitDef] inconsistent path-type 17 for "zulu" (move-class "hover4"): canFloat, but not a ship-based movetype
- [f=0000000] Loading Feature Definitions
- [f=0000000] Reading Estimate PathCosts [8]
- [f=0000000] Reading Estimate PathCosts [32]
- [f=0000000] [CPathManager] pathing data checksum: 2f436419
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Initializing Map Features
- [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type ""
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Tile Files
- [f=0000000] Reading Tile Map
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 3 ms
- [f=0000000] Switching to ROAM Mesh Rendering
- [f=0000000] Creating TreeDrawer
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 549 ms
- [f=0000000] Game::LoadInterface (Console): 134 ms
- [f=0000000] Loading LuaRules
- [f=0000000] Failed to load: gui_endstats.lua (duplicate name)
- [f=0000000] No Self Pwn: Nonexisting unit: core_mobile_artilleryold
- [f=0000000] Loaded gadget: CobButton <unit_cobbutton.lua>
- [f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
- [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
- [f=0000000] Loaded gadget: Announce kills <ui_announce_kills.lua>
- [f=0000000] Loaded gadget: Cloak lose target <game_cloak_lose_target.lua>
- [f=0000000] Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
- [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
- [f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
- [f=0000000] Loaded gadget: Factory Anti-Stuck <factory_anti_stuck.lua>
- [f=0000000] Loaded gadget: Fire Rate <unit_fire_rate.lua>
- [f=0000000] Loaded gadget: Game End <game_end.lua>
- [f=0000000] Loaded gadget: Health Upgrade <unit_health_upgrade.lua>
- [f=0000000] Loaded gadget: I Hate CMD.SET_WANTED_MAX_SPEED <i_hate_cmd_set_wanted_max_speed.lua>
- [f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
- [f=0000000] Loaded gadget: Jumpjets <unit_jumpjets.lua>
- [f=0000000] [Local sounds] local sounds disabled
- [f=0000000] Loaded gadget: Local sounds <snd_local.lua>
- [f=0000000] [unit_script.lua] Error: Loading gadget: Lua unit script framework <unit_script.lua>
- [f=0000000] Loaded gadget: Lua unit script framework <unit_script.lua>
- [f=0000000] Loaded gadget: Minelayer Limit <unit_minelayer_limit.lua>
- [f=0000000] Loaded gadget: Mission Script Engine <game_mission_script.lua>
- [f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
- [f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
- [f=0000000] Loaded gadget: NoAirNuke <exp_no_air_nuke.lua>
- [f=0000000] Loaded gadget: Production Rate <unit_buildspeed.lua>
- [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
- [f=0000000] Loaded gadget: Remove commands <unit_removecommands.lua>
- [f=0000000] Loaded gadget: Repair Pad <unit_refuel.lua>
- [f=0000000] Loaded gadget: Spawn <commoption.lua>
- [f=0000000] Loaded gadget: State Broadcast <game_statebroadcast.lua>
- [f=0000000] Loaded gadget: Unfinished unit orders <unit_unfinishedorders.lua>
- [f=0000000] Loaded gadget: UnitEStallDisable <unit_estall_disable.lua>
- [f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
- [f=0000000] Loaded gadget: UnitStealth <unit_stealth.lua>
- [f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
- [f=0000000] Loaded gadget: enablecheats <dbg_cheats.lua>
- [f=0000000] Loaded gadget: gui_endstats <dbg_testceg.lua>
- [f=0000000] Loaded gadget: gui_minimapX <gui_minimapx.lua>
- [f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
- [f=0000000] Loaded gadget: unit_commander_sounds.lua <unit_commander_sounds.lua>
- [f=0000000] Loaded gadget: unit_crashing_aircraft <unit_crashing_aircraft.lua>
- [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
- [f=0000000] Loaded gadget: Cursor too far <gui_cursortoofar.lua>
- [f=0000000] Loaded gadget: Sneer after comnap <ui_comnapsneer.lua>
- [f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
- [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
- [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
- [f=0000000] Error: Failed to load: gui_endstats.lua (duplicate name)
- [f=0000000] Loaded UNSYNCED gadget: AirPlantParents <unit_air_plants.lua>
- [f=0000000] Loaded UNSYNCED gadget: Announce kills <ui_announce_kills.lua>
- [f=0000000] Loaded UNSYNCED gadget: Cloak lose target <game_cloak_lose_target.lua>
- [f=0000000] Loaded UNSYNCED gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
- [f=0000000] Loaded UNSYNCED gadget: Factory Anti-Stuck <factory_anti_stuck.lua>
- [f=0000000] Loaded UNSYNCED gadget: I Hate CMD.SET_WANTED_MAX_SPEED <i_hate_cmd_set_wanted_max_speed.lua>
- [f=0000000] [Local sounds] local sounds disabled
- [f=0000000] Local sounds: no soundshitdry sound: , advsam
- [f=0000000] Local sounds: no soundstart sound: , advsam
- [f=0000000] Local sounds: no soundshitdry sound: , air2airlaser
- [f=0000000] Local sounds: no soundstart sound: , air2airlaser
- [f=0000000] Local sounds: no soundshitdry sound: , air2airlasershort
- [f=0000000] Local sounds: no soundstart sound: , air2airlasershort
- [f=0000000] Local sounds: no soundshitdry sound: , air_big_unitex
- [f=0000000] Local sounds: no soundstart sound: , air_big_unitex
- [f=0000000] Local sounds: no soundshitdry sound: , air_unitex
- [f=0000000] Local sounds: no soundstart sound: , air_unitex
- [f=0000000] Local sounds: no soundshitdry sound: , ak_laser
- [f=0000000] Local sounds: no soundstart sound: , ak_laser
- [f=0000000] Local sounds: no soundshitdry sound: , amd_rocket
- [f=0000000] Local sounds: no soundstart sound: , amd_rocket
- [f=0000000] Local sounds: no soundshitdry sound: , amphibemg
- [f=0000000] Local sounds: no soundstart sound: , amphibemg
- [f=0000000] Local sounds: no soundshitdry sound: , arm_artillery
- [f=0000000] Local sounds: no soundstart sound: , arm_artillery
- [f=0000000] Local sounds: no soundshitdry sound: , arm_bat2
- [f=0000000] Local sounds: no soundstart sound: , arm_bat2
- [f=0000000] Local sounds: no soundshitdry sound: , arm_bats
- [f=0000000] Local sounds: no soundstart sound: , arm_bats
- [f=0000000] Local sounds: no soundshitdry sound: , arm_berthacannon
- [f=0000000] Local sounds: no soundstart sound: , arm_berthacannon
- [f=0000000] Local sounds: no soundshitdry sound: , arm_bull
- [f=0000000] Local sounds: no soundstart sound: , arm_bull
- [f=0000000] Local sounds: no soundshitdry sound: , arm_disintegrator
- [f=0000000] Local sounds: no soundstart sound: , arm_disintegrator
- [f=0000000] Local sounds: no soundshitdry sound: , arm_fast
- [f=0000000] Local sounds: no soundstart sound: , arm_fast
- [f=0000000] Local sounds: no soundshitdry sound: , arm_ham
- [f=0000000] Local sounds: no soundstart sound: , arm_ham
- [f=0000000] Local sounds: no soundshitdry sound: , arm_ham_high
- [f=0000000] Local sounds: no soundstart sound: , arm_ham_high
- [f=0000000] Local sounds: no soundshitdry sound: , arm_hlightning
- [f=0000000] Local sounds: no soundstart sound: , arm_hlightning
- [f=0000000] Local sounds: no soundshitdry sound: , arm_laser
- [f=0000000] Local sounds: no soundstart sound: , arm_laser
- [f=0000000] Local sounds: no soundshitdry sound: , arm_laserh1
- [f=0000000] Local sounds: no soundstart sound: , arm_laserh1
- [f=0000000] Local sounds: no soundshitdry sound: , arm_lightcannon
- [f=0000000] Local sounds: no soundstart sound: , arm_lightcannon
- [f=0000000] Local sounds: no soundshitdry sound: , arm_lightlaser
- [f=0000000] Local sounds: no soundstart sound: , arm_lightlaser
- [f=0000000] Local sounds: no soundshitdry sound: , arm_mediumcannon
- [f=0000000] Local sounds: no soundstart sound: , arm_mediumcannon
- [f=0000000] Local sounds: no soundshitdry sound: , arm_paralyzer
- [f=0000000] Local sounds: no soundstart sound: , arm_paralyzer
- [f=0000000] Local sounds: no soundshitdry sound: , arm_parlay
- [f=0000000] Local sounds: no soundstart sound: , arm_parlay
- [f=0000000] Local sounds: no soundshitdry sound: , arm_reb
- [f=0000000] Local sounds: no soundstart sound: , arm_reb
- [f=0000000] Local sounds: no soundshitdry sound: , arm_rhino_shield
- [f=0000000] Local sounds: no soundstart sound: , arm_rhino_shield
- [f=0000000] Local sounds: no soundshitdry sound: , arm_rhino_wave
- [f=0000000] Local sounds: no soundstart sound: , arm_rhino_wave
- [f=0000000] Local sounds: no soundshitdry sound: , arm_roy
- [f=0000000] Local sounds: no soundstart sound: , arm_roy
- [f=0000000] Local sounds: no soundshitdry sound: , arm_roy2
- [f=0000000] Local sounds: no soundstart sound: , arm_roy2
- [f=0000000] Local sounds: no soundshitdry sound: , arm_snub
- [f=0000000] Local sounds: no soundstart sound: , arm_snub
- [f=0000000] Local sounds: no soundshitdry sound: , arm_thunderanomaly
- [f=0000000] Local sounds: no soundstart sound: , arm_thunderanomaly
- [f=0000000] Local sounds: no soundshitdry sound: , arm_tiny_annihilator
- [f=0000000] Local sounds: no soundstart sound: , arm_tiny_annihilator
- [f=0000000] Local sounds: no soundshitdry sound: , arm_torpedo
- [f=0000000] Local sounds: no soundstart sound: , arm_torpedo
- [f=0000000] Local sounds: no soundshitdry sound: , arm_total_annihilator
- [f=0000000] Local sounds: no soundstart sound: , arm_total_annihilator
- [f=0000000] Local sounds: no soundshitdry sound: , armaas_weapon1
- [f=0000000] Local sounds: no soundstart sound: , armaas_weapon1
- [f=0000000] Local sounds: no soundshitdry sound: , armaas_weapon3
- [f=0000000] Local sounds: no soundstart sound: , armaas_weapon3
- [f=0000000] Local sounds: no soundshitdry sound: , armadvbomb
- [f=0000000] Local sounds: no soundstart sound: , armadvbomb
- [f=0000000] Local sounds: no soundshitdry sound: , armah_weapon
- [f=0000000] Local sounds: no soundstart sound: , armah_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armah_weapon_ground
- [f=0000000] Local sounds: no soundstart sound: , armah_weapon_ground
- [f=0000000] Local sounds: no soundshitdry sound: , armair_torpedo
- [f=0000000] Local sounds: no soundstart sound: , armair_torpedo
- [f=0000000] Local sounds: no soundshitdry sound: , armamb_gun
- [f=0000000] Local sounds: no soundstart sound: , armamb_gun
- [f=0000000] Local sounds: no soundshitdry sound: , armamph_weapon1
- [f=0000000] Local sounds: no soundstart sound: , armamph_weapon1
- [f=0000000] Local sounds: no soundshitdry sound: , armamph_weapon2
- [f=0000000] Local sounds: no soundstart sound: , armamph_weapon2
- [f=0000000] Local sounds: no soundshitdry sound: , armanac_weapon
- [f=0000000] Local sounds: no soundstart sound: , armanac_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armarch_gun
- [f=0000000] Local sounds: no soundstart sound: , armarch_gun
- [f=0000000] Local sounds: no soundshitdry sound: , armatl_torpedo
- [f=0000000] Local sounds: no soundstart sound: , armatl_torpedo
- [f=0000000] Local sounds: no soundshitdry sound: , armbomb
- [f=0000000] Local sounds: no soundstart sound: , armbomb
- [f=0000000] Local sounds: no soundshitdry sound: , armcomlaser
- [f=0000000] Local sounds: no soundstart sound: , armcomlaser
- [f=0000000] Local sounds: no soundshitdry sound: , armcomparalaser
- [f=0000000] Local sounds: no soundstart sound: , armcomparalaser
- [f=0000000] Local sounds: no soundshitdry sound: , armdepthcharge
- [f=0000000] Local sounds: no soundstart sound: , armdepthcharge
- [f=0000000] Local sounds: no soundshitdry sound: , armemp_weapon
- [f=0000000] Local sounds: no soundstart sound: , armemp_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armfark_weapon
- [f=0000000] Local sounds: no soundstart sound: , armfark_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armfhlt_laser
- [f=0000000] Local sounds: no soundstart sound: , armfhlt_laser
- [f=0000000] Local sounds: no soundshitdry sound: , armfixed_gun
- [f=0000000] Local sounds: no soundstart sound: , armfixed_gun
- [f=0000000] Local sounds: no soundshitdry sound: , armflak_gun
- [f=0000000] Local sounds: no soundstart sound: , armflak_gun
- [f=0000000] Local sounds: no soundshitdry sound: , armflea_killer
- [f=0000000] Local sounds: no soundstart sound: , armflea_killer
- [f=0000000] Local sounds: no soundshitdry sound: , armflea_weapon
- [f=0000000] Local sounds: no soundstart sound: , armflea_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armfleaa_weapon
- [f=0000000] Local sounds: no soundstart sound: , armfleaa_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armfleabowl_weapon
- [f=0000000] Local sounds: no soundstart sound: , armfleabowl_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armfrt_missile
- [f=0000000] Local sounds: no soundstart sound: , armfrt_missile
- [f=0000000] Local sounds: no soundshitdry sound: , armkbot_missile
- [f=0000000] Local sounds: no soundstart sound: , armkbot_missile
- [f=0000000] Local sounds: no soundshitdry sound: , armlandboat_gun
- [f=0000000] Local sounds: no soundstart sound: , armlandboat_gun
- [f=0000000] Local sounds: no soundshitdry sound: , armlatnk_lightning
- [f=0000000] Local sounds: no soundstart sound: , armlatnk_lightning
- [f=0000000] Local sounds: no soundshitdry sound: , armlatnk_weapon
- [f=0000000] Local sounds: no soundstart sound: , armlatnk_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armmanni_weapon
- [f=0000000] Local sounds: no soundstart sound: , armmanni_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armmav_weapon
- [f=0000000] Local sounds: no soundstart sound: , armmav_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armmh_weapon
- [f=0000000] Local sounds: no soundstart sound: , armmh_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armmh_weapon2
- [f=0000000] Local sounds: no soundstart sound: , armmh_weapon2
- [f=0000000] Local sounds: no soundshitdry sound: , armmine1
- [f=0000000] Local sounds: no soundstart sound: , armmine1
- [f=0000000] Local sounds: no soundshitdry sound: , armmine2
- [f=0000000] Local sounds: no soundstart sound: , armmine2
- [f=0000000] Local sounds: no soundshitdry sound: , armmine3
- [f=0000000] Local sounds: no soundstart sound: , armmine3
- [f=0000000] Local sounds: no soundshitdry sound: , armmine4
- [f=0000000] Local sounds: no soundstart sound: , armmine4
- [f=0000000] Local sounds: no soundshitdry sound: , armmine5
- [f=0000000] Local sounds: no soundstart sound: , armmine5
- [f=0000000] Local sounds: no soundshitdry sound: , armmine6
- [f=0000000] Local sounds: no soundstart sound: , armmine6
- [f=0000000] Local sounds: no soundshitdry sound: , armmship_rocket
- [f=0000000] Local sounds: no soundstart sound: , armmship_rocket
- [f=0000000] Local sounds: no soundshitdry sound: , armmship_rocket_guided
- [f=0000000] Local sounds: no soundstart sound: , armmship_rocket_guided
- [f=0000000] Local sounds: no soundshitdry sound: , armpt_laser
- [f=0000000] Local sounds: no soundstart sound: , armpt_laser
- [f=0000000] Local sounds: no soundshitdry sound: , armrl_missile
- [f=0000000] Local sounds: no soundstart sound: , armrl_missile
- [f=0000000] Local sounds: no soundshitdry sound: , armrl_missile_ground
- [f=0000000] Local sounds: no soundstart sound: , armrl_missile_ground
- [f=0000000] Local sounds: no soundshitdry sound: , armscab_weapon
- [f=0000000] Local sounds: no soundstart sound: , armscab_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armscorp_weapon
- [f=0000000] Local sounds: no soundstart sound: , armscorp_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armscram_weapon
- [f=0000000] Local sounds: no soundstart sound: , armscram_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armseabomb
- [f=0000000] Local sounds: no soundstart sound: , armseabomb
- [f=0000000] Local sounds: no soundshitdry sound: , armseap_weapon1
- [f=0000000] Local sounds: no soundstart sound: , armseap_weapon1
- [f=0000000] Local sounds: no soundshitdry sound: , armseap_weapon2
- [f=0000000] Local sounds: no soundstart sound: , armseap_weapon2
- [f=0000000] Local sounds: no soundshitdry sound: , armseap_weapon3
- [f=0000000] Local sounds: no soundstart sound: , armseap_weapon3
- [f=0000000] Local sounds: no soundshitdry sound: , armsehak_weapon
- [f=0000000] Local sounds: no soundstart sound: , armsehak_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armsfig_weapon
- [f=0000000] Local sounds: no soundstart sound: , armsfig_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armsfig_weapon2
- [f=0000000] Local sounds: no soundstart sound: , armsfig_weapon2
- [f=0000000] Local sounds: no soundshitdry sound: , armsh_weapon
- [f=0000000] Local sounds: no soundstart sound: , armsh_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armship_missile
- [f=0000000] Local sounds: no soundstart sound: , armship_missile
- [f=0000000] Local sounds: no soundshitdry sound: , armsmart_torpedo
- [f=0000000] Local sounds: no soundstart sound: , armsmart_torpedo
- [f=0000000] Local sounds: no soundshitdry sound: , armsnipe_weapon
- [f=0000000] Local sounds: no soundstart sound: , armsnipe_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armtruck_missile
- [f=0000000] Local sounds: no soundstart sound: , armtruck_missile
- [f=0000000] Local sounds: no soundshitdry sound: , armtruck_missile_ground
- [f=0000000] Local sounds: no soundstart sound: , armtruck_missile_ground
- [f=0000000] Local sounds: no soundshitdry sound: , armtruck_rocket
- [f=0000000] Local sounds: no soundstart sound: , armtruck_rocket
- [f=0000000] Local sounds: no soundshitdry sound: , armtruck_rocket_guided
- [f=0000000] Local sounds: no soundstart sound: , armtruck_rocket_guided
- [f=0000000] Local sounds: no soundshitdry sound: , armvtol_advmissile
- [f=0000000] Local sounds: no soundstart sound: , armvtol_advmissile
- [f=0000000] Local sounds: no soundshitdry sound: , armvulc_weapon
- [f=0000000] Local sounds: no soundstart sound: , armvulc_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armwar_lcannon
- [f=0000000] Local sounds: no soundstart sound: , armwar_lcannon
- [f=0000000] Local sounds: no soundshitdry sound: , armyork_gun
- [f=0000000] Local sounds: no soundstart sound: , armyork_gun
- [f=0000000] Local sounds: no soundshitdry sound: , asteroid
- [f=0000000] Local sounds: no soundstart sound: , asteroid
- [f=0000000] Local sounds: no soundshitdry sound: , atomic_blast
- [f=0000000] Local sounds: no soundstart sound: , atomic_blast
- [f=0000000] Local sounds: no soundshitdry sound: , atomic_blastpen
- [f=0000000] Local sounds: no soundstart sound: , atomic_blastpen
- [f=0000000] Local sounds: no soundshitdry sound: , atomic_blastsml
- [f=0000000] Local sounds: no soundstart sound: , atomic_blastsml
- [f=0000000] Local sounds: no soundshitdry sound: , atomic_smallnano
- [f=0000000] Local sounds: no soundstart sound: , atomic_smallnano
- [f=0000000] Local sounds: no soundshitdry sound: , big_unit
- [f=0000000] Local sounds: no soundstart sound: , big_unit
- [f=0000000] Local sounds: no soundshitdry sound: , big_unitex
- [f=0000000] Local sounds: no soundstart sound: , big_unitex
- [f=0000000] Local sounds: no soundshitdry sound: , boat_rocket1
- [f=0000000] Local sounds: no soundstart sound: , boat_rocket1
- [f=0000000] Local sounds: no soundshitdry sound: , boat_rocket2
- [f=0000000] Local sounds: no soundstart sound: , boat_rocket2
- [f=0000000] Local sounds: no soundshitdry sound: , boat_torpedo
- [f=0000000] Local sounds: no soundstart sound: , boat_torpedo
- [f=0000000] Local sounds: no soundshitdry sound: , boatsam
- [f=0000000] Local sounds: no soundstart sound: , boatsam
- [f=0000000] Local sounds: no soundshitdry sound: , bogus_disintegrator
- [f=0000000] Local sounds: no soundstart sound: , bogus_disintegrator
- [f=0000000] Local sounds: no soundshitdry sound: , butter
- [f=0000000] Local sounds: no soundstart sound: , butter
- [f=0000000] Local sounds: no soundshitdry sound: , cappy_disintegrator
- [f=0000000] Local sounds: no soundstart sound: , cappy_disintegrator
- [f=0000000] Local sounds: no soundshitdry sound: , coax_torpedo
- [f=0000000] Local sounds: no soundstart sound: , coax_torpedo
- [f=0000000] Local sounds: no soundshitdry sound: , commander_blast
- [f=0000000] Local sounds: no soundstart sound: , commander_blast
- [f=0000000] Local sounds: no soundshitdry sound: , commander_self_d
- [f=0000000] Local sounds: no soundstart sound: , commander_self_d
- [f=0000000] Local sounds: no soundshitdry sound: , commandolas
- [f=0000000] Local sounds: no soundstart sound: , commandolas
- [f=0000000] Local sounds: no soundshitdry sound: , conq_gun
- [f=0000000] Local sounds: no soundstart sound: , conq_gun
- [f=0000000] Local sounds: no soundshitdry sound: , cor_bats
- [f=0000000] Local sounds: no soundstart sound: , cor_bats
- [f=0000000] Local sounds: no soundshitdry sound: , cor_gol
- [f=0000000] Local sounds: no soundstart sound: , cor_gol
- [f=0000000] Local sounds: no soundshitdry sound: , coradvbomb
- [f=0000000] Local sounds: no soundstart sound: , coradvbomb
- [f=0000000] Local sounds: no soundshitdry sound: , corah_weapon
- [f=0000000] Local sounds: no soundstart sound: , corah_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , corah_weapon_ground
- [f=0000000] Local sounds: no soundstart sound: , corah_weapon_ground
- [f=0000000] Local sounds: no soundshitdry sound: , corair2airlaser
- [f=0000000] Local sounds: no soundstart sound: , corair2airlaser
- [f=0000000] Local sounds: no soundshitdry sound: , corair_torpedo
- [f=0000000] Local sounds: no soundstart sound: , corair_torpedo
- [f=0000000] Local sounds: no soundshitdry sound: , coramph_weapon1
- [f=0000000] Local sounds: no soundstart sound: , coramph_weapon1
- [f=0000000] Local sounds: no soundshitdry sound: , coratl_torpedo
- [f=0000000] Local sounds: no soundstart sound: , coratl_torpedo
- [f=0000000] Local sounds: no soundshitdry sound: , corbomb
- [f=0000000] Local sounds: no soundstart sound: , corbomb
- [f=0000000] Local sounds: no soundshitdry sound: , corbuzz_weapon
- [f=0000000] Local sounds: no soundstart sound: , corbuzz_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , corcomlaser
- [f=0000000] Local sounds: no soundstart sound: , corcomlaser
- [f=0000000] Local sounds: no soundshitdry sound: , core_artillery
- [f=0000000] Local sounds: no soundstart sound: , core_artillery
- [f=0000000] Local sounds: no soundshitdry sound: , core_batslaser
