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- MissionInterfaceManager::Command MissionInterfaceManager::commands[MAX_COMMAND] = {
- KEY_S, mState_SHRTRNG_ATTACK, mState_SHRTRNG_LOS, false, &MissionInterfaceManager::attackShort, &MissionInterfaceManager::defaultAttack, 43200,
- KEY_M, mState_MEDRNG_ATTACK, mState_MEDRNG_LOS, false, &MissionInterfaceManager::attackMedium, &MissionInterfaceManager::defaultAttack, 43201,
- KEY_L, mState_LONGRNG_ATTACK, mState_LONGRNG_LOS, false, &MissionInterfaceManager::attackLong, &MissionInterfaceManager::defaultAttack, 43202,
- KEY_A, mState_ENERGY_WEAPONS, mState_ENERGY_WEAPONS_LOS, false, &MissionInterfaceManager::energyWeapons, &MissionInterfaceManager::energyWeapons, 43204,
- KEY_D, mState_GENERIC_ATTACK, mState_ATTACK_LOS, false, &MissionInterfaceManager::defaultAttack,0, -1,
- KEY_J, mState_JUMP1, mState_JUMP_LOS, false, &MissionInterfaceManager::jump, &MissionInterfaceManager::stopJump, 43205,
- KEY_J | WAYPT, mState_JUMPWAYPT, mState_JUMPWAYPT_LOS, false, &MissionInterfaceManager::jump, &MissionInterfaceManager::stopJump, -1,
- KEY_C, mState_CURPOS_ATTACK, mState_CURPOS_ATTACK_LOS, false, &MissionInterfaceManager::fireFromCurrentPos, &MissionInterfaceManager::stopFireFromCurrentPos, 43206,
- KEY_G, mState_GUARD, mState_GUARD, false, &MissionInterfaceManager::guard, &MissionInterfaceManager::stopGuard, 43207,
- KEY_W, mState_ENERGY_WEAPONS, mState_ENERGY_WEAPONS_LOS, false, &MissionInterfaceManager::conserveAmmo, 0, -1,
- KEY_E, -1, -1, false, &MissionInterfaceManager::selectVisible, 0, 43209,
- KEY_F, -1, -1, false, &MissionInterfaceManager::forceShot, 0, 43210,
- KEY_HOME, -1, -1, true, &MissionInterfaceManager::cameraNormal,0, -1,
- KEY_F2, -1, -1, true, &MissionInterfaceManager::cameraDefault,0, -1,
- KEY_F3, -1, -1, true, &MissionInterfaceManager::cameraMaxIn,0, -1,
- KEY_F4, -1, -1, true, &MissionInterfaceManager::cameraTight,0, -1,
- KEY_F5, -1, -1, true, &MissionInterfaceManager::cameraFour,0, -1,
- KEY_F2 | CTRL, -1, -1, true, &MissionInterfaceManager::cameraAssign0,0, -1,
- KEY_F3 | CTRL, -1, -1, true, &MissionInterfaceManager::cameraAssign1,0, -1,
- KEY_F4 | CTRL, -1, -1, true, &MissionInterfaceManager::cameraAssign2,0, -1,
- KEY_F5 | CTRL, -1, -1, true, &MissionInterfaceManager::cameraAssign3,0, -1,
- KEY_NUMPAD2, mState_DONT, mState_AIMED_ATTACK_LOS, false, &MissionInterfaceManager::aimLeg, 0, 43211,
- KEY_NUMPAD5, mState_DONT, mState_AIMED_ATTACK_LOS, false, &MissionInterfaceManager::aimArm, 0, 43212,
- KEY_NUMPAD8, mState_DONT, mState_AIMED_ATTACK_LOS, false, &MissionInterfaceManager::aimHead, 0, 43213,
- KEY_BACK, -1, -1, false, &MissionInterfaceManager::removeCommand, 0, 43214,
- KEY_NEXT | 0x100, -1, -1, false, &MissionInterfaceManager::powerDown, 0, 43215,
- KEY_PRIOR| 0x100, -1, -1, false, &MissionInterfaceManager::powerUp, 0, 43216,
- KEY_END| 0x100, mState_EJECT, mState_EJECT, false, &MissionInterfaceManager::eject, 0, 43217,
- KEY_SPACE, mState_RUN, mState_RUN_LOS, false, &MissionInterfaceManager::changeSpeed, &MissionInterfaceManager::stopChangeSpeed, 43218,
- KEY_SPACE | WAYPT, mState_RUNWAYPT, mState_RUNWAYPT_LOS, false, &MissionInterfaceManager::changeSpeed, &MissionInterfaceManager::stopChangeSpeed, -1,
- KEY_UP | 0x100, -1, -1, false, &MissionInterfaceManager::scrollUp, 0, IDS_HOTKEY_TRACKU,
