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- ##################################
- # Auctions #
- # by SainttX #
- ##################################
- # Configuration options for various plugin integration
- # settings can be defined in this section. Each integration
- # option has an enable option that tells the plugin whether
- # or not the option should be used. These integrated plugins
- # are essentially the same things as 'chatSettings.groups'
- # and stack with any defined chat setting groups.
- integration:
- # Herochat plugin integration options
- # Find the plugin here: http://dev.bukkit.org/bukkit-plugins/herochat/
- herochat:
- enable: false
- # Defines your Herochat chat channel that players must be joined
- # to receive messages from the auction plugin. Messages that
- # are only sent to a single player ignore this and will send no
- # matter what.
- channel: "auction"
- # Configuration options for various chat group and handler features
- # are defined in this section. As the plugin expands, more options
- # will be added to this section.
- chatSettings:
- # Configure which plugin groups view messages. All groups stack with
- # each other so players from multiple groups can be defined to view
- # messages
- groups:
- # 'global' is the standard broadcast group, this groups recipients
- # is all players online.
- global: true
- # The handler is the mechanism for how messages get delivered.
- # Current options are: TEXT, ACTION_BAR. The ACTION_BAR mechanism
- # will still send messages through the TEXT channel, however it
- # unlocks a new message option
- # ('messages.auctionFormattable.actionBarMessage') that is sent to
- # players whenever any broadcast message is sent. In the case that
- # you don't want the TEXT channel sending its respective messages,
- # you should disable the message by setting the message to "" (empty)
- handler: ACTION_BAR
- # This allows you to specify whether or not messages sent to the console
- # should be stripped of their color. Default: true.
- stripColorsForConsole: true
- # Configuration options for various settings specific to auctions
- # ie. times, bid increments, etc.
- auctionSettings:
- # How much money users will be charged to start an auction.
- # If a user doesn't have enough money, they will be unable
- # to create an auction. Default: 0.
- startFee: 1
- # The percentage of the winning amount to be removed from
- # the servers economy. For example, if a user wins an auction for
- # $1K and the tax is at 30%, $300 will be removed and the owner
- # of the auction will only be given $700 as a result. Default: 0.
- taxPercent: 0
- # The start time for all auctions. There is currently no
- # way to specify how long your auction should last through commands
- # and as such all auctions will have a duration of this time. This
- # time is configured in seconds and is translated through a utility
- # class to English. For example, if the time is set to 600, the
- # formatter will output '10 minutes'. Default: 30.
- startTime: 30
- # The delay between all auctions in seconds. This is the time
- # between when an auction ends and when a new auction from the queue
- # is started. Auctions that are created within the delay are
- # automatically added to the queue. Default: 5.
- delayBetween: 10
- # The default bid increment to be used when a user doesn't specify
- # their bid increment through commands. For example, if a user types
- # /auction start 1 100, the bid increment will default to this
- # amount. Default: 50.
- defaultBidIncrement: 50
- # The minimum bid increment that is allowed to be specified. Users
- # who attempt to create an auction with an increment that is less
- # than this amount will be denied. Default: 10
- minimumBidIncrement: 10
- # The maximum bid increment that is allowed to be specified. Users
- # who attempt to create an auction with an increment that is greater
- # than this amount will be denied. Default: 9999
- maximumBidIncrement: 9999
- # Whether or not players can set an increment that exceeds the starting
- # price of the auction. For example, set to false and a player starts
- # an auction with a starting price of $1000, the bidding increment
- # set by the player can't exceed $1000. Default: true.
- incrementCanExceedStartPrice: true
- # The minimum amount that is allowed to be defined as an auction start
- # price. Users that attempt to create an auction that fail to meet
- # this criteria will be denied. Default: 0.
- minimumStartPrice: 0
- # The maximum amount that is allowed to be defined as an auction start
- # price. Default: 99999.
- maximumStartPrice: 99999
- # The maximum amount that is allow to be defined as an auction autowin
- # price. Default: 1000000 (1M).
- maximumAutowinAmount: 1000000
- # Whether or not players can auction items that have been named through
- # a plugin or anvil. Default: true.
- canAuctionNamedItems: true
- # Whether or not players can auction items that have any durability loss.
- # Default: true.
- canAuctionDamagedItems: true
- # Whether or not players can specify an autowin amount in their auction.
- # If users specify an autowin and this is set to false, they will be
- # denied the creation of the auction. Default: true.
- canSpecifyAutowin: true
- # Whether or not players can auction while in creative mode. Default: false.
