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- --// File Generated By Fox-Warrior's Resources Generator Version 2.05 \\--
- if (SERVER) then
- resource.AddFile( "models/zoidberg/zoidberg.mdl" )
- resource.AddFile( "materials/models/zoidberg/zoidbergnormalsmap.vtf" )
- resource.AddFile( "materials/models/zoidberg/zoidberg_dif2.vmt" )
- resource.AddFile( "materials/models/zoidberg/zoidberg_dif2.vtf" )
- resource.AddFile( "models/weapons/arms/zackhalloween_arms.mdl" )
- resource.AddFile( "models/player/zack/zackhalloween.mdl" )
- resource.AddFile( "materials/models/player/zack/body_d.vmt" )
- resource.AddFile( "materials/models/player/zack/body_d.vtf" )
- resource.AddFile( "materials/models/player/zack/body_n.vtf" )
- resource.AddFile( "materials/models/player/zack/cape_d.vmt" )
- resource.AddFile( "materials/models/player/zack/cape_d.vtf" )
- resource.AddFile( "materials/models/player/zack/cape_n.vtf" )
- resource.AddFile( "materials/models/player/zack/captext_d.vmt" )
- resource.AddFile( "materials/models/player/zack/captext_d.vtf" )
- resource.AddFile( "materials/models/player/zack/cap_d.vmt" )
- resource.AddFile( "materials/models/player/zack/cap_d.vtf" )
- resource.AddFile( "materials/models/player/zack/cap_n.vtf" )
- resource.AddFile( "models/weapons/berniebuddy/yahtzeehands.mdl" )
- resource.AddFile( "models/player/yahtzee.mdl" )
- resource.AddFile( "materials/models/zeropunctuation/back.vmt" )
- resource.AddFile( "materials/models/zeropunctuation/balaclava.vmt" )
- resource.AddFile( "materials/models/zeropunctuation/balaclava.vtf" )
- resource.AddFile( "materials/models/zeropunctuation/face.vmt" )
- resource.AddFile( "materials/models/zeropunctuation/face.vtf" )
- resource.AddFile( "materials/models/zeropunctuation/glee.vmt" )
- resource.AddFile( "materials/models/zeropunctuation/glee.vtf" )
- resource.AddFile( "materials/models/zeropunctuation/hand.vmt" )
- resource.AddFile( "materials/models/zeropunctuation/kawaii.vmt" )
- resource.AddFile( "materials/models/zeropunctuation/kawaii.vtf" )
- resource.AddFile( "materials/models/zeropunctuation/lightwarp.vtf" )
- resource.AddFile( "materials/models/zeropunctuation/mad.vmt" )
- resource.AddFile( "materials/models/zeropunctuation/mad.vtf" )
- resource.AddFile( "materials/models/zeropunctuation/normalwarp.vtf" )
- resource.AddFile( "materials/models/zeropunctuation/outline.vmt" )
- resource.AddFile( "materials/models/zeropunctuation/outline.vtf" )
- resource.AddFile( "materials/models/zeropunctuation/retard.vmt" )
- resource.AddFile( "materials/models/zeropunctuation/retard.vtf" )
- resource.AddFile( "materials/models/zeropunctuation/shock.vmt" )
- resource.AddFile( "materials/models/zeropunctuation/shock.vtf" )
- resource.AddFile( "materials/models/zeropunctuation/smug.vmt" )
- resource.AddFile( "materials/models/zeropunctuation/smug.vtf" )
- resource.AddFile( "materials/models/zeropunctuation/tired.vmt" )
- resource.AddFile( "materials/models/zeropunctuation/tired.vtf" )
- resource.AddFile( "materials/models/zeropunctuation/white.vmt" )
- resource.AddFile( "materials/models/zeropunctuation/white.vtf" )
- resource.AddFile( "materials/models/zeropunctuation/zombie.vmt" )
- resource.AddFile( "materials/models/zeropunctuation/zombie.vtf" )
- resource.AddFile( "materials/models/zeropunctuation/zombie_face.vmt" )
- resource.AddFile( "materials/models/zeropunctuation/zombie_face.vtf" )
- resource.AddFile( "Visual Rad speed/materials/vrad/circle.vmt" )
- resource.AddFile( "Visual Rad speed/materials/vrad/circle.vtf" )
- resource.AddFile( "models/ninja/vaas.mdl" )
- resource.AddFile( "models/ninja/vaas_arms.mdl" )
- resource.AddFile( "materials/models/ninja/vaas/armwraps_c.vmt" )
- resource.AddFile( "materials/models/ninja/vaas/armwraps_c.vtf" )
- resource.AddFile( "materials/models/ninja/vaas/armwraps_n.vtf" )
- resource.AddFile( "materials/models/ninja/vaas/detail.vtf" )
- resource.AddFile( "materials/models/ninja/vaas/dt_leather.vtf" )
- resource.AddFile( "materials/models/ninja/vaas/eyeball.vtf" )
- resource.AddFile( "materials/models/ninja/vaas/eyeball_l.vmt" )
- resource.AddFile( "materials/models/ninja/vaas/eyeball_r.vmt" )
- resource.AddFile( "materials/models/ninja/vaas/eyelash.vmt" )
- resource.AddFile( "materials/models/ninja/vaas/eyelash.vtf" )
- resource.AddFile( "materials/models/ninja/vaas/eyelash1.vmt" )
- resource.AddFile( "materials/models/ninja/vaas/eyelash1.vtf" )
- resource.AddFile( "materials/models/ninja/vaas/facialhair.vmt" )
- resource.AddFile( "materials/models/ninja/vaas/facialhair.vtf" )
- resource.AddFile( "materials/models/ninja/vaas/facialhair1.vmt" )
- resource.AddFile( "materials/models/ninja/vaas/facialhair1.vtf" )
- resource.AddFile( "materials/models/ninja/vaas/mohawk.vmt" )
- resource.AddFile( "materials/models/ninja/vaas/mohawk.vtf" )
- resource.AddFile( "materials/models/ninja/vaas/mohawk1.vmt" )
- resource.AddFile( "materials/models/ninja/vaas/mohawk1.vtf" )
- resource.AddFile( "materials/models/ninja/vaas/notexture.vmt" )
- resource.AddFile( "materials/models/ninja/vaas/teeth.vtf" )
- resource.AddFile( "materials/models/ninja/vaas/tex_0018_5.vtf" )
- resource.AddFile( "materials/models/ninja/vaas/tex_0046_0.vmt" )
- resource.AddFile( "materials/models/ninja/vaas/vaas_face_c.vmt" )
- resource.AddFile( "materials/models/ninja/vaas/vaas_face_c.vtf" )
- resource.AddFile( "materials/models/ninja/vaas/vaas_face_n.vtf" )
- resource.AddFile( "materials/models/ninja/vaas/vboot_c.vmt" )
- resource.AddFile( "materials/models/ninja/vaas/vboot_c.vtf" )
- resource.AddFile( "materials/models/ninja/vaas/vboot_n.vtf" )
- resource.AddFile( "materials/models/ninja/vaas/vlower_c.vmt" )
- resource.AddFile( "materials/models/ninja/vaas/vlower_c.vtf" )
- resource.AddFile( "materials/models/ninja/vaas/vlower_n.vtf" )
- resource.AddFile( "materials/models/ninja/vaas/vskin_c.vmt" )