- KEY_DOWN | 0x100, -1, -1, false, &MissionInterfaceManager::scrollDown, 0, IDS_HOTKEY_TRACKD,
- KEY_LEFT | 0x100, -1, -1, false, &MissionInterfaceManager::scrollLeft, 0, IDS_HOTKEY_TRACKL,
- KEY_RIGHT | 0x100, -1, -1, false, &MissionInterfaceManager::scrollRight, 0, IDS_HOTKEY_TRACKR,
- KEY_SUBTRACT, -1, -1, false, &MissionInterfaceManager::zoomOut,0, 43225,
- KEY_MINUS, -1, -1, false, &MissionInterfaceManager::zoomOut,0, -1,
- KEY_ADD, -1, -1, false, &MissionInterfaceManager::zoomIn,0, 43224,
- SHIFT | KEY_EQUALS, -1, -1, false, &MissionInterfaceManager::zoomIn,0, -1,
- KEY_LEFT | SHIFT | 0x100, -1, -1, false, &MissionInterfaceManager::rotateLeft, 0, IDS_HOTKEY_ROTATEL,
- KEY_RIGHT | SHIFT | 0x100, -1, -1, false, &MissionInterfaceManager::rotateRight, 0, IDS_HOTKEY_ROTATER,
- KEY_UP | SHIFT | 0x100, -1, -1, false, &MissionInterfaceManager::tiltUp, 0, IDS_HOTKEY_TILTU,
- KEY_DOWN | SHIFT | 0x100, -1, -1, false, &MissionInterfaceManager::tiltDown, 0, IDS_HOTKEY_TILTD,
- KEY_HOME | 0x100, -1, -1, false, &MissionInterfaceManager::centerCamera, 0, -1,
- KEY_LEFT | CTRL, -1, -1, false, &MissionInterfaceManager::rotateLightLeft, 0, -1,
- KEY_RIGHT | CTRL, -1, -1, false, &MissionInterfaceManager::rotateLightRight, 0, -1,
- KEY_UP | CTRL, -1, -1, false, &MissionInterfaceManager::rotateLightUp, 0, -1,
- KEY_DOWN | CTRL, -1, -1, false, &MissionInterfaceManager::rotateLightDown, 0, -1,
- KEY_T | CTRL | ALT, -1, -1, true, &MissionInterfaceManager::drawTerrain, 0, -1,
- KEY_O | CTRL | ALT, -1, -1, true, &MissionInterfaceManager::drawOverlays, 0, -1,
- KEY_B | CTRL | ALT, -1, -1, true, &MissionInterfaceManager::drawBuildings, 0, -1,
- CTRL | ALT | KEY_G, -1, -1, true, &MissionInterfaceManager::showGrid, 0, -1,
- CTRL | ALT | KEY_Q, -1, -1, true, &MissionInterfaceManager::recalcLights, 0, -1,
- CTRL | ALT | KEY_C, -1, -1, true, &MissionInterfaceManager::drawClouds, 0, -1,
- CTRL | ALT | KEY_F, -1, -1, true, &MissionInterfaceManager::drawFog, 0, -1,
- CTRL | ALT | KEY_P, -1, -1, true, &MissionInterfaceManager::usePerspective, 0, -1,
- CTRL | ALT | KEY_S, -1, -1, true, &MissionInterfaceManager::drawTGLShapes, 0, -1,
- CTRL | ALT | KEY_V, -1, -1, true, &MissionInterfaceManager::drawWaterEffects, 0, -1,
- CTRL | ALT | KEY_W, -1, -1, true, &MissionInterfaceManager::recalcWater, 0, -1,
- CTRL | ALT | KEY_D, -1, -1, true, &MissionInterfaceManager::drawShadows, 0, -1,
- CTRL | ALT | KEY_L, -1, -1, true, &MissionInterfaceManager::changeLighting, 0, -1,
- CTRL | ALT | KEY_Z, -1, -1, true, &MissionInterfaceManager::toggleGUI, 0, -1,
- KEY_V, -1, -1, true, &MissionInterfaceManager::vehicleCommand, 0, 43222,
- KEY_F9, -1, -1, true, &MissionInterfaceManager::showObjectives, 0, 43226,
- KEY_ESCAPE, -1, -1, true, &MissionInterfaceManager::togglePause, 0, 43234,
- KEY_F1, -1, -1, true, &MissionInterfaceManager::toggleHotKeys, 0, -1,
- KEY_P, -1, -1, true, &MissionInterfaceManager::togglePause, 0, -1,
- KEY_TAB, -1, -1, true, &MissionInterfaceManager::switchTab, 0, -1,
- KEY_TAB | SHIFT, -1, -1, true, &MissionInterfaceManager::reverseSwitchTab, 0, -1,
- KEY_I, -1, -1, true, &MissionInterfaceManager::infoCommand, &MissionInterfaceManager::infoButtonReleased, 43219,
- KEY_N, -1, -1, true, &MissionInterfaceManager::gotoNextNavMarker, 0, -1,
- KEY_MULTIPLY, mState_UNCERTAIN_AIRSTRIKE, mState_AIRSTRIKE, true, &MissionInterfaceManager::sendAirstrike, 0, 43220,
- KEY_DIVIDE, mState_SENSORSTRIKE, mState_SENSORSTRIKE, true, &MissionInterfaceManager::sendSensorStrike, 0, 43221,
- KEY_BACKSLASH, -1, -1, true, &MissionInterfaceManager::toggleCompass, 0, 43223,
- ALT | KEY_SLASH, -1, -1, false, &MissionInterfaceManager::quickDebugInfo, 0, -1,
- ALT | SHIFT | KEY_SLASH, -1, -1, false, &MissionInterfaceManager::setGameObjectWindow, 0, -1,
- ALT | CTRL | KEY_1, -1, -1, false, &MissionInterfaceManager::pageGameObjectWindow1, 0, -1,
- ALT | CTRL | KEY_2, -1, -1, false, &MissionInterfaceManager::pageGameObjectWindow2, 0, -1,
- ALT | CTRL | KEY_3, -1, -1, false, &MissionInterfaceManager::pageGameObjectWindow3, 0, -1,
- ALT | KEY_1, -1, -1, false, &MissionInterfaceManager::jumpToDebugGameObject1, 0, -1,
- ALT | KEY_2, -1, -1, false, &MissionInterfaceManager::jumpToDebugGameObject2, 0, -1,
- ALT | KEY_3, -1, -1, false, &MissionInterfaceManager::jumpToDebugGameObject3, 0, -1,
- ALT | KEY_T, -1, -1, false, &MissionInterfaceManager::teleport, 0, -1,
- ALT | KEY_W, -1, -1, false, &MissionInterfaceManager::toggleDebugWins, 0, -1,
- ALT | KEY_M, -1, -1, false, &MissionInterfaceManager::showMovers, 0, -1,
- ALT | KEY_C, -1, -1, false, &MissionInterfaceManager::cullPathAreas, 0, -1,
- ALT | KEY_Z, -1, -1, false, &MissionInterfaceManager::zeroHPrime, 0, -1,
- ALT | KEY_A, -1, -1, false, &MissionInterfaceManager::calcValidAreaTable, 0, -1,
- ALT | KEY_G, -1, -1, false, &MissionInterfaceManager::globalMapLog, 0, -1,
- ALT | KEY_B, -1, -1, false, &MissionInterfaceManager::brainDead, 0, -1,
- ALT | KEY_P, -1, -1, false, &MissionInterfaceManager::goalPlan, 0, -1,
- ALT | KEY_V, -1, -1, false, &MissionInterfaceManager::showVictim, 0, -1,
- ALT | CTRL | KEY_P, -1, -1, false, &MissionInterfaceManager::enemyGoalPlan, 0, -1,
- ALT | KEY_4, -1, -1, false, &MissionInterfaceManager::damageObject1, 0, -1,
- ALT | KEY_5, -1, -1, false, &MissionInterfaceManager::damageObject2, 0, -1,
- ALT | KEY_6, -1, -1, false, &MissionInterfaceManager::damageObject3, 0, -1,
- ALT | KEY_7, -1, -1, false, &MissionInterfaceManager::damageObject4, 0, -1,
- ALT | KEY_8, -1, -1, false, &MissionInterfaceManager::damageObject5, 0, -1,
- ALT | KEY_9, -1, -1, false, &MissionInterfaceManager::damageObject6, 0, -1,
- ALT | KEY_0, -1, -1, false, &MissionInterfaceManager::damageObject0, 0, -1,
- //ALT | KEY_8, -1, -1, false, &MissionInterfaceManager::damageObject8, 0, -1,
- //ALT | KEY_9, -1, -1, false, &MissionInterfaceManager::damageObject9, 0, -1,
- //ALT | KEY_0, -1, -1, false, &MissionInterfaceManager::damageObject0, 0, -1,
- KEY_H, -1, -1, true, &MissionInterfaceManager::toggleHoldPosition, 0, -1,
- KEY_RETURN, -1, -1, true, &MissionInterfaceManager::handleChatKey, 0, IDS_HOTKEY_CHAT,
- SHIFT | KEY_RETURN, -1, -1, true, &MissionInterfaceManager::handleTeamChatKey, 0, IDS_HOTKEY_CHAT_TEAM,
- KEY_E | SHIFT, -1, -1, false, &MissionInterfaceManager::addVisibleToSelection, 0, -1,
- KEY_EQUALS, -1, -1, false, &MissionInterfaceManager::zoomIn,0, -1,
- ALT | KEY_PERIOD, -1, -1, false, &MissionInterfaceManager::rotateObjectLeft, 0, -1,
- ALT | KEY_COMMA, -1, -1, false, &MissionInterfaceManager::rotateObjectRight, 0, -1,
- KEY_PAUSE, -1, -1, true, &MissionInterfaceManager::togglePause, 0, -1
- };
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