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  1. // This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
  2. {$CLEO .cs}
  3.  
  4. //-------------MAIN---------------
  5. 0AC6: 0@ = label @Noname_19511 offset
  6. alloc 1@ 224
  7. 0AA6: call_method 4606176 struct 1@ num_params 0 pop 0
  8. 0A8E: 2@ = 1@ + 16 // int
  9. 0A8C: write_memory 2@ size 4 value 0@ virtual_protect 1
  10. 0A8E: 2@ = 1@ + 20 // int
  11. 0A8C: write_memory 2@ size 4 value 0@ virtual_protect 1
  12. 0A8E: 2@ = 1@ + 196 // int
  13. 0A8C: write_memory 2@ size 1 value 1 virtual_protect 1
  14. 0AA6: call_method 4606976 struct 1@ num_params 1 pop 0 11056172
  15. 0AC6: 0@ = label @Noname_178 offset
  16. 0A9F: 1@ = current_thread_pointer
  17. 0A8E: 2@ = 1@ + 16 // int
  18. 0A8C: write_memory 2@ size 4 value 0@ virtual_protect 1
  19. 0A8E: 2@ = 1@ + 20 // int
  20. 0A8C: write_memory 2@ size 4 value 0@ virtual_protect 1
  21.  
  22. :Noname_178
  23. 0000: NOP
  24. 0662: printstring "This cleo made by DubStep_"
  25. 0662: printstring "Special for Cheat-Master.Ru"
  26. 0662: printstring "My profile cheat-master.ru/index/8-47546"
  27. wait 3000
  28. $707 > 15
  29. jf @Noname_107
  30. print "~n~~p~Auto Capture loaded." 1000
  31. log "{00ff00}Auto Capture by DubStep_ loaded. {808080} PRIVATE"
  32. if
  33. 8AF0: not 0@ = get_int_from_ini_file "CLEO/ACbyDubStep_.ini" section "Reaction" key "wait-1"
  34. jf @Noname_435
  35. 0AF1: write_int 50 to_ini_file "CLEO/ACbyDubStep_.ini" section "Reaction" key "wait-1"
  36. 0AF1: write_int 1050 to_ini_file "CLEO/ACbyDubStep_.ini" section "Reaction" key "wait-2"
  37. log "{00ff00}Auto Capture {FFFFFF} ACbyDubStep_.ini - ôàéë ñîçäàí."
  38. alloc 10@ 256
  39. 0C11: memset destination 10@ value 0 size 256
  40. if
  41. 8AF4: not 10@ = read_string_from_ini_file "CLEO/ACbyDubStep_.ini" section "Set" key "Cmd-send"
  42. jf @Noname_598
  43. 0B00: delete_file "CLEO/ACbyDubStep_.ini" // IF and SET
  44. 0AF5: write_string "/capture" to_ini_file "CLEO/ACbyDubStep_.ini" section "Set" key "Cmd-send"
  45. format 10@ "/capture"
  46. say 10@
  47. free 10@
  48. alloc 10@ 256
  49. 0C11: memset destination 10@ value 0 size 256
  50. if
  51. 8AF4: not 10@ = read_string_from_ini_file "CLEO/ACbyDubStep_.ini" section "Set" key "Cmd"
  52. jf @Noname_725
  53. 0AF5: write_string "ac" to_ini_file "CLEO/ACbyDubStep_.ini" section "Set" key "Cmd"
  54. format 10@ "ac"
  55. 0B34: samp register_client_command 10@ to_label @Noname_1696
  56. free 10@
  57. 0BE3: raknet setup_incoming_rpc_hook -1295
  58. if
  59. 30@ == 1
  60. jf @Noname_1284
  61. if
  62. 30@ == 0
  63. jf @Noname_790
  64. goto @Noname_1284
  65. if
  66. 20@ == 1
  67. jf @Noname_1273
  68. 018C: play_sound 1052 at 0.0 0.0 0.0
  69. 0AF0: 10@ = get_int_from_ini_file "CLEO/ACbyDubStep_.ini" section "Reaction" key "wait-1"
  70. wait 10@
  71. alloc 10@ 256
  72. 0C11: memset destination 10@ value 0 size 256
  73. if
  74. 8AF4: not 10@ = read_string_from_ini_file "CLEO/ACbyDubStep_.ini" section "Set" key "Cmd-send"
  75. jf @Noname_1017
  76. 0AF5: write_string "/capture" to_ini_file "CLEO/ACbyDubStep_.ini" section "Set" key "Cmd-send"
  77. format 10@ "/capture"
  78. say 10@
  79. free 10@
  80. 0AF0: 10@ = get_int_from_ini_file "CLEO/ACbyDubStep_.ini" section "Reaction" key "wait-2"
  81. wait 10@
  82. alloc 10@ 256
  83. 0C11: memset destination 10@ value 0 size 256
  84. if
  85. 8AF4: not 10@ = read_string_from_ini_file "CLEO/ACbyDubStep_.ini" section "Set" key "Cmd-send"
  86. jf @Noname_1217
  87. 0AF5: write_string "/capture" to_ini_file "CLEO/ACbyDubStep_.ini" section "Set" key "Cmd-send"
  88. format 10@ "/capture"
  89. say 10@
  90. free 10@
  91. wait 5000
  92. print "Auto Capture ~r~OFF" 2500
  93. 30@ = 0
  94. 20@ = 0
  95. wait 0
  96. goto @Noname_765
  97. wait 0
  98. goto @Noname_747
  99. 0BE5: raknet 0@ = get_hook_param 1
  100. if and
  101. 0@ == 93
  102. 30@ == 1
  103. jf @Noname_1591
  104. alloc 4@ 255
  105. 0C11: memset destination 4@ value 0 size 255
  106. 0BE5: raknet 1@ = get_hook_param 0
  107. 2@ = BitStream.Read(1@, 3)
  108. 3@ = BitStream.Read(1@, 3)
  109. BitStream.ReadArray(1@, 4@, 3@)
  110. 0C0D: struct 4@ offset 3@ size 1 = 0
  111. if or
  112. 0C18: 32@ = strstr string1 4@ string2 "Ñ÷åò çà òåëåôîí:"
  113. 0C18: 32@ = strstr string1 4@ string2 "Çàðïëàòà:"
  114. 0C18: 32@ = strstr string1 4@ string2 "Òåêóùèé áàëàíñ:"
  115. 0C18: 32@ = strstr string1 4@ string2 "=========="
  116. 0C18: 32@ = strstr string1 4@ string2 "ñáðîøåíà ãóìîíèòàðíàÿ ïîìîùü"
  117. 0C18: 32@ = strstr string1 4@ string2 "Ó âàñ åñòü 10 ìèíóò ÷òî áû íàéòè å¸"
  118. jf @Noname_1586
  119. 20@ = 1
  120. free 4@
  121. if and
  122. 30@ == 1
  123. 0@ == 61
  124. jf @Noname_1692
  125. 0BE5: raknet 1@ = get_hook_param 0
  126. 2@ = BitStream.Read(1@, 2)
  127. 1@ = BitStream.New()
  128. BitStream.Write(1@, 2@, BS_TYPE_SHORT, 2)
  129. RakNet.LiteRPC(62, 1@)
  130. BitStream.Delete(1@)
  131. print "~n~~n~Dialog hooked" 500
  132. 0BE0: raknet hook_ret 0
  133. 0BE0: raknet hook_ret 1
  134. 0B12: 30@ = 30@ XOR 1
  135. if
  136. 30@ == 1
  137. jf @Noname_1756
  138. print "Auto Capture ~g~ON" 2500
  139. goto @Noname_1782
  140. print "Auto Capture ~r~OFF" 2500
  141. SAMP.CmdRet
  142. hex
  143. 56 41 52 00 F1 02 00 00 50 4C 41 59 45 52 5F 43
  144. 48 41
  145. end
  146. 0052: NOP &0
  147. hex
  148. 50 4C 41 59 45 52 5F 41 43 54 4F 52 00 03 00 00
  149. 00 50 4C 41 59 45 52 5F 47 52 4F 55
  150. end
  151. gosub 0@s
  152. hex
  153. 00 44 45 46 41 55 4C 54 5F 57 41 49 54 5F 54 49
  154. 4D 45 00 0E 00 00 00 50 68 6F 6E 65 5F 52 69 6E
  155. 67 69 6E 67 5F 46 6C 61 65 5F 69 6E 5F 6D 73 32
  156. 00 10 00 00 00 4D 6F 76 65 5F 41 78 69 73 5F 58
  157. 00 11 00 00 00 4D 6F 76 65 5F 41 78 69 73 5F 59
  158. 00 12 00 00 00 53 70 65 63 69 61 6C 5F 41 78 69
  159. 73 5F 58 00 13 00 00 00 53 70 65 70 65 63 69 61
  160. 6C 5F 41 78 69 73 5F 59 00
  161. end
  162. 0014: // Note: the incorrect math opcode was used here
  163. hex
  164. 00 48 65 6C 70 5F 42 69 63 79 63 6C 65 5F 31 5F
  165. 53 68 6F 77 6E 00
  166. end
  167. 0015: // Note: the incorrect math opcode was used here
  168. hex
  169. 00 4D 61 72 6B 65 72 5F 54 72 75 63 6B 69 6E 67
  170. 5F 4D 69 73 73 69 6F 6E 00 16 00 00 00 4D 69 73
  171. 73 69 6F 6E 5F 49 6E 74 72 6F 5F 50 61 73 73 65
  172. 64 00
  173. end
  174. 0018: // Note: the incorrect math opcode was used here
  175. hex
  176. 00 53 54 41 54 5F 55 6E 6C 6F 63 6B 65 64 5F 43
  177. 69 74 69 65 73 5F 4E 75 6D 62 65 72 00 19 00 00
  178. 00 53 68 6F 6F 74 69 6E 67 5F 41 76 61 69 6C 61
  179. 62 6C 65 00
  180. end
  181. 001A: // Note: the incorrect math opcode was used here
  182. hex
  183. 00 54 61 67 73 5F 50 61 69 6E 74 65 64 5F 50 65
  184. 72 63 65 6E 74 61 67 65 00 1B 00 00 00 4D 69 73
  185. 73 69 6F 6E 5F 52 75 6E 6E 69 6E 67 5F 44 6F 67
  186. 5F 46 61 69 6C 65 64 00
  187. end
  188. 001D: // (int)
  189. hex
  190. 00 4D 61 72 6B 65 72 5F 45 6D 6D 65 74 73 5F 47
  191. 75 6E 00 1F 00 00 00 50 69 63 6B 75 70 5F 45 6D
  192. 6D 65 74 73 5F 43 6F 6C 74 34 35 00
  193. end
  194. 0020: // Note: the incorrect math opcode was used here
  195. hex
  196. 00 53 54 41 54 5F 4C 75 6E 67 5F 43 61 70 61 63
  197. 69 74 79 00
  198. end
  199. 0021: // Note: the incorrect math opcode was used here
  200. hex
  201. 00 54 69 6D 65 5F 48 6F 75 72 73 00
  202. end
  203. 0022: // Note: the incorrect math opcode was used here
  204. hex
  205. 00 54 69 6D 65 5F 4D 69 6E 73 00 23 00 00 00 54
  206. 69 6D 65 5F 46 72 6F 6D 5F 4C 61 73 74 5F 43 61
  207. 6C 6C 5F 47 6F 74 5F 46 6C 61 67 00
  208. end
  209. 0027: // (float)
  210. hex
  211. 00 57 65 65 6B 64 61 79 00 28 00 00 00 46 6C 69
  212. 67 68 74 5F 53 63 68 6F 6F 6C 5F 49 6E 74 72 6F
  213. 5F 46 6C 61 67 00
  214. end
  215. 002A: // Note: the incorrect math opcode was used here
  216. hex
  217. 00 41 63 74 69 76 65 5F 49 6E 74 65 72 69 6F 72
  218. 00 2B 00 00 00 53 65 6C 65 63 74 65 64 5F 4D 65
  219. 6E 75 5F 49 74 65 6D 00
  220. end
  221. 002D: // (int)
  222. hex
  223. 00 74 65 6D 70 76 61 72 5F 41 63 74 6F 72 5F 43
  224. 61 72 00 30 00 00 00 74 65 6D 70 76 61 72 5F 43
  225. 61 72 5F 54 79 70 65 00
  226. end
  227. 0031: // Note: the incorrect math opcode was used here
  228. hex
  229. 00 48 65 6C 70 5F 56 61 6C 65 74 5F 53 68 6F 77
  230. 6E 00
  231. end
  232. 0032: // Note: the incorrect math opcode was used here
  233. hex
  234. 00 48 65 6C 70 5F 44 65 6E 69 73 65 5F 53 68 6F
  235. 77 6E 00 33 00 00 00 48 65 6C 70 5F 53 74 65 61
  236. 6C 74 68 5F 53 68 6F 77 6E 00
  237. end
  238. 0034: // (float)
  239. hex
  240. 00 48 65 6C 70 5F 49 4E 54 52 4F 5F 53 68 6F 77
  241. 6E 00
  242. end
  243. 0036: // (float)
  244. hex
  245. 00 4C 53 5F 46 69 6E 61 6C 5F 4D 69 73 73 69 6F
  246. 6E 73 5F 53 74 61 72 74 65 64 00 39 00 00 00 48
  247. 65 6C 70 5F 54 72 75 63 6B 65 72 5F 4D 49 73 73
  248. 69 6F 6E 73 5F 53 68 6F 77 6E 00 3E 00 00 00 43
  249. 61 74 61 6C 69 6E 61 5F 54 6F 74 61 6C 5F 50 61
  250. 73 73 65 64 5F 4D 69 73 73 69 6F 6E 73 00 40 00
  251. 00 00 48 65 6C 70 5F 47 72 6F 6F 76 65 5F 53 68
  252. 6F 77 6E 00 41 00 00 00 4D 61 72 6B 65 72 5F 57
  253. 61 6E 67 5F 43 61 72 73 00 42 00 00 00 41 4D 4D
  254. 55 5F 49 63 6F 6E 73 5F 53 68 6F 77 6E 00
  255. end
  256. 0043: // Note: the incorrect math opcode was used here
  257. hex
  258. 00 44 69 73 74 61 6E 63 65 5F 42 65 74 77 65 65
  259. 6E 5F 50 6F 69 6E 74 73 00 44 00 00 00 74 65 6D
  260. 70 76 61 72 5F 58 5F 63 6F 6F 72 64 00 45 00 00
  261. 00 74 65 6D 70 76 61 72 5F 59 5F 63 6F 6F 72 64
  262. 00 46 00 00 00 74 65 6D 70 76 61 72 5F 5A 5F 63
  263. 6F 6F 72 64 00 47 00 00 00 74 65 6D 70 76 61 72
  264. 5F 41 6E 67 6C 65 00 48 00 00 00 74 65 6D 70 76
  265. 61 72 5F 46 6C 6F 61 74 5F 31 00 49 00 00 00 74
  266. 65 6D 70 76 61 72 5F 46 6C 6F 61 74 5F 32 00 4A
  267. 00 00 00 74 65 6D 70 76 61 72 5F 46 6C 6F 61 74
  268. 5F 33 00 4B 00 00 00 48 65 6C 70 5F 42 69 63 79
  269. 63 6C 65 5F 32 5F 53 68 6F 77 6E 00
  270. end
  271. 0052: NOP
  272. hex
  273. 00 48 65 6C 70 5F 44 72 69 76 65 42 79 5F 53 68
  274. 6F 77 6E 00
  275. end
  276. 11056172 = Player.Create(, , 30@, 2)
  277. hex
  278. 00 48 65 6C 70 5F 46 6F 6C 6C 6F 77 5F 49 63 6F
  279. 6E 5F 53 68 6F 77 6E 00 54 00 00 00 48 65 6C 70
  280. 5F 43 61 6D 65 72 61 5F 61 6E 64 5F 52 61 64 69
  281. 6F 5F 53 68 6F 77 6E 00 55 00 00 00 4D 69 73 73
  282. 69 6F 6E 5F 42 61 63 6B 5F 74 6F 5F 53 63 68 6F
  283. 6F 6C 5F 50 61 73 73 65 64 00 56 00 00 00 4D 69
  284. 73 73 69 6F 6E 5F 4C 65 61 72 6E 69 6E 67 5F 74
  285. 6F 5F 46 6C 79 5F 50 61 73 73 65 64 00 57 00 00
  286. 00 4D 69 73 73 69 6F 6E 5F 4B 69 63 6B 73 74 61
  287. 72 74 5F 50 61 73 73 65 64 00
  288. end
  289. 005A: // (int)
  290. hex
  291. 00 48 65 6C 70 5F 53 46 5F 50 68 6F 74 6F 73 5F
  292. 53 68 6F 77 6E 00
  293. end
  294. 006A: // (int)
  295. hex
  296. 00 48 65 6C 70 5F 57 61 73 74 65 64 5F 53 68 6F
  297. 77 6E 00 77 00 00 00 43 75 73 74 6F 6D 5F 54 6F
  298. 75 72 6E 61 6D 65 6E 74 5F 46 6C 61 67 00
  299. end
  300. 0079: // (float)
  301. hex
  302. 00 4C 53 47 79 6D 5F 49 63 6F 6E 00
  303. end
  304. 007A: // (float)
  305. hex
  306. 00 53 54 41 54 5F 43 79 63 6C 69 6E 67 5F 53 6B
  307. 69 6C 6C 00
  308. end
  309. 007B: // (float)
  310. hex
  311. 00 50 69 63 6B 75 70 5F 49 6E 66 6F 5F 43 6F 6E
  312. 76 65 72 73 61 74 69 6F 6E 00
  313. end
  314. 007C: // (float)
  315. hex
  316. 00 48 65 6C 70 5F 43 68 61 74 5F 53 68 6F 77 6E
  317. 00 7D 00 00 00 48 65 6C 70 5F 42 75 73 74 65 64
  318. 5F 53 68 6F 77 6E 00 7E 00 00 00 53 68 6F 77 5F
  319. 53 68 6F 70 5F 53 70 68 65 72 65 00
  320. end
  321. 0080: // (float)
  322. hex
  323. 00 41 63 74 6F 72 5F 53 6D 6F 6B 65 00 82 00 00
  324. 00 41 63 74 6F 72 5F 53 77 65 65 74 00 83 00 00
  325. 00 41 63 74 6F 72 5F 52 79 64 65 72
  326. end
  327. 8400: not store_coords_to 11056172
  328. 0000: NOP
  329. hex
  330. 41 63 74 6F 72 5F 43 65 73 61 72 00
  331. end
  332. 0085: // (int)
  333. hex
  334. 00 41 63 74 6F 72 5F 4F 47 5F 4C 6F 63 00
  335. end
  336. 0086: // (float)
  337. hex
  338. 00 53 6D 6F 6B 65 5F 43 61 72 00 87 00 00 00 53
  339. 77 65 65 74 5F 43 61 72 00 88 00 00 00 52 79 64
  340. 65 72 5F 43 61 72
  341. end
  342. 8900: not clear_object last_weapon_damage
  343. 0000: NOP
  344. hex
  345. 41 63 74 6F 72 5F 54 72 75 74 68 00
  346. end
  347. 0092: to_integer
  348. hex
  349. 00 41 63 74 6F 72 5F 43 61 74 61 6C 69 6E 61 00
  350. end
  351. 0093: to_float
  352. hex
  353. 00 4F 4E 4D 49 53 53 49 4F 4E 5F 50 61 72 61 6D
  354. 65 64 69 63 00 94 00 00 00 4F 4E 4D 49 53 53 49
  355. 4F 4E 5F 46 69 72 65 66 69 67 68 74 65 72 00 95
  356. 00 00 00 48 65 6C 70 5F 46 69 72 65 74 72 75 63
  357. 6B 5F 53 68 6F 77 6E 00
  358. end
  359. 0096: make absolute_float
  360. hex
  361. 00 4F 4E 4D 49 53 53 49 4F 4E 5F 53 74 75 6E 74
  362. 5F 42 4D 58 00 98 00 00 00 4F 4E 4D 49 53 53 49
  363. 4F 4E 5F 53 74 75 6E 74 5F 4E 52 47 35 30 30 00
  364. end
  365. 0099: = random_int_in_ranges_0_to_32767
  366. hex
  367. 00 43 75 72 72 65 6E 74 5F 4C 61 6E 67 75 61 67
  368. 65 00
  369. end
  370. = Actor.Create(, , 30@, 2, 11056172)
  371. hex
  372. 00 53 45 43 4F 4E 44 5F 50 4C 41 59 45 52 00 9B
  373. 00 00 00 53 45 43 4F 4E 44 5F 50 4C 41 59 45 52
  374. 5F 41 43 54 4F 52 00 9C 00 00 00 4F 4E 4D 49 53
  375. 53 49 4F 4E 5F 42 75 72 67 6C 61 72 79 00
  376. end
  377. 11056172 = Car.Create(, , 30@, 2)
  378. hex
  379. 00 4F 4E 4D 49 53 53 49 4F 4E 5F 43 68 69 6C 69
  380. 61 64 00 AF 00 00 00 54 6F 74 61 6C 5F 50 61 73
  381. 73 65 6E 67 65 72 73 5F 44 72 6F 70 70 65 64 4F
  382. 66 66 00 B4 00 00 00 48 65 6C 70 5F 54 6F 67 67
  383. 6C 65 5F 4F 64 64 4A 6F 62 5F 53 68 6F 77 6E 00
  384. B5 00 00 00 4F 4E 4D 49 53 53 49 4F 4E 5F 54 41
  385. 58 49 00 B6 00 00 00 43 75 72 72 65 6E 74 5F 54
  386. 69 6D 65 5F 69 6E 5F 6D 73 00 B8 00 00 00 54 65
  387. 6D 70 56 61 72 5F 43 61 6C 6C 5F 54 69 6D 65 00
  388. B9 00 00 00 54 69 6D 65 5F 46 72 6F 6D 5F 4C 61
  389. 73 74 5F 43 61 6C 6C 00
  390. end
  391. 00BA: show_text_styled GXT
  392. hex
  393. 00 53 54 41 54 5F 53 74 61 6D 69 6E 61 00
  394. end
  395. 00BB: show_text_lowpriority GXT
  396. hex
  397. 00 4F 4E 4D 49 53 53 49 4F 4E 5F 43 6F 75 72 69
  398. 65 72 00 BD 00 00 00 4C 4F 57 52 5F 43 4F 4E 54
  399. 5F 53 63 72 69 70 74 5F 4C 61 75 6E 63 68 65 64
  400. 00 C2 00 00 00 4D 69 73 73 69 6F 6E 5F 43 65 73
  401. 61 72 5F 56 69 61 6C 70 61 6E 64 6F 5F 50 61 73
  402. 73 65 64 00 C3 00 00 00 48 65 6C 70 5F 43 72 6F
  403. 75 70 69 65 72 5F 55 6E 69 66 6F 72 6D 5F 53 68
  404. 6F 77 6E 00 C7 00 00 00 48 65 6C 70 5F 53 77 69
  405. 6D 5F 53 68 6F 77 6E 00 F8 00 00 00 43 75 72 72
  406. 65 6E 74 5F 46 6C 69 67 68 74 5F 52 65 63 6F 72
  407. end
  408. 0064: '' -= // (int)
  409. hex
  410. 00 47 69 72 6C 5F 44 65 73 69 72 65 64 5F 50 72
  411. 6F 67 72 65 73 73 5F 54 6F 5F 49 6E 76 69 74 65
  412. 00 61
  413. end
  414. wait
  415. hex
  416. 47 69 72 6C 5F 50 72 6F 67 72 65 73 73 00
  417. end
  418. 0167:
  419. hex
  420. 00 47 69 72 6C 5F 44 65 73 69 72 65 64 5F 53 65
  421. 78 41 70 70 65 61 6C 00
  422. end
  423. 016D: restart_if_busted_at
  424. hex
  425. 00 47 69 72 6C 66 72 69 65 6E 64 00
  426. end
  427. 0185: car
  428. hex
  429. 00 47 69 72 6C 5F 44 61 74 65 64 5F 4E 6F 77 00
  430. 89 01 00 00 47 69 72 6C 4D 61 72 6B 65 72 00 8E
  431. end
  432. wait
  433. hex
  434. 47 69 72 6C 73 5F 47 69 66 74 73 5F 62 69 74 6D
  435. 61 73 6B 00 96 01 00 00 47 59 4D 5F 53 54 41 54
  436. 5F 46 61 74 00 97
  437. end
  438. wait
  439. hex
  440. 47 61 72 61 67 65 5F 42 4F 44 4C 41 57 4E 5F 49
  441. 63 6F 6E 00 98 01 00 00 4F 4E 4D 49 53 53 49 4F
  442. 4E 00 99 01 00 00 48 65 6C 70 5F 53 70 72 61 79
  443. 43 61 6E 5F 53 68 6F 77 6E 00 9A 01 00 00 47 61
  444. 72 61 67 65 5F 4D 4F 44 4C 41 53 54 5F 49 63 6F
  445. 6E 00 9E 01 00 00 42 43 45 53 41 52 32 5F 53 63
  446. 72 69 70 74 5F 4C 61 75 6E 63 68 65 64 00
  447. end
  448. 01A1: actor on_foot
  449. hex
  450. 00 42 43 45 53 41 52 33 5F 53 63 72 69 70 74 5F
  451. 4C 61 75 6E 63 68 65 64 00 A2
  452. end
  453. wait
  454. hex
  455. 58 5F 50 65 72 73 68 69 6E 67 5F 53 71 75 61 72
  456. 65 5F 4C 53 00 A6
  457. end
  458. wait
  459. hex
  460. 59 5F 50 65 72 73 68 69 6E 67 5F 53 71 75 61 72
  461. 65 5F 4C 53 00 A7
  462. end
  463. wait
  464. hex
  465. 5A 5F 50 65 72 73 68 69 6E 67 5F 53 71 75 61 72
  466. 65 5F 4C 53 00 A8
  467. end
  468. wait
  469. hex
  470. 4D 61 72 6B 65 72 5F 53 77 65 65 74 5F 48 6F 75
  471. 73 65 00 B3
  472. end
  473. wait
  474. hex
  475. 4D 61 72 6B 65 72 5F 43 72 61 73 68 5F 4C 53 00
  476. end
  477. set_weather
  478. hex
  479. 00 4D 61 72 6B 65 72 5F 43 65 73 61 72 5F 4C 53
  480. 00 B8
  481. end
  482. wait
  483. hex
  484. 69 63 6F 6E 5F 43 4A 00
  485. end
  486. 01B9: set_actor
  487. hex
  488. 00 69 63 6F 6E 5F 53 77 65 65 74 00 BA 01 00 00
  489. 69 63 6F 6E 5F 52 79 64 65 72 00 BB
  490. end
  491. wait
  492. hex
  493. 69 63 6F 6E 5F 42 69 67 5F 44 6D 6F 6B 65 00 BD
  494. end
  495. wait
  496. hex
  497. 69 63 6F 6E 5F 4F 47 5F 4C 6F 63 00 BE 01 00 00
  498. 69 63 6F 6E 5F 43 72 61 73 68 00 BC
  499. end
  500. wait
  501. hex
  502. 69 63 6F 6E 5F 43 65 73 61 72 00 BF
  503. end
  504. wait
  505. hex
  506. 49 6E 74 72 6F 5F 54 6F 74 61 6C 5F 50 61 73 73
  507. 65 64 5F 4D 69 73 73 69 6F 6E 73 00
  508. end
  509. = Player.WantedLevel()
  510. hex
  511. 00 53 77 65 65 74 5F 54 6F 74 61 6C 5F 50 61 73
  512. 73 65 64 5F 4D 69 73 73 69 6F 6E 73 00 C4
  513. end
  514. wait
  515. hex
  516. 52 79 64 65 72 5F 54 6F 74 61 6C 5F 50 61 73 73
  517. 65 64 5F 4D 69 73 73 69 6F 6E 73 00
  518. end
  519. Actor.RemoveFromMissionCleanupList()
  520. hex
  521. 00 53 6D 6F 6B 65 5F 54 6F 74 61 6C 5F 50 61 73
  522. 73 65 64 5F 4D 69 73 73 69 6F 6E 73 00 C6
  523. end
  524. wait
  525. hex
  526. 4F 47 5F 4C 6F 63 5F 54 6F 74 61 6C 5F 50 61 73
  527. 73 65 64 5F 4D 69 73 73 69 6F 6E 73 00 C7
  528. end
  529. wait
  530. hex
  531. 43 52 41 53 48 5F 4C 53 5F 54 6F 74 61 6C 5F 50
  532. 61 73 73 65 64 5F 4D 69 73 73 69 6F 6E 73 00 C8
  533. end
  534. wait
  535. hex
  536. 4D 69 73 73 69 6F 6E 5F 4C 6F 77 72 69 64 65 72
  537. 5F 50 61 73 73 65 64 00 C9 01 00 00 4C 53 5F 46
  538. 49 4E 41 4C 5F 54 6F 74 61 6C 5F 50 61 73 73 65
  539. 64 5F 4D 69 73 73 69 6F 6E 73 00 CA
  540. end
  541. wait
  542. hex
  543. 58 5F 4A 6F 68 6E 73 6F 6E 5F 68 6F 75 73 65 00
  544. CB 01 00 00 59 5F 4A 6F 68 6E 73 6F 6E 5F 68 6F
  545. 75 73 65 00 CC 01 00 00 5A 5F 4A 6F 68 6E 73 6F
  546. 6E 5F 68 6F 75 73 65 00 CD 01 00 00 58 5F 53 77
  547. 65 65 74 5F 48 6F 75 73 65 00 CE 01 00 00 59 5F
  548. 53 77 65 65 74 5F 48 6F 75 73 65 00 CF 01 00 00
  549. 5A 5F 53 77 65 65 74 5F 48 6F 75 73 65 00 D0 01
  550. 00 00 58 5F 52 79 64 65 72 5F 48 6F 75 73 65 00
  551. D1 01 00 00 59 5F 52 79 64 65 72 5F 48 6F 75 73
  552. 65 00 D2 01 00 00 5A 5F 52 79 64 65 72 5F 68 6F
  553. 75 73 65 00 D3 01 00 00 58 5F 42 69 67 5F 53 6D
  554. 6F 6B 65 5F 48 6F 75 73 65 00 D4 01 00 00 59 5F
  555. 42 69 67 5F 53 6D 6F 6B 65 5F 48 6F 75 73 65 00
  556. D5 01 00 00 5A 5F 42 69 67 5F 53 6D 6F 6B 65 5F
  557. 48 6F 75 73 65 00 D6 01 00 00 58 5F 4F 47 5F 4C
  558. 6F 63 5F 57 6F 72 6B 00 D7 01 00 00 59 5F 4F 47
  559. 5F 4C 6F 63 5F 57 6F 72 6B 00 D8 01 00 00 5A 5F
  560. 4F 47 5F 4C 6F 63 5F 57 6F 72 6B 00 D9 01 00 00
  561. 58 5F 4F 47 5F 4C 6F 63 5F 48 6F 75 73 65 00 DA
  562. end
  563. wait
  564. hex
  565. 59 5F 4F 47 5F 4C 6F 63 5F 48 6F 75 73 65 00 DB
  566. end
  567. wait
  568. hex
  569. 5A 5F 4F 47 5F 4C 6F 63 5F 48 6F 75 73 65 00 DC
  570. end
  571. wait
  572. hex
  573. 58 5F 43 52 41 53 48 5F 4C 53 00 DD
  574. end
  575. wait
  576. hex
  577. 59 5F 43 52 41 53 48 5F 4C 53 00 DE
  578. end
  579. wait
  580. hex
  581. 5A 5F 43 52 41 53 48 5F 4C 53 00 DF
  582. end
  583. wait
  584. hex
  585. 58 5F 43 65 73 61 72 5F 68 6F 75 73 65 00 E0 01
  586. 00 00 59 5F 43 65 73 61 72 5F 68 6F 75 73 65 00
  587. E1 01 00 00 5A 5F 43 65 73 61 72 5F 68 6F 75 73
  588. 65 00 E2 01 00 00 4D 61 72 6B 65 72 5F 43 61 74
  589. 61 6C 69 6E 61 00
  590. end
  591. 01E3: show_text_1number_styled GXT
  592. hex
  593. 00 4D 61 72 6B 65 72 5F 43 65 73 61 72 5F 4D 6F
  594. 6E 74 67 6F 6D 65 72 79 00 E5
  595. end
  596. wait
  597. hex
  598. 4D 61 72 6B 65 72 5F 54 72 75 74 68 5F 46 61 72
  599. 6D 00 E6 01 00 00 69 63 6F 6E 5F 43 61 74 61 6C
  600. 69 6E 61 00
  601. end
  602. 01E7: remove_forbidden_for_cars_cube_cornerA
  603. hex
  604. 00 69 63 6F 6E 5F 54 72 75 74 68 00
  605. end
  606. 01E8: create_forbidden_for_cars_cube_cornerA
  607. hex
  608. 00 54 72 75 74 68 5F 54 6F 74 61 6C 5F 50 61 73
  609. 73 65 64 5F 4D 69 73 73 69 6F 6E 73 00 EB
  610. end
  611. wait
  612. hex
  613. 43 65 73 61 72 5F 54 6F 74 61 6C 5F 50 61 73 73
  614. 65 64 5F 4D 69 73 73 69 6F 6E 73 00
  615. end
  616. 01EC: make_car
  617. hex
  618. 00 4D 69 73 73 69 6F 6E 5F 42 61 64 6C 61 6E 64
  619. 73 5F 50 61 73 73 65 64 00 ED
  620. end
  621. wait
  622. hex
  623. 58 5F 41 6E 67 65 6C 5F 50 69 6E 65 00 EE
  624. end
  625. wait
  626. hex
  627. 59 5F 41 6E 67 65 6C 5F 50 69 6E 65 00 EF
  628. end
  629. wait
  630. hex
  631. 5A 5F 41 6E 67 65 6C 5F 50 69 6E 65 00 F0
  632. end
  633. wait
  634. hex
  635. 58 5F 54 72 75 74 68 5F 46 61 72 6D 00 F1
  636. end
  637. wait
  638. hex
  639. 59 5F 54 72 75 74 68 5F 46 61 72 6D 00 F2
  640. end
  641. wait
  642. hex
  643. 5A 5F 54 72 75 74 68 5F 46 61 72 6D 00 F3
  644. end
  645. wait
  646. hex
  647. 58 5F 41 6E 67 65 6C 5F 50 69 6E 65 5F 4D 6F 74
  648. 65 6C 00 F4
  649. end
  650. wait
  651. hex
  652. 59 5F 41 6E 67 65 6C 5F 50 69 6E 65 5F 4D 6F 74
  653. 65 6C 00 F5
  654. end
  655. wait
  656. hex
  657. 5A 5F 41 6E 67 65 6C 5F 50 69 6E 65 5F 4D 6F 74
  658. 65 6C 00 F6
  659. end
  660. wait
  661. hex
  662. 58 5F 4D 6F 6E 74 67 6F 6D 65 72 79 00 F7
  663. end
  664. wait
  665. hex
  666. 59 5F 4D 6F 6E 74 67 6F 6D 65 72 79 00 F8
  667. end
  668. wait
  669. hex
  670. 5A 5F 4D 6F 6E 74 67 6F 6D 65 72 79 00 F9
  671. end
  672. wait
  673. hex
  674. 58 5F 43 61 74 61 6C 69 6E 61 5F 48 6F 75 73 65
  675. 00 FA
  676. end
  677. wait
  678. hex
  679. 58 5F 4C 6F 63 61 6C 5F 4C 69 71 75 6F 72 5F 53
  680. 74 6F 72 65 00 FB
  681. end
  682. wait
  683. hex
  684. 58 5F 53 6D 61 6C 6C 5F 54 6F 77 6E 5F 42 61 6E
  685. 6B 00 FC 01 00 00 58 5F 54 61 6E 6B 65 72 5F 43
  686. 6F 6D 6D 61 6E 64 65 72 00 FD
  687. end
  688. wait
  689. hex
  690. 58 5F 41 67 61 69 6E 73 74 5F 41 6C 6C 5F 4F 64
  691. 64 73 00 FE
  692. end
  693. wait
  694. hex
  695. 58 5F 4D 65 65 74 69 6E 67 5F 43 61 74 61 6C 69
  696. 6E 61 00 FF
  697. end
  698. wait
  699. hex
  700. 59 5F 43 61 74 61 6C 69 6E 61 5F 48 6F 75 73 65
  701. 00 00
  702. end
  703. goto
  704. hex
  705. 59 5F 4C 6F 63 61 6C 5F 4C 69 71 75 6F 72 5F 53
  706. 74 6F 72 65 00 00 59 5F 53 6D 61 6C 6C 5F 54 6F
  707. 77 6E 5F 42 61 6E
  708. end
  709. 006B: &2 *= // (float)
  710. hex
  711. 59 5F 54 61 6E 6B 65 72 5F 43 6F 6D 6D 61 6E 64
  712. 65 72 00 03
  713. end
  714. goto
  715. hex
  716. 59 5F 41 67 61 69 6E 73 74 5F 41 6C 6C 5F 4F 64
  717. 64 73 00 00 59 5F 4D 65 65 74 69 6E 67 5F 43 61
  718. 74 61 6C 69 6E 61 00 00 5A 5F 43 61 74 61 6C 69
  719. 6E 61 5F 48 6F 75 73 65 00 00 5A 5F 4C 6F 63 61
  720. 6C 5F 4C 69 71 75 6F 72 5F 53 74 6F 72 65 00 07
  721. end
  722. goto
  723. hex
  724. 5A 5F 53 6D 61 6C 6C 5F 54 6F 77 6E 5F 42 61 6E
  725. 6B 00 08 02 00 00 5A 5F 54 5F 54 61 6E 6B 65 72
  726. 5F 43 6F 6D 6D 61 6E 64 65 67 61 69 6E 73 74 5F
  727. 41 6C 6C 5F 4F 64 64
  728. end
  729. 0073: s$0[0] /= // (float)
  730. hex
  731. 5A 5F 4D 65 65 74 69 6E 67 5F 43 61 74 61 6C 69
  732. 6E 61
  733. end
  734. 0B00: delete_file &0 // IF and SET
  735. hex
  736. 4D 61 72 6B 65 72 5F 54 72 69 61 64 73 5F 53 46
  737. 5F 47 61 72 61 67 65 00
  738. end
  739. Pickup.Destroy()
  740. hex
  741. 00 69 63 6F 6E 5F 57 6F 6F 7A 69 65 00 16
  742. end
  743. goto
  744. hex
  745. 69 63 6F 6E 5F 4C 6F 63 6F 53 79 6E 64 69 63 61
  746. 74 65 00 17
  747. end
  748. goto
  749. hex
  750. 69 63 6F 6E 5F 43 65 73 61 72 5F 32 00 18
  751. end
  752. goto
  753. hex
  754. 69 63 6F 6E 5F 54 72 69 61 64 73 00 19 02 00 00
  755. 69 63 6F 6E 5F 52 61 63 65 00 1A 02 00 00 69 63
  756. 6F 6E 5F 5A 65 72 6F 00
  757. end
  758. Garage.SetToAcceptCar(, )
  759. hex
  760. 00 47 61 72 61 67 65 5F 54 6F 74 61 6C 5F 50 61
  761. 73 73 65 64 5F 4D 69 73 73 69 6F 6E 73 00 1D 02
  762. 00 00 5A 65 72 6F 5F 54 6F 74 61 6C 5F 50 61 73
  763. 73 65 64 5F 4D 69 73 73 69 6F 6E 73 00 1E
  764. end
  765. goto
  766. hex
  767. 57 75 7A 69 6D 75 5F 54 6F 74 61 6C 5F 50 61 73
  768. 73 65 64 5F 4D 69 73 73 69 6F 6E 73 00 1F
  769. end
  770. goto
  771. hex
  772. 53 74 65 61 6C 5F 54 6F 74 61 6C 5F 50 61 73 73
  773. 65 64 5F 4D 69 73 73 69 6F 6E 73 00 20 02 00 00
  774. 53 79 6E 64 69 63 61 74 65 5F 54 6F 74 61 6C 5F
  775. 50 61 73 73 65 64 5F 4D 69 73 73 69 6F 6E 73 00
  776. end
  777. 0221: set_player
  778. hex
  779. 00 43 52 41 53 48 5F 53 46 5F 54 6F 74 61 6C 5F
  780. 50 61 73 73 65 64 5F 4D 69 73 73 69 6F 6E 73 00
  781. 22 02 00 00 58 5F 53 46 5F 67 61 72 61 67 65 00
  782. end
  783. Actor.Health() =
  784. hex
  785. 00 59 5F 53 46 5F 67 61 72 61 67 65 00 24
  786. end
  787. goto
  788. hex
  789. 5A 5F 53 46 5F 67 61 72 61 67 65 00 25 02 00 00
  790. 58 5F 5A 65 72 6F 5F 52 43 5F 73 68 6F 70 00 26
  791. end
  792. goto
  793. hex
  794. 59 5F 5A 65 72 6F 5F 52 43 5F 73 68 6F 70 00 27
  795. end
  796. goto
  797. hex
  798. 5A 5F 5A 65 72 6F 5F 52 43 5F 73 68 6F 70 00 28
  799. end
  800. goto
  801. hex
  802. 58 5F 57 6F 6F 7A 69 65 5F 48 6F 75 73 65 00 29
  803. end
  804. goto
  805. hex
  806. 59 5F 57 6F 6F 7A 69 65 5F 48 6F 75 73 65 00 2A
  807. end
  808. goto
  809. hex
  810. 5A 5F 57 6F 6F 7A 69 65 5F 48 6F 75 73 65 00 2B
  811. end
  812. goto
  813. hex
  814. 58 5F 53 46 5F 67 61 72 61 67 65 5F 32 00 2C 02
  815. 00 00 59 5F 53 46 5F 67 61 72 61 67 65 5F 32 00
  816. 2D 02 00 00 5A 5F 53 46 5F 67 61 72 61 67 65 5F
  817. 32 00 2E 02 00 00 58 5F 4A 69 7A 7A 79 5F 43 6C
  818. 75 62 00 2F
  819. end
  820. goto
  821. hex
  822. 59 5F 4A 69 7A 7A 79 5F 43 6C 75 62 00 30
  823. end
  824. goto
  825. hex
  826. 5A 5F 4A 69 7A 7A 79 5F 43 6C 75 62 00 31
  827. end
  828. goto
  829. hex
  830. 58 5F 52 61 63 65 5F 54 6F 75 72 6E 61 6D 65 6E
  831. 74 5F 50 6F 69 6E 74 00 32 02 00 00 59 5F 52 61
  832. 63 65 5F 54 6F 75 72 6E 61 6D 65 6E 74 5F 50 6F
  833. 69 6E 74 00
  834. end
  835. 0236: NOP
  836. hex
  837. 00 5A 5F 52 61 63 65 5F 54 6F 75 72 6E 61 6D 65
  838. 6E 74 5F 50 6F 69 6E 74 00 3A
  839. end
  840. goto
  841. hex
  842. 58 5F 53 46 5F 47 61 72 61 67 65 5F 33 00 3E 02
  843. 00 00 59 5F 53 46 5F 47 61 72 61 67 65 5F 33 00
  844. 3F 02 00 00 5A 5F 53 46 5F 47 61 72 61 67 65 5F
  845. 33 00 40 02 00 00 58 5F 44 72 69 76 69 6E 67 5F
  846. 53 63 68 6F 6F 6C 00 41
  847. end
  848. goto
  849. hex
  850. 59 5F 44 72 69 76 69 6E 67 5F 53 63 68 6F 6F 6C
  851. 00 42
  852. end
  853. goto
  854. hex
  855. 5A 5F 44 72 69 76 69 6E 67 5F 53 63 68 6F 6F 6C
  856. 00 43
  857. end
  858. goto
  859. hex
  860. 69 63 6F 6E 5F 54 6F 72 65 6E 6F 00 4A 02 00 00
  861. 69 63 6F 6E 5F 41 69 72 79 61 72 64 00 4B
  862. end
  863. goto
  864. hex
  865. 69 63 6F 6E 5F 54 72 69 61 64 73 5F 43 61 73 69
  866. 6E 6F 00 4C
  867. end
  868. goto
  869. hex
  870. 69 63 6F 6E 5F 4D 61 64 44 6F 67 00 4D 02 00 00
  871. 69 63 6F 6E 5F 4D 61 66 69 61 5F 43 61 73 69 6E
  872. 6F 00 4E 02 00 00 69 63 6F 6E 5F 53 63 68 6F 6F
  873. 6C 00
  874. end
  875. 024F: create_corona_with_radius 2 type 11056172 lensflares
  876. hex
  877. 00 4D 61 72 6B 65 72 5F 50 69 6C 6F 74 5F 53 63
  878. 68 6F 6F 6C 00 50
  879. end
  880. goto
  881. hex
  882. 54 6F 72 65 6E 6F 5F 54 6F 74 61 6C 5F 50 61 73
  883. 73 65 64 5F 4D 69 73 73 69 6F 6E 73 00 51
  884. end
  885. goto
  886. hex
  887. 69 63 6F 6E 5F 43 61 73 68 00 52 02 00 00 43 61
  888. 73 69 6E 6F 5F 54 6F 74 61 6C 5F 50 61 73 73 65
  889. 64 5F 4D 69 73 73 69 6F 6E 73 00 55
  890. end
  891. goto
  892. hex
  893. 48 65 69 73 74 5F 54 6F 74 61 6C 5F 50 61 73 73
  894. 65 64 5F 4D 69 73 73 69 6F 6E 73 00 58 02 00 00
  895. 58 5F 54 69 65 72 72 61 5F 52 6F 62 61 64 61 5F
  896. 52 61 6E 63 68 00 59 02 00 00 59 5F 54 69 65 72
  897. 72 61 5F 52 6F 62 61 64 61 5F 52 61 6E 63 68 00
  898. 5A 02 00 00 5A 5F 54 69 65 72 72 61 5F 52 6F 62
  899. 61 64 61 5F 52 61 6E 63 68 00 5B 02 00 00 58 5F
  900. 4F 6C 64 5F 41 69 72 70 6F 72 74 00 5C 02 00 00
  901. 59 5F 4F 6C 64 5F 41 69 72 70 6F 72 74 00 5D 02
  902. 00 00 5A 5F 4F 6C 64 5F 41 69 72 70 6F 72 74 00
  903. 5E 02 00 00 58 5F 54 68 65 5F 46 6F 75 72 5F 44
  904. 72 61 67 6F 6E 73 5F 43 61 73 69 6E 6F 00 5F 02
  905. 00 00 59 5F 54 68 65 5F 46 6F 75 72 5F 44 72 61
  906. 67 6F 6E 73 5F 43 61 73 69 6E 6F 00 60 02 00 00
  907. 5A 5F 54 68 65 5F 46 6F 75 72 5F 44 72 61 67 6F
  908. 6E 73 5F 43 61 73 69 6E 6F 00 61 02 00 00 58 5F
  909. 54 68 65 5F 46 6F 75 72 5F 44 72 61 67 6F 6E 73
  910. 5F 43 61 73 69 6E 6F 5F 32 00 62 02 00 00 59 5F
  911. 54 68 65 5F 46 6F 75 72 5F 44 72 61 67 6F 6E 73
  912. 5F 43 61 73 69 6E 6F 5F 32 00 63 02 00 00 5A 5F
  913. 54 68 65 5F 46 6F 75 72 5F 44 72 61 67 6F 6E 73
  914. 5F 43 61 73 69 6E 6F 5F 32 00 64 02 00 00 58 5F
  915. 50 72 69 63 6B 6C 65 5F 50 69 6E 65 5F 4C 56 00
  916. 65 02 00 00 59 5F 50 72 69 63 6B 6C 65 5F 50 69
  917. 6E 65 5F 4C 56 00 66 02 00 00 5A 5F 50 72 69 63
  918. 6B 6C 65 5F 50 69 6E 65 5F 4C 56 00 67 02 00 00
  919. 58 5F 52 6F 79 61 6C 5F 43 61 73 69 6E 6F 00 68
  920. end
  921. goto
  922. hex
  923. 59 5F 52 6F 79 61 6C 5F 43 61 73 69 6E 6F 00 69
  924. end
  925. goto
  926. hex
  927. 5A 5F 52 6F 79 61 6C 5F 43 61 73 69 6E 6F 00 6A
  928. end
  929. goto
  930. hex
  931. 58 5F 43 61 6C 69 67 75 6C 61 5F 50 61 6C 61 63
  932. 65 00 6B 02 00 00 59 5F 43 61 6C 69 67 75 6C 61
  933. 5F 50 61 6C 61 63 65 00 6C 02 00 00 5A 5F 43 61
  934. 6C 69 67 75 6C 61 5F 50 61 6C 61 63 65 00 6D 02
  935. 00 00 69 63 6F 6E 5F 43 4A 5F 32 00 70 02 00 00
  936. 69 63 6F 6E 5F 53 77 65 65 74 5F 32 00 71
  937. end
  938. goto
  939. hex
  940. 4D 61 6E 73 69 6F 6E 5F 54 6F 74 61 6C 5F 50 61
  941. 73 73 65 64 5F 4D 69 73 73 69 6F 6E 73 00 72 02
  942. 00 00 47 72 6F 76 65 5F 54 6F 74 61 6C 5F 50 61
  943. 73 73 65 64 5F 4D 69 73 73 69 6F 6E 73 00 73 02
  944. 00 00 4D 61 72 6B 65 72 5F 51 75 61 72 72 79 5F
  945. 4D 69 73 73 69 6F 6E 00 74 02 00 00 52 69 6F 74
  946. 5F 54 6F 74 61 6C 5F 50 61 73 73 65 64 5F 4D 69
  947. 73 73 69 6F 6E 73 00 75
  948. end
  949. goto
  950. hex
  951. 48 65 6C 70 5F 47 69 6D 70 5F 53 75 69 74 5F 53
  952. 68 6F 77 6E 00 77
  953. end
  954. goto
  955. hex
  956. 58 5F 4D 61 64 64 5F 44 6F 67 67 5F 43 72 69 62
  957. 00 79
  958. end
  959. goto
  960. hex
  961. 59 5F 4D 61 64 64 5F 44 6F 67 67 5F 43 72 69 62
  962. 00 7A
  963. end
  964. goto
  965. hex
  966. 5A 5F 4D 61 64 64 5F 44 6F 67 67 5F 43 72 69 62
  967. 00 7B
  968. end
  969. goto
  970. hex
  971. 50 69 63 6B 75 70 5F 49 6E 66 6F 5F 48 6F 73 70
  972. 69 74 61 6C 00 9D
  973. end
  974. goto
  975. hex
  976. 50 69 63 6B 75 70 5F 49 6E 66 6F 5F 48 6F 73 70
  977. 69 74 61 6C 5F 32 00 9E
  978. end
  979. goto
  980. hex
  981. 50 69 63 6B 75 70 5F 49 6E 66 6F 5F 50 6F 6C 69
  982. 63 65 00 9F
  983. end
  984. goto
  985. hex
  986. 70 61 72 6B 65 64 5F 48 79 64 72 61 00 A1
  987. end
  988. goto
  989. hex
  990. 54 6F 74 61 6C 5F 46 6F 6F 64 5F 45 61 74 65 6E
  991. 00 A2
  992. end
  993. goto
  994. hex
  995. 46 4F 4F 44 5F 50 6C 61 79 65 72 5F 41 67 67 72
  996. 65 73 73 69 76 65 5F 46 6C 61 67 00 A5 02 00 00
  997. 58 5F 42 75 79 5F 4D 61 72 6B 65 72 00 A6
  998. end
  999. goto
  1000. hex
  1001. 59 5F 42 75 79 5F 4D 61 72 6B 65 72 00 A7
  1002. end
  1003. goto
  1004. hex
  1005. 5A 5F 42 75 79 5F 4D 61 72 6B 65 72 00 A8
  1006. end
  1007. goto
  1008. hex
  1009. 58 5F 53 74 61 72 74 5F 41 6E 69 6D 5F 46 6F 6F
  1010. 64 00
  1011. end
  1012. 02A9: set_actor
  1013. hex
  1014. 00 59 5F 53 74 61 72 74 5F 41 6E 69 6D 5F 46 6F
  1015. 6F 64 00 AA
  1016. end
  1017. goto
  1018. hex
  1019. 5A 5F 53 74 61 72 74 5F 41 6E 69 6D 5F 46 6F 6F
  1020. 64 00
  1021. end
  1022. Actor.SetImmunities(, , 30@, 2, 11056172, 11056172)
  1023. hex
  1024. 00 58 5F 43 61 6D 65 72 61 00 AE 02 00 00 59 5F
  1025. 43 61 6D 65 72 61 00 AF
  1026. end
  1027. goto
  1028. hex
  1029. 5A 5F 43 61 6D 65 72 61 00 B0
  1030. end
  1031. goto
  1032. hex
  1033. 41 4D 4D 55 5F 58 5F 53 65 6C 6C 65 72 00 B1 02
  1034. 00 00 41 4D 4D 55 5F 59 5F 53 65 6C 6C 65 72 00
  1035. B2 02 00 00 41 4D 4D 55 5F 5A 5F 53 65 6C 6C 65
  1036. 72 00 B3 02 00 00 43 75 72 72 65 6E 74 5F 53 68
  1037. 6F 70 5F 47 58 54 5F 4E 61 6D 65 00
  1038. end
  1039. 02C2: car
  1040. hex
  1041. 00 56 69 64 65 6F 5F 47 61 6D 65 00 C4 02 00 00
  1042. 47 53 5F 47 61 6E 67 5F 4D 6F 6E 65 79 5F 50 69
  1043. 63 6B 75 70 00 C6
  1044. end
  1045. goto
  1046. hex
  1047. 47 53 5F 47 61 6E 67 5F 54 75 72 66 5F 43 6F 6E
  1048. 74 72 6F 6C 6C 65 64 00 C7 02 00 00 47 53 5F 47
  1049. 61 6E 67 5F 43 61 73 68 00 C8
  1050. end
  1051. goto
  1052. hex
  1053. 53 63 72 69 70 74 5F 53 74 61 74 75 73 00 C9 02
  1054. 00 00 4D 69 73 73 69 6F 6E 5F 4C 6F 63 61 6C 5F
  1055. 4C 69 71 75 6F 72 5F 53 74 6F 72 65 5F 50 61 73
  1056. 73 65 64 00
  1057. end
  1058. 02CA: car bounding_sphere_visible
  1059. hex
  1060. 00 4D 69 73 73 69 6F 6E 5F 53 6D 61 6C 6C 5F 54
  1061. 6F 77 6E 5F 42 61 6E 6B 5F 50 61 73 73 65 64 00
  1062. end
  1063. 02CB: actor bounding_sphere_visible
  1064. hex
  1065. 00 4D 69 73 73 69 6F 6E 5F 54 61 6E 6B 65 72 5F
  1066. 43 6F 6D 6D 61 6E 64 65 72 5F 50 61 73 73 65 64
  1067. 00 CC
  1068. end
  1069. goto
  1070. hex
  1071. 41 6C 6C 5F 43 61 74 61 6C 69 6E 61 5F 6D 69 73
  1072. 73 69 6F 6E 73 5F 70 61 73 73 65 64 00 CD
  1073. end
  1074. goto
  1075. hex
  1076. 43 61 74 61 6C 69 6E 61 5F 53 65 6C 65 63 74 65
  1077. 64 5F 4D 69 73 73 69 6F 6E 00
  1078. end
  1079. 02CE: 2 = ground_z_at
  1080. hex
  1081. 00 47 79 6D 46 69 67 68 74 5F 49 6E 74 65 72 69
  1082. 6F 72 00 D0
  1083. end
  1084. goto
  1085. hex
  1086. 53 54 41 54 5F 44 72 69 76 69 6E 67 5F 53 6B 69
  1087. 6C 6C 00 D1
  1088. end
  1089. goto
  1090. hex
  1091. 48 65 6C 70 5F 54 52 49 5F 43 79 63 6C 69 6E 67
  1092. 5F 53 68 6F 77 6E 00 D2
  1093. end
  1094. goto
  1095. hex
  1096. 48 65 6C 70 5F 54 52 49 5F 53 74 61 6D 69 6E 61
  1097. 5F 53 68 6F 77 6E 00 D3
  1098. end
  1099. goto
  1100. hex
  1101. 48 65 6C 70 5F 42 4D 58 5F 43 79 63 6C 69 6E 67
  1102. 5F 53 68 6F 77 6E 00 D4
  1103. end
  1104. goto
  1105. hex
  1106. 48 65 6C 70 5F 54 52 49 5F 4E 6F 43 6F 63 6B 5F
  1107. 53 68 6F 77 6E 00 D5 02 00 00 53 54 55 4E 54 5F
  1108. 4D 69 73 73 69 6F 6E 5F 54 79 70 65 00 D6
  1109. end
  1110. goto
  1111. hex
  1112. 42 55 59 5F 49 6E 64 65 78 00 D7 02 00 00 50 72
  1113. 6F 70 65 72 74 79 5F 42 6F 75 67 68 74 5F 46 6C
  1114. 61 67 73 00
  1115. end
  1116. 02D8: actor
  1117. hex
  1118. 00 50 72 6F 70 65 72 74 79 5F 49 6E 64 65 78 65
  1119. 73 00
  1120. end
  1121. 02F8: get_car
  1122. hex
  1123. 00 43 6F 6C 6C 65 63 74 65 64 5F 4F 79 73 74 65
  1124. 72 73 00 1E
  1125. end
  1126. Camera.Shake()
  1127. hex
  1128. 43 6F 6C 6C 65 63 74 65 64 5F 48 6F 72 73 68 6F
  1129. 65 73 00 1F
  1130. end
  1131. Camera.Shake()
  1132. hex
  1133. 53 54 41 54 5F 54 61 6B 65 6E 5F 50 68 6F 74 6F
  1134. 73 00 20 03 00 00 53 54 41 54 5F 54 61 67 73 5F
  1135. 53 70 72 61 79 65 64 00
  1136. end
  1137. 0321: AS_actor die_headshotted
  1138. hex
  1139. 00 5F 31 30 30 5F 50 65 72 63 65 6E 74 5F 43 6F
  1140. 6D 70 6C 65 74 65 00 22
  1141. end
  1142. Camera.Shake()
  1143. hex
  1144. 53 54 41 54 5F 50 65 72 63 65 6E 74 61 67 65 5F
  1145. 43 6F 6D 70 6C 65 74 65 64 00 2F 03 00 00 47 53
  1146. 5F 4D 6F 6E 65 79 5F 50 69 63 6B 75 70 5F 45 78
  1147. 69 73 74 73 00 30
  1148. end
  1149. Camera.Shake()
  1150. hex
  1151. 50 69 63 6B 75 70 5F 4B 65 79 63 61 72 64 00 31
  1152. end
  1153. Camera.Shake()
  1154. hex
  1155. 50 69 63 6B 75 70 5F 4B 65 79 63 61 72 64 5F 43
  1156. 6F 6C 6C 65 63 74 65 64 00 32
  1157. end
  1158. Camera.Shake()
  1159. hex
  1160. 53 61 76 65 5F 50 69 63 6B 75 70 73 00 61
  1161. end
  1162. Camera.Shake()
  1163. hex
  1164. 53 61 76 65 5F 50 69 63 6B 75 70 73 5F 49 6E 64
  1165. 65 78 00 73
  1166. end
  1167. Camera.Shake()
  1168. hex
  1169. 53 61 76 65 5F 50 69 63 6B 75 70 73 5F 45 78 69
  1170. 73 74 00 74
  1171. end
  1172. Camera.Shake()
  1173. hex
  1174. 54 6F 74 61 6C 5F 41 76 61 69 6C 61 62 6C 65 5F
  1175. 53 61 76 65 5F 50 69 63 6B 75 70 73 00 75
  1176. end
  1177. Camera.Shake()
  1178. hex
  1179. 53 61 76 65 5F 50 69 63 6B 75 70 73 5F 58 00 76
  1180. end
  1181. Camera.Shake()
  1182. hex
  1183. 53 61 76 65 5F 50 69 63 6B 75 70 73 5F 59 00 88
  1184. end
  1185. Camera.Shake()
  1186. hex
  1187. 53 61 76 65 5F 50 69 63 6B 75 70 73 5F 5A 00 9A
  1188. end
  1189. Camera.Shake()
  1190. hex
  1191. 53 61 76 65 5F 50 6F 69 6E 74 73 5F 58 00 AC 03
  1192. 00 00 53 61 76 65 5F 50 6F 69 6E 74 73 5F 59 00
  1193. BE 03 00 00 53 61 76 65 5F 50 6F 69 6E 74 73 5F
  1194. 5A 00
  1195. end
  1196. 03D0: wav loaded
  1197. hex
  1198. 00 53 61 76 65 5F 50 6F 69 6E 74 73 5F 41 6E 67
  1199. 6C 65 00 E2
  1200. end
  1201. Camera.Shake()
  1202. hex
  1203. 4C 4F 57 52 5F 50 6C 61 79 65 72 5F 50 6F 69 6E
  1204. 74 73 00 FA
  1205. end
  1206. Camera.Shake()
  1207. hex
  1208. 4C 4F 57 52 5F 4F 70 70 6F 73 69 74 69 6F 6E 5F
  1209. 50 6F 69 6E 74 73 00 FB
  1210. end
  1211. Camera.Shake()
  1212. hex
  1213. 4C 4F 57 52 5F 4C 61 73 74 5F 44 69 73 70 6C 61
  1214. 79 65 64 5F 54 65 78 74 5F 49 00 41 75 64 69 6F
  1215. 5F 4C 69 6E 65 5F 49 73 5F 41 63 74 69 76 65 00
  1216. 07 04 00 00 41 63 74 63 74 6F 72 5F 53 70 65 65
  1217. 63 68 5F 47 58 54 5F 52 65 66 65 72 65 6E 63 65
  1218. 00 08 04 00 00 41 63 74 63 74 6F 72 5F 53 70 65
  1219. 65 63 68 5F 57 41 56 5F 46 69 6C 65 00 0A
  1220. end
  1221. 0004: // Note: the incorrect math opcode was used here
  1222. hex
  1223. 43 75 72 72 65 6E 74 5F 57 61 6E 74 65 64 5F 4C
  1224. 69 73 74 00 19 04 00 00 49 6D 70 6F 72 74 5F 43
  1225. 61 72 00 5E
  1226. end
  1227. 0004: // Note: the incorrect math opcode was used here
  1228. hex
  1229. 49 6D 70 6F 72 74 5F 43 61 72 5F 50 72 69 63 65
  1230. 00 5F
  1231. end
  1232. 0004: // Note: the incorrect math opcode was used here
  1233. hex
  1234. 57 61 6E 74 65 64 43 72 6F 73 73 4F 46 46 5F 4F
  1235. 62 6A 65 63 74 73 00 60
  1236. end
  1237. 0004: // Note: the incorrect math opcode was used here
  1238. hex
  1239. 57 61 6E 74 65 64 5F 4C 69 73 74 5F 4F 62 6A 65
  1240. 63 74 00 7B
  1241. end
  1242. 0004: // Note: the incorrect math opcode was used here
  1243. hex
  1244. 43 61 72 5F 4D 6F 64 65 6C 73 5F 54 6F 5F 45 78
  1245. 70 6F 72 74 00 1A
  1246. end
  1247. 0004: // Note: the incorrect math opcode was used here
  1248. hex
  1249. 45 78 70 6F 72 74 5F 43 61 72 73 5F 53 74 61 74
  1250. 75 73 00 24
  1251. end
  1252. 0004: // Note: the incorrect math opcode was used here
  1253. hex
  1254. 49 6D 70 6F 72 74 5F 43 61 72 73 5F 4D 6F 64 65
  1255. 6C 00
  1256. end
  1257. 042E: downdate_integer_stat // same as 0582
  1258. hex
  1259. 00 55 6E 6C 6F 63 6B 65 64 5F 49 6D 70 6F 72 74
  1260. 5F 43 61 72 73 00 34 04 00 00 49 6D 70 6F 72 74
  1261. 5F 50 61 6E 65 6C 5F 52 6F 77 00 7D
  1262. end
  1263. 0004: // Note: the incorrect math opcode was used here
  1264. hex
  1265. 49 6D 70 6F 72 74 5F 4D 6F 64 65 6C 5F 4E 61 6D
  1266. 65 00 7F 04 00 00 49 6D 70 6F 72 74 5F 43 61 72
  1267. 5F 50 61 6E 65 6C 00 82
  1268. end
  1269. 0004: // Note: the incorrect math opcode was used here
  1270. hex
  1271. 49 6D 70 6F 72 74 5F 43 61 72 5F 4E 61 6D 65 73
  1272. 00 83
  1273. end
  1274. 0004: // Note: the incorrect math opcode was used here
  1275. hex
  1276. 49 6D 70 6F 72 74 5F 44 61 79 73 00
  1277. end
  1278. 048F: actor remove_weapons
  1279. hex
  1280. 00 49 6D 70 6F 72 74 5F 4E 65 77 5F 41 76 61 69
  1281. 6C 61 62 6C 65 5F 43 61 72 73 5F 4E 75 6D 62 65
  1282. 72 00 9E 04 00 00 48 65 6C 70 5F 49 6D 70 6F 72
  1283. 74 5F 53 68 6F 77 6E 00 9F 04 00 00 41 6C 6C 5F
  1284. 43 61 72 73 5F 43 6F 6C 6C 65 63 74 65 64 5F 46
  1285. 6C 61 67 00 A0 04 00 00 49 6D 70 6F 72 74 5F 50
  1286. 72 69 63 65 5F 4D 75 6C 74 69 70 6C 69 65 72 00
  1287. end
  1288. 04A2: set_heli
  1289. hex
  1290. 00 45 78 70 6F 72 74 5F 50 72 69 63 65 5F 4D 75
  1291. 6C 74 69 70 6C 69 65 72 00 A3
  1292. end
  1293. 0004: // Note: the incorrect math opcode was used here
  1294. hex
  1295. 45 78 70 6F 72 74 5F 50 72 69 63 65 5F 48 65 61
  1296. 6C 74 68 5F 4D 75 6C 74 69 70 6C 69 65 72 00 A4
  1297. end
  1298. 0004: // Note: the incorrect math opcode was used here
  1299. hex
  1300. 49 6D 70 6F 72 74 5F 43 61 72 5F 48 61 6E 64 6C
  1301. 65 73 00 A5
  1302. end
  1303. 0004: // Note: the incorrect math opcode was used here
  1304. hex
  1305. 41 69 72 70 6F 72 74 5F 4F 70 65 6E 5F 46 6C 61
  1306. 67 00
  1307. end
  1308. 04B3: // constant > @
  1309. hex
  1310. 00 47 69 72 6C 52 65 73 70 65 63 74 00 B4
  1311. end
  1312. 0004: // Note: the incorrect math opcode was used here
  1313. hex
  1314. 47 46 5F 57 41 49 54 5F 54 49 4D 45 00 BC
  1315. end
  1316. 0004: // Note: the incorrect math opcode was used here
  1317. hex
  1318. 47 46 53 45 58 5F 45 78 63 69 74 65 6D 65 6E 74
  1319. 00 C1
  1320. end
  1321. 0004: // Note: the incorrect math opcode was used here
  1322. hex
  1323. 47 46 53 45 58 5F 50 6F 77 65 72 00 C2 04 00 00
  1324. 47 46 5F 43 65 6E 73 6F 72 65 5F 46 6C 61 67 00
  1325. C3 04 00 00 47 46 5F 41 6E 69 6D 5F 54 69 6D 65
  1326. 00 C4
  1327. end
  1328. 0004: // Note: the incorrect math opcode was used here
  1329. hex
  1330. 47 69 72 6C 44 6F 6F 72 73 00
  1331. end
  1332. 04DA: has_object collided
  1333. hex
  1334. 00 50 4C 41 59 45 52 5F 49 4E 5F 49 4E 54 45 52
  1335. 49 4F 52 00
  1336. end
  1337. 04E1: open_and_freeze_car_trunk
  1338. hex
  1339. 00 41 63 74 69 76 65 5F 49 6E 74 65 72 69 6F 72
  1340. 5F 4E 61 6D 65 00
  1341. end
  1342. 04E4: refresh_game_renderer_at
  1343. hex
  1344. 00 49 6E 74 65 72 69 6F 72 5F 44 65 63 69 73 69
  1345. 6F 6E 5F 4D 61 6B 65 72 5F 41 00 E8
  1346. end
  1347. 0004: // Note: the incorrect math opcode was used here
  1348. hex
  1349. 49 6E 74 65 72 69 6F 72 5F 44 65 63 69 73 69 6F
  1350. 6E 5F 4D 61 6B 65 72 5F 42 00
  1351. end
  1352. 04E9: object
  1353. hex
  1354. 00 50 6C 61 79 65 72 5F 57 61 6E 74 65 64 5F 4C
  1355. 65 76 65 6C 00 EB
  1356. end
  1357. 0004: // Note: the incorrect math opcode was used here
  1358. hex
  1359. 48 4A 5F 42 6F 6E 75 73
  1360. end
  1361. 0900: clear_object 0 last_weapon_damage
  1362. hex
  1363. 48 4A 5F 50 6C 61 79 65 72 5F 43 61
  1364. end
  1365. 0072: s$0[0] /= // (int)
  1366. hex
  1367. 48 4A 5F 42 65 67 69 6E 5F 53 74 75 6E 74 5F 46
  1368. 6C 61
  1369. end
  1370. 0067: 5@s -= // (float)
  1371. hex
  1372. 48 4A 5F 53 74 75 6E 74 5F 48 65 69 67 68 74 00
  1373. 0C 05 00 00 48 4A 5F 4A 5F 53 74 75 6E 74 5F 42
  1374. 6F 6E 75 73 5F 4D 75 6C 74 00 0E
  1375. end
  1376. 0005: // Note: the incorrect math opcode was used here
  1377. hex
  1378. 48 4A 5F 53 74 75 6E 74 5F 46 6C 69 70 70 69 6E
  1379. 67 5F 46 6C 61 67 00 0F
  1380. end
  1381. 0005: // Note: the incorrect math opcode was used here
  1382. hex
  1383. 48 4A 5F 53 74 75 6E 74 5F 46 6C 69 70 73 00 10
  1384. end
  1385. 0005: // Note: the incorrect math opcode was used here
  1386. hex
  1387. 48 4A 5F 53 74 75 6E 74 5F 48 65 69 67 68 74 5F
  1388. 52 65
  1389. end
  1390. 006D: 5@v *= // (float)
  1391. hex
  1392. 48 4A 5F 53 74 75 6E 74 5F 44 69 73 74 61 6E 63
  1393. 65 5F 4D 61 78 5F 52 65 6D 00 12 05 00 00 48 4A
  1394. 5F 4A 5F 53 74 75 6E 74 5F 44 69 73 74 61 6E 63
  1395. 65 5F 4D 61 78 5F 49 6E 74 00 13
  1396. end
  1397. 0005: // Note: the incorrect math opcode was used here
  1398. hex
  1399. 48 4A 5F 53 74 75 6E 74 5F 52 6F 74 61 74 69 6F
  1400. 6E 5F 49 6E 74 00 14 05 00 00 48 4A 5F 53 74 75
  1401. 6E 74 5F 42 6F 6E 75 73 00 16
  1402. end
  1403. 0005: // Note: the incorrect math opcode was used here
  1404. hex
  1405. 48 4A 5F 53 74 75 6E 74 5F 42 6F 6E 75 73 5F 54
  1406. 65 6D 70 00
  1407. end
  1408. 0517: 11056172 = create_unavailable_asset_pickup 2 at
  1409. hex
  1410. 00 48 4A 5F 43 61 72 5F 5A 5F 4D 61 78 00
  1411. end
  1412. 0518:
  1413. hex
  1414. 00 48 4A 5F 43 61 72 5F 58 00
  1415. end
  1416. Car.LockInCurrentPosition() =
  1417. hex
  1418. 00 48 4A 5F 43 61 72 5F 59 00
  1419. end
  1420. 051A: actor
  1421. hex
  1422. 00 48 4A 5F 43 61 72 5F 5A 00
  1423. end
  1424. 051B: actor
  1425. hex
  1426. 00 48 4A 5F 43 61 72 5F 58 5F 42 65 67 69 6E 5F
  1427. 53 74 75 6E 74 00
  1428. end
  1429. 051C: car
  1430. hex
  1431. 00 48 4A 5F 43 61 72 5F 59 5F 42 65 67 69 6E 5F
  1432. 53 74 75 6E 74 00
  1433. end
  1434. 051D: car
  1435. hex
  1436. 00 48 4A 5F 43 61 72 5F 5A 5F 42 65 67 69 6E 5F
  1437. 53 74 75 6E 74 00
  1438. end
  1439. 051E: = get_current_radio_station
  1440. hex
  1441. 00 48 4A 5F 43 61 72 5F 58 5F 45 6E 64 5F 53 74
  1442. 75 6E 74 00 1F 05 00 00 48 4A 5F 43 61 72 5F 59
  1443. 5F 45 6E 64 5F 53 74 75 6E 74 00 20
  1444. end
  1445. 0005: // Note: the incorrect math opcode was used here
  1446. hex
  1447. 48 4A 5F 53 74 75 6E 74 5F 44 69 73 74 61 6E 63
  1448. 65 5F 4D 61 78 5F 46 6C 6F 61 74 00 21 05 00 00
  1449. 48 4A 5F 43 61 72 5F 41 6E 67 6C 65 5F 42 65 67
  1450. 69 6E 5F 53 74 75 6E 74 00 22
  1451. end
