Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Loaded QC file - "C:\Users\tyi167\Desktop\hinata\female_marine.qc"
- Created command line: "C:\Program Files (x86)\Steam\steamapps\common\SourceSDK\bin\orangebox\bin\studiomdl.exe" -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" -nop4 -nox360 C:\Users\tyi167\Desktop\hinata\female_marine.qc
- qdir: "c:\users\tyi167\desktop\hinata\"
- gamedir: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\"
- g_path: "C:\Users\tyi167\Desktop\hinata\female_marine.qc"
- Building binary model files...
- Working on "female_marine.qc"
- SMD MODEL femalemarine_01.smd
- SMD MODEL ragdoll.smd
- SMD MODEL male_07_physics.smd
- quatinterpbone "Bip01_L_Elbow" unused
- quatinterpbone "Bip01_L_Ulna" unused
- quatinterpbone "Bip01_R_Ulna" unused
- quatinterpbone "Bip01_R_Shoulder" unused
- quatinterpbone "Bip01_L_Shoulder" unused
- quatinterpbone "Bip01_R_Trapezius" unused
- quatinterpbone "Bip01_R_Wrist" unused
- quatinterpbone "Bip01_R_Bicep" unused
- quatinterpbone "Bip01_L_Bicep" unused
- quatinterpbone "Bip01_L_Trapezius" unused
- quatinterpbone "Bip01_L_Wrist" unused
- quatinterpbone "Bip01_R_Elbow" unused
- Processing jointed collision model
- ValveBiped.Bip01_Pelvis ( 30 verts, 1 convex elements) volume: 946.05
- ValveBiped.Bip01_Spine2 ( 40 verts, 1 convex elements) volume: 1803.85
- ValveBiped.Bip01_Head1 ( 91 verts, 1 convex elements) volume: 382.83
- ValveBiped.Bip01_R_UpperArm ( 21 verts, 1 convex elements) volume: 258.75
- ValveBiped.Bip01_R_Forearm ( 25 verts, 1 convex elements) volume: 130.09
- ValveBiped.Bip01_R_Hand ( 15 verts, 1 convex elements) volume: 75.64
- ValveBiped.Bip01_L_UpperArm ( 21 verts, 1 convex elements) volume: 254.85
- ValveBiped.Bip01_L_Forearm ( 25 verts, 1 convex elements) volume: 130.75
- ValveBiped.Bip01_L_Hand ( 15 verts, 1 convex elements) volume: 79.83
- ValveBiped.Bip01_R_Thigh ( 26 verts, 1 convex elements) volume: 756.24
- ValveBiped.Bip01_R_Calf ( 26 verts, 1 convex elements) volume: 367.16
- ValveBiped.Bip01_R_Foot ( 12 verts, 1 convex elements) volume: 176.60
- ValveBiped.Bip01_L_Thigh ( 26 verts, 1 convex elements) volume: 756.32
- ValveBiped.Bip01_L_Calf ( 27 verts, 1 convex elements) volume: 368.85
- ValveBiped.Bip01_L_Foot ( 12 verts, 1 convex elements) volume: 176.60
- Collision model completed.
- ---------------------
- writing C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\models/player/marine/female/femalemarine_01.mdl:
- bones 7456 bytes (24)
- animations 1112 bytes (1 anims) (101 frames) [0:03]
- sequences 312 bytes (1 seq)
- ik/pose 628 bytes
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- textures 72 bytes
- keyvalues 0 bytes
- bone transforms 3328 bytes
- Collision model volume 6664.42 in^3
- collision 0 bytes
- total 13772
- ---------------------
- writing C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\models/player/marine/female/femalemarine_01.vvd:
- vertices 0 bytes (0 vertices)
- tangents 0 bytes (0 vertices)
- total 64 bytes
- ---------------------
- Generating optimized mesh "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\models/player/marine/female/femalemarine_01.sw.vtx":
- body parts: 8 bytes
- models: 20 bytes
- model LODs: 12 bytes
- meshes: 0 bytes
- strip groups: 0 bytes
- strips: 0 bytes
- verts: 0 bytes
- indices: 0 bytes
- bone changes: 8 bytes
- everything: 72 bytes
- ---------------------
- Generating optimized mesh "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\models/player/marine/female/femalemarine_01.dx80.vtx":
- body parts: 8 bytes
- models: 20 bytes
- model LODs: 12 bytes
- meshes: 0 bytes
- strip groups: 0 bytes
- strips: 0 bytes
- verts: 0 bytes
- indices: 0 bytes
- bone changes: 8 bytes
- everything: 72 bytes
- ---------------------
- Generating optimized mesh "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\models/player/marine/female/femalemarine_01.dx90.vtx":
- body parts: 8 bytes
- models: 20 bytes
- model LODs: 12 bytes
- meshes: 0 bytes
- strip groups: 0 bytes
- strips: 0 bytes
- verts: 0 bytes
- indices: 0 bytes
- bone changes: 8 bytes
- everything: 72 bytes
- Completed "female_marine.qc"
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement