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  1. ##################################
  2. # Auctions #
  3. # by SainttX #
  4. ##################################
  5.  
  6. # Configuration options for various plugin integration
  7. # settings can be defined in this section. Each integration
  8. # option has an enable option that tells the plugin whether
  9. # or not the option should be used. These integrated plugins
  10. # are essentially the same things as 'chatSettings.groups'
  11. # and stack with any defined chat setting groups.
  12. integration:
  13. # Herochat plugin integration options
  14. # Find the plugin here: http://dev.bukkit.org/bukkit-plugins/herochat/
  15. herochat:
  16. enable: false
  17. # Defines your Herochat chat channel that players must be joined
  18. # to receive messages from the auction plugin. Messages that
  19. # are only sent to a single player ignore this and will send no
  20. # matter what.
  21. channel: "auction"
  22.  
  23. # Configuration options for various chat group and handler features
  24. # are defined in this section. As the plugin expands, more options
  25. # will be added to this section.
  26. chatSettings:
  27. # Configure which plugin groups view messages. All groups stack with
  28. # each other so players from multiple groups can be defined to view
  29. # messages
  30. groups:
  31. # 'global' is the standard broadcast group, this groups recipients
  32. # is all players online.
  33. global: true
  34. # The handler is the mechanism for how messages get delivered.
  35. # Current options are: TEXT, ACTION_BAR. The ACTION_BAR mechanism
  36. # will still send messages through the TEXT channel, however it
  37. # unlocks a new message option
  38. # ('messages.auctionFormattable.actionBarMessage') that is sent to
  39. # players whenever any broadcast message is sent. In the case that
  40. # you don't want the TEXT channel sending its respective messages,
  41. # you should disable the message by setting the message to "" (empty)
  42. handler: ACTION_BAR
  43. # This allows you to specify whether or not messages sent to the console
  44. # should be stripped of their color. Default: true.
  45. stripColorsForConsole: true
  46.  
  47. # Configuration options for various settings specific to auctions
  48. # ie. times, bid increments, etc.
  49. auctionSettings:
  50. # How much money users will be charged to start an auction.
  51. # If a user doesn't have enough money, they will be unable
  52. # to create an auction. Default: 0.
  53. startFee: 1
  54. # The percentage of the winning amount to be removed from
  55. # the servers economy. For example, if a user wins an auction for
  56. # $1K and the tax is at 30%, $300 will be removed and the owner
  57. # of the auction will only be given $700 as a result. Default: 0.
  58. taxPercent: 0
  59. # The start time for all auctions. There is currently no
  60. # way to specify how long your auction should last through commands
  61. # and as such all auctions will have a duration of this time. This
  62. # time is configured in seconds and is translated through a utility
  63. # class to English. For example, if the time is set to 600, the
  64. # formatter will output '10 minutes'. Default: 30.
  65. startTime: 30
  66. # The delay between all auctions in seconds. This is the time
  67. # between when an auction ends and when a new auction from the queue
  68. # is started. Auctions that are created within the delay are
  69. # automatically added to the queue. Default: 5.
  70. delayBetween: 10
  71. # The default bid increment to be used when a user doesn't specify
  72. # their bid increment through commands. For example, if a user types
  73. # /auction start 1 100, the bid increment will default to this
  74. # amount. Default: 50.
  75. defaultBidIncrement: 50
  76. # The minimum bid increment that is allowed to be specified. Users
  77. # who attempt to create an auction with an increment that is less
  78. # than this amount will be denied. Default: 10
  79. minimumBidIncrement: 10
  80. # The maximum bid increment that is allowed to be specified. Users
  81. # who attempt to create an auction with an increment that is greater
  82. # than this amount will be denied. Default: 9999
  83. maximumBidIncrement: 9999
  84. # Whether or not players can set an increment that exceeds the starting
  85. # price of the auction. For example, set to false and a player starts
  86. # an auction with a starting price of $1000, the bidding increment
  87. # set by the player can't exceed $1000. Default: true.
