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Dynasty warriors WIP

Sep 24th, 2014
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  1. Dynasty Warriors WIP
  2. Welcome to Ancient China, with the loss of the de facto power of the Eastern Han dynasty in China, has begun and ushered a start of a Period of Disunity. China is fractured by Warlords, Tyrants, and Bandits that roam it's lands.
  3. Will you join Yellow Turban Rebellion in Shanyang, perhaps help Dong Zhuo will rise to power, join with various warlords that have stricken the land, or make your own path through this land of Chaos.
  4.  
  5. You have 1000 CP to spend.
  6.  
  7. Roll 1d8 or spend 100 CP
  8. Starting areas
  9. 1: Shanyang: Yellow Turbans
  10. 2: Luoyang: Dong Zhuo/Cao Cao
  11. 3: Chengdu: Liu Bei
  12. 4: Wuchang: Sun Family
  13. 5: You Province: Yuan Shao
  14. 6: Xu Province: Lü Bu
  15. 7: Nanzhao: Meng Hou/ Nanman Rebellion
  16. 8: Free Pick
  17.  
  18. Origins: Age: 2d8 + 18 Gender: Stays the same. change gender and age cost 50 CP
  19. Drop-in: You have no allies or family to assist you.
  20. Officer: You are a officer to the lands you have started in.
  21. Warlord: You are a warlord allied with the lands you've started in, or a bandit lord.
  22. Strategist: You are skills in turning the tides of the battlefield are well renowned if trained enough they may be almost as great as Zhuge Liang, and Sima Yi.
  23.  
  24. Skills:
  25. Warrior's Body: Your body is fit and trained as a average soldier. You can keep up with most army marches and terrain hardly affects your march.
  26. Turncoat: (Drop-in) You can switch sides by simply wearing different colors and a mask. Be wary your allies will be suspicious of you disappearing and reappearing when you please.
  27. Times have changed: (Drop-in) You can sense when important battles are about to happen near your area and those you can only be reach by your current assets WIP
  28. Note: what it needs is a time-to-sense range and maybe a proximity range. Like, you only get X-minutes advance warning of a bar fight, and x-hours advance of a big military engagement.
  29. (Drop-In) WIP
  30. (Drop-In) WIP
  31. Rally Call: (Officer) WIP
  32. Volunteer Army: (Officer) Peasants can easily persuade them into follow believing that you will lead them to a better life. With enough training, Resources and discipline they can be a great reserve force.
  33. Strength of Lü Bu: (Officer) WIP
  34. (Officer)
  35. Art of War: (Strategist) WIP
  36. Southeast Winds: (Strategist) WIP
  37. The Negotiator: (Strategist) You are very know the best words to use in a situation, how to get out of it and use it to your advantage. You can even help diplomatic missions when needed. You can compose such scathing or demoralizing missives that people are shocked into inaction- minutes for simple boasts, and days for taunts between generals before a battle is joined. Recipients can still defend, but their composure is thoroughly rattled.
  38. Ancestor's plea: (Strategist) You can summon a army of fallen ghosts to assist in your battles. WIP
  39. (Warlord) WIP
  40. (Warlord) WIP
  41. Oath of the Peach Gardens: (Warlord) You and two other officers of your faction have decided to join in a brother/sisterhood and that you will fight and die together on the same day. Anytime you and the other two officers are fighting together your power increases tremendously.(The two officers will be considered as companions and follow you after the jump.)
  42. Hero of Chaos: (Warlord) WIP
  43. Generals and Officers: Companion import
  44. Musou attack: A special attack that is used to clear out wide amount of soldiers on the battlefield.
  45. True Musou: An attack that devastates the enemy forces but is mainly useful when you are near the verge of death.
  46.  
  47. Fighting Styles: Choose one style any origin for any extra fighting style you must pay 200 cp per style.
  48. Sword Style Spear Style
  49. Fan Style Club Style
  50. Martial Arts Style Giant Weapon Style
  51. Strength Style Ranged Style
  52. Musical weapon Style Unusual Weapon Style
  53.  
  54.  
  55. Items, Mounts, and Weapons:
  56. 20,000 Wushu
  57. Horse
  58. Elephant
  59. Red Hare
  60. Leather Armour
  61. Mundane Weapon
  62. Well made Weapon
  63. Well made Armour
  64. Green Dragon Crescent Blade
  65. 7-Star Sword
  66. Sky Piercer
  67. Imperial Seal
  68.  
  69.  
  70. Drawbacks:
  71. We will meet again: Any historic officers and warlords will always be able to retreat from the battlefield no matter the odds, even when virtually surrounded they will continue to be able to retreat until their historical date of death.
  72.  
  73. Dynasty warriors 3 voice acting: Be prepared to hear hammy dialogue and mispronunciation of names.
  74.  
  75. Badly textured: Why are the trees 2 dimensional? OH GODS THOSE MOUNTAINS LOOKS HIDEOUS! Why does this soldier's face look like it was made in the PS2 era?
  76.  
  77. Servant of Dong Zhuo: Dong Zhuo has a very important item that is valuable to you. Could be a item or someone you care deeply for he has hidden it in a very isolated location and will only return it once you help him conquer China. Killing Dong Zhou results in the lost of that Item/Person forever.
  78.  
  79. Chaos Difficulty:No mercy. Soldiers fight with the expertise of actually trained soldiers instead of being Mooks. All enemies armies are highly disciplined and coordinated. New Heroes/Enemies may emerge just as quickly as they are slain. Do not pursue Lü Bu.
  80.  
  81. Lü Bu Pursues you: You have caught the Ire of Lü Bu either of rumors of your strength being stronger than him, or perhaps you have interfered with his plans now Lü Bu will stop at nothing to chase you down and defeat you to prove his strength when you're both on the battlefield.
  82.  
  83. Zuo Ci interference: Zuo Ci has felt that your presence bring great calamity to China and will interfere with your plans as much as possible.
  84.  
  85. The Romance of the Three Kingdoms: You stay in the Jump til China has been united.
  86.  
  87. Go Home:
  88. Stay:
  89. Continue On:
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