  1452. 0005: // Note: the incorrect math opcode was used here
  1453. hex
  1454. 48 4A 5F 43 61 72 5F 41 6E 67 6C 65 00 23
  1455. end
  1456. 0005: // Note: the incorrect math opcode was used here
  1457. hex
  1458. 48 4A 5F 53 74 75 6E 74 5F 52 6F 74 61 74 69 6F
  1459. 6E 5F 46 6C 6F 61 74 00
  1460. end
  1461. 0526: set_actor
  1462. hex
  1463. 00 48 4A 5F 54 77 6F 57 68 65 65 6C 73 5F 54 69
  1464. 6D 65 00 27
  1465. end
  1466. 0005: // Note: the incorrect math opcode was used here
  1467. hex
  1468. 48 4A 5F 54 77 6F 57 68 65 65 6C 73 5F 44 69 73
  1469. 74 61 6E 63 65 5F 4D 65 74 65 72 73 5F 49 6E 74
  1470. 00 28
  1471. end
  1472. 0005: // Note: the incorrect math opcode was used here
  1473. hex
  1474. 48 4A 5F 54 77 6F 57 68 65 65 6C 73 5F 44 69 73
  1475. 74 61 6E 63 65 5F 4D 65 74 65 72 73 5F 52 65 6D
  1476. 00 29
  1477. end
  1478. 0005: // Note: the incorrect math opcode was used here
  1479. hex
  1480. 48 4A 5F 54 77 6F 57 68 65 65 6C 73 5F 44 69 73
  1481. 74 61 6E 63 65 5F 46 65 65 74 00 2A
  1482. end
  1483. 0005: // Note: the incorrect math opcode was used here
  1484. hex
  1485. 48 4A 5F 54 77 6F 57 68 65 65 6C 73 5F 44 69 73
  1486. 74 61 6E 63 65 5F 46 6C 6F 61 74 00 2B 05 00 00
  1487. 48 4A 5F 54 77 6F 57 68 65 65 6C 73 5F 44 69 73
  1488. 74 61 6E 63 65 5F 4D 65 74 65 72 73 5F 46 6C 6F
  1489. 61 74 00 2C
  1490. end
  1491. 0005: // Note: the incorrect math opcode was used here
  1492. hex
  1493. 48 4A 5F 54 77 6F 57 68 65 65 6C 73 5F 44 69 73
  1494. 74 61 6E 63 65 5F 46 65 65 74 5F 46 6C 6F 61 74
  1495. 00 2D
  1496. end
  1497. 0005: // Note: the incorrect math opcode was used here
  1498. hex
  1499. 48 4A 5F 57 68 65 65 6C 69 65 5F 54 69 6D 65 00
  1500. 2E 05 00 00 48 4A 5F 57 68 65 65 6C 69 65 5F 44
  1501. 69 73 74 61 6E 63 65 5F 4D 65 74 65 72 73 5F 49
  1502. 6E 74 00 2F
  1503. end
  1504. 0005: // Note: the incorrect math opcode was used here
  1505. hex
  1506. 48 4A 5F 57 68 65 65 6C 69 65 5F 44 69 73 74 61
  1507. 6E 63 65 5F 4D 65 74 65 72 73 5F 52 65 6D 00 30
  1508. end
  1509. 0005: // Note: the incorrect math opcode was used here
  1510. hex
  1511. 48 4A 5F 57 68 65 65 6C 69 65 5F 44 69 73 74 61
  1512. 6E 63 65 5F 46 65 65 74 00 31
  1513. end
  1514. 0005: // Note: the incorrect math opcode was used here
  1515. hex
  1516. 48 4A 5F 57 68 65 65 6C 69 65 5F 44 69 73 74 61
  1517. 6E 63 65 5F 46 6C 6F 61 74 00 32 05 00 00 48 4A
  1518. 5F 57 68 65 65 6C 69 65 5F 44 69 73 74 61 6E 63
  1519. 65 5F 4D 65 74 65 72 73 5F 46 6C 6F 61 74 00 33
  1520. end
  1521. 0005: // Note: the incorrect math opcode was used here
  1522. hex
  1523. 48 4A 5F 57 68 65 65 6C 69 65 5F 44 69 73 74 61
  1524. 6E 63 65 5F 46 65 65 74 5F 46 6C 6F 61 74 00 34
  1525. end
  1526. 0005: // Note: the incorrect math opcode was used here
  1527. hex
  1528. 48 4A 5F 53 74 6F 70 70 69 65 5F 54 69 6D 65 00
  1529. 35 05 00 00 48 4A 5F 53 74 6F 70 70 69 65 5F 44
  1530. 69 73 74 61 6E 63 65 5F 4D 65 74 65 72 73 5F 49
  1531. 6E 74 00 36
  1532. end
  1533. 0005: // Note: the incorrect math opcode was used here
  1534. hex
  1535. 48 4A 5F 53 74 6F 70 70 69 65 5F 44 69 73 74 61
  1536. 6E 63 65 5F 4D 65 74 65 72 73 5F 52 65 6D 00 37
  1537. end
  1538. 0005: // Note: the incorrect math opcode was used here
  1539. hex
  1540. 48 4A 5F 53 74 6F 70 70 69 65 5F 44 69 73 74 61
  1541. 6E 63 65 5F 46 65 65 74 00 38
  1542. end
  1543. 0005: // Note: the incorrect math opcode was used here
  1544. hex
  1545. 48 4A 5F 53 74 6F 70 70 69 65 5F 44 69 73 74 61
  1546. 6E 63 65 5F 46 6C 6F 61 74 00 39 05 00 00 48 4A
  1547. 5F 53 74 6F 70 70 69 65 5F 44 69 73 74 61 6E 63
  1548. 65 5F 4D 65 74 65 72 73 5F 46 6C 6F 61 74 00 3A
  1549. end
  1550. 0005: // Note: the incorrect math opcode was used here
  1551. hex
  1552. 48 4A 5F 53 74 6F 70 70 69 65 5F 44 69 73 74 61
  1553. 6E 63 65 5F 46 65 65 74 5F 46 6C 6F 61 74 00 3B
  1554. end
  1555. 0005: // Note: the incorrect math opcode was used here
  1556. hex
  1557. 48 4A 5F 54 65 6D 70 5F 46 6C 6F 61 74 00 3D 05
  1558. 00 00 43 65 6C 6C 70 68 6F 6E 65 5F 43 61 6C 6C
  1559. 5F 49 44 00 84 05 00 00 43 61 6C 6C 5F 54 69 6D
  1560. 65 5F 53 74 6F 72 65 64 5F 46 6C 61 67 00 85 05
  1561. 00 00 43 61 6C 6C 5F 41 6E 73 77 65 72 65 64 00
  1562. 86 05 00 00 48 65 6C 70 5F 53 6B 69 70 43 61 6C
  1563. 6C 5F 53 68 6F 77 6E 00
  1564. end
  1565. 058A: create_gun_flash_from
  1566. hex
  1567. 00 53 54 41 54 5F 50 72 6F 67 72 65 73 73 5F 57
  1568. 69 74 68 5F 4D 69 6C 6C 69 65
  1569. end
  1570. 8B00: not delete_file 0 // IF and SET
  1571. hex
  1572. 52 65 63 61 6C 6C 5F 54 69 6D 65 00
  1573. end
  1574. 058C: = percentage_completed
  1575. hex
  1576. 00 44 69 61 6C 6F 67 5F 49 6E 64 65 78 00 8D 05
  1577. 00 00 44 69 61 6C 6F 67 5F 41 72 72 61 79 5F 53
  1578. 69 7A 65 00 8E 05 00 00 44 69 61 6C 6F 67 5F 57
  1579. 41 56 5F 49 64 00 8F 05 00 00 44 69 61 6C 6F 67
  1580. 5F 57 41 56 00 90
  1581. end
  1582. 0005: // Note: the incorrect math opcode was used here
  1583. hex
  1584. 44 69 61 6C 6F 67 5F 53 75 62 74 69 74 6C 65 73
  1585. 00 A5
  1586. end
  1587. 0005: // Note: the incorrect math opcode was used here
  1588. hex
  1589. 53 54 41 54 5F 46 61 74 00 CD
  1590. end
  1591. 0005: // Note: the incorrect math opcode was used here
  1592. hex
  1593. 4D 69 73 73 69 6F 6E 5F 56 69 67 69 6C 61 6E 74
  1594. 65 5F 50 61 73 73 65 64 00 D0
  1595. end
  1596. 0005: // Note: the incorrect math opcode was used here
  1597. hex
  1598. 4D 69 73 73 69 6F 6E 5F 42 75 72 67 6C 61 72 79
  1599. 5F 50 61 73 73 65 64 00
  1600. end
  1601. 05D2: AS_actor
  1602. hex
  1603. 00 4D 69 73 73 69 6F 6E 5F 54 61 78 69 5F 50 61
  1604. 73 73 65 64 00 D3
  1605. end
  1606. 0005: // Note: the incorrect math opcode was used here
  1607. hex
  1608. 4D 69 73 73 69 6F 6E 5F 54 72 75 63 6B 69 6E 67
  1609. 5F 50 61 73 73 65 64 00
  1610. end
  1611. 05D4: AS_actor
  1612. hex
  1613. 00 4D 69 73 73 69 6F 6E 5F 51 75 61 72 72 79 5F
  1614. 50 61 73 73 65 64 00 D5
  1615. end
  1616. 0005: // Note: the incorrect math opcode was used here
  1617. hex
  1618. 50 61 72 61 63 68 75 74 65 5F 43 72 65 61 74 69
  1619. 6F 6E 5F 53 74 61 67 65 00 D9
  1620. end
  1621. 0005: // Note: the incorrect math opcode was used here
  1622. hex
  1623. 46 72 65 65 46 61 6C 6C 5F 53 74 61 67 65 00 E9
  1624. end
  1625. 0005: // Note: the incorrect math opcode was used here
  1626. hex
  1627. 41 6C 6C 5F 4F 75 73 74 65 72 73 5F 43 6F 6C 6C
  1628. 65 63 74 65 64 00
  1629. end
  1630. 05EC: release_car from_path
  1631. hex
  1632. 00 41 6C 6C 5F 48 6F 72 73 65 73 68 6F 65 73 5F
  1633. 43 6F 6C 6C 65 63 74 65 64 00
  1634. end
  1635. 05ED: freeze_car while_on_path
  1636. hex
  1637. 00 41 6C 6C 5F 50 68 6F 74 6F 73 5F 54 61 6B 65
  1638. 6E 00
  1639. end
  1640. 05EE: unfreeze_car while_on_path
  1641. hex
  1642. 00 41 6C 6C 5F 54 61 67 73 5F 53 70 72 61 79 65
  1643. 64 00 EF 05 00 00 58 5F 50 72 6F 70 65 72 74 79
  1644. 5F 54 6F 5F 42 75 79 00
  1645. end
  1646. 05F4: set_car keep_12o_clock
  1647. hex
  1648. 00 59 5F 50 72 6F 70 65 72 74 79 5F 54 6F 5F 42
  1649. 75 79 00 14
  1650. end
  1651. 0006: // Note: the incorrect math opcode was used here
  1652. hex
  1653. 5A 5F 50 72 6F 70 65 72 74 79 5F 54 6F 5F 42 75
  1654. 79 00
  1655. end
  1656. 0634: AS_actor
  1657. hex
  1658. 00 5A 65 72 6F 5F 52 43 53 68 6F 70 5F 42 6F 75
  1659. 67 68 74 00
  1660. end
  1661. 0654: make_object
  1662. hex
  1663. 00 42 75 79 5F 41 73 73 65 74 5F 50 69 63 6B 75
  1664. 70 73 00 95
  1665. end
  1666. 0006: // Note: the incorrect math opcode was used here
  1667. hex
  1668. 50 72 6F 70 65 72 74 79 5F 42 75 79 69 6E 67 5F
  1669. 4E 6F 77 00
  1670. end
  1671. 06C7: AS_actor
  1672. hex
  1673. 00 4D 61 72 6B 65 72 5F 49 64 6C 65 77 6F 6F 64
  1674. 5F 42 61 72 62 65 72 00
  1675. end
  1676. 06C8: enable_riot
  1677. hex
  1678. 00 4D 61 72 6B 65 72 5F 49 64 6C 65 77 6F 6F 64
  1679. 5F 50 69 7A 7A 65 72 69 61 00
  1680. end
  1681. 06C9: remove_actor from_group
  1682. hex
  1683. 00 4D 61 72 6B 65 72 5F 47 61 6E 74 6F 6E 5F 43
  1684. 6C 6F 74 68 65 73 5F 53 68 6F 70 00
  1685. end
  1686. 06CA: attach_searchlight
  1687. hex
  1688. 00 42 55 52 47 4C 41 52 59 5F 4E 6F 69 73 65 5F
  1689. end
  1690. 0066: // (int)
  1691. 0007: // Note: the incorrect math opcode was used here
  1692. hex
  1693. 42 55 52 47 4C 41 52 59 5F 44 65 74 65 63 74 65
  1694. 64 5F 46 6C 61 67 00 01 07 00 00 4F 4E 4D 49 4D
  1695. 49 53 53 49 4F 4E 5F 4D 69 6B 65 5F 54 6F 72 65
  1696. 6E 6F 00 08 07 00 00 4D 69 73 69 73 73 69 6F 6E
  1697. 5F 43 68 69 6C 69 61 64 5F 43 68 61 6C 6C 65 6E
  1698. 67 65 5F 50 61 73 73 65 70 5F 43 68 69 6C 69 61
  1699. 64 5F 43 79 63 6C 69 6E 67 5F 53 68 6F 77 6E 00
  1700. 0D 07 00 00 4D 69 73 69 73 73 69 6F 6E 5F 42 65
  1701. 61 74 54 68 65 43 6F 63 6B 5F 50 61 73 73 65 73
  1702. 69 6F 6E 5F 42 65 61 74 54 68 65 43 6F 63 6B 5F
  1703. 54 79 70 65 00
  1704. end
  1705. 0714: unknown_car
  1706. hex
  1707. 00 56 41 4C 45 54 5F 50 61 72 6B 65 64 5F 43 61
  1708. 72 73 5F 4E 75 6D 62 65 72 00 38 07 00 00 53 68
  1709. 6F 6F 74 69 6E 67 5F 58 00 39
  1710. end
  1711. 0007: // Note: the incorrect math opcode was used here
  1712. hex
  1713. 53 68 6F 6F 74 69 6E 67 5F 59 00 3D
  1714. end
  1715. 0007: // Note: the incorrect math opcode was used here
  1716. hex
  1717. 53 68 6F 6F 74 69 6E 67 5F 5A 00 41
  1718. end
  1719. 0007: // Note: the incorrect math opcode was used here
  1720. hex
  1721. 53 68 6F 6F 74 69 6E 67 5F 49 6E 64 65 78 00 46
  1722. end
  1723. 0007: // Note: the incorrect math opcode was used here
  1724. hex
  1725. 4F 4E 4D 49 53 53 49 4F 4E 5F 53 68 6F 6F 74 69
  1726. 6E 67 00 47
  1727. end
  1728. 0007: // Note: the incorrect math opcode was used here
  1729. hex
  1730. 53 68 6F 6F 74 69 6E 67 5F 49 6E 64 65 78 5F 32
  1731. 00 48
  1732. end
  1733. 0007: // Note: the incorrect math opcode was used here
  1734. hex
  1735. 49 4D 50 4F 55 4E 44 5F 54 6F 77 6E 5F 4E 75 6D
  1736. 62 65 72 00
  1737. end
  1738. 0749: reset_group_decision_maker
  1739. hex
  1740. 00 43 75 72 72 65 6E 74 5F 54 6F 77 6E 5F 4E 75
  1741. 6D 62 65 72 00 4A
  1742. end
  1743. 0007: // Note: the incorrect math opcode was used here
  1744. hex
  1745. 66 6C 61 67 5F 50 6C 61 79 65 72 5F 49 6E 5F 43
  1746. 72 61 6E 65 00 76
  1747. end
  1748. 0007: // Note: the incorrect math opcode was used here
  1749. hex
  1750. 4D 69 73 73 69 6F 6E 5F 42 6C 6F 6F 64 52 69 6E
  1751. 67 5F 50 61 73 73 65 64 00 95
  1752. end
  1753. 0007: // Note: the incorrect math opcode was used here
  1754. hex
  1755. 46 6C 69 67 68 74 5F 53 63 68 6F 6F 6C 5F 52 65
  1756. 63 6F 72 64 73 00
  1757. end
  1758. 0796: get_crane_magnet // float
  1759. hex
  1760. 00 46 6C 69 67 68 74 5F 53 63 68 6F 6F 6C 5F 43
  1761. 6F 6E 74 65 73 74 73 5F 50 61 73 73 65 64 00 A0
  1762. end
  1763. 0007: // Note: the incorrect math opcode was used here
  1764. hex
  1765. 46 6C 69 67 68 74 5F 53 63 68 6F 6F 6C 5F 43 75
  1766. 72 72 65 6E 74 5F 43 6F 6E 74 65 73 74 00
  1767. end
  1768. 07A1: set_walk_speed
  1769. hex
  1770. 00 46 6C 69 67 68 74 5F 53 63 68 6F 6F 6C 5F 42
  1771. 72 69 65 66 5F 50 6C 61 79 65 64 00 A2 07 00 00
  1772. 50 69 6C 6F 74 5F 4C 69 63 65 6E 73 65 5F 4F 62
  1773. 74 61 69 6E 65 64 00 A3
  1774. end
  1775. 0007: // Note: the incorrect math opcode was used here
  1776. hex
  1777. 70 61 72 6B 65 64 5F 52 75 73 74 6C 65 72 00 A4
  1778. end
  1779. 0007: // Note: the incorrect math opcode was used here
  1780. hex
  1781. 70 61 72 6B 65 64 5F 53 74 75 6E 74 00 A5
  1782. end
  1783. 0007: // Note: the incorrect math opcode was used here
  1784. hex
  1785. 70 61 72 6B 65 64 5F 48 75 6E 74 65 72 00
  1786. end
  1787. 07A6: get_nearest_tag_location_near_point
  1788. hex
  1789. 00 70 61 72 6B 65 64 5F 52 75 73 74 6C 65 72 5F
  1790. 45 78 69 73 74 73 00 A7
  1791. end
  1792. 0007: // Note: the incorrect math opcode was used here
  1793. hex
  1794. 70 61 72 6B 65 64 5F 53 74 75 6E 74 5F 45 78 69
  1795. 73 74 73 00
  1796. end
  1797. 07A8: enable_area69_sam
  1798. hex
  1799. 00 70 61 72 6B 65 64 5F 48 75 6E 74 65 72 5F 45
  1800. 78 69 73 74 73 00
  1801. end
  1802. 07A9: get_searchlight_on_actor // IF and SET
  1803. hex
  1804. 00 4D 69 73 73 69 6F 6E 5F 42 6F 61 74 5F 53 63
  1805. 68 6F 6F 6C 5F 50 61 73 73 65 64 00
  1806. end
  1807. 07B1: unknown_get_dance_track
  1808. hex
  1809. 00 70 61 72 6B 65 64 5F 4D 61 72 71 75 69 73 5F
  1810. 45 78 69 73 74 73 00 C1
  1811. end
  1812. 0007: // Note: the incorrect math opcode was used here
  1813. hex
  1814. 70 61 72 6B 65 64 5F 53 71 75 61 6C 6F 5F 45 78
  1815. 69 73 74 73 00 C2
  1816. end
  1817. 0007: // Note: the incorrect math opcode was used here
  1818. hex
  1819. 70 61 72 6B 65 64 5F 4A 65 74 6D 61 78 5F 45 78
  1820. 69 73 74 73 00 C3
  1821. end
  1822. 0007: // Note: the incorrect math opcode was used here
  1823. hex
  1824. 70 61 72 6B 65 64 5F 4D 61 72 71 75 69 73 00 C4
  1825. end
  1826. 0007: // Note: the incorrect math opcode was used here
  1827. hex
  1828. 70 61 72 6B 65 64 5F 53 71 75 61 6C 6F 00
  1829. end
  1830. 07C5: get_car
  1831. hex
  1832. 00 70 61 72 6B 65 64 5F 4A 65 74 6D 61 78 00 C6
  1833. end
  1834. 0007: // Note: the incorrect math opcode was used here
  1835. hex
  1836. 4D 69 73 73 69 6F 6E 5F 50 69 6D 70 69 6E 67 5F
  1837. 50 61 73 73 65 64 00 C7
  1838. end
  1839. 0007: // Note: the incorrect math opcode was used here
  1840. hex
  1841. 4D 69 73 73 69 6F 6E 5F 43 6F 75 72 69 65 72 5F
  1842. 4C 53 5F 50 61 73 73 65 64 00 C8 07 00 00 4D 69
  1843. 73 73 69 6F 6E 5F 43 6F 75 72 69 65 72 5F 4C 56
  1844. 5F 50 61 73 73 65 64 00
  1845. end
  1846. 07C9: AS_actor then_lift_and_hold_in_hands
  1847. hex
  1848. 00 4D 69 73 73 69 6F 6E 5F 43 6F 75 72 69 65 72
  1849. 5F 53 46 5F 50 61 73 73 65 64 00 CA
  1850. end
  1851. 0007: // Note: the incorrect math opcode was used here
  1852. hex
  1853. 70 61 72 6B 65 64 5F 46 72 65 65 77 61 79 5F 45
  1854. 78 69 73 74 73 00
  1855. end
  1856. 088D: set_objects_in_sphere
  1857. hex
  1858. 00 70 61 72 6B 65 64 5F 46 43 52 39 30 30 5F 45
  1859. 78 69 73 74 73 00 8E 08 00 00 70 61 72 6B 65 64
  1860. 5F 4E 52 47 35 30 30 5F 45 78 69 73 74 73 00 8F
  1861. end
  1862. 0008: // Note: the incorrect math opcode was used here
  1863. hex
  1864. 70 61 72 6B 65 64 5F 46 72 65 65 77 61 79 00 90
  1865. end
  1866. 0008: // Note: the incorrect math opcode was used here
  1867. hex
  1868. 70 61 72 6B 65 64 5F 46 43 52 39 30 30 00 91 08
  1869. 00 00 70 61 72 6B 65 64 5F 4E 52 47 35 30 30 00
  1870. 92 08 00 00 42 43 45 53 41 52 32 5F 54 69 6D 65
  1871. 73 5F 50 61 73 73 65 64 00 93
  1872. end
  1873. 0008: // Note: the incorrect math opcode was used here
  1874. hex
  1875. 4D 69 73 73 69 6F 6E 5F 57 75 5A 69 4D 75 5F 53
  1876. 74 61 72 74 65 64 5F 46 6C 61 67 00 94 08 00 00
  1877. 42 43 45 53 41 52 32 5F 50 61 73 73 65 64 5F 4F
  1878. 6E 63 65 00 96 08 00 00 4D 69 73 73 69 6F 6E 5F
  1879. 44 72 69 76 69 6E 67 5F 53 63 68 6F 6F 6C 5F 50
  1880. 61 73 73 65 64 00 99 08 00 00 48 65 6C 70 5F 52
  1881. 65 73 70 65 63 74 5F 53 68 6F 77 6E 00 9D
  1882. end
  1883. 0008: // Note: the incorrect math opcode was used here
  1884. hex
  1885. 43 75 72 72 65 6E 74 5F 54 6F 75 72 6E 61 6D 65
  1886. 6E 74 00 A1
  1887. end
  1888. 0008: // Note: the incorrect math opcode was used here
  1889. hex
  1890. 52 61 63 65 73 5F 42 65 73 74 5F 52 65 73 75 6C
  1891. 74 00
  1892. end
  1893. 08A2: set_hydra
  1894. hex
  1895. 00 52 61 63 65 73 5F 43 75 72 72 65 6E 74 5F 42
  1896. 65 73 74 5F 54 69 6D 65 00 C0
  1897. end
  1898. 0008: // Note: the incorrect math opcode was used here
  1899. hex
  1900. 52 61 63 65 73 5F 4E 65 77 5F 42 65 73 74 5F 54
  1901. 69 6D 65 00
  1902. end
  1903. 08DE: lose_stuff_after_busted
  1904. hex
  1905. 00 52 61 63 65 73 5F 57 6F 6E 00 FC
  1906. end
  1907. 0008: // Note: the incorrect math opcode was used here
  1908. hex
  1909. 52 61 63 65 73 5F 57 6F 6E 5F 4E 75 6D 62 65 72
  1910. 00 1A
  1911. end
  1912. 0009: // Note: the incorrect math opcode was used here
  1913. hex
  1914. 41 6C 6C 5F 52 61 63 65 73 5F 57 6F 6E 5F 50 72
  1915. 69 7A 65 5F 46 6C 61 67 00 1B
  1916. end
  1917. 0009: // Note: the incorrect math opcode was used here
  1918. hex
  1919. 43 41 52 4D 4F 44 5F 44 69 73 61 62 6C 65 64 5F
  1920. 46 6C 61 67 00 1C
  1921. end
  1922. 0009: // Note: the incorrect math opcode was used here
  1923. hex
  1924. 43 61 74 61 6C 69 6E 61 5F 44 69 61 6C 6F 67 5F
  1925. 4C 69 71 75 6F 72 5F 53 74 6F 72 65 5F 50 6C 61
  1926. 79 65 64 00
  1927. end
  1928. 091D: remove_forbidden_for_boats_cube_cornerA
  1929. hex
  1930. 00 43 61 74 61 6C 69 6E 61 5F 44 69 61 6C 6F 67
  1931. 5F 42 65 74 74 69 6E 67 5F 53 68 6F 70 5F 50 6C
  1932. 61 79 65 64 00 1E
  1933. end
  1934. 0009: // Note: the incorrect math opcode was used here
  1935. hex
  1936. 4C 65 76 69 61 74 68 61 6E 5F 50 61 72 6B 65 64
  1937. 00 1F
  1938. end
  1939. 0009: // Note: the incorrect math opcode was used here
  1940. hex
  1941. 4F 4E 4D 49 53 53 49 4F 4E 5F 47 59 4D 46 49 47
  1942. 48 54 00 6C
  1943. end
  1944. 0009: // Note: the incorrect math opcode was used here
  1945. hex
  1946. 53 65 6C 6C 65 72 5F 4D 6F 64 65 6C 00 6F
  1947. end
  1948. 0009: // Note: the incorrect math opcode was used here
  1949. hex
  1950. 47 79 6D 73 5F 41 63 63 65 73 73 69 62 6C 65 5F
  1951. 46 6C 61 67 00 70
  1952. end
  1953. 0009: // Note: the incorrect math opcode was used here
  1954. hex
  1955. 53 68 6F 70 70 69 6E 67 49 74 65 6D 5F 4D 6F 64
  1956. 65 6C 43 52 43 00 CE 09 00 00 53 68 6F 70 70 69
  1957. 6E 67 49 74 65 6D 5F 42 6F 64 79 50 61 72 74 00
  1958. end
  1959. 09CF: set_train
  1960. hex
  1961. 00 47 69 6D 70 5F 53 75 69 74 5F 41 76 61 69 6C
  1962. 61 62 6C 65 00 FB
  1963. end
  1964. 0009: // Note: the incorrect math opcode was used here
  1965. hex
  1966. 56 61 6C 65 74 5F 55 6E 69 66 6F 72 6D 5F 41 76
  1967. 61 69 6C 61 62 6C 65 00
  1968. end
  1969. 09FC: anything_entered_objects_position
  1970. hex
  1971. 00 43 72 6F 75 70 69 65 72 5F 55 6E 69 66 6F 72
  1972. 6D 5F 41 76 61 69 6C 61 62 6C 65 00
  1973. end
  1974. 09FD: get_gxt_string
  1975. hex
  1976. 00 43 6F 70 5F 55 6E 69 66 6F 72 6D 5F 41 76 61
  1977. 69 6C 61 62 6C 65 00 FE
  1978. end
  1979. 0009: // Note: the incorrect math opcode was used here
  1980. hex
  1981. 52 75 72 61 6C 5F 43 6C 6F 74 68 65 73 5F 41 76
  1982. 61 69 6C 61 62 6C 65 00
  1983. end
  1984. 09FF: set_restart_closest_to
  1985. hex
  1986. 00 52 61 63 69 6E 67 5F 53 75 69 74 5F 41 76 61
  1987. 69 6C 61 62 6C 65 00 00
  1988. end
  1989. 000A: // Note: the incorrect math opcode was used here
  1990. hex
  1991. 4D 65 64 69 63 5F 55 6E 69 66 6F 72 6D 5F 41 76
  1992. 61 69 6C 61 62 6C 00 50 69 6D 70 5F 53 75 69 74
  1993. 5F 41 76 61 69 6C 61 62 6C 65 00 02
  1994. end
  1995. 000A: // Note: the incorrect math opcode was used here
  1996. hex
  1997. 53 46 47 79 6D 5F 49 63 6F 6E 00 46
  1998. end
  1999. 000A: // Note: the incorrect math opcode was used here
  2000. hex
  2001. 4C 56 47 79 6D 5F 49 63 6F 6E 00 47
  2002. end
  2003. 000A: // Note: the incorrect math opcode was used here
  2004. hex
  2005. 4F 62 6A 65 63 74 5F 4D 5F 41 35 31 5F 42 4C 41
  2006. 53 54 44 4F 4F 52 52 00 6B 0A 00 00 4F 62 6A 65
  2007. 63 74 5F 4D 5F 41 35 31 5F 42 4C 41 53 54 44 4F
  2008. 4F 52 4C 00 6C 0A 00 00 43 72 61 6E 65 5F 4D 61
  2009. 67 6E 65 74 00 A9
  2010. end
  2011. 000A: // Note: the incorrect math opcode was used here
  2012. hex
  2013. 66 6C 61 67 5F 50 6C 61 79 65 72 5F 41 74 74 61
  2014. 63 6B 5F 46 6F 6F 64 5F 53 65 6C 6C 65 72 00 BC
  2015. end
  2016. 000A: // Note: the incorrect math opcode was used here
  2017. hex
  2018. 53 68 6F 70 73 5F 50 6C 61 79 65 72 5F 43 61 73
  2019. 68 00
  2020. end
  2021. Audiostream.SetPosition(, , 30@, 2)
  2022. hex
  2023. 00 70 61 72 6B 65 64 5F 52 68 69 6E 6F 00
  2024. end
  2025. 0AD9: write_formatted_text
  2026. hex
  2027. 00 4D 69 73 73 69 6F 6E 5F 42 4D 58 5F 53 74 75
  2028. 6E 74 5F 50 61 73 73 65 64 00
  2029. end
  2030. 0AEB: handle
  2031. hex
  2032. 00 4D 69 73 73 69 6F 6E 5F 4E 52 47 35 30 30 5F
  2033. 53 74 75 6E 74 5F 50 61 73 73 65 64 00 EC
  2034. end
  2035. 000A: // Note: the incorrect math opcode was used here
  2036. hex
  2037. 53 54 55 4E 54 5F 4D 69 73 73 69 6F 6E 73 5F 42
  2038. 65 73 74 54 69 6D 65 00
  2039. end
  2040. 0AED: 30@ = float
  2041. hex
  2042. 00 70 61 72 6B 65 64 5F 42 4D 58 5F 47 6C 65 6E
  2043. 5F 50 61 72 6B 00
  2044. end
  2045. 0AEF: 30@ = log //all floats
  2046. hex
  2047. 00 58 5F 53 54 55 4E 54 5F 4D 69 73 73 69 6F 6E
  2048. 5F 42 4D 58 00 F0
  2049. end
  2050. 000A: // Note: the incorrect math opcode was used here
  2051. hex
  2052. 59 5F 53 54 55 4E 54 5F 4D 69 73 73 69 6F 6E 5F
  2053. 42 4D 58 00
  2054. end
  2055. 0AF1: write_int
  2056. hex
  2057. 00 5A 5F 53 54 55 4E 54 5F 4D 69 73 73 69 6F 6E
  2058. 5F 42 4D 58 00 F2
  2059. end
  2060. 000A: // Note: the incorrect math opcode was used here
  2061. hex
  2062. 70 61 72 6B 65 64 5F 4E 52 47 35 30 30 5F 45 61
  2063. 73 74 65 72 5F 42 61 73 69 6E 00 F3
  2064. end
  2065. 000A: // Note: the incorrect math opcode was used here
  2066. hex
  2067. 58 5F 53 54 55 4E 54 5F 4D 69 73 73 69 6F 6E 5F
  2068. 4E 52 47 35 30 30 00 F4
  2069. end
  2070. 000A: // Note: the incorrect math opcode was used here
  2071. hex
  2072. 59 5F 53 54 55 4E 54 5F 4D 69 73 73 69 6F 6E 5F
  2073. 4E 52 47 35 30 30 00 F5
  2074. end
  2075. 000A: // Note: the incorrect math opcode was used here
  2076. hex
  2077. 5A 5F 53 54 55 4E 54 5F 4D 69 73 73 69 6F 6E 5F
  2078. 4E 52 47 35 30 30 00 F6
  2079. end
  2080. 000A: // Note: the incorrect math opcode was used here
  2081. hex
  2082. 70 61 72 6B 65 64 5F 47 69 72 6C 66 72 69 65 6E
  2083. 64 5F 43 61 72 73 00 02
  2084. end
  2085. 000B: // Note: the incorrect math opcode was used here
  2086. hex
  2087. 70 61 72 6B 65 64 5F 47 69 72 6C 66 72 69 65 6E
  2088. 64 5F 43 61 72 73 5F 6E 75 6D 70 6C 61 74 65 00
  2089. 08 0B 00 00 70 61 72 61 72 6B 65 64 5F 49 4D 50
  2090. 45 58 50 4D 5F 63 61 72 73 00 0E
  2091. end
  2092. 000B: // Note: the incorrect math opcode was used here
  2093. hex
  2094. 43 6F 6C 6F 72 5F 52 65 64 00 45 0D 00 00 43 6F
  2095. 6C 6F 72 5F 47 72 65 65 6E 00 46 0D 00 00 47 61
  2096. 6D 62 6C 65 73 5F 43 61 73 68 57 69 6E 00 47 0D
  2097. 00 00 58 5F 42 43 45 32 5F 43 68 65 63 6B 70 6F
  2098. 69 6E 74 73 00 59
  2099. end
  2100. 000F: // Note: the incorrect math opcode was used here
  2101. hex
  2102. 59 5F 42 43 45 32 5F 43 68 65 63 6B 70 6F 69 6E
  2103. 74 73 00 AE
  2104. end
  2105. 000F: // Note: the incorrect math opcode was used here
  2106. hex
  2107. 5A 5F 42 43 45 32 5F 43 68 65 63 6B 70 6F 69 6E
  2108. 74 73 00 03
  2109. end
  2110. 0010: // Note: the incorrect math opcode was used here
  2111. hex
  2112. 58 5F 42 43 45 32 5F 50 61 74 72 69 6F 74 5F 43
  2113. 68 65 63 6B 70 6F 69 6E 74 73 00 58
  2114. end
  2115. 0010: // Note: the incorrect math opcode was used here
  2116. hex
  2117. 59 5F 42 43 45 32 5F 50 61 74 72 69 6F 74 5F 43
  2118. 68 65 63 6B 70 6F 69 6E 74 73 00 CC
  2119. end
  2120. 0010: // Note: the incorrect math opcode was used here
  2121. hex
  2122. 5A 5F 42 43 45 32 5F 50 61 74 72 69 6F 74 5F 43
  2123. 68 65 63 6B 70 6F 69 6E 74 73 00 40
  2124. end
  2125. 0011: // Note: the incorrect math opcode was used here
  2126. hex
  2127. 4F 62 6A 65 63 74 5F 4D 5F 41 35 31 5F 56 45 4E
  2128. 54 43 4F 56 45 52 42 00 39 14 00 00 70 61 72 6B
  2129. 65 64 5F 50 6C 61 6E 65 73 00 45 14 00 00 70 61
  2130. 72 6B 65 64 5F 53 46 5F 70 6C 61 6E 65 73 00 61
  2131. end
  2132. 0014: // Note: the incorrect math opcode was used here
  2133. hex
  2134. 42 55 52 47 4C 41 52 59 5F 4E 6F 69 73 65 5F 69
  2135. 00 AD
  2136. end
  2137. 0014: // Note: the incorrect math opcode was used here
  2138. hex
  2139. 44 41 4E 43 45 5F 53 43 4F 52 45 00 B0 14 00 00
  2140. 44 41 4E 43 45 5F 41 4E 49 4D 00 B3
  2141. end
  2142. 0014: // Note: the incorrect math opcode was used here
  2143. hex
  2144. 44 41 4E 43 45 5F 41 4E 49 4D 5F 49 46 50 00 BB
  2145. end
  2146. 0014: // Note: the incorrect math opcode was used here
  2147. hex
  2148. 43 75 72 72 65 6E 74 5F 4D 6F 6E 74 68 5F 44 61
  2149. 79 00 E1 14 00 00 43 75 72 72 65 6E 74 5F 4D 6F
  2150. 6E 74 68 00 E2 14 00 00 47 59 4D 5F 4D 6F 6E 74
  2151. 68 5F 44 61 79 5F 57 68 65 6E 5F 4C 69 6D 69 74
  2152. 5F 52 65 61 63 68 65 64 00 E3
  2153. end
  2154. 0014: // Note: the incorrect math opcode was used here
  2155. hex
  2156. 47 59 4D 5F 4D 6F 6E 74 68 5F 57 68 65 6E 5F 4C
  2157. 69 6D 69 74 5F 52 65 61 63 68 65 64 00 E4
  2158. end
  2159. 0014: // Note: the incorrect math opcode was used here
  2160. hex
  2161. 47 59 4D 5F 44 61 79 5F 4C 69 6D 69 74 00 E5 14
  2162. 00 00 53 48 54 52 5F 63 68 61 72 61 63 74 65 72
  2163. 73 00 69 17 00 00 42 65 65 66 79 42 61 72 6F 6E
  2164. 5F 54 69 6D 65 00 49 19 00 00 42 65 65 66 79 42
  2165. 61 72 6F 6E 5F 53 63 6F 72 65 00 4A
  2166. end
  2167. 0019: // Note: the incorrect math opcode was used here
  2168. hex
  2169. 43 50 52 41 43 45 5F 44 65 62 75 67 5F 43 68 65
  2170. 63 6B 70 6F 69 6E 74 5F 49 6E 64 65 78 00 2F 1B
  2171. 00 00 43 41 54 31 5F 50 69 63 6B 75 70 73 5F 43
  2172. 6F 6C 6C 65 63 74 65 64 00 4B
  2173. end
  2174. 001B: // Note: the incorrect math opcode was used here
  2175. hex
  2176. 53 54 41 54 5F 4C 75 6E 67 5F 43 61 70 61 63 69
  2177. 74 79 5F 66 6F 72 5F 77 75 7A 69 00 5F 1C 00 00
  2178. 53 59 4E 32 5F 54 69 6D 65 5F 55 6E 74 69 6C 5F
  2179. 42 61 63 6B 75 70 00 84
  2180. end
  2181. 001C: // (int)
  2182. hex
  2183. 5A 45 52 4F 34 5F 54 69 6D 65 00 08
  2184. end
  2185. 001D: // (int)
  2186. hex
  2187. 5A 45 52 4F 34 5F 43 61 72 5F 48 65 61 6C 74 68
  2188. 00 09
  2189. end
  2190. 001D: // (int)
  2191. hex
  2192. 54 72 75 63 6B 69 6E 67 5F 54 6F 74 61 6C 5F 50
  2193. 61 73 73 65 64 5F 4D 69 73 73 69 6F 6E 73 00 DF
  2194. end
  2195. 001F: // (int)
  2196. hex
  2197. 51 75 61 72 72 79 5F 4D 69 73 73 69 6F 6E 73 5F
  2198. 50 61 73 73 65 64 00 EB
  2199. end
  2200. 001F: // (int)
  2201. hex
  2202. 51 75 61 72 72 79 5F 53 74 61 67 65 00 F5
  2203. end
  2204. 001F: // (int)
  2205. hex
  2206. 50 61 72 61 6D 65 64 69 63 5F 4D 69 73 73 69 6F
  2207. 6E 5F 4C 65 76 65 6C 00 13 20 00 00 42 55 47 55
  2208. 47 52 4C 41 52 59 5F 43 61 73 68 00 24
  2209. end
  2210. 0020: // Note: the incorrect math opcode was used here
  2211. hex
  2212. 42 75 72 67 6C 61 72 79 5F 47 61 72 61 67 65 73
  2213. 00 25
  2214. end
  2215. 0020: // Note: the incorrect math opcode was used here
  2216. hex
  2217. 42 55 52 47 4C 41 52 59 5F 44 61 79 6C 69 67 68
  2218. 74 00 2B 20 00 00 42 55 52 47 4C 41 52 59 5F 45
  2219. 73 63 61 70 65 5F 54 69 6D 65 5F 53 65 63 00 2C
  2220. end
  2221. 0020: // Note: the incorrect math opcode was used here
  2222. hex
  2223. 42 55 52 47 4C 41 52 59 5F 54 69 6D 65 5F 6C 65
  2224. 66 74 00 2D
  2225. end
  2226. 0020: // Note: the incorrect math opcode was used here
  2227. hex
  2228. 50 69 63 6B 75 70 5F 50 61 72 61 63 68 75 74 65
  2229. 00 4D
  2230. end
  2231. 0020: // Note: the incorrect math opcode was used here
  2232. hex
  2233. 42 43 45 5F 43 68 65 63 6B 70 6F 69 6E 74 73 5F
  2234. 49 6E 64 65 78 00 CB 20 00 00 52 4F 55 4C 45 54
  2235. 45 5F 43 61 73 68 5F 57 6F 6E 00 66
  2236. end
  2237. 0021: // Note: the incorrect math opcode was used here
  2238. hex
  2239. 52 4F 55 4C 45 54 45 5F 50 6C 61 79 65 72 5F 43
  2240. 61 73 68 00 6F 21 00 00 53 54 41 54 5F 47 61 6D
  2241. 62 6C 69 6E 67 5F 53 6B 69 6C 6C 00 70 21 00 00
  2242. 52 4F 55 4C 45 54 45 5F 43 68 69 70 73 00 71 21
  2243. 00 00 47 59 4D 5F 47 79 6D 42 69 6B 65 5F 50 6F
  2244. 77 65 72 00 0D 22 00 00 47 59 4D 59 4D 5F 47 79
  2245. 6D 42 69 6B 65 5F 4C 65 76 65 6C 00 0E
  2246. end
  2247. 0022: // Note: the incorrect math opcode was used here
  2248. hex
  2249. 47 59 4D 5F 47 79 6D 42 69 6B 65 5F 44 69 73 74
  2250. 61 6E 63 65 00 0F
  2251. end
  2252. 0022: // Note: the incorrect math opcode was used here
  2253. hex
  2254. 47 59 4D 5F 42 65 6E 63 68 5F 57 65 69 67 68 74
  2255. 00 23
  2256. end
  2257. 0022: // Note: the incorrect math opcode was used here
  2258. hex
  2259. 47 59 4D 5F 53 54 41 54 5F 42 65 6E 63 68 5F 48
  2260. 65 61 76 69 65 73 74 5F 57 65 69 67 68 74 00 24
  2261. end
  2262. 0022: // Note: the incorrect math opcode was used here
  2263. hex
  2264. 47 59 4D 5F 44 75 6D 62 62 65 6C 6C 73 5F 50 61
  2265. 6E 65 6C 00 37 22 00 00 47 59 4D 5F 44 75 6D 62
  2266. 62 65 6C 6C 73 5F 50 61 6E 65 6C 5F 53 65 6C 65
  2267. 63 74 65 64 5F 49 6E 64 65 78 00 3C
  2268. end
  2269. 0022: // Note: the incorrect math opcode was used here
  2270. hex
  2271. 47 59 4D 5F 53 54 41 54 5F 44 75 6D 62 62 65 6C
  2272. 6C 73 5F 48 65 61 76 69 65 73 74 5F 57 65 69 67
  2273. 68 74 00 42
  2274. end
  2275. 0022: // Note: the incorrect math opcode was used here
  2276. hex
  2277. 47 59 4D 5F 44 75 6D 62 62 65 6C 6C 73 5F 57 65
  2278. 69 67 68 74 00 43
  2279. end
  2280. 0022: // Note: the incorrect math opcode was used here
  2281. hex
  2282. 48 69 67 68 5F 43 61 72 64 73 5F 4E 75 6D 62 65
  2283. 72 00 A4 22 00 00 50 4F 4B 45 52 5F 58 5F 43 61
  2284. 72 64 00 A9
  2285. end
  2286. 0022: // Note: the incorrect math opcode was used here
  2287. hex
  2288. 50 4F 4B 45 52 5F 59 5F 43 61 72 64 00 AE
  2289. end
  2290. 0022: // Note: the incorrect math opcode was used here
  2291. hex
  2292. 50 4F 4B 45 52 5F 59 5F 52 6F 77 00 BD 22 00 00
  2293. 50 4F 4B 45 52 5F 58 5F 42 65 74 5F 4F 6E 65 00
  2294. B3 22 00 00 50 4F 4B 45 52 5F 59 5F 42 65 74 5F
  2295. 4F 6E 65 00 B4 22 00 00 50 4F 4B 45 52 5F 58 5F
  2296. 44 65 61 6C 00 B5
  2297. end
  2298. 0022: // Note: the incorrect math opcode was used here
  2299. hex
  2300. 50 4F 4B 45 52 5F 59 5F 44 65 61 6C 00 B6
  2301. end
  2302. 0022: // Note: the incorrect math opcode was used here
  2303. hex
  2304. 50 4F 4B 45 52 5F 58 5F 43 6F 6C 00 B7 22 00 00
  2305. 50 4F 4B 45 52 5F 43 6F 75 6E 74 65 72 00 CB 22
  2306. 00 00 50 4F 4B 45 52 5F 58 5F 73 63 72 65 65 6E
  2307. 00 CC
  2308. end
  2309. 0022: // Note: the incorrect math opcode was used here
  2310. hex
  2311. 50 4F 4B 45 52 5F 59 5F 73 63 72 65 65 6E 00 D4
  2312. end
  2313. 0022: // Note: the incorrect math opcode was used here
  2314. hex
  2315. 50 4F 4B 45 52 5F 43 61 72 64 5F 48 65 69 67 68
  2316. 74 00 DC 22 00 00 50 4F 4B 45 52 5F 43 61 72 64
  2317. 5F 57 69 64 74 68 00 DD
  2318. end
  2319. 0022: // Note: the incorrect math opcode was used here
  2320. hex
  2321. 50 4F 4B 45 52 5F 48 6F 6C 64 5F 42 75 74 74 6F
  2322. 6E 5F 4F 66 66 73 65 74 00 DE
  2323. end
  2324. 0022: // Note: the incorrect math opcode was used here
  2325. hex
  2326. 50 4F 4B 45 52 5F 48 6F 6C 64 5F 57 69 64 74 68
  2327. 00 DF
  2328. end
  2329. 0022: // Note: the incorrect math opcode was used here
  2330. hex
  2331. 50 4F 4B 45 52 5F 48 6F 6C 64 5F 48 65 69 67 68
  2332. 74 00 E0 22 00 00 50 4F 4B 45 52 5F 42 6F 72 64
  2333. 65 72 5F 54 68 69 63 6B 6E 65 73 73 00 E1
  2334. end
  2335. 0022: // Note: the incorrect math opcode was used here
  2336. hex
  2337. 50 4F 4B 45 52 5F 44 65 61 6C 5F 57 69 64 74 68
  2338. 00 E4
  2339. end
  2340. 0022: // Note: the incorrect math opcode was used here
  2341. hex
  2342. 50 4F 4B 45 52 5F 44 65 61 6C 5F 48 65 69 67 68
  2343. 74 00 E5 22 00 00 50 4F 4B 45 52 5F 42 65 74 5F
  2344. 4F 6E 65 5F 57 69 64 74 68 00 E6 22 00 00 50 4F
  2345. 4B 45 52 5F 42 65 74 5F 4F 6E 65 5F 48 65 69 67
  2346. 68 74 00 E7
  2347. end
  2348. 0022: // Note: the incorrect math opcode was used here
  2349. hex
  2350. 50 4F 4B 45 52 5F 58 5F 4C 69 6E 65 00 E8
  2351. end
  2352. 0022: // Note: the incorrect math opcode was used here
  2353. hex
  2354. 50 4F 4B 45 52 5F 59 5F 4C 69 6E 65 00 F1
  2355. end
  2356. 0022: // Note: the incorrect math opcode was used here
  2357. hex
  2358. 50 4F 4B 45 52 5F 4C 69 6E 65 5F 57 69 64 74 68
  2359. 00 FA
  2360. end
  2361. 0022: // Note: the incorrect math opcode was used here
  2362. hex
  2363. 50 4F 4B 45 52 5F 4C 69 6E 65 5F 48 65 69 67 68
  2364. end
  2365. 0074: 35@ /= // (int)
  2366. hex
  2367. 50 4F 4B 45 52 5F 58 5F 54 65 78 74 5F 53 63 61
  2368. 6C 65 00 0C
  2369. end
  2370. 0023: // Note: the incorrect math opcode was used here
  2371. hex
  2372. 50 4F 4B 45 52 5F 59 5F 54 65 78 74 5F 53 63 61
  2373. 6C 65 00 12
  2374. end
  2375. 0023: // Note: the incorrect math opcode was used here
  2376. hex
  2377. 50 4F 4B 45 52 5F 54 65 78 74 5F 43 6F 6C 6F 72
  2378. 5F 52 00 18
  2379. end
  2380. 0023: // Note: the incorrect math opcode was used here
  2381. hex
  2382. 50 4F 4B 45 52 5F 54 65 78 74 5F 43 6F 6C 6F 72
  2383. 5F 47 00 1E
  2384. end
  2385. 0023: // Note: the incorrect math opcode was used here
  2386. hex
  2387. 50 4F 4B 45 52 5F 54 65 78 74 5F 43 6F 6C 6F 72
  2388. 5F 42 00 24
  2389. end
  2390. 0023: // Note: the incorrect math opcode was used here
  2391. hex
  2392. 50 4F 4B 45 52 5F 54 65 78 74 5F 46 6F 6E 74 00
  2393. 2A 23 00 00 50 4F 4B 45 52 5F 54 65 78 74 5F 43
  2394. 65 6E 74 72 65 00 30 23 00 00 50 4F 4B 45 52 5F
  2395. 54 65 78 74 5F 45 64 67 65 00 36 23 00 00 50 4F
  2396. 4B 45 52 5F 54 65 78 74 5F 45 64 67 65 5F 52 00
  2397. 3C 23 00 00 50 4F 4B 45 52 5F 54 65 78 74 5F 45
  2398. 64 67 65 5F 47 00 42 23 00 00 50 4F 4B 45 52 5F
  2399. 54 65 78 74 5F 45 64 67 65 5F 42 00 48 23 00 00
  2400. 50 4F 4B 45 52 5F 42 75 74 74 6F 6E 5F 54 65 78
  2401. 74 5F 4F 66 66 73 65 74 00 4E
  2402. end
  2403. 0023: // Note: the incorrect math opcode was used here
  2404. hex
  2405. 50 4F 4B 45 52 5F 54 69 6C 65 5F 54 79 70 65 00
  2406. 4F 23 00 00 50 4F 4B 45 52 5F 54 61 62 6C 65 5F
  2407. 58 00 50 23 00 00 50 4F 4B 45 52 5F 54 61 62 6C
  2408. 65 5F 59 00 51 23 00 00 50 4F 4B 45 52 5F 54 61
  2409. 62 6C 65 5F 57 69 64 74 68 00 52 23 00 00 50 4F
  2410. 4B 45 52 5F 54 61 62 6C 65 5F 48 65 69 67 68 74
  2411. 00 53
  2412. end
  2413. 0023: // Note: the incorrect math opcode was used here
  2414. hex
  2415. 50 4F 4B 45 52 5F 54 69 6C 65 5F 57 69 64 74 68
  2416. 00 6B
  2417. end
  2418. 0023: // Note: the incorrect math opcode was used here
  2419. hex
  2420. 50 4F 4B 45 52 5F 54 69 6C 65 5F 48 65 69 67 68
  2421. 74 00 6C 23 00 00 42 4A 41 43 4B 5F 58 5F 50 6C
  2422. 61 79 65 72 5F 53 70 72 69 74 65 00 6F 23 00 00
  2423. 42 4A 41 43 4B 5F 59 5F 50 6C 61 79 65 72 5F 53
  2424. 70 72 69 74 65 00 77 23 00 00 42 4A 41 43 4B 5F
  2425. 43 61 72 64 5F 57 69 64 74 68 00 AF
  2426. end
  2427. 0023: // Note: the incorrect math opcode was used here
  2428. hex
  2429. 42 4A 41 43 4B 5F 43 61 72 64 5F 48 65 69 67 68
  2430. 74 00 B0 23 00 00 42 4A 41 43 4B 5F 42 6F 72 64
  2431. 65 72 5F 57 69 64 74 68 00 B2
  2432. end
  2433. 0023: // Note: the incorrect math opcode was used here
  2434. hex
  2435. 42 4A 41 43 4B 5F 43 61 72 64 5F 49 44 00 B4 23
  2436. 00 00 42 4A 41 43 4B 5F 50 6C 61 79 65 72 5F 63
  2437. 61 6E 6E 6F 74 5F 53 70 6C 69 74 00 CD 23 00 00
  2438. 42 4A 41 43 4B 5F 50 6C 61 79 65 72 5F 68 61 73
  2439. 5F 73 70 6C 69 74 00 CE
  2440. end
  2441. 0023: // Note: the incorrect math opcode was used here
  2442. hex
  2443. 42 4A 41 43 4B 5F 50 6C 61 79 65 72 5F 63 61 6E
  2444. 6E 6F 74 5F 64 6F 75 62 6C 65 00 CF
  2445. end
  2446. 0023: // Note: the incorrect math opcode was used here
  2447. hex
  2448. 42 4A 41 43 4B 5F 50 6C 61 79 65 72 5F 68 61 73
  2449. 5F 64 6F 75 62 6C 65 64 31 00 D0 23 00 00 42 4A
  2450. 41 43 4B 5F 50 6C 61 79 65 72 5F 68 61 73 5F 64
  2451. 6F 75 62 6C 65 64 32 00 D1 23 00 00 42 4A 41 43
  2452. 4B 5F 50 6C 61 79 65 72 5F 68 61 73 5F 73 74 75
  2453. 63 6B 65 64 31 00 D2 23 00 00 42 4A 41 43 4B 5F
  2454. 50 6C 61 79 65 72 5F 68 61 73 5F 73 74 75 63 6B
  2455. 65 64 32 00 D3 23 00 00 42 4A 41 43 4B 5F 50 6C
  2456. 61 79 65 72 5F 68 61 73 5F 68 69 74 31 00 D4 23
  2457. 00 00 42 4A 41 43 4B 5F 44 65 61 6C 65 72 5F 68
  2458. 61 73 5F 73 74 75 63 6B 00 D5
  2459. end
  2460. 0023: // Note: the incorrect math opcode was used here
  2461. hex
  2462. 42 4A 41 43 4B 5F 50 6C 61 79 65 72 5F 68 61 73
  2463. 5F 71 75 69 74 00 D6 23 00 00 42 4A 41 43 4B 5F
  2464. 50 6C 61 79 65 72 5F 68 61 73 5F 77 6F 6E 31 00
  2465. D7 23 00 00 42 4A 41 43 4B 5F 50 6C 61 79 65 72
  2466. 5F 68 61 73 5F 77 6F 6E 32 00 D8 23 00 00 42 4A
  2467. 41 43 4B 5F 50 6C 61 79 65 72 5F 68 61 73 5F 69
  2468. 6E 70 75 74 00 D9
  2469. end
  2470. 0023: // Note: the incorrect math opcode was used here
  2471. hex
  2472. 42 4A 41 43 4B 5F 44 65 61 6C 65 72 5F 77 69 6E
  2473. 73 5F 62 79 5F 64 65 66 61 75 6C 74 00 DA
  2474. end
  2475. 0023: // Note: the incorrect math opcode was used here
  2476. hex
  2477. 42 4A 41 43 4B 5F 50 6C 61 79 65 72 5F 74 6F 74
  2478. 61 6C 31 00 DB 23 00 00 42 4A 41 43 4B 5F 50 6C
  2479. 61 79 65 72 5F 74 6F 74 61 6C 31 5F 42 00 DC 23
  2480. 00 00 42 4A 41 43 4B 5F 50 6C 61 79 65 72 5F 74
  2481. 6F 74 61 6C 32 00 DD 23 00 00 42 4A 41 43 4B 5F
  2482. 50 6C 61 79 65 72 5F 74 6F 74 61 6C 32 5F 42 00
  2483. DE 23 00 00 42 4A 41 43 4B 5F 44 65 61 6C 65 72
  2484. 5F 74 6F 74 61 6C 00 DF
  2485. end
  2486. 0023: // Note: the incorrect math opcode was used here
  2487. hex
  2488. 42 4A 41 43 4B 5F 44 65 61 6C 65 72 5F 74 6F 74
  2489. 61 6C 32 00 E0 23 00 00 42 4A 41 43 4B 5F 44 65
  2490. 61 6C 65 72 5F 67 6F 74 5F 61 63 65 00 E1
  2491. end
  2492. 0023: // Note: the incorrect math opcode was used here
  2493. hex
  2494. 42 4A 41 43 4B 5F 50 6C 61 79 65 72 5F 67 6F 74
  2495. 5F 61 63 65 31 00 E2 23 00 00 42 4A 41 43 4B 5F
  2496. 50 6C 61 79 65 72 5F 67 6F 74 5F 61 63 65 32 00
  2497. E3 23 00 00 42 4A 41 43 4B 5F 50 6C 61 79 65 72
  2498. 5F 67 6F 74 5F 42 4A 41 43 4B 00 E4
  2499. end
  2500. 0023: // Note: the incorrect math opcode was used here
  2501. hex
  2502. 42 4A 41 43 4B 5F 50 6C 61 79 65 72 5F 63 61 73
  2503. 68 00 E6 23 00 00 42 4A 41 43 4B 5F 6C 61 73 74
  2504. 5F 62 65 74 00 E7
  2505. end
  2506. 0023: // Note: the incorrect math opcode was used here
  2507. hex
  2508. 42 4A 41 43 4B 5F 42 65 74 31 00 E8
  2509. end
  2510. 0023: // Note: the incorrect math opcode was used here
  2511. hex
  2512. 42 4A 41 43 4B 5F 42 65 74 32 00 E9
  2513. end
  2514. 0023: // Note: the incorrect math opcode was used here
  2515. hex
  2516. 42 4A 41 43 4B 5F 42 65 74 5F 53 74 65 70 00 EA
  2517. end
  2518. 0023: // Note: the incorrect math opcode was used here
  2519. hex
  2520. 42 4A 41 43 4B 5F 48 61 6C 66 5F 42 65 74 00 EC
  2521. end
  2522. 0023: // Note: the incorrect math opcode was used here
  2523. hex
  2524. 42 4A 41 43 4B 5F 52 65 66 75 6E 64 00 ED
  2525. end
  2526. 0023: // Note: the incorrect math opcode was used here
  2527. hex
  2528. 42 4A 41 43 4B 5F 49 6E 69 74 69 61 6C 5F 53 74
  2529. 61 6B 65 00 EE 23 00 00 42 4A 41 43 4B 5F 50 61
  2530. 79 6F 75 74 00 EF
  2531. end
  2532. 0023: // Note: the incorrect math opcode was used here
  2533. hex
  2534. 4D 61 78 5F 57 61 67 65 72 00 F0 23 00 00 42 4A
  2535. 41 43 4B 5F 43 68 65 61 74 5F 43 61 72 64 5F 49
  2536. 44 00 0C 24 00 00 42 4A 41 4A 41 43 4B 5F 58 5F
  2537. 53 63 72 65 65 6E 70 6F 73 00 0D
  2538. end
  2539. 0024: // (float)
  2540. hex
  2541. 42 4A 41 43 4B 5F 59 5F 53 63 72 65 65 6E 70 6F
  2542. 73 00 28 24 00 00 42 4A 41 43 4B 5F 58 5F 43 68
  2543. 69 70 5F 6F 66 66 73 65 74 00 43 24 00 00 42 4A
  2544. 41 43 4B 5F 59 5F 43 68 69 70 5F 6F 66 66 73 65
  2545. 74 00 4B 24 00 00 42 4A 41 43 4B 5F 5A 5F 43 68
  2546. 69 70 5F 6F 66 66 73 65 74 00 53 24 00 00 42 4A
  2547. 41 43 4B 5F 46 6C 61 67 5F 43 61 72 64 5F 43 68
  2548. 65 61 74 00 5E 24 00 00 50 4C 41 4E 45 53 5F 44
  2549. 61 79 4E 61 6D 65 73 00 08 25 00 00 50 4C 41 4C
  2550. 41 4E 45 53 5F 57 65 65 6B 64 61 79 00 18 25 00
  2551. 00 50 4C 41 4E 45 53 5F 53 54 41 54 5F 55 6E 6C
  2552. 6F 63 6B 65 64 5F 43 69 74 69 65 73 5F 4E 75 6D
  2553. 62 65 72 00 19
  2554. end
  2555. 0025: // (float)
  2556. hex
  2557. 50 4C 41 4E 45 53 5F 43 6F 6E 76 65 72 73 61 74
  2558. 69 6F 6E 5F 59 45 53 00 1A 25 00 00 50 4C 41 49
  2559. 4E 53 5F 50 6C 61 6E 65 5F 46 6C 79 77 61 79 00
  2560. 23 25 00 00 54 52 41 49 4E 53 5F 54 65 78 74 5F
  2561. 53 68 6F 77 6E 00 33 25 00 00 54 52 41 49 4E 53
  2562. 5F 54 72 61 69 6E 5F 48 61 6E 64 6C 65 00 34 25
  2563. 00 00 54 52 41 49 4E 53 5F 54 72 61 69 6E 5F 53
  2564. 70 65 65 64 00 35
  2565. end
  2566. 0025: // (float)
  2567. hex
  2568. 41 4D 4D 55 5F 53 65 6C 6C 65 72 00 44 25 00 00
  2569. 41 4D 4D 55 5F 57 65 61 70 6F 6E 5F 43 6F 73 74
  2570. 00 45
  2571. end
  2572. 0025: // (float)
  2573. hex
  2574. 41 4D 4D 55 5F 41 76 61 69 6C 61 62 6C 65 5F 57
  2575. 65 61 70 6F 6E 73 00 46
  2576. end
  2577. 0025: // (float)
  2578. hex
  2579. 41 4D 4D 55 5F 57 65 61 70 6F 6E 5F 4E 61 6D 65
  2580. 00 49
  2581. end
  2582. 0025: // (float)
  2583. hex
  2584. 41 4D 4D 55 5F 49 6E 74 65 72 69 6F 72 5F 4E 61
  2585. 6D 65 00 4B
  2586. end
  2587. 0025: // (float)
  2588. hex
  2589. 41 4D 4D 55 5F 53 65 6C 65 63 74 65 64 5F 57 65
  2590. 61 70 6F 6E 5F 57 65 61 70 6F 6E 5F 47 72 6F 75
  2591. 70 00 4F 25 00 00 41 4D 4D 55 5F 53 65 6C 65 63
  2592. 74 65 64 5F 57 65 61 70 6F 6E 00 50
  2593. end
  2594. 0025: // (float)
  2595. hex
  2596. 41 4D 4D 55 5F 53 65 6C 65 63 74 65 64 5F 57 65
  2597. 61 70 6F 6E 5F 4D 6F 64 65 6C 00 51
  2598. end
  2599. 0025: // (float)
  2600. hex
  2601. 41 4D 4D 55 5F 53 65 6C 6C 65 72 5F 41 6E 69 6D
  2602. 61 74 69 6F 6E 00 5A 25 00 00 41 4D 4D 55 5F 53
  2603. 74 61 67 65 00 6B
  2604. end
  2605. 0025: // (float)
  2606. hex
  2607. 66 6C 61 67 5F 41 4D 4D 55 5F 53 65 6C 6C 65 72
  2608. 5F 41 74 74 61 63 6B 5F 50 6C 61 79 65 72 00 6C
  2609. end
  2610. 0025: // (float)
  2611. hex
  2612. 41 4D 4D 55 5F 53 65 6C 6C 65 72 5F 41 6E 69 6D
  2613. 61 74 69 6F 6E 5F 54 69 6D 65 00 6D
  2614. end
  2615. 0025: // (float)
  2616. hex
  2617. 41 4D 4D 55 5F 53 65 6C 6C 65 72 5F 41 6E 67 6C
  2618. 65 00 6E 25 00 00 41 4D 4D 55 5F 50 6C 61 79 65
  2619. 72 5F 41 6E 67 6C 65 00 6F 25 00 00 41 4D 4D 55
  2620. 5F 58 5F 4F 66 66 73 65 74 00 74 25 00 00 41 4D
  2621. 4D 55 5F 59 5F 4F 66 66 73 65 74 00 75 25 00 00
  2622. 41 4D 4D 55 5F 5A 5F 4F 66 66 73 65 74 00 76 25
  2623. 00 00 41 4D 4D 55 5F 58 5F 41 69 6D 5F 43 61 6D
  2624. 65 72 61 00 77 25 00 00 41 4D 4D 55 5F 59 5F 41
  2625. 69 6D 5F 43 61 6D 65 72 61 00 78 25 00 00 41 4D
  2626. 4D 55 5F 5A 5F 41 69 6D 5F 43 61 6D 65 72 61 00
  2627. 79 25 00 00 54 41 54 4F 4F 5F 53 65 6C 65 63 74
  2628. 65 64 5F 54 6F 72 73 6F 5F 50 61 72 74 00 EE 25
  2629. 00 00 46 6F 6F 64 5F 53 65 6C 6C 65 72 00 30 27
  2630. 00 00 46 6F 6F 64 5F 53 65 6C 6C 65 72 5F 45 78
  2631. 69 73 74 73 00 31
  2632. end
  2633. 0027: // (float)
  2634. hex
  2635. 4A 46 55 44 5F 53 65 6C 65 63 74 65 64 5F 46 6F
  2636. 6F 64 00 35
  2637. end
  2638. 0027: // (float)
  2639. hex
  2640. 4A 46 55 44 5F 53 74 61 67 65 00 3E
  2641. end
  2642. 0027: // (float)
  2643. hex
  2644. 4A 46 55 44 5F 53 54 41 54 5F 46 61 74 00 45 27
  2645. 00 00 4A 46 55 44 5F 50 6C 61 79 65 72 5F 48 65
  2646. 61 6C 74 68 00 46
  2647. end
  2648. 0027: // (float)
  2649. hex
  2650. 4A 46 55 44 5F 58 5F 46 6F 6F 64 5F 53 65 6C 6C
  2651. 65 72 00 49
  2652. end
  2653. 0027: // (float)
  2654. hex
  2655. 4A 46 55 44 5F 59 5F 46 6F 6F 64 5F 53 65 6C 6C
  2656. 65 72 00 4A
  2657. end
  2658. 0027: // (float)
  2659. hex
  2660. 4A 46 55 44 5F 5A 5F 46 6F 6F 64 5F 53 65 6C 6C
  2661. 65 72 00 4B
  2662. end
  2663. 0027: // (float)
  2664. hex
  2665. 4A 46 55 44 5F 46 6F 6F 64 5F 53 65 6C 6C 65 72
  2666. 5F 41 6E 67 6C 65 00 4C
  2667. end
  2668. 0027: // (float)
  2669. hex
  2670. 4A 46 55 44 5F 58 5F 4F 66 66 73 65 74 00 4D 27
  2671. 00 00 4A 46 55 44 5F 59 5F 4F 66 66 73 65 74 00
  2672. 4E 27 00 00 4A 46 55 44 5F 5A 5F 4F 66 66 73 65
  2673. 74 00 4F 27 00 00 4A 46 55 44 5F 58 5F 43 61 6D
  2674. 65 72 61 00 51 27 00 00 4A 46 55 44 5F 59 5F 43
  2675. 61 6D 65 72 61 00 52 27 00 00 4A 46 55 44 5F 5A
  2676. 5F 43 61 6D 65 72 61 00 53 27 00 00 4A 46 55 44
  2677. 5F 58 5F 41 69 6D 5F 43 61 6D 65 72 61 00 54 27
  2678. 00 00 4A 46 55 44 5F 59 5F 41 69 6D 5F 43 61 6D
  2679. 65 72 61 00 55 27 00 00 4A 46 55 44 5F 5A 5F 41
  2680. 69 6D 5F 43 61 6D 65 72 61 00 56 27 00 00 4A 46
  2681. 55 44 5F 4C 4F 57 5F 46 6F 6F 64 5F 4D 6F 64 65
  2682. 6C 00 57 27 00 00 4A 46 55 44 5F 4D 45 44 5F 46
  2683. 6F 6F 64 5F 4D 6F 64 65 6C 00 58 27 00 00 4A 46
  2684. 55 44 5F 48 49 47 48 5F 46 6F 6F 64 5F 4D 6F 64
  2685. 65 6C 00 59
  2686. end
  2687. 0027: // (float)
  2688. hex
  2689. 4A 46 55 44 5F 48 45 41 4C 54 48 59 5F 46 6F 6F
  2690. 64 5F 4D 6F 64 65 6C 00 5A 27 00 00 43 41 52 4D
  2691. 4F 44 5F 43 61 72 00 BF
  2692. end
  2693. 0028: // Note: the incorrect math opcode was used here
  2694. hex
  2695. 43 41 52 4D 4F 44 5F 4D 65 6E 75 5F 43 6F 6C 6F
  2696. 72 73 00 BA
  2697. end
  2698. 0028: // Note: the incorrect math opcode was used here
  2699. hex
  2700. 43 72 61 6E 65 5F 52 6F 70 65 5F 4C 65 6E 67 74
  2701. end
  2702. 0068: // (int)
  2703. 0029: // Note: the incorrect math opcode was used here
  2704. hex
  2705. 56 41 4C 45 54 5F 43 61 72 00 FF 29 00 00 56 41
  2706. 4C 45 54 5F 43 61 72 5F 44 72 69 76 65 72 00 FA
  2707. end
  2708. 0029: // Note: the incorrect math opcode was used here
  2709. hex
  2710. 56 41 4C 45 54 5F 53 74 61 67 65 00 BD 2A 00 00
  2711. 46 4C 41 47
  2712. end
  2713. 0400: store_coords_to 11056172
  2714. 06F8: get_nearest_route_for
  2715. hex
  2716. 00 5F 5F 53 42 46 54 52 00 00 00 00 00 00 00 00
  2717. 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  2718. 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  2719. 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  2720. 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  2721. 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  2722. 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  2723. 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  2724. 00 00 00 4E 00 00 00 00 00 00 00 00 00 00 00 00
  2725. 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  2726. 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  2727. 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  2728. 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  2729. 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  2730. 00 00 00 00 00 00 00 00 00 56 41 52 00 F1
  2731. end
  2732. goto
  2733. hex
  2734. 50 4C 41 59 45 52 5F 43 48 41
  2735. end
  2736. 0052: NOP &0
  2737. hex
  2738. 50 4C 41 59 45 52 5F 41 43 54 4F 52 00 03 00 00
  2739. 00 50 4C 41 59 45 52 5F 47 52 4F 55
  2740. end
  2741. gosub 0@s
  2742. hex
  2743. 00 44 45 46 41 55 4C 54 5F 57 41 49 54 5F 54 49
  2744. 4D 45 00 0E 00 00 00 50 68 6F 6E 65 5F 52 69 6E
  2745. 67 69 6E 67 5F 46 6C 61 65 5F 69 6E 5F 6D 73 32
  2746. 00 10 00 00 00 4D 6F 76 65 5F 41 78 69 73 5F 58
  2747. 00 11 00 00 00 4D 6F 76 65 5F 41 78 69 73 5F 59
  2748. 00 12 00 00 00 53 70 65 63 69 61 6C 5F 41 78 69
  2749. 73 5F 58 00 13 00 00 00 53 70 65 70 65 63 69 61
  2750. 6C 5F 41 78 69 73 5F 59 00
  2751. end
  2752. 0014: // Note: the incorrect math opcode was used here
  2753. hex
  2754. 00 48 65 6C 70 5F 42 69 63 79 63 6C 65 5F 31 5F
  2755. 53 68 6F 77 6E 00
  2756. end
  2757. 0015: // Note: the incorrect math opcode was used here
  2758. hex
  2759. 00 4D 61 72 6B 65 72 5F 54 72 75 63 6B 69 6E 67
  2760. 5F 4D 69 73 73 69 6F 6E 00 16 00 00 00 4D 69 73
  2761. 73 69 6F 6E 5F 49 6E 74 72 6F 5F 50 61 73 73 65
  2762. 64 00
  2763. end
  2764. 0018: // Note: the incorrect math opcode was used here
  2765. hex
  2766. 00 53 54 41 54 5F 55 6E 6C 6F 63 6B 65 64 5F 43
  2767. 69 74 69 65 73 5F 4E 75 6D 62 65 72 00 19 00 00
  2768. 00 53 68 6F 6F 74 69 6E 67 5F 41 76 61 69 6C 61
  2769. 62 6C 65 00
  2770. end
  2771. 001A: // Note: the incorrect math opcode was used here
  2772. hex
  2773. 00 54 61 67 73 5F 50 61 69 6E 74 65 64 5F 50 65
  2774. 72 63 65 6E 74 61 67 65 00 1B 00 00 00 4D 69 73
  2775. 73 69 6F 6E 5F 52 75 6E 6E 69 6E 67 5F 44 6F 67
  2776. 5F 46 61 69 6C 65 64 00
  2777. end
  2778. 001D: // (int)
  2779. hex
  2780. 00 4D 61 72 6B 65 72 5F 45 6D 6D 65 74 73 5F 47
  2781. 75 6E 00 1F 00 00 00 50 69 63 6B 75 70 5F 45 6D
  2782. 6D 65 74 73 5F 43 6F 6C 74 34 35 00
  2783. end
  2784. 0020: // Note: the incorrect math opcode was used here
  2785. hex
  2786. 00 53 54 41 54 5F 4C 75 6E 67 5F 43 61 70 61 63
  2787. 69 74 79 00
  2788. end
  2789. 0021: // Note: the incorrect math opcode was used here
  2790. hex
  2791. 00 54 69 6D 65 5F 48 6F 75 72 73 00
  2792. end
  2793. 0022: // Note: the incorrect math opcode was used here
  2794. hex
  2795. 00 54 69 6D 65 5F 4D 69 6E 73 00 23 00 00 00 54
  2796. 69 6D 65 5F 46 72 6F 6D 5F 4C 61 73 74 5F 43 61
  2797. 6C 6C 5F 47 6F 74 5F 46 6C 61 67 00
  2798. end
  2799. 0027: // (float)
  2800. hex
  2801. 00 57 65 65 6B 64 61 79 00 28 00 00 00 46 6C 69
  2802. 67 68 74 5F 53 63 68 6F 6F 6C 5F 49 6E 74 72 6F
  2803. 5F 46 6C 61 67 00
  2804. end
  2805. 002A: // Note: the incorrect math opcode was used here
  2806. hex
  2807. 00 41 63 74 69 76 65 5F 49 6E 74 65 72 69 6F 72
  2808. 00 2B 00 00 00 53 65 6C 65 63 74 65 64 5F 4D 65
  2809. 6E 75 5F 49 74 65 6D 00
  2810. end
  2811. 002D: // (int)
  2812. hex
  2813. 00 74 65 6D 70 76 61 72 5F 41 63 74 6F 72 5F 43
  2814. 61 72 00 30 00 00 00 74 65 6D 70 76 61 72 5F 43
  2815. 61 72 5F 54 79 70 65 00
  2816. end
  2817. 0031: // Note: the incorrect math opcode was used here
  2818. hex
  2819. 00 48 65 6C 70 5F 56 61 6C 65 74 5F 53 68 6F 77
  2820. 6E 00
  2821. end
  2822. 0032: // Note: the incorrect math opcode was used here
  2823. hex
  2824. 00 48 65 6C 70 5F 44 65 6E 69 73 65 5F 53 68 6F
  2825. 77 6E 00 33 00 00 00 48 65 6C 70 5F 53 74 65 61
  2826. 6C 74 68 5F 53 68 6F 77 6E 00
  2827. end
  2828. 0034: // (float)
  2829. hex
  2830. 00 48 65 6C 70 5F 49 4E 54 52 4F 5F 53 68 6F 77
  2831. 6E 00
  2832. end
  2833. 0036: // (float)
  2834. hex
  2835. 00 4C 53 5F 46 69 6E 61 6C 5F 4D 69 73 73 69 6F
  2836. 6E 73 5F 53 74 61 72 74 65 64 00 39 00 00 00 48
  2837. 65 6C 70 5F 54 72 75 63 6B 65 72 5F 4D 49 73 73
  2838. 69 6F 6E 73 5F 53 68 6F 77 6E 00 3E 00 00 00 43
  2839. 61 74 61 6C 69 6E 61 5F 54 6F 74 61 6C 5F 50 61
  2840. 73 73 65 64 5F 4D 69 73 73 69 6F 6E 73 00 40 00
  2841. 00 00 48 65 6C 70 5F 47 72 6F 6F 76 65 5F 53 68
  2842. 6F 77 6E 00 41 00 00 00 4D 61 72 6B 65 72 5F 57
  2843. 61 6E 67 5F 43 61 72 73 00 42 00 00 00 41 4D 4D
  2844. 55 5F 49 63 6F 6E 73 5F 53 68 6F 77 6E 00
  2845. end
  2846. 0043: // Note: the incorrect math opcode was used here
  2847. hex
  2848. 00 44 69 73 74 61 6E 63 65 5F 42 65 74 77 65 65
  2849. 6E 5F 50 6F 69 6E 74 73 00 44 00 00 00 74 65 6D
  2850. 70 76 61 72 5F 58 5F 63 6F 6F 72 64 00 45 00 00
  2851. 00 74 65 6D 70 76 61 72 5F 59 5F 63 6F 6F 72 64
  2852. 00 46 00 00 00 74 65 6D 70 76 61 72 5F 5A 5F 63
  2853. 6F 6F 72 64 00 47 00 00 00 74 65 6D 70 76 61 72
  2854. 5F 41 6E 67 6C 65 00 48 00 00 00 74 65 6D 70 76
  2855. 61 72 5F 46 6C 6F 61 74 5F 31 00 49 00 00 00 74
  2856. 65 6D 70 76 61 72 5F 46 6C 6F 61 74 5F 32 00 4A
  2857. 00 00 00 74 65 6D 70 76 61 72 5F 46 6C 6F 61 74
  2858. 5F 33 00 4B 00 00 00 48 65 6C 70 5F 42 69 63 79
  2859. 63 6C 65 5F 32 5F 53 68 6F 77 6E 00
  2860. end
  2861. 0052: NOP
  2862. hex
  2863. 00 48 65 6C 70 5F 44 72 69 76 65 42 79 5F 53 68
  2864. 6F 77 6E 00
  2865. end
  2866. 11056172 = Player.Create(, , 30@, 2)
  2867. hex
  2868. 00 48 65 6C 70 5F 46 6F 6C 6C 6F 77 5F 49 63 6F
  2869. 6E 5F 53 68 6F 77 6E 00 54 00 00 00 48 65 6C 70
  2870. 5F 43 61 6D 65 72 61 5F 61 6E 64 5F 52 61 64 69
  2871. 6F 5F 53 68 6F 77 6E 00 55 00 00 00 4D 69 73 73
  2872. 69 6F 6E 5F 42 61 63 6B 5F 74 6F 5F 53 63 68 6F
  2873. 6F 6C 5F 50 61 73 73 65 64 00 56 00 00 00 4D 69
  2874. 73 73 69 6F 6E 5F 4C 65 61 72 6E 69 6E 67 5F 74
  2875. 6F 5F 46 6C 79 5F 50 61 73 73 65 64 00 57 00 00
  2876. 00 4D 69 73 73 69 6F 6E 5F 4B 69 63 6B 73 74 61
  2877. 72 74 5F 50 61 73 73 65 64 00
  2878. end
  2879. 005A: // (int)
  2880. hex
  2881. 00 48 65 6C 70 5F 53 46 5F 50 68 6F 74 6F 73 5F
  2882. 53 68 6F 77 6E 00
  2883. end
  2884. 006A: // (int)
  2885. hex
  2886. 00 48 65 6C 70 5F 57 61 73 74 65 64 5F 53 68 6F
  2887. 77 6E 00 77 00 00 00 43 75 73 74 6F 6D 5F 54 6F
  2888. 75 72 6E 61 6D 65 6E 74 5F 46 6C 61 67 00
  2889. end
  2890. 0079: // (float)
  2891. hex
  2892. 00 4C 53 47 79 6D 5F 49 63 6F 6E 00
  2893. end
  2894. 007A: // (float)
  2895. hex
  2896. 00 53 54 41 54 5F 43 79 63 6C 69 6E 67 5F 53 6B
  2897. 69 6C 6C 00
  2898. end
  2899. 007B: // (float)
  2900. hex
  2901. 00 50 69 63 6B 75 70 5F 49 6E 66 6F 5F 43 6F 6E
  2902. 76 65 72 73 61 74 69 6F 6E 00
  2903. end
  2904. 007C: // (float)
  2905. hex
  2906. 00 48 65 6C 70 5F 43 68 61 74 5F 53 68 6F 77 6E
  2907. 00 7D 00 00 00 48 65 6C 70 5F 42 75 73 74 65 64
  2908. 5F 53 68 6F 77 6E 00 7E 00 00 00 53 68 6F 77 5F
  2909. 53 68 6F 70 5F 53 70 68 65 72 65 00
  2910. end
  2911. 0080: // (float)
  2912. hex
  2913. 00 41 63 74 6F 72 5F 53 6D 6F 6B 65 00 82 00 00
  2914. 00 41 63 74 6F 72 5F 53 77 65 65 74 00 83 00 00
  2915. 00 41 63 74 6F 72 5F 52 79 64 65 72
  2916. end
  2917. 8400: not store_coords_to 11056172
  2918. 0000: NOP
  2919. hex
  2920. 41 63 74 6F 72 5F 43 65 73 61 72 00
  2921. end
  2922. 0085: // (int)
  2923. hex
  2924. 00 41 63 74 6F 72 5F 4F 47 5F 4C 6F 63 00
  2925. end
  2926. 0086: // (float)
  2927. hex
  2928. 00 53 6D 6F 6B 65 5F 43 61 72 00 87 00 00 00 53
  2929. 77 65 65 74 5F 43 61 72 00 88 00 00 00 52 79 64
  2930. 65 72 5F 43 61 72
  2931. end
  2932. 8900: not clear_object last_weapon_damage
  2933. 0000: NOP
  2934. hex
  2935. 41 63 74 6F 72 5F 54 72 75 74 68 00
  2936. end
  2937. 0092: to_integer
  2938. hex
  2939. 00 41 63 74 6F 72 5F 43 61 74 61 6C 69 6E 61 00
  2940. end
  2941. 0093: to_float
  2942. hex
  2943. 00 4F 4E 4D 49 53 53 49 4F 4E 5F 50 61 72 61 6D
  2944. 65 64 69 63 00 94 00 00 00 4F 4E 4D 49 53 53 49
  2945. 4F 4E 5F 46 69 72 65 66 69 67 68 74 65 72 00 95
  2946. 00 00 00 48 65 6C 70 5F 46 69 72 65 74 72 75 63
  2947. 6B 5F 53 68 6F 77 6E 00
  2948. end
  2949. 0096: make absolute_float
  2950. hex
  2951. 00 4F 4E 4D 49 53 53 49 4F 4E 5F 53 74 75 6E 74
  2952. 5F 42 4D 58 00 98 00 00 00 4F 4E 4D 49 53 53 49
  2953. 4F 4E 5F 53 74 75 6E 74 5F 4E 52 47 35 30 30 00
  2954. end
  2955. 0099: = random_int_in_ranges_0_to_32767
  2956. hex
  2957. 00 43 75 72 72 65 6E 74 5F 4C 61 6E 67 75 61 67
  2958. 65 00
  2959. end
  2960. = Actor.Create(, , 30@, 2, 11056172)
  2961. hex
  2962. 00 53 45 43 4F 4E 44 5F 50 4C 41 59 45 52 00 9B
  2963. 00 00 00 53 45 43 4F 4E 44 5F 50 4C 41 59 45 52
  2964. 5F 41 43 54 4F 52 00 9C 00 00 00 4F 4E 4D 49 53
  2965. 53 49 4F 4E 5F 42 75 72 67 6C 61 72 79 00
  2966. end
  2967. 11056172 = Car.Create(, , 30@, 2)
  2968. hex
  2969. 00 4F 4E 4D 49 53 53 49 4F 4E 5F 43 68 69 6C 69
  2970. 61 64 00 AF 00 00 00 54 6F 74 61 6C 5F 50 61 73
  2971. 73 65 6E 67 65 72 73 5F 44 72 6F 70 70 65 64 4F
  2972. 66 66 00 B4 00 00 00 48 65 6C 70 5F 54 6F 67 67
  2973. 6C 65 5F 4F 64 64 4A 6F 62 5F 53 68 6F 77 6E 00
  2974. B5 00 00 00 4F 4E 4D 49 53 53 49 4F 4E 5F 54 41
  2975. 58 49 00 B6 00 00 00 43 75 72 72 65 6E 74 5F 54
  2976. 69 6D 65 5F 69 6E 5F 6D 73 00 B8 00 00 00 54 65
  2977. 6D 70 56 61 72 5F 43 61 6C 6C 5F 54 69 6D 65 00
  2978. B9 00 00 00 54 69 6D 65 5F 46 72 6F 6D 5F 4C 61
  2979. 73 74 5F 43 61 6C 6C 00
  2980. end
  2981. 00BA: show_text_styled GXT
  2982. hex
  2983. 00 53 54 41 54 5F 53 74 61 6D 69 6E 61 00
  2984. end
  2985. 00BB: show_text_lowpriority GXT
  2986. hex
  2987. 00 4F 4E 4D 49 53 53 49 4F 4E 5F 43 6F 75 72 69
  2988. 65 72 00 BD 00 00 00 4C 4F 57 52 5F 43 4F 4E 54
  2989. 5F 53 63 72 69 70 74 5F 4C 61 75 6E 63 68 65 64
  2990. 00 C2 00 00 00 4D 69 73 73 69 6F 6E 5F 43 65 73
  2991. 61 72 5F 56 69 61 6C 70 61 6E 64 6F 5F 50 61 73
  2992. 73 65 64 00 C3 00 00 00 48 65 6C 70 5F 43 72 6F
  2993. 75 70 69 65 72 5F 55 6E 69 66 6F 72 6D 5F 53 68
  2994. 6F 77 6E 00 C7 00 00 00 48 65 6C 70 5F 53 77 69
  2995. 6D 5F 53 68 6F 77 6E 00 F8 00 00 00 43 75 72 72
  2996. 65 6E 74 5F 46 6C 69 67 68 74 5F 52 65 63 6F 72
  2997. end
  2998. 0064: '' -= // (int)
  2999. hex
  3000. 00 47 69 72 6C 5F 44 65 73 69 72 65 64 5F 50 72
  3001. 6F 67 72 65 73 73 5F 54 6F 5F 49 6E 76 69 74 65
  3002. 00 61
  3003. end
  3004. wait
  3005. hex
  3006. 47 69 72 6C 5F 50 72 6F 67 72 65 73 73 00
  3007. end
  3008. 0167:
  3009. hex
  3010. 00 47 69 72 6C 5F 44 65 73 69 72 65 64 5F 53 65
  3011. 78 41 70 70 65 61 6C 00
  3012. end
  3013. 016D: restart_if_busted_at
  3014. hex
  3015. 00 47 69 72 6C 66 72 69 65 6E 64 00
  3016. end
  3017. 0185: car
  3018. hex
  3019. 00 47 69 72 6C 5F 44 61 74 65 64 5F 4E 6F 77 00
  3020. 89 01 00 00 47 69 72 6C 4D 61 72 6B 65 72 00 8E
  3021. end
  3022. wait
  3023. hex
  3024. 47 69 72 6C 73 5F 47 69 66 74 73 5F 62 69 74 6D
  3025. 61 73 6B 00 96 01 00 00 47 59 4D 5F 53 54 41 54
  3026. 5F 46 61 74 00 97
  3027. end
  3028. wait
  3029. hex
  3030. 47 61 72 61 67 65 5F 42 4F 44 4C 41 57 4E 5F 49
  3031. 63 6F 6E 00 98 01 00 00 4F 4E 4D 49 53 53 49 4F
  3032. 4E 00 99 01 00 00 48 65 6C 70 5F 53 70 72 61 79
  3033. 43 61 6E 5F 53 68 6F 77 6E 00 9A 01 00 00 47 61
  3034. 72 61 67 65 5F 4D 4F 44 4C 41 53 54 5F 49 63 6F
  3035. 6E 00 9E 01 00 00 42 43 45 53 41 52 32 5F 53 63
  3036. 72 69 70 74 5F 4C 61 75 6E 63 68 65 64 00
  3037. end
  3038. 01A1: actor on_foot
  3039. hex
  3040. 00 42 43 45 53 41 52 33 5F 53 63 72 69 70 74 5F
  3041. 4C 61 75 6E 63 68 65 64 00 A2
  3042. end
  3043. wait
  3044. hex
  3045. 58 5F 50 65 72 73 68 69 6E 67 5F 53 71 75 61 72
  3046. 65 5F 4C 53 00 A6
  3047. end
  3048. wait
  3049. hex
  3050. 59 5F 50 65 72 73 68 69 6E 67 5F 53 71 75 61 72
  3051. 65 5F 4C 53 00 A7
  3052. end
  3053. wait
  3054. hex
  3055. 5A 5F 50 65 72 73 68 69 6E 67 5F 53 71 75 61 72
  3056. 65 5F 4C 53 00 A8
  3057. end
  3058. wait
  3059. hex
  3060. 4D 61 72 6B 65 72 5F 53 77 65 65 74 5F 48 6F 75
  3061. 73 65 00 B3
  3062. end
  3063. wait
  3064. hex
  3065. 4D 61 72 6B 65 72 5F 43 72 61 73 68 5F 4C 53 00
  3066. end
  3067. set_weather
  3068. hex
  3069. 00 4D 61 72 6B 65 72 5F 43 65 73 61 72 5F 4C 53
  3070. 00 B8
  3071. end
  3072. wait
  3073. hex
  3074. 69 63 6F 6E 5F 43 4A 00
  3075. end
  3076. 01B9: set_actor
  3077. hex
  3078. 00 69 63 6F 6E 5F 53 77 65 65 74 00 BA 01 00 00
  3079. 69 63 6F 6E 5F 52 79 64 65 72 00 BB
  3080. end
  3081. wait
  3082. hex
  3083. 69 63 6F 6E 5F 42 69 67 5F 44 6D 6F 6B 65 00 BD
  3084. end
  3085. wait
  3086. hex
  3087. 69 63 6F 6E 5F 4F 47 5F 4C 6F 63 00 BE 01 00 00
  3088. 69 63 6F 6E 5F 43 72 61 73 68 00 BC
  3089. end
  3090. wait
  3091. hex
  3092. 69 63 6F 6E 5F 43 65 73 61 72 00 BF
  3093. end
  3094. wait
  3095. hex
  3096. 49 6E 74 72 6F 5F 54 6F 74 61 6C 5F 50 61 73 73
  3097. 65 64 5F 4D 69 73 73 69 6F 6E 73 00
  3098. end
  3099. = Player.WantedLevel()
  3100. hex
  3101. 00 53 77 65 65 74 5F 54 6F 74 61 6C 5F 50 61 73
  3102. 73 65 64 5F 4D 69 73 73 69 6F 6E 73 00 C4
  3103. end
  3104. wait
  3105. hex
  3106. 52 79 64 65 72 5F 54 6F 74 61 6C 5F 50 61 73 73
  3107. 65 64 5F 4D 69 73 73 69 6F 6E 73 00
  3108. end
  3109. Actor.RemoveFromMissionCleanupList()
  3110. hex
  3111. 00 53 6D 6F 6B 65 5F 54 6F 74 61 6C 5F 50 61 73
  3112. 73 65 64 5F 4D 69 73 73 69 6F 6E 73 00 C6
  3113. end
  3114. wait
  3115. hex
  3116. 4F 47 5F 4C 6F 63 5F 54 6F 74 61 6C 5F 50 61 73
  3117. 73 65 64 5F 4D 69 73 73 69 6F 6E 73 00 C7
  3118. end
  3119. wait
  3120. hex
  3121. 43 52 41 53 48 5F 4C 53 5F 54 6F 74 61 6C 5F 50
  3122. 61 73 73 65 64 5F 4D 69 73 73 69 6F 6E 73 00 C8
  3123. end
  3124. wait
  3125. hex
  3126. 4D 69 73 73 69 6F 6E 5F 4C 6F 77 72 69 64 65 72
  3127. 5F 50 61 73 73 65 64 00 C9 01 00 00 4C 53 5F 46
  3128. 49 4E 41 4C 5F 54 6F 74 61 6C 5F 50 61 73 73 65
  3129. 64 5F 4D 69 73 73 69 6F 6E 73 00 CA
  3130. end
  3131. wait
  3132. hex
  3133. 58 5F 4A 6F 68 6E 73 6F 6E 5F 68 6F 75 73 65 00
  3134. CB 01 00 00 59 5F 4A 6F 68 6E 73 6F 6E 5F 68 6F
  3135. 75 73 65 00 CC 01 00 00 5A 5F 4A 6F 68 6E 73 6F
  3136. 6E 5F 68 6F 75 73 65 00 CD 01 00 00 58 5F 53 77
  3137. 65 65 74 5F 48 6F 75 73 65 00 CE 01 00 00 59 5F
  3138. 53 77 65 65 74 5F 48 6F 75 73 65 00 CF 01 00 00
  3139. 5A 5F 53 77 65 65 74 5F 48 6F 75 73 65 00 D0 01
  3140. 00 00 58 5F 52 79 64 65 72 5F 48 6F 75 73 65 00
  3141. D1 01 00 00 59 5F 52 79 64 65 72 5F 48 6F 75 73
  3142. 65 00 D2 01 00 00 5A 5F 52 79 64 65 72 5F 68 6F
  3143. 75 73 65 00 D3 01 00 00 58 5F 42 69 67 5F 53 6D
  3144. 6F 6B 65 5F 48 6F 75 73 65 00 D4 01 00 00 59 5F
  3145. 42 69 67 5F 53 6D 6F 6B 65 5F 48 6F 75 73 65 00
  3146. D5 01 00 00 5A 5F 42 69 67 5F 53 6D 6F 6B 65 5F
  3147. 48 6F 75 73 65 00 D6 01 00 00 58 5F 4F 47 5F 4C
  3148. 6F 63 5F 57 6F 72 6B 00 D7 01 00 00 59 5F 4F 47
  3149. 5F 4C 6F 63 5F 57 6F 72 6B 00 D8 01 00 00 5A 5F
  3150. 4F 47 5F 4C 6F 63 5F 57 6F 72 6B 00 D9 01 00 00
  3151. 58 5F 4F 47 5F 4C 6F 63 5F 48 6F 75 73 65 00 DA
  3152. end
  3153. wait
  3154. hex
  3155. 59 5F 4F 47 5F 4C 6F 63 5F 48 6F 75 73 65 00 DB
  3156. end
  3157. wait
  3158. hex
  3159. 5A 5F 4F 47 5F 4C 6F 63 5F 48 6F 75 73 65 00 DC
  3160. end
  3161. wait
  3162. hex
  3163. 58 5F 43 52 41 53 48 5F 4C 53 00 DD
  3164. end
  3165. wait
  3166. hex
  3167. 59 5F 43 52 41 53 48 5F 4C 53 00 DE
  3168. end
  3169. wait
  3170. hex
  3171. 5A 5F 43 52 41 53 48 5F 4C 53 00 DF
  3172. end
  3173. wait
  3174. hex
  3175. 58 5F 43 65 73 61 72 5F 68 6F 75 73 65 00 E0 01
  3176. 00 00 59 5F 43 65 73 61 72 5F 68 6F 75 73 65 00
  3177. E1 01 00 00 5A 5F 43 65 73 61 72 5F 68 6F 75 73
  3178. 65 00 E2 01 00 00 4D 61 72 6B 65 72 5F 43 61 74
  3179. 61 6C 69 6E 61 00
  3180. end
  3181. 01E3: show_text_1number_styled GXT
  3182. hex
  3183. 00 4D 61 72 6B 65 72 5F 43 65 73 61 72 5F 4D 6F
  3184. 6E 74 67 6F 6D 65 72 79 00 E5
  3185. end
  3186. wait
  3187. hex
  3188. 4D 61 72 6B 65 72 5F 54 72 75 74 68 5F 46 61 72
  3189. 6D 00 E6 01 00 00 69 63 6F 6E 5F 43 61 74 61 6C
  3190. 69 6E 61 00
  3191. end
  3192. 01E7: remove_forbidden_for_cars_cube_cornerA
  3193. hex
  3194. 00 69 63 6F 6E 5F 54 72 75 74 68 00
  3195. end
  3196. 01E8: create_forbidden_for_cars_cube_cornerA
  3197. hex
  3198. 00 54 72 75 74 68 5F 54 6F 74 61 6C 5F 50 61 73
  3199. 73 65 64 5F 4D 69 73 73 69 6F 6E 73 00 EB
  3200. end
  3201. wait
  3202. hex
  3203. 43 65 73 61 72 5F 54 6F 74 61 6C 5F 50 61 73 73
  3204. 65 64 5F 4D 69 73 73 69 6F 6E 73 00
  3205. end
  3206. 01EC: make_car
  3207. hex
  3208. 00 4D 69 73 73 69 6F 6E 5F 42 61 64 6C 61 6E 64
  3209. 73 5F 50 61 73 73 65 64 00 ED
  3210. end
  3211. wait
  3212. hex
  3213. 58 5F 41 6E 67 65 6C 5F 50 69 6E 65 00 EE
  3214. end
  3215. wait
  3216. hex
  3217. 59 5F 41 6E 67 65 6C 5F 50 69 6E 65 00 EF
  3218. end
  3219. wait
  3220. hex
  3221. 5A 5F 41 6E 67 65 6C 5F 50 69 6E 65 00 F0
  3222. end
  3223. wait
  3224. hex
  3225. 58 5F 54 72 75 74 68 5F 46 61 72 6D 00 F1
  3226. end
  3227. wait
  3228. hex
  3229. 59 5F 54 72 75 74 68 5F 46 61 72 6D 00 F2
  3230. end
  3231. wait
  3232. hex
  3233. 5A 5F 54 72 75 74 68 5F 46 61 72 6D 00 F3
  3234. end
  3235. wait
  3236. hex
  3237. 58 5F 41 6E 67 65 6C 5F 50 69 6E 65 5F 4D 6F 74
  3238. 65 6C 00 F4
  3239. end
  3240. wait
  3241. hex
  3242. 59 5F 41 6E 67 65 6C 5F 50 69 6E 65 5F 4D 6F 74
  3243. 65 6C 00 F5
  3244. end
  3245. wait
  3246. hex
  3247. 5A 5F 41 6E 67 65 6C 5F 50 69 6E 65 5F 4D 6F 74
  3248. 65 6C 00 F6
  3249. end
  3250. wait
  3251. hex
  3252. 58 5F 4D 6F 6E 74 67 6F 6D 65 72 79 00 F7
  3253. end
  3254. wait
  3255. hex
  3256. 59 5F 4D 6F 6E 74 67 6F 6D 65 72 79 00 F8
  3257. end
  3258. wait
  3259. hex
  3260. 5A 5F 4D 6F 6E 74 67 6F 6D 65 72 79 00 F9
  3261. end
  3262. wait
  3263. hex
  3264. 58 5F 43 61 74 61 6C 69 6E 61 5F 48 6F 75 73 65
  3265. 00 FA
  3266. end
  3267. wait
  3268. hex
  3269. 58 5F 4C 6F 63 61 6C 5F 4C 69 71 75 6F 72 5F 53
  3270. 74 6F 72 65 00 FB
  3271. end
  3272. wait
  3273. hex
  3274. 58 5F 53 6D 61 6C 6C 5F 54 6F 77 6E 5F 42 61 6E
  3275. 6B 00 FC 01 00 00 58 5F 54 61 6E 6B 65 72 5F 43
  3276. 6F 6D 6D 61 6E 64 65 72 00 FD
  3277. end
  3278. wait
  3279. hex
  3280. 58 5F 41 67 61 69 6E 73 74 5F 41 6C 6C 5F 4F 64
  3281. 64 73 00 FE
  3282. end
  3283. wait
  3284. hex
  3285. 58 5F 4D 65 65 74 69 6E 67 5F 43 61 74 61 6C 69
  3286. 6E 61 00 FF
  3287. end
  3288. wait
  3289. hex
  3290. 59 5F 43 61 74 61 6C 69 6E 61 5F 48 6F 75 73 65
  3291. 00 00
  3292. end
  3293. goto
  3294. hex
  3295. 59 5F 4C 6F 63 61 6C 5F 4C 69 71 75 6F 72 5F 53
  3296. 74 6F 72 65 00 00 59 5F 53 6D 61 6C 6C 5F 54 6F
  3297. 77 6E 5F 42 61 6E
  3298. end
  3299. 006B: &2 *= // (float)
  3300. hex
  3301. 59 5F 54 61 6E 6B 65 72 5F 43 6F 6D 6D 61 6E 64
  3302. 65 72 00 03
  3303. end
  3304. goto
  3305. hex
  3306. 59 5F 41 67 61 69 6E 73 74 5F 41 6C 6C 5F 4F 64
  3307. 64 73 00 00 59 5F 4D 65 65 74 69 6E 67 5F 43 61
  3308. 74 61 6C 69 6E 61 00 00 5A 5F 43 61 74 61 6C 69
  3309. 6E 61 5F 48 6F 75 73 65 00 00 5A 5F 4C 6F 63 61
  3310. 6C 5F 4C 69 71 75 6F 72 5F 53 74 6F 72 65 00 07
  3311. end
  3312. goto
  3313. hex
  3314. 5A 5F 53 6D 61 6C 6C 5F 54 6F 77 6E 5F 42 61 6E
  3315. 6B 00 08 02 00 00 5A 5F 54 5F 54 61 6E 6B 65 72
  3316. 5F 43 6F 6D 6D 61 6E 64 65 67 61 69 6E 73 74 5F
  3317. 41 6C 6C 5F 4F 64 64
  3318. end
  3319. 0073: s$0[0] /= // (float)
  3320. hex
  3321. 5A 5F 4D 65 65 74 69 6E 67 5F 43 61 74 61 6C 69
  3322. 6E 61
  3323. end
  3324. 0B00: delete_file &0 // IF and SET
  3325. hex
  3326. 4D 61 72 6B 65 72 5F 54 72 69 61 64 73 5F 53 46
  3327. 5F 47 61 72 61 67 65 00
  3328. end
  3329. Pickup.Destroy()
  3330. hex
  3331. 00 69 63 6F 6E 5F 57 6F 6F 7A 69 65 00 16
  3332. end
  3333. goto
  3334. hex
  3335. 69 63 6F 6E 5F 4C 6F 63 6F 53 79 6E 64 69 63 61
  3336. 74 65 00 17
  3337. end
  3338. goto
  3339. hex
  3340. 69 63 6F 6E 5F 43 65 73 61 72 5F 32 00 18
  3341. end
  3342. goto
  3343. hex
  3344. 69 63 6F 6E 5F 54 72 69 61 64 73 00 19 02 00 00
  3345. 69 63 6F 6E 5F 52 61 63 65 00 1A 02 00 00 69 63
  3346. 6F 6E 5F 5A 65 72 6F 00
  3347. end
  3348. Garage.SetToAcceptCar(, )
  3349. hex
  3350. 00 47 61 72 61 67 65 5F 54 6F 74 61 6C 5F 50 61
  3351. 73 73 65 64 5F 4D 69 73 73 69 6F 6E 73 00 1D 02
  3352. 00 00 5A 65 72 6F 5F 54 6F 74 61 6C 5F 50 61 73
  3353. 73 65 64 5F 4D 69 73 73 69 6F 6E 73 00 1E
  3354. end
  3355. goto
  3356. hex
  3357. 57 75 7A 69 6D 75 5F 54 6F 74 61 6C 5F 50 61 73
  3358. 73 65 64 5F 4D 69 73 73 69 6F 6E 73 00 1F
  3359. end
  3360. goto
  3361. hex
  3362. 53 74 65 61 6C 5F 54 6F 74 61 6C 5F 50 61 73 73
  3363. 65 64 5F 4D 69 73 73 69 6F 6E 73 00 20 02 00 00
  3364. 53 79 6E 64 69 63 61 74 65 5F 54 6F 74 61 6C 5F
  3365. 50 61 73 73 65 64 5F 4D 69 73 73 69 6F 6E 73 00
  3366. end
  3367. 0221: set_player
  3368. hex
  3369. 00 43 52 41 53 48 5F 53 46 5F 54 6F 74 61 6C 5F
  3370. 50 61 73 73 65 64 5F 4D 69 73 73 69 6F 6E 73 00
  3371. 22 02 00 00 58 5F 53 46 5F 67 61 72 61 67 65 00
  3372. end
  3373. Actor.Health() =
  3374. hex
  3375. 00 59 5F 53 46 5F 67 61 72 61 67 65 00 24
  3376. end
  3377. goto
  3378. hex
  3379. 5A 5F 53 46 5F 67 61 72 61 67 65 00 25 02 00 00
  3380. 58 5F 5A 65 72 6F 5F 52 43 5F 73 68 6F 70 00 26
  3381. end
  3382. goto
  3383. hex
  3384. 59 5F 5A 65 72 6F 5F 52 43 5F 73 68 6F 70 00 27
  3385. end
  3386. goto
  3387. hex
  3388. 5A 5F 5A 65 72 6F 5F 52 43 5F 73 68 6F 70 00 28
  3389. end
  3390. goto
  3391. hex
  3392. 58 5F 57 6F 6F 7A 69 65 5F 48 6F 75 73 65 00 29
  3393. end
  3394. goto
  3395. hex
  3396. 59 5F 57 6F 6F 7A 69 65 5F 48 6F 75 73 65 00 2A
  3397. end
  3398. goto
  3399. hex
  3400. 5A 5F 57 6F 6F 7A 69 65 5F 48 6F 75 73 65 00 2B
  3401. end
  3402. goto
  3403. hex
  3404. 58 5F 53 46 5F 67 61 72 61 67 65 5F 32 00 2C 02
  3405. 00 00 59 5F 53 46 5F 67 61 72 61 67 65 5F 32 00
  3406. 2D 02 00 00 5A 5F 53 46 5F 67 61 72 61 67 65 5F
  3407. 32 00 2E 02 00 00 58 5F 4A 69 7A 7A 79 5F 43 6C
  3408. 75 62 00 2F
  3409. end
  3410. goto
  3411. hex
  3412. 59 5F 4A 69 7A 7A 79 5F 43 6C 75 62 00 30
  3413. end
  3414. goto
  3415. hex
  3416. 5A 5F 4A 69 7A 7A 79 5F 43 6C 75 62 00 31
  3417. end
  3418. goto
  3419. hex
  3420. 58 5F 52 61 63 65 5F 54 6F 75 72 6E 61 6D 65 6E
  3421. 74 5F 50 6F 69 6E 74 00 32 02 00 00 59 5F 52 61
  3422. 63 65 5F 54 6F 75 72 6E 61 6D 65 6E 74 5F 50 6F
  3423. 69 6E 74 00
  3424. end
  3425. 0236: NOP
  3426. hex
  3427. 00 5A 5F 52 61 63 65 5F 54 6F 75 72 6E 61 6D 65
  3428. 6E 74 5F 50 6F 69 6E 74 00 3A
  3429. end
  3430. goto
  3431. hex
  3432. 58 5F 53 46 5F 47 61 72 61 67 65 5F 33 00 3E 02
  3433. 00 00 59 5F 53 46 5F 47 61 72 61 67 65 5F 33 00
  3434. 3F 02 00 00 5A 5F 53 46 5F 47 61 72 61 67 65 5F
  3435. 33 00 40 02 00 00 58 5F 44 72 69 76 69 6E 67 5F
  3436. 53 63 68 6F 6F 6C 00 41
  3437. end
  3438. goto
  3439. hex
  3440. 59 5F 44 72 69 76 69 6E 67 5F 53 63 68 6F 6F 6C
  3441. 00 42
  3442. end
  3443. goto
  3444. hex
  3445. 5A 5F 44 72 69 76 69 6E 67 5F 53 63 68 6F 6F 6C
  3446. 00 43
  3447. end
  3448. goto
  3449. hex
  3450. 69 63 6F 6E 5F 54 6F 72 65 6E 6F 00 4A 02 00 00
  3451. 69 63 6F 6E 5F 41 69 72 79 61 72 64 00 4B
  3452. end
  3453. goto
  3454. hex
  3455. 69 63 6F 6E 5F 54 72 69 61 64 73 5F 43 61 73 69
  3456. 6E 6F 00 4C
  3457. end
  3458. goto
  3459. hex
  3460. 69 63 6F 6E 5F 4D 61 64 44 6F 67 00 4D 02 00 00
  3461. 69 63 6F 6E 5F 4D 61 66 69 61 5F 43 61 73 69 6E
  3462. 6F 00 4E 02 00 00 69 63 6F 6E 5F 53 63 68 6F 6F
  3463. 6C 00
  3464. end
  3465. 024F: create_corona_with_radius 2 type 11056172 lensflares
  3466. hex
  3467. 00 4D 61 72 6B 65 72 5F 50 69 6C 6F 74 5F 53 63
  3468. 68 6F 6F 6C 00 50
  3469. end
  3470. goto
  3471. hex
  3472. 54 6F 72 65 6E 6F 5F 54 6F 74 61 6C 5F 50 61 73
  3473. 73 65 64 5F 4D 69 73 73 69 6F 6E 73 00 51
  3474. end
  3475. goto
  3476. hex
  3477. 69 63 6F 6E 5F 43 61 73 68 00 52 02 00 00 43 61
  3478. 73 69 6E 6F 5F 54 6F 74 61 6C 5F 50 61 73 73 65
  3479. 64 5F 4D 69 73 73 69 6F 6E 73 00 55
  3480. end
  3481. goto
  3482. hex
  3483. 48 65 69 73 74 5F 54 6F 74 61 6C 5F 50 61 73 73
  3484. 65 64 5F 4D 69 73 73 69 6F 6E 73 00 58 02 00 00
  3485. 58 5F 54 69 65 72 72 61 5F 52 6F 62 61 64 61 5F
  3486. 52 61 6E 63 68 00 59 02 00 00 59 5F 54 69 65 72
  3487. 72 61 5F 52 6F 62 61 64 61 5F 52 61 6E 63 68 00
  3488. 5A 02 00 00 5A 5F 54 69 65 72 72 61 5F 52 6F 62
  3489. 61 64 61 5F 52 61 6E 63 68 00 5B 02 00 00 58 5F
  3490. 4F 6C 64 5F 41 69 72 70 6F 72 74 00 5C 02 00 00
  3491. 59 5F 4F 6C 64 5F 41 69 72 70 6F 72 74 00 5D 02
  3492. 00 00 5A 5F 4F 6C 64 5F 41 69 72 70 6F 72 74 00
  3493. 5E 02 00 00 58 5F 54 68 65 5F 46 6F 75 72 5F 44
  3494. 72 61 67 6F 6E 73 5F 43 61 73 69 6E 6F 00 5F 02
  3495. 00 00 59 5F 54 68 65 5F 46 6F 75 72 5F 44 72 61
  3496. 67 6F 6E 73 5F 43 61 73 69 6E 6F 00 60 02 00 00
  3497. 5A 5F 54 68 65 5F 46 6F 75 72 5F 44 72 61 67 6F
  3498. 6E 73 5F 43 61 73 69 6E 6F 00 61 02 00 00 58 5F
  3499. 54 68 65 5F 46 6F 75 72 5F 44 72 61 67 6F 6E 73
  3500. 5F 43 61 73 69 6E 6F 5F 32 00 62 02 00 00 59 5F
  3501. 54 68 65 5F 46 6F 75 72 5F 44 72 61 67 6F 6E 73
  3502. 5F 43 61 73 69 6E 6F 5F 32 00 63 02 00 00 5A 5F
  3503. 54 68 65 5F 46 6F 75 72 5F 44 72 61 67 6F 6E 73
  3504. 5F 43 61 73 69 6E 6F 5F 32 00 64 02 00 00 58 5F
  3505. 50 72 69 63 6B 6C 65 5F 50 69 6E 65 5F 4C 56 00
  3506. 65 02 00 00 59 5F 50 72 69 63 6B 6C 65 5F 50 69
  3507. 6E 65 5F 4C 56 00 66 02 00 00 5A 5F 50 72 69 63
  3508. 6B 6C 65 5F 50 69 6E 65 5F 4C 56 00 67 02 00 00
  3509. 58 5F 52 6F 79 61 6C 5F 43 61 73 69 6E 6F 00 68
  3510. end
  3511. goto
  3512. hex
  3513. 59 5F 52 6F 79 61 6C 5F 43 61 73 69 6E 6F 00 69
  3514. end
  3515. goto
  3516. hex
  3517. 5A 5F 52 6F 79 61 6C 5F 43 61 73 69 6E 6F 00 6A
  3518. end
  3519. goto
  3520. hex
  3521. 58 5F 43 61 6C 69 67 75 6C 61 5F 50 61 6C 61 63
  3522. 65 00 6B 02 00 00 59 5F 43 61 6C 69 67 75 6C 61
  3523. 5F 50 61 6C 61 63 65 00 6C 02 00 00 5A 5F 43 61
  3524. 6C 69 67 75 6C 61 5F 50 61 6C 61 63 65 00 6D 02
  3525. 00 00 69 63 6F 6E 5F 43 4A 5F 32 00 70 02 00 00
  3526. 69 63 6F 6E 5F 53 77 65 65 74 5F 32 00 71
  3527. end
  3528. goto
  3529. hex
  3530. 4D 61 6E 73 69 6F 6E 5F 54 6F 74 61 6C 5F 50 61
  3531. 73 73 65 64 5F 4D 69 73 73 69 6F 6E 73 00 72 02
  3532. 00 00 47 72 6F 76 65 5F 54 6F 74 61 6C 5F 50 61
  3533. 73 73 65 64 5F 4D 69 73 73 69 6F 6E 73 00 73 02
  3534. 00 00 4D 61 72 6B 65 72 5F 51 75 61 72 72 79 5F
  3535. 4D 69 73 73 69 6F 6E 00 74 02 00 00 52 69 6F 74
  3536. 5F 54 6F 74 61 6C 5F 50 61 73 73 65 64 5F 4D 69
  3537. 73 73 69 6F 6E 73 00 75
  3538. end
  3539. goto
  3540. hex
  3541. 48 65 6C 70 5F 47 69 6D 70 5F 53 75 69 74 5F 53
  3542. 68 6F 77 6E 00 77
  3543. end
  3544. goto
  3545. hex
  3546. 58 5F 4D 61 64 64 5F 44 6F 67 67 5F 43 72 69 62
  3547. 00 79
  3548. end
  3549. goto
  3550. hex
  3551. 59 5F 4D 61 64 64 5F 44 6F 67 67 5F 43 72 69 62
  3552. 00 7A
  3553. end
  3554. goto
  3555. hex
  3556. 5A 5F 4D 61 64 64 5F 44 6F 67 67 5F 43 72 69 62
  3557. 00 7B
  3558. end
  3559. goto
  3560. hex
  3561. 50 69 63 6B 75 70 5F 49 6E 66 6F 5F 48 6F 73 70
  3562. 69 74 61 6C 00 9D
  3563. end
  3564. goto
  3565. hex
  3566. 50 69 63 6B 75 70 5F 49 6E 66 6F 5F 48 6F 73 70
  3567. 69 74 61 6C 5F 32 00 9E
  3568. end
  3569. goto
  3570. hex
  3571. 50 69 63 6B 75 70 5F 49 6E 66 6F 5F 50 6F 6C 69
  3572. 63 65 00 9F
  3573. end
  3574. goto
  3575. hex
  3576. 70 61 72 6B 65 64 5F 48 79 64 72 61 00 A1
  3577. end
  3578. goto
  3579. hex
  3580. 54 6F 74 61 6C 5F 46 6F 6F 64 5F 45 61 74 65 6E
  3581. 00 A2
  3582. end
  3583. goto
  3584. hex
  3585. 46 4F 4F 44 5F 50 6C 61 79 65 72 5F 41 67 67 72
  3586. 65 73 73 69 76 65 5F 46 6C 61 67 00 A5 02 00 00
  3587. 58 5F 42 75 79 5F 4D 61 72 6B 65 72 00 A6
  3588. end
  3589. goto
  3590. hex
  3591. 59 5F 42 75 79 5F 4D 61 72 6B 65 72 00 A7
  3592. end
  3593. goto
  3594. hex
  3595. 5A 5F 42 75 79 5F 4D 61 72 6B 65 72 00 A8
  3596. end
  3597. goto
  3598. hex
  3599. 58 5F 53 74 61 72 74 5F 41 6E 69 6D 5F 46 6F 6F
  3600. 64 00
  3601. end
  3602. 02A9: set_actor
  3603. hex
  3604. 00 59 5F 53 74 61 72 74 5F 41 6E 69 6D 5F 46 6F
  3605. 6F 64 00 AA
  3606. end
  3607. goto
  3608. hex
  3609. 5A 5F 53 74 61 72 74 5F 41 6E 69 6D 5F 46 6F 6F
  3610. 64 00
  3611. end
  3612. Actor.SetImmunities(, , 30@, 2, 11056172, 11056172)
  3613. hex
  3614. 00 58 5F 43 61 6D 65 72 61 00 AE 02 00 00 59 5F
  3615. 43 61 6D 65 72 61 00 AF
  3616. end
  3617. goto
  3618. hex
  3619. 5A 5F 43 61 6D 65 72 61 00 B0
  3620. end
  3621. goto
  3622. hex
  3623. 41 4D 4D 55 5F 58 5F 53 65 6C 6C 65 72 00 B1 02
  3624. 00 00 41 4D 4D 55 5F 59 5F 53 65 6C 6C 65 72 00
  3625. B2 02 00 00 41 4D 4D 55 5F 5A 5F 53 65 6C 6C 65
  3626. 72 00 B3 02 00 00 43 75 72 72 65 6E 74 5F 53 68
  3627. 6F 70 5F 47 58 54 5F 4E 61 6D 65 00
  3628. end
  3629. 02C2: car
  3630. hex
  3631. 00 56 69 64 65 6F 5F 47 61 6D 65 00 C4 02 00 00
  3632. 47 53 5F 47 61 6E 67 5F 4D 6F 6E 65 79 5F 50 69
  3633. 63 6B 75 70 00 C6
  3634. end
  3635. goto
  3636. hex
  3637. 47 53 5F 47 61 6E 67 5F 54 75 72 66 5F 43 6F 6E
  3638. 74 72 6F 6C 6C 65 64 00 C7 02 00 00 47 53 5F 47
  3639. 61 6E 67 5F 43 61 73 68 00 C8
  3640. end
  3641. goto
  3642. hex
  3643. 53 63 72 69 70 74 5F 53 74 61 74 75 73 00 C9 02
  3644. 00 00 4D 69 73 73 69 6F 6E 5F 4C 6F 63 61 6C 5F
  3645. 4C 69 71 75 6F 72 5F 53 74 6F 72 65 5F 50 61 73
  3646. 73 65 64 00
  3647. end
  3648. 02CA: car bounding_sphere_visible
  3649. hex
  3650. 00 4D 69 73 73 69 6F 6E 5F 53 6D 61 6C 6C 5F 54
  3651. 6F 77 6E 5F 42 61 6E 6B 5F 50 61 73 73 65 64 00
  3652. end
  3653. 02CB: actor bounding_sphere_visible
  3654. hex
  3655. 00 4D 69 73 73 69 6F 6E 5F 54 61 6E 6B 65 72 5F
  3656. 43 6F 6D 6D 61 6E 64 65 72 5F 50 61 73 73 65 64
  3657. 00 CC
  3658. end
  3659. goto
  3660. hex
  3661. 41 6C 6C 5F 43 61 74 61 6C 69 6E 61 5F 6D 69 73
  3662. 73 69 6F 6E 73 5F 70 61 73 73 65 64 00 CD
  3663. end
  3664. goto
  3665. hex
  3666. 43 61 74 61 6C 69 6E 61 5F 53 65 6C 65 63 74 65
  3667. 64 5F 4D 69 73 73 69 6F 6E 00
  3668. end
  3669. 02CE: 2 = ground_z_at
  3670. hex
  3671. 00 47 79 6D 46 69 67 68 74 5F 49 6E 74 65 72 69
  3672. 6F 72 00 D0
  3673. end
  3674. goto
  3675. hex
  3676. 53 54 41 54 5F 44 72 69 76 69 6E 67 5F 53 6B 69
  3677. 6C 6C 00 D1
  3678. end
  3679. goto
  3680. hex
  3681. 48 65 6C 70 5F 54 52 49 5F 43 79 63 6C 69 6E 67
  3682. 5F 53 68 6F 77 6E 00 D2
  3683. end
  3684. goto
  3685. hex
  3686. 48 65 6C 70 5F 54 52 49 5F 53 74 61 6D 69 6E 61
  3687. 5F 53 68 6F 77 6E 00 D3
  3688. end
  3689. goto
  3690. hex
  3691. 48 65 6C 70 5F 42 4D 58 5F 43 79 63 6C 69 6E 67
  3692. 5F 53 68 6F 77 6E 00 D4
  3693. end
  3694. goto
  3695. hex
  3696. 48 65 6C 70 5F 54 52 49 5F 4E 6F 43 6F 63 6B 5F
  3697. 53 68 6F 77 6E 00 D5 02 00 00 53 54 55 4E 54 5F
  3698. 4D 69 73 73 69 6F 6E 5F 54 79 70 65 00 D6
  3699. end
  3700. goto
  3701. hex
  3702. 42 55 59 5F 49 6E 64 65 78 00 D7 02 00 00 50 72
  3703. 6F 70 65 72 74 79 5F 42 6F 75 67 68 74 5F 46 6C
  3704. 61 67 73 00
  3705. end
  3706. 02D8: actor
  3707. hex
  3708. 00 50 72 6F 70 65 72 74 79 5F 49 6E 64 65 78 65
  3709. 73 00
  3710. end
  3711. 02F8: get_car
  3712. hex
  3713. 00 43 6F 6C 6C 65 63 74 65 64 5F 4F 79 73 74 65
  3714. 72 73 00 1E
  3715. end
  3716. Camera.Shake()
  3717. hex
  3718. 43 6F 6C 6C 65 63 74 65 64 5F 48 6F 72 73 68 6F
  3719. 65 73 00 1F
  3720. end
  3721. Camera.Shake()
  3722. hex
  3723. 53 54 41 54 5F 54 61 6B 65 6E 5F 50 68 6F 74 6F
  3724. 73 00 20 03 00 00 53 54 41 54 5F 54 61 67 73 5F
  3725. 53 70 72 61 79 65 64 00
  3726. end
  3727. 0321: AS_actor die_headshotted
  3728. hex
  3729. 00 5F 31 30 30 5F 50 65 72 63 65 6E 74 5F 43 6F
  3730. 6D 70 6C 65 74 65 00 22
  3731. end
  3732. Camera.Shake()
  3733. hex
  3734. 53 54 41 54 5F 50 65 72 63 65 6E 74 61 67 65 5F
  3735. 43 6F 6D 70 6C 65 74 65 64 00 2F 03 00 00 47 53
  3736. 5F 4D 6F 6E 65 79 5F 50 69 63 6B 75 70 5F 45 78
  3737. 69 73 74 73 00 30
  3738. end
  3739. Camera.Shake()
  3740. hex
  3741. 50 69 63 6B 75 70 5F 4B 65 79 63 61 72 64 00 31
  3742. end
  3743. Camera.Shake()
  3744. hex
  3745. 50 69 63 6B 75 70 5F 4B 65 79 63 61 72 64 5F 43
  3746. 6F 6C 6C 65 63 74 65 64 00 32
  3747. end
  3748. Camera.Shake()
  3749. hex
  3750. 53 61 76 65 5F 50 69 63 6B 75 70 73 00 61
  3751. end
  3752. Camera.Shake()
  3753. hex
  3754. 53 61 76 65 5F 50 69 63 6B 75 70 73 5F 49 6E 64
  3755. 65 78 00 73
  3756. end
  3757. Camera.Shake()
  3758. hex
  3759. 53 61 76 65 5F 50 69 63 6B 75 70 73 5F 45 78 69
  3760. 73 74 00 74
  3761. end
  3762. Camera.Shake()
  3763. hex
  3764. 54 6F 74 61 6C 5F 41 76 61 69 6C 61 62 6C 65 5F
  3765. 53 61 76 65 5F 50 69 63 6B 75 70 73 00 75
  3766. end
  3767. Camera.Shake()
  3768. hex
  3769. 53 61 76 65 5F 50 69 63 6B 75 70 73 5F 58 00 76
  3770. end
  3771. Camera.Shake()
  3772. hex
  3773. 53 61 76 65 5F 50 69 63 6B 75 70 73 5F 59 00 88
  3774. end
  3775. Camera.Shake()
  3776. hex
  3777. 53 61 76 65 5F 50 69 63 6B 75 70 73 5F 5A 00 9A
  3778. end
  3779. Camera.Shake()
  3780. hex
  3781. 53 61 76 65 5F 50 6F 69 6E 74 73 5F 58 00 AC 03
  3782. 00 00 53 61 76 65 5F 50 6F 69 6E 74 73 5F 59 00
  3783. BE 03 00 00 53 61 76 65 5F 50 6F 69 6E 74 73 5F
  3784. 5A 00
  3785. end
  3786. 03D0: wav loaded
  3787. hex
  3788. 00 53 61 76 65 5F 50 6F 69 6E 74 73 5F 41 6E 67
  3789. 6C 65 00 E2
  3790. end
  3791. Camera.Shake()
  3792. hex
  3793. 4C 4F 57 52 5F 50 6C 61 79 65 72 5F 50 6F 69 6E
  3794. 74 73 00 FA
  3795. end
  3796. Camera.Shake()
  3797. hex
  3798. 4C 4F 57 52 5F 4F 70 70 6F 73 69 74 69 6F 6E 5F
  3799. 50 6F 69 6E 74 73 00 FB
  3800. end
  3801. Camera.Shake()
  3802. hex
  3803. 4C 4F 57 52 5F 4C 61 73 74 5F 44 69 73 70 6C 61
  3804. 79 65 64 5F 54 65 78 74 5F 49 00 41 75 64 69 6F
  3805. 5F 4C 69 6E 65 5F 49 73 5F 41 63 74 69 76 65 00
  3806. 07 04 00 00 41 63 74 63 74 6F 72 5F 53 70 65 65
  3807. 63 68 5F 47 58 54 5F 52 65 66 65 72 65 6E 63 65
  3808. 00 08 04 00 00 41 63 74 63 74 6F 72 5F 53 70 65
  3809. 65 63 68 5F 57 41 56 5F 46 69 6C 65 00 0A
  3810. end
  3811. 0004: // Note: the incorrect math opcode was used here
  3812. hex
  3813. 43 75 72 72 65 6E 74 5F 57 61 6E 74 65 64 5F 4C
  3814. 69 73 74 00 19 04 00 00 49 6D 70 6F 72 74 5F 43
  3815. 61 72 00 5E
  3816. end
  3817. 0004: // Note: the incorrect math opcode was used here
  3818. hex
  3819. 49 6D 70 6F 72 74 5F 43 61 72 5F 50 72 69 63 65
  3820. 00 5F
  3821. end
  3822. 0004: // Note: the incorrect math opcode was used here
  3823. hex
  3824. 57 61 6E 74 65 64 43 72 6F 73 73 4F 46 46 5F 4F
  3825. 62 6A 65 63 74 73 00 60
  3826. end
  3827. 0004: // Note: the incorrect math opcode was used here
  3828. hex
  3829. 57 61 6E 74 65 64 5F 4C 69 73 74 5F 4F 62 6A 65
  3830. 63 74 00 7B
  3831. end
  3832. 0004: // Note: the incorrect math opcode was used here
  3833. hex
  3834. 43 61 72 5F 4D 6F 64 65 6C 73 5F 54 6F 5F 45 78
  3835. 70 6F 72 74 00 1A
  3836. end
  3837. 0004: // Note: the incorrect math opcode was used here
  3838. hex
  3839. 45 78 70 6F 72 74 5F 43 61 72 73 5F 53 74 61 74
  3840. 75 73 00 24
  3841. end
  3842. 0004: // Note: the incorrect math opcode was used here
  3843. hex
  3844. 49 6D 70 6F 72 74 5F 43 61 72 73 5F 4D 6F 64 65
  3845. 6C 00
  3846. end
  3847. 042E: downdate_integer_stat // same as 0582
  3848. hex
  3849. 00 55 6E 6C 6F 63 6B 65 64 5F 49 6D 70 6F 72 74
  3850. 5F 43 61 72 73 00 34 04 00 00 49 6D 70 6F 72 74
  3851. 5F 50 61 6E 65 6C 5F 52 6F 77 00 7D
  3852. end
  3853. 0004: // Note: the incorrect math opcode was used here
  3854. hex
  3855. 49 6D 70 6F 72 74 5F 4D 6F 64 65 6C 5F 4E 61 6D
  3856. 65 00 7F 04 00 00 49 6D 70 6F 72 74 5F 43 61 72
  3857. 5F 50 61 6E 65 6C 00 82
  3858. end
  3859. 0004: // Note: the incorrect math opcode was used here
  3860. hex
  3861. 49 6D 70 6F 72 74 5F 43 61 72 5F 4E 61 6D 65 73
  3862. 00 83
  3863. end
  3864. 0004: // Note: the incorrect math opcode was used here
  3865. hex
  3866. 49 6D 70 6F 72 74 5F 44 61 79 73 00
  3867. end
  3868. 048F: actor remove_weapons
  3869. hex
  3870. 00 49 6D 70 6F 72 74 5F 4E 65 77 5F 41 76 61 69
  3871. 6C 61 62 6C 65 5F 43 61 72 73 5F 4E 75 6D 62 65
  3872. 72 00 9E 04 00 00 48 65 6C 70 5F 49 6D 70 6F 72
  3873. 74 5F 53 68 6F 77 6E 00 9F 04 00 00 41 6C 6C 5F
  3874. 43 61 72 73 5F 43 6F 6C 6C 65 63 74 65 64 5F 46
  3875. 6C 61 67 00 A0 04 00 00 49 6D 70 6F 72 74 5F 50
  3876. 72 69 63 65 5F 4D 75 6C 74 69 70 6C 69 65 72 00
  3877. end
  3878. 04A2: set_heli
  3879. hex
  3880. 00 45 78 70 6F 72 74 5F 50 72 69 63 65 5F 4D 75
  3881. 6C 74 69 70 6C 69 65 72 00 A3
  3882. end
  3883. 0004: // Note: the incorrect math opcode was used here
  3884. hex
  3885. 45 78 70 6F 72 74 5F 50 72 69 63 65 5F 48 65 61
  3886. 6C 74 68 5F 4D 75 6C 74 69 70 6C 69 65 72 00 A4
  3887. end
  3888. 0004: // Note: the incorrect math opcode was used here
  3889. hex
  3890. 49 6D 70 6F 72 74 5F 43 61 72 5F 48 61 6E 64 6C
  3891. 65 73 00 A5
  3892. end
  3893. 0004: // Note: the incorrect math opcode was used here
  3894. hex
  3895. 41 69 72 70 6F 72 74 5F 4F 70 65 6E 5F 46 6C 61
  3896. 67 00
  3897. end
  3898. 04B3: // constant > @
  3899. hex
  3900. 00 47 69 72 6C 52 65 73 70 65 63 74 00 B4
  3901. end
  3902. 0004: // Note: the incorrect math opcode was used here
  3903. hex
  3904. 47 46 5F 57 41 49 54 5F 54 49 4D 45 00 BC
  3905. end
  3906. 0004: // Note: the incorrect math opcode was used here
  3907. hex
  3908. 47 46 53 45 58 5F 45 78 63 69 74 65 6D 65 6E 74
  3909. 00 C1
  3910. end
  3911. 0004: // Note: the incorrect math opcode was used here
  3912. hex
  3913. 47 46 53 45 58 5F 50 6F 77 65 72 00 C2 04 00 00
  3914. 47 46 5F 43 65 6E 73 6F 72 65 5F 46 6C 61 67 00
  3915. C3 04 00 00 47 46 5F 41 6E 69 6D 5F 54 69 6D 65
  3916. 00 C4
  3917. end
  3918. 0004: // Note: the incorrect math opcode was used here
  3919. hex
  3920. 47 69 72 6C 44 6F 6F 72 73 00
  3921. end
  3922. 04DA: has_object collided
  3923. hex
  3924. 00 50 4C 41 59 45 52 5F 49 4E 5F 49 4E 54 45 52
  3925. 49 4F 52 00
  3926. end
  3927. 04E1: open_and_freeze_car_trunk
  3928. hex
  3929. 00 41 63 74 69 76 65 5F 49 6E 74 65 72 69 6F 72
  3930. 5F 4E 61 6D 65 00
  3931. end
  3932. 04E4: refresh_game_renderer_at
  3933. hex
  3934. 00 49 6E 74 65 72 69 6F 72 5F 44 65 63 69 73 69
  3935. 6F 6E 5F 4D 61 6B 65 72 5F 41 00 E8
  3936. end
  3937. 0004: // Note: the incorrect math opcode was used here
  3938. hex
  3939. 49 6E 74 65 72 69 6F 72 5F 44 65 63 69 73 69 6F
  3940. 6E 5F 4D 61 6B 65 72 5F 42 00
  3941. end
  3942. 04E9: object
  3943. hex
  3944. 00 50 6C 61 79 65 72 5F 57 61 6E 74 65 64 5F 4C
  3945. 65 76 65 6C 00 EB
  3946. end
  3947. 0004: // Note: the incorrect math opcode was used here
  3948. hex
  3949. 48 4A 5F 42 6F 6E 75 73
  3950. end
  3951. 0900: clear_object 0 last_weapon_damage
  3952. hex
  3953. 48 4A 5F 50 6C 61 79 65 72 5F 43 61
  3954. end
  3955. 0072: s$0[0] /= // (int)
  3956. hex
  3957. 48 4A 5F 42 65 67 69 6E 5F 53 74 75 6E 74 5F 46
  3958. 6C 61
  3959. end
  3960. 0067: 5@s -= // (float)
  3961. hex
  3962. 48 4A 5F 53 74 75 6E 74 5F 48 65 69 67 68 74 00
  3963. 0C 05 00 00 48 4A 5F 4A 5F 53 74 75 6E 74 5F 42
  3964. 6F 6E 75 73 5F 4D 75 6C 74 00 0E
  3965. end
  3966. 0005: // Note: the incorrect math opcode was used here
  3967. hex
  3968. 48 4A 5F 53 74 75 6E 74 5F 46 6C 69 70 70 69 6E
  3969. 67 5F 46 6C 61 67 00 0F
  3970. end
  3971. 0005: // Note: the incorrect math opcode was used here
  3972. hex
  3973. 48 4A 5F 53 74 75 6E 74 5F 46 6C 69 70 73 00 10
  3974. end
  3975. 0005: // Note: the incorrect math opcode was used here
  3976. hex
  3977. 48 4A 5F 53 74 75 6E 74 5F 48 65 69 67 68 74 5F
  3978. 52 65
  3979. end
  3980. 006D: 5@v *= // (float)
  3981. hex
  3982. 48 4A 5F 53 74 75 6E 74 5F 44 69 73 74 61 6E 63
  3983. 65 5F 4D 61 78 5F 52 65 6D 00 12 05 00 00 48 4A
  3984. 5F 4A 5F 53 74 75 6E 74 5F 44 69 73 74 61 6E 63
  3985. 65 5F 4D 61 78 5F 49 6E 74 00 13
  3986. end
  3987. 0005: // Note: the incorrect math opcode was used here
  3988. hex
  3989. 48 4A 5F 53 74 75 6E 74 5F 52 6F 74 61 74 69 6F
  3990. 6E 5F 49 6E 74 00 14 05 00 00 48 4A 5F 53 74 75
  3991. 6E 74 5F 42 6F 6E 75 73 00 16
  3992. end
  3993. 0005: // Note: the incorrect math opcode was used here
  3994. hex
  3995. 48 4A 5F 53 74 75 6E 74 5F 42 6F 6E 75 73 5F 54
  3996. 65 6D 70 00
  3997. end
  3998. 0517: 11056172 = create_unavailable_asset_pickup 2 at
  3999. hex
  4000. 00 48 4A 5F 43 61 72 5F 5A 5F 4D 61 78 00
  4001. end
  4002. 0518:
  4003. hex
  4004. 00 48 4A 5F 43 61 72 5F 58 00
  4005. end
  4006. Car.LockInCurrentPosition() =
  4007. hex
  4008. 00 48 4A 5F 43 61 72 5F 59 00
  4009. end
  4010. 051A: actor
  4011. hex
  4012. 00 48 4A 5F 43 61 72 5F 5A 00
  4013. end
  4014. 051B: actor
  4015. hex
  4016. 00 48 4A 5F 43 61 72 5F 58 5F 42 65 67 69 6E 5F
  4017. 53 74 75 6E 74 00
  4018. end
  4019. 051C: car
  4020. hex
  4021. 00 48 4A 5F 43 61 72 5F 59 5F 42 65 67 69 6E 5F
  4022. 53 74 75 6E 74 00
  4023. end
  4024. 051D: car
  4025. hex
  4026. 00 48 4A 5F 43 61 72 5F 5A 5F 42 65 67 69 6E 5F
  4027. 53 74 75 6E 74 00
  4028. end
  4029. 051E: = get_current_radio_station
  4030. hex
  4031. 00 48 4A 5F 43 61 72 5F 58 5F 45 6E 64 5F 53 74
  4032. 75 6E 74 00 1F 05 00 00 48 4A 5F 43 61 72 5F 59
  4033. 5F 45 6E 64 5F 53 74 75 6E 74 00 20
  4034. end
  4035. 0005: // Note: the incorrect math opcode was used here
  4036. hex
  4037. 48 4A 5F 53 74 75 6E 74 5F 44 69 73 74 61 6E 63
  4038. 65 5F 4D 61 78 5F 46 6C 6F 61 74 00 21 05 00 00
  4039. 48 4A 5F 43 61 72 5F 41 6E 67 6C 65 5F 42 65 67
  4040. 69 6E 5F 53 74 75 6E 74 00 22
  4041. end
  4042. 0005: // Note: the incorrect math opcode was used here
  4043. hex
  4044. 48 4A 5F 43 61 72 5F 41 6E 67 6C 65 00 23
  4045. end
  4046. 0005: // Note: the incorrect math opcode was used here
  4047. hex
  4048. 48 4A 5F 53 74 75 6E 74 5F 52 6F 74 61 74 69 6F
  4049. 6E 5F 46 6C 6F 61 74 00
  4050. end
  4051. 0526: set_actor
  4052. hex
  4053. 00 48 4A 5F 54 77 6F 57 68 65 65 6C 73 5F 54 69
  4054. 6D 65 00 27
  4055. end
  4056. 0005: // Note: the incorrect math opcode was used here
  4057. hex
  4058. 48 4A 5F 54 77 6F 57 68 65 65 6C 73 5F 44 69 73
  4059. 74 61 6E 63 65 5F 4D 65 74 65 72 73 5F 49 6E 74
  4060. 00 28
  4061. end
  4062. 0005: // Note: the incorrect math opcode was used here
  4063. hex
  4064. 48 4A 5F 54 77 6F 57 68 65 65 6C 73 5F 44 69 73
  4065. 74 61 6E 63 65 5F 4D 65 74 65 72 73 5F 52 65 6D
  4066. 00 29
  4067. end
  4068. 0005: // Note: the incorrect math opcode was used here
  4069. hex
  4070. 48 4A 5F 54 77 6F 57 68 65 65 6C 73 5F 44 69 73
  4071. 74 61 6E 63 65 5F 46 65 65 74 00 2A
  4072. end
  4073. 0005: // Note: the incorrect math opcode was used here
  4074. hex
  4075. 48 4A 5F 54 77 6F 57 68 65 65 6C 73 5F 44 69 73
  4076. 74 61 6E 63 65 5F 46 6C 6F 61 74 00 2B 05 00 00
  4077. 48 4A 5F 54 77 6F 57 68 65 65 6C 73 5F 44 69 73
  4078. 74 61 6E 63 65 5F 4D 65 74 65 72 73 5F 46 6C 6F
  4079. 61 74 00 2C
  4080. end
  4081. 0005: // Note: the incorrect math opcode was used here
  4082. hex
  4083. 48 4A 5F 54 77 6F 57 68 65 65 6C 73 5F 44 69 73
  4084. 74 61 6E 63 65 5F 46 65 65 74 5F 46 6C 6F 61 74
  4085. 00 2D
  4086. end
  4087. 0005: // Note: the incorrect math opcode was used here
  4088. hex
  4089. 48 4A 5F 57 68 65 65 6C 69 65 5F 54 69 6D 65 00
  4090. 2E 05 00 00 48 4A 5F 57 68 65 65 6C 69 65 5F 44
  4091. 69 73 74 61 6E 63 65 5F 4D 65 74 65 72 73 5F 49
  4092. 6E 74 00 2F
  4093. end
  4094. 0005: // Note: the incorrect math opcode was used here
  4095. hex
  4096. 48 4A 5F 57 68 65 65 6C 69 65 5F 44 69 73 74 61
  4097. 6E 63 65 5F 4D 65 74 65 72 73 5F 52 65 6D 00 30
  4098. end
  4099. 0005: // Note: the incorrect math opcode was used here
  4100. hex
  4101. 48 4A 5F 57 68 65 65 6C 69 65 5F 44 69 73 74 61
  4102. 6E 63 65 5F 46 65 65 74 00 31
  4103. end
  4104. 0005: // Note: the incorrect math opcode was used here
  4105. hex
  4106. 48 4A 5F 57 68 65 65 6C 69 65 5F 44 69 73 74 61
  4107. 6E 63 65 5F 46 6C 6F 61 74 00 32 05 00 00 48 4A
  4108. 5F 57 68 65 65 6C 69 65 5F 44 69 73 74 61 6E 63
  4109. 65 5F 4D 65 74 65 72 73 5F 46 6C 6F 61 74 00 33
  4110. end
  4111. 0005: // Note: the incorrect math opcode was used here
  4112. hex
  4113. 48 4A 5F 57 68 65 65 6C 69 65 5F 44 69 73 74 61
  4114. 6E 63 65 5F 46 65 65 74 5F 46 6C 6F 61 74 00 34
  4115. end
  4116. 0005: // Note: the incorrect math opcode was used here
  4117. hex
  4118. 48 4A 5F 53 74 6F 70 70 69 65 5F 54 69 6D 65 00
  4119. 35 05 00 00 48 4A 5F 53 74 6F 70 70 69 65 5F 44
  4120. 69 73 74 61 6E 63 65 5F 4D 65 74 65 72 73 5F 49
  4121. 6E 74 00 36
  4122. end
  4123. 0005: // Note: the incorrect math opcode was used here
  4124. hex
  4125. 48 4A 5F 53 74 6F 70 70 69 65 5F 44 69 73 74 61
  4126. 6E 63 65 5F 4D 65 74 65 72 73 5F 52 65 6D 00 37
  4127. end
  4128. 0005: // Note: the incorrect math opcode was used here
  4129. hex
  4130. 48 4A 5F 53 74 6F 70 70 69 65 5F 44 69 73 74 61
  4131. 6E 63 65 5F 46 65 65 74 00 38
  4132. end
  4133. 0005: // Note: the incorrect math opcode was used here
  4134. hex
  4135. 48 4A 5F 53 74 6F 70 70 69 65 5F 44 69 73 74 61
  4136. 6E 63 65 5F 46 6C 6F 61 74 00 39 05 00 00 48 4A
  4137. 5F 53 74 6F 70 70 69 65 5F 44 69 73 74 61 6E 63
  4138. 65 5F 4D 65 74 65 72 73 5F 46 6C 6F 61 74 00 3A
  4139. end
  4140. 0005: // Note: the incorrect math opcode was used here
  4141. hex
  4142. 48 4A 5F 53 74 6F 70 70 69 65 5F 44 69 73 74 61
  4143. 6E 63 65 5F 46 65 65 74 5F 46 6C 6F 61 74 00 3B
  4144. end
  4145. 0005: // Note: the incorrect math opcode was used here
  4146. hex
  4147. 48 4A 5F 54 65 6D 70 5F 46 6C 6F 61 74 00 3D 05
  4148. 00 00 43 65 6C 6C 70 68 6F 6E 65 5F 43 61 6C 6C
  4149. 5F 49 44 00 84 05 00 00 43 61 6C 6C 5F 54 69 6D
  4150. 65 5F 53 74 6F 72 65 64 5F 46 6C 61 67 00 85 05
  4151. 00 00 43 61 6C 6C 5F 41 6E 73 77 65 72 65 64 00
  4152. 86 05 00 00 48 65 6C 70 5F 53 6B 69 70 43 61 6C
  4153. 6C 5F 53 68 6F 77 6E 00
  4154. end
  4155. 058A: create_gun_flash_from
  4156. hex
  4157. 00 53 54 41 54 5F 50 72 6F 67 72 65 73 73 5F 57
  4158. 69 74 68 5F 4D 69 6C 6C 69 65
  4159. end
  4160. 8B00: not delete_file 0 // IF and SET
  4161. hex
  4162. 52 65 63 61 6C 6C 5F 54 69 6D 65 00
  4163. end
  4164. 058C: = percentage_completed
  4165. hex
  4166. 00 44 69 61 6C 6F 67 5F 49 6E 64 65 78 00 8D 05
  4167. 00 00 44 69 61 6C 6F 67 5F 41 72 72 61 79 5F 53
  4168. 69 7A 65 00 8E 05 00 00 44 69 61 6C 6F 67 5F 57
  4169. 41 56 5F 49 64 00 8F 05 00 00 44 69 61 6C 6F 67
  4170. 5F 57 41 56 00 90
  4171. end
  4172. 0005: // Note: the incorrect math opcode was used here
  4173. hex
  4174. 44 69 61 6C 6F 67 5F 53 75 62 74 69 74 6C 65 73
  4175. 00 A5
  4176. end
  4177. 0005: // Note: the incorrect math opcode was used here
  4178. hex
  4179. 53 54 41 54 5F 46 61 74 00 CD
  4180. end
  4181. 0005: // Note: the incorrect math opcode was used here
  4182. hex
  4183. 4D 69 73 73 69 6F 6E 5F 56 69 67 69 6C 61 6E 74
  4184. 65 5F 50 61 73 73 65 64 00 D0
  4185. end
  4186. 0005: // Note: the incorrect math opcode was used here
  4187. hex
  4188. 4D 69 73 73 69 6F 6E 5F 42 75 72 67 6C 61 72 79
  4189. 5F 50 61 73 73 65 64 00
  4190. end
  4191. 05D2: AS_actor
  4192. hex
  4193. 00 4D 69 73 73 69 6F 6E 5F 54 61 78 69 5F 50 61
  4194. 73 73 65 64 00 D3
  4195. end
  4196. 0005: // Note: the incorrect math opcode was used here
  4197. hex
  4198. 4D 69 73 73 69 6F 6E 5F 54 72 75 63 6B 69 6E 67
  4199. 5F 50 61 73 73 65 64 00
  4200. end
  4201. 05D4: AS_actor
  4202. hex
  4203. 00 4D 69 73 73 69 6F 6E 5F 51 75 61 72 72 79 5F
  4204. 50 61 73 73 65 64 00 D5
  4205. end
  4206. 0005: // Note: the incorrect math opcode was used here
  4207. hex
  4208. 50 61 72 61 63 68 75 74 65 5F 43 72 65 61 74 69
  4209. 6F 6E 5F 53 74 61 67 65 00 D9
  4210. end
  4211. 0005: // Note: the incorrect math opcode was used here
  4212. hex
  4213. 46 72 65 65 46 61 6C 6C 5F 53 74 61 67 65 00 E9
  4214. end
  4215. 0005: // Note: the incorrect math opcode was used here
  4216. hex
  4217. 41 6C 6C 5F 4F 75 73 74 65 72 73 5F 43 6F 6C 6C
  4218. 65 63 74 65 64 00
  4219. end
  4220. 05EC: release_car from_path
  4221. hex
  4222. 00 41 6C 6C 5F 48 6F 72 73 65 73 68 6F 65 73 5F
  4223. 43 6F 6C 6C 65 63 74 65 64 00
  4224. end
  4225. 05ED: freeze_car while_on_path
  4226. hex
  4227. 00 41 6C 6C 5F 50 68 6F 74 6F 73 5F 54 61 6B 65
  4228. 6E 00
  4229. end
  4230. 05EE: unfreeze_car while_on_path
  4231. hex
  4232. 00 41 6C 6C 5F 54 61 67 73 5F 53 70 72 61 79 65
  4233. 64 00 EF 05 00 00 58 5F 50 72 6F 70 65 72 74 79
  4234. 5F 54 6F 5F 42 75 79 00
  4235. end
  4236. 05F4: set_car keep_12o_clock
  4237. hex
  4238. 00 59 5F 50 72 6F 70 65 72 74 79 5F 54 6F 5F 42
  4239. 75 79 00 14
  4240. end
  4241. 0006: // Note: the incorrect math opcode was used here
  4242. hex
  4243. 5A 5F 50 72 6F 70 65 72 74 79 5F 54 6F 5F 42 75
  4244. 79 00
  4245. end
  4246. 0634: AS_actor
  4247. hex
  4248. 00 5A 65 72 6F 5F 52 43 53 68 6F 70 5F 42 6F 75
  4249. 67 68 74 00
  4250. end
  4251. 0654: make_object
  4252. hex
  4253. 00 42 75 79 5F 41 73 73 65 74 5F 50 69 63 6B 75
  4254. 70 73 00 95
  4255. end
  4256. 0006: // Note: the incorrect math opcode was used here
  4257. hex
  4258. 50 72 6F 70 65 72 74 79 5F 42 75 79 69 6E 67 5F
  4259. 4E 6F 77 00
  4260. end
  4261. 06C7: AS_actor
  4262. hex
  4263. 00 4D 61 72 6B 65 72 5F 49 64 6C 65 77 6F 6F 64
  4264. 5F 42 61 72 62 65 72 00
  4265. end
  4266. 06C8: enable_riot
  4267. hex
  4268. 00 4D 61 72 6B 65 72 5F 49 64 6C 65 77 6F 6F 64
  4269. 5F 50 69 7A 7A 65 72 69 61 00
  4270. end
  4271. 06C9: remove_actor from_group
  4272. hex
  4273. 00 4D 61 72 6B 65 72 5F 47 61 6E 74 6F 6E 5F 43
  4274. 6C 6F 74 68 65 73 5F 53 68 6F 70 00
  4275. end
  4276. 06CA: attach_searchlight
  4277. hex
  4278. 00 42 55 52 47 4C 41 52 59 5F 4E 6F 69 73 65 5F
  4279. end
  4280. 0066: // (int)
  4281. 0007: // Note: the incorrect math opcode was used here
  4282. hex
  4283. 42 55 52 47 4C 41 52 59 5F 44 65 74 65 63 74 65
  4284. 64 5F 46 6C 61 67 00 01 07 00 00 4F 4E 4D 49 4D
  4285. 49 53 53 49 4F 4E 5F 4D 69 6B 65 5F 54 6F 72 65
  4286. 6E 6F 00 08 07 00 00 4D 69 73 69 73 73 69 6F 6E
  4287. 5F 43 68 69 6C 69 61 64 5F 43 68 61 6C 6C 65 6E
  4288. 67 65 5F 50 61 73 73 65 70 5F 43 68 69 6C 69 61
  4289. 64 5F 43 79 63 6C 69 6E 67 5F 53 68 6F 77 6E 00
  4290. 0D 07 00 00 4D 69 73 69 73 73 69 6F 6E 5F 42 65
  4291. 61 74 54 68 65 43 6F 63 6B 5F 50 61 73 73 65 73
  4292. 69 6F 6E 5F 42 65 61 74 54 68 65 43 6F 63 6B 5F
  4293. 54 79 70 65 00
  4294. end
  4295. 0714: unknown_car
  4296. hex
  4297. 00 56 41 4C 45 54 5F 50 61 72 6B 65 64 5F 43 61
  4298. 72 73 5F 4E 75 6D 62 65 72 00 38 07 00 00 53 68
  4299. 6F 6F 74 69 6E 67 5F 58 00 39
  4300. end
  4301. 0007: // Note: the incorrect math opcode was used here
  4302. hex
  4303. 53 68 6F 6F 74 69 6E 67 5F 59 00 3D
  4304. end
  4305. 0007: // Note: the incorrect math opcode was used here
  4306. hex
  4307. 53 68 6F 6F 74 69 6E 67 5F 5A 00 41
  4308. end
  4309. 0007: // Note: the incorrect math opcode was used here
  4310. hex
  4311. 53 68 6F 6F 74 69 6E 67 5F 49 6E 64 65 78 00 46
  4312. end
  4313. 0007: // Note: the incorrect math opcode was used here
  4314. hex
  4315. 4F 4E 4D 49 53 53 49 4F 4E 5F 53 68 6F 6F 74 69
  4316. 6E 67 00 47
  4317. end
  4318. 0007: // Note: the incorrect math opcode was used here
  4319. hex
  4320. 53 68 6F 6F 74 69 6E 67 5F 49 6E 64 65 78 5F 32
  4321. 00 48
  4322. end
  4323. 0007: // Note: the incorrect math opcode was used here
  4324. hex
  4325. 49 4D 50 4F 55 4E 44 5F 54 6F 77 6E 5F 4E 75 6D
  4326. 62 65 72 00
  4327. end
  4328. 0749: reset_group_decision_maker
  4329. hex
  4330. 00 43 75 72 72 65 6E 74 5F 54 6F 77 6E 5F 4E 75
  4331. 6D 62 65 72 00 4A
  4332. end
  4333. 0007: // Note: the incorrect math opcode was used here
  4334. hex
  4335. 66 6C 61 67 5F 50 6C 61 79 65 72 5F 49 6E 5F 43
  4336. 72 61 6E 65 00 76
  4337. end
  4338. 0007: // Note: the incorrect math opcode was used here
  4339. hex
  4340. 4D 69 73 73 69 6F 6E 5F 42 6C 6F 6F 64 52 69 6E
  4341. 67 5F 50 61 73 73 65 64 00 95
  4342. end
  4343. 0007: // Note: the incorrect math opcode was used here
  4344. hex
  4345. 46 6C 69 67 68 74 5F 53 63 68 6F 6F 6C 5F 52 65
  4346. 63 6F 72 64 73 00
  4347. end
  4348. 0796: get_crane_magnet // float
  4349. hex
  4350. 00 46 6C 69 67 68 74 5F 53 63 68 6F 6F 6C 5F 43
  4351. 6F 6E 74 65 73 74 73 5F 50 61 73 73 65 64 00 A0
  4352. end
  4353. 0007: // Note: the incorrect math opcode was used here
  4354. hex
  4355. 46 6C 69 67 68 74 5F 53 63 68 6F 6F 6C 5F 43 75
  4356. 72 72 65 6E 74 5F 43 6F 6E 74 65 73 74 00
  4357. end
  4358. 07A1: set_walk_speed
  4359. hex
  4360. 00 46 6C 69 67 68 74 5F 53 63 68 6F 6F 6C 5F 42
  4361. 72 69 65 66 5F 50 6C 61 79 65 64 00 A2 07 00 00
  4362. 50 69 6C 6F 74 5F 4C 69 63 65 6E 73 65 5F 4F 62
  4363. 74 61 69 6E 65 64 00 A3
  4364. end
  4365. 0007: // Note: the incorrect math opcode was used here
  4366. hex
  4367. 70 61 72 6B 65 64 5F 52 75 73 74 6C 65 72 00 A4
  4368. end
  4369. 0007: // Note: the incorrect math opcode was used here
  4370. hex
  4371. 70 61 72 6B 65 64 5F 53 74 75 6E 74 00 A5
  4372. end
  4373. 0007: // Note: the incorrect math opcode was used here
  4374. hex
  4375. 70 61 72 6B 65 64 5F 48 75 6E 74 65 72 00
  4376. end
  4377. 07A6: get_nearest_tag_location_near_point
  4378. hex
  4379. 00 70 61 72 6B 65 64 5F 52 75 73 74 6C 65 72 5F
  4380. 45 78 69 73 74 73 00 A7
  4381. end
  4382. 0007: // Note: the incorrect math opcode was used here
  4383. hex
  4384. 70 61 72 6B 65 64 5F 53 74 75 6E 74 5F 45 78 69
  4385. 73 74 73 00
  4386. end
  4387. 07A8: enable_area69_sam
  4388. hex
  4389. 00 70 61 72 6B 65 64 5F 48 75 6E 74 65 72 5F 45
  4390. 78 69 73 74 73 00
  4391. end
  4392. 07A9: get_searchlight_on_actor // IF and SET
  4393. hex
  4394. 00 4D 69 73 73 69 6F 6E 5F 42 6F 61 74 5F 53 63
  4395. 68 6F 6F 6C 5F 50 61 73 73 65 64 00
  4396. end
  4397. 07B1: unknown_get_dance_track
  4398. hex
  4399. 00 70 61 72 6B 65 64 5F 4D 61 72 71 75 69 73 5F
  4400. 45 78 69 73 74 73 00 C1
  4401. end
  4402. 0007: // Note: the incorrect math opcode was used here
  4403. hex
  4404. 70 61 72 6B 65 64 5F 53 71 75 61 6C 6F 5F 45 78
  4405. 69 73 74 73 00 C2
  4406. end
  4407. 0007: // Note: the incorrect math opcode was used here
  4408. hex
  4409. 70 61 72 6B 65 64 5F 4A 65 74 6D 61 78 5F 45 78
  4410. 69 73 74 73 00 C3
  4411. end
  4412. 0007: // Note: the incorrect math opcode was used here
  4413. hex
  4414. 70 61 72 6B 65 64 5F 4D 61 72 71 75 69 73 00 C4
  4415. end
  4416. 0007: // Note: the incorrect math opcode was used here
  4417. hex
  4418. 70 61 72 6B 65 64 5F 53 71 75 61 6C 6F 00
  4419. end
  4420. 07C5: get_car
  4421. hex
  4422. 00 70 61 72 6B 65 64 5F 4A 65 74 6D 61 78 00 C6
  4423. end
  4424. 0007: // Note: the incorrect math opcode was used here
  4425. hex
  4426. 4D 69 73 73 69 6F 6E 5F 50 69 6D 70 69 6E 67 5F
  4427. 50 61 73 73 65 64 00 C7
  4428. end
  4429. 0007: // Note: the incorrect math opcode was used here
  4430. hex
  4431. 4D 69 73 73 69 6F 6E 5F 43 6F 75 72 69 65 72 5F
  4432. 4C 53 5F 50 61 73 73 65 64 00 C8 07 00 00 4D 69
  4433. 73 73 69 6F 6E 5F 43 6F 75 72 69 65 72 5F 4C 56
  4434. 5F 50 61 73 73 65 64 00
  4435. end
  4436. 07C9: AS_actor then_lift_and_hold_in_hands
  4437. hex
  4438. 00 4D 69 73 73 69 6F 6E 5F 43 6F 75 72 69 65 72
  4439. 5F 53 46 5F 50 61 73 73 65 64 00 CA
  4440. end
  4441. 0007: // Note: the incorrect math opcode was used here
  4442. hex
  4443. 70 61 72 6B 65 64 5F 46 72 65 65 77 61 79 5F 45
  4444. 78 69 73 74 73 00
  4445. end
  4446. 088D: set_objects_in_sphere
  4447. hex
  4448. 00 70 61 72 6B 65 64 5F 46 43 52 39 30 30 5F 45
  4449. 78 69 73 74 73 00 8E 08 00 00 70 61 72 6B 65 64
  4450. 5F 4E 52 47 35 30 30 5F 45 78 69 73 74 73 00 8F
  4451. end
  4452. 0008: // Note: the incorrect math opcode was used here
  4453. hex
  4454. 70 61 72 6B 65 64 5F 46 72 65 65 77 61 79 00 90
  4455. end
  4456. 0008: // Note: the incorrect math opcode was used here
  4457. hex
  4458. 70 61 72 6B 65 64 5F 46 43 52 39 30 30 00 91 08
  4459. 00 00 70 61 72 6B 65 64 5F 4E 52 47 35 30 30 00
  4460. 92 08 00 00 42 43 45 53 41 52 32 5F 54 69 6D 65
  4461. 73 5F 50 61 73 73 65 64 00 93
  4462. end
  4463. 0008: // Note: the incorrect math opcode was used here
  4464. hex
  4465. 4D 69 73 73 69 6F 6E 5F 57 75 5A 69 4D 75 5F 53
  4466. 74 61 72 74 65 64 5F 46 6C 61 67 00 94 08 00 00
  4467. 42 43 45 53 41 52 32 5F 50 61 73 73 65 64 5F 4F
  4468. 6E 63 65 00 96 08 00 00 4D 69 73 73 69 6F 6E 5F
  4469. 44 72 69 76 69 6E 67 5F 53 63 68 6F 6F 6C 5F 50
  4470. 61 73 73 65 64 00 99 08 00 00 48 65 6C 70 5F 52
  4471. 65 73 70 65 63 74 5F 53 68 6F 77 6E 00 9D
  4472. end
  4473. 0008: // Note: the incorrect math opcode was used here
  4474. hex
  4475. 43 75 72 72 65 6E 74 5F 54 6F 75 72 6E 61 6D 65
  4476. 6E 74 00 A1
  4477. end
  4478. 0008: // Note: the incorrect math opcode was used here
  4479. hex
  4480. 52 61 63 65 73 5F 42 65 73 74 5F 52 65 73 75 6C
  4481. 74 00
  4482. end
  4483. 08A2: set_hydra
  4484. hex
  4485. 00 52 61 63 65 73 5F 43 75 72 72 65 6E 74 5F 42
  4486. 65 73 74 5F 54 69 6D 65 00 C0
  4487. end
  4488. 0008: // Note: the incorrect math opcode was used here
  4489. hex
  4490. 52 61 63 65 73 5F 4E 65 77 5F 42 65 73 74 5F 54
  4491. 69 6D 65 00
  4492. end
  4493. 08DE: lose_stuff_after_busted
  4494. hex
  4495. 00 52 61 63 65 73 5F 57 6F 6E 00 FC
  4496. end
  4497. 0008: // Note: the incorrect math opcode was used here
  4498. hex
  4499. 52 61 63 65 73 5F 57 6F 6E 5F 4E 75 6D 62 65 72
  4500. 00 1A
  4501. end
  4502. 0009: // Note: the incorrect math opcode was used here
  4503. hex
  4504. 41 6C 6C 5F 52 61 63 65 73 5F 57 6F 6E 5F 50 72
  4505. 69 7A 65 5F 46 6C 61 67 00 1B
  4506. end
  4507. 0009: // Note: the incorrect math opcode was used here
  4508. hex
  4509. 43 41 52 4D 4F 44 5F 44 69 73 61 62 6C 65 64 5F
  4510. 46 6C 61 67 00 1C
  4511. end
  4512. 0009: // Note: the incorrect math opcode was used here
  4513. hex
  4514. 43 61 74 61 6C 69 6E 61 5F 44 69 61 6C 6F 67 5F
  4515. 4C 69 71 75 6F 72 5F 53 74 6F 72 65 5F 50 6C 61
  4516. 79 65 64 00
  4517. end
  4518. 091D: remove_forbidden_for_boats_cube_cornerA
  4519. hex
  4520. 00 43 61 74 61 6C 69 6E 61 5F 44 69 61 6C 6F 67
  4521. 5F 42 65 74 74 69 6E 67 5F 53 68 6F 70 5F 50 6C
  4522. 61 79 65 64 00 1E
  4523. end
  4524. 0009: // Note: the incorrect math opcode was used here
  4525. hex
  4526. 4C 65 76 69 61 74 68 61 6E 5F 50 61 72 6B 65 64
  4527. 00 1F
  4528. end
  4529. 0009: // Note: the incorrect math opcode was used here
  4530. hex
  4531. 4F 4E 4D 49 53 53 49 4F 4E 5F 47 59 4D 46 49 47
  4532. 48 54 00 6C
  4533. end
  4534. 0009: // Note: the incorrect math opcode was used here
  4535. hex
  4536. 53 65 6C 6C 65 72 5F 4D 6F 64 65 6C 00 6F
  4537. end
  4538. 0009: // Note: the incorrect math opcode was used here
  4539. hex
  4540. 47 79 6D 73 5F 41 63 63 65 73 73 69 62 6C 65 5F
  4541. 46 6C 61 67 00 70
  4542. end
  4543. 0009: // Note: the incorrect math opcode was used here
  4544. hex
  4545. 53 68 6F 70 70 69 6E 67 49 74 65 6D 5F 4D 6F 64
  4546. 65 6C 43 52 43 00 CE 09 00 00 53 68 6F 70 70 69
  4547. 6E 67 49 74 65 6D 5F 42 6F 64 79 50 61 72 74 00
  4548. end
  4549. 09CF: set_train
  4550. hex
  4551. 00 47 69 6D 70 5F 53 75 69 74 5F 41 76 61 69 6C
  4552. 61 62 6C 65 00 FB
  4553. end
  4554. 0009: // Note: the incorrect math opcode was used here
  4555. hex
  4556. 56 61 6C 65 74 5F 55 6E 69 66 6F 72 6D 5F 41 76
  4557. 61 69 6C 61 62 6C 65 00
  4558. end
  4559. 09FC: anything_entered_objects_position
  4560. hex
  4561. 00 43 72 6F 75 70 69 65 72 5F 55 6E 69 66 6F 72
  4562. 6D 5F 41 76 61 69 6C 61 62 6C 65 00
  4563. end
  4564. 09FD: get_gxt_string
  4565. hex
  4566. 00 43 6F 70 5F 55 6E 69 66 6F 72 6D 5F 41 76 61
  4567. 69 6C 61 62 6C 65 00 FE
  4568. end
  4569. 0009: // Note: the incorrect math opcode was used here
  4570. hex
  4571. 52 75 72 61 6C 5F 43 6C 6F 74 68 65 73 5F 41 76
  4572. 61 69 6C 61 62 6C 65 00
  4573. end
  4574. 09FF: set_restart_closest_to
  4575. hex
  4576. 00 52 61 63 69 6E 67 5F 53 75 69 74 5F 41 76 61
  4577. 69 6C 61 62 6C 65 00 00
  4578. end
  4579. 000A: // Note: the incorrect math opcode was used here
  4580. hex
  4581. 4D 65 64 69 63 5F 55 6E 69 66 6F 72 6D 5F 41 76
  4582. 61 69 6C 61 62 6C 00 50 69 6D 70 5F 53 75 69 74
  4583. 5F 41 76 61 69 6C 61 62 6C 65 00 02
  4584. end
  4585. 000A: // Note: the incorrect math opcode was used here
  4586. hex
  4587. 53 46 47 79 6D 5F 49 63 6F 6E 00 46
  4588. end
  4589. 000A: // Note: the incorrect math opcode was used here
  4590. hex
  4591. 4C 56 47 79 6D 5F 49 63 6F 6E 00 47
  4592. end
  4593. 000A: // Note: the incorrect math opcode was used here
  4594. hex
  4595. 4F 62 6A 65 63 74 5F 4D 5F 41 35 31 5F 42 4C 41
  4596. 53 54 44 4F 4F 52 52 00 6B 0A 00 00 4F 62 6A 65
  4597. 63 74 5F 4D 5F 41 35 31 5F 42 4C 41 53 54 44 4F
  4598. 4F 52 4C 00 6C 0A 00 00 43 72 61 6E 65 5F 4D 61
  4599. 67 6E 65 74 00 A9
  4600. end
  4601. 000A: // Note: the incorrect math opcode was used here
  4602. hex
  4603. 66 6C 61 67 5F 50 6C 61 79 65 72 5F 41 74 74 61
  4604. 63 6B 5F 46 6F 6F 64 5F 53 65 6C 6C 65 72 00 BC
  4605. end
  4606. 000A: // Note: the incorrect math opcode was used here
  4607. hex
  4608. 53 68 6F 70 73 5F 50 6C 61 79 65 72 5F 43 61 73
  4609. 68 00
  4610. end
  4611. Audiostream.SetPosition(, , 30@, 2)
  4612. hex
  4613. 00 70 61 72 6B 65 64 5F 52 68 69 6E 6F 00
  4614. end
  4615. 0AD9: write_formatted_text
  4616. hex
  4617. 00 4D 69 73 73 69 6F 6E 5F 42 4D 58 5F 53 74 75
  4618. 6E 74 5F 50 61 73 73 65 64 00
  4619. end
  4620. 0AEB: handle
  4621. hex
  4622. 00 4D 69 73 73 69 6F 6E 5F 4E 52 47 35 30 30 5F
  4623. 53 74 75 6E 74 5F 50 61 73 73 65 64 00 EC
  4624. end
  4625. 000A: // Note: the incorrect math opcode was used here
  4626. hex
  4627. 53 54 55 4E 54 5F 4D 69 73 73 69 6F 6E 73 5F 42
  4628. 65 73 74 54 69 6D 65 00
  4629. end
  4630. 0AED: 30@ = float
  4631. hex
  4632. 00 70 61 72 6B 65 64 5F 42 4D 58 5F 47 6C 65 6E
  4633. 5F 50 61 72 6B 00
  4634. end
  4635. 0AEF: 30@ = log //all floats
  4636. hex
  4637. 00 58 5F 53 54 55 4E 54 5F 4D 69 73 73 69 6F 6E
  4638. 5F 42 4D 58 00 F0
  4639. end
  4640. 000A: // Note: the incorrect math opcode was used here
  4641. hex
  4642. 59 5F 53 54 55 4E 54 5F 4D 69 73 73 69 6F 6E 5F
  4643. 42 4D 58 00
  4644. end
  4645. 0AF1: write_int
  4646. hex
  4647. 00 5A 5F 53 54 55 4E 54 5F 4D 69 73 73 69 6F 6E
  4648. 5F 42 4D 58 00 F2
  4649. end
  4650. 000A: // Note: the incorrect math opcode was used here
  4651. hex
  4652. 70 61 72 6B 65 64 5F 4E 52 47 35 30 30 5F 45 61
  4653. 73 74 65 72 5F 42 61 73 69 6E 00 F3
  4654. end
  4655. 000A: // Note: the incorrect math opcode was used here
  4656. hex
  4657. 58 5F 53 54 55 4E 54 5F 4D 69 73 73 69 6F 6E 5F
  4658. 4E 52 47 35 30 30 00 F4
  4659. end
  4660. 000A: // Note: the incorrect math opcode was used here
  4661. hex
  4662. 59 5F 53 54 55 4E 54 5F 4D 69 73 73 69 6F 6E 5F
  4663. 4E 52 47 35 30 30 00 F5
  4664. end
  4665. 000A: // Note: the incorrect math opcode was used here
  4666. hex
  4667. 5A 5F 53 54 55 4E 54 5F 4D 69 73 73 69 6F 6E 5F
  4668. 4E 52 47 35 30 30 00 F6
  4669. end
  4670. 000A: // Note: the incorrect math opcode was used here
  4671. hex
  4672. 70 61 72 6B 65 64 5F 47 69 72 6C 66 72 69 65 6E
  4673. 64 5F 43 61 72 73 00 02
  4674. end
  4675. 000B: // Note: the incorrect math opcode was used here
  4676. hex
  4677. 70 61 72 6B 65 64 5F 47 69 72 6C 66 72 69 65 6E
  4678. 64 5F 43 61 72 73 5F 6E 75 6D 70 6C 61 74 65 00
  4679. 08 0B 00 00 70 61 72 61 72 6B 65 64 5F 49 4D 50
  4680. 45 58 50 4D 5F 63 61 72 73 00 0E
  4681. end
  4682. 000B: // Note: the incorrect math opcode was used here
  4683. hex
  4684. 43 6F 6C 6F 72 5F 52 65 64 00 45 0D 00 00 43 6F
  4685. 6C 6F 72 5F 47 72 65 65 6E 00 46 0D 00 00 47 61
  4686. 6D 62 6C 65 73 5F 43 61 73 68 57 69 6E 00 47 0D
  4687. 00 00 58 5F 42 43 45 32 5F 43 68 65 63 6B 70 6F
  4688. 69 6E 74 73 00 59
  4689. end
  4690. 000F: // Note: the incorrect math opcode was used here
  4691. hex
  4692. 59 5F 42 43 45 32 5F 43 68 65 63 6B 70 6F 69 6E
  4693. 74 73 00 AE
  4694. end
  4695. 000F: // Note: the incorrect math opcode was used here
  4696. hex
  4697. 5A 5F 42 43 45 32 5F 43 68 65 63 6B 70 6F 69 6E
  4698. 74 73 00 03
  4699. end
  4700. 0010: // Note: the incorrect math opcode was used here
  4701. hex
  4702. 58 5F 42 43 45 32 5F 50 61 74 72 69 6F 74 5F 43
  4703. 68 65 63 6B 70 6F 69 6E 74 73 00 58
  4704. end
  4705. 0010: // Note: the incorrect math opcode was used here
  4706. hex
  4707. 59 5F 42 43 45 32 5F 50 61 74 72 69 6F 74 5F 43
  4708. 68 65 63 6B 70 6F 69 6E 74 73 00 CC
  4709. end
  4710. 0010: // Note: the incorrect math opcode was used here
  4711. hex
  4712. 5A 5F 42 43 45 32 5F 50 61 74 72 69 6F 74 5F 43
  4713. 68 65 63 6B 70 6F 69 6E 74 73 00 40
  4714. end
  4715. 0011: // Note: the incorrect math opcode was used here
  4716. hex
  4717. 4F 62 6A 65 63 74 5F 4D 5F 41 35 31 5F 56 45 4E
  4718. 54 43 4F 56 45 52 42 00 39 14 00 00 70 61 72 6B
  4719. 65 64 5F 50 6C 61 6E 65 73 00 45 14 00 00 70 61
  4720. 72 6B 65 64 5F 53 46 5F 70 6C 61 6E 65 73 00 61
  4721. end
  4722. 0014: // Note: the incorrect math opcode was used here
  4723. hex
  4724. 42 55 52 47 4C 41 52 59 5F 4E 6F 69 73 65 5F 69
  4725. 00 AD
  4726. end
  4727. 0014: // Note: the incorrect math opcode was used here
  4728. hex
  4729. 44 41 4E 43 45 5F 53 43 4F 52 45 00 B0 14 00 00
  4730. 44 41 4E 43 45 5F 41 4E 49 4D 00 B3
  4731. end
  4732. 0014: // Note: the incorrect math opcode was used here
  4733. hex
  4734. 44 41 4E 43 45 5F 41 4E 49 4D 5F 49 46 50 00 BB
  4735. end
  4736. 0014: // Note: the incorrect math opcode was used here
  4737. hex
  4738. 43 75 72 72 65 6E 74 5F 4D 6F 6E 74 68 5F 44 61
  4739. 79 00 E1 14 00 00 43 75 72 72 65 6E 74 5F 4D 6F
  4740. 6E 74 68 00 E2 14 00 00 47 59 4D 5F 4D 6F 6E 74
  4741. 68 5F 44 61 79 5F 57 68 65 6E 5F 4C 69 6D 69 74
  4742. 5F 52 65 61 63 68 65 64 00 E3
  4743. end
  4744. 0014: // Note: the incorrect math opcode was used here
  4745. hex
  4746. 47 59 4D 5F 4D 6F 6E 74 68 5F 57 68 65 6E 5F 4C
  4747. 69 6D 69 74 5F 52 65 61 63 68 65 64 00 E4
  4748. end
  4749. 0014: // Note: the incorrect math opcode was used here
  4750. hex
  4751. 47 59 4D 5F 44 61 79 5F 4C 69 6D 69 74 00 E5 14
  4752. 00 00 53 48 54 52 5F 63 68 61 72 61 63 74 65 72
  4753. 73 00 69 17 00 00 42 65 65 66 79 42 61 72 6F 6E
  4754. 5F 54 69 6D 65 00 49 19 00 00 42 65 65 66 79 42
  4755. 61 72 6F 6E 5F 53 63 6F 72 65 00 4A
  4756. end
  4757. 0019: // Note: the incorrect math opcode was used here
  4758. hex
  4759. 43 50 52 41 43 45 5F 44 65 62 75 67 5F 43 68 65
  4760. 63 6B 70 6F 69 6E 74 5F 49 6E 64 65 78 00 2F 1B
  4761. 00 00 43 41 54 31 5F 50 69 63 6B 75 70 73 5F 43
  4762. 6F 6C 6C 65 63 74 65 64 00 4B
  4763. end
  4764. 001B: // Note: the incorrect math opcode was used here
  4765. hex
  4766. 53 54 41 54 5F 4C 75 6E 67 5F 43 61 70 61 63 69
  4767. 74 79 5F 66 6F 72 5F 77 75 7A 69 00 5F 1C 00 00
  4768. 53 59 4E 32 5F 54 69 6D 65 5F 55 6E 74 69 6C 5F
  4769. 42 61 63 6B 75 70 00 84
  4770. end
  4771. 001C: // (int)
  4772. hex
  4773. 5A 45 52 4F 34 5F 54 69 6D 65 00 08
  4774. end
  4775. 001D: // (int)
  4776. hex
  4777. 5A 45 52 4F 34 5F 43 61 72 5F 48 65 61 6C 74 68
  4778. 00 09
  4779. end
  4780. 001D: // (int)
  4781. hex
  4782. 54 72 75 63 6B 69 6E 67 5F 54 6F 74 61 6C 5F 50
  4783. 61 73 73 65 64 5F 4D 69 73 73 69 6F 6E 73 00 DF
  4784. end
  4785. 001F: // (int)
  4786. hex
  4787. 51 75 61 72 72 79 5F 4D 69 73 73 69 6F 6E 73 5F
  4788. 50 61 73 73 65 64 00 EB
  4789. end
  4790. 001F: // (int)
  4791. hex
  4792. 51 75 61 72 72 79 5F 53 74 61 67 65 00 F5
  4793. end
  4794. 001F: // (int)
  4795. hex
  4796. 50 61 72 61 6D 65 64 69 63 5F 4D 69 73 73 69 6F
  4797. 6E 5F 4C 65 76 65 6C 00 13 20 00 00 42 55 47 55
