Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- # This file gives the footprints for any placed objects
- # that block pathing for units. So resources, watchtowers,
- # doodads, destructible rocks all have footprints. If
- # more than one object have the same footprint they can
- # all be listed above the common footprint.
- doodad MonoTrackBend90_180
- {
- 0, -1
- }
- doodad MonoTrackBend90_180__rot90cw
- {
- -1, -1
- }
- doodad MonoTrackBend90_180__rot180cw
- {
- -1, 0
- }
- doodad MonoTrackBend90_180__rot270cw
- {
- 0, 0
- }
- # LoS should be in here as no builds
- resource MineralField
- resource LabMineralField
- resource RichMineralField
- resource HighYieldMineralField # an old name
- {
- 0, 0
- -1, 0
- }
- resource VespeneGeyser
- resource RichVespeneGeyser
- resource SpacePlatformGeyser
- resource ProtossVespeneGeyser
- doodad CharCrystalHuge
- {
- -1, -1
- 0, -1
- 1, -1
- -1, 0
- 0, 0
- 1, 0
- -1, 1
- 0, 1
- 1, 1
- }
- nobuildmain MineralField
- nobuildmain LabMineralField
- nobuildmain RichMineralField
- nobuildmain HighYieldMineralField # an old name
- {
- -3, -3
- -2, -3
- -1, -3
- 0, -3
- 1, -3
- 2, -3
- -4, -2
- -3, -2
- -2, -2
- -1, -2
- 0, -2
- 1, -2
- 2, -2
- 3, -2
- -4, -1
- -3, -1
- -2, -1
- -1, -1
- 0, -1
- 1, -1
- 2, -1
- 3, -1
- -4, 0
- -3, 0
- -2, 0
- -1, 0
- 0, 0
- 1, 0
- 2, 0
- 3, 0
- -4, 1
- -3, 1
- -2, 1
- -1, 1
- 0, 1
- 1, 1
- 2, 1
- 3, 1
- -4, 2
- -3, 2
- -2, 2
- -1, 2
- 0, 2
- 1, 2
- 2, 2
- 3, 2
- -3, 3
- -2, 3
- -1, 3
- 0, 3
- 1, 3
- 2, 3
- }
- nobuildmain VespeneGeyser
- nobuildmain RichVespeneGeyser
- nobuildmain SpacePlatformGeyser
- nobuildmain ProtossVespeneGeyser
- {
- -3, -4
- -2, -4
- -1, -4
- 0, -4
- 1, -4
- 2, -4
- 3, -4
- -4, -3
- -3, -3
- -2, -3
- -1, -3
- 0, -3
- 1, -3
- 2, -3
- 3, -3
- 4, -3
- -4, -2
- -3, -2
- -2, -2
- -1, -2
- 0, -2
- 1, -2
- 2, -2
- 3, -2
- 4, -2
- -4, -1
- -3, -1
- -2, -1
- -1, -1
- 0, -1
- 1, -1
- 2, -1
- 3, -1
- 4, -1
- -4, 0
- -3, 0
- -2, 0
- -1, 0
- 0, 0
- 1, 0
- 2, 0
- 3, 0
- 4, 0
- -4, 1
- -3, 1
- -2, 1
- -1, 1
- 0, 1
- 1, 1
- 2, 1
- 3, 1
- 4, 1
- -4, 2
- -3, 2
- -2, 2
- -1, 2
- 0, 2
- 1, 2
- 2, 2
- 3, 2
- 4, 2
- -4, 3
- -3, 3
- -2, 3
- -1, 3
- 0, 3
- 1, 3
- 2, 3
- 3, 3
- 4, 3
- -3, 4
- -2, 4
- -1, 4
- 0, 4
- 1, 4
- 2, 4
- 3, 4
- }
- losb MarSaraCurtain
- losb IceWorldCurtain
- losb SpacePlatformCurtain
- losb MeinhoffCurtain
- losb ShakurasCurtain
- destruct BraxisAlphaDestructible1x1
- doodad PathingBlocker1x1Doodad
- {
- 0, 0
- }
- destruct BraxisAlphaDestructible2x2
- {
- 0, 0
- -1, 0
- 0, -1
- -1, -1
- }
- doodad BraxisAlphaBarrels
- {
- 0, 0
- }
- destruct DestructibleRock2x4Horizontal
- {
- -2, -1
- -1, -1
- 0, -1
- 1, -1
- -2, 0
- -1, 0
- 0, 0
- 1, 0
- }
- destruct DestructibleRock2x4Vertical
- {
- -1, -2
- 0, -2
- -1, -1
- 0, -1
- -1, 0
- 0, 0
- -1, 1
- 0, 1
- }
- destruct DestructibleRock2x6Horizontal
- {
- -3, -1
- -2, -1
- -1, -1
- 0, -1
- 1, -1
- 2, -1
- -3, 0
- -2, 0
- -1, 0
- 0, 0
- 1, 0
- 2, 0
- }
- destruct DestructibleRock2x6Vertical
- {
- -1, -3
- 0, -3
- -1, -2
- 0, -2
- -1, -1
- 0, -1
- -1, 0
- 0, 0
- -1, 1
- 0, 1
- -1, 2
- 0, 2
- }
- destruct DestructibleRock4x4
- destruct DestructibleDebris4x4
- {
- -2, -2
- -1, -2
- 0, -2
- 1, -2
- -2, -1
- -1, -1
- 0, -1
- 1, -1
- -2, 0
- -1, 0
- 0, 0
- 1, 0
- -2, 1
- -1, 1
- 0, 1
- 1, 1
- }
- destruct DestructibleRock6x6
- destruct DestructibleDebris6x6
- destruct DestructibleIce6x6
- {
- -2, -3
- -1, -3
- 0, -3
- 1, -3
- -3, -2
- -2, -2
- -1, -2
- 0, -2
- 1, -2
- 2, -2
- -3, -1
- -2, -1
- -1, -1
- 0, -1
- 1, -1
- 2, -1
- -3, 0
- -2, 0
- -1, 0
- 0, 0
- 1, 0
- 2, 0
- -3, 1
- -2, 1
- -1, 1
- 0, 1
- 1, 1
- 2, 1
- -2, 2
- -1, 2
- 0, 2
- 1, 2
- }
- #////////////////////////////////////////////////
- #//
- #// The huge destructible BL to UR:
- #//
- #// xx##
- #// xx##@@##
- #// xx##@@##xx
- #// xx##@@##xx
- #// xx##CC##xx
- #// xx##@@##xx
- #// xx##@@##xx
- #// xx##@@##xx
- #// ##@@##xx
- #// ##xx
- #//
- #////////////////////////////////////////////////
- destruct DestructibleDebrisRampDiagonalHugeBLUR
- destruct DestructibleRampDiagonalHugeBLUR
- {
- -4, -5
- -3, -5
- -5, -4
- -4, -4
- -3, -4
- -2, -4
- -5, -3
- -4, -3
- -3, -3
- -2, -3
- -1, -3
- -4, -2
- -3, -2
- -2, -2
- -1, -2
- 0, -2
- -3, -1
- -2, -1
- -1, -1
- 0, -1
- 1, -1
- -2, 0
- -1, 0
- 0, 0
- 1, 0
- 2, 0
- -1, 1
- 0, 1
- 1, 1
- 2, 1
- 3, 1
- 0, 2
- 1, 2
- 2, 2
- 3, 2
- 4, 2
- 1, 3
- 2, 3
- 3, 3
- 4, 3
- 2, 4
- 3, 4
- }
- #////////////////////////////////////////////////
- #//
- #// The huge destructible UL to BR:
- #//
- #// ##xx
- #// ##@@##xx
- #// xx##@@##xx
- #// xx##@@##xx
- #// xx##@@CCxx
- #// xx##@@##xx
- #// xx##@@##xx
- #// xx##@@##xx
- #// xx##@@##
- #// xx##
- #//
- #////////////////////////////////////////////////
- destruct DestructibleDebrisRampDiagonalHugeULBR
- destruct DestructibleRampDiagonalHugeULBR
- destruct DestructibleRockEx1DiagonalHugeULBR
- {
- 2, -5
- 3, -5
- 1, -4
- 2, -4
- 3, -4
- 4, -4
- 0, -3
- 1, -3
- 2, -3
- 3, -3
- 4, -3
- -1, -2
- 0, -2
- 1, -2
- 2, -2
- 3, -2
- -2, -1
- -1, -1
- 0, -1
- 1, -1
- 2, -1
- -3, 0
- -2, 0
- -1, 0
- 0, 0
- 1, 0
- -4, 1
- -3, 1
- -2, 1
- -1, 1
- 0, 1
- -5, 2
- -4, 2
- -3, 2
- -2, 2
- -1, 2
- -5, 3
- -4, 3
- -3, 3
- -2, 3
- -4, 4
- -3, 4
- }
- destruct DestructibleRockEx1DiagonalHugeBLUR
- {
- -2, -5
- -3, -5
- -1, -4
- -2, -4
- -3, -4
- -4, -4
- -0, -3
- -1, -3
- -2, -3
- -3, -3
- -4, -3
- 1, -2
- 0, -2
- -1, -2
- -2, -2
- -3, -2
- 2, -1
- 1, -1
- 0, -1
- -1, -1
- -2, -1
- 3, 0
- 2, 0
- 1, 0
- 0, 0
- -1, 0
- 4, 1
- 3, 1
- 2, 1
- 1, 1
- 0, 1
- 5, 2
- 4, 2
- 3, 2
- 2, 2
- 1, 2
- 5, 3
- 4, 3
- 3, 3
- 2, 3
- 4, 4
- 3, 4
- }
- unit Observatory # old name
- unit XelNagaTower
- {
- -1, -1
- 0, -1
- -1, 0
- 0, 0
- }
- #
- # Extra?
- #
- destruct DestructibleRockEx16x6
- destruct DestructibleRockEx16x16
- {
- -2, -3
- -1, -3
- 0, -3
- 1, -3
- -3, -2
- -2, -2
- -1, -2
- 0, -2
- 1, -2
- 2, -2
- -3, -1
- -2, -1
- -1, -1
- 0, -1
- 1, -1
- 2, -1
- -3, 0
- -2, 0
- -1, 0
- 0, 0
- 1, 0
- 2, 0
- -3, 1
- -2, 1
- -1, 1
- 0, 1
- 1, 1
- 2, 1
- -2, 2
- -1, 2
- 0, 2
- 1, 2
- }
- #
- # Collapsible
- #
- collapsible_source CollapsibleTerranTowerRampRight
- collapsible_source CollapsibleTerranTowerRampLeft
- collapsible_source CollapsibleRockTowerRampRight
- collapsible_source CollapsibleRockTowerRampLeft
- collapsible_source CollapsibleRockTowerDiagonal
- {
- -2, -2,
- -2, -1,
- -2, 0,
- -2, 1,
- -2, 2,
- -1, -2,
- -1, -1,
- -1, 0,
- -1, 1,
- -1, 2,
- 0, -2,
- 0, -1,
- 0, 0,
- 0, 1,
- 0, 2,
- 1, -2,
- 1, -1,
- 1, 0,
- 1, 1,
- 1, 2,
- 2, -2,
- 2, -1,
- 2, 0,
- 2, 1,
- 2, 2,
- }
- collapsible_target CollapsibleRockTowerRampRight
- collapsible_target CollapsibleRockTowerRampLeft
- collapsible_target CollapsibleRockTowerDiagonal
- collapsible_target CollapsibleTerranTowerRampLeft
- collapsible_target CollapsibleTerranTowerRampRight
- {
- -2, -3
- -1, -3
- 0, -3
- -3, -2
- -2, -2
- -1, -2
- 0, -2
- 1, -2
- -3, -1
- -2, -1
- -1, -1
- 0, -1
- 1, -1
- -3, 0
- -2, 0
- -1, 0
- 0, 0
- 1, 0
- -2, 1
- -1, 1
- 0, 1
- }
- destruct UnbuildableRocksDestructible
- destruct UnbuildableBricksDestructible
- destruct UnbuildablePlatesDestructible
- {
- -1, -1
- 0, -1
- -1, 0
- 0, 0
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement