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- cutText[format["FUCK PONY DESOLATION MENU LOADED ENJOY!!!!"], "PLAIN"];
- [] spawn {
- _code8 = {
- closeDialog 0;
- PONYplr = (vehicle player);
- openMap[true,false];
- onMapSingleClick 'PONYplr setpos _pos;openMap[false,false];onMapSingleClick "";false';
- };
- _code7 = {
- cutText[format["Food and Meds Given"], "PLAIN"];
- player addItemToBackpack 'DayZero_Item_Canteen_Purified';
- player addItemToBackpack 'DayZero_Item_Canteen_Purified';
- player addItemToBackpack 'DayZero_Item_Canteen_Purified';
- player addItemToBackpack 'DayZero_Item_Canteen_Purified';
- player addItemToBackpack 'DayZero_Item_Bandage';
- player addItemToBackpack 'DayZero_Item_Morphine';
- player addItemToBackpack 'DayZero_Item_Morphine';
- player addItemToBackpack 'DayZero_Item_Morphine';
- player addItemToBackpack 'DayZero_Item_Bandage';
- player addItemToBackpack 'DayZero_Item_Bandage';
- player addItemToBackpack 'DayZero_Item_Bandage';
- player addItemToBackpack 'DayZero_Item_Meat_Cooked';
- player addItemToBackpack 'DayZero_Item_Meat_Cooked';
- player addItemToBackpack 'DayZero_Item_Meat_Cooked';
- player addItemToBackpack 'DayZero_Item_Meat_Cooked';
- };
- _code6 = {
- cutText[format["Loadout Given"], "PLAIN"];
- removeUniform player;
- player forceAddUniform 'U_B_SpecopsUniform_sgg';
- player addBackpack "CUP_B_CivPack_WDL";
- player addVest "V_PlateCarrierH_CTRG";
- player addHeadgear "H_HelmetB_light_desert";
- player addWeapon "hlc_rifle_bcmjack";
- player addWeapon "CUP_hgun_glock17_snds";
- player addItemToBackpack "muzzle_snds_M";
- player addItemToBackpack "Binocular";
- player addItemToBackpack "NVGoggles";
- player addMagazine 'CUP_17Rnd_9x19_glock17';
- player addMagazine 'CUP_17Rnd_9x19_glock17';
- player addMagazine 'CUP_17Rnd_9x19_glock17';
- player addMagazine 'CUP_17Rnd_9x19_glock17';
- player addMagazine 'CUP_17Rnd_9x19_glock17';
- player addMagazine 'CUP_17Rnd_9x19_glock17';
- player addMagazine 'hlc_30rnd_556x45_EPR';
- player addMagazine 'hlc_30rnd_556x45_EPR';
- player addMagazine 'hlc_30rnd_556x45_EPR';
- player addMagazine 'hlc_30rnd_556x45_EPR';
- player addMagazine 'hlc_30rnd_556x45_EPR';
- player addMagazine 'hlc_30rnd_556x45_EPR';
- player addMagazine 'hlc_30rnd_556x45_EPR';
- player addMagazine 'hlc_30rnd_556x45_EPR';
- player addMagazine 'hlc_30rnd_556x45_EPR';
- player addMagazine 'hlc_30rnd_556x45_EPR';
- player addMagazine 'hlc_30rnd_556x45_EPR';
- player addMagazine 'hlc_30rnd_556x45_EPR';
- player addMagazine 'hlc_30rnd_556x45_EPR';
- player addMagazine 'hlc_30rnd_556x45_EPR';
- player addMagazine 'hlc_30rnd_556x45_EPR';
- player addMagazine 'hlc_30rnd_556x45_EPR';
- player addItemToBackpack "CUP_optic_RCO";
- player addItemToBackpack "optic_Nightstalker";
- player addItemToBackpack 'DayZero_Item_Canteen_Purified';
- player addItemToBackpack 'DayZero_Item_Canteen_Purified';
- player addItemToBackpack 'DayZero_Item_Canteen_Purified';
- player addItemToBackpack 'DayZero_Item_Canteen_Purified';
- player addItemToBackpack 'DayZero_Item_Bandage';
- player addItemToBackpack 'DayZero_Item_Morphine';
- player addItemToBackpack 'DayZero_Item_Morphine';
- player addItemToBackpack 'DayZero_Item_Morphine';
- player addItemToBackpack 'DayZero_Item_Bandage';
- player addItemToBackpack 'DayZero_Item_Bandage';
- player addItemToBackpack 'DayZero_Item_Bandage';
- player addItemToBackpack 'DayZero_Item_Meat_Cooked';
- player addItemToBackpack 'DayZero_Item_Meat_Cooked';
- player addItemToBackpack 'DayZero_Item_Meat_Cooked';
- player addItemToBackpack 'DayZero_Item_Meat_Cooked';
- };
- _code5 = {
- cutText[format["VEHICLE MAP MARKER ON"], "PLAIN"];
- if !("ItemMap" in items player) then {player addweapon "ItemMap";};
- if (isnil "Wookie_Veh_M") then {Wookie_Veh_M = 0;}; if (Wookie_Veh_M == 0) then {Wookie_Veh_M = 1; hint "Vehicle Markers ON";} else {Wookie_Veh_M = 0; hint "Vehicle Markers OFF";};
- while {Wookie_Veh_M == 1} do
- {
- {
- Wookie_Veh_Markers = str _x;
- deleteMarkerLocal Wookie_Veh_Markers;
- Wookie_Veh_Markers = createMarkerLocal [Wookie_Veh_Markers, getPos _x];
- Wookie_Veh_Markers setMarkerTypeLocal "waypoint";
- Wookie_Veh_Markers setMarkerPosLocal getPos _x;
- Wookie_Veh_Markers setMarkerSizeLocal [0.5,0.5];
- Wookie_Veh_Markers setMarkerTextLocal format['%1',typeOf _x];
- if ((_x isKindOf "Air") || (_x isKindOf "Tank")) then {Wookie_Veh_Markers setMarkerColorLocal ("ColorRed");} else {Wookie_Veh_Markers setMarkerColorLocal ("ColorBlue");};
- } forEach vehicles;
- sleep 1;
- };
- {Wookie_Veh_Markers = str _x; deleteMarkerLocal Wookie_Veh_Markers;} forEach vehicles;
- {deleteMarkerLocal _x} forEach vehicles;
- {deleteMarkerLocal _x} forEach Wookie_Veh_Markers;
- };
- _code3 = {
- cutText[format["LOW TERRAIN"], "PLAIN"];
- setTerrainGrid 50;
- };
- _code4 = {
- closeDialog 0;
- PONYplr = (vehicle player);
- openMap[true,false];
- onMapSingleClick 'PONYplr setpos _pos;openMap[false,false];onMapSingleClick "";false';
- };
- _code2 = {
- cutText[format["GOD"], "PLAIN"];
- fnc_usec_damageHandler = {};
- fnc_usec_unconscious = {};
- player removeAllEventHandlers "handleDamage";
- player addEventHandler ["handleDamage", {false}];
- player allowDamage false;
- };
- _code1 = {
- cutText[format["MARKER ON"], "PLAIN"];
- Insa_map_Noobs = [];
- Insa_map_Bitches = [];
- if (isnil "Insa_map_Map_Markers") then {
- Insa_map_Map_Markers = 0;
- };
- if (Insa_map_Map_Markers == 0) then {
- Insa_map_Map_Markers = 1;
- };
- while {
- Insa_map_Map_Markers == 1
- }
- do {
- {