- resource.AddFile( "materials/models/ninja/vaas/vskin_c.vtf" )
- resource.AddFile( "materials/models/ninja/vaas/vskin_n.vtf" )
- resource.AddFile( "materials/models/ninja/vaas/vteeth_c.vmt" )
- resource.AddFile( "materials/models/ninja/vaas/vteeth_c.vtf" )
- resource.AddFile( "materials/models/ninja/vaas/vteeth_n.vtf" )
- resource.AddFile( "materials/models/ninja/vaas/vupper_c.vmt" )
- resource.AddFile( "materials/models/ninja/vaas/vupper_c.vtf" )
- resource.AddFile( "materials/models/ninja/vaas/vupper_n.vtf" )
- resource.AddFile( "materials/engine/blue_eye.vtf" )
- resource.AddFile( "materials/engine/eye-ambient.vtf" )
- resource.AddFile( "materials/engine/eye-cornea.vtf" )
- resource.AddFile( "materials/engine/eye-extra.vtf" )
- resource.AddFile( "materials/engine/eye-iris-black.vtf" )
- resource.AddFile( "materials/engine/eye-iris-blue.vtf" )
- resource.AddFile( "materials/engine/eye-iris-brown-dark.vtf" )
- resource.AddFile( "materials/engine/eye-iris-brown.vtf" )
- resource.AddFile( "materials/engine/eye-iris-green-light.vtf" )
- resource.AddFile( "materials/engine/eye-iris-green.vtf" )
- resource.AddFile( "materials/engine/eye-reflection-cubemap-.vtf" )
- resource.AddFile( "materials/engine/eyeball_l_ambient.vtf" )
- resource.AddFile( "materials/engine/eyeball_r_ambient.vtf" )
- resource.AddFile( "materials/engine/noise-blur-256x256.vtf" )
- resource.AddFile( "models/weapons/arms/anon_arms.mdl" )
- resource.AddFile( "models/player/anon/anon.mdl" )
- resource.AddFile( "materials/models/player/anon/baton_d.vmt" )
- resource.AddFile( "materials/models/player/anon/baton_d.vtf" )
- resource.AddFile( "materials/models/player/anon/baton_n.vtf" )
- resource.AddFile( "materials/models/player/anon/body_d.vmt" )
- resource.AddFile( "materials/models/player/anon/body_d.vtf" )
- resource.AddFile( "materials/models/player/anon/body_n.vtf" )
- resource.AddFile( "materials/models/player/anon/disc_d.vmt" )
- resource.AddFile( "materials/models/player/anon/disc_d.vtf" )
- resource.AddFile( "materials/models/player/anon/disc_n.vtf" )
- resource.AddFile( "materials/models/player/anon/helmet_d.vmt" )
- resource.AddFile( "materials/models/player/anon/helmet_d.vtf" )
- resource.AddFile( "materials/models/player/anon/helmet_n.vtf" )
- resource.AddFile( "models/player/tommy_vercetti.mdl" )
- resource.AddFile( "materials/models/player/tommyvercetti/tommy_vercetti.vmt" )
- resource.AddFile( "materials/models/player/tommyvercetti/tommy_vercetti.vtf" )
- resource.AddFile( "models/player/tmnt.mdl" )
- resource.AddFile( "materials/models/player/tmnt/tmnt.vmt" )
- resource.AddFile( "materials/models/player/tmnt/tmnt.vtf" )
- resource.AddFile( "models/thresh/thresh.mdl" )
- resource.AddFile( "models/thresh/threshfp.mdl" )
- resource.AddFile( "materials/models/thresh/thresh_base_tx_cm.vmt" )
- resource.AddFile( "materials/models/thresh/thresh_base_tx_cm.vtf" )
- resource.AddFile( "models/player/skeleton.mdl" )
- resource.AddFile( "materials/models/skeleton/skeleton.vmt" )
- resource.AddFile( "materials/models/skeleton/skeleton.vtf" )
- resource.AddFile( "materials/models/skeleton/skeleton_bleached.vmt" )
- resource.AddFile( "materials/models/skeleton/skeleton_bleached.vtf" )
- resource.AddFile( "materials/models/skeleton/skeleton_bloody.vmt" )
- resource.AddFile( "materials/models/skeleton/skeleton_bloody.vtf" )
- resource.AddFile( "materials/models/skeleton/skeleton_decomp.vmt" )
- resource.AddFile( "materials/models/skeleton/skeleton_decomp.vtf" )
- resource.AddFile( "models/player/pbear/pbear.mdl" )
- resource.AddFile( "materials/models/player/kuristaja/pbear/bear.vtf" )
- resource.AddFile( "materials/models/player/kuristaja/pbear/bear_normal.vtf" )
- resource.AddFile( "materials/models/player/kuristaja/pbear/lightwarp2.vtf" )
- resource.AddFile( "materials/models/player/kuristaja/pbear/pbear.vmt" )
- resource.AddFile( "models/player/faith.mdl" )
- resource.AddFile( "models/player/faith_hands.mdl" )
- resource.AddFile( "materials/models/player/faith/faith_cine_eye.vmt" )
- resource.AddFile( "materials/models/player/faith/faith_cine_eye.vtf" )
- resource.AddFile( "materials/models/player/faith/faith_cine_eye_n.vtf" )
- resource.AddFile( "materials/models/player/faith/faith_cine_hair.vmt" )
- resource.AddFile( "materials/models/player/faith/faith_cine_hair.vtf" )
- resource.AddFile( "materials/models/player/faith/faith_cine_hair_n.vtf" )
- resource.AddFile( "materials/models/player/faith/faith_cine_head.vmt" )
- resource.AddFile( "materials/models/player/faith/faith_cine_head.vtf" )
- resource.AddFile( "materials/models/player/faith/faith_cine_head_n.vtf" )
- resource.AddFile( "materials/models/player/faith/faith_cine_lashes.vmt" )
- resource.AddFile( "materials/models/player/faith/faith_cine_lashes.vtf" )
- resource.AddFile( "materials/models/player/faith/faith_cine_lower.vmt" )
- resource.AddFile( "materials/models/player/faith/faith_cine_lower.vtf" )
- resource.AddFile( "materials/models/player/faith/faith_cine_lower_n.vtf" )
- resource.AddFile( "materials/models/player/faith/faith_cine_upper.vmt" )
- resource.AddFile( "materials/models/player/faith/faith_cine_upper.vtf" )
- resource.AddFile( "materials/models/player/faith/faith_cine_upper_n.vtf" )
- resource.AddFile( "materials/models/player/faith/faith_glove.vmt" )
- resource.AddFile( "materials/models/player/faith/faith_glove.vtf" )
- resource.AddFile( "materials/models/player/faith/faith_glove_n.vtf" )
- resource.AddFile( "materials/models/player/faith/faith_teeth.vmt" )
- resource.AddFile( "materials/models/player/faith/faith_teeth.vtf" )
- resource.AddFile( "materials/models/player/faith/faith_teeth_n.vtf" )
- resource.AddFile( "materials/models/player/faith/t_earpiece_01.vmt" )
- resource.AddFile( "materials/models/player/faith/t_earpiece_01.vtf" )
- resource.AddFile( "materials/models/player/faith/t_earpiece_01_n.vtf" )
- resource.AddFile( "models/captainbigbutt/vocaloid/miku_append.mdl" )
- resource.AddFile( "models/captainbigbutt/vocaloid/npc/miku_append.mdl" )
- resource.AddFile( "models/captainbigbutt/vocaloid/c_arms/miku_append.mdl" )
- resource.AddFile( "materials/vgui/entities/npc_cbb_mikuappend2.vmt" )
- resource.AddFile( "materials/vgui/entities/npc_cbb_mikuappend2.vtf" )
- resource.AddFile( "materials/models/captainbigbutt/vocaloid/miku_append/basewarp.vtf" )
- resource.AddFile( "materials/models/captainbigbutt/vocaloid/miku_append/body.vmt" )
- resource.AddFile( "materials/models/captainbigbutt/vocaloid/miku_append/body.vtf" )
- resource.AddFile( "materials/models/captainbigbutt/vocaloid/miku_append/body_illum.vtf" )
- resource.AddFile( "materials/models/captainbigbutt/vocaloid/miku_append/body_misc.vmt" )
- resource.AddFile( "materials/models/captainbigbutt/vocaloid/miku_append/body_misc.vtf" )
- resource.AddFile( "materials/models/captainbigbutt/vocaloid/miku_append/eye.vmt" )
- resource.AddFile( "materials/models/captainbigbutt/vocaloid/miku_append/face.vmt" )
- resource.AddFile( "materials/models/captainbigbutt/vocaloid/miku_append/face.vtf" )
- resource.AddFile( "materials/models/captainbigbutt/vocaloid/miku_append/facewarp.vtf" )
- resource.AddFile( "materials/models/captainbigbutt/vocaloid/miku_append/face_illum.vtf" )
- resource.AddFile( "materials/models/captainbigbutt/vocaloid/miku_append/face_misc.vmt" )
- resource.AddFile( "materials/models/captainbigbutt/vocaloid/miku_append/hair.vmt" )
- resource.AddFile( "materials/models/captainbigbutt/vocaloid/miku_append/hair.vtf" )
- resource.AddFile( "materials/models/captainbigbutt/vocaloid/miku_append/hairwarp.vtf" )
- resource.AddFile( "materials/models/captainbigbutt/vocaloid/miku_append/hair_default.vmt" )
- resource.AddFile( "materials/models/captainbigbutt/vocaloid/miku_append/hair_default.vtf" )
- resource.AddFile( "materials/models/captainbigbutt/vocaloid/miku_append/hair_illum.vtf" )
- resource.AddFile( "materials/models/captainbigbutt/vocaloid/miku_append/lights.vmt" )
- resource.AddFile( "materials/models/captainbigbutt/vocaloid/miku_append/normal.vtf" )
- resource.AddFile( "materials/models/captainbigbutt/vocaloid/miku_append/phong_exp.vtf" )
- resource.AddFile( "materials/models/captainbigbutt/vocaloid/miku_append/shadow.vmt" )
- resource.AddFile( "materials/models/captainbigbutt/vocaloid/miku_append/skin.vmt" )
- resource.AddFile( "materials/models/captainbigbutt/vocaloid/miku_append/skinwarp.vtf" )
- resource.AddFile( "materials/models/captainbigbutt/vocaloid/miku_append/tech.vmt" )
- resource.AddFile( "materials/models/captainbigbutt/vocaloid/miku_append/tech.vtf" )
- resource.AddFile( "materials/models/captainbigbutt/vocaloid/miku_append/tech_illum.vtf" )
- resource.AddFile( "materials/models/captainbigbutt/vocaloid/miku_append/tech_small.vmt" )
- resource.AddFile( "materials/models/captainbigbutt/vocaloid/miku_append/tech_small.vtf" )
- resource.AddFile( "materials/models/captainbigbutt/vocaloid/miku_append/tie.vmt" )
- resource.AddFile( "materials/models/captainbigbutt/vocaloid/miku_append/wing.vmt" )
- resource.AddFile( "materials/models/captainbigbutt/vocaloid/miku_append/wing.vtf" )
- resource.AddFile( "models/may/c_arms.mdl" )
- resource.AddFile( "models/may/may_npc.mdl" )
- resource.AddFile( "models/may/may_player.mdl" )
- resource.AddFile( "materials/vgui/entities/npc_may.vmt" )
- resource.AddFile( "materials/vgui/entities/npc_may.vtf" )
- resource.AddFile( "materials/vgui/entities/npc_may_a.vmt" )
- resource.AddFile( "materials/models/may/backshirt.vmt" )
- resource.AddFile( "materials/models/may/backshirt.vtf" )
- resource.AddFile( "materials/models/may/backshirt2.vmt" )
- resource.AddFile( "materials/models/may/backshirt2.vtf" )
- resource.AddFile( "materials/models/may/backshirt3.vmt" )
- resource.AddFile( "materials/models/may/backshirt3.vtf" )
- resource.AddFile( "materials/models/may/bandana.vmt" )
- resource.AddFile( "materials/models/may/bandana.vtf" )
- resource.AddFile( "materials/models/may/bandana2.vmt" )
- resource.AddFile( "materials/models/may/bandana2.vtf" )
- resource.AddFile( "materials/models/may/bandana3.vmt" )
- resource.AddFile( "materials/models/may/bandana3.vtf" )
- resource.AddFile( "materials/models/may/black.vmt" )
- resource.AddFile( "materials/models/may/black.vtf" )
- resource.AddFile( "materials/models/may/blue.vmt" )
- resource.AddFile( "materials/models/may/blue.vtf" )
- resource.AddFile( "materials/models/may/blush.vmt" )
- resource.AddFile( "materials/models/may/blush.vtf" )
- resource.AddFile( "materials/models/may/cornea.vtf" )
- resource.AddFile( "materials/models/may/darkblue.vmt" )
- resource.AddFile( "materials/models/may/darkblue.vtf" )
- resource.AddFile( "materials/models/may/eyeball.vtf" )
- resource.AddFile( "materials/models/may/eyeball_l.vmt" )
- resource.AddFile( "materials/models/may/eyeball_r.vmt" )
- resource.AddFile( "materials/models/may/eye_lightwarp.vtf" )
- resource.AddFile( "materials/models/may/frontshirt.vmt" )
- resource.AddFile( "materials/models/may/frontshirt.vtf" )
- resource.AddFile( "materials/models/may/frontshirt2.vmt" )
- resource.AddFile( "materials/models/may/frontshirt2.vtf" )
- resource.AddFile( "materials/models/may/frontshirt3.vmt" )
- resource.AddFile( "materials/models/may/frontshirt3.vtf" )
- resource.AddFile( "materials/models/may/gray.vmt" )
- resource.AddFile( "materials/models/may/gray.vtf" )
- resource.AddFile( "materials/models/may/green.vmt" )
- resource.AddFile( "materials/models/may/green.vtf" )
- resource.AddFile( "materials/models/may/hair.vmt" )
- resource.AddFile( "materials/models/may/hair.vtf" )
- resource.AddFile( "materials/models/may/iris.vtf" )
- resource.AddFile( "materials/models/may/may.vmt" )
- resource.AddFile( "materials/models/may/may.vtf" )
- resource.AddFile( "materials/models/may/may2.vmt" )
- resource.AddFile( "materials/models/may/may2.vtf" )
- resource.AddFile( "materials/models/may/may3.vmt" )
- resource.AddFile( "materials/models/may/may3.vtf" )
- resource.AddFile( "materials/models/may/mouth.vmt" )
- resource.AddFile( "materials/models/may/mouth.vtf" )
- resource.AddFile( "materials/models/may/outline.vmt" )
- resource.AddFile( "materials/models/may/outline.vtf" )
- resource.AddFile( "materials/models/may/red.vmt" )
- resource.AddFile( "materials/models/may/red.vtf" )
- resource.AddFile( "materials/models/may/reflet.vtf" )
- resource.AddFile( "materials/models/may/refrac.vtf" )
- resource.AddFile( "materials/models/may/skin.vmt" )
- resource.AddFile( "materials/models/may/skin.vtf" )
- resource.AddFile( "materials/models/may/tounge.vmt" )
- resource.AddFile( "materials/models/may/tounge.vtf" )
- resource.AddFile( "materials/models/may/white.vmt" )
- resource.AddFile( "materials/models/may/white.vtf" )
- resource.AddFile( "models/weapons/c_arms_luigi.mdl" )
- resource.AddFile( "models/sinful/luigib.mdl" )
- resource.AddFile( "materials/models/luigi/face.vmt" )
- resource.AddFile( "materials/models/luigi/face.vtf" )
- resource.AddFile( "materials/models/luigi/fitluigieyewhite.vmt" )
- resource.AddFile( "materials/models/luigi/fitluigieyewhite.vtf" )
- resource.AddFile( "materials/models/luigi/hair.vmt" )
- resource.AddFile( "materials/models/luigi/hair.vtf" )
- resource.AddFile( "materials/models/luigi/hands.vmt" )
- resource.AddFile( "materials/models/luigi/hands.vtf" )
- resource.AddFile( "materials/models/luigi/hat.vmt" )
- resource.AddFile( "materials/models/luigi/hat.vtf" )
- resource.AddFile( "materials/models/luigi/lpupil.vmt" )
- resource.AddFile( "materials/models/luigi/lpupil.vtf" )
- resource.AddFile( "materials/models/luigi/mustache.vmt" )
- resource.AddFile( "materials/models/luigi/mustache.vtf" )
- resource.AddFile( "materials/models/luigi/pants.vmt" )
- resource.AddFile( "materials/models/luigi/pants.vtf" )
- resource.AddFile( "materials/models/luigi/rpupil.vmt" )
- resource.AddFile( "materials/models/luigi/rpupil.vtf" )
- resource.AddFile( "materials/models/luigi/shader.vmt" )
- resource.AddFile( "materials/models/luigi/shader.vtf" )
- resource.AddFile( "materials/models/luigi/shirt.vmt" )
- resource.AddFile( "materials/models/luigi/shirt.vtf" )
- resource.AddFile( "materials/models/luigi/shoes.vmt" )
- resource.AddFile( "materials/models/luigi/shoes.vtf" )
- resource.AddFile( "models/weapons/c_lucario_arms.mdl" )
- resource.AddFile( "models/weapons/c_lucario_arms_color.mdl" )
- resource.AddFile( "models/smashbros/lucario_player_color/lucario_player_color.mdl" )
- resource.AddFile( "models/smashbros/lucario_player/lucario_player.mdl" )
- resource.AddFile( "materials/vgui/entities/npc_lucario.vmt" )
- resource.AddFile( "materials/vgui/entities/npc_lucario.vtf" )
- resource.AddFile( "materials/vgui/entities/npc_lucario_evil.vmt" )
- resource.AddFile( "materials/vgui/entities/npc_lucario_evil.vtf" )
- resource.AddFile( "materials/models/smashbros/lucariocolor/eyeball_l.vmt" )
- resource.AddFile( "materials/models/smashbros/lucariocolor/eyeball_l.vtf" )
- resource.AddFile( "materials/models/smashbros/lucariocolor/eyeball_r.vmt" )
- resource.AddFile( "materials/models/smashbros/lucariocolor/eyeball_r.vtf" )
- resource.AddFile( "materials/models/smashbros/lucariocolor/flat2.vtf" )
- resource.AddFile( "materials/models/smashbros/lucariocolor/lucarioarmleg.vmt" )
- resource.AddFile( "materials/models/smashbros/lucariocolor/lucarioarmleg.vtf" )
- resource.AddFile( "materials/models/smashbros/lucariocolor/lucariobody.vmt" )
- resource.AddFile( "materials/models/smashbros/lucariocolor/lucariobody.vtf" )
- resource.AddFile( "materials/models/smashbros/lucariocolor/lucarioeyeiris2.vmt" )
- resource.AddFile( "materials/models/smashbros/lucariocolor/lucarioeyeiris2.vtf" )
- resource.AddFile( "materials/models/smashbros/lucariocolor/lucarioeyeiris2r.vmt" )
- resource.AddFile( "materials/models/smashbros/lucariocolor/lucarioeyeiris2r.vtf" )
- resource.AddFile( "materials/models/smashbros/lucariocolor/lucarioface.vmt" )
- resource.AddFile( "materials/models/smashbros/lucariocolor/lucarioface.vtf" )
- resource.AddFile( "materials/models/smashbros/lucario/eyeball_l.vmt" )
- resource.AddFile( "materials/models/smashbros/lucario/eyeball_l.vtf" )
- resource.AddFile( "materials/models/smashbros/lucario/eyeball_r.vmt" )
- resource.AddFile( "materials/models/smashbros/lucario/eyeball_r.vtf" )
- resource.AddFile( "materials/models/smashbros/lucario/flat2.vtf" )
- resource.AddFile( "materials/models/smashbros/lucario/lucarioarmleg.vmt" )
- resource.AddFile( "materials/models/smashbros/lucario/lucarioarmleg.vtf" )
- resource.AddFile( "materials/models/smashbros/lucario/lucariobody.vmt" )
- resource.AddFile( "materials/models/smashbros/lucario/lucariobody.vtf" )
- resource.AddFile( "materials/models/smashbros/lucario/lucarioeyeiris2.vmt" )
- resource.AddFile( "materials/models/smashbros/lucario/lucarioeyeiris2.vtf" )
- resource.AddFile( "materials/models/smashbros/lucario/lucarioeyeiris2r.vmt" )
- resource.AddFile( "materials/models/smashbros/lucario/lucarioeyeiris2r.vtf" )
- resource.AddFile( "materials/models/smashbros/lucario/lucarioface.vmt" )
- resource.AddFile( "materials/models/smashbros/lucario/lucarioface.vtf" )
- resource.AddFile( "models/link_viewarms.mdl" )
- resource.AddFile( "models/player_link.mdl" )
- resource.AddFile( "models/player_linkweapons.mdl" )
- resource.AddFile( "materials/models/playerlink/blade.vmt" )
- resource.AddFile( "materials/models/playerlink/blade.vtf" )
- resource.AddFile( "materials/models/playerlink/blade_exponent.vtf" )
- resource.AddFile( "materials/models/playerlink/face.vmt" )
- resource.AddFile( "materials/models/playerlink/face.vtf" )
- resource.AddFile( "materials/models/playerlink/face_exponent.vtf" )
- resource.AddFile( "materials/models/playerlink/face_normal.vtf" )
- resource.AddFile( "materials/models/playerlink/grip.vmt" )
- resource.AddFile( "materials/models/playerlink/grip.vtf" )
- resource.AddFile( "materials/models/playerlink/grip_exponent.vtf" )
- resource.AddFile( "materials/models/playerlink/grip_normal.vtf" )
- resource.AddFile( "materials/models/playerlink/inside.vmt" )
- resource.AddFile( "materials/models/playerlink/inside.vtf" )
- resource.AddFile( "materials/models/playerlink/inside_exponent.vtf" )
- resource.AddFile( "materials/models/playerlink/inside_normal.vtf" )
- resource.AddFile( "materials/models/playerlink/iris2.vtf" )
- resource.AddFile( "materials/models/playerlink/link1.vmt" )
- resource.AddFile( "materials/models/playerlink/link1.vtf" )
- resource.AddFile( "materials/models/playerlink/link1_exponent.vtf" )
- resource.AddFile( "materials/models/playerlink/link1_normal.vtf" )
- resource.AddFile( "materials/models/playerlink/link2.vmt" )
- resource.AddFile( "materials/models/playerlink/link2.vtf" )
- resource.AddFile( "materials/models/playerlink/link2_exponent.vtf" )
- resource.AddFile( "materials/models/playerlink/link2_normal.vtf" )
- resource.AddFile( "materials/models/playerlink/link3.vmt" )
- resource.AddFile( "materials/models/playerlink/link3.vtf" )
- resource.AddFile( "materials/models/playerlink/link3_exponent.vtf" )
- resource.AddFile( "materials/models/playerlink/link3_normal.vtf" )
- resource.AddFile( "materials/models/playerlink/l_eye.vmt" )
- resource.AddFile( "materials/models/playerlink/l_eye.vtf" )
- resource.AddFile( "materials/models/playerlink/l_eyewhite.vmt" )
- resource.AddFile( "materials/models/playerlink/l_eyewhite.vtf" )
- resource.AddFile( "materials/models/playerlink/r_eye.vmt" )
- resource.AddFile( "materials/models/playerlink/r_eye.vtf" )
- resource.AddFile( "materials/models/playerlink/r_eyewhite.vmt" )
- resource.AddFile( "materials/models/playerlink/r_eyewhite.vtf" )
- resource.AddFile( "materials/models/playerlink/sheath.vmt" )
- resource.AddFile( "materials/models/playerlink/sheath.vtf" )
- resource.AddFile( "materials/models/playerlink/sheath_exponent.vtf" )
- resource.AddFile( "materials/models/playerlink/sheath_normal.vtf" )
- resource.AddFile( "materials/models/playerlink/shield.vmt" )
- resource.AddFile( "materials/models/playerlink/shield.vtf" )
- resource.AddFile( "materials/models/playerlink/shield_exponent.vtf" )
- resource.AddFile( "materials/models/playerlink/shield_normal.vtf" )
- resource.AddFile( "models/player/john_marston.mdl" )
- resource.AddFile( "materials/models/player/johnmarston/johnmarston.vmt" )
- resource.AddFile( "materials/models/player/johnmarston/johnmarston.vtf" )
- resource.AddFile( "materials/models/player/johnmarston/johnmarston_n.vtf" )
- resource.AddFile( "models/jinx_arms.mdl" )
- resource.AddFile( "models/player_jinx.mdl" )
- resource.AddFile( "models/player_jinxnogun.mdl" )
- resource.AddFile( "materials/models/playerjinx/jinx_base_mat.vmt" )
- resource.AddFile( "materials/models/playerjinx/jinx_base_mat.vtf" )
- resource.AddFile( "models/avengers/iron man/c_arms_mark7.mdl" )
- resource.AddFile( "models/avengers/iron man/c_arms_patriot.mdl" )
- resource.AddFile( "models/avengers/iron man/mark7.mdl" )
- resource.AddFile( "models/avengers/iron man/mark7_npc.mdl" )
- resource.AddFile( "models/avengers/iron man/mark7_player.mdl" )
- resource.AddFile( "models/avengers/iron man/patriot_npc.mdl" )
- resource.AddFile( "models/avengers/iron man/patriot_player.mdl" )
- resource.AddFile( "materials/models/avengers/shared/greeneyes/eye-cornea.vtf" )
- resource.AddFile( "materials/models/avengers/shared/greeneyes/eye-iris-green.vtf" )
- resource.AddFile( "materials/models/avengers/shared/greeneyes/eye-reflection-cubemap-.vtf" )
- resource.AddFile( "materials/models/avengers/shared/greeneyes/eyeball_l.vmt" )
- resource.AddFile( "materials/models/avengers/shared/greeneyes/eyeball_r.vmt" )
- resource.AddFile( "materials/models/avengers/shared/greeneyes/eye_ao.vtf" )
- resource.AddFile( "materials/models/avengers/shared/details/collar.vtf" )
- resource.AddFile( "materials/models/avengers/shared/details/leggings.vtf" )
- resource.AddFile( "materials/models/avengers/shared/details/metal1.vtf" )
- resource.AddFile( "materials/models/avengers/shared/details/metaldetail1.vtf" )
- resource.AddFile( "materials/models/avengers/shared/details/pants.vtf" )
- resource.AddFile( "materials/models/avengers/shared/details/shoes.vtf" )
- resource.AddFile( "materials/models/avengers/shared/details/skin.vtf" )
- resource.AddFile( "materials/models/avengers/shared/details/suit.vtf" )
- resource.AddFile( "materials/models/avengers/shared/details/tie.vtf" )
- resource.AddFile( "materials/models/avengers/shared/blueeyes/eye-cornea.vtf" )
- resource.AddFile( "materials/models/avengers/shared/blueeyes/eye-iris-blue.vtf" )
- resource.AddFile( "materials/models/avengers/shared/blueeyes/eye-reflection-cubemap-.vtf" )
- resource.AddFile( "materials/models/avengers/shared/blueeyes/eyeball_l.vmt" )
- resource.AddFile( "materials/models/avengers/shared/blueeyes/eyeball_r.vmt" )
- resource.AddFile( "materials/models/avengers/shared/blueeyes/eye_ao.vtf" )
- resource.AddFile( "materials/models/avengers/ironman/patriot/bmetal.vmt" )
- resource.AddFile( "materials/models/avengers/ironman/patriot/body_d.vtf" )
- resource.AddFile( "materials/models/avengers/ironman/patriot/body_n.vtf" )
- resource.AddFile( "materials/models/avengers/ironman/patriot/body_phong.vtf" )
- resource.AddFile( "materials/models/avengers/ironman/patriot/gmetal.vmt" )
- resource.AddFile( "materials/models/avengers/ironman/patriot/lights.vmt" )
- resource.AddFile( "materials/models/avengers/ironman/patriot/rmetal.vmt" )
- resource.AddFile( "materials/models/avengers/ironman/mark7/body_d.vtf" )
- resource.AddFile( "materials/models/avengers/ironman/mark7/body_n.vtf" )
