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- const
- InitialVelocityXFactorNum = -40;
- InitialVelocityXFactorDem = 1000;
- InitialVelocityYFactorNum = -40;
- InitialVelocityYFactorDem = 1000;
- InitialVelocityY = 0;
- InitialVelocityYAddition = -50;
- RowPause = 300;
- RowSpacing = 0;
- ColSpacing = 4000;
- ColCount = 32;
- RowCount = 40;
- FirstRow = -350000;
- AimingCount = 5;
- AimingPauses: array [0..AimingCount-1] of Integer = (1000, 2000, 3000, 4000, 5000);
- AimingDispersions: array [0..AimingCount-1] of Extended = (Pi * 1 / ColCount, Pi * 1 / ColCount, Pi * 1 / ColCount, Pi * 1 / ColCount, Pi * 1 / ColCount);
- AimingSpeeds: array [0..AimingCount-1] of Double = (1200, 1000, 800, 600, 400);
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