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- UPDATED 30/3/18
- Welcome to SOMALIA's team compilation. Here you can find teams to help you start your dpp adventure. Be sure to start building your teams once you get a hang of the dpp ou metagame, these teams are just to help one get started.
- !!!!! MONOTYPE / STARTER TEAMS ARE AT THE BOTTOM. When you think you are competent in dpp try 'em and humiliate your opponent!!!!!!!!
- [NEW TEAM]
- Olivia (Metagross) @ Focus Sash
- Ability: Clear Body
- EVs: 244 HP / 252 Atk / 12 Spe
- Adamant Nature
- - Stealth Rock
- - Meteor Mash
- - Explosion
- - Bullet Punch
- I am Unchained (Gliscor) (M) @ Yache Berry
- Ability: Hyper Cutter
- Shiny: Yes
- EVs: 64 HP / 252 Atk / 192 Spe
- Jolly Nature
- - Swords Dance
- - Ice Fang
- - Earthquake
- - Thunder Fang
- Baki (Jirachi) @ Leftovers
- Ability: Serene Grace
- EVs: 252 HP / 36 Atk / 36 Def / 148 SpD / 36 Spe
- Careful Nature
- - Body Slam
- - Fire Punch
- - Iron Head
- - Wish
- Doppo Orochi (Tyranitar) (M) @ Passho Berry
- Ability: Sand Stream
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Crunch
- - Dragon Dance
- - Stone Edge
- - Fire Punch
- Musashi (Celebi) @ Leftovers
- Ability: Natural Cure
- EVs: 252 HP / 148 Def / 16 SpA / 56 SpD / 36 Spe
- Bold Nature
- IVs: 0 Atk
- - Thunder Wave
- - Psychic
- - Recover
- - Grass Knot
- Hanma Yujiro (Gyarados) (M) @ Choice Band
- Ability: Intimidate
- Shiny: Yes
- EVs: 252 Atk / 4 Def / 252 Spe
- Adamant Nature
- - Waterfall
- - Sleep Talk
- - Stone Edge
- - Earthquake
- [NEW TEAM]
- INITIAL D (Swampert) @ Focus Sash
- Ability: Torrent
- EVs: 4 HP / 252 Atk / 252 Spe
- Adamant Nature
- - Stealth Rock
- - Earthquake
- - Waterfall
- - Ice Punch
- DRIFT (Crobat) @ Sharp Beak
- Ability: Inner Focus
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Sleep Talk
- - U-turn
- - Brave Bird
- - Super Fang
- STAGE 5 (Tyranitar) @ Passho Berry
- Ability: Sand Stream
- EVs: 252 HP / 104 Def / 52 SpA / 100 SpD
- Brave Nature
- - Counter
- - Pursuit
- - Fire Blast
- - Stone Edge
- TAKUMI (Jirachi) @ Shuca Berry
- Ability: Serene Grace
- EVs: 4 Atk / 252 SpA / 252 Spe
- Hasty Nature
- - Fire Punch
- - Iron Head
- - Thunderbolt
- - Icy Wind
- KEISUKE (Gyarados) @ Choice Band
- Ability: Intimidate
- EVs: 252 Atk / 4 SpD / 252 Spe
- Adamant Nature
- - Waterfall
- - Ice Fang
- - Earthquake
- - Sleep Talk
- RYOSUKE (Scizor) (M) @ Leftovers
- Ability: Technician
- EVs: 248 HP / 64 Atk / 52 Def / 136 SpD / 8 Spe
- Adamant Nature
- - Swords Dance
- - Bullet Punch
- - Bug Bite
- - Roost
- [NEW TEAM]
- Before I quit mons I made this team to use a Pokemon I never touched, gengar. Works pretty well, kinda unique.
- Razor (Empoleon) @ Focus Sash
- Ability: Torrent
- EVs: 40 HP / 252 SpA / 216 Spe
- Modest Nature
- - Stealth Rock
- - Hydro Pump
- - Aqua Jet
- - Ice Beam
- Gauntlet (Tyranitar) @ Passho Berry
- Ability: Sand Stream
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Stone Edge
- - Crunch
- - Dragon Dance
- - Earthquake
- Hooshi (Jirachi) @ Shuca Berry
- Ability: Serene Grace
- EVs: 4 Atk / 252 SpA / 252 Spe
- Naive Nature
- - Icy Wind
- - Iron Head
- - Psychic
- - Thunder
- Physics (Kingdra) @ Life Orb
- Ability: Swift Swim
- EVs: 252 SpA / 4 SpD / 252 Spe
- Modest Nature
- IVs: 0 Atk
- - Draco Meteor
- - Hydro Pump
- - Signal Beam
- - Rain Dance
- Gen (Gengar) @ Black Sludge
- Ability: Levitate
- EVs: 4 HP / 252 SpA / 252 Spe
- Timid Nature
- IVs: 0 Atk
- - Will-O-Wisp
- - Substitute
- - Focus Blast
- - Shadow Ball
- Beckon (Metagross) @ Lum Berry
- Ability: Clear Body
- EVs: 56 HP / 252 Atk / 200 Spe
- Adamant Nature
- - Agility
- - Zen Headbutt
- - Earthquake
- - Meteor Mash
- ------------------------------------------------
- Rammstein (Metagross) @ Focus Sash
- Ability: Clear Body
- Shiny: Yes
- EVs: 248 HP / 252 Atk / 8 SpD
- Adamant Nature
- - Explosion
- - Stealth Rock
- - Bullet Punch
- - Meteor Mash
- Kremlin (Azelf) @ Life Orb
- Ability: Levitate
- EVs: 32 HP / 4 Def / 252 SpA / 220 Spe
- Timid Nature
- IVs: 3 Atk / 30 Def / 30 SpA / 30 SpD / 30 Spe
- - Fire Blast
- - Psychic
- - Nasty Plot
- - Hidden Power [Fighting]
- Omega1991 (Breloom) @ Toxic Orb
- Ability: Poison Heal
- EVs: 156 HP / 252 Atk / 44 Def / 56 Spe
- Adamant Nature
- - Focus Punch
- - Substitute
- - Seed Bomb
- - Spore
- Her r r (Bronzong) @ Occa Berry
- Ability: Levitate
- EVs: 252 HP / 252 Atk / 4 SpD
- Brave Nature
- IVs: 0 Spe
- - Earthquake
- - Explosion
- - Gyro Ball
- - Toxic
- Kodrani99 (Snorlax) @ Chople Berry
- Ability: Thick Fat
- EVs: 252 HP / 252 Atk / 4 SpD
- Adamant Nature
- - Self-Destruct
- - Earthquake
- - Crunch
- - Return
- Game Changer (Infernape) @ Life Orb
- Ability: Blaze
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Close Combat
- - Flare Blitz
- - Mach Punch
- - U-turn
- -------------------------------
- Ease of use: 6/10
- Ladder play: 8.5/10
- Tournament play: 8/10
- Follow My Path (Metagross) @ Occa Berry / Lum Berry
- Ability: Clear Body
- EVs: 192 HP / 252 Atk / 64 Spe
- Adamant Nature
- - Explosion
- - Stealth Rock
- - Bullet Punch
- - Meteor Mash
- Villain (Kingdra) (F) @ Choice Specs
- Ability: Swift Swim
- EVs: 4 Def / 252 SpA / 252 Spe
- Timid Nature
- - Hydro Pump
- - Dragon Pulse
- - Draco Meteor
- - Surf
- Assassin Mustafa (Crobat) (F) @ Sharp Beak
- Ability: Inner Focus
- EVs: 252 Atk / 4 Def / 252 Spe
- Jolly Nature
- - Sleep Talk
- - U-turn
- - Brave Bird
- - Taunt
- Wa7sh (Breloom) (M) @ Toxic Orb
- Ability: Poison Heal
- EVs: 236 HP / 236 Atk / 20 Def / 16 Spe
- Adamant Nature
- - Spore
- - Mach Punch
- - Focus Punch
- - Seed Bomb
- Jaysh (Tyranitar) (F) @ Passho Berry
- Ability: Sand Stream
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Dragon Dance
- - Stone Edge
- - Crunch
- - Fire Punch
- Hala Bil Somali (Jirachi) @ Occa Berry
- Ability: Serene Grace
- EVs: 16 Atk / 252 SpA / 240 Spe
- Naive Nature
- - Icy Wind
- - Iron Head
- - Hidden Power [Ground]
- - Fire Punch / Psychic
- [TEAM 1]
- Ease of use: 7.5/10
- Ladder play: 9/10
- Tournament play: 7.5/10
- This stall team is still being tested further however it works insanely well vs the typical "lazy sand balance teams" which feature zapdos / swampert / breloom / starmie / ttar / jirachi
- How to use it: Lure out the opposing spinner by getting Stealth rock and Stealth rock ALONE early, starmie will almost always appear right away and if it is offensive clefable easily beats it between lo recoil / no recovery and sandstorm damage. You also have Crobat to outpace and revenge kill it later on. Heatran serves the purpose of coming in on defensive shaymin with leech seed/ skarmory / fort etc and willowisping the incoming ttar / gyarados / dragonite, it has protect to scout for what move choice users lock themselves and to gain recovery / stall out willowisp damage. Clefable is an amazing pokemon and easily the MVP of the team, it beats calm mind Suicune / Jirachi and opposing Clefable thanks to Encore + S Toss whilst breaking down opposing stall by knocking off their leftovers and chipping them down. It can switch in easily on passive teams which this team has the easiest time to beat whilst having the ability to tank LO Zapdos' Thunderbolt, taking less than 50%.
- Max Pain (Heatran) @ Leftovers
- Ability: Flash Fire
- EVs: 244 HP / 16 SpA / 28 SpD / 220 Spe
- Calm Nature
- - Lava Plume
- - Will-O-Wisp
- - Protect
- - Earth Power
- Your Destiny (Crobat) (F) @ Black Sludge
- Ability: Inner Focus
- EVs: 240 HP / 16 Atk / 56 Def / 16 SpD / 180 Spe
- Jolly Nature
- - Taunt
- - Brave Bird
- - Super Fang
- - Roost
- Fallen Man (Starmie) @ Leftovers
- Ability: Natural Cure
- EVs: 252 HP / 176 Def / 16 SpA / 64 Spe
- Bold Nature
- - Hydro Pump
- - Recover
- - Rapid Spin
- - Thunderbolt
- Gold and Fire (Skarmory) (F) @ Leftovers
- Ability: Keen Eye
- EVs: 252 HP / 16 Atk / 192 Def / 48 Spe
- Impish Nature
- - Spikes
- - Brave Bird
- - Roost
- - Whirlwind
- Put To The Test (Clefable) (F) @ Leftovers
- Ability: Magic Guard
- EVs: 252 HP / 28 Def / 228 SpD
- Calm Nature
- - Seismic Toss
- - Encore
- - Knock Off
- - Soft-Boiled
- Silent Call (Hippowdon) (F) @ Leftovers
- Ability: Sand Stream
- EVs: 252 HP / 4 Atk / 252 SpD
- Careful Nature
- - Earthquake
- - Ice Fang
- - Slack Off
- - Stealth Rock
- --------------------------------------------------------------
- Trick room team featuring the patented Brave Mixed Nite along with lures in Bronzong to beat Heatran/Ape and open the path for Tyranitar. Kingdra offers a switch-in to Water-types and lures out the opposing weather changer or a grass-type, celebi gets destroyed whilst bulky waters such as CROCUNE get set up on by Breloom. Great team, enjoy.
- NEW!!!!!! [TEAM 2]NEW!!!!!
- Artica (Empoleon) @ Focus Sash
- Ability: Torrent
- EVs: 40 Atk / 252 SpA / 216 Spe
- Rash Nature
- - Stealth Rock
- - Hydro Pump
- - Ice Beam
- - Aqua Jet
- Sonata (Bronzong) @ Occa Berry
- Ability: Levitate
- EVs: 252 HP / 252 Atk / 4 Def
- Brave Nature
- IVs: 0 Spe
- - Gyro Ball
- - Earthquake
- - Explosion
- - Trick Room
- Patho (Kingdra) @ Life Orb
- Ability: Swift Swim
- EVs: 252 SpA / 4 SpD / 252 Spe
- Modest Nature
- - Hydro Pump
- - Rain Dance
- - Signal Beam
- - Draco Meteor
- 2007 (Breloom) @ Toxic Orb
- Ability: Poison Heal
- EVs: 180 HP / 188 Atk / 140 Def
- Adamant Nature
- - Spore
- - Substitute
- - Focus Punch
- - Seed Bomb
- Keldian (Tyranitar) @ Passho Berry
- Ability: Sand Stream
- EVs: 252 HP / 252 Atk / 4 SpA
- Brave Nature
- - Stone Edge
- - Earthquake
- - Crunch
- - Fire Blast
- Brave (Dragonite) @ Life Orb
- Ability: Inner Focus
- EVs: 252 Atk / 4 Def / 252 SpA
- Brave Nature
- - Draco Meteor
- - Earthquake
- - Extreme Speed
- - Fire Blast
- -----------------------------------------------------------------
- [NEW TEAM]
- This team has been made at the end of March 2016, not much testing bar 11 games with a record of 12-1.
- Strategy
- Omen Battle (Metagross) @ Focus Sash
- Ability: Clear Body
- EVs: 248 HP / 252 Atk / 8 SpD
- Adamant Nature
- - Stealth Rock
- - Explosion
- - Meteor Mash
- - Bullet Punch
- Manilla Road (Machamp) @ Custap Berry
- Ability: Guts
- EVs: 248 HP / 252 Atk / 8 SpD
- Adamant Nature
- - Close Combat
- - Stone Edge
- - Bullet Punch
- - Payback
- NecroPolis (Jirachi) @ Occa Berry
- Ability: Serene Grace
- EVs: 4 Atk / 252 SpA / 252 Spe
- Hasty Nature
- - Thunderbolt
- - Hidden Power [Ground]
- - Psychic
- - Iron Head
- Crystal Logic (Gyarados) @ Choice Band
- Ability: Intimidate
- EVs: 252 Atk / 4 Def / 252 Spe
- Adamant Nature
- - Waterfall
- - Ice Fang
- - Sleep Talk
- - Earthquake
- Throw It (Tyranitar) @ Passho Berry
- Ability: Sand Stream
- EVs: 252 Atk / 4 SpD / 252 Spe
- Adamant Nature
- - Crunch
- - Dragon Dance
- - Stone Edge
- - Fire Punch
- Riddle Master (Infernape) @ Choice Band
- Ability: Blaze
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Mach Punch
- - U-turn
- - Flare Blitz
- - Close Combat
- ---------------------------------------------------
- Trick room team with Rampardos, good for nuking teams that lack much fat ground types.
- Metagross @ Focus Sash
- Ability: Clear Body
- EVs: 196 HP / 252 Atk / 8 SpD / 52 Spe
- Adamant Nature
- - Explosion
- - Meteor Mash
- - Stealth Rock
- - Bullet Punch
- Hypno @ Leftovers
- Ability: Insomnia
- EVs: 252 HP / 252 Def / 4 SpD
- Bold Nature
- IVs: 0 Spe
- - Baton Pass
- - Trick Room
- - Reflect
- - Psychic
- Bronzong @ Occa Berry
- Ability: Levitate
- EVs: 248 HP / 252 Atk / 8 SpD
- Brave Nature
- IVs: 0 Spe
- - Earthquake
- - Trick Room
- - Explosion
- - Gyro Ball
- Aggron @ Choice Band
- Ability: Rock Head
- EVs: 248 HP / 252 Atk / 8 SpD
- Adamant Nature
- - Head Smash
- - Earthquake
- - Ice Punch
- - Stone Edge
- Rampardos @ Choice Band
- Ability: Mold Breaker
- EVs: 248 HP / 252 Atk / 8 SpD
- Adamant Nature
- IVs: 0 Spe
- - Head Smash
- - Earthquake
- - Stone Edge
- - Sleep Talk
- Slowking @ Expert Belt
- Ability: Own Tempo
- EVs: 248 HP / 252 SpA / 8 SpD
- Quiet Nature
- IVs: 0 Spe
- - Trick Room
- - Surf
- - Fire Blast
- - Ice Beam
- --------------------------------------------------
- [TEAM 3]
- Solid team, works vs many different playstyles, feel free to tweak it to your own liking. Get rocks, pressure with Kingdra and Jirachi and end with Zapdos. Won 2 smogon tours with it.
- VORG (Heatran) (M) @ Focus Sash
- Ability: Flash Fire
- EVs: 56 HP / 252 SpA / 200 Spe
- Modest Nature
- IVs: 30 HP / 30 SpA
- - Stealth Rock
- - Fire Blast
- - Earth Power
- - Hidden Power [Grass]
- IPPO (Breloom) (M) @ Toxic Orb
- Ability: Poison Heal
- EVs: 216 HP / 236 Atk / 40 Def / 16 Spe
- Adamant Nature
- - Spore
- - Substitute / Mach Punch
- - Focus Punch / Stone Edge
- - Seed Bomb
- TAKAMURA (Zapdos) @ Life Orb
- Ability: Pressure
- EVs: 240 HP / 192 SpA / 76 Spe
- Modest Nature
- - Thunderbolt
- - Agility
- - Hidden Power [Ice]
- - Roost
- AOKI (Jirachi) @ Leftovers
- Ability: Serene Grace
- EVs: 4 HP / 252 SpA / 252 Spe
- Timid Nature
- - Calm Mind
- - Hidden Power [Ground]
- - Psychic / Flash Cannon
- - Thunderbolt
- KIMARU (Kingdra) (M) @ Chesto Berry
- Ability: Swift Swim
- EVs: 128 HP / 128 Atk / 76 SpD / 176 Spe
- Adamant Nature
- - Dragon Dance
- - Waterfall
- - Outrage
- - Rest
- SENDO (Lucario) (M) @ Life Orb
- Ability: Inner Focus
- EVs: 4 HP / 252 Atk / 252 Spe
- Adamant Nature
- - Close Combat
- - Crunch
- - Bullet Punch / ExtremeSpeed
- - Swords Dance
- ---------------------------------------------------
- [TEAM 4]
- Dragonite (M) @ Choice Band
- Ability: Inner Focus
- EVs: 116 HP / 252 Atk / 8 SpD / 132 Spe
- Adamant Nature
- - Earthquake
- - Extreme Speed
- - Fire Punch
- - Outrage
- Heatran (M) @ Shuca Berry
- Ability: Flash Fire
- EVs: 8 Atk / 252 SpA / 248 Spe
- Mild Nature
- - Fire Blast
- - Explosion
- - Stealth Rock
- - Earth Power
- Weavile (M) @ Life Orb
- Ability: Pressure
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Ice Shard
- - Night Slash
- - Low Kick
- - Pursuit
- Rotom-Wash @ Choice Scarf
- Ability: Levitate
- EVs: 252 SpA / 4 SpD / 252 Spe
- Timid Nature
- - Trick
- - Hydro Pump
- - Thunderbolt
- - Shadow Ball
- Breloom (M) @ Toxic Orb
- Ability: Poison Heal
- EVs: 252 Atk / 8 SpD / 248 Spe
- Jolly Nature
- - Spore
- - Superpower
- - Seed Bomb
- - Stone Edge
- Kingdra (M) @ Life Orb
- Ability: Swift Swim
- EVs: 4 HP / 252 SpA / 252 Spe
- Modest Nature
- - Signal Beam
- - Draco Meteor
- - Rain Dance
- - Hydro Pump
- ---------------------------------------------------
- [TEAM 5]
- A standard bulky offense team. Utilizes the very common fire water grass core. Fairly straightforward to use.
- Ease of use: 8/10
- Ladder play: 9/10
- Tournament play: 8.4/10
- EDGE (Metagross) @ Focus Sash
- Trait: Clear Body
- EVs: 248 HP / 252 Atk / 8 SDef
- Adamant Nature (+Atk, -SAtk)
- - Meteor Mash
- - Explosion
- - Bullet Punch
- - Stealth Rock
- THE PAIN TRAIN (Infernape) (M) @ Choice Band
- Shiny: Yes
- Trait: Blaze
- EVs: 252 Atk / 4 SDef / 252 Spd
- Jolly Nature (+Spd, -SAtk)
- - Close Combat
- - Flare Blitz
- - U-turn
- - Mach Punch
- NOT A CHANCE (Tyranitar) (M) @ Chople Berry
- Trait: Sand Stream
- EVs: 248 HP / 252 Atk / 8 SDef
- Adamant Nature (+Atk, -SAtk)
- - Fire Punch
- - Pursuit
- - Crunch
- - Stone Edge
- GREED (Celebi) @ Leftovers
- Trait: Natural Cure
- EVs: 220 HP / 148 Def / 96 SAtk / 44 Spd
- IVs: 30 Atk / 30 SAtk / 30 Spd
- Bold Nature (+Def, -Atk)
- - Hidden Power [Fire]
- - Thunder Wave / U-Turn
- - Recover
- - Leaf Storm / Grass Knot
- ITS A WIN (Jirachi) @ Choice Scarf
- Trait: Serene Grace
- EVs: 252 Atk / 4 SDef / 252 Spd
- Jolly Nature (+Spd, -SAtk)
- - Ice Punch
- - U-turn
- - Trick
- - Iron Head
- THE KING SOMALIA (Gyarados) (M) @ Leftovers
- Trait: Intimidate
- EVs: 252 Atk / 4 SDef / 252 Spd
- Adamant Nature (+Atk, -SAtk)
- - Dragon Dance
- - Waterfall
- - Taunt
- - Bounce
- --------------------------------------------------------------------------------------------
- [TEAM 6]
- A trick room team revolving around luring in common checks to both Executtor and Tyranitar, beating them with resist berries which then opens up the path for Bronzong and co. to sweep. Infernape acts as a phenomenal wall breaker, crushing typical Skarm / Bliss or Clef / Hippo cores. You want get rocks asap, kill something if you can however if you are vs Azelf / Zapdos / Aerodactyl GO FOR hydro with aqua jet to most of the time escape unscathed and sash intact. This way you get either 1 kill and rocks or 2 kills with no rocks but its worth it, they usually sack a high powered sweeper like Infernape, Zapdos, Dragonite or Scarf Rotom. Always make the opposing team with Infernape, it is disposable in comparison to the 4 TR mons, they should only appear later or at least Execguttor should.
- Ease of use: 6/10
- Ladder play: 8/10
- Tournament play: 9/10
- MokuBunshinNoJutsu (Empoleon) (M) @ Focus Sash
- Ability: Torrent
- EVs: 4 Def / 252 SpA / 252 Spe
- Modest Nature
- - Hydro Pump
- - Ice Beam
- - Aqua Jet
- - Stealth Rock
- Mokujin no Jutsu (Infernape) (F) @ Life Orb
- Ability: Blaze
- EVs: 72 Atk / 184 SpA / 252 Spe
- Hasty Nature
- IVs: 30 HP / 30 Def
- - Close Combat
- - Fire Blast
- - U-turn / Mach Punch / Hidden Power Ice
- - Grass Knot
- Mokuton: Mokujōheki (Bronzong) @ Macho Brace
- Ability: Levitate
- EVs: 252 HP / 252 Atk / 4 Def
- Brave Nature
- IVs: 0 Spe
- - Trick Room
- - Gyro Ball
- - Earthquake
- - Explosion
- Mizu no Tatsumaki (Dragonite) (F) @ Life Orb
- Ability: Inner Focus
- EVs: 252 Atk / 252 SpA
- Naughty Nature
- - Extreme Speed
- - Draco Meteor
- - Fire Blast
- - Earthquake
- Mokuton: Mokuryu no Jutsu (Tyranitar) (M) @ Chople Berry
- Ability: Sand Stream
- EVs: 252 HP / 252 Atk / 4 SpA
- Brave Nature
- - Stone Edge
- - Earthquake
- - Crunch
- - Fire Blast
- Kokuangyo no Jutsu (Exeggutor) (M) @ Occa Berry
- Ability: Chlorophyll
- Shiny: Yes
- EVs: 252 HP / 4 Atk / 252 SpA
- Quiet Nature
- IVs: 0 Spe
- - Trick Room
- - Leaf Storm / Grass Knot
- - Psychic
- - Explosion
- ------------------------------------------
- [TEAM 8]
- Ease of use: 7/10
- Ladder play: 8/10
- Tournament play: 8.3/10 [perfect record as the dpp gym leader 8-0, perfect record in the French premier league and responsible for no.1 on ladder]
- This team is a stall team which revolves around the solid core of Celebi / Gyarados / Heatran. The team was made over a year ago however works well to this day by tweaking a few sets. Hippowdon while lacking a phasing attack wards of the popular mixed Dragonite and handles Gengar to a certain degree. It can live 2 Fire Blasts from scarf heatran which helps in the long run. Combine this with Rotom-W as a spinblocker to prevent losing precious hazards + acting as a revenge killer + stall crippler with trick, it is very hard to break this team especially when played more offensively. Ensure that stealth rocks are got up as soon as possible, bait out any trappers the opponent may have in the early stages of game, as this makes playing around them later alot easier. Never ever bring rotom-w into the first rapid spin attempt* (assuming starmie comes in on hippowdon as it gets rocks, don't go to rotom, instead go to celebi). Lategame sweepers include Lucario, Metagross, Empoleon, Zapdos, Infernape, Flygon, Dragonite and Tyranitar to name a few thus keeping Hippowdon and Gyarados in good shape is vital. The most expendable member of the team is Celebi especially once the opposing water-type is gone. Heatran helps scout choiced users which avoid having to predict and making a messy situation. Forretress should be played not as conservative as Hippowdon; it is important to know when to play offensively and force hazards down to force the opponent to switch-in their own spinner. Doing so not only weakens it due to sandstorm + hazard damage but eventaully your opponent wil most likely just end up spinning in exchange for you killing with celebi or another Pokemon (very common for them to spin on Hippo and me ending them with an eq, this not only makes it easier for me now as I can move Gyarados and Hippowdon more freely, but I currently brought out the Pokemon which can get rocks up again thus forcing them to bring a Grass type or a Ghost-type, allowing Heatran to come in and take advantage. All the Pokemon in the team lure something that benefits other members so it is crucial to take advantage of this). Rotom-W is to be played with care, avoid bringing it on life orb starmie predicting a spin if you only have stealth rock or one layer of spikes down as it isnt worth it.
- DEEP SWAMP (Hippowdon) (M) @ Leftovers
- Ability: Sand Stream
- EVs: 236 HP / 20 Atk / 252 SpD
- Careful Nature
- - Earthquake
- - Stealth Rock
- - Ice Fang
- - Slack Off
- REMOVER (Celebi) @ Leftovers
- Ability: Natural Cure
- EVs: 252 HP / 44 Def / 28 SpA / 148 SpD / 36 Spe
- Calm Nature
- - Hidden Power [Fire]
- - Recover
- - Leaf Storm
- - U-turn
- CLEANER (Rotom-Wash) @ Choice Scarf
- Ability: Levitate
- EVs: 120 HP / 136 SpA / 252 Spe
- Timid Nature
- - Thunderbolt
- - Shadow Ball
- - Hydro Pump
- - Trick
- THE CRADLE (Forretress) (M) @ Leftovers
- Ability: Sturdy
- EVs: 252 HP / 16 Atk / 184 Def / 56 SpD
- Relaxed Nature
- - Toxic Spikes / Explosion
- - Spikes
- - Gyro Ball / Payback
- - Rapid Spin
- THE REAPER (Gyarados) (M) @ Leftovers
- Ability: Intimidate
- EVs: 240 HP / 12 Atk / 252 Def / 4 Spe
- Impish Nature
- - Roar
- - Waterfall
- - Rest
- - Sleep Talk
- DEATH TRAIN (Heatran) (M) @ Leftovers
- Ability: Flash Fire
- Shiny: Yes
- EVs: 244 HP / 36 SpA / 12 SpD / 216 Spe
- Calm Nature
- - Lava Plume
- - Protect
- - Roar
- - Earth Power
- --------------------------------------------------
- [TEAM 10] mono bug!
- Rasher (Pinsir) @ Focus Sash
- Ability: Mold Breaker
- EVs: 4 HP / 252 Atk / 252 Spe
- Adamant Nature
- - Stealth Rock
- - Earthquake
- - Stone Edge
- - Quick Attack
- Cann (Forretress) @ Leftovers
- Ability: Sturdy
- EVs: 252 HP / 252 Def / 4 SpD
- Relaxed Nature
- - Payback
- - Explosion
- - Rapid Spin
- - Spikes
- Billy (Ninjask) @ Power Herb
- Ability: Speed Boost
- EVs: 252 Atk / 4 SpD / 252 Spe
- Adamant Nature
- - Dig
- - Protect
- - U-turn
- - Baton Pass
- Bazooka Man (Scizor) @ Leftovers
- Ability: Technician
- EVs: 252 HP / 160 Atk / 96 SpD
- Adamant Nature
- - Swords Dance
- - Bullet Punch
- - Roost
- - Bug Bite
- Die (Heracross) @ Occa Berry
- Ability: Guts
- EVs: 4 HP / 252 Atk / 252 Spe
- Adamant Nature
- - Close Combat
- - Stone Edge
- - Natural Gift
- - Swords Dance
- Kamal (Yanmega) @ Life Orb
- Ability: Speed Boost
- EVs: 4 Def / 252 SpA / 252 Spe
- Modest Nature
- - Bug Buzz
- - Air Slash
- - Protect
- - Hidden Power [Ground]
- -----------------------------
- [TEAM 11]
- A mono fighting team. Fun. Try it sometime. Use Heracross to kill of Gengar as you take a shadow Ball and do serious damage with pursuit even if it stays in. Abuse the wonderful offensive synergy this team has and taunt your opponent constantly once you win them with this team. Toxicroak helps vs rain spam and outpaces common mons such as Stealth Rock Heatran, Defensive Bold Starmie, Adaamnt Lucario, Gyarados, Dragonite etc.
- Ease of use: 5/10
- Ladder play: 5/10
- Tournament play: 5/10
- KAORU HANAYAMA (Machamp) (M) @ Focus Sash
- Shiny: Yes
- Trait: No Guard
- EVs: 248 HP / 252 Atk / 8 SDef
- Adamant Nature (+Atk, -SAtk)
- - Dynamic Punch
- - Bullet Punch
- - Stone Edge
- - Ice Punch
- HANMA BAKI (Lucario) (M) @ Life Orb
- Trait: Steadfast
- EVs: 252 Atk / 4 SDef / 252 Spd
- Adamant Nature (+Atk, -SAtk)
- - Close Combat
- - Crunch
- - Agility
- - Ice Punch
- RETSU KAIOH (Breloom) (M) @ Toxic Orb
- Trait: Poison Heal
- EVs: 252 Atk / 8 SDef / 248 Spd
- Jolly Nature (+Spd, -SAtk)
- - Spore
- - Seed Bomb
- - Superpower
- - Stone Edge
- DOPPO OROCHI (Toxicroak) (M) @ Life Orb
- Trait: Dry Skin
- EVs: 252 Atk / 4 SDef / 252 Spd
- Jolly Nature (+Spd, -SAtk)
- - Stone Edge
- - Sucker Punch
- - Cross Chop
- - Swords Dance
- GAIA (Infernape) (M) @ Choice Band
- Trait: Blaze
- EVs: 252 Atk / 4 SDef / 252 Spd
- Jolly Nature (+Spd, -SAtk)
- - Flare Blitz
- - Close Combat
- - U-turn
- - Mach Punch
- HANMA YUJIRO (Heracross) (M) @ Choice Scarf
- Trait: Guts
- EVs: 24 HP / 252 Atk / 4 SDef / 228 Spd
- Adamant Nature (+Atk, -SAtk)
- - Close Combat
- - Pursuit
- - Megahorn
- - Stone Edge
- -------------------------------------------------------
- [TEAM 13] (OLD TEAM)
- This team is responsible for the new-found rise of Choice Band Infernape which seen a decline after 2010. One thing to understand is priorities of the team, once you make your own teams you will be able to create those for yourself and play accordingly. However I see that when alot of new players take good teams for known players, they lack the intricate details to play it with success.
- For instance, I always ALWAYS hydro lead Zapdos and Machamp as they are huge annoyances to the team. You got banded ape SOMALIA, why all the fuss when it can just demolish them with blitz? Well, hiding your key team members especially your sweepers for as long as possible allows you to put more pressure on the opponent, they will be on the back foot guessing and conserving appropriate answers to the potential "late game sweeper" depending on their interpretation of your team.
- You generally want to postpone revealing Weavile as much as possible, Dragon Dance with kingdra to lure out either scarf Flygon that can revenge it in which you can beat it with weavile once it locks itself in Outrage. Possibly the only mon to outpace Infernape is gone and it can do some serious damage, furthermore the only other Pokemon that naturally outpace Ape are mostly ones that Weavile can dispose of such as Starmie, Gengar and Azelf. Breloom is very frail however timing makes things much easier. Bring it in the second you see a Swampert of Hippowdon both of which switch into Infernape's U-Turn. Once you spore them Stone Edge as most likely you'll see a Scarf Rotom-A / Gengar / Celebi or a Gyarados / Dragonite switch in to take the predicted Focus Punch once you've subbed. Team is quite known and meta has evolved, you can use this to learn but not recommended for tournies anymore due to people knowing it well.
- Ease of use: 6.5/10
- Ladder play: 9/10
- Tournament play: 7.75/10
- DECADENCE (Empoleon) (M) @ Focus Sash
- Ability: Torrent
- EVs: 252 SpA / 36 SpD / 220 Spe
- Mild Nature
- - Hydro Pump
- - Ice Beam
- - Stealth Rock
- - Grass Knot
- DISTURBED (Breloom) (M) @ Toxic Orb
- Ability: Poison Heal
- EVs: 252 Atk / 4 Def / 252 Spe
- Jolly Nature
- - Seed Bomb
- - Spore
- - Superpower
- - Stone Edge
- IF I SCARE YOU (Rotom-Wash) @ Choice Scarf
- Ability: Levitate
- EVs: 120 HP / 136 SpA / 252 Spe
- Timid Nature
- - Hidden Power [Ice]
- - Thunderbolt
- - Trick / Hydro Pump
- - Shadow Ball
- DONT RUN (Infernape) (M) @ Choice Band
- Ability: Blaze
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Mach Punch
- - U-turn
- - Close Combat
- - Flare Blitz
- MY SOUL (Weavile) (M) @ Expert Belt
- Ability: Pressure
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Low Kick
- - Pursuit
- - Ice Shard
- - Night Slash
- HOPELESS (Kingdra) (M) @ Chesto Berry
- Ability: Swift Swim
- EVs: 144 HP / 160 Atk / 44 SpD / 160 Spe
- Adamant Nature
- - Dragon Dance
- - Waterfall
- - Outrage
- - Rest
- ---------------------------------
- The Chef (Typhlosion) @ Choice Scarf
- Ability: Blaze
- EVs: 252 SpA / 4 SpD / 252 Spe
- Modest Nature
- IVs: 2 Atk / 30 SpA
- - Eruption
- - Focus Blast
- - Overheat
- - Hidden Power [Grass]
- Dinner Lady (Meganium) @ Leftovers
- Ability: Overgrow
- EVs: 252 HP / 152 Def / 44 SpA / 60 SpD
- Bold Nature
- - Grass Knot
- - Grass Whistle
- - Counter
- - Hidden Power [Flying]
- Dino Wars (Feraligatr) @ Wacan Berry
- Ability: Torrent
- EVs: 252 Atk / 4 Def / 252 Spe
- Adamant Nature
- - Dragon Dance
- - Waterfall
- - Ice Punch
- - Low Kick
- Poison (Swampert) @ Leftovers
- Ability: Torrent
- EVs: 252 HP / 228 Def / 28 SpA
- Relaxed Nature
- - Stealth Rock
- - Roar
- - Earthquake
- - Ice Punch
- Scream 3 (Infernape) @ Choice Band
- Ability: Blaze
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - U-turn
- - Close Combat
- - Flare Blitz
- - Mach Punch
- Needles N Pins (Blaziken) @ Expert Belt
- Ability: Blaze
- EVs: 156 Atk / 252 SpA / 100 Spe
- Rash Nature
- - Fire Blast
- - Agility
- - Low Kick
- - Hidden Power [Ice]
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