- [f=0000000] Local sounds: no soundstart sound: , core_batslaser
- [f=0000000] Local sounds: no soundshitdry sound: , core_canlaser
- [f=0000000] Local sounds: no soundstart sound: , core_canlaser
- [f=0000000] Local sounds: no soundshitdry sound: , core_disintegrator
- [f=0000000] Local sounds: no soundstart sound: , core_disintegrator
- [f=0000000] Local sounds: no soundshitdry sound: , core_doomsday
- [f=0000000] Local sounds: no soundstart sound: , core_doomsday
- [f=0000000] Local sounds: no soundshitdry sound: , core_garpike
- [f=0000000] Local sounds: no soundstart sound: , core_garpike
- [f=0000000] Local sounds: no soundshitdry sound: , core_hunch
- [f=0000000] Local sounds: no soundstart sound: , core_hunch
- [f=0000000] Local sounds: no soundshitdry sound: , core_intimidator
- [f=0000000] Local sounds: no soundstart sound: , core_intimidator
- [f=0000000] Local sounds: no soundshitdry sound: , core_laserh1
- [f=0000000] Local sounds: no soundstart sound: , core_laserh1
- [f=0000000] Local sounds: no soundshitdry sound: , core_mediumcannon
- [f=0000000] Local sounds: no soundstart sound: , core_mediumcannon
- [f=0000000] Local sounds: no soundshitdry sound: , core_mort
- [f=0000000] Local sounds: no soundstart sound: , core_mort
- [f=0000000] Local sounds: no soundshitdry sound: , core_mort_high
- [f=0000000] Local sounds: no soundstart sound: , core_mort_high
- [f=0000000] Local sounds: no soundshitdry sound: , core_reap
- [f=0000000] Local sounds: no soundstart sound: , core_reap
- [f=0000000] Local sounds: no soundshitdry sound: , core_roy
- [f=0000000] Local sounds: no soundstart sound: , core_roy
- [f=0000000] Local sounds: no soundshitdry sound: , core_roy2
- [f=0000000] Local sounds: no soundstart sound: , core_roy2
- [f=0000000] Local sounds: no soundshitdry sound: , core_thud
- [f=0000000] Local sounds: no soundstart sound: , core_thud
- [f=0000000] Local sounds: no soundshitdry sound: , core_thud_high
- [f=0000000] Local sounds: no soundstart sound: , core_thud_high
- [f=0000000] Local sounds: no soundshitdry sound: , core_torpedo
- [f=0000000] Local sounds: no soundstart sound: , core_torpedo
- [f=0000000] Local sounds: no soundshitdry sound: , core_total_annihilator
- [f=0000000] Local sounds: no soundstart sound: , core_total_annihilator
- [f=0000000] Local sounds: no soundshitdry sound: , core_udisintegrator
- [f=0000000] Local sounds: no soundstart sound: , core_udisintegrator
- [f=0000000] Local sounds: no soundshitdry sound: , corecomionlaser
- [f=0000000] Local sounds: no soundstart sound: , corecomionlaser
- [f=0000000] Local sounds: no soundshitdry sound: , coredepthcharge
- [f=0000000] Local sounds: no soundstart sound: , coredepthcharge
- [f=0000000] Local sounds: no soundshitdry sound: , corept_laser
- [f=0000000] Local sounds: no soundstart sound: , corept_laser
- [f=0000000] Local sounds: no soundshitdry sound: , coreseabomb
- [f=0000000] Local sounds: no soundstart sound: , coreseabomb
- [f=0000000] Local sounds: no soundshitdry sound: , corfast_weapon
- [f=0000000] Local sounds: no soundstart sound: , corfast_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , corfhlt_laser
- [f=0000000] Local sounds: no soundstart sound: , corfhlt_laser
- [f=0000000] Local sounds: no soundshitdry sound: , corfixed_gun
- [f=0000000] Local sounds: no soundstart sound: , corfixed_gun
- [f=0000000] Local sounds: no soundshitdry sound: , corflak_gun
- [f=0000000] Local sounds: no soundstart sound: , corflak_gun
- [f=0000000] Local sounds: no soundshitdry sound: , corhrk_rocket
- [f=0000000] Local sounds: no soundstart sound: , corhrk_rocket
- [f=0000000] Local sounds: no soundshitdry sound: , corhrk_rocket_guide
- [f=0000000] Local sounds: no soundstart sound: , corhrk_rocket_guide
- [f=0000000] Local sounds: no soundshitdry sound: , corhunt_weapon
- [f=0000000] Local sounds: no soundstart sound: , corhunt_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , corjar_weapon
- [f=0000000] Local sounds: no soundstart sound: , corjar_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , corkbot_rocket
- [f=0000000] Local sounds: no soundstart sound: , corkbot_rocket
- [f=0000000] Local sounds: no soundshitdry sound: , corkbot_rocket_lr
- [f=0000000] Local sounds: no soundstart sound: , corkbot_rocket_lr
- [f=0000000] Local sounds: no soundshitdry sound: , corkrog_fire
- [f=0000000] Local sounds: no soundstart sound: , corkrog_fire
- [f=0000000] Local sounds: no soundshitdry sound: , corkrog_head
- [f=0000000] Local sounds: no soundstart sound: , corkrog_head
- [f=0000000] Local sounds: no soundshitdry sound: , corkrog_rocket
- [f=0000000] Local sounds: no soundstart sound: , corkrog_rocket
- [f=0000000] Local sounds: no soundshitdry sound: , corkrow_mainweapon
- [f=0000000] Local sounds: no soundstart sound: , corkrow_mainweapon
- [f=0000000] Local sounds: no soundshitdry sound: , corlevlr_weapon
- [f=0000000] Local sounds: no soundstart sound: , corlevlr_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , cormabm_weapon
- [f=0000000] Local sounds: no soundstart sound: , cormabm_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , cormh_weapon
- [f=0000000] Local sounds: no soundstart sound: , cormh_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , cormh_weapon2
- [f=0000000] Local sounds: no soundstart sound: , cormh_weapon2
- [f=0000000] Local sounds: no soundshitdry sound: , cormine1
- [f=0000000] Local sounds: no soundstart sound: , cormine1
- [f=0000000] Local sounds: no soundshitdry sound: , cormine2
- [f=0000000] Local sounds: no soundstart sound: , cormine2
- [f=0000000] Local sounds: no soundshitdry sound: , cormine3
- [f=0000000] Local sounds: no soundstart sound: , cormine3
- [f=0000000] Local sounds: no soundshitdry sound: , cormine4
- [f=0000000] Local sounds: no soundstart sound: , cormine4
- [f=0000000] Local sounds: no soundshitdry sound: , cormine5
- [f=0000000] Local sounds: no soundstart sound: , cormine5
- [f=0000000] Local sounds: no soundshitdry sound: , cormine6
- [f=0000000] Local sounds: no soundstart sound: , cormine6
- [f=0000000] Local sounds: no soundshitdry sound: , cormship_rocket
- [f=0000000] Local sounds: no soundstart sound: , cormship_rocket
- [f=0000000] Local sounds: no soundshitdry sound: , cormship_rocket_guided
- [f=0000000] Local sounds: no soundstart sound: , cormship_rocket_guided
- [f=0000000] Local sounds: no soundshitdry sound: , corplas_weapon
- [f=0000000] Local sounds: no soundstart sound: , corplas_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , corpyro_blast
- [f=0000000] Local sounds: no soundstart sound: , corpyro_blast
- [f=0000000] Local sounds: no soundshitdry sound: , corrl_missile
- [f=0000000] Local sounds: no soundstart sound: , corrl_missile
- [f=0000000] Local sounds: no soundshitdry sound: , corrl_missile_ground
- [f=0000000] Local sounds: no soundstart sound: , corrl_missile_ground
- [f=0000000] Local sounds: no soundshitdry sound: , corsab_weapon
- [f=0000000] Local sounds: no soundstart sound: , corsab_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , corsent_gun
- [f=0000000] Local sounds: no soundstart sound: , corsent_gun
- [f=0000000] Local sounds: no soundshitdry sound: , corsent_gun_noweapon
- [f=0000000] Local sounds: no soundstart sound: , corsent_gun_noweapon
- [f=0000000] Local sounds: no soundshitdry sound: , corsfig_weapon