- resource.AddFile( "materials/models/avengers/ironman/mark7/body_phong.vtf" )
- resource.AddFile( "materials/models/avengers/ironman/mark7/gmetal.vmt" )
- resource.AddFile( "materials/models/avengers/ironman/mark7/lights.vmt" )
- resource.AddFile( "materials/models/avengers/ironman/mark7/lightson.vmt" )
- resource.AddFile( "materials/models/avengers/ironman/mark7/rmetal.vmt" )
- resource.AddFile( "materials/models/avengers/ironman/mark7/ymetal.vmt" )
- resource.AddFile( "models/halo4/weapons/dmr.mdl" )
- resource.AddFile( "models/halo4/weapons/dmr_mag.mdl" )
- resource.AddFile( "models/halo4/spartans/masterchief.mdl" )
- resource.AddFile( "models/halo4/spartans/masterchief_npc.mdl" )
- resource.AddFile( "models/halo4/spartans/masterchief_player.mdl" )
- resource.AddFile( "models/halo4/spartans/arms/c_arms_chief.mdl" )
- resource.AddFile( "materials/models/halo4/weapons/dmr/dmrones [5].vmt" )
- resource.AddFile( "materials/models/halo4/weapons/dmr/dmrones [5].vtf" )
- resource.AddFile( "materials/models/halo4/weapons/dmr/dmrtens [1].vmt" )
- resource.AddFile( "materials/models/halo4/weapons/dmr/dmrtens [1].vtf" )
- resource.AddFile( "materials/models/halo4/weapons/dmr/dmr_scope.vmt" )
- resource.AddFile( "materials/models/halo4/weapons/dmr/dmr_scope.vtf" )
- resource.AddFile( "materials/models/halo4/weapons/dmr/storm_dmr_diff.vmt" )
- resource.AddFile( "materials/models/halo4/weapons/dmr/storm_dmr_diff.vtf" )
- resource.AddFile( "materials/models/halo4/weapons/dmr/storm_dmr_normal.vtf" )
- resource.AddFile( "materials/models/halo4/spartans/masterchief/chief_arm_d.vmt" )
- resource.AddFile( "materials/models/halo4/spartans/masterchief/chief_arm_d.vtf" )
- resource.AddFile( "materials/models/halo4/spartans/masterchief/chief_arm_n.vtf" )
- resource.AddFile( "materials/models/halo4/spartans/masterchief/chief_helm_d.vmt" )
- resource.AddFile( "materials/models/halo4/spartans/masterchief/chief_helm_d.vtf" )
- resource.AddFile( "materials/models/halo4/spartans/masterchief/chief_helm_n.vtf" )
- resource.AddFile( "materials/models/halo4/spartans/masterchief/chief_leg_d.vmt" )
- resource.AddFile( "materials/models/halo4/spartans/masterchief/chief_leg_d.vtf" )
- resource.AddFile( "materials/models/halo4/spartans/masterchief/chief_leg_n.vtf" )
- resource.AddFile( "materials/models/halo4/spartans/masterchief/chief_shoulder_d.vmt" )
- resource.AddFile( "materials/models/halo4/spartans/masterchief/chief_shoulder_d.vtf" )
- resource.AddFile( "materials/models/halo4/spartans/masterchief/chief_shoulder_n.vtf" )
- resource.AddFile( "materials/models/halo4/spartans/masterchief/chief_techsuit_d.vmt" )
- resource.AddFile( "materials/models/halo4/spartans/masterchief/chief_techsuit_d.vtf" )
- resource.AddFile( "materials/models/halo4/spartans/masterchief/chief_techsuit_n.vtf" )
- resource.AddFile( "materials/models/halo4/spartans/masterchief/chief_torso_d.vmt" )
- resource.AddFile( "materials/models/halo4/spartans/masterchief/chief_torso_d.vtf" )
- resource.AddFile( "materials/models/halo4/spartans/masterchief/chief_torso_n.vtf" )
- resource.AddFile( "materials/models/halo4/spartans/masterchief/arms/chief_arms_d.vmt" )
- resource.AddFile( "materials/models/halo4/spartans/masterchief/arms/chief_arms_d.vtf" )
- resource.AddFile( "materials/models/halo4/spartans/masterchief/arms/chief_arms_n.vtf" )
- resource.AddFile( "materials/models/halo4/spartans/masterchief/arms/chief_arm_d.vmt" )
- resource.AddFile( "materials/models/halo4/spartans/masterchief/arms/chief_arm_d.vtf" )
- resource.AddFile( "materials/models/halo4/spartans/masterchief/arms/chief_arm_n.vtf" )
- resource.AddFile( "materials/models/halo4/spartans/masterchief/arms/chief_exponent.vtf" )
- resource.AddFile( "materials/models/halo4/spartans/masterchief/arms/chief_shoulder_d.vmt" )
- resource.AddFile( "materials/models/halo4/spartans/masterchief/arms/chief_shoulder_d.vtf" )
- resource.AddFile( "materials/models/halo4/spartans/masterchief/arms/chief_shoulder_n.vtf" )
- resource.AddFile( "materials/models/halo4/spartans/masterchief/arms/metal.vtf" )
- resource.AddFile( "models/player_freemane.mdl" )
- resource.AddFile( "materials/models/mlp/pony/gordonfreemane/body.vmt" )
- resource.AddFile( "materials/models/mlp/pony/gordonfreemane/body.vtf" )
- resource.AddFile( "materials/models/mlp/pony/gordonfreemane/eyeball_l.vmt" )
- resource.AddFile( "materials/models/mlp/pony/gordonfreemane/eyeball_r.vmt" )
- resource.AddFile( "materials/models/mlp/pony/gordonfreemane/eyelashes.vmt" )
- resource.AddFile( "materials/models/mlp/pony/gordonfreemane/eyelashes.vtf" )
- resource.AddFile( "materials/models/mlp/pony/gordonfreemane/frame_mat.vtf" )
- resource.AddFile( "materials/models/mlp/pony/gordonfreemane/frame_mat_n.vtf" )
- resource.AddFile( "materials/models/mlp/pony/gordonfreemane/glassesframe_front.vmt" )
- resource.AddFile( "materials/models/mlp/pony/gordonfreemane/glassesframe_side.vmt" )
- resource.AddFile( "materials/models/mlp/pony/gordonfreemane/glasslens.vmt" )
- resource.AddFile( "materials/models/mlp/pony/gordonfreemane/glasslens_ep2.vmt" )
- resource.AddFile( "materials/models/mlp/pony/gordonfreemane/glass_mat.vtf" )
- resource.AddFile( "materials/models/mlp/pony/gordonfreemane/glass_mat_ep2.vtf" )
- resource.AddFile( "materials/models/mlp/pony/gordonfreemane/hair_back.vmt" )
- resource.AddFile( "materials/models/mlp/pony/gordonfreemane/hair_back.vtf" )
- resource.AddFile( "materials/models/mlp/pony/gordonfreemane/hair_front.vmt" )
- resource.AddFile( "materials/models/mlp/pony/gordonfreemane/hair_front.vtf" )
- resource.AddFile( "materials/models/mlp/pony/gordonfreemane/invisible.vmt" )
- resource.AddFile( "materials/models/mlp/pony/gordonfreemane/invisible.vtf" )
- resource.AddFile( "materials/models/mlp/pony/gordonfreemane/lightwarp.vtf" )
- resource.AddFile( "materials/models/mlp/pony/gordonfreemane/mane.vtf" )
