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- $ m64py
- __ __ __ _ _ ____ _
- | \/ |_ _ _ __ ___ _ __ / /_ | || | | _ \| |_ _ ___
- | |\/| | | | | '_ \ / _ \ '_ \| '_ \| || |_| |_) | | | | / __|
- | | | | |_| | |_) | __/ | | | (_) |__ _| __/| | |_| \__ \
- |_| |_|\__,_| .__/ \___|_| |_|\___/ |_| |_| |_|\__,_|___/
- |_|
- M64Py - A frontend for Mupen64Plus version 0.1.7
- Frontend: INFO: No OpenGL_accelerate module loaded: No module named OpenGL_accelerate
- Frontend: INFO: Unable to load registered array format handler numeric:
- Traceback (most recent call last):
- File "/usr/lib/python2.7/site-packages/OpenGL/arrays/formathandler.py", line 35, in loadPlugin
- plugin_class = entrypoint.load()
- File "/usr/lib/python2.7/site-packages/OpenGL/plugins.py", line 14, in load
- return importByName( self.import_path )
- File "/usr/lib/python2.7/site-packages/OpenGL/plugins.py", line 28, in importByName
- module = __import__( ".".join(moduleName), {}, {}, moduleName)
- File "/usr/lib/python2.7/site-packages/OpenGL/arrays/numeric.py", line 15, in <module>
- raise ImportError( """No Numeric module present: %s"""%(err))
- ImportError: No Numeric module present: No module named Numeric
- Frontend: INFO: Unable to load registered array format handler vbo:
- Traceback (most recent call last):
- File "/usr/lib/python2.7/site-packages/OpenGL/arrays/formathandler.py", line 35, in loadPlugin
- plugin_class = entrypoint.load()
- File "/usr/lib/python2.7/site-packages/OpenGL/plugins.py", line 14, in load
- return importByName( self.import_path )
- File "/usr/lib/python2.7/site-packages/OpenGL/plugins.py", line 28, in importByName
- module = __import__( ".".join(moduleName), {}, {}, moduleName)
- File "/usr/lib/python2.7/site-packages/OpenGL/arrays/vbo.py", line 33, in <module>
- from OpenGL import GL
- ImportError: cannot import name GL
- Frontend: INFO: Unable to load registered array format handler vbooffset:
- Traceback (most recent call last):
- File "/usr/lib/python2.7/site-packages/OpenGL/arrays/formathandler.py", line 35, in loadPlugin
- plugin_class = entrypoint.load()
- File "/usr/lib/python2.7/site-packages/OpenGL/plugins.py", line 14, in load
- return importByName( self.import_path )
- File "/usr/lib/python2.7/site-packages/OpenGL/plugins.py", line 28, in importByName
- module = __import__( ".".join(moduleName), {}, {}, moduleName)
- File "/usr/lib/python2.7/site-packages/OpenGL/arrays/vbo.py", line 33, in <module>
- from OpenGL import GL
- ImportError: cannot import name GL
- Traceback (most recent call last):
- File "/usr/bin/m64py", line 76, in <module>
- main()
- File "/usr/bin/m64py", line 61, in main
- window = MainWindow((opts, args))
- File "/usr/lib/python2.7/site-packages/m64py/frontend/mainwindow.py", line 69, in __init__
- self.worker = Worker(self)
- File "/usr/lib/python2.7/site-packages/m64py/frontend/worker.py", line 44, in __init__
- self.settings.qset.value("enable_vidext", 1)))
- ValueError: invalid literal for int() with base 10: 'true'
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