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- or (var ID_Puces in Puces) {
- if (ID_Puces == 18) //Spark
- var Bool = true;
- }
- if (Bool == true) {
- while (Distance > (10 + Ses_MP + 1) && (getMP() > 0)) {
- moveToward(enemy, 1);
- Distance = DistanceV(Mon_ID, enemy);
- }
- if ((Distance - 10) <= getMP()) {
- moveToward(enemy, getMP());
- Je_Spark(enemy);
- }
- }
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