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Apr 14th, 2015
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  1. Loaded QC file - "C:\Users\tyi167\Desktop\hinata\female_marine.qc"
  2.  
  3. Created command line: "C:\Program Files (x86)\Steam\steamapps\common\SourceSDK\bin\orangebox\bin\studiomdl.exe" -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" -nop4 -nox360 C:\Users\tyi167\Desktop\hinata\female_marine.qc
  4.  
  5. qdir: "c:\users\tyi167\desktop\hinata\"
  6. gamedir: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\"
  7. g_path: "C:\Users\tyi167\Desktop\hinata\female_marine.qc"
  8. Building binary model files...
  9. Working on "female_marine.qc"
  10. SMD MODEL femalemarine_01.smd
  11. SMD MODEL ragdoll.smd
  12. SMD MODEL male_07_physics.smd
  13. quatinterpbone "Bip01_L_Elbow" unused
  14. quatinterpbone "Bip01_L_Ulna" unused
  15. quatinterpbone "Bip01_R_Ulna" unused
  16. quatinterpbone "Bip01_R_Shoulder" unused
  17. quatinterpbone "Bip01_L_Shoulder" unused
  18. quatinterpbone "Bip01_R_Trapezius" unused
  19. quatinterpbone "Bip01_R_Wrist" unused
  20. quatinterpbone "Bip01_R_Bicep" unused
  21. quatinterpbone "Bip01_L_Bicep" unused
  22. quatinterpbone "Bip01_L_Trapezius" unused
  23. quatinterpbone "Bip01_L_Wrist" unused
  24. quatinterpbone "Bip01_R_Elbow" unused
  25. Processing jointed collision model
  26. ValveBiped.Bip01_Pelvis ( 30 verts, 1 convex elements) volume: 946.05
  27. ValveBiped.Bip01_Spine2 ( 40 verts, 1 convex elements) volume: 1803.85
  28. ValveBiped.Bip01_Head1 ( 91 verts, 1 convex elements) volume: 382.83
  29. ValveBiped.Bip01_R_UpperArm ( 21 verts, 1 convex elements) volume: 258.75
  30. ValveBiped.Bip01_R_Forearm ( 25 verts, 1 convex elements) volume: 130.09
  31. ValveBiped.Bip01_R_Hand ( 15 verts, 1 convex elements) volume: 75.64
  32. ValveBiped.Bip01_L_UpperArm ( 21 verts, 1 convex elements) volume: 254.85
  33. ValveBiped.Bip01_L_Forearm ( 25 verts, 1 convex elements) volume: 130.75
  34. ValveBiped.Bip01_L_Hand ( 15 verts, 1 convex elements) volume: 79.83
  35. ValveBiped.Bip01_R_Thigh ( 26 verts, 1 convex elements) volume: 756.24
  36. ValveBiped.Bip01_R_Calf ( 26 verts, 1 convex elements) volume: 367.16
  37. ValveBiped.Bip01_R_Foot ( 12 verts, 1 convex elements) volume: 176.60
  38. ValveBiped.Bip01_L_Thigh ( 26 verts, 1 convex elements) volume: 756.32
  39. ValveBiped.Bip01_L_Calf ( 27 verts, 1 convex elements) volume: 368.85
  40. ValveBiped.Bip01_L_Foot ( 12 verts, 1 convex elements) volume: 176.60
  41. Collision model completed.
  42. ---------------------
  43. writing C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\models/player/marine/female/femalemarine_01.mdl:
  44. bones 7456 bytes (24)
  45. animations 1112 bytes (1 anims) (101 frames) [0:03]
  46. sequences 312 bytes (1 seq)
  47. ik/pose 628 bytes
  48. eyeballs 0 bytes (0 eyeballs)
  49. flexes 0 bytes (0 flexes)
  50. textures 72 bytes
  51. keyvalues 0 bytes
  52. bone transforms 3328 bytes
  53. Collision model volume 6664.42 in^3
  54. collision 0 bytes
  55. total 13772
  56. ---------------------
  57. writing C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\models/player/marine/female/femalemarine_01.vvd:
  58. vertices 0 bytes (0 vertices)
  59. tangents 0 bytes (0 vertices)
  60. total 64 bytes
  61. ---------------------
  62. Generating optimized mesh "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\models/player/marine/female/femalemarine_01.sw.vtx":
  63. body parts: 8 bytes
  64. models: 20 bytes
  65. model LODs: 12 bytes
  66. meshes: 0 bytes
  67. strip groups: 0 bytes
  68. strips: 0 bytes
  69. verts: 0 bytes
  70. indices: 0 bytes
  71. bone changes: 8 bytes
  72. everything: 72 bytes
  73. ---------------------
  74. Generating optimized mesh "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\models/player/marine/female/femalemarine_01.dx80.vtx":
  75. body parts: 8 bytes
  76. models: 20 bytes
  77. model LODs: 12 bytes
  78. meshes: 0 bytes
  79. strip groups: 0 bytes
  80. strips: 0 bytes
  81. verts: 0 bytes
  82. indices: 0 bytes
  83. bone changes: 8 bytes
  84. everything: 72 bytes
  85. ---------------------
  86. Generating optimized mesh "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\models/player/marine/female/femalemarine_01.dx90.vtx":
  87. body parts: 8 bytes
  88. models: 20 bytes
  89. model LODs: 12 bytes
  90. meshes: 0 bytes
  91. strip groups: 0 bytes
  92. strips: 0 bytes
  93. verts: 0 bytes
  94. indices: 0 bytes
  95. bone changes: 8 bytes
  96. everything: 72 bytes
  97.  
  98. Completed "female_marine.qc"
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