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- murica = addAction;
- start = {
- player murica ["Open The Menu", main];
- };
- [] spawn {
- ["TaskSucceeded", ["", "Hello"]] call BIS_fnc_showNotification;
- sleep 0.1;
- call start;
- };
- if (!isnil "youoiuoiasdfsd8433fadsfasd_Koko__hkeys") then {
- (findDisplay 46) displayRemoveEventHandler ["KeyDown", youoiuoiasdfsd8433fadsfasd_Koko__hkeys];
- };
- youoiuoiasdfsd8433fadsfasd_Koko__hkeybinds = {
- switch (_this) do {
- case 60: // F2
- {
- [] spawn start;
- hint 'SOMETHING THATS NOT RACIST';
- };
- };
- };
- waituntil {!isnull (finddisplay 46)};
- youoiuoiasdfsd8433fadsfasd_Koko__hkeys = (findDisplay 46) displayAddEventHandler ["KeyDown", "_this select 1 call youoiuoiasdfsd8433fadsfasd_Koko__hkeybinds; false;"];
- main = {
- remove murica;
- player murica ["Firearms", firearms];
- player murica ["Close Menu", backtomenu];
- };
- firearms = {
- player murica ["MK18", mk181];
- };
- mk181 = {
- player addWeapon 'srifle_EBR_F';
- };
- backtomenu = {
- call start;
- };
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