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- local TYPE_ITEM, TYPE_MONSTER, TYPE_NPC = 0, 2, 3
- local config = {
- [5907] = {
- name = 'bear',
- id = 3,
- type = TYPE_MONSTER,
- chance = 20,
- fail = {
- {run = true, text = 'The bear ran away.'},
- {broke = true, text = 'Oh no! The slingshot broke.'},
- {sound = 'GRRRRRRRRRRRR', text = 'The bear is trying to hit you with its claws.'}
- },
- success = {sound = 'Grrrrrrr', text = 'You tamed the wild bear.'}
- },
- [13247] = {
- name = 'boar',
- id = 10,
- type = TYPE_MONSTER,
- chance = 40,
- fail = {
- {run = true, text = 'The boar ran away'},
- {broke = true, text = 'Oh no! The hunting horn broke!'},
- {sound = 'Grunt! Grunt!', text = 'The boar is refusing to obey the hunting horn.'}
- },
- success = {sound = 'Oink', text = 'You tamed the wild boar.'}
- },
- [13291] = {
- name = 'undead cavebear',
- id = 12,
- type = TYPE_MONSTER,
- chance = 40,
- fail = {
- {run = true, text = 'The undead cavebear ran away.'},
- {sound = 'GRRRRRRRRRR', text = 'The undead cavebear is growling at you.'}
- },
- success = {sound = 'Grrrrrrr', text = 'You tamed the undead cavebear.'}
- },
- [13292] = {
- name = 'inoperative tin lizzard',
- mountName = 'tin lizzard',
- id = 8,
- type = TYPE_ITEM,
- chance = 40,
- fail = {
- {destroyObject = true, sound = 'Krr... kch.', text = 'The tin lizzard broke apart.'}
- },
- success = {sound = 'Krkrkrkrk', text = 'You wind up the tin lizzard.'}
- },
- [13293] = {
- name = 'midnight panther',
- id = 5,
- type = TYPE_MONSTER,
- chance = 40,
- fail = {
- {run = true, text = 'The midnight panther ran away.'},
- {sound = 'Groarrrrrrrr', text = 'The midnight panther is growling at you.'}
- },
- success = {sound = 'Purrrrrrr', text = 'You tamed the wild panther.'}
- },
- [13294] = {
- name = 'draptor',
- id = 6,
- type = TYPE_MONSTER,
- chance = 40,
- fail = {
- {run = true, text = 'The wild draptor ran away.'},
- {sound = 'Screeeeeeeeech', text = 'The wild draptor is struggling.'}
- },
- success = {sound = 'Screeeeeeeeech', text = 'You tamed the wild draptor.'}
- },
- [13295] = {
- name = 'black sheep',
- id = 4,
- type = TYPE_MONSTER,
- chance = 25,
- fail = {
- {run = true, sound = 'Baaaah', text = 'The black sheep ran away.'},
- {broke = true, text = 'Oh no! The reins were torn.'},
- {sound = 'Baaaah', text = 'The black sheep is trying to run away.'}
- },
- success = {sound = 'Baaaaaah', text = 'You tamed the black sheep.'}
- },
- [13298] = {
- name = 'terror bird',
- id = 2,
- type = TYPE_MONSTER,
- chance = 15,
- fail = {
- {run = true, text = 'The terror bird ran away.'},
- {broke = true, text = 'Oh no, the bird ate the carrot.'},
- {sound = 'CARRRRAAAH!', text = 'The terror bird is pecking you.'}
- },
- success = {sound = 'Guruuuuh', text = 'You tamed the bird.'}
- },
- [13305] = {
- name = 'crustacea gigantica',
- id = 7,
- type = TYPE_MONSTER,
- chance = 40,
- fail = {
- {run = true, text = 'The gigantic creature ran away.'},
- {sound = 'CHRRRR', text = 'The gigantic creature is trying to pinch you.'}
- },
- success = {sound = 'Chrrrrr', text = 'You tamed the gigantic creature.'}
- },
- [13307] = {
- name = 'wailing widow',
- id = 1,
- type = TYPE_MONSTER,
- chance = 40,
- fail = {
- {run = true, sound = 'SSSSSSSSSSSSS', text = 'The wailing widow ran away.'},
- {broke = true, text = 'Oh no! The wailing widow ate the bait.'},
- {sound = 'SSSSSSSSSSSSS', text = 'The wailing widow is hissing at you.'}
- },
- success = {sound = 'Sssssssss', text = 'You tamed the wailing widow.'}
- },
- [13498] = {
- name = 'sandstone scorpion',
- id = 21,
- type = TYPE_MONSTER,
- chance = 40,
- fail = {
- {run = true, sound = '*rattle-rattle*', text = 'The sandstone scorpion flees.'},
- {broke = true, text = 'Using the sceptre on the stone surface of the scorpion, it breaks in two halves.'},
- {sound = '*tak tak tak*', text = 'The sandstone scorpion eludes the influence of the scepter.'}
- },
- success = {sound = '*rattle*', text = 'You tamed the sandstone scorpion'}
- },
- [13508] = {
- name = 'slug',
- id = 14,
- type = TYPE_MONSTER,
- chance = 40,
- fail = {
- {run = true, sound = 'Slurp!', text = 'The slug flees.'},
- {broke = true, text = 'This slug drug didn\'t seem to have any effect.'},
- {sound = '*shlorp*', text = 'The slug slips through your grasp.'}
- },
- success = {sound = 'Sluuuuurp!', text = 'You drugged the slug.'}
- },
- [13535] = {
- name = 'dromedary',
- id = 20,
- type = TYPE_MONSTER,
- chance = 40,
- fail = {
- {run = true, sound = 'Gruuuuunt!', text = 'The dromedary flees.'},
- {sound = 'Grunt!', text = 'The dromedary remains stubborn.'}
- },
- success = {sound = '*blaaammm*', text = 'You tamed the dromedary.'}
- },
- [13536] = {
- name = 'crystal wolf',
- id = 16,
- type = TYPE_MONSTER,
- chance = 40,
- fail = {
- {run = true, sound = '*zwiiiish*', text = 'The crystal wolf vanished into thin air.'},
- {sound = '*klaaaaaang* Rrrrooooaaaarrrgh!', text = 'The crystal wolf is startled by the wrong sound of the diapason.'}
- },
- success = {sound = '*kliiiiiiiiiiing* Aooooouuuuu!!', text = 'The smooth sound of the diapason tamed the crystal wolf.'}
- },
- [13537] = {
- mountName = 'donkey',
- lookType = 399,
- id = 13,
- type = TYPE_MONSTER,
- chance = 40,
- fail = {
- {removeTransformation = true, text = 'The donkey transformation suddenly wears off.'},
- {broke = true, sound = 'Heeee-haaa-haaa-haaw!', text = 'You did not manage to feed the donkey enough apple slices.'}
- },
- success = {sound = 'Heeee-haaaaw!', text = 'Munching a large pile of apple slices tamed the donkey.'}
- },
- [13538] = {
- name = 'panda',
- id = 19,
- type = TYPE_MONSTER,
- chance = 40,
- fail = {
- {run = true, sound = 'Grrrrr!', text = 'The panda flees.'},
- {broke = true, text = 'While you were trying to soothe the panda, it ate all the remaining bamboo behind your back.'},
- {sound = 'Grrrroaaar!!', text = 'The panda refuses to follow any of your orders.'}
- },
- success = {sound = 'Rrrrr...', text = 'You tamed the panda.'}
- },
- [13539] = {
- name = 'enraged white deer',
- mountName = 'white deer',
- id = 18,
- type = TYPE_MONSTER,
- chance = 40,
- fail = {
- {run = true, sound = '*sniff*', text = 'The white deer flees.'},
- {broke = true, sound = 'ROOOAAARR!!', text = 'Oh no... the enraged deer angrily ripped the fir cone from your hands!'},
- {sound = '*wheeze*', text = 'The white deer sniffs and wheezes trying to withstand the taming.'}
- },
- success = {sound = '*bell*', text = 'You tamed the white deer.'}
- },
- [13938] = {
- name = 'inoperative uniwheel',
- mountName = 'uniwheel',
- id = 15,
- type = TYPE_ITEM,
- chance = 40,
- fail = {
- {broke = true, sound = 'Splosh!', text = 'It looks like most of the special oil this can was holding was spilt without any effect.'}
- },
- success = {sound = 'Vroooomratatatatatatat.', text = 'The strange wheel seems to vibrate and slowly starts turning continuously.'}
- },
- [13939] = {
- name = 'wild horse',
- id = 17,
- type = TYPE_MONSTER,
- chance = 5,
- fail = {
- {run = true, text = 'With its last strength the horse the horse runs to safety.'},
- {broke = true, sound = 'Weeeheeeehee', text = 'The wild horse happily munches the sugar oat and runs on.'},
- {sound = 'Weeheheheehaaa!!', text = 'Weeeheeeehee.'}
- },
- success = {sound = '*snort*', text = 'The horse eats the sugar oat and accepts you as its new master.'}
- },
- [15545] = {
- name = 'manta ray',
- id = 28,
- type = TYPE_MONSTER,
- chance = 30,
- fail = {
- {run = true, sound = 'Swooooosh', text = 'The manta ray fled.'},
- {sound = 'Shhhhhh', text = 'The manta ray is trying to escape.'}
- },
- success = {sound = '~~~', text = 'You tamed the manta ray.'}
- },
- [15546] = {
- name = 'ladybug',
- id = 27,
- type = TYPE_MONSTER,
- chance = 30,
- fail = {
