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- Dev 3 Changelog. The great expansion!
- Mod Changes:
- Removed MultiStorage.
- Removed Reconstructer.
- Removed NetherEx.
- Removed BetterBedrockGen for real this time....
- Updated Better With Mods.
- Updated CompatLayer.
- Updated DebugServerInfo. (GOOD BYE FATALS! You never were my friend...)
- Updated Extra Alchemy.
- Updated HammerCore.
- Updated Integrated Dynamics.
- Updated Integrated Tunnels.
- Updated RTG.
- Updated Xaero's Minimap.
- Added Animania.
- Added Passable Leaves. (Yes, I do hate everyone, Don't worry everyone is hated equally. <3)
- Added Inventory Spam. (What a nice feature! I must not hate you that much. Kappa)
- Added Immersive petroleum.
- Removed Improved Hoes.
- Updated BetterBeginnings.
- Updated Baubles.
- Updated Storage Drawers.
- Updated Cyclops Core.
- Updated Forge Endertech.
- Updated Integrated Dynamics.
- Updated ItemPhysic.
- Updated MTLib.
- Updated Prefab.
- Updated ShetiPhianCore.
- Updated ShootIt.
- Updated Terraqueous.
- Updated Tinkers Construct.
- Updated Charcoal Pit.
- Changed out Extra Tinkers for PlusTic.
- Removed RTG and replaced it with Biome Bundle & Open Terrain Generator.
- Removed Tinker I/O
- Added Morpheus.
- Added Nutrition. (This is to test and might not stay.)
- Updated Ceramics.
- Updated Earthworks.
- Updated Simply Conveyors.
- Added Antique Atlas.
- Added Blur.
- Added Duck Craft.
- Added Erosion 2.
- Added Friendly Fire.
- Added Placeable Items.
- Added Taco Tuesday.
- Added The Spotlight Mod.
- Removed Druidry.
- Updated BASE.
- Updated Simulated Nights.
- Updated JEI.
- Added LittleTiles.
- Removed Lawnmowers.
- Config Changes:
- Removed Slime Islands. (Saplings, Liquid and other island only items will be reimplemented some other way.)
- Replaced bedrock with hardened stone.
- Worms now die after 72000 ticks. (One hour @ 20 TPS)
- Disabled Terraqueous Cloud crafting stuff.
- Removed Molecular Colorizers from loot chests.
- Re-Enabled Doodads from Terraqueous, but removed Stone, Sandstone and endimiuim doodads from generating.
- Removed Terraqueous tools.
- Disabled Terraqueous tall grass spread.
- Hid lots of removed items that you can't make.
- Disabled Xaero's world map update notifications.
- Removed Immersive Hemp seeds. (Its a duplicate)
- Slowed how often it rains and how long each storm is. (I hope)
- Drones only attack players and monsters now.
- Castrated Drones. They will now be sawless.
- Drones will not spawn during the day anymore.
- Removed Hoe from starter house.
- Removed Villager house prefab.
- Made leaf decay vary more.
- Increased ore generation. NOT DENSITY.
- Redistributed ores in ore veins to make sure every ore can be found via Flower. (Hopes this helps....)
- Hid Unused Nether ores in JEI
- Oreified the Nether.
- Hid duplicate ores in JEI.
- Hid unused ore flowers in JEI.
- Removed and Veinafied Cobalt and Ardite ores.
- Halved the reclaim on melting down gear in BWM.
- Fixed Diamond ore dropping far too much dust.
- Iron no longer drops steel ingots and correctly drops iron dust.
- Hid immersive hemp seeds.
- Hid Duplicate ingots in JEI.
- Hid Duplicate plates in JEI.
- Hid Duplicate nuggets in JEI.
- Hid Duplicate Dust in JEI.
- Tall Grass grows slower.
- Doubled Menril Tree spawn rate.
- Resin filled logs now have a 0% chance to spawn in trees. (Lumber Jack axes should cut whole trees now. YAY!)
- Readded Chalk to worldgen.
- Disabled forge update checker.
- BWM kiln can't smelt ores anymore.
- Halved copper power transfer rate.
- Hemp rope now moves 1 RF/t
- Hid External heater.
- Removed all the Death junk, You now get a iron sword every death. This will get edited later again.
- Changed the required mining level of gold.
- Removed Writable tinkers modifier.
- Recipe Changes:
- Fixed LV Connector recipe making MV Capacitor.
- Fixed MV Connector recipe making MV Capacitor.
- Changed Lumber Axe recipes to use Haft instead of Axels.
- Fixed Unfired Porcelain recipe making leather scraps instead.
- Added Cobble -> Gravel recipe in mill stone.
- Removed old Wood Lumber axe recipe.
- Removed old Stone Lumber axe recipe.
- Removed old Iron Lumber axe recipe.
- Removed old Gold Lumber axe recipe.
- Removed old Diamond Lumber axe recipe.
- Removed & Hid Wooden hoe.
- Removed & Hid Druidry Silver Hoe.
- Removed & Hid Stone Hoe.
- Removed & Hid Iron Hoe.
- Removed & Hid Gold Hoe.
- Removed & Hid Diamond Hoe.
- Removed Wool -> String
- Removed Terraqueous dusts to pile crafting. (Its not needed and gives false hope.)
- Removed vanilla tool crafting.
- Removed Hardend Stone crafting recipe.
- Removed Hardend Stone -> Stone recipe.
- Fixed all immersive plate recipes to be where they should be.
- Replaced all sheet metal recipes so they match.
- Removed Steel and Iron Rod crafting recipes.
- Wire can only be pressed now.
- Removed any sharpening kit over Iron Level.
- Readded all missing armor sets.
- Reworked all existing armor sets to match new recipes and removed old recipes.
- Moved all clay/porcelain items to kiln recipes from furnace.
- Moved fish -> Fish meal to cauldron.
- Fixed Broken Crucible recipes because of broken Oredic stuff.
- Fixed tinkers script breaking on servers.
- Total overhaul of food crafting.
- Total overhaul of ingots, block and nugget crafting.
- Fixed overlaping 3x3 log recipes.
- Removed duplicate hemp related items.
- Removed some duplicate advanced crafting recipes.
- Fixed fishing rod crafting.
- Fixed LV and MV connector recipes.
- Made Component crafting return the buckets.
- Fixed crafting dependency loop when getting into Immersive Engineering.
- Readded slime saplings, slime dirt and slime grass.
- Added more things to the recipe overhaul.
- Likely lots of other things I missed as this was a HUGE recipe update. Please report anything missing/broke.
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