  88. incrementCanExceedStartPrice: true
  89. # The minimum amount that is allowed to be defined as an auction start
  90. # price. Users that attempt to create an auction that fail to meet
  91. # this criteria will be denied. Default: 0.
  92. minimumStartPrice: 0
  93. # The maximum amount that is allowed to be defined as an auction start
  94. # price. Default: 99999.
  95. maximumStartPrice: 99999
  96. # The maximum amount that is allow to be defined as an auction autowin
  97. # price. Default: 1000000 (1M).
  98. maximumAutowinAmount: 1000000
  99. # Whether or not players can auction items that have been named through
  100. # a plugin or anvil. Default: true.
  101. canAuctionNamedItems: true
  102. # Whether or not players can auction items that have any durability loss.
  103. # Default: true.
  104. canAuctionDamagedItems: true
  105. # Whether or not players can specify an autowin amount in their auction.
  106. # If users specify an autowin and this is set to false, they will be
  107. # denied the creation of the auction. Default: true.
  108. canSpecifyAutowin: true
  109. # Whether or not players can auction while in creative mode. Default: false.
  110. canAuctionInCreative: false
  111. # Whether or not players can use the /bid command with no arguments. If
  112. # this is set to true, players can type "/bid" and automatically increment
  113. # the auction with the auctions bid increment. When set to false, players
  114. # will be required to specify a bid amount. Default: true.
  115. canBidAutomatically: true
  116. # The maximum amount of auctions that are allowed inside an auction. Users
  117. # who attempt to create auctions when the queue is full will be denied.
  118. # Default: 3.
  119. auctionQueueLimit: 3
  120. # Defines the last time, in seconds, that users are allowed to use
  121. # the "/auction cancel" command. If an auctions time is less than
  122. # what is defined here, users will not be able to cancel their auction
  123. # anymore. Default: 15.
  124. mustCancelBefore: 15
  125. # Defined the first time, in seconds, that users are allowed to use
  126. # the "/auction cancel" command. If an auctions time is greater than what is
  127. # defined here, users will not be able to cancel their auction anymore. This
  128. # option can be disabled by specifying '-1'. Default: -1.
  129. mustCancelAfter: -1
  130. # Various settings regarding auction anti sniping can be defined here.
  131. antiSnipe:
  132. # Whether or not anti sniping is enabled. Default: true.
  133. enable: true
  134. # The time left, in seconds, in an auction that anti-snipe can
  135. # be enabled at. For example, if set to 3 and a player places a bid
  136. # at 2 seconds, anti-snipe will trigger if enabled and add
  137. # 'auctionSettings.antiSnipe.addSeconds' seconds to the auction time.
  138. # Default: 3.
  139. timeThreshold: 3
  140. # The maximum amount of times an auction can be sniped, this is
  141. # primarily to prevent auctions for going on for indefinite
  142. # amount of times. Default: 3.
  143. maxPerAuction: 3
  144. # The amount of seconds to add whenever an auction is sniped.
  145. # Default: 5.
  146. addSeconds: 5
  147. # Various settings regarding sealed auctions can be defined here
  148. sealedAuctions:
  149. # Whether or not sealed auctions are enabled. Default: false.
  150. enabled: false
  151. # Typically in sealed/blind auctions, bidders are only allowed to
  152. # submit 1 bid and then they must wait until the auction to see
  153. # who the winner is. This configuration option allows you to configure
  154. # how many bids a player is allowed to place (or raise their previous)
  155. # on the auction. Default: 1.
  156. maxBidsPerPlayer: 1
  157. # Setting this option to true will have an effect on the [topbiddername]
  158. # and [topbid] placeholders when a sealed auctions message is being
  159. # formatted. Rather than giving away the top bidder and top bid, the
  160. # formatter will replace the placeholders with "Hidden" and "hidden"
  161. # respectively (topbidder, topbid). Default: true.
  162. concealTopBidder: true
  163. # Various settings regarding server command execution post-auction completion
  164. commandsAfterAuction:
  165. # Whether or not to execute any commands after an auction completes.
  166. # Default: false.
  167. enable: false
  168. # Whether to only auction items if a player won the bidding. Default: true.