  4798. 47 52 4C 41 52 59 5F 43 61 73 68 00 24
  4799. end
  4800. 0020: // Note: the incorrect math opcode was used here
  4801. hex
  4802. 42 75 72 67 6C 61 72 79 5F 47 61 72 61 67 65 73
  4803. 00 25
  4804. end
  4805. 0020: // Note: the incorrect math opcode was used here
  4806. hex
  4807. 42 55 52 47 4C 41 52 59 5F 44 61 79 6C 69 67 68
  4808. 74 00 2B 20 00 00 42 55 52 47 4C 41 52 59 5F 45
  4809. 73 63 61 70 65 5F 54 69 6D 65 5F 53 65 63 00 2C
  4810. end
  4811. 0020: // Note: the incorrect math opcode was used here
  4812. hex
  4813. 42 55 52 47 4C 41 52 59 5F 54 69 6D 65 5F 6C 65
  4814. 66 74 00 2D
  4815. end
  4816. 0020: // Note: the incorrect math opcode was used here
  4817. hex
  4818. 50 69 63 6B 75 70 5F 50 61 72 61 63 68 75 74 65
  4819. 00 4D
  4820. end
  4821. 0020: // Note: the incorrect math opcode was used here
  4822. hex
  4823. 42 43 45 5F 43 68 65 63 6B 70 6F 69 6E 74 73 5F
  4824. 49 6E 64 65 78 00 CB 20 00 00 52 4F 55 4C 45 54
  4825. 45 5F 43 61 73 68 5F 57 6F 6E 00 66
  4826. end
  4827. 0021: // Note: the incorrect math opcode was used here
  4828. hex
  4829. 52 4F 55 4C 45 54 45 5F 50 6C 61 79 65 72 5F 43
  4830. 61 73 68 00 6F 21 00 00 53 54 41 54 5F 47 61 6D
  4831. 62 6C 69 6E 67 5F 53 6B 69 6C 6C 00 70 21 00 00
  4832. 52 4F 55 4C 45 54 45 5F 43 68 69 70 73 00 71 21
  4833. 00 00 47 59 4D 5F 47 79 6D 42 69 6B 65 5F 50 6F
  4834. 77 65 72 00 0D 22 00 00 47 59 4D 59 4D 5F 47 79
  4835. 6D 42 69 6B 65 5F 4C 65 76 65 6C 00 0E
  4836. end
  4837. 0022: // Note: the incorrect math opcode was used here
  4838. hex
  4839. 47 59 4D 5F 47 79 6D 42 69 6B 65 5F 44 69 73 74
  4840. 61 6E 63 65 00 0F
  4841. end
  4842. 0022: // Note: the incorrect math opcode was used here
  4843. hex
  4844. 47 59 4D 5F 42 65 6E 63 68 5F 57 65 69 67 68 74
  4845. 00 23
  4846. end
  4847. 0022: // Note: the incorrect math opcode was used here
  4848. hex
  4849. 47 59 4D 5F 53 54 41 54 5F 42 65 6E 63 68 5F 48
  4850. 65 61 76 69 65 73 74 5F 57 65 69 67 68 74 00 24
  4851. end
  4852. 0022: // Note: the incorrect math opcode was used here
  4853. hex
  4854. 47 59 4D 5F 44 75 6D 62 62 65 6C 6C 73 5F 50 61
  4855. 6E 65 6C 00 37 22 00 00 47 59 4D 5F 44 75 6D 62
  4856. 62 65 6C 6C 73 5F 50 61 6E 65 6C 5F 53 65 6C 65
  4857. 63 74 65 64 5F 49 6E 64 65 78 00 3C
  4858. end
  4859. 0022: // Note: the incorrect math opcode was used here
  4860. hex
  4861. 47 59 4D 5F 53 54 41 54 5F 44 75 6D 62 62 65 6C
  4862. 6C 73 5F 48 65 61 76 69 65 73 74 5F 57 65 69 67
  4863. 68 74 00 42
  4864. end
  4865. 0022: // Note: the incorrect math opcode was used here
  4866. hex
  4867. 47 59 4D 5F 44 75 6D 62 62 65 6C 6C 73 5F 57 65
  4868. 69 67 68 74 00 43
  4869. end
  4870. 0022: // Note: the incorrect math opcode was used here
  4871. hex
  4872. 48 69 67 68 5F 43 61 72 64 73 5F 4E 75 6D 62 65
  4873. 72 00 A4 22 00 00 50 4F 4B 45 52 5F 58 5F 43 61
  4874. 72 64 00 A9
  4875. end
  4876. 0022: // Note: the incorrect math opcode was used here
  4877. hex
  4878. 50 4F 4B 45 52 5F 59 5F 43 61 72 64 00 AE
  4879. end
  4880. 0022: // Note: the incorrect math opcode was used here
  4881. hex
  4882. 50 4F 4B 45 52 5F 59 5F 52 6F 77 00 BD 22 00 00
  4883. 50 4F 4B 45 52 5F 58 5F 42 65 74 5F 4F 6E 65 00
  4884. B3 22 00 00 50 4F 4B 45 52 5F 59 5F 42 65 74 5F
  4885. 4F 6E 65 00 B4 22 00 00 50 4F 4B 45 52 5F 58 5F
  4886. 44 65 61 6C 00 B5
  4887. end
  4888. 0022: // Note: the incorrect math opcode was used here
  4889. hex
  4890. 50 4F 4B 45 52 5F 59 5F 44 65 61 6C 00 B6
  4891. end
  4892. 0022: // Note: the incorrect math opcode was used here
  4893. hex
  4894. 50 4F 4B 45 52 5F 58 5F 43 6F 6C 00 B7 22 00 00
  4895. 50 4F 4B 45 52 5F 43 6F 75 6E 74 65 72 00 CB 22
  4896. 00 00 50 4F 4B 45 52 5F 58 5F 73 63 72 65 65 6E
  4897. 00 CC
  4898. end
  4899. 0022: // Note: the incorrect math opcode was used here
  4900. hex
  4901. 50 4F 4B 45 52 5F 59 5F 73 63 72 65 65 6E 00 D4
  4902. end
  4903. 0022: // Note: the incorrect math opcode was used here
  4904. hex
  4905. 50 4F 4B 45 52 5F 43 61 72 64 5F 48 65 69 67 68
  4906. 74 00 DC 22 00 00 50 4F 4B 45 52 5F 43 61 72 64
  4907. 5F 57 69 64 74 68 00 DD
  4908. end
  4909. 0022: // Note: the incorrect math opcode was used here
  4910. hex
  4911. 50 4F 4B 45 52 5F 48 6F 6C 64 5F 42 75 74 74 6F
  4912. 6E 5F 4F 66 66 73 65 74 00 DE
  4913. end
  4914. 0022: // Note: the incorrect math opcode was used here
  4915. hex
  4916. 50 4F 4B 45 52 5F 48 6F 6C 64 5F 57 69 64 74 68
  4917. 00 DF
  4918. end
  4919. 0022: // Note: the incorrect math opcode was used here
  4920. hex
  4921. 50 4F 4B 45 52 5F 48 6F 6C 64 5F 48 65 69 67 68
  4922. 74 00 E0 22 00 00 50 4F 4B 45 52 5F 42 6F 72 64
  4923. 65 72 5F 54 68 69 63 6B 6E 65 73 73 00 E1
  4924. end
  4925. 0022: // Note: the incorrect math opcode was used here
  4926. hex
  4927. 50 4F 4B 45 52 5F 44 65 61 6C 5F 57 69 64 74 68
  4928. 00 E4
  4929. end
  4930. 0022: // Note: the incorrect math opcode was used here
  4931. hex
  4932. 50 4F 4B 45 52 5F 44 65 61 6C 5F 48 65 69 67 68
  4933. 74 00 E5 22 00 00 50 4F 4B 45 52 5F 42 65 74 5F
  4934. 4F 6E 65 5F 57 69 64 74 68 00 E6 22 00 00 50 4F
  4935. 4B 45 52 5F 42 65 74 5F 4F 6E 65 5F 48 65 69 67
  4936. 68 74 00 E7
  4937. end
  4938. 0022: // Note: the incorrect math opcode was used here
  4939. hex
  4940. 50 4F 4B 45 52 5F 58 5F 4C 69 6E 65 00 E8
  4941. end
  4942. 0022: // Note: the incorrect math opcode was used here
  4943. hex
  4944. 50 4F 4B 45 52 5F 59 5F 4C 69 6E 65 00 F1
  4945. end
  4946. 0022: // Note: the incorrect math opcode was used here
  4947. hex
  4948. 50 4F 4B 45 52 5F 4C 69 6E 65 5F 57 69 64 74 68
  4949. 00 FA
  4950. end
  4951. 0022: // Note: the incorrect math opcode was used here
  4952. hex
  4953. 50 4F 4B 45 52 5F 4C 69 6E 65 5F 48 65 69 67 68
  4954. end
  4955. 0074: 35@ /= // (int)
  4956. hex
  4957. 50 4F 4B 45 52 5F 58 5F 54 65 78 74 5F 53 63 61
  4958. 6C 65 00 0C
  4959. end
  4960. 0023: // Note: the incorrect math opcode was used here
  4961. hex
  4962. 50 4F 4B 45 52 5F 59 5F 54 65 78 74 5F 53 63 61
  4963. 6C 65 00 12
  4964. end
  4965. 0023: // Note: the incorrect math opcode was used here
  4966. hex
  4967. 50 4F 4B 45 52 5F 54 65 78 74 5F 43 6F 6C 6F 72
  4968. 5F 52 00 18
  4969. end
  4970. 0023: // Note: the incorrect math opcode was used here
  4971. hex
  4972. 50 4F 4B 45 52 5F 54 65 78 74 5F 43 6F 6C 6F 72
  4973. 5F 47 00 1E
  4974. end
  4975. 0023: // Note: the incorrect math opcode was used here
  4976. hex
  4977. 50 4F 4B 45 52 5F 54 65 78 74 5F 43 6F 6C 6F 72
  4978. 5F 42 00 24
  4979. end
  4980. 0023: // Note: the incorrect math opcode was used here
  4981. hex
  4982. 50 4F 4B 45 52 5F 54 65 78 74 5F 46 6F 6E 74 00
  4983. 2A 23 00 00 50 4F 4B 45 52 5F 54 65 78 74 5F 43
  4984. 65 6E 74 72 65 00 30 23 00 00 50 4F 4B 45 52 5F
  4985. 54 65 78 74 5F 45 64 67 65 00 36 23 00 00 50 4F
  4986. 4B 45 52 5F 54 65 78 74 5F 45 64 67 65 5F 52 00
  4987. 3C 23 00 00 50 4F 4B 45 52 5F 54 65 78 74 5F 45
  4988. 64 67 65 5F 47 00 42 23 00 00 50 4F 4B 45 52 5F
  4989. 54 65 78 74 5F 45 64 67 65 5F 42 00 48 23 00 00
  4990. 50 4F 4B 45 52 5F 42 75 74 74 6F 6E 5F 54 65 78
  4991. 74 5F 4F 66 66 73 65 74 00 4E
  4992. end
  4993. 0023: // Note: the incorrect math opcode was used here
  4994. hex
  4995. 50 4F 4B 45 52 5F 54 69 6C 65 5F 54 79 70 65 00
  4996. 4F 23 00 00 50 4F 4B 45 52 5F 54 61 62 6C 65 5F
  4997. 58 00 50 23 00 00 50 4F 4B 45 52 5F 54 61 62 6C
  4998. 65 5F 59 00 51 23 00 00 50 4F 4B 45 52 5F 54 61
  4999. 62 6C 65 5F 57 69 64 74 68 00 52 23 00 00 50 4F
  5000. 4B 45 52 5F 54 61 62 6C 65 5F 48 65 69 67 68 74
  5001. 00 53
  5002. end
  5003. 0023: // Note: the incorrect math opcode was used here
  5004. hex
  5005. 50 4F 4B 45 52 5F 54 69 6C 65 5F 57 69 64 74 68
  5006. 00 6B
  5007. end
  5008. 0023: // Note: the incorrect math opcode was used here
  5009. hex
  5010. 50 4F 4B 45 52 5F 54 69 6C 65 5F 48 65 69 67 68
  5011. 74 00 6C 23 00 00 42 4A 41 43 4B 5F 58 5F 50 6C
  5012. 61 79 65 72 5F 53 70 72 69 74 65 00 6F 23 00 00
  5013. 42 4A 41 43 4B 5F 59 5F 50 6C 61 79 65 72 5F 53
  5014. 70 72 69 74 65 00 77 23 00 00 42 4A 41 43 4B 5F
  5015. 43 61 72 64 5F 57 69 64 74 68 00 AF
  5016. end
  5017. 0023: // Note: the incorrect math opcode was used here
  5018. hex
  5019. 42 4A 41 43 4B 5F 43 61 72 64 5F 48 65 69 67 68
  5020. 74 00 B0 23 00 00 42 4A 41 43 4B 5F 42 6F 72 64
  5021. 65 72 5F 57 69 64 74 68 00 B2
  5022. end
  5023. 0023: // Note: the incorrect math opcode was used here
  5024. hex
  5025. 42 4A 41 43 4B 5F 43 61 72 64 5F 49 44 00 B4 23
  5026. 00 00 42 4A 41 43 4B 5F 50 6C 61 79 65 72 5F 63
  5027. 61 6E 6E 6F 74 5F 53 70 6C 69 74 00 CD 23 00 00
  5028. 42 4A 41 43 4B 5F 50 6C 61 79 65 72 5F 68 61 73
  5029. 5F 73 70 6C 69 74 00 CE
  5030. end
  5031. 0023: // Note: the incorrect math opcode was used here
  5032. hex
  5033. 42 4A 41 43 4B 5F 50 6C 61 79 65 72 5F 63 61 6E
  5034. 6E 6F 74 5F 64 6F 75 62 6C 65 00 CF
  5035. end
  5036. 0023: // Note: the incorrect math opcode was used here
  5037. hex
  5038. 42 4A 41 43 4B 5F 50 6C 61 79 65 72 5F 68 61 73
  5039. 5F 64 6F 75 62 6C 65 64 31 00 D0 23 00 00 42 4A
  5040. 41 43 4B 5F 50 6C 61 79 65 72 5F 68 61 73 5F 64
  5041. 6F 75 62 6C 65 64 32 00 D1 23 00 00 42 4A 41 43
  5042. 4B 5F 50 6C 61 79 65 72 5F 68 61 73 5F 73 74 75
  5043. 63 6B 65 64 31 00 D2 23 00 00 42 4A 41 43 4B 5F
  5044. 50 6C 61 79 65 72 5F 68 61 73 5F 73 74 75 63 6B
  5045. 65 64 32 00 D3 23 00 00 42 4A 41 43 4B 5F 50 6C
  5046. 61 79 65 72 5F 68 61 73 5F 68 69 74 31 00 D4 23
  5047. 00 00 42 4A 41 43 4B 5F 44 65 61 6C 65 72 5F 68
  5048. 61 73 5F 73 74 75 63 6B 00 D5
  5049. end
  5050. 0023: // Note: the incorrect math opcode was used here
  5051. hex
  5052. 42 4A 41 43 4B 5F 50 6C 61 79 65 72 5F 68 61 73
  5053. 5F 71 75 69 74 00 D6 23 00 00 42 4A 41 43 4B 5F
  5054. 50 6C 61 79 65 72 5F 68 61 73 5F 77 6F 6E 31 00
  5055. D7 23 00 00 42 4A 41 43 4B 5F 50 6C 61 79 65 72
  5056. 5F 68 61 73 5F 77 6F 6E 32 00 D8 23 00 00 42 4A
  5057. 41 43 4B 5F 50 6C 61 79 65 72 5F 68 61 73 5F 69
  5058. 6E 70 75 74 00 D9
  5059. end
  5060. 0023: // Note: the incorrect math opcode was used here
  5061. hex
  5062. 42 4A 41 43 4B 5F 44 65 61 6C 65 72 5F 77 69 6E
  5063. 73 5F 62 79 5F 64 65 66 61 75 6C 74 00 DA
  5064. end
  5065. 0023: // Note: the incorrect math opcode was used here
  5066. hex
  5067. 42 4A 41 43 4B 5F 50 6C 61 79 65 72 5F 74 6F 74
  5068. 61 6C 31 00 DB 23 00 00 42 4A 41 43 4B 5F 50 6C
  5069. 61 79 65 72 5F 74 6F 74 61 6C 31 5F 42 00 DC 23
  5070. 00 00 42 4A 41 43 4B 5F 50 6C 61 79 65 72 5F 74
  5071. 6F 74 61 6C 32 00 DD 23 00 00 42 4A 41 43 4B 5F
  5072. 50 6C 61 79 65 72 5F 74 6F 74 61 6C 32 5F 42 00
  5073. DE 23 00 00 42 4A 41 43 4B 5F 44 65 61 6C 65 72
  5074. 5F 74 6F 74 61 6C 00 DF
  5075. end
  5076. 0023: // Note: the incorrect math opcode was used here
  5077. hex
  5078. 42 4A 41 43 4B 5F 44 65 61 6C 65 72 5F 74 6F 74
  5079. 61 6C 32 00 E0 23 00 00 42 4A 41 43 4B 5F 44 65
  5080. 61 6C 65 72 5F 67 6F 74 5F 61 63 65 00 E1
  5081. end
  5082. 0023: // Note: the incorrect math opcode was used here
  5083. hex
  5084. 42 4A 41 43 4B 5F 50 6C 61 79 65 72 5F 67 6F 74
  5085. 5F 61 63 65 31 00 E2 23 00 00 42 4A 41 43 4B 5F
  5086. 50 6C 61 79 65 72 5F 67 6F 74 5F 61 63 65 32 00
  5087. E3 23 00 00 42 4A 41 43 4B 5F 50 6C 61 79 65 72
  5088. 5F 67 6F 74 5F 42 4A 41 43 4B 00 E4
  5089. end
  5090. 0023: // Note: the incorrect math opcode was used here
  5091. hex
  5092. 42 4A 41 43 4B 5F 50 6C 61 79 65 72 5F 63 61 73
  5093. 68 00 E6 23 00 00 42 4A 41 43 4B 5F 6C 61 73 74
  5094. 5F 62 65 74 00 E7
  5095. end
  5096. 0023: // Note: the incorrect math opcode was used here
  5097. hex
  5098. 42 4A 41 43 4B 5F 42 65 74 31 00 E8
  5099. end
  5100. 0023: // Note: the incorrect math opcode was used here
  5101. hex
  5102. 42 4A 41 43 4B 5F 42 65 74 32 00 E9
  5103. end
  5104. 0023: // Note: the incorrect math opcode was used here
  5105. hex
  5106. 42 4A 41 43 4B 5F 42 65 74 5F 53 74 65 70 00 EA
  5107. end
  5108. 0023: // Note: the incorrect math opcode was used here
  5109. hex
  5110. 42 4A 41 43 4B 5F 48 61 6C 66 5F 42 65 74 00 EC
  5111. end
  5112. 0023: // Note: the incorrect math opcode was used here
  5113. hex
  5114. 42 4A 41 43 4B 5F 52 65 66 75 6E 64 00 ED
  5115. end
  5116. 0023: // Note: the incorrect math opcode was used here
  5117. hex
  5118. 42 4A 41 43 4B 5F 49 6E 69 74 69 61 6C 5F 53 74
  5119. 61 6B 65 00 EE 23 00 00 42 4A 41 43 4B 5F 50 61
  5120. 79 6F 75 74 00 EF
  5121. end
  5122. 0023: // Note: the incorrect math opcode was used here
  5123. hex
  5124. 4D 61 78 5F 57 61 67 65 72 00 F0 23 00 00 42 4A
  5125. 41 43 4B 5F 43 68 65 61 74 5F 43 61 72 64 5F 49
  5126. 44 00 0C 24 00 00 42 4A 41 4A 41 43 4B 5F 58 5F
  5127. 53 63 72 65 65 6E 70 6F 73 00 0D
  5128. end
  5129. 0024: // (float)
  5130. hex
  5131. 42 4A 41 43 4B 5F 59 5F 53 63 72 65 65 6E 70 6F
  5132. 73 00 28 24 00 00 42 4A 41 43 4B 5F 58 5F 43 68
  5133. 69 70 5F 6F 66 66 73 65 74 00 43 24 00 00 42 4A
  5134. 41 43 4B 5F 59 5F 43 68 69 70 5F 6F 66 66 73 65
  5135. 74 00 4B 24 00 00 42 4A 41 43 4B 5F 5A 5F 43 68
  5136. 69 70 5F 6F 66 66 73 65 74 00 53 24 00 00 42 4A
  5137. 41 43 4B 5F 46 6C 61 67 5F 43 61 72 64 5F 43 68
  5138. 65 61 74 00 5E 24 00 00 50 4C 41 4E 45 53 5F 44
  5139. 61 79 4E 61 6D 65 73 00 08 25 00 00 50 4C 41 4C
  5140. 41 4E 45 53 5F 57 65 65 6B 64 61 79 00 18 25 00
  5141. 00 50 4C 41 4E 45 53 5F 53 54 41 54 5F 55 6E 6C
  5142. 6F 63 6B 65 64 5F 43 69 74 69 65 73 5F 4E 75 6D
  5143. 62 65 72 00 19
  5144. end
  5145. 0025: // (float)
  5146. hex
  5147. 50 4C 41 4E 45 53 5F 43 6F 6E 76 65 72 73 61 74
  5148. 69 6F 6E 5F 59 45 53 00 1A 25 00 00 50 4C 41 49
  5149. 4E 53 5F 50 6C 61 6E 65 5F 46 6C 79 77 61 79 00
  5150. 23 25 00 00 54 52 41 49 4E 53 5F 54 65 78 74 5F
  5151. 53 68 6F 77 6E 00 33 25 00 00 54 52 41 49 4E 53
  5152. 5F 54 72 61 69 6E 5F 48 61 6E 64 6C 65 00 34 25
  5153. 00 00 54 52 41 49 4E 53 5F 54 72 61 69 6E 5F 53
  5154. 70 65 65 64 00 35
  5155. end
  5156. 0025: // (float)
  5157. hex
  5158. 41 4D 4D 55 5F 53 65 6C 6C 65 72 00 44 25 00 00
  5159. 41 4D 4D 55 5F 57 65 61 70 6F 6E 5F 43 6F 73 74
  5160. 00 45
  5161. end
  5162. 0025: // (float)
  5163. hex
  5164. 41 4D 4D 55 5F 41 76 61 69 6C 61 62 6C 65 5F 57
  5165. 65 61 70 6F 6E 73 00 46
  5166. end
  5167. 0025: // (float)
  5168. hex
  5169. 41 4D 4D 55 5F 57 65 61 70 6F 6E 5F 4E 61 6D 65
  5170. 00 49
  5171. end
  5172. 0025: // (float)
  5173. hex
  5174. 41 4D 4D 55 5F 49 6E 74 65 72 69 6F 72 5F 4E 61
  5175. 6D 65 00 4B
  5176. end
  5177. 0025: // (float)
  5178. hex
  5179. 41 4D 4D 55 5F 53 65 6C 65 63 74 65 64 5F 57 65
  5180. 61 70 6F 6E 5F 57 65 61 70 6F 6E 5F 47 72 6F 75
  5181. 70 00 4F 25 00 00 41 4D 4D 55 5F 53 65 6C 65 63
  5182. 74 65 64 5F 57 65 61 70 6F 6E 00 50
  5183. end
  5184. 0025: // (float)
  5185. hex
  5186. 41 4D 4D 55 5F 53 65 6C 65 63 74 65 64 5F 57 65
  5187. 61 70 6F 6E 5F 4D 6F 64 65 6C 00 51
  5188. end
  5189. 0025: // (float)
  5190. hex
  5191. 41 4D 4D 55 5F 53 65 6C 6C 65 72 5F 41 6E 69 6D
  5192. 61 74 69 6F 6E 00 5A 25 00 00 41 4D 4D 55 5F 53
  5193. 74 61 67 65 00 6B
  5194. end
  5195. 0025: // (float)
  5196. hex
  5197. 66 6C 61 67 5F 41 4D 4D 55 5F 53 65 6C 6C 65 72
  5198. 5F 41 74 74 61 63 6B 5F 50 6C 61 79 65 72 00 6C
  5199. end
  5200. 0025: // (float)
  5201. hex
  5202. 41 4D 4D 55 5F 53 65 6C 6C 65 72 5F 41 6E 69 6D
  5203. 61 74 69 6F 6E 5F 54 69 6D 65 00 6D
  5204. end
  5205. 0025: // (float)
  5206. hex
  5207. 41 4D 4D 55 5F 53 65 6C 6C 65 72 5F 41 6E 67 6C
  5208. 65 00 6E 25 00 00 41 4D 4D 55 5F 50 6C 61 79 65
  5209. 72 5F 41 6E 67 6C 65 00 6F 25 00 00 41 4D 4D 55
  5210. 5F 58 5F 4F 66 66 73 65 74 00 74 25 00 00 41 4D
  5211. 4D 55 5F 59 5F 4F 66 66 73 65 74 00 75 25 00 00
  5212. 41 4D 4D 55 5F 5A 5F 4F 66 66 73 65 74 00 76 25
  5213. 00 00 41 4D 4D 55 5F 58 5F 41 69 6D 5F 43 61 6D
  5214. 65 72 61 00 77 25 00 00 41 4D 4D 55 5F 59 5F 41
  5215. 69 6D 5F 43 61 6D 65 72 61 00 78 25 00 00 41 4D
  5216. 4D 55 5F 5A 5F 41 69 6D 5F 43 61 6D 65 72 61 00
  5217. 79 25 00 00 54 41 54 4F 4F 5F 53 65 6C 65 63 74
  5218. 65 64 5F 54 6F 72 73 6F 5F 50 61 72 74 00 EE 25
  5219. 00 00 46 6F 6F 64 5F 53 65 6C 6C 65 72 00 30 27
  5220. 00 00 46 6F 6F 64 5F 53 65 6C 6C 65 72 5F 45 78
  5221. 69 73 74 73 00 31
  5222. end
  5223. 0027: // (float)
  5224. hex
  5225. 4A 46 55 44 5F 53 65 6C 65 63 74 65 64 5F 46 6F
  5226. 6F 64 00 35
  5227. end
  5228. 0027: // (float)
  5229. hex
  5230. 4A 46 55 44 5F 53 74 61 67 65 00 3E
  5231. end
  5232. 0027: // (float)
  5233. hex
  5234. 4A 46 55 44 5F 53 54 41 54 5F 46 61 74 00 45 27
  5235. 00 00 4A 46 55 44 5F 50 6C 61 79 65 72 5F 48 65
  5236. 61 6C 74 68 00 46
  5237. end
  5238. 0027: // (float)
  5239. hex
  5240. 4A 46 55 44 5F 58 5F 46 6F 6F 64 5F 53 65 6C 6C
  5241. 65 72 00 49
  5242. end
  5243. 0027: // (float)
  5244. hex
  5245. 4A 46 55 44 5F 59 5F 46 6F 6F 64 5F 53 65 6C 6C
  5246. 65 72 00 4A
  5247. end
  5248. 0027: // (float)
  5249. hex
  5250. 4A 46 55 44 5F 5A 5F 46 6F 6F 64 5F 53 65 6C 6C
  5251. 65 72 00 4B
  5252. end
  5253. 0027: // (float)
  5254. hex
  5255. 4A 46 55 44 5F 46 6F 6F 64 5F 53 65 6C 6C 65 72
  5256. 5F 41 6E 67 6C 65 00 4C
  5257. end
  5258. 0027: // (float)
  5259. hex
  5260. 4A 46 55 44 5F 58 5F 4F 66 66 73 65 74 00 4D 27
  5261. 00 00 4A 46 55 44 5F 59 5F 4F 66 66 73 65 74 00
  5262. 4E 27 00 00 4A 46 55 44 5F 5A 5F 4F 66 66 73 65
  5263. 74 00 4F 27 00 00 4A 46 55 44 5F 58 5F 43 61 6D
  5264. 65 72 61 00 51 27 00 00 4A 46 55 44 5F 59 5F 43
  5265. 61 6D 65 72 61 00 52 27 00 00 4A 46 55 44 5F 5A
  5266. 5F 43 61 6D 65 72 61 00 53 27 00 00 4A 46 55 44
  5267. 5F 58 5F 41 69 6D 5F 43 61 6D 65 72 61 00 54 27
  5268. 00 00 4A 46 55 44 5F 59 5F 41 69 6D 5F 43 61 6D
  5269. 65 72 61 00 55 27 00 00 4A 46 55 44 5F 5A 5F 41
  5270. 69 6D 5F 43 61 6D 65 72 61 00 56 27 00 00 4A 46
  5271. 55 44 5F 4C 4F 57 5F 46 6F 6F 64 5F 4D 6F 64 65
  5272. 6C 00 57 27 00 00 4A 46 55 44 5F 4D 45 44 5F 46
  5273. 6F 6F 64 5F 4D 6F 64 65 6C 00 58 27 00 00 4A 46
  5274. 55 44 5F 48 49 47 48 5F 46 6F 6F 64 5F 4D 6F 64
  5275. 65 6C 00 59
  5276. end
  5277. 0027: // (float)
  5278. hex
  5279. 4A 46 55 44 5F 48 45 41 4C 54 48 59 5F 46 6F 6F
  5280. 64 5F 4D 6F 64 65 6C 00 5A 27 00 00 43 41 52 4D
  5281. 4F 44 5F 43 61 72 00 BF
  5282. end
  5283. 0028: // Note: the incorrect math opcode was used here
  5284. hex
  5285. 43 41 52 4D 4F 44 5F 4D 65 6E 75 5F 43 6F 6C 6F
  5286. 72 73 00 BA
  5287. end
  5288. 0028: // Note: the incorrect math opcode was used here
  5289. hex
  5290. 43 72 61 6E 65 5F 52 6F 70 65 5F 4C 65 6E 67 74
  5291. end
  5292. 0068: // (int)
  5293. 0029: // Note: the incorrect math opcode was used here
  5294. hex
  5295. 56 41 4C 45 54 5F 43 61 72 00 FF 29 00 00 56 41
  5296. 4C 45 54 5F 43 61 72 5F 44 72 69 76 65 72 00 FA
  5297. end
  5298. 0029: // Note: the incorrect math opcode was used here
  5299. hex
  5300. 56 41 4C 45 54 5F 53 74 61 67 65 00 BD 2A 00 00
  5301. 46 4C 41 47 00 04
  5302. end
  5303. 0014: // Note: the incorrect math opcode was used here
  5304. hex
  5305. 53 52 43 00
  5306. end
  5307. 031D: actor
  5308. hex
  5309. 00 7B 24 43 4C 45 4F 20 2E 63 73 7D 0D 0A 30 30
  5310. 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30 30 30
  5311. 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30 30 30 3A 0D
  5312. 0A 30 30 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30
  5313. 30 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30 30
  5314. 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30 30 30 3A
  5315. 0D 0A 30 30 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A
  5316. 30 30 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30
  5317. 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30 30 30
  5318. 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30 30 30 3A 0D
  5319. 0A 30 30 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30
  5320. 30 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30 30
  5321. 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30 30 30 3A
  5322. 0D 0A 30 30 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A
  5323. 30 30 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30
  5324. 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30 30 30
  5325. 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30 30 30 3A 0D
  5326. 0A 30 30 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30
  5327. 30 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30 30
  5328. 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30 30 30 3A
  5329. 0D 0A 30 30 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A
  5330. 30 30 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30
  5331. 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30 30 30
  5332. 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30 30 30 3A 0D
  5333. 0A 30 30 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30
  5334. 30 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30 30
  5335. 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30 30 30 3A
  5336. 0D 0A 30 30 30 30 3A 0D 0A 30 30 34 45 3A 0D 0A
  5337. 30 30 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30
  5338. 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30 30 30
  5339. 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30 30 30 3A 0D
  5340. 0A 30 30 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30
  5341. 30 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30 30
  5342. 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30 30 30 3A
  5343. 0D 0A 30 30 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A
  5344. 30 30 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30
  5345. 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30 30 30
  5346. 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30 30 30 3A 0D
  5347. 0A 30 30 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30
  5348. 30 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30 30
  5349. 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30 30 30 3A
  5350. 0D 0A 30 30 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A
  5351. 30 30 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30
  5352. 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30 30 30
  5353. 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30 30 30 3A 0D
  5354. 0A 30 30 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30
  5355. 30 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30 30
  5356. 30 3A 0D 0A 30 30 30 30 3A 0D 0A 30 30 30 30 3A
  5357. 0D 0A 30 30 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A
  5358. 30 30 30 30 3A 0D 0A 30 30 30 30 3A 0D 0A 00 00
  5359. 00 00 00 00 00 00 00 00 00 00
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