- if ((vehicle _x isKindOf "LandVehicle") || (vehicle _x isKindOf "Air") || (vehicle _x isKindOf "Ship")) then {
- if (count(crew vehicle _x) > 0) then {
- {
- if (!(_x in Insa_map_Noobs) and(alive _x) and(getPlayerUID _x != "")) then {
- private["_pos", "_l44", "_l45"];
- _l45 = vehicle _x;
- _pos = visiblePosition _x;
- _l44 = createMarkerLocal[format["CRW%1%2", _pos select 0, _pos select 1], [(_pos select 0) + 20, _pos select 1, 0]];
- _l8 = (gettext(configFile >> 'CfgVehicles' >> (typeof vehicle _x) >> 'displayName'));
- _l44 setMarkerTextLocal format['%1---%2---%3m', name _x, _l8, round(_x distance player)];
- _l44 setMarkerTypeLocal "mil_dot";
- if ((side _x == side player) and(side _x != resistance)) then {
- _l44 setMarkerColorLocal "ColorBlue";
- } else {
- _l44 setMarkerColorLocal "ColorRed";
- };
- _l44 setMarkerSizeLocal[1, 1];
- Insa_map_Noobs set[count Insa_map_Noobs, _x];
- [_x, _l44, _l45] spawn {
- private["_l46", "_l47", "_l48"];
- _l46 = _this select 0;
- _l47 = _this select 1;
- while {
- (Insa_map_Map_Markers == 1) and(alive _l46) and(vehicle _l46 != _l46) and(getPlayerUID _l46 != "")
- }
- do {
- _l48 = ((crew vehicle _l46) find _l46);
- _l47 setMarkerPosLocal([(visiblePosition _l46 select 0) + 20, (visiblePosition _l46 select 1) - (25 + _l48 * 20), 0]);
- sleep 0.01;
- };
- deleteMarkerLocal _l47;
- if (_l46 in Insa_map_Noobs) then {
- Insa_map_Noobs set[(Insa_map_Noobs find _l46), -1];
- Insa_map_Noobs = Insa_map_Noobs - [-1];
- };
- true;
- };
- };
- }
- forEach crew vehicle _x;
- };
- } else {
- if (!(_x in Insa_map_Bitches) and(vehicle _x == _x) and(getPlayerUID _x != "")) then {
- private["_pos", "_l44"];
- _pos = visiblePosition _x;
- _l44 = createMarkerLocal[format["PLR%1%2", _pos select 0, _pos select 1], [(_pos select 0) + 20, _pos select 1, 0]];
- _l44 setMarkerTypeLocal "mil_dot";
- _l44 setMarkerSizeLocal[1, 1];
- if ((side _x == side player) and(side _x != resistance)) then {
- _l44 setMarkerColorLocal "ColorWhite";
- } else {
- _l44 setMarkerColorLocal "ColorRedAlpha";
- };
- _l44 setMarkerTextLocal format["%1---%2", name _x, round(_x distance player)];
- if (_x == player) then {
- _l44 setMarkerColorLocal "ColorGreen";
- };
- Insa_map_Bitches set[count Insa_map_Bitches, _x];
- [_x, _l44] spawn {
- private["_l46", "_l47"];
- _l46 = _this select 0;
- _l47 = _this select 1;
- while {
- (Insa_map_Map_Markers == 1) and(alive _l46) and(vehicle _l46 == _l46) and(getPlayerUID _l46 != "")
- }
- do {
- _l47 setMarkerPosLocal([visiblePosition _l46 select 0, visiblePosition _l46 select 1, 0]);
- sleep 0.01;
- };
- deleteMarkerLocal _l47;
- if (_l46 in Insa_map_Bitches) then {
- Insa_map_Bitches set[(Insa_map_Bitches find _l46), -1];
- Insa_map_Bitches = Insa_map_Bitches - [-1];
- };
- true;
- };
- };
- };
- }
- forEach playableUnits;
- sleep 0.3;
- }; {
- _l44 = str _x;
- deleteMarkerLocal _l44;
- }
- forEach playableUnits;
- };
- _code = {
- cutText[format["ESP ON"], "PLAIN"];
- addMissionEventHandler ["Draw3D",{
- {
- if((isPlayer _x) && ((side _x) == (side player)) && ((player distance _x) < 700) && (getplayeruid _x != "")) then {
- _pos = getposatl _x;
- _eyepos = ASLtoATL eyepos _x;
- if((getTerrainHeightASL [_pos select 0,_pos select 1]) < 0) then {
- _eyepos = eyepos _x;
- _pos = getposasl _x;
- };
- _1 = _x modelToWorld [-0.5,0,0];
- _2 = _x modelToWorld [0.5,0,0];
- _3 = _x modelToWorld [-0.5,0,0];
- _4 = _x modelToWorld [0.5,0,0];
- _1 set [2,_pos select 2];
- _2 set [2,_pos select 2];
- _3 set [2,(_eyepos select 2)+0.25];
- _4 set [2,(_eyepos select 2)+0.25];
- _HP = (damage _x - 1) * -100;
- _fontsize = 0.02;
- _eyepos set [2,(_3 select 2) - 0.1];
- drawIcon3D["",[0,1,0,1],_eyepos,0.1,0.1,45,format["%1(%2m) - %3HP",name _x,round(player distance _x),round(_HP)],1,_fontsize,'EtelkaNarrowMediumPro'];
- drawLine3D[_1,_2,[0,1,0,1]];
- drawLine3D[_2,_4,[0,1,0,1]];
- drawLine3D[_4,_3,[0,1,0,1]];
- drawLine3D[_3,_1,[0,1,0,1]];
- };
- if((isPlayer _x) && ((side _x) != (side player)) && ((player distance _x) < 1400) && (getplayeruid _x != "")) then {
- _pos = getposatl _x;
- _eyepos = ASLtoATL eyepos _x;
- _1 = _x modelToWorld [-0.5,0,0];
- _2 = _x modelToWorld [0.5,0,0];
- _3 = _x modelToWorld [-0.5,0,0];
- _4 = _x modelToWorld [0.5,0,0];
- _1 set [2,_pos select 2];
- _2 set [2,_pos select 2];
- _3 set [2,(_eyepos select 2)+0.25];
- _4 set [2,(_eyepos select 2)+0.25];
- _HP = (damage _x - 1) * -100;
- _fontsize = 0.02;
- _eyepos set [2,(_3 select 2) - 0.1];
- drawIcon3D["",[1,0,0,1],_eyepos,0.1,0.1,45,format["%1(%2m) - %3HP",name _x,round(player distance _x),round(_HP)],1,_fontsize,'EtelkaNarrowMediumPro'];
- drawLine3D[_1,_2,[1,0,0,1]];
- drawLine3D[_2,_4,[1,0,0,1]];
- drawLine3D[_4,_3,[1,0,0,1]];
- drawLine3D[_3,_1,[1,0,0,1]];
- };
- } forEach allUnits;
- }];
- };
- while{true} do {
- waitUntil{inputAction "User1" > 0};
- [] spawn _code;
- waitUntil{inputAction "User1" == 0};
- waitUntil{inputAction "User2" > 0};
- [] spawn _code1;
- waitUntil{inputAction "User2" == 0};
- waitUntil{inputAction "User3" > 0};
- [] spawn _code2;
- waitUntil{inputAction "User3" == 0};
- waitUntil{inputAction "User4" > 0};
- [] spawn _code3;
- waitUntil{inputAction "User4" == 0};
- waitUntil{inputAction "User14" > 0};
- [] spawn _code4;
- waitUntil{inputAction "User14" == 0};
- waitUntil{inputAction "User6" > 0};
- [] spawn _code5;
- waitUntil{inputAction "User6" == 0};
- waitUntil{inputAction "User7" > 0};
- [] spawn _code6;
- waitUntil{inputAction "User7" == 0};
- waitUntil{inputAction "User8" > 0};
- [] spawn _code7;
- waitUntil{inputAction "User8" == 0};
- };
- };
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