  169. onlyIfSold: true
  170. # Any commands to run after an auction executes. There are 2 placeholders
  171. # that can be used in this section:
  172. # [owner] - the name of the player who started the auction
  173. # [winner] - the name of the player who won the auctions bid
  174. commands:
  175. - "bc [winner] gagne l'enchère de [owner]"
  176.  
  177. # Various settings unrelated to auction specific options are found in this
  178. # section.
  179. general:
  180. # A value that is used by the plugin to determine if your configuration
  181. # is out of date. This value should not be modified. The plugin will
  182. # tell you in console whether or not your config is out of date.
  183. configurationVersion: 7
  184. # This value allowed you to set the delay for when a players offline auction
  185. # item is given back to them after logging in. This functionality allows the
  186. # restoring of items after plugins such as PlayerSQL set a players inventory.
  187. # Default: 20 ticks (20 ticks = 1 second).
  188. offlineRewardTickDelay: 20
  189. # Whether or not to shorten times that are formatted through the utility
  190. # class. For example, this is the difference between times being shown as
  191. # "5 minutes 5 seconds" vs. "5m, 5s". Default: false.
  192. shortenedTimeFormat: false
  193. # Whether or not to truncate any numbers that are formated into messages.
  194. # These numbers are monetary values (top bid amount, buyout, etc). Setting
  195. # this to true will have applicable numbers truncated. For example, the
  196. # number 1234 will be output as "1K", 99874 as "99K", etc. Default: false.
  197. truncatedNumberFormat: false
  198. # Whether or not to strip an items display name colors when outputing it
  199. # in auction formattable messages. Default: false.
  200. stripItemDisplayNameColor: false
  201. # A list of worlds that the auction plugin is disabled in. World names
  202. # are all case sensitive.
  203. disabledWorlds:
  204. - "testworld"
  205. # Various settings settings to block commands found in 'general.blockedCommands'
  206. # on specific occasions.
  207. blockCommands:
  208. # This option will block commands when players are the auction owner.
  209. # Default: false.
  210. ifAuctioning: false
  211. # This option will block commands when players have an auction in the
  212. # queue. Default: false.
  213. ifQueued: false
  214. # This option will block commands when players are the top bidder.
  215. # Default: false.
  216. ifTopBidder: false
  217. # A list of commands that are blocked if any of the settings in
  218. # 'general.blockCommands.*' are set to true. Commands here should
  219. # be defined as the players type them. For example, if a player
  220. # types /test hello, it will match the command '/test'. Keep in
  221. # mind that all commands are formatted to be all lower cases, so
  222. # commands entered here should be in all lower case.
  223. blockedCommands:
  224. - "/test"
  225. # A list of Bukkit Materials that are not allowed to be auctioned.
  226. # Valid materials: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
  227. blockedMaterials:
  228. - "BEDROCK"
  229. # A list of lores that are not allowed to be present inside any
  230. # lore strings on an item. For example, if we have "A string of
  231. # lore" defined in this list (default) and an item contains
  232. # the lore strings "hello", "this is lore", and "lol A string of
  233. # lore" the item will not be allowed to go into auction due to
  234. # the fact that "A string of lore" is present in the third line.
  235. blockedLore:
  236. - "A string of lore"
  237. # A list of times that the plugin will broadcast the amount
  238. # of time left in the auction. The format of this list can
  239. # be specified as it currently is ("["#", "#"]") or as above.
  240. broadcastTimes: ["60", "30", "10", "3", "2", "1"]
  241.  
  242. # Every message that is sent from the plugin is found in this section.
  243. # The message keys are made to be as intuitive as possible so that
  244. # you don't have much difficulty with figuring out what each message does.
  245. # All messages are formatted for chat colors regardless if there are
  246. # placeholder present or not.
  247. #
  248. # Notes: - ALL messages can be disabled by setting it's respective self
  249. # to "" (empty).
  250. messages:
  251. # All messages under 'auctionFormattable' mean that messages sent
  252. # that are from here are first parsed with the current active auction.
