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- 4.4.15 12:51:34.3459 [IMP] Log file opened
- 4.4.15 12:51:34.3566 [IMP] VoidExpanse game client runtime v1.2.0
- AtomicTorch Studio (c) 2013-2015
- All rights reserved.
- 4.4.15 12:51:34.3613 [IMP] Operations timed using the system's high-resolution performance counter.
- Timer is accurate within 100 nanoseconds
- Timer frequency in ticks per second = 10000000
- 4.4.15 12:51:34.3625 [IMP] Initial screen state: 1600x900@60 Fullscreen
- 4.4.15 12:51:34.3891 [IMP] System info:
- OS: Linux 3.19 unknown 64bit
- CPU: Intel(R) Core(TM) i7 CPU Q 720 @ 1.60GHz (cores 8)
- RAM: 3945Mb
- GPU: ATI Mobility Radeon HD 4650 (904Mb VRAM, shaders 30, shadows=yes, stencil=yes)
- Screen resolution: 1600x900 (HiDPI=no)
- Launch command line: /home/xerph/.local/share/Steam/steamapps/common/VoidExpanse/VoidExpanse
- Current path: /home/xerph/.local/share/Steam/steamapps/common/VoidExpanse
- Static data path: /home/xerph/.local/share/Steam/steamapps/common/VoidExpanse
- Dynamic data path: /home/xerph/Documents/AtomicTorchStudio/VoidExpanse
- Texture loading plugin supported: yes
- 4.4.15 12:51:34.6396 [IMP] The settings file loaded successfully
- 4.4.15 12:51:34.8084 [IMP] Master token file set
- 4.4.15 12:51:34.9585 [INF] The configuration file saved successfully.
- 4.4.15 12:51:34.9607 [IMP] Core folder: "/home/xerph/.local/share/Steam/steamapps/common/VoidExpanse/Core"
- Mods folder: "/home/xerph/Documents/AtomicTorchStudio/VoidExpanse/Mods"
- 4.4.15 12:51:35.0457 [IMP] Cache root path: /tmp/AtomicTorchStudio/VoidExpanse
- 4.4.15 12:51:35.0503 [IMP] Steam subscribed mods count: 0
- 4.4.15 12:51:35.0919 [IMP] Virtual file system init with core mod file path:
- /home/xerph/.local/share/Steam/steamapps/common/VoidExpanse/Core/core.cpk
- Mods file paths:
- (none)
- 4.4.15 12:51:35.1749 [IMP] Virtual file system initialized successfully:
- Core mod: core
- Mods list:
- --no mods--
- Total files count: 2365
- 4.4.15 12:51:35.5603 [IMP] Reloading XML data for XmlLanguagesProvider. Data validation is: disabled
- 4.4.15 12:51:35.5772 [IMP] Xml data loading result: success
- Loaded objects types:
- languagedefinitions: 2
- 4.4.15 12:51:35.6948 [IMP] Current language: en_us
- 4.4.15 12:51:35.9471 [IMP] Stopwatch localize xmls: 245.76ms
- 4.4.15 12:51:35.9477 [IMP] Localization: total 93 XML files localized
- 4.4.15 12:51:35.9477 [IMP] Localization initialized for language en_us
- 4.4.15 12:51:35.9490 [IMP] Reloading XML data for XmlDataProvider. Data validation is: disabled
- 4.4.15 12:51:36.2999 [IMP] Stopwatch loading xmls: 323.58ms
- 4.4.15 12:51:36.3097 [IMP] Xml data loading result: success
- Loaded objects types:
- asteroids: 6
- characters: 8
- skills: 106
- itemboosters: 15
- itemconsumables: 8
- itemdevices: 12
- itemengines: 8
- itemfueltanks: 6
- itemgenerators: 7
- itemgrapplers: 5
- itemhulls: 27
- itemstatics: 17
- itemresources: 12
- itemradars: 6
- itemrcss: 6
- itemshields: 12
- itemweapons: 58
- spacestations: 5
- jumpgates: 1
- trails: 12
- spaceobjects: 9
- topics: 72
- npctypes: 58
- crates: 3
- visualeffects: 5
- decorations: 4
- itemlists: 12
- factions: 6
- playlists: 24
- specialobjects: 2
- 4.4.15 12:51:36.3107 [IMP] Physics FPS set to: 20; Input Cursor update rate per second set to: 20
- 4.4.15 12:51:36.3147 [IMP] Current log severity: Important
- 4.4.15 12:51:36.3189 [IMP] UnityApi was reset
- 4.4.15 12:51:36.5500 [IMP] GameStats: successfully loaded from "/home/xerph/Documents/AtomicTorchStudio/VoidExpanse/Stats.db"
- 4.4.15 12:51:36.5777 [IMP] Achievements givers initiated. Total 4 givers.
- 4.4.15 12:51:36.5984 [IMP] Command binding completed successfully. Total binded commands count: 264.
- 4.4.15 12:51:36.7122 [IMP] GameClient: Modules Master, Auth, Chat, Items, Misc, Player, World, Dialog, Singleplayer, Device, SpaceStation, Party, Core initialized
- 4.4.15 12:51:36.7974 [IMP] MasterServerClient: SocketClient: Socket-client trying to connect to: 69.162.166.150:4003 (UDP)
- Connecting timeout: 5s | Connection timeout: 13s
- 4.4.15 12:51:37.0397 [IMP] MasterServerClient: SocketClient: Socket-client connected to: 69.162.166.150:4003 (UDP)
- 4.4.15 12:51:37.0404 [IMP] MasterServerClient: Connection to Master Server atomictorch.com:4003 established successfully
- 4.4.15 12:51:37.0914 [IMP] StatesManager: total 24 states: CharacterCreation, ConnectionDropped, Console, ContainerExchange, GameEnd, GameOver, Gameplay, Help, InGameMenu, LanguageSelection, Loading, LocalServerFatalError, Logo, MainMenu, MasterLogin, MasterUsernameSelection, ModsSettings, NpcDialog, OnlineUsers, Options, PlayerMenu, PlayerShipRespawned, SpaceStation, Tutorial
- 4.4.15 12:51:37.0967 [IMP] Primary state changed to Logo
- 4.4.15 12:51:37.0977 [IMP] Primary state opened: Logo
- 4.4.15 12:51:37.0980 [IMP] State became active: Logo
- 4.4.15 12:51:37.1032 [IMP] FxManager initialized
- 4.4.15 12:51:37.1252 [IMP] UpdateMusic(): state=Logo
- 4.4.15 12:51:37.1294 [IMP] UI antialiasing switched to PPAA
- 4.4.15 12:51:37.8895 [IMP] UI base size changed: 1024x768; scale=1.00
- 4.4.15 12:51:37.9255 [IMP] AvatarsCache released
- 4.4.15 12:51:37.9331 [IMP] TextureCache released
- 4.4.15 12:51:37.9487 [IMP] ModelsLoader and Materials cache cleared
- 4.4.15 12:51:37.9562 [IMP] UnityApi was reset
- 4.4.15 12:51:37.9834 [IMP] CustomThreadPool ClientThreadHelper started with 100 total threads, 8 active threads max.
- 4.4.15 12:51:37.9836 [IMP] UI antialiasing switched to PPAA
- 4.4.15 12:51:38.0534 [IMP] Applying all client settings
- 4.4.15 12:51:38.0596 [IMP] Set resolution invoked 1600x900
- 4.4.15 12:51:38.0602 [IMP] Screen resolution change no need to 1600x900
- 4.4.15 12:51:38.0626 [IMP] Set Display mode invoked: go to Fullscreen
- 4.4.15 12:51:38.0639 [IMP] TEXTURES REFRESH STARTED!
- 4.4.15 12:51:38.0667 [IMP] Current quality level: Level2 (Level2)
- 4.4.15 12:51:38.0704 [IMP] Frame limit setting: VSync; TargetFrameRate: -1; vSync count: 1
- 4.4.15 12:51:38.0714 [IMP] TEXTURES REFRESH ALREADY IN PROGRESS
- 4.4.15 12:51:38.0715 [IMP] Set anti-aliasing setting: AANone
- 4.4.15 12:51:38.0748 [IMP] Color blind mode: Off
- 4.4.15 12:51:38.0769 [IMP] Applying AutoPauseSingleplayer: True
- 4.4.15 12:51:38.1241 [IMP] Loading XAML control: Assets.UI.Logo
- 4.4.15 12:51:38.1244 [IMP] States cache is null
- 4.4.15 12:51:38.1579 [IMP] ScreenActual size changed: 1600x900 (coef=1.17)
- 4.4.15 12:51:38.1932 [IMP] UpdateMusic(): state=Logo
- 4.4.15 12:51:38.2997 [IMP] MasterServerClient: MasterserverClient ready to work
- 4.4.15 12:51:38.4039 [IMP] Avatars textures reloaded: avatars count is 0
- 4.4.15 12:51:38.4346 [IMP] TEXTURES REFRESH COMPLETED
- 4.4.15 12:51:38.5010 [IMP] GameClient: Master: Master authorization successfull
- 4.4.15 12:51:38.7210 [IMP] Game stats: updated from server. Received from server: total achievements: 2; total stats: 7
- 4.4.15 12:51:38.7256 [IMP] Game stats: Pending changes sent
- 4.4.15 12:51:38.7506 [IMP] Achievements synchronized with Steam!
- 4.4.15 12:51:38.8350 [IMP] GameStats: successfully saved at "/home/xerph/Documents/AtomicTorchStudio/VoidExpanse/Stats.db"
- 4.4.15 12:51:38.9500 [IMP] Game stats: Pending changes reset
- 4.4.15 12:51:38.9977 [IMP] GameStats: successfully saved at "/home/xerph/Documents/AtomicTorchStudio/VoidExpanse/Stats.db"
- 4.4.15 12:51:39.7497 [IMP] Primary state changing from Logo to MainMenu
- 4.4.15 12:51:39.7504 [IMP] Primary state closed: Logo
- 4.4.15 12:51:39.7563 [IMP] States cache is null
- 4.4.15 12:51:39.7635 [IMP] State became inactive: Logo
- 4.4.15 12:51:39.7665 [IMP] Loading splash screen "before scene change" go overlay
- 4.4.15 12:51:39.7733 [IMP] Splash screen added: "before scene change"
- 4.4.15 12:51:40.5830 [IMP] AudioSystem toggled mute sounds: yes
- 4.4.15 12:51:40.6582 [IMP] ClientThreadHelper clear
- 4.4.15 12:51:40.6589 [IMP] CustomThreadPool ClientThreadHelper dispose started
- 4.4.15 12:51:40.6606 [IMP] CustomThreadPool ClientThreadHelper disposed
- 4.4.15 12:51:40.6607 [IMP] ClientThreadHelper destroyed
- 4.4.15 12:51:40.6665 [IMP] AudioSystem toggled mute sounds: no
- 4.4.15 12:51:40.6672 [IMP] ClientThreadHelper clear
- 4.4.15 12:51:40.6673 [IMP] CustomThreadPool ClientThreadHelper dispose started
- 4.4.15 12:51:40.6680 [IMP] CustomThreadPool ClientThreadHelper disposed
- 4.4.15 12:51:40.6681 [IMP] ClientThreadHelper destroyed
- 4.4.15 12:51:40.7090 [IMP] Primary state changed to MainMenu
- 4.4.15 12:51:40.7910 [ERR] Invalid antiAliasing value (must be 1, 2, 4 or 8)
- Stacktrace:
- 4.4.15 12:51:40.7912 [IMP] Primary state opened: MainMenu
- 4.4.15 12:51:40.7919 [IMP] State became active: MainMenu
- 4.4.15 12:51:40.7920 [IMP] AvatarsCache released
- 4.4.15 12:51:40.7920 [IMP] TextureCache released
- 4.4.15 12:51:40.7925 [IMP] ModelsLoader and Materials cache cleared
- 4.4.15 12:51:40.7929 [IMP] UnityApi was reset
- 4.4.15 12:51:40.8128 [IMP] CustomThreadPool ClientThreadHelper started with 100 total threads, 8 active threads max.
- 4.4.15 12:51:40.8131 [IMP] UI antialiasing switched to PPAA
- 4.4.15 12:51:40.8250 [IMP] Loading splash screen "Loader splash screen" go overlay
- 4.4.15 12:51:40.8283 [IMP] AudioSystem toggled mute sounds: yes
- 4.4.15 12:51:40.8880 [IMP] Preloading control in cache
- 4.4.15 12:51:40.8901 [IMP] Star dust layers count: 2
- 4.4.15 12:51:40.8960 [IMP] GalaxyRenderer: current star system is null (MainMenu maybe?): id=0
- 4.4.15 12:51:41.2858 [IMP] UpdateMusic(): state=MainMenu
- 4.4.15 12:51:41.2865 [IMP] Preloading control in cache for state: Options
- 4.4.15 12:51:41.3279 [IMP] Window instantiated:
- 4.4.15 12:51:43.8788 [IMP] Controls preloaded to cache
- 4.4.15 12:51:43.8800 [IMP] Starting nebulas loading for current star system: currentLoadingId=1 color code: 0.2888702 seed: 378071
- 4.4.15 12:51:43.8900 [IMP] Nebulas generated: BaseColor=0.39 (ColorIndex=Blue, Seed=378071)
- 4.4.15 12:51:43.9487 [IMP] Loading XAML control: Assets.UI.Menus.MainMenu
- 4.4.15 12:51:44.2988 [IMP] Stop local server request
- 4.4.15 12:51:44.3014 [IMP] Stop local server request
- 4.4.15 12:51:44.3025 [IMP] Start local server
- 4.4.15 12:51:44.3093 [ERR] Unable to Load control Assets.UI.Menus.MainMenu
- Exception System.SystemException: Can't find current process
- -------------------------stack-------------------------
- at System.Diagnostics.Process.GetCurrentProcess () [0x00000] in <filename unknown>:0
- at Assets.Scripts.LocalServerProcessController.CreateProcess (System.String& serverExePath, UInt16 port) [0x00000] in <filename unknown>:0
- at Assets.Scripts.LocalServerProcessController.StartLocalServer () [0x00000] in <filename unknown>:0
- at Assets.Scripts.LocalServerProcessController.StopLocalServer (Boolean restart) [0x00000] in <filename unknown>:0
- at Assets.Scripts.LocalServerController.Restart () [0x00000] in <filename unknown>:0
- at Assets.UI.Menus.MainMenu.OnLoaded () [0x00000] in <filename unknown>:0
- at Assets.UI.Common.Base.BaseUserControl`1[TControl].WeakLoadedHandler (Noesis.BaseComponent arg0, Noesis.RoutedEventArgs arg1) [0x00000] in <filename unknown>:0
- 4.4.15 12:51:44.8522 [IMP] Loading screen (MainMenu) waiting:
- IsModelsLoaded: yes
- IsTexturesLoaded: no
- IsBackgroundsRendered: no
- Tasks remains: bg_thread_count=2, mainthread_count=0
- 4.4.15 12:51:45.1778 [IMP] AudioSystem toggled mute sounds: no
- 4.4.15 12:51:45.1848 [IMP] Primary playlist switched to: playlist_special_menu
- 4.4.15 12:51:45.1862 [IMP] Next track is content/music/menu_001.ogg. Playlist: playlist_special_menu
- 4.4.15 12:51:45.1886 [IMP] Play music: menu_001.ogg; queue mode: NoQueue; transition: Fade
- 4.4.15 12:51:45.1911 [IMP] PlayMusicSimple(): menu_001.ogg
- 4.4.15 12:51:45.1930 [IMP] Audio cache temp dir: /tmp/AtomicTorchStudio/VoidExpanse/SFX
- 4.4.15 12:51:48.5176 [IMP] Stopping local server...
- 4.4.15 12:51:48.5185 [ERR] Unable to stop local Game Server process
- Exception System.InvalidOperationException: Process has not been started.
- -------------------------stack-------------------------
- at System.Diagnostics.Process.get_HasExited () [0x00000] in <filename unknown>:0
- at (wrapper remoting-invoke-with-check) System.Diagnostics.Process:get_HasExited ()
- at Assets.Scripts.LocalServerProcessController.DestroyLocalServer (Boolean restart) [0x00000] in <filename unknown>:0
- 4.4.15 12:51:48.5186 [IMP] Start local server
- 4.4.15 12:51:48.5196 [ERR] Unhandled exception catched by NoesisGUI. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
- at Noesis.Extend.OnPostInit (IntPtr unityType, IntPtr cPtr) [0x00000] in <filename unknown>:0
- Stacktrace:
- 4.4.15 12:51:49.5906 [ERR] Unable to stop local Game Server process
- Exception System.InvalidOperationException: Process has not been started.
- -------------------------stack-------------------------
- at System.Diagnostics.Process.get_HasExited () [0x00000] in <filename unknown>:0
- at (wrapper remoting-invoke-with-check) System.Diagnostics.Process:get_HasExited ()
- at Assets.Scripts.LocalServerProcessController+<DestroyLocalServer>c__AnonStorey4D.<>m__84 () [0x00000] in <filename unknown>:0
- 4.4.15 12:51:49.5906 [IMP] Local server shutdown by stop request
- 4.4.15 12:51:56.6247 [IMP] State became inactive: MainMenu
- 4.4.15 12:51:56.6247 [IMP] Modal state opened: Options
- 4.4.15 12:51:56.6247 [IMP] State became active: Options
- 4.4.15 12:51:56.6252 [IMP] Loading XAML control: Assets.UI.Menus.Options.OptionsWindow
- 4.4.15 12:51:56.6321 [IMP] Opening window: UserControl
- 4.4.15 12:51:56.6326 [IMP] ZIndex for window UserControl set to 1602
- 4.4.15 12:51:56.6471 [IMP] Window will be opened now: UserControl
- 4.4.15 12:51:56.7693 [IMP] Stop local server request
- 4.4.15 12:52:24.6597 [IMP] Window will be closed: UserControl
- 4.4.15 12:52:24.8768 [IMP] Start local server
- 4.4.15 12:52:24.8776 [IMP] Window closed: UserControl
- 4.4.15 12:52:24.8791 [IMP] AssociatedState will be closed because its window closed: Options State(Clone) (Assets.Scripts.CommonImplementations.GameState)
- 4.4.15 12:52:24.8792 [IMP] Modal state closed: Options
- 4.4.15 12:52:24.8792 [IMP] State became inactive: Options
- 4.4.15 12:52:24.8801 [IMP] State became active: MainMenu
- 4.4.15 12:52:24.8804 [ERR] Unhandled exception catched by NoesisGUI. System.SystemException: Can't find current process
- at System.Diagnostics.Process.GetCurrentProcess () [0x00000] in <filename unknown>:0
- at Assets.Scripts.LocalServerProcessController.CreateProcess (System.String& serverExePath, UInt16 port) [0x00000] in <filename unknown>:0
- at Assets.Scripts.LocalServerProcessController.StartLocalServer () [0x00000] in <filename unknown>:0
- at Assets.Scripts.LocalServerController.Start () [0x00000] in <filename unknown>:0
- at Assets.UI.Menus.Options.OptionsWindow.WindowClosedHandler (Assets.UI.Common.Controls.GameWindow gameWindow) [0x00000] in <filename unknown>:0
- at Assets.UI.Common.Controls.GameWindow.SbHideCompletedHandler (System.Object sender, Noesis.TimelineEventArgs timelineEventArgs) [0x00000] in <filename unknown>:0
- at Noesis.Timeline.RaiseCompleted (IntPtr cPtr, IntPtr sender, IntPtr e) [0x00000] in <filename unknown>:0
- Stacktrace:
- 4.4.15 12:52:25.8606 [IMP] Dialog window shown: Quit: Are you sure you want to quit? [Ok] [Cancel]
- 4.4.15 12:52:25.8791 [IMP] Opening window: Dialog window "Quit"
- 4.4.15 12:52:25.8792 [IMP] ZIndex for window Dialog window "Quit" set to 102
- 4.4.15 12:52:25.8796 [IMP] Window will be opened now: Dialog window "Quit"
- 4.4.15 12:52:27.4070 [IMP] Window will be closed: Dialog window "Quit"
- 4.4.15 12:52:27.4483 [IMP] Application quit invoked: shutting down networking and threads
- 4.4.15 12:52:27.4483 [IMP] Stop local server request
- 4.4.15 12:52:27.4484 [IMP] Stopping local server...
- 4.4.15 12:52:27.4484 [ERR] Unable to stop local Game Server process
- Exception System.InvalidOperationException: Process has not been started.
- -------------------------stack-------------------------
- at System.Diagnostics.Process.get_HasExited () [0x00000] in <filename unknown>:0
- at (wrapper remoting-invoke-with-check) System.Diagnostics.Process:get_HasExited ()
- at Assets.Scripts.LocalServerProcessController.DestroyLocalServer (Boolean restart) [0x00000] in <filename unknown>:0
- 4.4.15 12:52:27.4509 [IMP] MasterServerClient: SocketClient: -- Closed connection
- 69.162.166.150:4003
- 4.4.15 12:52:27.4510 [IMP] MasterServerClient: SocketClient: Processing cycle for connection atomictorch.com:4003 stopped
- 4.4.15 12:52:27.4520 [IMP] MasterServerClient: Connection with Master Server closed successfully
- 4.4.15 12:52:27.4522 [IMP] Loading splash screen "quit" go overlay
- 4.4.15 12:52:27.4567 [IMP] Splash screen added: "quit"
- 4.4.15 12:52:27.5052 [IMP] GameStats: successfully saved at "/home/xerph/Documents/AtomicTorchStudio/VoidExpanse/Stats.db"
- 4.4.15 12:52:27.5573 [IMP] Window closed: Dialog window "Quit"
- 4.4.15 12:52:28.2890 [IMP] AudioSystem toggled mute sounds: yes
- 4.4.15 12:52:28.2898 [IMP] Application quit: onLoadingShown()
- 4.4.15 12:52:28.2918 [IMP] AudioSystem toggled mute sounds: no
- 4.4.15 12:52:28.4889 [ERR] Unable to stop local Game Server process
- Exception System.InvalidOperationException: Process has not been started.
- -------------------------stack-------------------------
- at System.Diagnostics.Process.get_HasExited () [0x00000] in <filename unknown>:0
- at (wrapper remoting-invoke-with-check) System.Diagnostics.Process:get_HasExited ()
- at Assets.Scripts.LocalServerProcessController+<DestroyLocalServer>c__AnonStorey4D.<>m__84 () [0x00000] in <filename unknown>:0
- 4.4.15 12:52:28.4889 [IMP] Local server shutdown by stop request
- 4.4.15 12:52:29.1556 [IMP] AudioSystem toggled mute sounds: yes
- 4.4.15 12:52:29.1559 [IMP] AudioSystem toggled mute music: yes
- 4.4.15 12:52:29.1563 [IMP] Pause music: menu_001.ogg
- 4.4.15 12:52:29.1634 [IMP] ClientThreadHelperStatic clear
- 4.4.15 12:52:29.1641 [IMP] ClientThreadHelper clear
- 4.4.15 12:52:29.1650 [IMP] Application quit: success
- 4.4.15 12:52:29.1743 [IMP] Log file closed
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