- canAuctionInCreative: false
- # Whether or not players can use the /bid command with no arguments. If
- # this is set to true, players can type "/bid" and automatically increment
- # the auction with the auctions bid increment. When set to false, players
- # will be required to specify a bid amount. Default: true.
- canBidAutomatically: true
- # The maximum amount of auctions that are allowed inside an auction. Users
- # who attempt to create auctions when the queue is full will be denied.
- # Default: 3.
- auctionQueueLimit: 3
- # Defines the last time, in seconds, that users are allowed to use
- # the "/auction cancel" command. If an auctions time is less than
- # what is defined here, users will not be able to cancel their auction
- # anymore. Default: 15.
- mustCancelBefore: 15
- # Defined the first time, in seconds, that users are allowed to use
- # the "/auction cancel" command. If an auctions time is greater than what is
- # defined here, users will not be able to cancel their auction anymore. This
- # option can be disabled by specifying '-1'. Default: -1.
- mustCancelAfter: -1
- # Various settings regarding auction anti sniping can be defined here.
- antiSnipe:
- # Whether or not anti sniping is enabled. Default: true.
- enable: true
- # The time left, in seconds, in an auction that anti-snipe can
- # be enabled at. For example, if set to 3 and a player places a bid
- # at 2 seconds, anti-snipe will trigger if enabled and add
- # 'auctionSettings.antiSnipe.addSeconds' seconds to the auction time.
- # Default: 3.
- timeThreshold: 3
- # The maximum amount of times an auction can be sniped, this is
- # primarily to prevent auctions for going on for indefinite
- # amount of times. Default: 3.
- maxPerAuction: 3
- # The amount of seconds to add whenever an auction is sniped.
- # Default: 5.
- addSeconds: 5
- # Various settings regarding sealed auctions can be defined here
- sealedAuctions:
- # Whether or not sealed auctions are enabled. Default: false.
- enabled: false
- # Typically in sealed/blind auctions, bidders are only allowed to
- # submit 1 bid and then they must wait until the auction to see
- # who the winner is. This configuration option allows you to configure
- # how many bids a player is allowed to place (or raise their previous)
- # on the auction. Default: 1.
- maxBidsPerPlayer: 1
- # Setting this option to true will have an effect on the [topbiddername]
- # and [topbid] placeholders when a sealed auctions message is being
- # formatted. Rather than giving away the top bidder and top bid, the
- # formatter will replace the placeholders with "Hidden" and "hidden"
- # respectively (topbidder, topbid). Default: true.
- concealTopBidder: true
- # Various settings regarding server command execution post-auction completion
- commandsAfterAuction:
- # Whether or not to execute any commands after an auction completes.
- # Default: false.
- enable: false
- # Whether to only auction items if a player won the bidding. Default: true.
- onlyIfSold: true
- # Any commands to run after an auction executes. There are 2 placeholders
- # that can be used in this section:
- # [owner] - the name of the player who started the auction
- # [winner] - the name of the player who won the auctions bid
- commands:
- - "bc [winner] gagne l'enchère de [owner]"
- # Various settings unrelated to auction specific options are found in this
- # section.
- general:
- # A value that is used by the plugin to determine if your configuration
- # is out of date. This value should not be modified. The plugin will
- # tell you in console whether or not your config is out of date.
- configurationVersion: 7
- # This value allowed you to set the delay for when a players offline auction
- # item is given back to them after logging in. This functionality allows the
- # restoring of items after plugins such as PlayerSQL set a players inventory.
- # Default: 20 ticks (20 ticks = 1 second).
- offlineRewardTickDelay: 20
- # Whether or not to shorten times that are formatted through the utility
- # class. For example, this is the difference between times being shown as
- # "5 minutes 5 seconds" vs. "5m, 5s". Default: false.
- shortenedTimeFormat: false
- # Whether or not to truncate any numbers that are formated into messages.
- # These numbers are monetary values (top bid amount, buyout, etc). Setting
- # this to true will have applicable numbers truncated. For example, the
- # number 1234 will be output as "1K", 99874 as "99K", etc. Default: false.
- truncatedNumberFormat: false
- # Whether or not to strip an items display name colors when outputing it
- # in auction formattable messages. Default: false.
- stripItemDisplayNameColor: false
- # A list of worlds that the auction plugin is disabled in. World names
- # are all case sensitive.
- disabledWorlds:
- - "testworld"
- # Various settings settings to block commands found in 'general.blockedCommands'
- # on specific occasions.
- blockCommands:
- # This option will block commands when players are the auction owner.
- # Default: false.
- ifAuctioning: false
- # This option will block commands when players have an auction in the
- # queue. Default: false.
- ifQueued: false
- # This option will block commands when players are the top bidder.
- # Default: false.
- ifTopBidder: false
- # A list of commands that are blocked if any of the settings in
- # 'general.blockCommands.*' are set to true. Commands here should
- # be defined as the players type them. For example, if a player
- # types /test hello, it will match the command '/test'. Keep in
- # mind that all commands are formatted to be all lower cases, so
- # commands entered here should be in all lower case.
- blockedCommands:
- - "/test"
- # A list of Bukkit Materials that are not allowed to be auctioned.
- # Valid materials: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
- blockedMaterials:
- - "BEDROCK"
- # A list of lores that are not allowed to be present inside any
- # lore strings on an item. For example, if we have "A string of
- # lore" defined in this list (default) and an item contains
- # the lore strings "hello", "this is lore", and "lol A string of
- # lore" the item will not be allowed to go into auction due to
- # the fact that "A string of lore" is present in the third line.
- blockedLore:
- - "A string of lore"
- # A list of times that the plugin will broadcast the amount
- # of time left in the auction. The format of this list can
- # be specified as it currently is ("["#", "#"]") or as above.
- broadcastTimes: ["60", "30", "10", "3", "2", "1"]
- # Every message that is sent from the plugin is found in this section.
- # The message keys are made to be as intuitive as possible so that
- # you don't have much difficulty with figuring out what each message does.
- # All messages are formatted for chat colors regardless if there are
- # placeholder present or not.
- #
- # Notes: - ALL messages can be disabled by setting it's respective self
- # to "" (empty).
- messages:
- # All messages under 'auctionFormattable' mean that messages sent
- # that are from here are first parsed with the current active auction.
- # There are various placeholders that you can insert into these messages
- # that will be formatted will information from the current auctions
- # information. These placeholders are as follows:
- # [itemName] - placeholder for the raw name of the item being auctioned
- # [itemDisplayName] - placeholder for display name of the item being auctioned
- # [itemamount] - placeholder for the amount inside the reward/item
- # [time] - placeholder for the formatted time left (ie. 30 seconds)
- # [autowin] - placeholder for the autowin balance in the auction
- # [ownername] - placeholder for the name of the auctions owner. defaults to "Console" if null.
- # [topbiddername] - placeholder for the name of the auctions top bidder. defaults to "Console" if null.
- # [increment] - placeholder for the minimum increment inside an auction
- # [startprice] - placeholder for the initial start price of an auction
- # [topbid] - placeholder for the current top bid in the auction (untaxed)
- # [taxpercent] - placeholder for the current tax percent set by 'auctionSettings.taxPercent'
- # [taxamount] - placeholder for the current amount of money deducted by the tax
- # [winnings] - placeholder for the resulting amount of money that will be won (after tax is deducted)
- # SPECIFIC MESSAGES ONLY:
- # [snipetime] - only works with antiSnipeAdd
- # [queuepos] - only works with queuePosition and queueInfoLine
- #
- # Notes: - [ownername] and [topbiddername] will default to "Console" (w/o brackets)
- # if there is no valid player entity in those placeholder slots.
- auctionFormattable:
- # The itemFormat is essentially the way [item] will be formatted inside
- # auction messages. For example, if you have a message that contains
- # "Hello [item]!", the [item] placeholder will be replaced with the items
- # name formatted as seen in itemFormat.
- itemFormat: "&b[itemName]"
- # The actionbar message is sent along ALL broadcasts made by the plugin. If
- # you don't want duplicate messages being sent through chat, you'll have to
- # disable the specific message by setting them to nothing (ie. "").
- actionBarMessage: "&e&lENCHERE: &f[ownername] || [itemamount] [itemName] || [time] || [topbiddername] ($[topbid]) || &e/auction info"
- antiSnipeAdd: "&e[Enchére] &f(Antisnipe) [snipetime] ont été ajoutés à la vente aux enchères"
- autowin: "&e[Enchére] &fLe rachat a été fixé à $[autowin]"
- bid: "&e[Enchére] &f[topbiddername] offre $[topbid] sur &b[itemamount] [item]"
- cancelled: "&e[Enchére] &fLa vente aux enchères pour &b[itemamount] [item] &fa été annulé"
- end: "&e[Enchére] &f[topbiddername] a remporté la vente aux enchères pour &b[itemamount] [item] &fpar appel d'offres $[topbid]"
- endByAutowin: "&e[Enchére] &fLa vente aux enchères pour &b[itemamount] [item] &fa été acheté par [topbiddername]"
- endNoBid: "&e[Enchére] &fLa vente aux enchères pour &b[itemamount] [item] &feu aucun gagnant"
- endNotifyOwner: "&e[Enchére] &fVotre enchère est terminée. Reçu $[winnings]"
- endTax: "&e[Enchére] &fVous a été imposé $[taxamount] ([taxpercent]%)"
- increment: "&e[Enchére] &fL'incrément d'appel d'offres est $[increment]"
- info: "&e[Enchére] &f[ownername] enchére &b[itemamount] [item] &fpour $[startprice]"
- infoTopBidder: "&e[Enchére] &f[topbiddername] est gagnante avec une offre de $[topbid]"
- price: "&e[Enchére] &fLa vente aux enchères va durer [time]"
- queueInfoLine: "&e[Enchére] &f#[queuepos]. [ownername] mettra aux enchères &b[itemamount] [item] &fpour $[topbid]"
- queuePosition: "&e[Enchére] &fTu es #[queuepos] dans la file"
- start: "&e[Enchére] &f[ownername] enchére &b[itemamount] [item] &fpour $[topbid]"
- timer: "&e[Enchére] &fEchére pour &b[itemamount] [item] &fa[time] restante"
- winner: "&e[Echére] &fTu as gagné &b[itemamount] [item] &fpour $[topbid]"
- # These are messages specific to sealed auctions. All placeholders from above
- # will work as intended, however you will have new options available. These
- # are as follows:
- # [bid] - The current bid that a player just placed
- # [previous] - The last valid bid that a player placed
- sealedAuction:
- bid: "&e[Enchére] &fVous placez une offre de $[bid]"
- raise: "&e[Enchére] &fVous avez soulevé votre offre de $[previous] à $[bid]"
- # Error messages are messages sent to players whenever they have failed
- # to define something correctly in their commands, or in other instances
- # like if they are lacking permissions to a command, etc.
- error:
- alreadyHaveAuction: "&cVous avez déjà une vente aux enchères en cours"
- alreadyInAuctionQueue: "&cVous avez déjà une enchère placée dans la file d'attente"
- alreadyTopBidder: "&cVous êtes déjà le meilleur soumissionnaire"
- auctionQueueFull: "&cLa file d'attente de vente aux enchères est actuellement pleine"
- auctionsDisabled: "&cLes enchères sont actuellement désactivés"
- autowinBelowStart: "&cVotre auto montant gagné doit être supérieur au prix de départ"
- autowinDisabled: "&cPlacer les montants de gain automatique sur des ventes aux enchères a été désactivé"
- autowinTooHigh: "&cLe montant de votre gain automatique est trop élevé"
- biddingIncrementExceedsStart: "&cVotre incrément d'appel d'offres ne peut pas dépasser votre prix de départ"
- bidOnOwnAuction: "&cVous ne pouvez pas enchérir sur votre propre enchère"
- bidSyntax: "&cUsage: /auction bid <amount>"
- bidTooLow: "&cVotre offre était trop faible"
- cantAuctionBannedLore: "&cVous ne pouvez pas vendre aux enchères cet item"
- cantAuctionDamagedItems: "&cVous ne pouvez pas vendre aux enchères les articles endommagés!"
- cantAuctionNamedItems: "&cVous ne pouvez pas vendre aux enchères des objets qui ont un nom"
- cantCancelNow: "&cVous ne pouvez pas annuler la vente aux enchères à ce stade"
- cantHideSpam: "&cLe gestionnaire de message actuel ne permet pas de spam prévention de message"
- cantTeleportToDisabledWorld: "&cVous ne pouvez pas téléporter dans des mondes d'enchères handicapées tandis que la vente aux enchères ou de participer à une vente aux enchères"
- cantUseCommandWhileAuctioning: "&cVous ne pouvez pas utiliser cette commande alors qu'il y a la mise en enchére d'un élément"
- cantUseCommandWhileQueued: "&cVous ne pouvez pas utiliser cette commande tout en ayant une vente aux enchères en file d'attente"
- cantUseCommandWhileTopBidder: "&cVous ne pouvez pas utiliser cette commande tout en étant le plus offrant sur une vente aux enchères"
- cantUsePluginInWorld: "&cVous ne pouvez pas utiliser le plugin de ventes aux enchères dans ce monde"
- creativeNotAllowed: "&cVous ne pouvez pas commencer des ventes aux enchères alors que vous étes en créatif"
- currentlyIgnoring: "&cVous ne pouvez pas faire cela tout en ignorant des ventes aux enchères"
- insufficientBalance: "&cVous ne disposez pas assez d'argent pour le faire"
- insufficientPermissions: "&cVous ne disposez pas de suffisamment d'autorisations pour utiliser cette commande"
- invalidBidIncrement: "&cVotre incrément de soumission était trop élevée ou trop faible"
- invalidItemType: "&cVous n'êtes pas autorisé à vendre aux enchères cet article"
- invalidNumberEntered: "&cS'il vous plait, entrez un nombre valide"
- noAuctionsInQueue: "&cIl n'y a pas de ventes aux enchères dans la file d'attente"
- noCurrentAuction: "&cIl n'y a aucune enchère active à ce moment"
- notEnoughOfItem: "&cVous n'avez pas assez d'article"
- notYourAuction: "&cVous n'êtes pas en mesure de modifier les autres joueurs des ventes aux enchères"
- sealedAuctionHaveHigherBid: "&cVous avez déjà fait une offre qui est égale ou supérieure à ce montant"
- sealedAuctionsDisabled: "&cLes ventes aux enchères scellées sont actuellement désactivées"
- sealedAuctionsMaxBidsReached: "&cVous avez atteint le nombre maximum d'offres autorisées par joueur sur cette enchère"
- startPriceTooHigh: "&cVotre prix de départ est trop élevée"
- startPriceTooLow: "&cVotre prix de départ est trop faible"
- startSyntax: "&cUsage: /auction start <amount|all> <price> [increment] [autowin]"
- # All other messages are just standard messages that are sent to
- # players. These messages have no placeholders available asides from
- # 'messages.bid', which has the [bid] placeholder.
- auctionImpounded: "&e[Enchére] &fLa vente aux enchères a été mis en fourrière par[player]"
- auctionPlacedInQueue: "&e[Enchére] &fVotre enchère a été mis en attente"
- auctionsDisabled: "&e[Enchére] &fLes enchères sont maintenant désactivées"
- auctionsEnabled: "&e[Enchére] &fLes enchères ont été réactivés"
- bid: "&e[Enchére] &fVous placez une offre de $[bid]"
- noLongerHidingSpam: "&e[Enchére] &fVous cachez les messages de spam"
- noLongerIgnoring: "&e[Enchére] &fVous n'êtes plus ignorant des messages d'enchères"
- notEnoughRoom: "&e[Enchére] &fVous n'avez pas assez de place dans votre inventaire de sorte que certains de vos gains ont été abandonnées"
- notifySealedAuction: "&e[Enchére] &fC'est un &bscellé &benchére&f.Tous les joueurs sont gardés à eux-mêmes, le plus offrant gagne"
- nowHidingSpam: "&e[Enchére] &fVous êtes maintenant caché des messages de spam"
- nowIgnoring: "&e[Enchére] &fVous êtes maintenant &cignorantdes messages &fd'enchére"
- ownerItemReturn: "&e[Enchére] &fVos articles ont été remboursés"
- pluginReloaded: "&e[Enchére] &fLe plug-in de ventes aux enchères a été &areload"
- queueInfoHeader: "&e[Enchére] &fEnchères en cours dans la file d'attente:"
- savedItemReturn: "&e[Enchére] &fVos gains d'enchères ont été sauvées et ont été retournés"
- helpMenu:
- - "&e&m----&e[ &fEnchères Menu Aide &e]&m-----"
- - "&e/auction start &7<amount> <price> [increment] [autowin] &7- &fLancer une vente aux enchères"
- - "&e/auction info &7- &fAffiche des informations de vente aux enchères en cours"
- - "&e/auction bid &7<amount> &e- &fEnchérir sur une vente aux enchères"
- - "&e/auction end &7- &fTermine la vente aux enchères en cours"
- - "&e/auction cancel &7- &fAnnule la vente aux enchères en cours"
- - "&e/auction impound &7- &fContient les ventes contenu actuel"
- - "&e/auction ignore &7- &fIgnorer les messages de plugin"
- - "&e/auction spam &7- &fIgnorer uniquement les messages de spam"
- - "&e/auction queue &7- &fVoir toutes les ventes aux enchères en attente"
- - "&e/auction toggle &7- &fAlterne les plugins désactivés / statut de personne handicapée"
- - "&e/auction reload &7- &fConfiguration d'enchères recharger"
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