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- var io = require('socket.io-client');
- socket = io.connect("http://192.155.86.153:8888");
- var username = "LuckBot";
- var outputBuffer = [];
- socket.on('connect', function(){
- //Your session key (aka API key)
- //Get this from your browser's cookies.
- socket.emit('login', {session: "Mlbyf1xY6Qq0STt9FlFZBFajlcJV02GtYOHdfhvLszDPrwvRXb4mZMbKG8KvUz7F"});
- socket.on('loggedin', function(data){
- username = data.username;
- setTimeout(function(){
- socket.emit("getcolors", {});
- socket.on('chat', function(data){
- if(contains(data.message, ["!gettip"]) && data.user == "highonquack"){
- socket.emit("tip", {user: "Tripy998", room: "feelinglucky", tip: 0.3, message: "You'll need it!"});
- }
- if(contains(data.message, ["!help"])){
- outputBuffer.push({room: "feelinglucky", color: "000", message: 'Tip LuckBot to gamble, there is a 50/50 chance you will win 2x your payment! You can also donate, by tipping LuckBot with the message donation (/tip LuckBot amount donation).'});
- }
- if(contains(data.message, ["hi", username])){
- outputBuffer.push({room: data.room, color: "000", message: 'Feeling Lucky? Tip me!'});
- }
- if(contains(data.message, ["<span class='label label-success'>has tipped " + username, "donation"])){
- outputBuffer.push({room: data.room, color: "000", message: "Thank you for the tip, " + data.user + "!"})
- }
- if(contains(data.message, ["slaps", "ccbot"])){
- outputBuffer.push({room: data.room, color: "000", message: "/me slaps " + data.user + " around a bit with a large trout."});
- }
- if(contains(data.message, ["<span class='label label-success'>has tipped " + username]) && !contains(data.message, ["donation"])){
- var amount = data.message.split("<span class='label label-success'>has tipped " + username + " ")[1].split(" ")[0];
- var random = Math.ceil(Math.random() * 100);
- if(random > 50) {
- var randomtwo = Math.ceil(Math.random() * 3);
- var earned = 2 * amount
- if(randomtwo == 1){
- outputBuffer.push({room: "feelinglucky", color: "000", message: data.user + " placed his/her bet and just as he was about to lose luck smiled over him! " + data.user + " wins 2 times his bet! (2 * " + amount + " = " + earned + ")! " + random + "/100"});
- }
- if(randomtwo == 2){
- outputBuffer.push({room: "feelinglucky", color: "000", message: data.user + " placed his bet bet and just at the right time his luck decided to show up. " + data.user + " wins 2 times his bet! (2 * " + amount + " = " + earned + ")! " + random + "/100"});
- }
- if(randomtwo == 3){
- outputBuffer.push({room: "feelinglucky", color: "000", message: data.user + " has rigged this to win! Well he wins! " + data.user + " wins 2 times his bet! (2 * " + amount + " = " + earned + ")! " + random + "/100"});
- }
- socket.emit("tip", {user: data.user, room: "feelinglucky", tip: earned, message: "You're a lucky man!"});
- }
- if(random < 51) {
- var randomtwo = Math.ceil(Math.random() * 2);
- if(randomtwo == 1){
- outputBuffer.push({room: "feelinglucky", color: "000", message: data.user + " Tried to shoot the deal but his gun backfired! " + data.user + " });loses! " + random + "/100"});
- }
- if(randomtwo == 2){
- outputBuffer.push({room: "feelinglucky", color: "000", message: data.user + " placed his bet, but the dealer shot " + data.user + "! " + data.user + " is dead. " + random + "/100"});
- }
- }
- }
- if(contains(data.message, ["!flip"])){
- var res = (Math.random() > 0.5 ? "heads" : "tails");
- socket.emit("chat", {room: data.room, message: "Flipping coin: " + res + "!", color: "000"});
- }
- });
- }, 1000);
- setInterval(function(){
- //CoinChat has a 550ms anti spam prevention. You can't send a chat message more than once every 550ms.
- if(outputBuffer.length > 0){
- var chat = outputBuffer.splice(0,1)[0];
- socket.emit("chat", {room: chat.room, color: "000", message: chat.message});
- }
- }, 600);
- });
- socket.on('disconnect', function(){});
- });
- function contains(string, terms){
- for(var i=0; i<terms.length; i++){
- if(string.toLowerCase().indexOf(terms[i].toLowerCase()) == -1){
- return false;
- }
- }
- return true;
- }
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