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- // Created by Crowbar 0.36.0.0
- $ModelName "player/gopnik/gopnik.mdl"
- $BodyGroup "studio"
- {
- studio "gopnik_reference.smd"
- }
- $SurfaceProp "flesh"
- $Contents "solid"
- $EyePosition 0 0 73
- $MaxEyeDeflection 90
- $Opaque
- $CDMaterials "models\player\gopnik\"
- $CDMaterials ""
- $Attachment "legacy_weapon_bone" "ValveBiped.weapon_bone" 0 0 0 rotate 0 0 0
- $Attachment "weapon_hand_L" "weapon_hand_L" 0 0 0 rotate 0 0 0
- $Attachment "weapon_hand_R" "weapon_hand_R" 0 0 0 rotate 0 0 0
- $Attachment "primary" "primary_jiggle_jnt" 3 0 -2 rotate 0 170 180
- $Attachment "pistol" "leg_upper_R" 6.5 -4.4 0.5 rotate 0 1 -15
- $Attachment "eholster" "leg_upper_L" 7 -1.5 4 rotate 2 5 98
- $Attachment "grenade0" "pelvis" 0 -2.5 -8 rotate 90 0 0
- $Attachment "grenade1" "pelvis" 0 1 -8.3 rotate 90 0 0
- $Attachment "grenade2" "pelvis" 0 5.3 -7 rotate 90 0 0
- $Attachment "grenade3" "pelvis" 0 -1.5 8.2 rotate 90 0 0
- $Attachment "grenade4" "pelvis" 0 3 8 rotate 90 0 0
- $Attachment "c4" "spine_3" 2 -5.3 2 rotate 4 -4 80
- $Attachment "facemask" "head_0" 2.9 4.4 0 rotate 0 73 90
- $Attachment "clip_limit" "head_0" 7 6 0 rotate 0 0 0
- $Attachment "primary_smg" "primary_jiggle_jnt" 3 0 -2 rotate 0 170 180
- $CBox 0 0 0 0 0 0
- $BBox -16.366 -18.607 -4.434 32.149 9.204 73.146
- // $HBoxSet "cstrike"
- // $HBox 1 "head_0" -0.5 -0.3 0 3.3 -0.8 0 0 0 0 ""
- // $HBox 1 "neck_0" 1 -2.3 -2.1 4.2 3.2 2.1 0 -2.1 0 ""
- // $HBox 2 "neck_0" -1.3 0.9 0 1.4 1.3 0 0 0 0 ""
- // $HBox 3 "pelvis" -2.7 1.1 -3.2 -2.7 1.1 3.2 0 0 0 ""
- // $HBox 3 "spine_0" 1.4 0.8 3.1 1.4 0.8 -3.1 0 0 0 ""
- // $HBox 2 "spine_1" 3.8 0.8 -2.4 3.8 0.4 2.4 0 0 0 ""
- // $HBox 2 "spine_2" 4.8 0.15 -4.1 4.8 0.15 4.1 0 0 0 ""
- // $HBox 2 "spine_3" 2.5 -0.6 -6 2.5 -0.6 6 0 0 0 ""
- // $HBox 6 "leg_upper_L" 1.3 0 0 16.5 0 0 0 0 0 ""
- // $HBox 7 "leg_upper_R" 1.3 0 0 16.5 0 0.7 0 0 0 ""
- // $HBox 6 "leg_lower_L" 0.1 0 0.2 17 -0.4 0.7 0 0 0 ""
- // $HBox 7 "leg_lower_R" 0.1 0 0.2 17 -0.4 0.7 0 0 0 ""
- // $HBox 6 "ankle_L" -2.5 -3.8 -2.8 10.4 -0.2 2 0 24.1 0 ""
- // $HBox 7 "ankle_R" -10.4 0.3 -2 2.6 4 2.8 0 24.5 0 ""
- // $HBox 4 "hand_L" -2 -2 -2 4.6 2 2 0 13.2 0 ""
- // $HBox 5 "hand_R" -5 -2 -2 2 2 2 180 194.600006 0 ""
- // $HBox 4 "arm_upper_L" 0 0 0 11.2 0 0 0 0 0 ""
- // $HBox 4 "arm_lower_L" 0 0 0 10 0 0 0 0 0 ""
- // $HBox 5 "arm_upper_R" 0 0 0 11.2 0 0 0 0 0 ""
- // $HBox 5 "arm_lower_R" 0 0 0 10 0 0 0 0 0 ""
- // $SkipBoneInBBox
- $BoneMerge "pelvis"
- $BoneMerge "spine_0"
- $BoneMerge "spine_1"
- $BoneMerge "spine_2"
- $BoneMerge "spine_3"
- $BoneMerge "neck_0"
- $BoneMerge "head_0"
- $BoneMerge "clavicle_R"
- $BoneMerge "arm_upper_R"
- $BoneMerge "arm_lower_R"
- $BoneMerge "hand_R"
- $BoneMerge "finger_middle_meta_R"
- $BoneMerge "finger_middle_0_R"
- $BoneMerge "finger_middle_1_R"
- $BoneMerge "finger_middle_2_R"
- $BoneMerge "finger_ring_meta_R"
- $BoneMerge "finger_ring_0_R"
- $BoneMerge "finger_ring_1_R"
- $BoneMerge "finger_ring_2_R"
- $BoneMerge "finger_pinky_meta_R"
- $BoneMerge "finger_pinky_0_R"
- $BoneMerge "finger_pinky_1_R"
- $BoneMerge "finger_pinky_2_R"
- $BoneMerge "finger_index_meta_R"
- $BoneMerge "finger_index_0_R"
- $BoneMerge "finger_index_1_R"
- $BoneMerge "finger_index_2_R"
- $BoneMerge "finger_thumb_0_R"
- $BoneMerge "finger_thumb_1_R"
- $BoneMerge "finger_thumb_2_R"
- $BoneMerge "weapon_hand_R"
- $BoneMerge "arm_lower_R_TWIST"
- $BoneMerge "arm_lower_R_TWIST1"
- $BoneMerge "arm_upper_R_TWIST"
- $BoneMerge "arm_upper_R_TWIST1"
- $BoneMerge "clavicle_L"
- $BoneMerge "arm_upper_L"
- $BoneMerge "arm_lower_L"
- $BoneMerge "hand_L"
- $BoneMerge "finger_middle_meta_L"
- $BoneMerge "finger_middle_0_L"
- $BoneMerge "finger_middle_1_L"
- $BoneMerge "finger_middle_2_L"
- $BoneMerge "finger_ring_meta_L"
- $BoneMerge "finger_ring_0_L"
- $BoneMerge "finger_ring_1_L"
- $BoneMerge "finger_ring_2_L"
- $BoneMerge "finger_pinky_meta_L"
- $BoneMerge "finger_pinky_0_L"
- $BoneMerge "finger_pinky_1_L"
- $BoneMerge "finger_pinky_2_L"
- $BoneMerge "finger_index_meta_L"
- $BoneMerge "finger_index_0_L"
- $BoneMerge "finger_index_1_L"
- $BoneMerge "finger_index_2_L"
- $BoneMerge "finger_thumb_0_L"
- $BoneMerge "finger_thumb_1_L"
- $BoneMerge "finger_thumb_2_L"
- $BoneMerge "lh_ik_driver"
- $BoneMerge "weapon_hand_L"
- $BoneMerge "arm_lower_L_TWIST"
- $BoneMerge "arm_lower_L_TWIST1"
- $BoneMerge "arm_upper_L_TWIST"
- $BoneMerge "arm_upper_L_TWIST1"
- $BoneMerge "leg_upper_R"
- $BoneMerge "leg_lower_R"
- $BoneMerge "ankle_R"
- $BoneMerge "ball_R"
- $BoneMerge "rfoot_lock"
- $BoneMerge "leg_upper_R_TWIST"
- $BoneMerge "leg_upper_R_TWIST1"
- $BoneMerge "leg_upper_L"
- $BoneMerge "leg_lower_L"
- $BoneMerge "ankle_L"
- $BoneMerge "ball_L"
- $BoneMerge "lfoot_lock"
- $BoneMerge "leg_upper_L_TWIST"
- $BoneMerge "leg_upper_L_TWIST1"
- $BoneMerge "lean_root"
- $JiggleBone "primary_jiggle_jnt"
- {
- is_flexible
- {
- length 50
- tip_mass 0
- pitch_stiffness 100
- pitch_damping 15
- yaw_stiffness 700
- yaw_damping 15
- along_stiffness 100
- along_damping 0
- angle_constraint 5
- }
- }
- $Sequence "default" {
- "gopnik_anims\default.smd"
- fadein 0.2
- fadeout 0.2
- fps 30
- }
- $Sequence "ragdoll" {
- "gopnik_anims\ragdoll.smd"
- activity "ACT_DIERAGDOLL" 1
- fadein 0.2
- fadeout 0.2
- fps 30
- }
- $IncludeModel "player/gopnik/animset_t.mdl"
- $IKChain "rhand" "hand_R" knee 0 0 0
- $IKChain "lhand" "hand_L" knee 0 0 0
- $IKChain "rfoot" "ankle_R" knee 0 0 0
- $IKChain "lfoot" "ankle_L" knee 0 0 0
- $CollisionJoints "gopnik_physics.smd"
- {
- $mass 300
- $inertia 10
- $damping 0.4
- $rotdamping 20
- $rootbone "pelvis"
- $jointmassbias "pelvis" 2.6
- $jointdamping "pelvis" 1
- $jointrotdamping "pelvis" 10
- $jointmassbias "leg_upper_R" 3
- $jointrotdamping "leg_upper_R" 8
- $jointconstrain "leg_upper_R" x limit -15 15 0.4
- $jointconstrain "leg_upper_R" y limit -70 50 0.4
- $jointconstrain "leg_upper_R" z limit -15 15 0.4
- $jointmassbias "leg_lower_R" 3
- $jointrotdamping "leg_lower_R" 2
- $jointconstrain "leg_lower_R" x limit 0 0 0.4
- $jointconstrain "leg_lower_R" y limit 0 110 0.4
- $jointconstrain "leg_lower_R" z limit 0 0 0.4
- $jointmassbias "leg_upper_L" 3
- $jointrotdamping "leg_upper_L" 8
- $jointconstrain "leg_upper_L" x limit -15 15 0.4
- $jointconstrain "leg_upper_L" y limit -15 15 0.4
- $jointconstrain "leg_upper_L" z limit -70 50 0.4
- $jointmassbias "leg_lower_L" 3
- $jointrotdamping "leg_lower_L" 2
- $jointconstrain "leg_lower_L" x limit 0 0 0.4
- $jointconstrain "leg_lower_L" y limit 0 0 0.4
- $jointconstrain "leg_lower_L" z limit 0 110 0.4
- $jointconstrain "ankle_L" x limit -20 20 0.4
- $jointconstrain "ankle_L" y limit -40 40 0.4
- $jointconstrain "ankle_L" z limit -30 40 0.4
- $jointrotdamping "spine_0" 2
- $jointconstrain "spine_0" x limit -15 15 0.4
- $jointconstrain "spine_0" y limit -15 15 0.4
- $jointconstrain "spine_0" z limit -5 25 0.4
- $jointrotdamping "spine_2" 2
- $jointconstrain "spine_2" x limit -15 15 0.4
- $jointconstrain "spine_2" y limit -15 15 0.4
- $jointconstrain "spine_2" z limit -10 35 0.4
- $jointmassbias "arm_upper_R" 3
- $jointconstrain "arm_upper_R" x limit -45 45 0.4
- $jointconstrain "arm_upper_R" y limit -30 70 0.4
- $jointconstrain "arm_upper_R" z limit -70 45 0.4
- $jointmassbias "arm_upper_L" 3
- $jointconstrain "arm_upper_L" x limit -45 45 0.4
- $jointconstrain "arm_upper_L" y limit -30 70 0.4
- $jointconstrain "arm_upper_L" z limit -70 45 0.4
- $jointmassbias "arm_lower_L" 3
- $jointconstrain "arm_lower_L" x limit -20 20 0.4
- $jointconstrain "arm_lower_L" y limit -5 5 0.4
- $jointconstrain "arm_lower_L" z limit -10 90 0.4
- $jointrotdamping "hand_L" 8
- $jointconstrain "hand_L" x limit -15 15 0.4
- $jointconstrain "hand_L" y limit -20 30 0.4
- $jointconstrain "hand_L" z limit -20 20 0.4
- $jointmassbias "arm_lower_R" 3
- $jointconstrain "arm_lower_R" x limit -20 20 0.4
- $jointconstrain "arm_lower_R" y limit -10 90 0.4
- $jointconstrain "arm_lower_R" z limit -5 5 0.4
- $jointrotdamping "hand_R" 8
- $jointconstrain "hand_R" x limit -15 15 0.4
- $jointconstrain "hand_R" y limit -20 30 0.4
- $jointconstrain "hand_R" z limit -20 20 0.4
- $jointrotdamping "head_0" 2
- $jointconstrain "head_0" x limit -25 25 0.4
- $jointconstrain "head_0" y limit -20 20 0.4
- $jointconstrain "head_0" z limit -10 35 0.4
- $jointconstrain "ankle_R" x limit -20 20 0.4
- $jointconstrain "ankle_R" y limit -40 40 0.4
- $jointconstrain "ankle_R" z limit -30 40 0.4
- $jointcollide "head_0" "hand_L"
- }
- $KeyValues
- {
- snapshot_weights_all
- {
- }
- snapshot_weights_upperbody
- {
- "leg_upper_L" "0.5"
- "leg_lower_L" "0"
- "ankle_L" "0"
- "ball_L" "0"
- "leg_upper_R" "0.5"
- "leg_lower_R" "0"
- "ankle_R" "0"
- "ball_R" "0"
- "leg_upper_L_TWIST" "0.5"
- "leg_upper_L_TWIST1" "0.2"
- "leg_upper_R_TWIST" "0.5"
- "leg_upper_R_TWIST1" "0.2"
- }
- qc_path
- {
- "value" "gopnik.qc"
- }
- }
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