- [f=0000000] Local sounds: no soundstart sound: , corsfig_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , corsh_weapon
- [f=0000000] Local sounds: no soundstart sound: , corsh_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , corship_missile
- [f=0000000] Local sounds: no soundstart sound: , corship_missile
- [f=0000000] Local sounds: no soundshitdry sound: , corsmart_torpedo
- [f=0000000] Local sounds: no soundstart sound: , corsmart_torpedo
- [f=0000000] Local sounds: no soundshitdry sound: , corsnap_weapon
- [f=0000000] Local sounds: no soundstart sound: , corsnap_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , corssub_weapon
- [f=0000000] Local sounds: no soundstart sound: , corssub_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , corsumo_weapon
- [f=0000000] Local sounds: no soundstart sound: , corsumo_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , cortoast_gun
- [f=0000000] Local sounds: no soundstart sound: , cortoast_gun
- [f=0000000] Local sounds: no soundshitdry sound: , cortron_weapon
- [f=0000000] Local sounds: no soundstart sound: , cortron_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , cortruck_missile
- [f=0000000] Local sounds: no soundstart sound: , cortruck_missile
- [f=0000000] Local sounds: no soundshitdry sound: , cortruck_missile_ground
- [f=0000000] Local sounds: no soundstart sound: , cortruck_missile_ground
- [f=0000000] Local sounds: no soundshitdry sound: , cortruck_rocket
- [f=0000000] Local sounds: no soundstart sound: , cortruck_rocket
- [f=0000000] Local sounds: no soundshitdry sound: , cortruck_rocket_guided
- [f=0000000] Local sounds: no soundstart sound: , cortruck_rocket_guided
- [f=0000000] Local sounds: no soundshitdry sound: , corucomlaser
- [f=0000000] Local sounds: no soundstart sound: , corucomlaser
- [f=0000000] Local sounds: no soundshitdry sound: , corvipe_laser
- [f=0000000] Local sounds: no soundstart sound: , corvipe_laser
- [f=0000000] Local sounds: no soundshitdry sound: , corvtol_advmissile
- [f=0000000] Local sounds: no soundstart sound: , corvtol_advmissile
- [f=0000000] Local sounds: no soundshitdry sound: , crawl_blast
- [f=0000000] Local sounds: no soundstart sound: , crawl_blast
- [f=0000000] Local sounds: no soundshitdry sound: , crawl_blastsml
- [f=0000000] Local sounds: no soundstart sound: , crawl_blastsml
- [f=0000000] Local sounds: no soundshitdry sound: , crblmssl
- [f=0000000] Local sounds: no soundstart sound: , crblmssl
- [f=0000000] Local sounds: no soundshitdry sound: , csarm_disintegrator
- [f=0000000] Local sounds: no soundstart sound: , csarm_disintegrator
- [f=0000000] Local sounds: no soundshitdry sound: , csarmcomlaser
- [f=0000000] Local sounds: no soundstart sound: , csarmcomlaser
- [f=0000000] Local sounds: no soundshitdry sound: , cscommander_blast
- [f=0000000] Local sounds: no soundstart sound: , cscommander_blast
- [f=0000000] Local sounds: no soundshitdry sound: , cscorcomlaser
- [f=0000000] Local sounds: no soundstart sound: , cscorcomlaser
- [f=0000000] Local sounds: no soundshitdry sound: , cscore_disintegrator
- [f=0000000] Local sounds: no soundstart sound: , cscore_disintegrator
- [f=0000000] Local sounds: no soundshitdry sound: , csdeath
- [f=0000000] Local sounds: no soundstart sound: , csdeath
- [f=0000000] Local sounds: no soundshitdry sound: , deathlaser
- [f=0000000] Local sounds: no soundstart sound: , deathlaser
- [f=0000000] Local sounds: no soundshitdry sound: , decoy_blast
- [f=0000000] Local sounds: no soundstart sound: , decoy_blast
- [f=0000000] Local sounds: no soundshitdry sound: , decoy_commander_blast
- [f=0000000] Local sounds: no soundstart sound: , decoy_commander_blast
- [f=0000000] Local sounds: no soundshitdry sound: , earthquake
- [f=0000000] Local sounds: no soundstart sound: , earthquake
- [f=0000000] Local sounds: no soundshitdry sound: , egg_lightcannon
- [f=0000000] Local sounds: no soundstart sound: , egg_lightcannon
- [f=0000000] Local sounds: no soundshitdry sound: , emg
- [f=0000000] Local sounds: no soundstart sound: , emg
- [f=0000000] Local sounds: no soundshitdry sound: , emg_walk
- [f=0000000] Local sounds: no soundstart sound: , emg_walk
- [f=0000000] Local sounds: no soundshitdry sound: , empbomb
- [f=0000000] Local sounds: no soundstart sound: , empbomb
- [f=0000000] Local sounds: no soundshitdry sound: , estor_building
- [f=0000000] Local sounds: no soundstart sound: , estor_building
- [f=0000000] Local sounds: no soundshitdry sound: , estor_buildingex
- [f=0000000] Local sounds: no soundstart sound: , estor_buildingex
- [f=0000000] Local sounds: no soundshitdry sound: , exec_gun
- [f=0000000] Local sounds: no soundstart sound: , exec_gun
- [f=0000000] Local sounds: no soundshitdry sound: , exp_heavyrocket
- [f=0000000] Local sounds: no soundstart sound: , exp_heavyrocket
- [f=0000000] Local sounds: no soundshitdry sound: , exp_heavyrocket_stock
- [f=0000000] Local sounds: no soundstart sound: , exp_heavyrocket_stock
- [f=0000000] Local sounds: no soundshitdry sound: , fakebomb
- [f=0000000] Local sounds: no soundstart sound: , fakebomb
- [f=0000000] Local sounds: no soundshitdry sound: , fakeshield
- [f=0000000] Local sounds: no soundstart sound: , fakeshield
- [f=0000000] Local sounds: no soundshitdry sound: , fhlaser
- [f=0000000] Local sounds: no soundstart sound: , fhlaser
- [f=0000000] Local sounds: no soundshitdry sound: , fibby_torpedo
- [f=0000000] Local sounds: no soundstart sound: , fibby_torpedo
- [f=0000000] Local sounds: no soundshitdry sound: , fire_blade
- [f=0000000] Local sounds: no soundstart sound: , fire_blade
- [f=0000000] Local sounds: no soundshitdry sound: , fire_drillweapon
- [f=0000000] Local sounds: no soundstart sound: , fire_drillweapon
- [f=0000000] Local sounds: no soundshitdry sound: , fire_punch
- [f=0000000] Local sounds: no soundstart sound: , fire_punch
- [f=0000000] Local sounds: no soundshitdry sound: , flamethrower
- [f=0000000] Local sounds: no soundstart sound: , flamethrower
- [f=0000000] Local sounds: no soundshitdry sound: , fleabomb
- [f=0000000] Local sounds: no soundstart sound: , fleabomb
- [f=0000000] Local sounds: no soundshitdry sound: , fleagoth
- [f=0000000] Local sounds: no soundstart sound: , fleagoth
- [f=0000000] Local sounds: no soundshitdry sound: , fleagoth_missile
- [f=0000000] Local sounds: no soundstart sound: , fleagoth_missile
- [f=0000000] Local sounds: no soundshitdry sound: , fleammine3
- [f=0000000] Local sounds: no soundstart sound: , fleammine3
- [f=0000000] Local sounds: no soundshitdry sound: , flying_missile
- [f=0000000] Local sounds: no soundstart sound: , flying_missile
- [f=0000000] Local sounds: no soundshitdry sound: , fmd_rocket
- [f=0000000] Local sounds: no soundstart sound: , fmd_rocket
- [f=0000000] Local sounds: no soundshitdry sound: , garpike_laser
- [f=0000000] Local sounds: no soundstart sound: , garpike_laser
- [f=0000000] Local sounds: no soundshitdry sound: , gator_goliath_laser
- [f=0000000] Local sounds: no soundstart sound: , gator_goliath_laser
- [f=0000000] Local sounds: no soundshitdry sound: , gator_laser
- [f=0000000] Local sounds: no soundstart sound: , gator_laser
- [f=0000000] Local sounds: no soundshitdry sound: , gauss
- [f=0000000] Local sounds: no soundstart sound: , gauss
- [f=0000000] Local sounds: no soundshitdry sound: , giant_blast
- [f=0000000] Local sounds: no soundstart sound: , giant_blast
- [f=0000000] Local sounds: no soundshitdry sound: , gizmotron
- [f=0000000] Local sounds: no soundstart sound: , gizmotron
- [f=0000000] Local sounds: no soundshitdry sound: , guidedadvbomb
- [f=0000000] Local sounds: no soundstart sound: , guidedadvbomb
- [f=0000000] Local sounds: no soundshitdry sound: , guidedbomb
- [f=0000000] Local sounds: no soundstart sound: , guidedbomb
- [f=0000000] Local sounds: no soundshitdry sound: , hailstorm
- [f=0000000] Local sounds: no soundstart sound: , hailstorm
- [f=0000000] Local sounds: no soundshitdry sound: , heavyflying_missile
- [f=0000000] Local sounds: no soundstart sound: , heavyflying_missile
- [f=0000000] Local sounds: no soundshitdry sound: , heavylandflying_missile
- [f=0000000] Local sounds: no soundstart sound: , heavylandflying_missile
- [f=0000000] Local sounds: no soundshitdry sound: , janus_rocket
- [f=0000000] Local sounds: no soundstart sound: , janus_rocket
- [f=0000000] Local sounds: no soundshitdry sound: , kbot_rocket
- [f=0000000] Local sounds: no soundstart sound: , kbot_rocket
- [f=0000000] Local sounds: no soundshitdry sound: , kbot_rocket_lr
- [f=0000000] Local sounds: no soundstart sound: , kbot_rocket_lr
- [f=0000000] Local sounds: no soundshitdry sound: , krog_lightcannon
- [f=0000000] Local sounds: no soundstart sound: , krog_lightcannon
- [f=0000000] Local sounds: no soundshitdry sound: , krogoth_artillery
- [f=0000000] Local sounds: no soundstart sound: , krogoth_artillery
- [f=0000000] Local sounds: no soundshitdry sound: , krogpiss
- [f=0000000] Local sounds: no soundstart sound: , krogpiss
- [f=0000000] Local sounds: no soundshitdry sound: , landboat_gun
- [f=0000000] Local sounds: no soundstart sound: , landboat_gun
- [f=0000000] Local sounds: no soundshitdry sound: , landboat_missile
- [f=0000000] Local sounds: no soundstart sound: , landboat_missile
- [f=0000000] Local sounds: no soundshitdry sound: , large_building
- [f=0000000] Local sounds: no soundstart sound: , large_building
- [f=0000000] Local sounds: no soundshitdry sound: , large_buildingex
- [f=0000000] Local sounds: no soundstart sound: , large_buildingex
- [f=0000000] Local sounds: no soundshitdry sound: , launchnukeexplosion
- [f=0000000] Local sounds: no soundstart sound: , launchnukeexplosion
- [f=0000000] Local sounds: no soundshitdry sound: , levi_torpedo
- [f=0000000] Local sounds: no soundstart sound: , levi_torpedo
- [f=0000000] Local sounds: no soundshitdry sound: , lightning
- [f=0000000] Local sounds: no soundstart sound: , lightning
- [f=0000000] Local sounds: no soundshitdry sound: , lightskycruiser_emg
- [f=0000000] Local sounds: no soundstart sound: , lightskycruiser_emg
- [f=0000000] Local sounds: no soundshitdry sound: , lightskycruiseranni
- [f=0000000] Local sounds: no soundstart sound: , lightskycruiseranni
- [f=0000000] Local sounds: no soundshitdry sound: , medium_building
- [f=0000000] Local sounds: no soundstart sound: , medium_building
- [f=0000000] Local sounds: no soundshitdry sound: , medium_buildingex
- [f=0000000] Local sounds: no soundstart sound: , medium_buildingex
- [f=0000000] Local sounds: no soundshitdry sound: , medium_unit
- [f=0000000] Local sounds: no soundstart sound: , medium_unit
- [f=0000000] Local sounds: no soundshitdry sound: , meteor
- [f=0000000] Local sounds: no soundstart sound: , meteor
- [f=0000000] Local sounds: no soundshitdry sound: , mindgun
- [f=0000000] Local sounds: no soundstart sound: , mindgun
- [f=0000000] Local sounds: no soundshitdry sound: , minigoth
- [f=0000000] Local sounds: no soundstart sound: , minigoth
- [f=0000000] Local sounds: no soundshitdry sound: , minigoth_missile
- [f=0000000] Local sounds: no soundstart sound: , minigoth_missile
- [f=0000000] Local sounds: no soundshitdry sound: , mobileadvsam
- [f=0000000] Local sounds: no soundstart sound: , mobileadvsam
- [f=0000000] Local sounds: no soundshitdry sound: , nano_unit
- [f=0000000] Local sounds: no soundstart sound: , nano_unit
- [f=0000000] Local sounds: no soundshitdry sound: , nano_unitex
- [f=0000000] Local sounds: no soundstart sound: , nano_unitex
- [f=0000000] Local sounds: no soundshitdry sound: , ninjajumpland
- [f=0000000] Local sounds: no soundstart sound: , ninjajumpland
- [f=0000000] Local sounds: no soundshitdry sound: , ninjajumpstart
- [f=0000000] Local sounds: no soundstart sound: , ninjajumpstart
- [f=0000000] Local sounds: no soundshitdry sound: , noruasswordofjustice
- [f=0000000] Local sounds: no soundstart sound: , noruasswordofjustice
- [f=0000000] Local sounds: no soundshitdry sound: , nova_blade
- [f=0000000] Local sounds: no soundstart sound: , nova_blade
- [f=0000000] Local sounds: no soundshitdry sound: , nova_punch
- [f=0000000] Local sounds: no soundstart sound: , nova_punch
- [f=0000000] Local sounds: no soundshitdry sound: , noweapon
- [f=0000000] Local sounds: no soundstart sound: , noweapon
- [f=0000000] Local sounds: no soundshitdry sound: , nuclear_missile
- [f=0000000] Local sounds: no soundstart sound: , nuclear_missile
- [f=0000000] Local sounds: no soundshitdry sound: , nuclear_missilex3
- [f=0000000] Local sounds: no soundstart sound: , nuclear_missilex3
- [f=0000000] Local sounds: no soundshitdry sound: , orcone_gun
- [f=0000000] Local sounds: no soundstart sound: , orcone_gun
- [f=0000000] Local sounds: no soundshitdry sound: , orcone_head
- [f=0000000] Local sounds: no soundstart sound: , orcone_head
- [f=0000000] Local sounds: no soundshitdry sound: , orcone_rocket
- [f=0000000] Local sounds: no soundstart sound: , orcone_rocket
- [f=0000000] Local sounds: no soundshitdry sound: , orcone_shield
- [f=0000000] Local sounds: no soundstart sound: , orcone_shield
- [f=0000000] Local sounds: no soundshitdry sound: , order_fireexplode
- [f=0000000] Local sounds: no soundstart sound: , order_fireexplode
- [f=0000000] Local sounds: no soundshitdry sound: , parabolt
- [f=0000000] Local sounds: no soundstart sound: , parabolt
- [f=0000000] Local sounds: no soundshitdry sound: , peewee_emg
- [f=0000000] Local sounds: no soundstart sound: , peewee_emg
- [f=0000000] Local sounds: no soundshitdry sound: , peeweeh_emg
- [f=0000000] Local sounds: no soundstart sound: , peeweeh_emg
- [f=0000000] Local sounds: no soundshitdry sound: , phaser
- [f=0000000] Local sounds: no soundstart sound: , phaser
- [f=0000000] Local sounds: no soundshitdry sound: , plasma_blade
- [f=0000000] Local sounds: no soundstart sound: , plasma_blade
- [f=0000000] Local sounds: no soundshitdry sound: , plasma_punch
- [f=0000000] Local sounds: no soundstart sound: , plasma_punch
- [f=0000000] Local sounds: no soundshitdry sound: , rapidbats1
- [f=0000000] Local sounds: no soundstart sound: , rapidbats1
- [f=0000000] Local sounds: no soundshitdry sound: , rapidbats2
- [f=0000000] Local sounds: no soundstart sound: , rapidbats2
- [f=0000000] Local sounds: no soundshitdry sound: , razlaser
- [f=0000000] Local sounds: no soundstart sound: , razlaser
- [f=0000000] Local sounds: no soundshitdry sound: , sat_artillery
- [f=0000000] Local sounds: no soundstart sound: , sat_artillery
- [f=0000000] Local sounds: no soundshitdry sound: , sat_heavyrocket
- [f=0000000] Local sounds: no soundstart sound: , sat_heavyrocket
- [f=0000000] Local sounds: no soundshitdry sound: , sbmissile
- [f=0000000] Local sounds: no soundstart sound: , sbmissile
- [f=0000000] Local sounds: no soundshitdry sound: , scorp_laser
- [f=0000000] Local sounds: no soundstart sound: , scorp_laser
- [f=0000000] Local sounds: no soundshitdry sound: , scorplaser
- [f=0000000] Local sounds: no soundstart sound: , scorplaser
- [f=0000000] Local sounds: no soundshitdry sound: , scout_missile
- [f=0000000] Local sounds: no soundstart sound: , scout_missile
- [f=0000000] Local sounds: no soundshitdry sound: , seacruise_missilefast
- [f=0000000] Local sounds: no soundstart sound: , seacruise_missilefast
- [f=0000000] Local sounds: no soundshitdry sound: , seacruise_missileslow
- [f=0000000] Local sounds: no soundstart sound: , seacruise_missileslow
- [f=0000000] Local sounds: no soundshitdry sound: , shield1
- [f=0000000] Local sounds: no soundstart sound: , shield1
- [f=0000000] Local sounds: no soundshitdry sound: , shield2
- [f=0000000] Local sounds: no soundstart sound: , shield2
- [f=0000000] Local sounds: no soundshitdry sound: , shrubburn
- [f=0000000] Local sounds: no soundstart sound: , shrubburn
- [f=0000000] Local sounds: no soundshitdry sound: , skycruiser_emg
- [f=0000000] Local sounds: no soundstart sound: , skycruiser_emg
- [f=0000000] Local sounds: no soundshitdry sound: , skycruiseranni
- [f=0000000] Local sounds: no soundstart sound: , skycruiseranni
- [f=0000000] Local sounds: no soundshitdry sound: , small_building
- [f=0000000] Local sounds: no soundstart sound: , small_building
- [f=0000000] Local sounds: no soundshitdry sound: , small_buildingex
- [f=0000000] Local sounds: no soundstart sound: , small_buildingex
- [f=0000000] Local sounds: no soundshitdry sound: , small_unit
- [f=0000000] Local sounds: no soundstart sound: , small_unit
- [f=0000000] Local sounds: no soundshitdry sound: , small_unitex
- [f=0000000] Local sounds: no soundstart sound: , small_unitex
- [f=0000000] Local sounds: no soundshitdry sound: , spiderdmglightning
- [f=0000000] Local sounds: no soundstart sound: , spiderdmglightning
- [f=0000000] Local sounds: no soundshitdry sound: , spideremplightning
- [f=0000000] Local sounds: no soundstart sound: , spideremplightning
- [f=0000000] Local sounds: no soundshitdry sound: , strayadvbomb
- [f=0000000] Local sounds: no soundstart sound: , strayadvbomb
- [f=0000000] Local sounds: no soundshitdry sound: , stupidsubs
- [f=0000000] Local sounds: no soundstart sound: , stupidsubs
- [f=0000000] Local sounds: no soundshitdry sound: , tank_torpedo
- [f=0000000] Local sounds: no soundstart sound: , tank_torpedo
- [f=0000000] Local sounds: no soundshitdry sound: , tarabolt
- [f=0000000] Local sounds: no soundstart sound: , tarabolt
- [f=0000000] Local sounds: no soundshitdry sound: , tarm_disintegrator
- [f=0000000] Local sounds: no soundstart sound: , tarm_disintegrator
- [f=0000000] Local sounds: no soundshitdry sound: , tarmcomlaser
- [f=0000000] Local sounds: no soundstart sound: , tarmcomlaser
- [f=0000000] Local sounds: no soundshitdry sound: , tcorcomlaser
- [f=0000000] Local sounds: no soundstart sound: , tcorcomlaser
- [f=0000000] Local sounds: no soundshitdry sound: , tcore_disintegrator
- [f=0000000] Local sounds: no soundstart sound: , tcore_disintegrator
- [f=0000000] Local sounds: no soundshitdry sound: , torpedo_disintegrator
- [f=0000000] Local sounds: no soundstart sound: , torpedo_disintegrator
- [f=0000000] Local sounds: no soundshitdry sound: , transport_unit
- [f=0000000] Local sounds: no soundstart sound: , transport_unit
- [f=0000000] Local sounds: no soundshitdry sound: , transport_unitex
- [f=0000000] Local sounds: no soundstart sound: , transport_unitex
- [f=0000000] Local sounds: no soundshitdry sound: , treeburn
- [f=0000000] Local sounds: no soundstart sound: , treeburn
- [f=0000000] Local sounds: no soundshitdry sound: , uber_disintegrator
- [f=0000000] Local sounds: no soundstart sound: , uber_disintegrator
- [f=0000000] Local sounds: no soundshitdry sound: , vtol_emg
- [f=0000000] Local sounds: no soundstart sound: , vtol_emg
- [f=0000000] Local sounds: no soundshitdry sound: , vtol_krowrocket
- [f=0000000] Local sounds: no soundstart sound: , vtol_krowrocket
- [f=0000000] Local sounds: no soundshitdry sound: , vtol_rocket
- [f=0000000] Local sounds: no soundstart sound: , vtol_rocket
- [f=0000000] Local sounds: no soundshitdry sound: , vtolanti
- [f=0000000] Local sounds: no soundstart sound: , vtolanti
- [f=0000000] Local sounds: no soundshitdry sound: , aatomic_blast
- [f=0000000] Local sounds: no soundstart sound: , aatomic_blast
- [f=0000000] Loaded UNSYNCED gadget: Local sounds <snd_local.lua>
- [f=0000000] Loaded UNSYNCED gadget: Minelayer Limit <unit_minelayer_limit.lua>
- [f=0000000] Loaded UNSYNCED gadget: Mission Script Engine <game_mission_script.lua>
- [f=0000000] Loaded UNSYNCED gadget: Reclaim flash <gfx_reclaim_flash.lua>
- [f=0000000] Loaded UNSYNCED gadget: Remove commands <unit_removecommands.lua>
- [f=0000000] Loaded UNSYNCED gadget: State Broadcast <game_statebroadcast.lua>
- [f=0000000] Loaded UNSYNCED gadget: Unfinished unit orders <unit_unfinishedorders.lua>
- [f=0000000] Loaded UNSYNCED gadget: UnitEStallDisable <unit_estall_disable.lua>
- [f=0000000] Loaded UNSYNCED gadget: UnitMorph <unit_morph.lua>
- [f=0000000] Loaded UNSYNCED gadget: UnitStealth <unit_stealth.lua>
- [f=0000000] Loaded UNSYNCED gadget: Watereffects <fx_watersplash.lua>
- [f=0000000] Loaded UNSYNCED gadget: enablecheats <dbg_cheats.lua>
- [f=0000000] Loaded UNSYNCED gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
- [f=0000000] Loaded UNSYNCED gadget: gui_endstats <dbg_testceg.lua>
- [f=0000000] Loaded UNSYNCED gadget: gui_minimapX <gui_minimapx.lua>
- [f=0000000] Loaded UNSYNCED gadget: mo_nowrecks <mo_nowrecks.lua>
- [f=0000000] Loaded UNSYNCED gadget: unit_commander_sounds.lua <unit_commander_sounds.lua>
- [f=0000000] Loaded UNSYNCED gadget: unit_crashing_aircraft.lua <unit_crashing_aircraft.lua>
- [f=0000000] Loaded UNSYNCED gadget: Area Attack <areaattack.lua>
- [f=0000000] Loaded UNSYNCED gadget: Cursor too far <gui_cursortoofar.lua>
- [f=0000000] Loaded UNSYNCED gadget: Sneer after comnap <ui_comnapsneer.lua>
- [f=0000000] Loaded UNSYNCED gadget: LupsSyncedManager <lups_manager.lua>
- [f=0000000] Loaded UNSYNCED gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
- [f=0000000] Loaded UNSYNCED gadget: Lups <lups_wrapper.lua>
- [f=0000000] Loading LuaGaia
- [f=0000000] Loading LuaUI
- [f=0000000] LuaSocketEnabled: yes
- [f=0000000] Using LUAUI_DIRNAME = LuaUI/
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
- [f=0000000] LuaUI: bound F11 to the widget selector
- [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
- [f=0000000] [widgets.lua] Error: Failed to load: unit_buildbar_xta.lua (duplicate name)
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanelImp.txt
- [f=0000000] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
- [f=0000000] XTA
- [f=0000000] Volume = 8
- [f=0000000] LuaUI v0.3
- [f=0000000] Initializing PathCache
- [f=0000000] Finalizing
- [f=0000000] Loaded DecalsDrawer: Legacy
- [f=0000000] Connection attempt from [ONE]MotionLine
- [f=0000000] -> Version: 94.1 (OMP)
- [f=0000000] -> Connection established (given id 1)
- [f=0000000] Connection attempt from [SNTT]lfing
- [f=0000000] -> Version: 94.1 (OMP)
- [f=0000000] -> Connection established (given id 2)
- [f=0000000] Connection attempt from [2up]knorke
- [f=0000000] -> Version: 94.1 (OMP)
- [f=0000000] -> Connection established (given id 0)
- [f=0000000] > [[2up]knorke]i forgot to turn on the hot plate. fail...
- [f=0000000] Switching to Overhead (TA) style camera
- [f=0000000] Switching to Smooth style camera
- [f=0000000] GameID: a5c89f516ba24a573a374bea1107a961
- [f=0000038] Sync error for [ONE]MotionLine in frame 32 (got e8f4aba3, correct is 8573c0ad)
- [f=0000069] Switching to Overhead (TA) style camera
- [f=0000441] Sync error for [ONE]MotionLine in frame 433 (got 8ef87a48, correct is abcb31a5)
- [f=0000698] Sorting roster by Allies
- [f=0000842] Sync error for [ONE]MotionLine in frame 834 (got cf815755, correct is e242fcbd)
- [f=0000870] <[2up]knorke> sync error motion?
- [f=0001093] <[ONE]MotionLine> no
- [f=0001244] Sync error for [ONE]MotionLine in frame 1235 (got 8d6749eb, correct is ecc2f742)
- [f=0001287] <[2up]knorke> says so in chat
- [f=0001643] Sync error for [ONE]MotionLine in frame 1636 (got 908a2d05, correct is cc705e8)
- [f=0002044] Sync error for [ONE]MotionLine in frame 2037 (got e96eb80a, correct is 37000d85)
- [f=0002084] <[2up]knorke> lfing?
- [f=0002446] Sync error for [ONE]MotionLine in frame 2438 (got 193a9d58, correct is a32eb9f7)
- [f=0002482] <[SNTT]lfing> I see the errors from Motion
- [f=0002847] Sync error for [ONE]MotionLine in frame 2839 (got f75d60c, correct is ad0439cf)
- [f=0003247] Sync error for [ONE]MotionLine in frame 3240 (got 83ebf8d2, correct is f2affbff)
- [f=0003249] <[2up]knorke> hm
- [f=0003294] <[SNTT]lfing> re or just go?
- [f=0003554] <[2up]knorke> lets see how bad it is maybe
- [f=0003650] Sync error for [ONE]MotionLine in frame 3641 (got a4a383a2, correct is 6cfd6bf2)
- [f=0004051] Sync error for [ONE]MotionLine in frame 4042 (got 99a1a88e, correct is 57373b51)
- [f=0004450] Sync error for [SNTT]lfing in frame 4443 (got 97bbcaa2, correct is c41884c4)
- [f=0004853] Sync error for [ONE]MotionLine in frame 4844 (got 471c2a99, correct is f101bb3b)
- [f=0004872] -> Peewee is being attacked!
- [f=0005046] [2up]knorke has taken the lead with 1 kills.
- [f=0005255] Sync error for [SNTT]lfing in frame 5245 (got 80d7b956, correct is 6718df82)
- [f=0005655] Sync error for [ONE]MotionLine in frame 5646 (got 1d7e9535, correct is c82feed4)
- [f=0005850] <[2up]knorke> ha
- [f=0006056] Sync error for [ONE]MotionLine in frame 6047 (got cf8d47f6, correct is 4ab54f06)
- [f=0006298] <[2up]knorke> motion
- [f=0006456] Sync error for [ONE]MotionLine in frame 6448 (got bcb387, correct is e59fbd)
- [f=0006547] <[2up]knorke> is my peewee still shoting your factory?
- [f=0006568] <[ONE]MotionLine> is ok
- [f=0006804] -> Peewee is being attacked!
- [f=0006857] Sync error for [ONE]MotionLine in frame 6849 (got 752b66e6, correct is 61ea96f6)
- [f=0006957] <[2up]knorke> now i killed it?
- [f=0007259] Sync error for [ONE]MotionLine in frame 7250 (got f77ae6c7, correct is dca1562f)
- [f=0007659] Sync error for [ONE]MotionLine in frame 7651 (got d16b12d0, correct is a2bae07a)
- [f=0008060] Sync error for [ONE]MotionLine in frame 8052 (got 1222d081, correct is 19dd2c79)
- [f=0008460] Sync error for [ONE]MotionLine in frame 8453 (got 738dd60c, correct is 7a4cce5a)
- [f=0008861] Sync error for [ONE]MotionLine in frame 8854 (got a315277b, correct is 522519bb)
- [f=0009265] Sync error for [ONE]MotionLine in frame 9255 (got cecd242e, correct is 299825c8)
- [f=0009664] Sync error for [ONE]MotionLine in frame 9656 (got 9c6b7f8d, correct is ae3b2b70)
- [f=0010065] Sync error for [ONE]MotionLine in frame 10057 (got beebc25e, correct is bf711737)
- [f=0010467] Sync error for [ONE]MotionLine in frame 10458 (got feded4ec, correct is 86f5835a)
- [f=0010512] Team 1 (lead by [ONE]MotionLine) is no more
- [f=0011081] <[2up]knorke> you did in my game
- [f=0011226] <[2up]knorke> died
- [f=0011930] <[2up]knorke> but your commander was doing nothing, just building MM on mexspots?
- [f=0012071] Sync error for [SNTT]lfing in frame 12062 (got 922ba6bb, correct is 2a2e659e)
- [f=0012817] <[2up]knorke> lfing, are you in middle?
- [f=0012872] Sync error for [SNTT]lfing in frame 12864 (got b0737fa1, correct is 13776381)
- [f=0013102] <[SNTT]lfing> no
- [f=0013272] Sync error for [SNTT]lfing in frame 13265 (got 6c47615b, correct is d92e300f)
- [f=0013537] <[2up]knorke> now its saying lfing sync error too..
- [f=0014186] Spectator [ONE]MotionLine left the game: normal quit
- [f=0014777] -> Peewee is being attacked!
- [f=0015332] Connection attempt from [ONE]MotionLine
- [f=0015332] -> Version: 94.1 (OMP)
- [f=0015332] -> Connection established (given id 1)
- [f=0016121] <[2up]knorke> evil moscitos
- [f=0016559] -> Solar Collector is being attacked!
- [f=0017918] Sync error for [SNTT]lfing in frame 17910 (got 62376698, correct is 2319bbd)
- [f=0018720] Sync error for [SNTT]lfing in frame 18712 (got 4253dc00, correct is 3734d16f)
- [f=0018808] -> Construction KBot is being attacked!
- [f=0019776] Team 2 (lead by [SNTT]lfing) is no more
- [f=0019792] <autoquit> Automatically exiting in 8 seconds. Move mouse to cancel.
- [f=0019801] > Game over, exiting
- [f=0019802] > Game over, exiting
- [f=0019819] <[2up]knorke> piff
- [f=0019831] <autoquit> Autoquit canceled.
- [f=0019867] [[SNTT]lfing] oops
- [f=0019895] > Game over, exiting
- [f=0019936] Force cloak: widget removed for spectators
- [f=0019936] [CCollisionHandler] dis-/continuous tests: 0/3926458
- [f=0019936] Path cache hits 520 53%
- [f=0019936] Path cache hits 1030 43%
- [f=0019936] Statistics for RectangleOptimizer: 1%
- [f=0019936] Statistics for RectangleOptimizer: 1%
- [f=0019936] Statistics for UDP connection:
- Received: 186556 bytes in 6663 packets (27.9988 bytes/package)
- Sent: 361684 bytes in 11341 packets (31.8917 bytes/package)
- Relative protocol overhead: 0 up, 0.214295 down
- 4 incoming chunks had been dropped, 6 outgoing chunks had to be resent
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