  253. # There are various placeholders that you can insert into these messages
  254. # that will be formatted will information from the current auctions
  255. # information. These placeholders are as follows:
  256. # [itemName] - placeholder for the raw name of the item being auctioned
  257. # [itemDisplayName] - placeholder for display name of the item being auctioned
  258. # [itemamount] - placeholder for the amount inside the reward/item
  259. # [time] - placeholder for the formatted time left (ie. 30 seconds)
  260. # [autowin] - placeholder for the autowin balance in the auction
  261. # [ownername] - placeholder for the name of the auctions owner. defaults to "Console" if null.
  262. # [topbiddername] - placeholder for the name of the auctions top bidder. defaults to "Console" if null.
  263. # [increment] - placeholder for the minimum increment inside an auction
  264. # [startprice] - placeholder for the initial start price of an auction
  265. # [topbid] - placeholder for the current top bid in the auction (untaxed)
  266. # [taxpercent] - placeholder for the current tax percent set by 'auctionSettings.taxPercent'
  267. # [taxamount] - placeholder for the current amount of money deducted by the tax
  268. # [winnings] - placeholder for the resulting amount of money that will be won (after tax is deducted)
  269. # SPECIFIC MESSAGES ONLY:
  270. # [snipetime] - only works with antiSnipeAdd
  271. # [queuepos] - only works with queuePosition and queueInfoLine
  272. #
  273. # Notes: - [ownername] and [topbiddername] will default to "Console" (w/o brackets)
  274. # if there is no valid player entity in those placeholder slots.
  275. auctionFormattable:
  276. # The itemFormat is essentially the way [item] will be formatted inside
  277. # auction messages. For example, if you have a message that contains
  278. # "Hello [item]!", the [item] placeholder will be replaced with the items
  279. # name formatted as seen in itemFormat.
  280. itemFormat: "&b[itemName]"
  281. # The actionbar message is sent along ALL broadcasts made by the plugin. If
  282. # you don't want duplicate messages being sent through chat, you'll have to
  283. # disable the specific message by setting them to nothing (ie. "").
  284. actionBarMessage: "&e&lENCHERE: &f[ownername] || [itemamount] [itemName] || [time] || [topbiddername] ($[topbid]) || &e/auction info"
  285. antiSnipeAdd: "&e[Enchére] &f(Antisnipe) [snipetime] ont été ajoutés à la vente aux enchères"
  286. autowin: "&e[Enchére] &fLe rachat a été fixé à $[autowin]"
  287. bid: "&e[Enchére] &f[topbiddername] offre $[topbid] sur &b[itemamount] [item]"
  288. cancelled: "&e[Enchére] &fLa vente aux enchères pour &b[itemamount] [item] &fa été annulé"
  289. end: "&e[Enchére] &f[topbiddername] a remporté la vente aux enchères pour &b[itemamount] [item] &fpar appel d'offres $[topbid]"
  290. endByAutowin: "&e[Enchére] &fLa vente aux enchères pour &b[itemamount] [item] &fa été acheté par [topbiddername]"
  291. endNoBid: "&e[Enchére] &fLa vente aux enchères pour &b[itemamount] [item] &feu aucun gagnant"
  292. endNotifyOwner: "&e[Enchére] &fVotre enchère est terminée. Reçu $[winnings]"
  293. endTax: "&e[Enchére] &fVous a été imposé $[taxamount] ([taxpercent]%)"
  294. increment: "&e[Enchére] &fL'incrément d'appel d'offres est $[increment]"
  295. info: "&e[Enchére] &f[ownername] enchére &b[itemamount] [item] &fpour $[startprice]"
  296. infoTopBidder: "&e[Enchére] &f[topbiddername] est gagnante avec une offre de $[topbid]"
  297. price: "&e[Enchére] &fLa vente aux enchères va durer [time]"
  298. queueInfoLine: "&e[Enchére] &f#[queuepos]. [ownername] mettra aux enchères &b[itemamount] [item] &fpour $[topbid]"
  299. queuePosition: "&e[Enchére] &fTu es #[queuepos] dans la file"
  300. start: "&e[Enchére] &f[ownername] enchére &b[itemamount] [item] &fpour $[topbid]"
  301. timer: "&e[Enchére] &fEchére pour &b[itemamount] [item] &fa[time] restante"
  302. winner: "&e[Echére] &fTu as gagné &b[itemamount] [item] &fpour $[topbid]"
  303. # These are messages specific to sealed auctions. All placeholders from above
  304. # will work as intended, however you will have new options available. These
  305. # are as follows:
  306. # [bid] - The current bid that a player just placed
  307. # [previous] - The last valid bid that a player placed
  308. sealedAuction:
  309. bid: "&e[Enchére] &fVous placez une offre de $[bid]"
  310. raise: "&e[Enchére] &fVous avez soulevé votre offre de $[previous] à $[bid]"
  311.  
  312. # Error messages are messages sent to players whenever they have failed
  313. # to define something correctly in their commands, or in other instances
  314. # like if they are lacking permissions to a command, etc.
  315. error:
  316. alreadyHaveAuction: "&cVous avez déjà une vente aux enchères en cours"
  317. alreadyInAuctionQueue: "&cVous avez déjà une enchère placée dans la file d'attente"
  318. alreadyTopBidder: "&cVous êtes déjà le meilleur soumissionnaire"
  319. auctionQueueFull: "&cLa file d'attente de vente aux enchères est actuellement pleine"
  320. auctionsDisabled: "&cLes enchères sont actuellement désactivés"
  321. autowinBelowStart: "&cVotre auto montant gagné doit être supérieur au prix de départ"
  322. autowinDisabled: "&cPlacer les montants de gain automatique sur des ventes aux enchères a été désactivé"
  323. autowinTooHigh: "&cLe montant de votre gain automatique est trop élevé"
  324. biddingIncrementExceedsStart: "&cVotre incrément d'appel d'offres ne peut pas dépasser votre prix de départ"
  325. bidOnOwnAuction: "&cVous ne pouvez pas enchérir sur votre propre enchère"
  326. bidSyntax: "&cUsage: /auction bid <amount>"
  327. bidTooLow: "&cVotre offre était trop faible"
  328. cantAuctionBannedLore: "&cVous ne pouvez pas vendre aux enchères cet item"
  329. cantAuctionDamagedItems: "&cVous ne pouvez pas vendre aux enchères les articles endommagés!"
  330. cantAuctionNamedItems: "&cVous ne pouvez pas vendre aux enchères des objets qui ont un nom"
  331. cantCancelNow: "&cVous ne pouvez pas annuler la vente aux enchères à ce stade"
  332. cantHideSpam: "&cLe gestionnaire de message actuel ne permet pas de spam prévention de message"
  333. cantTeleportToDisabledWorld: "&cVous ne pouvez pas téléporter dans des mondes d'enchères handicapées tandis que la vente aux enchères ou de participer à une vente aux enchères"
  334. cantUseCommandWhileAuctioning: "&cVous ne pouvez pas utiliser cette commande alors qu'il y a la mise en enchére d'un élément"
  335. cantUseCommandWhileQueued: "&cVous ne pouvez pas utiliser cette commande tout en ayant une vente aux enchères en file d'attente"
  336. cantUseCommandWhileTopBidder: "&cVous ne pouvez pas utiliser cette commande tout en étant le plus offrant sur une vente aux enchères"
  337. cantUsePluginInWorld: "&cVous ne pouvez pas utiliser le plugin de ventes aux enchères dans ce monde"
  338. creativeNotAllowed: "&cVous ne pouvez pas commencer des ventes aux enchères alors que vous étes en créatif"
  339. currentlyIgnoring: "&cVous ne pouvez pas faire cela tout en ignorant des ventes aux enchères"
  340. insufficientBalance: "&cVous ne disposez pas assez d'argent pour le faire"
  341. insufficientPermissions: "&cVous ne disposez pas de suffisamment d'autorisations pour utiliser cette commande"
  342. invalidBidIncrement: "&cVotre incrément de soumission était trop élevée ou trop faible"
  343. invalidItemType: "&cVous n'êtes pas autorisé à vendre aux enchères cet article"
  344. invalidNumberEntered: "&cS'il vous plait, entrez un nombre valide"
  345. noAuctionsInQueue: "&cIl n'y a pas de ventes aux enchères dans la file d'attente"
  346. noCurrentAuction: "&cIl n'y a aucune enchère active à ce moment"
  347. notEnoughOfItem: "&cVous n'avez pas assez d'article"
  348. notYourAuction: "&cVous n'êtes pas en mesure de modifier les autres joueurs des ventes aux enchères"
  349. sealedAuctionHaveHigherBid: "&cVous avez déjà fait une offre qui est égale ou supérieure à ce montant"
  350. sealedAuctionsDisabled: "&cLes ventes aux enchères scellées sont actuellement désactivées"
  351. sealedAuctionsMaxBidsReached: "&cVous avez atteint le nombre maximum d'offres autorisées par joueur sur cette enchère"
  352. startPriceTooHigh: "&cVotre prix de départ est trop élevée"
  353. startPriceTooLow: "&cVotre prix de départ est trop faible"
  354. startSyntax: "&cUsage: /auction start <amount|all> <price> [increment] [autowin]"
  355. # All other messages are just standard messages that are sent to
  356. # players. These messages have no placeholders available asides from
  357. # 'messages.bid', which has the [bid] placeholder.
  358. auctionImpounded: "&e[Enchére] &fLa vente aux enchères a été mis en fourrière par[player]"
  359. auctionPlacedInQueue: "&e[Enchére] &fVotre enchère a été mis en attente"
  360. auctionsDisabled: "&e[Enchére] &fLes enchères sont maintenant désactivées"
  361. auctionsEnabled: "&e[Enchére] &fLes enchères ont été réactivés"
  362. bid: "&e[Enchére] &fVous placez une offre de $[bid]"
  363. noLongerHidingSpam: "&e[Enchére] &fVous cachez les messages de spam"
  364. noLongerIgnoring: "&e[Enchére] &fVous n'êtes plus ignorant des messages d'enchères"
  365. notEnoughRoom: "&e[Enchére] &fVous n'avez pas assez de place dans votre inventaire de sorte que certains de vos gains ont été abandonnées"
  366. notifySealedAuction: "&e[Enchére] &fC'est un &bscellé &benchére&f.Tous les joueurs sont gardés à eux-mêmes, le plus offrant gagne"
  367. nowHidingSpam: "&e[Enchére] &fVous êtes maintenant caché des messages de spam"
  368. nowIgnoring: "&e[Enchére] &fVous êtes maintenant &cignorantdes messages &fd'enchére"
  369. ownerItemReturn: "&e[Enchére] &fVos articles ont été remboursés"
  370. pluginReloaded: "&e[Enchére] &fLe plug-in de ventes aux enchères a été &areload"
  371. queueInfoHeader: "&e[Enchére] &fEnchères en cours dans la file d'attente:"
  372. savedItemReturn: "&e[Enchére] &fVos gains d'enchères ont été sauvées et ont été retournés"
  373. helpMenu:
  374. - "&e&m----&e[ &fEnchères Menu Aide &e]&m-----"
  375. - "&e/auction start &7<amount> <price> [increment] [autowin] &7- &fLancer une vente aux enchères"
  376. - "&e/auction info &7- &fAffiche des informations de vente aux enchères en cours"
  377. - "&e/auction bid &7<amount> &e- &fEnchérir sur une vente aux enchères"
  378. - "&e/auction end &7- &fTermine la vente aux enchères en cours"
  379. - "&e/auction cancel &7- &fAnnule la vente aux enchères en cours"
  380. - "&e/auction impound &7- &fContient les ventes contenu actuel"
  381. - "&e/auction ignore &7- &fIgnorer les messages de plugin"
  382. - "&e/auction spam &7- &fIgnorer uniquement les messages de spam"
  383. - "&e/auction queue &7- &fVoir toutes les ventes aux enchères en attente"
  384. - "&e/auction toggle &7- &fAlterne les plugins désactivés / statut de personne handicapée"
  385. - "&e/auction reload &7- &fConfiguration d'enchères recharger"
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