Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #include <pebble.h>
- #include "hello.h"
- // BEGIN AUTO-GENERATED UI CODE; DO NOT MODIFY
- static Window *s_window;
- static TextLayer *s_textlayer_1;
- static void initialise_ui(void) {
- s_window = window_create();
- #ifndef PBL_SDK_3
- window_set_fullscreen(s_window, true);
- #endif
- // s_textlayer_1
- s_textlayer_1 = text_layer_create(GRect(20, 74, 100, 17));
- text_layer_set_text(s_textlayer_1, "Hello World");
- text_layer_set_text_alignment(s_textlayer_1, GTextAlignmentCenter);
- layer_add_child(window_get_root_layer(s_window), (Layer *)s_textlayer_1);
- }
- static void destroy_ui(void) {
- window_destroy(s_window);
- text_layer_destroy(s_textlayer_1);
- }
- // END AUTO-GENERATED UI CODE
- static void handle_window_unload(Window* window) {
- destroy_ui();
- }
- void show_hello(void) {
- initialise_ui();
- window_set_window_handlers(s_window, (WindowHandlers) {
- .unload = handle_window_unload,
- });
- window_stack_push(s_window, true);
- }
- void hide_hello(void) {
- window_stack_remove(s_window, true);
- }
- int main(void) {
- show_hello();
- app_event_loop();
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement