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- Game update: AppID 226540 "The Book of Unwritten Tales: The Critter Chronicles Demo", ProcID 16888, IP 0.0.0.0:0
- Setting breakpad minidump AppID = 226540
- Steam_SetMinidumpSteamID: Caching Steam ID: 76561198074467116 [API loaded no]
- Creating resource group General
- Creating resource group Internal
- Creating resource group Autodetect
- SceneManagerFactory for type 'DefaultSceneManager' registered.
- Registering ResourceManager for type Material
- Registering ResourceManager for type Mesh
- Registering ResourceManager for type Skeleton
- MovableObjectFactory for type 'ParticleSystem' registered.
- OverlayElementFactory for type Panel registered.
- OverlayElementFactory for type BorderPanel registered.
- OverlayElementFactory for type TextArea registered.
- Registering ResourceManager for type Font
- ArchiveFactory for archive type FileSystem registered.
- ArchiveFactory for archive type Zip registered.
- DDS codec registering
- FreeImage version: 3.15.1
- This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
- Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,sti
- Registering ResourceManager for type HighLevelGpuProgram
- Registering ResourceManager for type Compositor
- MovableObjectFactory for type 'Entity' registered.
- MovableObjectFactory for type 'Light' registered.
- MovableObjectFactory for type 'BillboardSet' registered.
- MovableObjectFactory for type 'ManualObject' registered.
- MovableObjectFactory for type 'BillboardChain' registered.
- MovableObjectFactory for type 'RibbonTrail' registered.
- Loading library ./lib/32/RenderSystem_GL
- Installing plugin: GL RenderSystem
- OpenGL Rendering Subsystem created.
- Plugin successfully installed
- Loading library ./lib/32/Plugin_CgProgramManager
- Installing plugin: Cg Program Manager
- Plugin successfully installed
- Loading library ./lib/32/Plugin_ParticleUniverse
- Installing plugin: ParticleUniverse
- MovableObjectFactory for type 'PUParticleSystem' registered.
- MovableObjectFactory for type 'BoxSet' registered.
- MovableObjectFactory for type 'SphereSet' registered.
- ParticleUniverse: Particle Renderer Type 'Beam' registered
- ParticleUniverse: Particle Renderer Type 'Billboard' registered
- ParticleUniverse: Particle Renderer Type 'Box' registered
- ParticleUniverse: Particle Renderer Type 'Sphere' registered
- ParticleUniverse: Particle Renderer Type 'Entity' registered
- ParticleUniverse: Particle Renderer Type 'RibbonTrail' registered
- ParticleUniverse: Particle Renderer Type 'Light' registered
- ParticleUniverse: Particle Emitter Type 'Point' registered
- ParticleUniverse: Particle Emitter Type 'Line' registered
- ParticleUniverse: Particle Emitter Type 'Box' registered
- ParticleUniverse: Particle Emitter Type 'Circle' registered
- ParticleUniverse: Particle Emitter Type 'SphereSurface' registered
- ParticleUniverse: Particle Emitter Type 'Vertex' registered
- ParticleUniverse: Particle Emitter Type 'MeshSurface' registered
- ParticleUniverse: Particle Emitter Type 'Position' registered
- ParticleUniverse: Particle Emitter Type 'Slave' registered
- ParticleUniverse: Particle Affector Type 'Dummy01' registered
- ParticleUniverse: Particle Affector Type 'LinearForce' registered
- ParticleUniverse: Particle Affector Type 'Gravity' registered
- ParticleUniverse: Particle Affector Type 'ParticleFollower' registered
- ParticleUniverse: Particle Affector Type 'Vortex' registered
- ParticleUniverse: Particle Affector Type 'Randomiser' registered
- ParticleUniverse: Particle Affector Type 'Line' registered
- ParticleUniverse: Particle Affector Type 'Scale' registered
- ParticleUniverse: Particle Affector Type 'ScaleVelocity' registered
- ParticleUniverse: Particle Affector Type 'GeometryRotator' registered
- ParticleUniverse: Particle Affector Type 'TextureRotator' registered
- ParticleUniverse: Particle Affector Type 'TextureAnimator' registered
- ParticleUniverse: Particle Affector Type 'Jet' registered
- ParticleUniverse: Particle Affector Type 'Align' registered
- ParticleUniverse: Particle Affector Type 'FlockCentering' registered
- ParticleUniverse: Particle Affector Type 'CollisionAvoidance' registered
- ParticleUniverse: Particle Affector Type 'VelocityMatching' registered
- ParticleUniverse: Particle Affector Type 'Colour' registered
- ParticleUniverse: Particle Affector Type 'SineForce' registered
- ParticleUniverse: Particle Affector Type 'Dummy02' registered
- ParticleUniverse: Particle Affector Type 'SphereCollider' registered
- ParticleUniverse: Particle Affector Type 'PlaneCollider' registered
- ParticleUniverse: Particle Affector Type 'BoxCollider' registered
- ParticleUniverse: Particle Affector Type 'InterParticleCollider' registered
- ParticleUniverse: Particle Affector Type 'PathFollower' registered
- ParticleUniverse: Particle Affector Type 'ForceField' registered
- ParticleUniverse: Particle Observer Type 'OnExpire' registered
- ParticleUniverse: Particle Observer Type 'OnEmission' registered
- ParticleUniverse: Particle Observer Type 'OnCount' registered
- ParticleUniverse: Particle Observer Type 'OnEventFlag' registered
- ParticleUniverse: Particle Observer Type 'OnCollision' registered
- ParticleUniverse: Particle Observer Type 'OnVelocity' registered
- ParticleUniverse: Particle Observer Type 'OnTime' registered
- ParticleUniverse: Particle Observer Type 'OnPosition' registered
- ParticleUniverse: Particle Observer Type 'OnClear' registered
- ParticleUniverse: Particle Observer Type 'OnQuota' registered
- ParticleUniverse: Particle Observer Type 'OnRandom' registered
- ParticleUniverse: Particle EventHandler Type 'DoExpire' registered
- ParticleUniverse: Particle EventHandler Type 'DoFreeze' registered
- ParticleUniverse: Particle EventHandler Type 'DoPlacementParticle' registered
- ParticleUniverse: Particle EventHandler Type 'DoStopSystem' registered
- ParticleUniverse: Particle EventHandler Type 'DoEnableComponent' registered
- ParticleUniverse: Particle EventHandler Type 'DoAffector' registered
- ParticleUniverse: Particle EventHandler Type 'DoScale' registered
- ParticleUniverse: Particle Extern Type 'Gravity' registered
- ParticleUniverse: Particle Extern Type 'SphereCollider' registered
- ParticleUniverse: Particle Extern Type 'BoxCollider' registered
- ParticleUniverse: Particle Extern Type 'Vortex' registered
- ParticleUniverse: Particle Extern Type 'SceneDecorator' registered
- ParticleUniverse: Particle Behaviour Type 'Slave' registered
- Plugin successfully installed
- *-*-* OGRE Initialising
- *-*-* Version 1.7.4 (Cthugha)
- Setup Resources:
- Creating resource group Bootstrap
- Added resource location 'data/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'
- Added resource location '.' of type 'FileSystem' to resource group 'General'
- Added resource location 'data' of type 'FileSystem' to resource group 'General'
- Added resource location 'data/fonts' of type 'FileSystem' to resource group 'General'
- Added resource location 'data/materials/programs' of type 'FileSystem' to resource group 'General'
- Added resource location 'data/materials/scripts' of type 'FileSystem' to resource group 'General'
- Added resource location 'data/materials/textures' of type 'FileSystem' to resource group 'General'
- Added resource location 'data/models' of type 'FileSystem' to resource group 'General'
- Added resource location 'data/overlays' of type 'FileSystem' to resource group 'General'
- Added resource location 'data/particle' of type 'FileSystem' to resource group 'General'
- Added resource location 'data/ParticleUniverse' of type 'FileSystem' to resource group 'General'
- Added resource location 'data/ParticleUniverse/material' of type 'FileSystem' to resource group 'General'
- Added resource location 'data/ParticleUniverse/scripts' of type 'FileSystem' to resource group 'General'
- Added resource location 'data/ParticleUniverse/models' of type 'FileSystem' to resource group 'General'
- Added resource location 'data/ParticleUniverse/gui' of type 'FileSystem' to resource group 'General'
- Added resource location 'data/ParticleUniverse/textures/32x32' of type 'FileSystem' to resource group 'General'
- Added resource location 'data/ParticleUniverse/textures/64x64' of type 'FileSystem' to resource group 'General'
- Added resource location 'data/ParticleUniverse/textures/128x128' of type 'FileSystem' to resource group 'General'
- Added resource location 'data/ParticleUniverse/textures/256x256' of type 'FileSystem' to resource group 'General'
- Added resource location 'data/ParticleUniverse/textures/various' of type 'FileSystem' to resource group 'General'
- Creating resource group INTERFACEDATA
- Added resource location 'kagedata/interface' of type 'FileSystem' to resource group 'INTERFACEDATA'
- Added resource location 'kagedata/interface/materials' of type 'FileSystem' to resource group 'INTERFACEDATA'
- Added resource location 'kagedata/interface/textures' of type 'FileSystem' to resource group 'INTERFACEDATA'
- Creating resource group GAMEDATA
- Added resource location 'kagedata/' of type 'FileSystem' to resource group 'GAMEDATA'
- Added resource location 'kagedata/common' of type 'FileSystem' to resource group 'GAMEDATA'
- Added resource location 'kagedata/sound' of type 'FileSystem' to resource group 'GAMEDATA'
- Added resource location 'kagedata/video' of type 'FileSystem' to resource group 'GAMEDATA'
- Added resource location 'kagedata/sound/music.kda' of type 'Zip' to resource group 'GAMEDATA' with recursive option
- Added resource location 'kagedata/sound/chapter1_part2.kda' of type 'Zip' to resource group 'GAMEDATA' with recursive option
- Added resource location 'kagedata/sound/common.kda' of type 'Zip' to resource group 'GAMEDATA' with recursive option
- Added resource location 'kagedata/sound/mensch.kda' of type 'Zip' to resource group 'GAMEDATA' with recursive option
- Added resource location 'kagedata/sound/chapter1_part1.kda' of type 'Zip' to resource group 'GAMEDATA' with recursive option
- Added resource location 'kagedata/screensaver' of type 'FileSystem' to resource group 'GAMEDATA'
- Added resource location 'kagedata/lang/data' of type 'FileSystem' to resource group 'GAMEDATA'
- Added resource location 'kagedata/lang/data/movies' of type 'FileSystem' to resource group 'GAMEDATA'
- Added resource location 'kagedata/lang/data/interface' of type 'FileSystem' to resource group 'INTERFACEDATA'
- Configure:
- CPU Identifier & Features
- -------------------------
- * CPU ID: GenuineIntel: Pentium(R) Dual-Core CPU T4200 @ 2.00GHz
- * SSE: yes
- * SSE2: yes
- * SSE3: yes
- * MMX: yes
- * MMXEXT: yes
- * 3DNOW: no
- * 3DNOWEXT: no
- * CMOV: yes
- * TSC: yes
- * FPU: yes
- * PRO: yes
- * HT: no
- -------------------------
- ******************************
- *** Starting GLX Subsystem ***
- ******************************
- GLRenderSystem::_createRenderWindow "The Book Of Unwritten Tales: Die Vieh-Chroniken", 1280x800 fullscreen miscParams: FSAA=0 displayFrequency=0 MHz gamma=No vsync=No
- CAPIJobRequestUserStats - Server response failed 2
- saving roaming config store to 'sharedconfig.vdf'
- roaming config store 2 saved successfully
- Created Window l:0 t:0 1280x800
- GLXWindow::create used FBConfigID = 100
- GL_VERSION = 2.1 Mesa 9.1-devel (git-ec83535 quantal-oibaf-ppa)
- GL_VENDOR = Intel Open Source Technology Center
- GL_RENDERER = Mesa DRI Mobile Intel® GM45 Express Chipset x86/MMX/SSE2
- GL_EXTENSIONS = GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_3DFX_texture_compression_FXT1 GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_ATI_envmap_bumpmap GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_APPLE_object_purgeable GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_OES_EGL_image GL_MESA_texture_array GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_separate_shader_objects GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_ARB_ES2_compatibility GL_ARB_debug_output GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod GL_ARB_texture_rgb10_a2ui GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_ARB_robustness GL_ARB_shader_bit_encoding GL_ARB_texture_storage GL_ARB_invalidate_subdata
- Supported GLX extensions: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_create_context_es2_profile GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_INTEL_swap_event
- ***************************
- *** GL Renderer Started ***
- ***************************
- Registering ResourceManager for type GpuProgram
- GLSL support detected
- GL: Using GL_EXT_framebuffer_object for rendering to textures (best)
- FBO PF_UNKNOWN depth/stencil support: D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- FBO PF_A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- FBO PF_R5G6B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- FBO PF_B5G6R5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- FBO PF_A4R4G4B4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- FBO PF_A1R5G5B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- FBO PF_R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- FBO PF_B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- FBO PF_A8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- FBO PF_B8G8R8A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- FBO PF_A2R10G10B10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- FBO PF_A2B10G10R10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- FBO PF_X8B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- FBO PF_SHORT_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- FBO PF_R3G3B2 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- FBO PF_FLOAT16_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- FBO PF_FLOAT32_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- FBO PF_SHORT_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- [GL] : Valid FBO targets PF_UNKNOWN PF_A8 PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 PF_FLOAT16_R PF_FLOAT32_R PF_SHORT_RGB
- RenderSystem capabilities
- -------------------------
- RenderSystem Name: OpenGL Rendering Subsystem
- GPU Vendor: intel
- Device Name: Mesa DRI Mobile Intel® GM45 Express Chipset x86/MMX/SSE2
- Driver Version: 2.1.0.0
- * Fixed function pipeline: yes
- * Hardware generation of mipmaps: no
- * Texture blending: yes
- * Anisotropic texture filtering: yes
- * Dot product texture operation: yes
- * Cube mapping: yes
- * Hardware stencil buffer: yes
- - Stencil depth: 8
- - Two sided stencil support: yes
- - Wrap stencil values: yes
- * Hardware vertex / index buffers: yes
- * Vertex programs: yes
- * Number of floating-point constants for vertex programs: 4096
- * Number of integer constants for vertex programs: 0
- * Number of boolean constants for vertex programs: 0
- * Fragment programs: yes
- * Number of floating-point constants for fragment programs: 4096
- * Number of integer constants for fragment programs: 0
- * Number of boolean constants for fragment programs: 0
- * Geometry programs: no
- * Number of floating-point constants for geometry programs: 2552
- * Number of integer constants for geometry programs: 50028
- * Number of boolean constants for geometry programs: 2552
- * Supported Shader Profiles: arbfp1 arbvp1 glsl
- * Texture Compression: yes
- - DXT: yes
- - VTC: no
- - PVRTC: no
- * Scissor Rectangle: yes
- * Hardware Occlusion Query: yes
- * User clip planes: yes
- * VET_UBYTE4 vertex element type: yes
- * Infinite far plane projection: yes
- * Hardware render-to-texture: yes
- * Floating point textures: yes
- * Non-power-of-two textures: yes
- * Volume textures: yes
- * Multiple Render Targets: 8
- - With different bit depths: yes
- * Point Sprites: yes
- * Extended point parameters: yes
- * Max Point Size: 255
- * Vertex texture fetch: yes
- * Number of world matrices: 0
- * Number of texture units: 16
- * Stencil buffer depth: 8
- * Number of vertex blend matrices: 0
- - Max vertex textures: 16
- - Vertex textures shared: yes
- * Render to Vertex Buffer : no
- * GL 1.5 without VBO workaround: no
- * Frame Buffer objects: yes
- * Frame Buffer objects (ARB extension): no
- * Frame Buffer objects (ATI extension): no
- * PBuffer support: yes
- * GL 1.5 without HW-occlusion workaround: no
- Registering ResourceManager for type Texture
- DefaultWorkQueue('Root') initialising on thread 0x9e00128.
- Particle Renderer Type 'billboard' registered
- Init Ogre:
- Set the timeflow
- Init sound
- load device list
- DefaultWorkQueue('Root')::WorkerFunc - thread 0xa2415c8 starting.
- DefaultWorkQueue('Root')::WorkerFunc - thread 0x9f66268 starting.
- * found some
- Possible sounddevice found: OpenAL Soft
- alcOpenDevice ...
- ... complete!
- Choosen Sounddevice is: OpenAL Soft
- AL Source test successfully found 32 possible sources
- Load savegames
- Init scene manager
- Init character manager
- Init item manager
- ParticleUniverse: Particle Emitter Type 'Entity' registered
- *** Initializing OIS ***
- X Error of failed request: BadAccess (attempt to access private resource denied)
- Major opcode of failed request: 2 (X_ChangeWindowAttributes)
- Serial number of failed request: 7
- Current serial number in output stream: 8
- AL lib: ReleaseALC: 1 device not closed
- Game removed: AppID 226540 "The Book of Unwritten Tales: The Critter Chronicles Demo", ProcID 16891
- saving roaming config store to 'sharedconfig.vdf'
- roaming config store 2 saved successfully
- Installing breakpad exception handler for appid(steam)/version(1354745237_client)
- Installing breakpad exception handler for appid(steam)/version(1354745237_client)
- ExecSteamURL: "steam://url/StoreAppPage/226540"
- Generating new string page texture 95: 128x256, total string texture memory is 2,78 MB
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