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Dec 13th, 2014
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  1. Begin Session: 0F100000C3B69F5C
  2. Done Downloading Client Object Data
  3. DownloadMods
  4. Downloading [0] From: server/0F100000C3B69F5C
  5. Download complete[0] Files: 1315914799 Size: 1702261345
  6. Collecting garbage...
  7. lua_gc took 0.01 seconds
  8. ~NetworkLuaProxy()
  9. ~SimLuaProxy()
  10. lua_close took 0.01 seconds
  11. ReleaseAll
  12. ReleaseAll Finished
  13. cGame::StartPlaying
  14. LOADING LUA
  15. DoLuaFile scripts/main.lua
  16. DoLuaFile loading buffer scripts/main.lua
  17. scripts/main.lua(164,1) running main.lua
  18.  
  19. loaded modindex
  20. ModIndex: Beginning normal load sequence.
  21.  
  22. LOADING LUA SUCCESS
  23. PlayerDeaths could not load morgue
  24. loaded profile
  25. bloom_enabled false
  26. loaded saveindex
  27. OnFilesLoaded()
  28. OnUpdatePurchaseStateComplete
  29. Unload FE
  30. Unload FE done
  31. LOAD BE
  32. Could not preload undefined prefab 0x20e21d7a (puppet_wes)
  33. Could not preload undefined prefab 0x20e21d7a (puppet_wes)
  34. LOAD BE: done
  35. MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
  36. Loading Nav Grid
  37. ClearCurrentResurrectors CB
  38. ModIndex: Load sequence finished successfully.
  39.  
  40. Reset() returning
  41. Attempting to send resume request
  42. ReceiveResumeRequest
  43. Movement prediction enabled
  44. Deserialize local session session/0F100000C3B69F5C/KU_3Aq97qos
  45. Failed to load minimap from session data: session/0F100000C3B69F5C/KU_3Aq97qos_minimap
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