- resource.AddFile( "materials/models/mlp/pony/gordonfreemane/pupil.vtf" )
- resource.AddFile( "materials/models/mlp/pony/gordonfreemane/tail.vmt" )
- resource.AddFile( "materials/models/mlp/pony/gordonfreemane/tail.vtf" )
- resource.AddFile( "materials/models/mlp/pony/gordonfreemane/teeth.vmt" )
- resource.AddFile( "materials/models/mlp/pony/gordonfreemane/teeth.vtf" )
- resource.AddFile( "materials/models/mlp/pony/gordonfreemane/tongue.vmt" )
- resource.AddFile( "materials/models/mlp/pony/gordonfreemane/tongue.vtf" )
- resource.AddFile( "models/i6nis/freddy_player.mdl" )
- resource.AddFile( "models/i6nis/freddy_playervarms.mdl" )
- resource.AddFile( "meterials/models/i6nis/clothes_wrp.vtf" )
- resource.AddFile( "meterials/models/i6nis/exp.vtf" )
- resource.AddFile( "meterials/models/i6nis/freddy/flat_normal.vtf" )
- resource.AddFile( "meterials/models/i6nis/freddy/flightup.vmt" )
- resource.AddFile( "meterials/models/i6nis/freddy/freddy_body.vmt" )
- resource.AddFile( "meterials/models/i6nis/freddy/freddy_body.vtf" )
- resource.AddFile( "meterials/models/i6nis/freddy/freddy_body_norm.vtf" )
- resource.AddFile( "meterials/models/i6nis/freddy/freddy_head.vmt" )
- resource.AddFile( "meterials/models/i6nis/freddy/freddy_head.vtf" )
- resource.AddFile( "meterials/models/i6nis/freddy/freddy_head_norm.vtf" )
- resource.AddFile( "meterials/models/i6nis/freddy/freddy_skeleton.vmt" )
- resource.AddFile( "meterials/models/i6nis/freddy/freddy_skeleton.vtf" )
- resource.AddFile( "meterials/models/i6nis/freddy/freddy_skeleton_n.vtf" )
- resource.AddFile( "meterials/models/i6nis/freddy/golden_body.vmt" )
- resource.AddFile( "meterials/models/i6nis/freddy/golden_body.vtf" )
- resource.AddFile( "meterials/models/i6nis/freddy/golden_head.vmt" )
- resource.AddFile( "meterials/models/i6nis/freddy/golden_head.vtf" )
- resource.AddFile( "meterials/models/i6nis/freddy/golden_skeleton.vmt" )
- resource.AddFile( "meterials/models/i6nis/freddy/golden_skeleton.vtf" )
- resource.AddFile( "meterials/models/i6nis/freddy/golden_skeleton_n.vtf" )
- resource.AddFile( "models/i6nis/foxy_player.mdl" )
- resource.AddFile( "models/i6nis/foxy_playervarms.mdl" )
- resource.AddFile( "meterials/models/i6nis/clothes_wrp.vtf" )
- resource.AddFile( "meterials/models/i6nis/exp.vtf" )
- resource.AddFile( "meterials/models/i6nis/foxy/detail_metal.vtf" )
- resource.AddFile( "meterials/models/i6nis/foxy/eyedark.vmt" )
- resource.AddFile( "meterials/models/i6nis/foxy/eyedark.vtf" )
- resource.AddFile( "meterials/models/i6nis/foxy/eyeglow.vmt" )
- resource.AddFile( "meterials/models/i6nis/foxy/eyeglow.vtf" )
- resource.AddFile( "meterials/models/i6nis/foxy/flat_normal.vtf" )
- resource.AddFile( "meterials/models/i6nis/foxy/foxy_body.vmt" )
- resource.AddFile( "meterials/models/i6nis/foxy/foxy_body.vtf" )
- resource.AddFile( "meterials/models/i6nis/foxy/foxy_body_norm.vtf" )
- resource.AddFile( "meterials/models/i6nis/foxy/foxy_eyes.vmt" )
- resource.AddFile( "meterials/models/i6nis/foxy/foxy_eyes.vtf" )
- resource.AddFile( "meterials/models/i6nis/foxy/foxy_head.vmt" )
- resource.AddFile( "meterials/models/i6nis/foxy/foxy_head.vtf" )
- resource.AddFile( "meterials/models/i6nis/foxy/foxy_head_norm.vtf" )
- resource.AddFile( "meterials/models/i6nis/foxy/foxy_parts.vmt" )
- resource.AddFile( "meterials/models/i6nis/foxy/foxy_parts.vtf" )
- resource.AddFile( "meterials/models/i6nis/foxy/foxy_parts_norm.vtf" )
- resource.AddFile( "meterials/models/i6nis/foxy/foxy_skeleton.vmt" )
- resource.AddFile( "meterials/models/i6nis/foxy/foxy_skeleton.vtf" )
- resource.AddFile( "meterials/models/i6nis/foxy/foxy_skeleton_n.vtf" )
- resource.AddFile( "models/norpo/arkhamorigins/assassins/deathstroke.mdl" )
- resource.AddFile( "models/norpo/arkhamorigins/assassins/deathstroke_valvebiped.mdl" )
- resource.AddFile( "models/norpo/arkhamorigins/assassins/viewmodel/deathstroke_valvebiped_handmodel.mdl" )
- resource.AddFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/body_ao.vtf" )
- resource.AddFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_hair_d.vmt" )
- resource.AddFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_hair_d.vtf" )
- resource.AddFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_hair_n.vtf" )
- resource.AddFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_head_d.vmt" )
- resource.AddFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_head_d.vtf" )
- resource.AddFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_head_n.vtf" )
- resource.AddFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_lowerbody_d.vmt" )
- resource.AddFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_lowerbody_d.vtf" )
- resource.AddFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_lowerbody_e.vtf" )
- resource.AddFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_lowerbody_n.vtf" )
- resource.AddFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_mask_d.vmt" )
- resource.AddFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_mask_d.vtf" )
- resource.AddFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_mask_e.vtf" )
- resource.AddFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_mask_n.vtf" )
- resource.AddFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_staff_d.vmt" )
- resource.AddFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_staff_d.vtf" )
- resource.AddFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_staff_n.vtf" )
- resource.AddFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_upperbody_d.vmt" )
- resource.AddFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_upperbody_d.vtf" )
- resource.AddFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_upperbody_e.vtf" )
- resource.AddFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_upperbody_n.vtf" )
- resource.AddFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_weapons_d.vmt" )