- {run = true, text = 'The bug got scared and ran away.'},
- {sound = 'Chrk chrk!', text = 'The ladybug is trying to nibble you.'}
- },
- success = {sound = 'Chhrk...', text = 'You tamed the lady bug.'}
- },
- [18447] = {
- name = 'ironblight',
- id = 29,
- type = TYPE_MONSTER,
- chance = 30,
- fail = {
- {run = true, sound = 'Pling', text = 'The ironblight managed to run away.'},
- {broke = true, text = 'Oh no! The magnet lost its power!'},
- {sound = 'Plinngggg', text = 'The ironblight is fighting against the magnetic force.'}
- },
- success = {sound = 'Plinnnggggggg', text = 'You tamed the ironblight.'}
- },
- [18448] = {
- name = 'magma crawler',
- id = 30,
- type = TYPE_MONSTER,
- chance = 30,
- fail = {
- {run = true, sound = 'Charrrrrr', text = 'The magma crawler refused to drink wine and vanishes into thin air.'},
- {broke = true, text = 'Argh! The magma crawler pushed you and you spilled the glow wine!'},
- {sound = '<sniff> <sniff>', text = 'The magma crawler is smelling the glow wine suspiciously.'}
- },
- success = {sound = 'ZzzZzzZzzzZz', text = 'The magma crawler will accompany you as a friend from now on.'}
- },
- [18449] = {
- name = 'dragonling',
- id = 31,
- type = TYPE_MONSTER,
- chance = 30,
- fail = {
- {sound = 'FCHHHHHHHHHHHHHHHH', text = 'The dragonling doesn\'t seem to impressed with your ribbon.'}
- },
- success = {sound = 'FI?', text = 'The wild dragonling has accepted you as its master.'}
- },
- [18516] = {
- name = 'modified gnarlhound',
- id = 32,
- type = TYPE_MONSTER,
- chance = 100,
- success = {sound = 'Gnarl!', text = 'You now own a modified gnarlhound.'}
- },
- [20138] = {
- name = 'water buffalo',
- id = 35,
- type = TYPE_MONSTER,
- chance = 30,
- fail = {
- {run = true, sound = 'Baaaah', text = 'The water buffalo flees.'},
- {broke = true, text = 'The leech slipped through your fingers and is now following the call of nature.'},
- {sound = 'Bellow!', text = 'The water buffalo ignores you.'}
- },
- success = {sound = 'Looooow!', text = 'The leech appeased the water buffalo and your taming was successful.'}
- },
- [22608] = {
- name = 'shock head',
- id = 42,
- type = TYPE_MONSTER,
- chance = 30,
- fail = {
- {run = true, text = 'The shock head ran away.'},
- {sound = 'GRRRRRRRRRRR', text = 'The shock head is growling at you.'}
- },
- success = {sound = 'Grrrrrrr', text = 'You tamed the shock head.'}
- }
- }
- function onUse(player, item, fromPosition, target, toPosition, isHotkey)
- local mount = config[item.itemid]
- if not mount then
- return false
- end
- local targetName = target:getName():lower()
- if mount.type ~= target.type
- or (mount.lookType and mount.lookType ~= target:getOutfit().lookType)
- or (mount.name and mount.name ~= targetName) then
- return false
- end
- if player:hasMount(mount.id) then
- player:say('You already tamed a ' .. (mount.mountName or targetName) .. '.', TALKTYPE_MONSTER_SAY)
- return true
- end
- if target.type == TYPE_MONSTER then
- if target:getMaster() then
- return false
- end
- end
- if math.random(100) > mount.chance then
- local action = mount.fail[math.random(#mount.fail)]
- if action.run then
- target:remove()
- elseif action.broke then
- item:remove(1)
- elseif action.destroyObject then
- addEvent(Game.createItem, 60 * 60 * 1000, target.itemid, 1, toPosition)
- target:remove()
- elseif action.removeTransformation then
- target:removeCondition(CONDITION_OUTFIT)
- end
- doCreatureSayWithRadius(player, action.text, TALKTYPE_MONSTER_SAY, 2, 2)
- if action.sound then
- player:say(action.sound, TALKTYPE_MONSTER_SAY, false, 0, toPosition)
- end
- return true
- end
- player:addMount(mount.id)
- doCreatureSayWithRadius(player, mount.success.text, TALKTYPE_MONSTER_SAY, 2, 2)
- player:say(mount.success.sound, TALKTYPE_MONSTER_SAY, false, 0, toPosition)
- target:remove()
- item:remove(1)
- return true
- end
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