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- --
- local gate = createObject(2978, 2768.8999023438, -1641.6999511719, 20.29999961853, 0, 0, 0)
- local gatevar = false
- local gatemoving = true
- local function moveThisFuckingScheissGate(thePlayer)
- if(gatemoving == true) then return end
- gatemoving = true
- if(gatevar == false) then
- moveObject(gate, 5000, 2768.8999023438, -1641.6999511719, 30.89999961853)
- else
- moveObject(gate, 5000, 2768.8999023438, -1641.6999511719, 20.29999961853)
- end
- gatevar = not gatevar
- setTimer(function()
- gatemoving = false
- end, 10000, 1)
- end
- addCommandHandler("moveit", moveThisFuckingScheissGate)
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