- resource.AddFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_weapons_d.vtf" )
- resource.AddFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_weapons_n.vtf" )
- resource.AddFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/eyeball_l.vmt" )
- resource.AddFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/eyes.vtf" )
- resource.AddFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/gambler_eye_ao.vtf" )
- resource.AddFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/leg_ao.vtf" )
- resource.AddFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/mask_ao.vtf" )
- resource.AddFile( "models/player/danboard.mdl" )
- resource.AddFile( "materials/models/player/danboard_arm_leg_sheet.vmt" )
- resource.AddFile( "materials/models/player/danboard_arm_leg_sheet.vtf" )
- resource.AddFile( "materials/models/player/danboard_body_sheet.vmt" )
- resource.AddFile( "materials/models/player/danboard_body_sheet.vtf" )
- resource.AddFile( "materials/models/player/danboard_head_sheet.vmt" )
- resource.AddFile( "materials/models/player/danboard_head_sheet.vtf" )
- resource.AddFile( "models/player/daedric.mdl" )
- resource.AddFile( "models/player/daedric_hands.mdl" )
- resource.AddFile( "materials/models/player/daedric/daedricarmor.vmt" )
- resource.AddFile( "materials/models/player/daedric/daedricarmor.vtf" )
- resource.AddFile( "materials/models/player/daedric/daedricarmor_n.vtf" )
- resource.AddFile( "materials/models/player/daedric/daedricboots.vmt" )
- resource.AddFile( "materials/models/player/daedric/daedricboots.vtf" )
- resource.AddFile( "materials/models/player/daedric/daedricboots_n.vtf" )
- resource.AddFile( "materials/models/player/daedric/daedricgloves.vmt" )
- resource.AddFile( "materials/models/player/daedric/daedricgloves.vtf" )
- resource.AddFile( "materials/models/player/daedric/daedricgloves_n.vtf" )
- resource.AddFile( "materials/models/player/daedric/daedrichelmet.vmt" )
- resource.AddFile( "materials/models/player/daedric/daedrichelmet.vtf" )
- resource.AddFile( "materials/models/player/daedric/daedrichelmet_n.vtf" )
- resource.AddFile( "models/player/cj.mdl" )
- resource.AddFile( "materials/models/player/cj/head.vmt" )
- resource.AddFile( "materials/models/player/cj/head.vtf" )
- resource.AddFile( "materials/models/player/cj/head_n.vtf" )
- resource.AddFile( "materials/models/player/cj/jeans.vmt" )
- resource.AddFile( "materials/models/player/cj/jeans.vtf" )
- resource.AddFile( "materials/models/player/cj/jeans_n.vtf" )
- resource.AddFile( "materials/models/player/cj/shirt.vmt" )
- resource.AddFile( "materials/models/player/cj/shirt.vtf" )
- resource.AddFile( "materials/models/player/cj/shirt_n.vtf" )
- resource.AddFile( "materials/models/player/cj/shoe.vmt" )
- resource.AddFile( "materials/models/player/cj/shoe.vtf" )
- resource.AddFile( "materials/models/player/cj/shoe_n.vtf" )
- resource.AddFile( "models/i6nis/chica_player.mdl" )
- resource.AddFile( "models/i6nis/chica_playervarms.mdl" )
- resource.AddFile( "meterials/models/i6nis/clothes_wrp.vtf" )
- resource.AddFile( "meterials/models/i6nis/exp.vtf" )
- resource.AddFile( "meterials/models/i6nis/chica/chicathing.vmt" )
- resource.AddFile( "meterials/models/i6nis/chica/chicathing.vtf" )
- resource.AddFile( "meterials/models/i6nis/chica/chicathing_n.vtf" )
- resource.AddFile( "meterials/models/i6nis/chica/chica_head.vmt" )
- resource.AddFile( "meterials/models/i6nis/chica/chica_head.vtf" )
- resource.AddFile( "meterials/models/i6nis/chica/chica_head_norm.vtf" )
- resource.AddFile( "meterials/models/i6nis/chica/chica_skeleton.vmt" )
- resource.AddFile( "meterials/models/i6nis/chica/chica_skeleton.vtf" )
- resource.AddFile( "meterials/models/i6nis/chica/chica_skeleton_n.vtf" )
- resource.AddFile( "meterials/models/i6nis/chica/eyeglow.vmt" )
- resource.AddFile( "meterials/models/i6nis/chica/flat_normal.vtf" )
- resource.AddFile( "meterials/models/i6nis/chica/golden_body.vmt" )
- resource.AddFile( "meterials/models/i6nis/chica/golden_body.vtf" )
- resource.AddFile( "meterials/models/i6nis/chica/golden_body_norm.vtf" )
- resource.AddFile( "models/i6nis/bonnie_player.mdl" )
- resource.AddFile( "models/i6nis/bonnie_playervarms.mdl" )
- resource.AddFile( "meterials/models/i6nis/clothes_wrp.vtf" )
- resource.AddFile( "meterials/models/i6nis/exp.vtf" )
- resource.AddFile( "meterials/models/i6nis/bonnie/bonnieglow.vmt" )
- resource.AddFile( "meterials/models/i6nis/bonnie/bonnie_body.vmt" )
- resource.AddFile( "meterials/models/i6nis/bonnie/bonnie_body.vtf" )
- resource.AddFile( "meterials/models/i6nis/bonnie/bonnie_body_norm.vtf" )
- resource.AddFile( "meterials/models/i6nis/bonnie/bonnie_head.vmt" )
- resource.AddFile( "meterials/models/i6nis/bonnie/bonnie_head.vtf" )
- resource.AddFile( "meterials/models/i6nis/bonnie/bonnie_head_norm.vtf" )
- resource.AddFile( "meterials/models/i6nis/bonnie/bonnie_parts.vmt" )
- resource.AddFile( "meterials/models/i6nis/bonnie/bonnie_parts.vtf" )
- resource.AddFile( "meterials/models/i6nis/bonnie/bonnie_parts_norm.vtf" )
- resource.AddFile( "meterials/models/i6nis/bonnie/bonnie_skeleton.vmt" )
- resource.AddFile( "meterials/models/i6nis/bonnie/bonnie_skeleton.vtf" )
- resource.AddFile( "meterials/models/i6nis/bonnie/bonnie_skeleton_n.vtf" )
- resource.AddFile( "meterials/models/i6nis/bonnie/chica_head.vmt" )
- resource.AddFile( "meterials/models/i6nis/bonnie/chica_skeleton.vmt" )
- resource.AddFile( "meterials/models/i6nis/bonnie/flat_normal.vtf" )
- resource.AddFile( "meterials/models/i6nis/bonnie/freddy_skeleton.vmt" )
- resource.AddFile( "meterials/models/i6nis/bonnie/lambert4.vmt" )
- resource.AddFile( "models/player/arnold_schwarzenegger.mdl" )
- resource.AddFile( "materials/models/player/arnoldschwarzenegger/arnold_t-850_d.vmt" )
- resource.AddFile( "materials/models/player/arnoldschwarzenegger/arnold_t-850_d.vtf" )
- end
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